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Sana - Hoshifuri [Taiko]

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Topic Starter
TKS
This beatmap was submitted using in-game submission on 2022年7月1日 at 20:32:35

Artist: Sana
Title: Hoshifuri
Source: GuitarFreaks V7 & DrumMania V7
Tags: asaki あさき 新谷 さなえ Sanae Shintani GITADORA XG GuitarFreaksXG DrumManiaXG GFDM REFLEC BEAT limelight jubeat saucer konami pop japanese video game
BPM: 155
Filesize: 2826kb
Play Time: 01:52
Difficulties Available:
  1. Futsuu (2.39 stars, 254 notes)
  2. Kantan (1.36 stars, 114 notes)
  3. Muzukashii (3.29 stars, 412 notes)
  4. Oni (4.24 stars, 573 notes)
Download: Sana - Hoshifuri
Information: Scores/Beatmap Listing
---------------
(´・ω・`)
Nofool
Hi
modded this for no reason because i can é_è. . .
looks prefect tho...

[Oni]
- 00:24:593 (120,121,122) - isn't it still 1/4 here ? if you go for 1/4, try kdkk instead of k-k-k ?
- 01:09:013 (344) - maybe D instead of K, this one sounds a bit different than the two K around.
- move - 01:14:432 (377) - to - 01:14:819 - and del - 01:15:013 (381) - ? fits more the vocal and still fits this section style imo.
- 01:26:626 (446,447) - swap colors ? sounds better as kkd following drums.
- 01:34:271 - surely 1/3 here but still not sure for - 00:24:593 (120,121,122) -.

[Muzukashii]
- 00:24:400 (89) - remove ? not really needed, a little break and less k d k d... in a row.
- no d at - 00:34:658 -, - 00:37:755 - and - 00:40:852 - for less similarities with the rest of the set i guess :c ? it would sounds better with them tho ;_;
- 00:48:013 (42) - d ? plays/sounds better imo, still fits the vocal.
- 00:54:206 (68) - ho you did it here... maybe ^ was for less similarities :c ? same for the rest of the song tho, always k ddd d k é_è ...
- 01:09:013 (127) - refer to the Oni.
- del - 01:24:787 (187) - to emphasize more the vocal/drums ?

[Futsuu]
- 00:00:594 - 00:05:626 - i guess so you wanted it to stay simple here but well... it could sound better with more k, like - 00:00:981 (2,5,6,8) - as k. Also why not moving - 00:05:239 (10) - to - 00:05:432 - and change it to k ? this part is airy enough so this red line is ok imo.
- random idea that could works well and emphasize more the vocal (and make finisher easier to hit) : move - 00:45:884 (22) - to - 00:47:432 -, same for - 00:48:981 (29) -, - 00:52:077 (36) - and then del - 00:55:174 (43) - ?
- 01:10:271 - 01:15:497 - i think so you can follow more the vocal on this part since the second kiai part fits it well (even tho it's 'cause oif the instrumental).
for example you could : - 01:10:658 - 1/2 dk here and del - 01:11:045 (83) -, move - 01:11:819 (86) - to - 01:12:013 -, move - 01:14:916 (95) - to - 01:14:723 - and also add d at - 01:15:110 - ?

[Kantan]
- 00:27:690 (20) - mm feels a bit weird as he is the only not following the guitar here.
nothing else x_x.
_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _

y u leaving BAT...... taiko needs you ;w; you should be QAT in fact
Good luck' i hope it helped
Topic Starter
TKS

Nofool wrote:

Hi
modded this for no reason because i can é_è. . .
looks prefect tho...

[Oni]
- 00:24:593 (120,121,122) - isn't it still 1/4 here ? if you go for 1/4, try kdkk instead of k-k-k ? - my fault. Drummania also has 1/4 rhythm \:3/
- 01:09:013 (344) - maybe D instead of K, this one sounds a bit different than the two K around. - K works well for the flow of the diff imo :3c
- move - 01:14:432 (377) - to - 01:14:819 - and del - 01:15:013 (381) - ? fits more the vocal and still fits this section style imo. - nice!
- 01:26:626 (446,447) - swap colors ? sounds better as kkd following drums. - fixed!
- 01:34:271 - surely 1/3 here but still not sure for - 00:24:593 (120,121,122) -. - yes here is only 1/3!

[Muzukashii]
- 00:24:400 (89) - remove ? not really needed, a little break and less k d k d... in a row. - fixed!
- no d at - 00:34:658 -, - 00:37:755 - and - 00:40:852 - for less similarities with the rest of the set i guess :c ? it would sounds better with them tho ;_; - idk why i didnt put dons. fixed!
- 00:48:013 (42) - d ? plays/sounds better imo, still fits the vocal. - got it!
- 00:54:206 (68) - ho you did it here... maybe ^ was for less similarities :c ? same for the rest of the song tho, always k ddd d k é_è ...
- 01:09:013 (127) - refer to the Oni.
- del - 01:24:787 (187) - to emphasize more the vocal/drums ? - and 01:26:723 (199) - removed too.

[Futsuu]
- 00:00:594 - 00:05:626 - i guess so you wanted it to stay simple here but well... it could sound better with more k, like - 00:00:981 (2,5,6,8) - as k. Also why not moving - 00:05:239 (10) - to - 00:05:432 - and change it to k ? this part is airy enough so this red line is ok imo. - changed some pattern as you mentioned. bit 00:05:239 (10) - is fine as it is because the rhythm is staying on really unstable part.
- random idea that could works well and emphasize more the vocal (and make finisher easier to hit) : move - 00:45:884 (22) - to - 00:47:432 -, same for - 00:48:981 (29) -, - 00:52:077 (36) - and then del - 00:55:174 (43) - ? - hmm, thats also good pattern but i like the pattern and it doesnt affect difficulty to hit finisher. so i want to keep.
- 01:10:271 - 01:15:497 - i think so you can follow more the vocal on this part since the second kiai part fits it well (even tho it's 'cause oif the instrumental).
for example you could : - 01:10:658 - 1/2 dk here and del - 01:11:045 (83) -, move - 01:11:819 (86) - to - 01:12:013 -, move - 01:14:916 (95) - to - 01:14:723 - and also add d at - 01:15:110 - ? - hmm, i want to fucus on the beat sound and the vocal sound. current pattern is the better way to follow the both sounds.

[Kantan]
- 00:27:690 (20) - mm feels a bit weird as he is the only not following the guitar here. - indeed :P
nothing else x_x.
_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _

y u leaving BAT...... taiko needs you ;w; you should be QAT in fact - ;_; i dont have a motivation just like before. well, i cant explain all reasons here because i dont want to insult some people in public :lol:
Good luck' i hope it helped
thanks for the mod! ;)
tasuke912
m4m
-は休符
Kantan
特に問題はないと思います。Good!

Futsuu
特に問題はないと思います。Good!
01:13:174 d Change こちらの方がバランス良いかも。

Muzukashii
特に問題はないと思います。Berry Good!
01:12:884 Delete
01:12:981 d
1か所のみボーカル拾いで浮いているように感じたので、ドラムに合わせてこちらに。
全体的には演奏感のある素晴らしい松譜面だったと思います。

Oni
特に問題はないと思います。Good!
00:08:142 d
この後のdkkdで盛り上げるため差を付けてこちらに。
00:12:981 D--kd-KD--dk-D
00:16:077 K--dk-DK--kd-K
2か所の大音符は同じような音なので同じ配色に、またパターン化としてもう1か所も変更。
00:30:400 k
00:31:174 k
ハイハット(?)にはカツの方が似合うと思います。
00:45:787 d
ドラムの音が目立つので拾うと良いアクセントになるはずです。
01:07:174 kkd-d-kkd-d-kkd
ドラムの音にそのまま合わせた配色の方が自然で、魅せどころにもなるはずです。
01:44:723 k-D---d-k-D
後半K続きなのでここはDにした方がバランス良くのでは。

以上です。
lolcubes
╭( ・ㅂ・)/

[General]
  1. Tags: Add GFDM V7 ? That appears to be a short name for GuitarFreaks and DrumMania V7.
[Oni]
  1. Nothing wrong here, but here are a few suggestions and just generally what I think about it.
  2. 00:00:594 - 00:06:787 - I believe this part is more calm than the next part, so having fewer notes might make it better. Up to you.
  3. 00:18:787 (86,87,88) - I believe kdd would be better here, because the next note is a D. It sounds good as well, but it plays better in my opinion.
  4. 00:30:400 (150,151) - I'd suggest to remove. Adding rhythm notes here actually makes this less clear because of the drumline 00:31:368 (152,153,154).
  5. 00:33:110 (158) - D?
  6. 00:45:497 (202) - K? Plays better.
  7. 00:45:787 - Add a d? dk fits the music here.
  8. 00:48:884 - ^
  9. 00:50:142 (232,233,234,235) - Turning this d kdk into a ddkdk works really nice as well.
  10. 00:57:593 - I think you should still add a kat here, the stream is still easy with it and it sounds much better.
  11. 01:00:303 (296) - I felt this was a little misplaced, moving it to 01:00:110 - felt much better. For variety, you could also turn 00:58:561 (288) - into a d.
  12. 01:04:077 (317) - Since you followed the big cymbal sound, maybe a D?
  13. 01:08:335 (341,342,343) - kkd? It follows the drums a little better.
  14. 01:19:561 (406) - K? Plays better imo, also it emphasizes the change in the music better too.
  15. 01:20:723 (412,413) - I'd actually suggest k D instead. I feel D is much heavier than K and this moment is the heaviest (although pitch would suggest like you have it at the moment).
  16. 01:31:948 (481) - K?
  17. 01:35:045 - 01:45:690 - I think this part could use a bit more notes. Many interesting drumlines getting skipped here, it's like a muzukashii. :3
[Muzukashii]
  1. 00:00:594 - 00:06:787 - Same as in Oni.
  2. 00:14:529 (50,51,52,53,54,55,56) - I see this is a more pattern oriented diff, but I'd still suggest to remove 00:14:723 (51) - and add a note to 00:15:206 - instead. It's a small tradeoff and it makes the diff more fun imo. It can become a problem because the next ddkkddk will be hard to incorporate into this idea ;_;. Up to you though.
  3. 00:26:335 - Add a don imo. It felt empty here.
  4. 00:27:497 - I felt like this guitar here is more important than the slightly louder cymbal at 00:27:690.
  5. 00:33:110 (2) - D?
  6. 00:45:013 (31) - I think you should move it to 00:44:819. It fits the music better that way imo.
  7. 00:50:723 (55,56,57,58) - I'd rather do a ddd k instead of k ddd here. It's more consistent and still adds variety.
  8. 01:04:077 (109) - D?
  9. 01:19:561 (172) - D? You mapped it at 01:31:948 (223).
  10. 01:48:981 (279,280) - change to kkk?
[Futsuu]
  1. The only small issue I can find here is how you follow vocals really close in some sections and ignore it in others. It's fine, it's just that you actually miss some notes because of that.
  2. 00:00:594 - 00:06:787 - Same. In this case less 1/2 and more 1/1 could work better.
  3. 00:18:013 (38,39,40,41) - I'd actually suggest a k kdk instead. While I do understand the reasoning here, I think it doesn't follow the music that good because of the inconsistency in positioning of the pattern.
  4. 00:20:723 (44,45,46,47,48) - Similarly to the above, I'd suggest d k kkd here. It adds variety and the pattern has better positioning.
  5. 00:56:142 - Add a k? I think this is important to map.
  6. 01:08:723 - Add a finisher? K maybe?
  7. 01:10:271 (81,82,83,84,85,86) - This is actually what I commented at the beginning. For example: you missed the vocals on 01:10:852 - but mapped it at 01:11:626 - , which makes the part after this hard to predict, because the rhythm you mapped is different. It's not really an error, but I just didn't like it that way. No other suggestions here, but recheck the whole kiai if you want, I think you can find spots like this easily. :3
  8. 01:51:497 (186,187) - Not sure if it's a good replacement for 3 notes in the music, maybe only one note could work better here. Try deleting the first one?
[Kantan]
  1. HPdrain +1, it's too easy at 4.
  2. 00:14:529 - 00:15:303 - Maybe add 2 notes? They fit the rhythm nicely and don't make this too difficult. Same suggestion goes for all the way until 00:25:368.
  3. 00:27:497 - Could add a D here as well. Fits the rhythm and not too difficult imo.
  4. 00:37:755 (6) - k? for variety.
  5. 00:43:948 (12) - K? For variety and better flow.
  6. 00:56:335 (27) - k? Fits better as an ending I think.
  7. 01:12:593 (44) - k?
I just think Kantan could really use more notes so the spread is better, but otherwise it's fine.
Good mapset as always. ╭( ・ㅂ・)و
Topic Starter
TKS
tasuke's mod

tasuke912 wrote:

m4m
-は休符
Futsuu
特に問題はないと思います。Good!
01:13:174 d Change こちらの方がバランス良いかも。 - k の方がボーカルの伸びた音によく合う気がします!

Oni
特に問題はないと思います。Good!
00:30:400 k
00:31:174 k
ハイハット(?)にはカツの方が似合うと思います。 - 直前のパターンが K で終わってて k を置くと少ししつこく感じるので d で統一しています。
00:45:787 d
ドラムの音が目立つので拾うと良いアクセントになるはずです。
01:07:174 kkd-d-kkd-d-kkd
ドラムの音にそのまま合わせた配色の方が自然で、魅せどころにもなるはずです。 - ハイハットの音を拾いたいので kkd d ddk k kkd としました。
01:44:723 k-D---d-k-D
後半K続きなのでここはDにした方がバランス良くのでは。 - D で統一はしたくないので少しだけ変えました。

以上です。
ありがとうございます!

cubes' mod

lolcubes wrote:

╭( ・ㅂ・)/

[General]
  1. Tags: Add GFDM V7 ? That appears to be a short name for GuitarFreaks and DrumMania V7. - yes, will add it without V7.
[Oni]
  1. Nothing wrong here, but here are a few suggestions and just generally what I think about it.
  2. 00:00:594 - 00:06:787 - I believe this part is more calm than the next part, so having fewer notes might make it better. Up to you. - removed only one notes. following only the vocal sound already works for next part imo.
  3. 00:30:400 (150,151) - I'd suggest to remove. Adding rhythm notes here actually makes this less clear because of the drumline 00:31:368 (152,153,154). - idk why but i like this one ;w;
  4. 00:33:110 (158) - D? - sounds loud for me. instead i have added K at 00:32:723 (156) -
  5. 00:45:497 (202) - K? Plays better. - plays better for me too. but there is really strong the both guitar and drum sound. K feels kinda not good.
  6. 00:45:787 - Add a d? dk fits the music here. - took from tasuke's mod ;3
  7. 01:04:077 (317) - Since you followed the big cymbal sound, maybe a D? - the same reaspn as 00:33:110
  8. 01:08:335 (341,342,343) - kkd? It follows the drums a little better. - took from tasuke's mod!
  9. 01:31:948 (481) - K? - D is working well with 01:33:303 (491) - for the flow!
[Muzukashii]
  1. 00:00:594 - 00:06:787 - Same as in Oni.
  2. 00:14:529 (50,51,52,53,54,55,56) - I see this is a more pattern oriented diff, but I'd still suggest to remove 00:14:723 (51) - and add a note to 00:15:206 - instead. It's a small tradeoff and it makes the diff more fun imo. It can become a problem because the next ddkkddk will be hard to incorporate into this idea ;_;. Up to you though. - yes. i also prefer to use 1/4 there, but as you said, i dont have a good idea for the next ddkkddk part for now. orz
  3. 00:33:110 (2) - D? - same as Oni.
  4. 01:04:077 (109) - D? - same reason as 00:33:110
[Futsuu]
  1. The only small issue I can find here is how you follow vocals really close in some sections and ignore it in others. It's fine, it's just that you actually miss some notes because of that.
  2. 00:18:013 (38,39,40,41) - I'd actually suggest a k kdk instead. While I do understand the reasoning here, I think it doesn't follow the music that good because of the inconsistency in positioning of the pattern. - k ddk instead :3
  3. 00:56:142 - Add a k? I think this is important to map. - the blank doesnt work with other kks for the consistency but here is no sound indeed.
  4. 01:51:497 (186,187) - Not sure if it's a good replacement for 3 notes in the music, maybe only one note could work better here. Try deleting the first one? - i have been thinking so >.> add a spinner instead as Kantan.
[Kantan]
  1. 00:27:497 - Could add a D here as well. Fits the rhythm and not too difficult imo. - that sounds a bit weird. there is no cymbal sound!
  2. 01:12:593 (44) - k? - leave it for 01:14:916 (47,48,49) -
I just think Kantan could really use more notes so the spread is better, but otherwise it's fine.
Good mapset as always. ╭( ・ㅂ・)و
good suddenly mod as always!
also, the number of notes of Kantan is still few but there are a bit hard rhythms as a Kantan. i think its alright for the spread :3
Kunieda
from burrito booth~
i really like the music :3

[kantan]
00:06:787 (3) - k
00:09:884 (5) - ^,follow vocal
00:11:239 (7) - ^ this too
00:25:948 (26) - K?
01:09:206 - add slider?it looks empty here
01:17:819 (52) - k


[futsuu]
00:01:174 (2) - k
00:04:271 (5) - ^
00:06:787 (7) - ^
01:03:110 (64) - ^

[muzu]
01:03:690 (108) - k
01:04:077 (109) - D, cymbal

[oni]
01:03:690 (319) - k
01:16:464 (394) - d
01:16:464 (394,395) - ctrl+g, follow vocal

nice map btw, good luck! :)
Topic Starter
TKS

Kunieda wrote:

from burrito booth~
i really like the music :3

[kantan]
00:06:787 (3) - k
00:09:884 (5) - ^,follow vocal - not focusing on the vocal.
00:11:239 (7) - ^ this too
00:25:948 (26) - K?
01:09:206 - add slider?it looks empty here - because of Kantan.
01:17:819 (52) - k


[futsuu]
00:01:174 (2) - k
00:04:271 (5) - ^
00:06:787 (7) - ^
01:03:110 (64) - ^

[muzu]
01:03:690 (108) - k
01:04:077 (109) - D, cymbal - no, it doesn't matter for the flow. and rather think that sounds noisy.

[oni]
01:03:690 (319) - k
01:16:464 (394) - d
01:16:464 (394,395) - ctrl+g, follow vocal - it would break the style of my map.

nice map btw, good luck! :)
thanks for the mod.
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