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Akiakane - Rolling Girl

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Topic Starter
__Hatsune_Miku
This beatmap was submitted using in-game submission on 2015년 8월 11일 화요일 at 오후 12:22:47

Artist: Akiakane
Title: Rolling Girl
Source: Nico Nico Douga
Tags: wowaka vocaloid Hatsune Miku
BPM: 195
Filesize: 24410kb
Play Time: 03:09
Difficulties Available:
  1. Easy (1.3 stars, 116 notes)
  2. Extreme (5.78 stars, 777 notes)
  3. Hard (3.25 stars, 322 notes)
  4. Insane (4.88 stars, 723 notes)
  5. Normal (2 stars, 192 notes)
Download: Akiakane - Rolling Girl
Download: Akiakane - Rolling Girl (no video)
Information: Scores/Beatmap Listing
---------------
Rolling osu! ♪~
♪♪~
♬~♪~↗
♬~♪♪↗↗~!↗
♬↗♬↗↗~♪↘♪↗~~@!
♪↗▦#※@^4$%*!



super thanks Julie !! ( Julie is my love ♥)
HapiiKat
On the insane diff it might be better to make the AR 9 and lower the HP drain by one. :D Ah uh no need to give kudosu or anything since this was so short haha. Good luck with your map! .o./
HapiiKat
For the osu (Xtra diff)

00:14:355 (1) - Deleting the beat after this slider and making this slider longer (to where the 2 was) would make it sound a bit better, it sounded a bit awkward here.

00:18:815 (3,4) - It sounds kind of awkward here too, maybe make the slider shorter (to the red tick) and move the 4 over some for spacing.

00:27:431 (1,2,3,4,5) - It might sound better here if you put a triplet here, and make the tjird beat a slider that goes over 3 tick marks (red->blue->white)

00:27:892 (4) - and then you can add 2 beats in the remaining open red and blue ticks (can be two circles or a slider)

00:30:277 (2,3,4,5) - delete these then add a 3 tick long slider and maybe just ad a circle afterwards on the red tick mark after it

00:31:123 (4,5) - maybe make the the 4 slider shorter and add a circle on the blue tick between 4 and 5

01:03:738 (6) - make this slider shorter (to the red tick)

01:56:200 (1,2) - This isnt really bad sounding but it might sound nice by adding a circle in between these two beats (make sure to put them closer together) this one is just a suggestion though, the map will still sound fine without it

02:10:815 (2) - Adding the drum sound here might sound good

-u- heheh i hope i helped for this diff, the other diffs looked fine to me so sorry for not modding anything on them haha :) hope i helped somehow.. XDD
Topic Starter
__Hatsune_Miku

HapiiKat wrote:

For the osu (Xtra diff)

00:14:355 (1) - Deleting the beat after this slider and making this slider longer (to where the 2 was) would make it sound a bit better, it sounded a bit awkward here.

00:18:815 (3,4) - It sounds kind of awkward here too, maybe make the slider shorter (to the red tick) and move the 4 over some for spacing.

00:27:431 (1,2,3,4,5) - It might sound better here if you put a triplet here, and make the tjird beat a slider that goes over 3 tick marks (red->blue->white)

00:27:892 (4) - and then you can add 2 beats in the remaining open red and blue ticks (can be two circles or a slider)

00:30:277 (2,3,4,5) - delete these then add a 3 tick long slider and maybe just ad a circle afterwards on the red tick mark after it

00:31:123 (4,5) - maybe make the the 4 slider shorter and add a circle on the blue tick between 4 and 5

01:03:738 (6) - make this slider shorter (to the red tick)

01:56:200 (1,2) - This isnt really bad sounding but it might sound nice by adding a circle in between these two beats (make sure to put them closer together) this one is just a suggestion though, the map will still sound fine without it

02:10:815 (2) - Adding the drum sound here might sound good
(all Fixed)

-u- heheh i hope i helped for this diff, the other diffs looked fine to me so sorry for not modding anything on them haha :) hope i helped somehow.. XDD
Thanks alot HapiiKat :D
xChangJo
Hi from my modding Queue :3

Mod
General:

- You need a background with 1366x768.
- 00:03:430 to 00:32:969, why you only map this part for only 2 difficulties, I think you need to map this in easy, normal
and hard, I think this part is very important in the song :c

Easy:

- Some part have a diferent distance snap like this part 00:50:200 (1,2,1) - try to use the same distance snap in easy.
- 00:37:892 (1,2) - This part is a little weird to play, maybe you can try another pattern. Like this, add a circle here
00:37:892, add a slider here 00:38:507 and finish in 00:38:815 add another slider in 00:39:123 and end it in 00:39:738,
another in 00:40:354 and end in 00:40:969
- 01:05:584 (2) - Move to X: 288 and Y: 300
- 01:12:354 (1) - New Combo
- 01:13:584 (5) - Blanket with 01:12:354 (4)
- 01:13:584 (5,6,7,8,9) - use the same distance snap and maybe, try to create a star with this five notes (?)
- 01:24:661 (1) - New Combo
- 01:33:277 (2) - Move this note to X: 144 and Y: 104 and stack this 01:34:507 (3) - with 01:32:046 (1) - and maybe you can
move this 01:35:738 (4) - to X: 449 and Y: 200.
- 01:36:661 (5) - Eliminated this note, I think is not necessary but sound good, is your choice
- 01:55:431 (3) - Maybe you can move this note to other part or make her form diferent for not overlap with 01:51:738 (1)ç
- 02:03:431 (3) - Make this note parallel with the slider
- 02:04:046 (1) - Maybe blanket with 02:03:431 (3)
- 02:08:354 (2) - Move this note to X: 268 and Y: 328 (Try to avoid overlap with this notes)
- 02:10:815 (2) - Make the blanket better with 02:08:969 (1)
- 02:18:507 (3) - Why hide the principal tick in 02:18:815
- 02:23:431 Add a circle here
- 02:23:738 (1) - New Combo
- 02:33:584 (3) - New Combo
- 02:36:046 (1) - Maybe blanket with 02:34:815 (4)
- 02:38:507 (1) - New Combo
- 02:44:046 (2,1) - Why this notes are to close (In the easy difficulty you have a lot of notes with diferent distance snap,
try to use the same for all)
- 02:48:354 (1) - New Combo

Normal:

- 00:35:123 (5,1) - use the same distance snap and then try to stack this note 00:36:969 (2) with 00:35:123 (5) and 00:37:277 (3)
with 00:34:815 (4) for a symetrical pattern.
- 00:45:892 (6) - End the slider in 00:46:507
- 00:51:738 (2,3,4,5) - If you try to create a symetrical figure, try to use the same distance snap
- 01:03:738 (3,4,5,1) - Distance snap
- 01:06:507 (2) - Make the blanket with 01:07:431 (1) a little better
- 01:22:200 (1) - move to X: 92 and Y: 96, Ctrl + C, Ctrl + V in 01:22:815, Ctrl + H and then Ctrl + G
- 01:27:123 (1,2) - Make this symetrical
- 01:29:584 (1) - New Combo
- 01:56:661 (1) - Eliminated the reverse arrow, add circle here 01:57:584 and a slider here 01:57:892 who end in 01:58:200
remember to eliminated this 01:58:200 (2) too
- 01:59:123 (1) - New Combo
- 02:00:354 (3) - Blanker with 02:00:661 (4)
- 02:18:885 (4) - New Combo
- 02:23:738 (1) - New Combo
- 02:31:123 (1,2,3,4) - Use the same distance snap

Hard:

- 00:35:277 (7) - Why you hide the principal beat
- 00:40:200 (1,3) - This rhythm sound good but if you don't hide the principal beat this pattern sound a little better, when
you play the song, you heard a little sound after the slider start, try to don't hide the principal beat
- 00:42:815 (1) - Stack with 00:42:507 (4)
- 00:45:277 (1) - Make a blanket with 00:44:354 (5)
- 01:02:507 (1,3) - Avoid this overlap, try to move 01:04:046 (3) or make another form to this slider
- 01:05:738 (4) - Why this slider is too far from 01:05:584 (3)
- 01:11:738 (8) - Blanket with 01:11:584 (7)
- 01:28:969 (3) - Make this blanket a little better
- 01:57:277 (3) - Blanket with 01:57:738 (4)
- 02:02:507 (3) - Add circle
- 02:05:123 (4) - Make the blanket a little better
- 02:05:738 (6) - don't hide this note and use the same distance snap for this 02:05:584 (5,6,1)
- 02:36:507 (2,3) - Off-Beat slider sound a little weird, try to use on-beat slider or maybe add a circle here 02:36:507 (2)
and a slider in 02:36:661 (3) and end it in 02:36:969
- 02:46:354 (2) - Add circle
- 02:46:815 (4,5) - Eliminated and this end this slider 02:46:507 (3) - in 02:46:815
- 02:51:584 (2) - this slider sound weird because is a off-beat slider without a reason, change this for another pattern
- 03:05:046 (3) - Move to 03:04:969

Insane:

- OD: 7
- 00:09:432 (5) - Make the blanket with 00:10:047 (7) a little better
- 00:10:432 (9) - Move to X: 136 and Y: 184
- 00:15:662 (6) - Eliminated this circle sound a little weird
- 00:30:508 (1,2,3) - The flow with this notes is strange and you hide the circle under the slider, this reason makes the
pattern more weird to play
- 00:32:046 (1,1,2) - The same the flow is a little strange
- 00:36:354 (4) - Stack with 00:35:431 (1)
- 00:57:277 (5) - Stack with 00:57:584 (1)

- 01:12:277 (5) - Move to X: 256 and Y: 336, if you try this pattern and try to avoid is to confused when a person play >.<
- 01:19:738 (1,2,1,2,1) - this is intentional (?) I prefer all stacked in the end but is your choice
- 01:48:354 (2) - Stack with 01:47:738 (4)
- 02:01:277 (1) - Don't hide this note is too hard to read
- 02:05:431 (1) - Eliminated and put a slider 02:05:277 who end in 02:05:584 and put a circle here 02:05:738
- 02:07:584 (5) - Blanket with 02:07:123 (3) and avoid the overlap
- 02:30:815 (1) - New Combo for warning the player to the velocity change on slider
- 02:31:123 to 02:50:661 - Why no sound, when I play I lose the combo for this reason :c
- 02:56:815 (1,2) - This flow is too strange for me
- 03:00:354 (1,2) - this is too hard and unexpected maybe close a little

Osu!:

- OD: 7.5 and AR: 9.2
- 00:18:046 (2,1,2,3) - This flow is too weird
- 00:26:200 (3) - End this slider in 00:26:354
- 01:54:354 (2,3,4) - this off-beat slider sound rare with the song maybe try to use on-beat slider (?)
- 02:26:200 (1) - this spiner is too weird for this difficulty (?) maybe map something here
- 02:43:738 (2,3,4,1,2) - Use the same distance snap to this pattern
- 02:49:892 (2) - Make this parallel with 02:49:584 (1)
- 02:52:354 (4,5) - this pattern seems to forced
- 03:00:661 (1,2) - Avoid the overlap separated a little

This difficult is too insane for me

Good Luck With Your Beatmap :3
Topic Starter
__Hatsune_Miku

xChangJo wrote:

Hi from my modding Queue :3

Mod
General:

- You need a background with 1366x768.
- 00:03:430 to 00:32:969, why you only map this part for only 2 difficulties, I think you need to map this in easy, normal
and hard, I think this part is very important in the song :c

Easy:

- Some part have a diferent distance snap like this part 00:50:200 (1,2,1) - try to use the same distance snap in easy.
- 00:37:892 (1,2) - This part is a little weird to play, maybe you can try another pattern. Like this, add a circle here
00:37:892, add a slider here 00:38:507 and finish in 00:38:815 add another slider in 00:39:123 and end it in 00:39:738,
another in 00:40:354 and end in 00:40:969
- 01:05:584 (2) - Move to X: 288 and Y: 300
- 01:12:354 (1) - New Combo
- 01:13:584 (5) - Blanket with 01:12:354 (4)
- 01:13:584 (5,6,7,8,9) - use the same distance snap and maybe, try to create a star with this five notes (?)
- 01:24:661 (1) - New Combo
- 01:33:277 (2) - Move this note to X: 144 and Y: 104 and stack this 01:34:507 (3) - with 01:32:046 (1) - and maybe you can
move this 01:35:738 (4) - to X: 449 and Y: 200.
- 01:36:661 (5) - Eliminated this note, I think is not necessary but sound good, is your choice
- 01:55:431 (3) - Maybe you can move this note to other part or make her form diferent for not overlap with 01:51:738 (1)ç
- 02:03:431 (3) - Make this note parallel with the slider
- 02:04:046 (1) - Maybe blanket with 02:03:431 (3)
- 02:08:354 (2) - Move this note to X: 268 and Y: 328 (Try to avoid overlap with this notes)
- 02:10:815 (2) - Make the blanket better with 02:08:969 (1)
- 02:18:507 (3) - Why hide the principal tick in 02:18:815
- 02:23:431 Add a circle here
- 02:23:738 (1) - New Combo
- 02:33:584 (3) - New Combo
- 02:36:046 (1) - Maybe blanket with 02:34:815 (4)
- 02:38:507 (1) - New Combo
- 02:44:046 (2,1) - Why this notes are to close (In the easy difficulty you have a lot of notes with diferent distance snap,
try to use the same for all)
- 02:48:354 (1) - New Combo

Normal:

- 00:35:123 (5,1) - use the same distance snap and then try to stack this note 00:36:969 (2) with 00:35:123 (5) and 00:37:277 (3)
with 00:34:815 (4) for a symetrical pattern.
- 00:45:892 (6) - End the slider in 00:46:507
- 00:51:738 (2,3,4,5) - If you try to create a symetrical figure, try to use the same distance snap
- 01:03:738 (3,4,5,1) - Distance snap
- 01:06:507 (2) - Make the blanket with 01:07:431 (1) a little better
- 01:22:200 (1) - move to X: 92 and Y: 96, Ctrl + C, Ctrl + V in 01:22:815, Ctrl + H and then Ctrl + G
- 01:27:123 (1,2) - Make this symetrical
- 01:29:584 (1) - New Combo
- 01:56:661 (1) - Eliminated the reverse arrow, add circle here 01:57:584 and a slider here 01:57:892 who end in 01:58:200
remember to eliminated this 01:58:200 (2) too
- 01:59:123 (1) - New Combo
- 02:00:354 (3) - Blanker with 02:00:661 (4)
- 02:18:885 (4) - New Combo
- 02:23:738 (1) - New Combo
- 02:31:123 (1,2,3,4) - Use the same distance snap

Hard:

- 00:35:277 (7) - Why you hide the principal beat
- 00:40:200 (1,3) - This rhythm sound good but if you don't hide the principal beat this pattern sound a little better, when
you play the song, you heard a little sound after the slider start, try to don't hide the principal beat
- 00:42:815 (1) - Stack with 00:42:507 (4)
- 00:45:277 (1) - Make a blanket with 00:44:354 (5)
- 01:02:507 (1,3) - Avoid this overlap, try to move 01:04:046 (3) or make another form to this slider
- 01:05:738 (4) - Why this slider is too far from 01:05:584 (3)
- 01:11:738 (8) - Blanket with 01:11:584 (7)
- 01:28:969 (3) - Make this blanket a little better
- 01:57:277 (3) - Blanket with 01:57:738 (4)
- 02:02:507 (3) - Add circle
- 02:05:123 (4) - Make the blanket a little better
- 02:05:738 (6) - don't hide this note and use the same distance snap for this 02:05:584 (5,6,1)
- 02:36:507 (2,3) - Off-Beat slider sound a little weird, try to use on-beat slider or maybe add a circle here 02:36:507 (2)
and a slider in 02:36:661 (3) and end it in 02:36:969
- 02:46:354 (2) - Add circle
- 02:46:815 (4,5) - Eliminated and this end this slider 02:46:507 (3) - in 02:46:815
- 02:51:584 (2) - this slider sound weird because is a off-beat slider without a reason, change this for another pattern
- 03:05:046 (3) - Move to 03:04:969

Insane:

- OD: 7
- 00:09:432 (5) - Make the blanket with 00:10:047 (7) a little better
- 00:10:432 (9) - Move to X: 136 and Y: 184
- 00:15:662 (6) - Eliminated this circle sound a little weird
- 00:30:508 (1,2,3) - The flow with this notes is strange and you hide the circle under the slider, this reason makes the
pattern more weird to play
- 00:32:046 (1,1,2) - The same the flow is a little strange
- 00:36:354 (4) - Stack with 00:35:431 (1)
- 00:57:277 (5) - Stack with 00:57:584 (1)

- 01:12:277 (5) - Move to X: 256 and Y: 336, if you try this pattern and try to avoid is to confused when a person play >.<
- 01:19:738 (1,2,1,2,1) - this is intentional (?) I prefer all stacked in the end but is your choice
- 01:48:354 (2) - Stack with 01:47:738 (4)
- 02:01:277 (1) - Don't hide this note is too hard to read
- 02:05:431 (1) - Eliminated and put a slider 02:05:277 who end in 02:05:584 and put a circle here 02:05:738
- 02:07:584 (5) - Blanket with 02:07:123 (3) and avoid the overlap
- 02:30:815 (1) - New Combo for warning the player to the velocity change on slider
- 02:31:123 to 02:50:661 - Why no sound, when I play I lose the combo for this reason :c
- 02:56:815 (1,2) - This flow is too strange for me
- 03:00:354 (1,2) - this is too hard and unexpected maybe close a little

Osu!:

- OD: 7.5 and AR: 9.2
- 00:18:046 (2,1,2,3) - This flow is too weird
- 00:26:200 (3) - End this slider in 00:26:354
- 01:54:354 (2,3,4) - this off-beat slider sound rare with the song maybe try to use on-beat slider (?)
- 02:26:200 (1) - this spiner is too weird for this difficulty (?) maybe map something here
- 02:43:738 (2,3,4,1,2) - Use the same distance snap to this pattern
- 02:49:892 (2) - Make this parallel with 02:49:584 (1)
- 02:52:354 (4,5) - this pattern seems to forced
- 03:00:661 (1,2) - Avoid the overlap separated a little

This difficult is too insane for me

▼decide your mod
:D
- You need a background with 1366x768. - :(
- 00:03:430 to 00:32:969, why you only map this part for only 2 difficulties, I think you need to map this in easy, normal
and hard, I think this part is very important in the song :c - seems to be better placed. :|

Easy:

- Some part have a diferent distance snap like this part 00:50:200 (1,2,1) - try to use the same distance snap in easy.
- 00:37:892 (1,2) - This part is a little weird to play, maybe you can try another pattern. Like this, add a circle here
00:37:892, add a slider here 00:38:507 and finish in 00:38:815 add another slider in 00:39:123 and end it in 00:39:738,
another in 00:40:354 and end in 00:40:969 - Fixed my mined
- 01:05:584 (2) - Move to X: 288 and Y: 300 - k
- 01:12:354 (1) - New Combo - k
- 01:13:584 (5) - Blanket with 01:12:354 (4) :|
- 01:13:584 (5,6,7,8,9) - use the same distance snap and maybe, try to create a star with this five notes (?) - k use distance snap and fixed :D
- 01:24:661 (1) - New Combo - k
- 01:33:277 (2) - Move this note to X: 144 and Y: 104 and stack this 01:34:507 (3) - with 01:32:046 (1) - and maybe you can
move this 01:35:738 (4) - to X: 449 and Y: 200. - Fixed
- 01:36:661 (5) - Eliminated this note, I think is not necessary but sound good, is your choice - i cant delete this :(
- 01:55:431 (3) - Maybe you can move this note to other part or make her form diferent for not overlap with 01:51:738 (1)c - little move it :(
- 02:03:431 (3) - Make this note parallel with the slider - done
- 02:04:046 (1) - Maybe blanket with 02:03:431 (3) - fixed
- 02:08:354 (2) - Move this note to X: 268 and Y: 328 (Try to avoid overlap with this notes) - fixed
- 02:10:815 (2) - Make the blanket better with 02:08:969 (1)
- 02:18:507 (3) - Why hide the principal tick in 02:18:815 - i thinks is correct :(
- 02:23:431 Add a circle here - add
- 02:23:738 (1) - New Combo - k
- 02:33:584 (3) - New Combo - k
- 02:36:046 (1) - Maybe blanket with 02:34:815 (4)
- 02:38:507 (1) - New Combo - k
- 02:44:046 (2,1) - Why this notes are to close (In the easy difficulty you have a lot of notes with diferent distance snap,
try to use the same for all) - use distance snap and change note :P
- 02:48:354 (1) - New Combo - k

=====================

Normal:


- 00:35:123 (5,1) - use the same distance snap and then try to stack this note 00:36:969 (2) with 00:35:123 (5) and 00:37:277 (3)
with 00:34:815 (4) for a symetrical pattern.
- 00:45:892 (6) - End the slider in 00:46:507 - done
- 00:51:738 (2,3,4,5) - If you try to create a symetrical figure, try to use the same distance snap - resnap :D
- 01:03:738 (3,4,5,1) - Distance snap - snap
- 01:06:507 (2) - Make the blanket with 01:07:431 (1) a little better - Ҭ
- 01:22:200 (1) - move to X: 92 and Y: 96, Ctrl + C, Ctrl + V in 01:22:815, Ctrl + H and then Ctrl + G - done
- 01:27:123 (1,2) - Make this symetrical - :(
- 01:29:584 (1) - New Combo - 0K
- 01:56:661 (1) - Eliminated the reverse arrow, add circle here 01:57:584 and a slider here 01:57:892 who end in 01:58:200
remember to eliminated this 01:58:200 (2) too - note on note :D
- 01:59:123 (1) - New Combo - 0K
- 02:00:354 (3) - Blanker with 02:00:661 (4)- done
- 02:18:885 (4) - New Combo - 0K
- 02:23:738 (1) - New Combo - 0K
- 02:31:123 (1,2,3,4) - Use the same distance snap - 0K

===========

Hard:

- 00:35:277 (7) - Why you hide the principal beat - is isnt hide :(
- 00:40:200 (1,3) - This rhythm sound good but if you don't hide the principal beat this pattern sound a little better, when
you play the song, you heard a little sound after the slider start, try to don't hide the principal beat - Fixed
- 00:42:815 (1) - Stack with 00:42:507 (4) - ok
- 00:45:277 (1) - Make a blanket with 00:44:354 (5) - Fixed
- 01:02:507 (1,3) - Avoid this overlap, try to move 01:04:046 (3) or make another form to this slider - :(
- 01:05:738 (4) - Why this slider is too far from 01:05:584 (3) - i move it :|
- 01:11:738 (8) - Blanket with 01:11:584 (7) - done
- 01:28:969 (3) - Make this blanket a little better - done
- 01:57:277 (3) - Blanket with 01:57:738 (4) - Ҭ
- 02:02:507 (3) - Add circle - is not good :(
- 02:05:123 (4) - Make the blanket a little better - Ҭ
- 02:05:738 (6) - don't hide this note and use the same distance snap for this 02:05:584 (5,6,1) (fixed )
- 02:36:507 (2,3) - Off-Beat slider sound a little weird, try to use on-beat slider or maybe add a circle here 02:36:507 (2)
and a slider in 02:36:661 (3) and end it in 02:36:969 - wow fiexd (is good :D)
- 02:46:354 (2) - Add circle- add
- 02:46:815 (4,5) - Eliminated and this end this slider 02:46:507 (3) - in 02:46:815 - Fixed my feel :|
- 02:51:584 (2) - this slider sound weird because is a off-beat slider without a reason, change this for another pattern - i thinks is good :(
- 03:05:046 (3) - Move to 03:04:969 - move :D
=======================

Insane:


- OD: 7
- 00:09:432 (5) - Make the blanket with 00:10:047 (7) a little better - Fixed
- 00:10:432 (9) - Move to X: 136 and Y: 184 - Fixed
- 00:15:662 (6) - Eliminated this circle sound a little weird - (nodelete) and fixed the slider
- 00:30:508 (1,2,3) - The flow with this notes is strange and you hide the circle under the slider, this reason makes the
pattern more weird to play - i move it :D
- 00:32:046 (1,1,2) - The same the flow is a little strange - :(
- 00:36:354 (4) - Stack with 00:35:431 (1) - :D
- 00:57:277 (5) - Stack with 00:57:584 (1) - :D

- 01:12:277 (5) - Move to X: 256 and Y: 336, if you try this pattern and try to avoid is to confused when a person play >.< - Fixed
- 01:19:738 (1,2,1,2,1) - this is intentional (?) I prefer all stacked in the end but is your choice - :(
- 01:48:354 (2) - Stack with 01:47:738 (4) - :D
- 02:01:277 (1) - Don't hide this note is too hard to read - FIXED
- 02:05:431 (1) - Eliminated and put a slider 02:05:277 who end in 02:05:584 and put a circle here 02:05:738 - OK
- 02:07:584 (5) - Blanket with 02:07:123 (3) and avoid the overlap - :D
- 02:30:815 (1) - New Combo for warning the player to the velocity change on slider
- 02:31:123 to 02:50:661 - Why no sound, when I play I lose the combo for this reason :c - Volume up to 60
- 02:56:815 (1,2) - This flow is too strange for me - Move note
- 03:00:354 (1,2) - this is too hard and unexpected maybe close a little - Fixed

=================

Osu!:

- OD: 7.5 and AR: 9.2
- 00:18:046 (2,1,2,3) - This flow is too weird - 2,3 Fixed // this part i think is good
- 00:26:200 (3) - End this slider in 00:26:354 - Fixed
- 01:54:354 (2,3,4) - this off-beat slider sound rare with the song maybe try to use on-beat slider (?) - litte fixed :|
- 02:26:200 (1) - this spiner is too weird for this difficulty (?) maybe map something here - I think is not weird :|
- 02:43:738 (2,3,4,1,2) - Use the same distance snap to this pattern - Fixed
- 02:49:892 (2) - Make this parallel with 02:49:584 (1) - Fixed
- 02:52:354 (4,5) - this pattern seems to forced - Fixed
- 03:00:661 (1,2) - Avoid the overlap separated a little - Fixed

Good Luck With Your Beatmap :3
Thanks alot xChangJo i love you!! ♡
bank78952
Kuds! >3<
UndeadCapulet
Hihi! M4M~

SPOILER
[General]

Combo color 1's approach circle is really hard to see, and 1, 2, and 3 are kinda hard to distinguish with the skin you're using.

You're hitsounds are really loud ;_; Typically hitsounds should be around 50%. 80% is pretty much the highest it should ever go, and that would only be for particularly powerful kiai.

Normals and Easys HAVE to have only one distance snap to be rankable. Yours are all over the place. .8x - 1x is typically what's used for Normals, and lower for Easy. I'll come back and mod them again once you've fixed them.

[osu!]

OD+.5?

This isn't that good of a diff name since it has nothing to do with the song and doesn't really express what difficulty the map is.

00:15:584 (4,5,6) This would look nicer if you curved the circles with the slider curve.
00:30:584 (3,4) Line them up with 2's curve.
01:13:123 (2,3) Ctrl+G so the horizontal momentum of the slider is projected into the next circle.
01:16:661 (1,2,3,4) Going from a short stream to a large jump to 2 smaller jumps is really strange. Bring 2 a little closer to 1.
01:17:277 I'd really like if you mapped this part. At the very least, put end the spinner at 01:20:969 and have a slider for 01:21:584's scream.
01:27:123 (1,2) Could use a better blanket.
01:41:200 is where the spinner should end to match the vocals.
01:56:200 (4,5,6) I hope you realize how mean this is :P
02:32:200 (1,2) Why the 1/4 gap o.O
02:36:046 Move it up a little to line it up better.
02:40:507 (1) I want this slider to end at 02:40:584 to match the vocals.

[Insane]

HP+1 so the gap between Insane and osu! isn't so large.

00:54:200 (2,3) Ctrl+G since the slider's pointing at 3 anyway.
00:55:046 Nudge to the right to make it look a little cleaner.
01:54:200 (1,2) I think this can be blanketed better?
02:15:892 Since things get a little cramped on the next 1,2 nudge this to the left to make it look and play better.

Not much to say about this one, nice work!

[Hard]

HP-.5

01:31:431 (3,4) Blanket, as it is now the next slider is really cramped.
01:41:200 End the spinner here.
02:33:431 (1,2,3) Overlap looks pretty awkward, move 2 and 3 to the left.
02:50:661 (3,4,1) Space the circles evenly with the slider.
03:01:738 (1,2) Blanket.
03:09:892 Why not just have this a straight line? (If you keep the curve, pls blanket better ;_;)

Good luck on getting ranked! I love Akiakane's version of this song~!
Topic Starter
__Hatsune_Miku

UndeadCapulet wrote:

Hihi! M4M~

SPOILER
[General]

Combo color 1's approach circle is really hard to see, and 1, 2, and 3 are kinda hard to distinguish with the skin you're using.

You're hitsounds are really loud ;_; Typically hitsounds should be around 50%. 80% is pretty much the highest it should ever go, and that would only be for particularly powerful kiai.

Normals and Easys HAVE to have only one distance snap to be rankable. Yours are all over the place. .8x - 1x is typically what's used for Normals, and lower for Easy. I'll come back and mod them again once you've fixed them.
[osu!]

OD+.5?

This isn't that good of a diff name since it has nothing to do with the song and doesn't really express what difficulty the map is.

00:15:584 (4,5,6) This would look nicer if you curved the circles with the slider curve.
00:30:584 (3,4) Line them up with 2's curve.
01:13:123 (2,3) Ctrl+G so the horizontal momentum of the slider is projected into the next circle.
01:16:661 (1,2,3,4) Going from a short stream to a large jump to 2 smaller jumps is really strange. Bring 2 a little closer to 1.
01:17:277 I'd really like if you mapped this part. At the very least, put end the spinner at 01:20:969 and have a slider for 01:21:584's scream.
01:27:123 (1,2) Could use a better blanket.
01:41:200 is where the spinner should end to match the vocals.
01:56:200 (4,5,6) I hope you realize how mean this is :P
02:32:200 (1,2) Why the 1/4 gap o.O
02:36:046 Move it up a little to line it up better.
02:40:507 (1) I want this slider to end at 02:40:584 to match the vocals.

[Insane]

HP+1 so the gap between Insane and osu! isn't so large.

00:54:200 (2,3) Ctrl+G since the slider's pointing at 3 anyway.
00:55:046 Nudge to the right to make it look a little cleaner.
01:54:200 (1,2) I think this can be blanketed better?
02:15:892 Since things get a little cramped on the next 1,2 nudge this to the left to make it look and play better.

Not much to say about this one, nice work!

[Hard]

HP-.5

01:31:431 (3,4) Blanket, as it is now the next slider is really cramped.
01:41:200 End the spinner here.
02:33:431 (1,2,3) Overlap looks pretty awkward, move 2 and 3 to the left.
02:50:661 (3,4,1) Space the circles evenly with the slider.
03:01:738 (1,2) Blanket.
03:09:892 Why not just have this a straight line? (If you keep the curve, pls blanket better ;_;)

▼decide your mod
:D
General

Combo color 1's approach circle is really hard to see, and 1, 2, and 3 are kinda hard to distinguish with the skin you're using. - change


You're hitsounds are really loud ;_; Typically hitsounds should be around 50%. 80% is pretty much the highest it should ever go, and that would only be for particularly powerful kiai.- :(

Normals and Easys HAVE to have only one distance snap to be rankable. Yours are all over the place. .8x - 1x is typically what's used for Normals, and lower for Easy. I'll come back and mod them again once you've fixed them. - later i change it ,



osu!

OD+.5? - :(

This isn't that good of a diff name since it has nothing to do with the song and doesn't really express what difficulty the map is. - change diff name osu! -> Extreme

00:15:584 (4,5,6) This would look nicer if you curved the circles with the slider curve.- 4,5 is fixed but i cant 6
00:30:584 (3,4) Line them up with 2's curve. - little Fixed
01:13:123 (2,3) Ctrl+G so the horizontal momentum of the slider is projected into the next circle. - Fixed
01:16:661 (1,2,3,4) Going from a short stream to a large jump to 2 smaller jumps is really strange. Bring 2 a little closer to 1. - Intervals reducing
01:17:277 I'd really like if you mapped this part. At the very least, put end the spinner at 01:20:969 and have a slider for 01:21:584's scream. - Add 2 slider
01:27:123 (1,2) Could use a better blanket. - :(
01:41:200 is where the spinner should end to match the vocals. - :(
01:56:200 (4,5,6) I hope you realize how mean this is :P - !
02:32:200 (1,2) Why the 1/4 gap o.O - O.o Fixed
02:36:046 Move it up a little to line it up better. - :| Fixed
02:40:507 (1) I want this slider to end at 02:40:584 to match the vocals. - fixed


Insane

HP+1 so the gap between Insane and osu! isn't so large. - HP↑

00:54:200 (2,3) Ctrl+G since the slider's pointing at 3 anyway. - ok
00:55:046 Nudge to the right to make it look a little cleaner. -_- ok
01:54:200 (1,2) I think this can be blanketed better? - ehhh...o..k..
02:15:892 Since things get a little cramped on the next 1,2 nudge this to the left to make it look and play better. - Fixed

Not much to say about this one, nice work!


Hard

HP-.5 -> 5.5

01:31:431 (3,4) Blanket, as it is now the next slider is really cramped. - slider take ctrl+> 1 Time and little move and Cramped :D
01:41:200 End the spinner here. - :(
02:33:431 (1,2,3) Overlap looks pretty awkward, move 2 and 3 to the left. - Move it
02:50:661 (3,4,1) Space the circles evenly with the slider. - Fixed
03:01:738 (1,2) Blanket. - Ok
03:09:892 Why not just have this a straight line? (If you keep the curve, pls blanket better ;_;) - :| straight slider is View a bad :(
Good luck on getting ranked! I love Akiakane's version of this song~!
Then... Thanks so much UndeadCapulet ♥
Arlecchino
SPOILER
2015-01-31 12:21 _ Hatsune Miku: I wanna Mod !@!#$@!#@$# ., so.... can u M4M ?
2015-01-31 12:21 -[ Asuna ]-: which map ?
2015-01-31 12:22 _ Hatsune Miku: ACTION is listening to [http://osu.ppy.sh/b/615691 Akiakane - Rolling Girl]
2015-01-31 12:23 -[ Asuna ]-: >,< Std mapset
2015-01-31 12:24 _ Hatsune Miku: :d
2015-01-31 12:26 -[ Asuna ]-: you'll mod which my map ?
2015-01-31 12:26 _ Hatsune Miku: sorry i suck at Ctb mapping :(
2015-01-31 12:26 -[ Asuna ]-: ohh.. so M4M with my YUI ?
2015-01-31 12:26 _ Hatsune Miku: ACTION is listening to [http://osu.ppy.sh/b/599265 YUI - again]
2015-01-31 12:27 -[ Asuna ]-: so different drain time >w<
2015-01-31 12:28 _ Hatsune Miku: h...
2015-01-31 12:28 -[ Asuna ]-: ok i'll try maybe i'll leave some diffof yours
2015-01-31 12:32 -[ Asuna ]-: i have free time now, let's do irc instead
2015-01-31 12:32 _ Hatsune Miku: k,,
2015-01-31 12:33 -[ Asuna ]-: if time isn't support, i'll continue with forum mod
2015-01-31 12:33 -[ Asuna ]-: ACTION is editing [http://osu.ppy.sh/b/615691 Akiakane - Rolling Girl [Easy]]
2015-01-31 12:33 -[ Asuna ]-: for general
2015-01-31 12:33 -[ Asuna ]-: ok.. lets see.. ummm
2015-01-31 12:35 -[ Asuna ]-: rankable BG is 1366x768 for 16:9
2015-01-31 12:36 -[ Asuna ]-: and 1024x768 i guess, so try to find better quality of the BG or ask someone to help you re-size it
2015-01-31 12:36 _ Hatsune Miku: `omg.. 1366x768 ? : ( i cant fine it ..
2015-01-31 12:37 -[ Asuna ]-: i see some Queue in forum which help about BG improvement
2015-01-31 12:38 _ Hatsune Miku: a.. ok..
2015-01-31 12:38 -[ Asuna ]-: and remove countdown?
2015-01-31 12:39 -[ Asuna ]-: ok, continue to the map i guess
2015-01-31 12:40 -[ Asuna ]-: 00:36:661 (3,1) - keep the distance, why you change into 0.7 DS, in easy and normal diff the distance snap should be consistent
2015-01-31 12:41 -[ Asuna ]-: 00:40:354 (3,4) - also this
2015-01-31 12:42 _ Hatsune Miku: Resnap.
2015-01-31 12:42 -[ Asuna ]-: 00:44:046 (2,3) - also this, repair the distance
2015-01-31 12:42 -[ Asuna ]-: 00:45:892 (4) - ^
2015-01-31 12:44 -[ Asuna ]-: ok i'll leave about distance snap, you can fix it by your self with see in AiMod, just press ctrl+shift+a and check the distance snap
2015-01-31 12:44 -[ Asuna ]-: fix all problem which AiMod say
2015-01-31 12:45 _ Hatsune Miku: ok i do it
2015-01-31 12:46 -[ Asuna ]-: from the offset until 00:32:969 - why you not map it ?
2015-01-31 12:46 -[ Asuna ]-: 00:41:584 (5) - NC here and remove NC at 00:42:815 (1) -
2015-01-31 12:47 -[ Asuna ]-: 00:46:507 (6,1) - ^ swap NC
2015-01-31 12:48 -[ Asuna ]-: 01:07:431 (1) - stack properly ?
2015-01-31 12:49 -[ Asuna ]-: 01:19:738 - spinner should be start here, and previous part you can map it
2015-01-31 12:51 -[ Asuna ]-: 01:41:892 and 01:41:969 - remove this unnecessary greenline
2015-01-31 12:51 _ Hatsune Miku: i think Just lay spinner .
2015-01-31 12:51 -[ Asuna ]-: 01:51:738 (1,3) - nazi stack, try to move a bit upper
2015-01-31 12:52 -[ Asuna ]-: 02:04:969 - feels empty here, how about add circle here ?
2015-01-31 12:53 _ Hatsune Miku: ugh,,, Add it
2015-01-31 12:53 -[ Asuna ]-: 02:32:354 (2) - blanket properly
2015-01-31 12:54 -[ Asuna ]-: im confused mod easy with inconsistent DS XD
2015-01-31 12:54 -[ Asuna ]-: ok, maybe goto Hard instead :3
2015-01-31 12:55 -[ Asuna ]-: ACTION is editing [http://osu.ppy.sh/b/615693 Akiakane - Rolling Girl [Hard]]
2015-01-31 12:55 _ Hatsune Miku: haha.. <3
2015-01-31 12:55 -[ Asuna ]-: 00:36:200 (9) - blanket properly
2015-01-31 12:56 -[ Asuna ]-: 00:40:354 (1) - the tail's is a bit overlapped
2015-01-31 12:56 -[ Asuna ]-: 00:41:277 (2) - remove this circle or add circle at 00:40:200 - for consistent ryhthm
2015-01-31 12:57 -[ Asuna ]-: 00:47:123 (5) - tail's part abit touching
2015-01-31 12:58 -[ Asuna ]-: 01:12:354 (1) - how about blanketing
2015-01-31 12:58 -[ Asuna ]-: 01:41:891 (1) - do as at normal, remove the greenline
2015-01-31 12:59 -[ Asuna ]-: 01:55:277 (4) - blanket properly
2015-01-31 13:00 -[ Asuna ]-: 02:19:737 (3) - suggest to use the DS here, its make confused
2015-01-31 13:00 -[ Asuna ]-: 02:36:507 (2) - ^
2015-01-31 13:00 -[ Asuna ]-: 02:48:354 (3) - stack properly
2015-01-31 13:01 -[ Asuna ]-: 03:09:892 (1) - remove unnecessary greenline here
2015-01-31 13:02 -[ Asuna ]-: ok maybe just it, this map still need improvement, hope this helped~
2015-01-31 13:02 _ Hatsune Miku: thanks asuna <3
2015-01-31 13:02 -[ Asuna ]-: i'll try mod one diff at forum
2015-01-31 13:03 -[ Asuna ]-: so it will be fair with my YUI map which 5 diff TV size
2015-01-31 13:03 -[ Asuna ]-: ok Gud Luck with your map~
pointed some problem with irc mod
gud luck miku~
PatZar
good luck m1ku :^)
Ringating
from my queue:

although you requested just a bg fix, I did a bit more :p Your mp3 was pretty low quality so I got you a new one (from here).
Here is the new mp3.

Also, since this is from a music video pv thing, it makes sense for the video to be put on the beatmap, so I got that for you as well (from here).
Here is the .avi.
and finally, here's the bg
cropped to 16:9 and resized to 768p from this
Nathan
Hi from modding queue~

[General]
  1. I'm not 100% sure, but I think all difficulties need to start at the same time for the mapset to be rankable, your two highest difficulties start earlier :c
  2. Some of the slider velocities are pretty unbalanced, Normal diff to hard is 1.2 to 1.6
  3. Also the diff spread from hard to insane is pretty high, insane is 1.7 stars higher owo
[Hard]
  1. 00:35:431 (7) - Fix the blanket with 00:36:200 (9)
  2. 00:40:200 (7) - Fix blanket with 00:40:354 (1)
  3. 00:44:354 (5,1) - Spacing is too close here
  4. 00:50:200 (1,2) - Could blanket these
  5. 01:54:969 (3,4) - ^
  6. 02:53:892 (3,4) - Weird spacing
[Insane]

  • OD 8 on this song should be perfectly fine
  1. 00:54:200 (2,3,4) - Spacing is weird here
  2. 01:06:200 (1,2,1,2,1,2,1,2) - There isn't anything in the music to increase the spacing between each pair here, it's really just forced to make the map harder, keep it fairly consistent like you did in 02:15:123 (1,2,1,2,1,2,1,2)
  3. 01:15:584 (5) - Jump is wayyy too far here, bring it closer to 01:15:738 (6), compared to 01:15:123 (2,3,4) there isn't quite enough emphasis on 01:15:584 (5,6) to make it that long
  4. 01:28:969 (3,4,5) - Spacing here is also too long, you seem to be following the instruments in this part and there's nothing special about the notes played here
  5. 02:07:431 (4,5) - Fix blanket
  6. 02:09:431 (2) - ^
  7. 02:42:969 (4) -
  8. 02:47:584 (2) - Bump this up a bit so it forms a perfect triangle with the heads of 02:47:738 (3,4)
  9. 03:10:046 (2) - Why not put it right in the center of the pattern?
Might just be me, but I think the map could use some improvement visually, there are a lot of random overlaps and imperfect blankets
Topic Starter
__Hatsune_Miku

Ringating wrote:

from my queue:

although you requested just a bg fix, I did a bit more :p Your mp3 was pretty low quality so I got you a new one (from here).
Here is the new mp3.

Also, since this is from a music video pv thing, it makes sense for the video to be put on the beatmap, so I got that for you as well (from here).
Here is the .avi.
and finally, here's the bg
cropped to 16:9 and resized to 768p from this
Thanks alot Ringating !!!
Topic Starter
__Hatsune_Miku

sukiNathan wrote:

Hi from modding queue~

[General]
  1. I'm not 100% sure, but I think all difficulties need to start at the same time for the mapset to be rankable, your two highest difficulties start earlier :c
  2. Some of the slider velocities are pretty unbalanced, Normal diff to hard is 1.2 to 1.6 - :(
  3. Also the diff spread from hard to insane is pretty high, insane is 1.7 stars higher owo
[Hard]
  1. 00:35:431 (7) - Fix the blanket with 00:36:200 (9) - Fixed
  2. 00:40:200 (7) - Fix blanket with 00:40:354 (1) - Fixed
  3. 00:44:354 (5,1) - Spacing is too close here - ah.. Fixed
  4. 00:50:200 (1,2) - Could blanket these - :(
  5. 01:54:969 (3,4) - ^ - Fixed
  6. 02:53:892 (3,4) - Weird spacing - Fixed
[Insane]

  • OD 8 on this song should be perfectly fine - ok
  1. 00:54:200 (2,3,4) - Spacing is weird here - Fixed
  2. 01:06:200 (1,2,1,2,1,2,1,2) - There isn't anything in the music to increase the spacing between each pair here, it's really just forced to make the map harder, keep it fairly consistent like you did in 02:15:123 (1,2,1,2,1,2,1,2) - Fixed
  3. 01:15:584 (5) - Jump is wayyy too far here, bring it closer to 01:15:738 (6), compared to 01:15:123 (2,3,4) there isn't quite enough emphasis on 01:15:584 (5,6) to make it that long - http://puu.sh/fjNDB/965acec5df.jpg
  4. 01:28:969 (3,4,5) - Spacing here is also too long, you seem to be following the instruments in this part and there's nothing special about the notes played here - Fixed
  5. 02:07:431 (4,5) - Fix blanket - :(
  6. 02:09:431 (2) - ^ - Fixed
  7. 02:42:969 (4) - Fixed
  8. 02:47:584 (2) - Bump this up a bit so it forms a perfect triangle with the heads of 02:47:738 (3,4) - Fixed
  9. 03:10:046 (2) - Why not put it right in the center of the pattern?
- Done

Might just be me, but I think the map could use some improvement visually, there are a lot of random overlaps and imperfect blankets
Find give thanks that I have not blanket properly ! , Thanks alot !!! :)
Julie
irc
2015-02-01 19:04 Julie: ACTION is editing [http://osu.ppy.sh/b/615691 Akiakane - Rolling Girl [Easy]]
2015-02-01 19:04 Julie: let's start by this ~
2015-02-01 19:05 Julie: http://puu.sh/flIxt.png 2 1st error = unrankable
2015-02-01 19:06 Julie: 02:01:584 (1,2) - 0.8x spacing and then this 02:02:661 (2,3) - 0.35x spacing
2015-02-01 19:06 Julie: easy and normal should be same spacing everywhere :3
2015-02-01 19:07 _ Hatsune Miku: ah,, object error ?
2015-02-01 19:07 Julie: I think you use different spacing a bit in all your difficulty in easy, should fix that
2015-02-01 19:07 Julie: um spacing error
2015-02-01 19:07 Julie: easy and normal should have same spacing everywhere
2015-02-01 19:07 _ Hatsune Miku: uah...
2015-02-01 19:08 Julie: xD
2015-02-01 19:08 Julie: unrankabl;e issue
2015-02-01 19:09 Julie: 00:46:507 (5,1) - this one too far (not detect by AImod)
2015-02-01 19:09 Julie: actually which spacing you want in your easy?
2015-02-01 19:09 Julie: because begining you use 0.6x~ spacing
2015-02-01 19:10 Julie: then 01:02:507 - + you use 1x spacing
2015-02-01 19:10 _ Hatsune Miku: .... i will fixed that ,,
2015-02-01 19:10 Julie: then here 01:12:969 you go back 0.6x spacing~ xD
2015-02-01 19:10 Julie: oki
2015-02-01 19:11 Julie: 01:12:969 -
2015-02-01 19:11 Julie: don't worry I did same error when 1st mapping ;w;
2015-02-01 19:11 Julie: I did a whole lots worst XD
2015-02-01 19:13 Julie: 00:36:046 - to 00:52:661 - https://osu.ppy.sh/ss/2668011
2015-02-01 19:13 Julie: could also use some right side :3
2015-02-01 19:13 Julie: so it doesn't feel to left and crowded
2015-02-01 19:14 _ Hatsune Miku: k
2015-02-01 19:15 Julie: tell em if I go to fast xD
2015-02-01 19:15 _ Hatsune Miku: ! julie Easy and Normal all same spacing ?
2015-02-01 19:15 Julie: yes :3
2015-02-01 19:16 Julie: always same spacing in the whole difficulty
2015-02-01 19:17 _ Hatsune Miku: All supposed to be in 0.71?
2015-02-01 19:17 Julie: your choice
2015-02-01 19:17 Julie: if you use 0.70x every note should have 0.7x spacing
2015-02-01 19:18 Julie: except if note is on another note exemple http://puu.sh/flKkD.jpg
2015-02-01 19:18 Julie: can call this "stack"
2015-02-01 19:18 _ Hatsune Miku: o..kay. !
2015-02-01 19:19 _ Hatsune Miku: omg... stack...
2015-02-01 19:19 Julie: yes stack doesn't respect spacing haha
2015-02-01 19:20 Julie: but stack should be use carefully, it have to match the song of course
2015-02-01 19:22 Julie: 01:22:200 (1,2) - make these good symetrie :D exemple copy 01:22:200 (1) | paste here 01:23:431 - | and then press : ctrl +h and then ctrl+g | and then new combo :3
2015-02-01 19:23 Julie: some trick for easy symetrie pattern
2015-02-01 19:23 Julie: ohh like you did here 01:32:046 (1,2) - <-- nice
2015-02-01 19:24 Julie: 01:35:738 (4,5) - <-- stack end slider isn't suggested in "Easy"
2015-02-01 19:24 Julie: really really really hard for beginner, mostly those that want to play with HD
2015-02-01 19:25 _ Hatsune Miku: i thinks 01:35:738 (4,5) - is good :(
2015-02-01 19:26 Julie: is good, but too hard for beginner
2015-02-01 19:26 Julie: well is a spinner after so changing 01:36:661 (5) - space is easy
2015-02-01 19:26 Julie: but is your choice, some modder will probably point that out xD
2015-02-01 19:27 Julie: 01:41:815 - 01:41:969 - delete green line, usuless~ :3
2015-02-01 19:29 _ Hatsune Miku: remove it .
2015-02-01 19:29 Julie: 01:51:738 (1,2,3) - nice blanket here http://puu.sh/flLQ3.jpg so it doesn'T touch 01:55:431 (3) -
2015-02-01 19:29 Julie: ?
2015-02-01 19:31 _ Hatsune Miku: ok.
2015-02-01 19:33 Julie: ACTION is editing [http://osu.ppy.sh/b/615697 Akiakane - Rolling Girl [Normal]]
2015-02-01 19:34 Julie: 00:36:969 (2,3,1,2) - https://osu.ppy.sh/ss/2668101 too crowded xD
2015-02-01 19:34 Julie: hard to see
2015-02-01 19:36 _ Hatsune Miku: a..
2015-02-01 19:37 Julie: I think your still fixing spacing right?
2015-02-01 19:37 Julie: imma give you time :3, tell me when done~
2015-02-01 20:13 _ Hatsune Miku: aoh. re spacing is hard ..
2015-02-01 20:13 Julie: if you need any suggestion in some part I can help with that :3
2015-02-01 20:17 _ Hatsune Miku: [http://puu.sh/flSl5/fed3323c07.jpg ha.. Am I right?]
2015-02-01 20:19 Julie: yesthis is good :d
2015-02-01 20:19 Julie: so easy everything 0.71x ?
2015-02-01 20:19 Julie: :3
2015-02-01 20:19 _ Hatsune Miku: yes 0.71 !!
2015-02-01 20:19 Julie: oki :D
2015-02-01 20:46 _ Hatsune Miku: woha..
2015-02-01 20:54 _ Hatsune Miku: all donw now :|
2015-02-01 20:57 Julie: okii
2015-02-01 20:57 Julie: :3
2015-02-01 20:57 Julie: udpate :D
2015-02-01 20:58 _ Hatsune Miku: Re- Download :D
2015-02-01 21:02 _ Hatsune Miku: REEEEEEEEEEspacing allll hahahahah ....
2015-02-01 21:03 Julie: yee :3
2015-02-01 21:03 Julie: lots better
2015-02-01 21:03 _ Hatsune Miku: :D
2015-02-01 21:03 Julie: normal didnt do spacing yet right?
2015-02-01 21:03 _ Hatsune Miku: ..... normal is not yet .
2015-02-01 21:04 Julie: oki :3
2015-02-01 21:04 Julie: lets go hard :D
2015-02-01 21:04 Julie: ACTION is editing [http://osu.ppy.sh/b/615693 Akiakane - Rolling Girl [Hard]]
2015-02-01 21:08 Julie: 00:39:431 (6,7,1) - hmm bad flow
2015-02-01 21:08 Julie: and also that sudden spacing change 00:40:200 (7,1) - so close compare to before
2015-02-01 21:08 Julie: xD
2015-02-01 21:10 _ Hatsune Miku: 00:39:431 (6,7,1) - 1 note move it.
2015-02-01 21:10 Julie: oki :3
2015-02-01 21:11 _ Hatsune Miku: [http://puu.sh/flZOr/0b13c5146d.jpg like this..]
2015-02-01 21:12 Julie: still feel to straight with 00:40:200 (7,1) -
2015-02-01 21:12 Julie: feel a little bit old mapping xD
2015-02-01 21:16 _ Hatsune Miku: but straight is goood
2015-02-01 21:17 Julie: yes but also look in-game : https://osu.ppy.sh/ss/2668585 you can call that an "overlap" xD
2015-02-01 21:17 Julie: like you can see the slider (1) appear already while trying to finish the slider (6)
2015-02-01 21:21 _ Hatsune Miku: change like this ?
2015-02-01 21:21 Julie: screenshot :3
2015-02-01 21:21 _ Hatsune Miku: [http://puu.sh/fm1dh/86ab44fe8b.jpg ?]
2015-02-01 21:21 Julie: a lots better~
2015-02-01 21:23 Julie: and there is a lots on some part as well https://osu.ppy.sh/ss/2668625
2015-02-01 21:23 Julie: this might be a bit passable for an overlap but still look a bit ugly while playing >< (sorry for the words)
2015-02-01 21:23 Julie: but yeah might want to think about it when you see stuff like this :D (for every difficulty)
2015-02-01 21:26 _ Hatsune Miku: :D
2015-02-01 21:27 Julie: https://osu.ppy.sh/ss/2668641 too confusing xD 01:28:969 (3,1) -
2015-02-01 21:27 Julie: even if different color, is unrankable issue because not sure if is slider up 1st or down
2015-02-01 21:29 _ Hatsune Miku: how can i change it.. give me some idea ;\
2015-02-01 21:31 Julie: hmm oki wait :3
2015-02-01 21:34 Julie: https://osu.ppy.sh/ss/2668665
2015-02-01 21:34 Julie: maybe
2015-02-01 21:37 _ Hatsune Miku: a.. k
2015-02-01 21:38 Julie: you dont have to do that way xD
2015-02-01 21:38 Julie: sorry if im being simple ;w;
2015-02-01 21:40 Julie: 01:58:200 (6,7,8) - 01:56:354 (1,2,3) - 01:55:277 (4,5,6) - all those spacing different, hard to know if stream or not
2015-02-01 21:40 _ Hatsune Miku: [http://puu.sh/fm3Rf/93942c5c72.jpg change like this]
2015-02-01 21:41 Julie: the spacing in (2) (3) big compare to after O.O
2015-02-01 21:41 Julie: 02:08:046 (6,1,2) - overlap
2015-02-01 21:45 _ Hatsune Miku: 02:08:046 (6,1,2) - :(
2015-02-01 21:46 Julie: xD
2015-02-01 21:46 _ Hatsune Miku: 02:08:046 (6,1,2) - here is spacing x0.90
2015-02-01 21:46 _ Hatsune Miku: X1.00 no 0.90
2015-02-01 21:47 Julie: ohh is not spacing
2015-02-01 21:47 Julie: is overlap wait let me show you how it look in-game
2015-02-01 21:47 _ Hatsune Miku: :|
2015-02-01 21:47 Julie: https://osu.ppy.sh/ss/2668731 1st 6th look close to 2 a whole lots then 1
2015-02-01 21:48 Julie: and when slider (1) finish, can see "Cool" symbol on (2)
2015-02-01 21:48 Julie: https://osu.ppy.sh/ss/2668733
2015-02-01 21:48 Julie: can't see number 2
2015-02-01 21:48 _ Hatsune Miku: a.
2015-02-01 21:49 Julie: XD
2015-02-01 21:49 _ Hatsune Miku: move it .
2015-02-01 21:49 Julie: don't worry don't worry, is normal doing these error at 1st xD
2015-02-01 21:55 _ Hatsune Miku: [http://puu.sh/fm5Wb/79fecfc0b3.jpg MOVE IIT!!]
2015-02-01 21:56 Julie: hahaa
2015-02-01 21:57 Julie: 02:56:200 (3,4,5,1) - spacing consistent here ~
2015-02-01 21:57 Julie: feel a bit random when playing xD
2015-02-01 22:01 _ Hatsune Miku: aha...
2015-02-01 22:01 _ Hatsune Miku: :D
2015-02-01 22:03 _ Hatsune Miku: there ,same spacing ?
2015-02-01 22:03 _ Hatsune Miku: all ?
2015-02-01 22:06 Julie: um for that part I guess
2015-02-01 22:06 Julie: xD
2015-02-01 22:06 Julie: not all LOL
2015-02-01 22:06 Julie: since hard dont need all
2015-02-01 22:07 _ Hatsune Miku: :P
2015-02-01 22:09 _ Hatsune Miku: ahaha,
2015-02-02 00:19 _ Hatsune Miku: :|
2015-02-02 00:21 Julie: wb :D
2015-02-02 00:21 Julie: still want to continue a bit?
2015-02-02 00:21 Julie: :3
2015-02-02 00:21 _ Hatsune Miku: yeas !1!
2015-02-02 00:21 Julie: oki :D
2015-02-02 00:23 Julie: 02:48:969 (4,5,1) - overlap, while tapping the (5) can already see the end of (1) under
2015-02-02 00:23 Julie: can make it more beautifull :3
2015-02-02 00:26 _ Hatsune Miku: ????...
2015-02-02 00:26 Julie: haha korean xD
2015-02-02 00:26 _ Hatsune Miku: hum...
2015-02-02 00:26 _ Hatsune Miku: oh god ..
2015-02-02 00:26 _ Hatsune Miku: sorry . :(
2015-02-02 00:26 Julie: ?
2015-02-02 00:26 Julie: ?
2015-02-02 00:26 Julie: nah ok funny ahaha xD
2015-02-02 00:27 _ Hatsune Miku: [http://puu.sh/fmp3D/e42ffc1d9a.jpg change super hard :P]
2015-02-02 00:27 Julie: ? ? ? ? ...I try
2015-02-02 00:28 Julie: is better but..02:49:277 (5,1) - spacing here ;w;
2015-02-02 00:29 Julie: too close, either same spacing as 02:48:969 (4,5) - or cna be a bit more high, a small jump
2015-02-02 00:30 _ Hatsune Miku: [http://puu.sh/fmpn9/fa96b91923.jpg this and 0.56
2015-02-02 00:30 Julie: nuuu ><
2015-02-02 00:31 Julie: too overlap xD
2015-02-02 00:32 _ Hatsune Miku: !
2015-02-02 00:32 _ Hatsune Miku: [http://puu.sh/fmpHF/289dcca041.jpg is better now ?]
2015-02-02 00:33 _ Hatsune Miku: spacing X1.19
2015-02-02 00:34 _ Hatsune Miku: ?
2015-02-02 00:35 Julie: sorry mom yelling me ;w;
2015-02-02 00:35 Julie: if I sudden log off = mom force me sleep ok?
2015-02-02 00:35 Julie: um
2015-02-02 00:36 Julie: overlap = not above a note that doesn't look good
2015-02-02 00:36 _ Hatsune Miku: ....
2015-02-02 00:36 Julie: xD
2015-02-02 00:36 _ Hatsune Miku: shit ! ..
2015-02-02 00:36 Julie: shit? O.O
2015-02-02 00:37 _ Hatsune Miku: nonono..
2015-02-02 00:37 Julie: 02:56:200 (3,4) - take more time making this? http://puu.sh/fmqg7.jpg ?
2015-02-02 00:38 Julie: 03:01:738 (1,2,3) - make these spacing higher, because look like a stream , make spacing like you did here 03:00:661 (1,2,3) -
2015-02-02 00:42 _ Hatsune Miku: 02:48:969 (4,5,1) - chanege
2015-02-02 00:42 Julie: oki

call me back later :3

GL MIKU!
Zerss
Hi! :)

In your easy diff., in 02:03:070, there's this:


I think it's better to seperate these three objects a bit and make them looks like that:


And, in the skin, you have forgotten to replace the hit300k.png

I haven't time to continue, I'll make another post if I see something ^^

I'm sorry, I don't speak English very well :/
Topic Starter
__Hatsune_Miku

Z e r s s wrote:

Hi! :)

In your easy diff., in 02:03:070, there's this:


I think it's better to seperate these three objects a bit and make them looks like that:


And, in the skin, you have forgotten to replace the hit300k.png

I haven't time to continue, I'll make another post if I see something ^^

I'm sorry, I don't speak English very well :/

Easy Note spacing X0.71 all , i try that , spacing is (0.89,0.78 :O) But i fixed it :P thanks alot !
Ringating
I strongly suggest you use the mp3 from my post, it sounds noticeably better (easy to tell @ 1:03 when the vocals kick in, the drums over the vocals start to sound kinda gross)

if your audio setup is less than ideal you may not hear the difference, but the new mp3 is definitely an improvement. (offset 3355)

pishifat wrote:

19:43 - pishizor.: also mention
19:43 - pishizor.: extreme shoudl have higher od than insane -.-
still no kds
Topic Starter
__Hatsune_Miku

Ringating wrote:

I strongly suggest you use the mp3 from my post, it sounds noticeably better (easy to tell @ 1:03 when the vocals kick in, the drums over the vocals start to sound kinda gross)

if your audio setup is less than ideal you may not hear the difference, but the new mp3 is definitely an improvement. (offset 3355)

pishifat wrote:

19:43 - pishizor.: also mention
19:43 - pishizor.: extreme shoudl have higher od than insane -.-
still no kds
oh. sorry, now is changed it !
[ Scarlet Red ]
M4M~

[General]
  1. AWESOME SONGGGGG
[Extreme]
  1. 00:08:586 (1,1) - Try to allign these a little bit better
  2. 00:09:202 (3) - Unsure about this note...kinda caught me off guard a few times.
  3. 00:15:201 (1,2,3) - The spacing between these isn't the same as: 00:15:508 (4,5,1) - ... maybe fix?
  4. 00:18:739 (3,4,5) - Change the spacing between 4 and 5 because they're too far apart for how fast they come. (make them closer)
  5. 00:20:585 (1) - Move a little bit to the right, seems a bit too far away from the previous note.
  6. 00:26:124 (3,4) - Way too close, I suggest spreading these out.
  7. 00:27:970 (6) - Too close to the previous note (look around for anymore of these if you see any and fix)
  8. 00:31:047 (4) - Move closer to (5)
  9. 00:46:739 (1) - Move a bit farther from the previous note
  10. 00:47:662 (3,4) - Unsure about these
  11. 01:52:893 (4,5,1,2,3) - These are weird to play and look at, suggest change.
  12. 01:53:816 (5) - Try not to overlap like this
  13. 02:02:893 (3) - Another overlap
  14. 02:13:201 (1) - Too close to (7)
  15. 02:16:508 (2) - This is a really weird pattern, rhythm, and note placement. Consider rethinking this note.
  16. 02:32:124 (1,2) - Idk about these notes either...
  17. 02:59:047 (7) - Overlaps the second (1) combo afterwards
  18. 02:59:970 (1) - I think this velocity is really fast
  19. 03:09:816 (1) - I don't like this ending slider velocity either ^^
Overall really nice and interesting difficulty. The difficulty of the map increases as it goes and eventually gets really difficult which is always fun and I like it! Keep mapping :D

[Insane]
  1. 00:04:894 (6) - Overlaps, fix.
  2. 00:05:356 (8,9,10,11,12,1) - Inconsistent spacing. The first triplet is spaced differently than the second...idk if this should happen.
  3. 00:07:971 (8) - Place directly on top of the (2) afterwards
  4. 00:11:509 (2) - Try to not overlap sliders like this
  5. 00:15:970 (2) - ^
  6. 00:24:585 (2) - ^
  7. 00:41:355 (1) - This overlap is obvious lol
  8. 00:54:432 (4,5,6,7) - Place the (4) separately from the (5,6,7)...because your rhythm suggests other than this.
  9. 01:04:893 (1) - More overlaps
  10. 01:16:893 (4) - More overlaps...I won't say it anymore just find more of them that you think don't belong and fix :)
  11. 01:35:970 (2,3,4,5,6,7) - This pattern is weird
  12. 01:41:201 (1,2) - These last notes are weird with spacing and such.
  13. 01:54:585 (2) - Move farther from previous note
  14. 02:11:201 (5) - Move farther from the note after it (maybe a little to the right?)
  15. 02:15:662 (1,2,1,2) - This part throws the player off from the rest of this pattern. Select the last (1,2) and CTRL+G it, that would make more sense.
  16. 02:22:124 (4) - Move farther from the note after
Another really cool difficulty. It actually builds up to the difficulty after (extreme)...great map and potential for a ranking.

[Hard]

One thing I noticed, a lot of inconsistency between notes and rhythm!

  1. You don't really have to increase the CS in hard. I normally like when mappers keep it the same as insane+ (when it's a reasonable CS). It's your map though, do what you will :)
  2. 00:39:355 (6,7,1) - This was all placed strangely
  3. 00:48:585 (3,4) - This rhythm feels off
  4. 01:02:431 (1) - Overlaps (3)
  5. 01:03:970 (3,1,2) - These notes are way too close for this rhythm, consider spreading them out.
  6. 01:28:585 (2) - Overlaps (3)
  7. 01:53:662 (2,3) - More weird spacings ^^
  8. 01:54:893 (3) - Overlaps (4)
  9. 02:09:508 (3) - This is WAY too close to the previous note for that rhythm
  10. 03:09:816 (1) - Maybe change this to two notes instead of a slider?
Fairly decent difficulty but the consistency with the rhythm was weird.

[Normal]

  1. 00:49:508 (4) - I do not suggest this to be directly under the note previously
  2. 01:22:124 (1,1) - For this you can do something like: http://prntscr.com/6157gu
  3. 02:22:431 (3) - This note is all crooked and stuff xD
Not much to look at from here on out...it's a pretty polished difficulty. Maybe a bit of errors you can work out that I didn't see but for the most part it's looking pretty good.

[Easy]

I'm really bad with easy so I saw nothing that you could fix up but that's just me


GOOD LUCK WITH THE MAP!!!! And thanks for your mod on my m4m queue.
Topic Starter
__Hatsune_Miku

reyder wrote:

M4M~

hah
[General]
  1. AWESOME SONGGGGG
[Extreme]
  1. 00:08:586 (1,1) - Try to allign these a little bit better
  2. 00:09:202 (3) - Unsure about this note...kinda caught me off guard a few times.
  3. 00:15:201 (1,2,3) - The spacing between these isn't the same as: 00:15:508 (4,5,1) - ... maybe fix?
  4. 00:18:739 (3,4,5) - Change the spacing between 4 and 5 because they're too far apart for how fast they come. (make them closer)
  5. 00:20:585 (1) - Move a little bit to the right, seems a bit too far away from the previous note.
  6. 00:26:124 (3,4) - Way too close, I suggest spreading these out.
  7. 00:27:970 (6) - Too close to the previous note (look around for anymore of these if you see any and fix)
  8. 00:31:047 (4) - Move closer to (5)
  9. 00:46:739 (1) - Move a bit farther from the previous note
  10. 00:47:662 (3,4) - Unsure about these
  11. 01:52:893 (4,5,1,2,3) - These are weird to play and look at, suggest change.
  12. 01:53:816 (5) - Try not to overlap like this
  13. 02:02:893 (3) - Another overlap
  14. 02:13:201 (1) - Too close to (7)
  15. 02:16:508 (2) - This is a really weird pattern, rhythm, and note placement. Consider rethinking this note.
  16. 02:32:124 (1,2) - Idk about these notes either...
  17. 02:59:047 (7) - Overlaps the second (1) combo afterwards
  18. 02:59:970 (1) - I think this velocity is really fast
  19. 03:09:816 (1) - I don't like this ending slider velocity either ^^
Overall really nice and interesting difficulty. The difficulty of the map increases as it goes and eventually gets really difficult which is always fun and I like it! Keep mapping :D

[Insane]
  1. 00:04:894 (6) - Overlaps, fix.
  2. 00:05:356 (8,9,10,11,12,1) - Inconsistent spacing. The first triplet is spaced differently than the second...idk if this should happen.
  3. 00:07:971 (8) - Place directly on top of the (2) afterwards
  4. 00:11:509 (2) - Try to not overlap sliders like this
  5. 00:15:970 (2) - ^
  6. 00:24:585 (2) - ^
  7. 00:41:355 (1) - This overlap is obvious lol
  8. 00:54:432 (4,5,6,7) - Place the (4) separately from the (5,6,7)...because your rhythm suggests other than this.
  9. 01:04:893 (1) - More overlaps
  10. 01:16:893 (4) - More overlaps...I won't say it anymore just find more of them that you think don't belong and fix :)
  11. 01:35:970 (2,3,4,5,6,7) - This pattern is weird
  12. 01:41:201 (1,2) - These last notes are weird with spacing and such.
  13. 01:54:585 (2) - Move farther from previous note
  14. 02:11:201 (5) - Move farther from the note after it (maybe a little to the right?)
  15. 02:15:662 (1,2,1,2) - This part throws the player off from the rest of this pattern. Select the last (1,2) and CTRL+G it, that would make more sense.
  16. 02:22:124 (4) - Move farther from the note after
Another really cool difficulty. It actually builds up to the difficulty after (extreme)...great map and potential for a ranking.

[Hard]

One thing I noticed, a lot of inconsistency between notes and rhythm!

  1. You don't really have to increase the CS in hard. I normally like when mappers keep it the same as insane+ (when it's a reasonable CS). It's your map though, do what you will :)
  2. 00:39:355 (6,7,1) - This was all placed strangely
  3. 00:48:585 (3,4) - This rhythm feels off
  4. 01:02:431 (1) - Overlaps (3)
  5. 01:03:970 (3,1,2) - These notes are way too close for this rhythm, consider spreading them out.
  6. 01:28:585 (2) - Overlaps (3)
  7. 01:53:662 (2,3) - More weird spacings ^^
  8. 01:54:893 (3) - Overlaps (4)
  9. 02:09:508 (3) - This is WAY too close to the previous note for that rhythm
  10. 03:09:816 (1) - Maybe change this to two notes instead of a slider?
Fairly decent difficulty but the consistency with the rhythm was weird.

[Normal]

  1. 00:49:508 (4) - I do not suggest this to be directly under the note previously
  2. 01:22:124 (1,1) - For this you can do something like: http://prntscr.com/6157gu
  3. 02:22:431 (3) - This note is all crooked and stuff xD
Not much to look at from here on out...it's a pretty polished difficulty. Maybe a bit of errors you can work out that I didn't see but for the most part it's looking pretty good.

[Easy]

I'm really bad with easy so I saw nothing that you could fix up but that's just me


GOOD LUCK WITH THE MAP!!!! And thanks for your mod on my m4m queue.
Thank alot Mod!!

decide your mod
[General]
  1. AWESOME SONGGGGG - Thanks !!

[Extreme]
  1. 00:08:586 (1,1) - Try to allign these a little bit better - :(
  2. 00:09:202 (3) - Unsure about this note...kinda caught me off guard a few times.- :(
  3. 00:15:201 (1,2,3) - The spacing between these isn't the same as: 00:15:508 (4,5,1) - ... maybe fix? - Fixed it
  4. 00:18:739 (3,4,5) - Change the spacing between 4 and 5 because they're too far apart for how fast they come. (make them closer) - Fixed (X0.98)
  5. 00:20:585 (1) - Move a little bit to the right, seems a bit too far away from the previous note. - Fixed
  6. 00:26:124 (3,4) - Way too close, I suggest spreading these out. - Fixed
  7. 00:27:970 (6) - Too close to the previous note (look around for anymore of these if you see any and fix) -Fixed
  8. 00:31:047 (4) - Move closer to (5) - :(
  9. 00:46:739 (1) - Move a bit farther from the previous note - move it
  10. 00:47:662 (3,4) - Unsure about these - Fixed it
  11. 01:52:893 (4,5,1,2,3) - These are weird to play and look at, suggest change. - hold it
  12. 01:53:816 (5) - Try not to overlap like this - Fixed
  13. 02:02:893 (3) - Another overlap - http://puu.sh/fxssT/cf45e7291c.jpg
  14. 02:13:201 (1) - Too close to (7) - Fixed :D
  15. 02:16:508 (2) - This is a really weird pattern, rhythm, and note placement. Consider rethinking this note. - Fixed
  16. 02:32:124 (1,2) - Idk about these notes either... - Fixed !!!
  17. 02:59:047 (7) - Overlaps the second (1) combo afterwards - :(
  18. 02:59:970 (1) - I think this velocity is really fast - :(
  19. 03:09:816 (1) - I don't like this ending slider velocity either ^^ - :(
Overall really nice and interesting difficulty. The difficulty of the map increases as it goes and eventually gets really difficult which is always fun and I like it! Keep mapping :D


[Insane]
  1. 00:04:894 (6) - Overlaps, fix. - Fixed
  2. 00:05:356 (8,9,10,11,12,1) - Inconsistent spacing. The first triplet is spaced differently than the second...idk if this should happen. - > http://puu.sh/fxgLD/90de15fb6d.jpg
  3. 00:07:971 (8) - Place directly on top of the (2) afterwards - Fixed
  4. 00:11:509 (2) - Try to not overlap sliders like this - :(
  5. 00:15:970 (2) - ^ - Fixed
  6. 00:24:585 (2) - ^ - :(
  7. 00:41:355 (1) - This overlap is obvious lol - :(
  8. 00:54:432 (4,5,6,7) - Place the (4) separately from the (5,6,7)...because your rhythm suggests other than this. - http://puu.sh/fxj2r/8cc932f4e5.jpg
  9. 01:04:893 (1) - More overlaps - :(
  10. 01:16:893 (4) - More overlaps...I won't say it anymore just find more of them that you think don't belong and fix :) - > :(
  11. 01:35:970 (2,3,4,5,6,7) - This pattern is weird - http://puu.sh/fxeD3/9a819fce9d.jpg
  12. 01:41:201 (1,2) - These last notes are weird with spacing and such.- :(
  13. 01:54:585 (2) - Move farther from previous note - Move note
  14. 02:11:201 (5) - Move farther from the note after it (maybe a little to the right?) - Move note :D
  15. 02:15:662 (1,2,1,2) - This part throws the player off from the rest of this pattern. Select the last (1,2) and CTRL+G it, that would make more sense. - fixed
  16. 02:22:124 (4) - Move farther from the note after -> http://puu.sh/fxcXd/bdc34a6c06.jpg
Another really cool difficulty. It actually builds up to the difficulty after (extreme)...great map and potential for a ranking.


[Hard]

One thing I noticed, a lot of inconsistency between notes and rhythm!
  1. You don't really have to increase the CS in hard. I normally like when mappers keep it the same as insane+ (when it's a reasonable CS). It's your map though, do what you will :)
  2. 00:39:355 (6,7,1) - This was all placed strangely - ah... is good :(
  3. 00:48:585 (3,4) - This rhythm feels off - :( i
  4. 01:02:431 (1) - Overlaps (3) = :(
  5. 01:03:970 (3,1,2) - These notes are way too close for this rhythm, consider spreading them out. - :(
  6. 01:28:585 (2) - Overlaps (3) - Fixed
  7. 01:53:662 (2,3) - More weird spacings ^^ - F..i..xed ?
  8. 01:54:893 (3) - Overlaps (4) - Fixed
  9. 02:09:508 (3) - This is WAY too close to the previous note for that rhythm - ....
  10. 03:09:816 (1) - Maybe change this to two notes instead of a slider? - :( slider is good
Fairly decent difficulty but the consistency with the rhythm was weird.


[Normal]
  1. 00:49:508 (4) - I do not suggest this to be directly under the note previously - :(
  2. 01:22:124 (1,1) - For this you can do something like: http://prntscr.com/6157gu - Fixed :D
  3. 02:22:431 (3) - This note is all crooked and stuff xD - Fixed to Straight slider
Not much to look at from here on out...it's a pretty polished difficulty. Maybe a bit of errors you can work out that I didn't see but for the most part it's looking pretty good.


[Easy]

I'm really bad with easy so I saw nothing that you could fix up but that's just me


GOOD LUCK WITH THE MAP!!!! And thanks for your mod on my m4m queue.
kamikin_old
Hi hi! From my queue!

General
You could make the slider border black, if you want it to be black I can tell you how (I dont wanna watse space if you dont :D )

Easy
00:42:739 (1) - For a better looking pattern use a copied version of 00:41:508 (5) - which is flipped
00:46:431 (5) - This sounds strange with a repeat, make it a long slider
01:06:124 (3) - ^
01:17:201 (1,2) - Imo I think 1 should blanket 2 (use 2's approach circle) to make it look better and flow better http://puu.sh/fBS9x/62fbff1a70.jpg
01:19:662 (1) - In an Easy you should have 4 white ticks for 'recovery time' otherwise the player will combo break, end the spinner at 01:20:893
01:22:124 (1,1) - NC kind of fits the the music but having no new combos fits it even better
01:36:893 (1) - Same thing with recovery time, end it at 01:40:431 or the big white tick after
01:51:662 (1,3) - Unnecessary overlap
02:01:508 (1,2,3) - Overlaps and weird pattern, try http://puu.sh/fBTAP/dd834fb64b.jpg
02:03:970 (1) - No NC
02:11:355 (5) - NC
02:26:124 (1) - Recovery time, end at 02:29:816
02:33:508 (1) - No NC
02:44:585 (1,2) - Swap NC
02:45:816 (2) - No repeat, longer slider
02:54:431 (2,2) - Overlap

Normal
00:37:201 (3) - Make 3 blanket 1
00:37:201 (3,2) - Weird overlap
00:39:047 (3,1) - Overlap
00:51:662 (2,3,4,5) - Not a perfect square
01:22:124 (1) - No NC
01:30:739 (3,1) - Overlap
02:02:585 (2,4) - Overlap
02:06:431 (1,1) - ^
02:26:124 (1) - A normal needs 2 white ticks of 'recovery time' , end this at 02:30:431
02:31:047 (1) - use this to blanket 2
02:33:508 (1,3) - Overlap
02:40:278 (4) - Repeat sounds weird, imo it should be a longer slider without a repeat
02:54:431 (1) - No NC

Hard
00:35:355 (7,9) - Overlaps
00:38:431 (3,6) - ^
00:40:124 (7) - Move this into 6's path (where the cursor is moving naturally after the slider) for better flow
01:02:431 (1,3) - Overlap
01:09:201 (1,2) - Swap NC
01:25:662 (1) - No NC
01:30:585 (1) - No NC
01:52:893 (1) - No NC
02:00:124 (5,7) - Overlap
02:09:508 (3) - Why anti-jump?
02:37:047 (4) - ^
02:41:201 (2,1) - Overlap
03:05:508 (1,2,1,1,1,1,2,1) - the NCs here are really crazy and weird

I hope I was helpful!
Topic Starter
__Hatsune_Miku

kamikin wrote:

Hi hi! From my queue!

General
You could make the slider border black, if you want it to be black I can tell you how (I dont wanna watse space if you dont :D )
- - how can mack it ? please tell me !!

Easy
00:42:739 (1) - For a better looking pattern use a copied version of 00:41:508 (5) - which is flipped - :(
00:46:431 (5) - This sounds strange with a repeat, make it a long slider - :(
01:06:124 (3) - ^ - :(
01:17:201 (1,2) - Imo I think 1 should blanket 2 (use 2's approach circle) to make it look better and flow better http://puu.sh/fBS9x/62fbff1a70.jpg - fixed :D
01:19:662 (1) - In an Easy you should have 4 white ticks for 'recovery time' otherwise the player will combo break, end the spinner at 01:20:893
01:22:124 (1,1) - NC kind of fits the the music but having no new combos fits it even better - Remove new comebo note (2)
01:36:893 (1) - Same thing with recovery time, end it at 01:40:431 or the big white tick after -
01:51:662 (1,3) - Unnecessary overlap - :|
02:01:508 (1,2,3) - Overlaps and weird pattern, try http://puu.sh/fBTAP/dd834fb64b.jpg - thanks but.. :(
02:03:970 (1) - No NC - k
02:11:355 (5) - NC - k
02:26:124 (1) - Recovery time, end at 02:29:816 - k
02:33:508 (1) - No NC - k
02:44:585 (1,2) - Swap NC - k
02:45:816 (2) - No repeat, longer slider - :(
02:54:431 (2,2) - Overlap - :(

Normal
00:37:201 (3) - Make 3 blanket 1 - done
00:37:201 (3,2) - Weird overlap - :(
00:39:047 (3,1) - Overlap - :(
00:51:662 (2,3,4,5) - Not a perfect square - Fixed square :D
01:22:124 (1) - No NC - k
01:30:739 (3,1) - Overlap - :(
02:02:585 (2,4) - Overlap - Fixed
02:06:431 (1,1) - ^ - :(
02:26:124 (1) - A normal needs 2 white ticks of 'recovery time' , end this at 02:30:431 - thanks :D
02:31:047 (1) - use this to blanket 2 - :(
02:33:508 (1,3) - Overlap - :(
02:40:278 (4) - Repeat sounds weird, imo it should be a longer slider without a repeat - no log slider_ short slider+whistel sound - no repeat - thanks !
02:54:431 (1) - No NC - k

Hard
00:35:355 (7,9) - Overlaps - fixed
00:38:431 (3,6) - ^ - :(
00:40:124 (7) - Move this into 6's path (where the cursor is moving naturally after the slider) for better flow - move it ..
01:02:431 (1,3) - Overlap - done
01:09:201 (1,2) - Swap NC - k
01:25:662 (1) - No NC - k
01:30:585 (1) - No NC - k
01:52:893 (1) - No NC - k
02:00:124 (5,7) - Overlap - :(
02:09:508 (3) - Why anti-jump? - little move up note(3) and fixed the slider Curve
02:37:047 (4) - ^ - :(
02:41:201 (2,1) - Overlap - done
03:05:508 (1,2,1,1,1,1,2,1) - the NCs here are really crazy and weird - fixed

I hope I was helpful!
Thanks aloT XD!!
kamikin_old
For black slider borders check https://osu.ppy.sh/forum/t/251479
PM me if you don't understand :)
HabiHolic


your request

[General]

[Easy]

  1. 00:32:893 (1) - 시작부분 피니쉬?
  2. 00:37:816 (1) - 끝부분 클랩은 필요없을것 같아요. 별로 어울리지도 않고..
  3. 00:47:355 (6,1) - 이지나 노멀은 반드시 디스턴스를 지켜주셔야 합니다. 이건 디스턴스가 어긋났네요. 고쳐주세요
  4. 00:49:431 (2,3) - 이건 대체 어떤 리듬에 맞추신 건지 모르겠네요. 리듬 정확히 맞춰주세요
  5. 01:19:662 (1) - 이 스피너 너무 짧고 뒤에 노트도 보여서 좀 불안하네요. 그냥 박자 짜맞추시는거 추천드립니다.
나중에 마저할게요
Topic Starter
__Hatsune_Miku

HabiHolic wrote:



your request

[General]

[Easy]

  1. 00:32:893 (1) - 시작부분 피니쉬?
  2. 00:37:816 (1) - 끝부분 클랩은 필요없을것 같아요. 별로 어울리지도 않고..
  3. 00:47:355 (6,1) - 이지나 노멀은 반드시 디스턴스를 지켜주셔야 합니다. 이건 디스턴스가 어긋났네요. 고쳐주세요
  4. 00:49:431 (2,3) - 이건 대체 어떤 리듬에 맞추신 건지 모르겠네요. 리듬 정확히 맞춰주세요
  5. 01:19:662 (1) - 이 스피너 너무 짧고 뒤에 노트도 보여서 좀 불안하네요. 그냥 박자 짜맞추시는거 추천드립니다.
  6. 모두 수정했어요.
나중에 마저할게요


Kelpo Flakey
Her voice scares me
it's so good but it's so powerful
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