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Bonjour Suzuki - Ano Mori de Matteru (TV Size)

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Total Posts
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Topic Starter
wcx19911123
This beatmap was submitted using in-game submission on 2015年1月20日 at 20:49:15

Artist: Bonjour Suzuki
Title: Ano Mori de Matteru (TV Size)
Source: ユリ熊嵐
Tags: Yuri Kuma Arashi Lily Bear Storm opening Momochikun
BPM: 88
Filesize: 2758kb
Play Time: 01:28
Difficulties Available:
  1. Easy (1.61 stars, 123 notes)
  2. Hard (3.27 stars, 242 notes)
  3. Insane (4.43 stars, 306 notes)
  4. Mochi's Normal (2.14 stars, 163 notes)
Download: Bonjour Suzuki - Ano Mori de Matteru (TV Size)
Information: Scores/Beatmap Listing
---------------
anime「ユリ熊嵐」op「あの森で待ってる」

click to download the version with video: http://puu.sh/eNiNJ/2b33feebe7.osz
Phos-
Nice beatmap ^^ you seem nearly done, so I'll mod it when it is 100% complete, that way I can find more things and help it get ranked quicker. Thank you for understanding~
Phos-
Hi, from the Faded Modding Queue~

Since the mapset is finished now, I'll mod it :3

[General]
  1. Looks good~
[Easy]
  1. 01:12:619 (5) - Wouldn't this pattern be more consistent if you move this to x:64 y:240? This way, the cursor is moving diagonally like most other patterns like this. The music hasn't drastically changed yet, so you should keep it consistent. After doing this, don't forget to move the notes after this to prevent a spacing error and an overlap.
  2. 01:19:778 (2,1) - You should improve this blanket, right now (1) is curved in a way that only a small portion of (2) is blanketed, and the part that is blanketed is slightly off. I would curve (1) differently so the blanket is fixed, and so a larger portion of the slider end is blanketed.
[Normal]
  1. 00:10:914 (5) - Your hitsounds would be more consistent if you were to add a clap at the start of this slider. 00:08:187 (5) - has a clap on the start, so why not this?
  2. 00:30:687 (1,2) - This double blanket is a bit poor, I know it's minor but you should still fix it, it will look a lot nicer if you do.
  3. 01:15:005 (6) - Add a clap here? It would sound a lot nicer that way, because it'll go with the previous two hit sounds that came before it, It will also be more consistent, all other sets of hitsounds like this end with a clap, so it is weird how this doesn't.
[Hard]
It seems that this difficulty and the Insane have exact identical hitsounds. For this reason, the hitsound suggestions here will also apply for the insane difficulty
  1. 00:10:914 (3,4) - I would add a clap on (3), not (4). This is to keep your hitsound pattern consistent, otherwise it will sound inconsistent out of place with the rest of the map.
  2. 00:16:539 (4) - You should remove this clap because it is inconsistent. Despite the vocals being slightly stronger in this part of the music, claps are suppose to emphasise the beat, not vocals.
  3. 00:34:778 (3) - Add a finish on the start of this slider, many other patterns like this have a finish on this part, it would be a lot more consistent if you were to add one here as well, otherwise it will sound out of place.
  4. 01:15:005 (4) - Add a clap here, otherwise the pattern will sound inconsistent and out of place.
[Insane]
  1. 00:34:778 (1,2,3,4,5,6) - I can see this pattern getting confusing for some players, so I'd break this up some how, how about an NC on (3)?
All diffs are very well mapped ^^ I can totally see this getting ranked soon :3

Good luck!
Lally
#queue

[General]
  1. where is the moe BG? QuQ
  2. the byte rate of sliderslide is unrankable btw
    Every .wav file must be at least 100ms long to prevent issues with soundcards. If you want a silent/blank hitsound, then you must use a 0-byte .wav file
[Hard]
  1. 00:15:005 (3,4,1) - what about to do a triangle pattern here?
  2. 01:15:005 (4) - missing hitsound
[Mochi]
  1. 00:11:596 (1,2,3) - instead of using 2 circles and 1 slider use 2 sliders :V
  2. 01:18:414 - imo it would be better if you do a slower SV here
[Easy]
  1. 00:52:505 (4,5) - try to not use this sliders ;_;
  2. 01:00:687 (3,4) - same here
  3. ecc..
nice and solid mapset didn't want to be nazy so this are the most general things
tutuhaha
我就是来为最后那个滑条点个赞的_(:зゝ∠)_
话说大侠你从哪里找的无杂音mp3文件的_(:зゝ∠)_
Topic Starter
wcx19911123

tutuhaha wrote:

我就是来为最后那个滑条点个赞的_(:зゝ∠)_
话说大侠你从哪里找的无杂音mp3文件的_(:зゝ∠)_
找人压的,群里有个字幕组大神,id不太记得了。。不过看到就认识
Rotte
[General]


  1. 棒棒棒
------------------------------------------------------------------------------------------------------------------


[Easy]

  • Rhythm
  1. 00:32:051 (3) - 这个节奏有点迷醉,歌曲里没太听到这个节奏啊

  • Sound Effect
  1. None.


[Normal]

  • Rhythm
  1. 00:24:210 (5) - 这个往上放一点感觉打起来顺一点,个人感觉
    00:42:108 (5) - 24:304 这个位置打起来感觉好些=-=(纯粹个人观点)

  • Sound Effect
  1. normal音效的部分可以换成s1的finish,这样音效会好一些,normal里面的hit音好弱的感觉。


[Hard]

  • Rhythm
  1. 00:44:494 (1) - 这个节奏没听到啊,在歌里面。

  • Sound Effect
  1. None.


[Insane]

  • Rhythm
  1. 00:03:074 (2) - 这个打起来有点突然,和前面的note的速度相比,nc一下好一些。
    00:34:778 (1,2) - 2上NC好一些,毕竟1还是前面的钢琴音里面的一组声音。并且和3的速度接不上,12太快,123整体跳不连贯。
    01:01:710 (7,8,1) - 这个梗跳起来不太舒服啊,可能是781这个钝角跳起来有些无力,不像锐角跳弹性很大的感觉,外加这个跳也很大。
    01:12:278 (6) - 放到176:288这个地方跳起来会更好一些,以前的地方跳起来容易走位。要么就是把5放的稍微往坐下移动一点,不舒服的感觉也会减弱一些。


  • Sound Effect
  1. None.


------------------------------------------------------------------------------------------------------------------

祝唱戏早rank :D
Momochikun

[ Faded ] wrote:

Hi, from the Faded Modding Queue~

Since the mapset is finished now, I'll mod it :

[Normal]
  1. 00:10:914 (5) - Your hitsounds would be more consistent if you were to add a clap at the start of this slider. 00:08:187 (5) - has a clap on the start, so why not this? added
  2. 00:30:687 (1,2) - This double blanket is a bit poor, I know it's minor but you should still fix it, it will look a lot nicer if you do. its fine imo
  3. 01:15:005 (6) - Add a clap here? It would sound a lot nicer that way, because it'll go with the previous two hit sounds that came before it, It will also be more consistent, all other sets of hitsounds like this end with a clap, so it is weird how this doesn't. ok!
Good luck![/b]

Lally wrote:

#queue


[Mochi]
  1. 00:11:596 (1,2,3) - instead of using 2 circles and 1 slider use 2 sliders :V nope, i like it like this
  2. 01:18:414 - imo it would be better if you do a slower SV here i dont really like sv change on Normal

nice and solid mapset didn't want to be nazy so this are the most general things

Rotte wrote:

[General]


  1. 棒棒棒

[Normal]

  • Rhythm
  1. 00:24:210 (5) - 这个往上放一点感觉打起来顺一点,个人感觉 不,这个是故意的
    00:42:108 (5) - 24:304 这个位置打起来感觉好些=-=(纯粹个人观点) 我觉得这个是没错了不过有点改了

  • Sound Effect
  1. normal音效的部分可以换成s1的finish,这样音效会好一些,normal里面的hit音好弱的感觉。 不,我已经喜欢 hit-normal



------------------------------------------------------------------------------------------------------------------

祝唱戏早rank :D
thanks


SPOILER
osu file format v13

[General]
AudioFilename: Ano Mori de Matteru.mp3
AudioLeadIn: 0
PreviewTime: 36653
Countdown: 0
SampleSet: Soft
StackLeniency: 0.3
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 1
BeatDivisor: 2
GridSize: 8
TimelineZoom: 1

[Metadata]
Title:Ano Mori de Matteru
TitleUnicode:あの森で待ってる
Artist:Bonjour Suzuki
ArtistUnicode:ボンジュール鈴木
Creator:wcx19911123
Version:Mochi's Normal
Source:ユリ熊嵐
Tags:Yuri Kuma Arashi Lily Bear Storm TV Size opening Momochikun
BeatmapID:593853
BeatmapSetID:255701

[Difficulty]
HPDrainRate:3
CircleSize:3.5
OverallDifficulty:4
ApproachRate:5
SliderMultiplier:1.15
SliderTickRate:1

[Events]
//Background and Video events
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
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395,48,60005,1,8,0:0:0:0:
366,159,60346,2,0,L|375:223,1,57.5,0|0,1:0|0:0,0:0:0:0:
384,272,60687,1,4,0:0:0:0:
288,336,61028,1,0,0:0:0:0:
217,245,61369,2,0,P|157:244|88:274,1,115,8|0,0:0|0:0,0:0:0:0:
29,176,62051,6,0,P|30:116|0:47,1,115,4|0,0:0|0:0,0:0:0:0:
58,30,62562,1,0,0:0:0:0:
58,30,62733,2,0,L|174:44,1,115,8|0,0:0|1:0,0:0:0:0:
257,120,63414,2,0,L|371:106,1,115,0|0,0:0|0:0,0:0:0:0:
431,204,64096,2,0,L|366:214,1,57.5,8|0,0:0|0:0,0:0:0:0:
334,254,64437,2,0,L|269:264,1,57.5,0|0,0:0|0:0,0:0:0:0:
228,293,64778,6,0,P|157:291|115:239,1,115,0|0,1:0|0:0,0:0:0:0:
90,153,65460,2,0,P|161:155|203:207,1,115,8|0,0:0|1:0,0:0:0:0:
300,220,66142,2,0,P|333:174|329:118,1,115,4|0,0:0|0:0,0:0:0:0:
304,66,66653,2,0,L|366:50,1,57.5,4|8,0:0|0:0,0:0:0:0:
473,38,67164,1,0,0:0:0:0:
474,153,67505,6,0,L|456:285,1,115,0|0,1:0|0:0,0:0:0:0:
377,348,68187,2,0,L|263:332,2,115,8|0|4,0:0|1:0|0:0,0:0:0:0:
331,242,69210,2,0,L|217:226,2,115,0|8|0,0:0|0:0|0:0,0:0:0:0:
418,166,70233,5,0,1:0:0:0:
305,139,70574,2,0,P|285:98|287:20,1,115,0|8,0:0|0:0,0:0:0:0:
169,16,71255,2,0,P|191:68|189:125,1,115,0|4,1:0|0:0,0:0:0:0:
84,172,71937,1,0,0:0:0:0:
107,284,72278,1,8,0:0:0:0:
202,219,72619,6,0,P|260:210|326:195,2,115,0|0|0,0:0|1:0|0:0,0:0:0:0:
84,172,73642,1,8,0:0:0:0:
166,91,73983,2,0,P|222:78|278:69,1,115,0|0,1:0|0:0,0:0:0:0:
332,90,74494,1,8,0:0:0:0:
382,119,74664,1,4,0:0:0:0:
460,35,75005,1,8,0:0:0:0:
475,148,75346,1,0,0:0:0:0:
394,229,75687,6,0,P|337:216|281:207,1,115,0|0,1:0|0:0,0:0:0:0:
180,264,76369,1,8,0:0:0:0:
76,213,76710,1,0,1:0:0:0:
174,154,77051,2,0,L|163:34,1,115,0|0,0:0|0:0,0:0:0:0:
275,13,77733,2,0,L|285:127,1,115,8|0,0:0|0:0,0:0:0:0:
295,242,78414,5,2,0:0:0:0:
70,191,79096,2,0,L|83:64,2,115,2|0|2,0:0|0:0|0:0,0:0:0:0:
293,133,80460,2,0,L|280:6,2,115,2|0|2,0:0|0:0|0:0,0:0:0:0:
322,361,81824,5,2,0:0:0:0:
208,341,82164,1,0,0:0:0:0:
93,327,82505,1,2,0:0:0:0:
280,193,83187,2,0,B|356:183|398:220|398:220|453:190|440:129,1,230,2|2,0:0|0:0,0:0:0:0:
231,36,84551,6,0,B|63:51|63:51|41:77|10:91,1,230,2|2,0:0|0:0,0:0:0:0:
105,300,85914,1,2,0:0:0:0:
330,346,86596,1,2,0:0:0:0:
256,192,86767,12,0,88642,0:0:0:0:
Topic Starter
wcx19911123
added a clap at 01:15:005 - to my diffs, others kept
updated all diffs, thanks for modding
ts8zs
[Insane]
00:13:812 - http://osu.ppy.sh/ss/2522625 fits music
01:08:699 (7) - 464,328 better flow
01:26:596 (1) - Ctrl+H better flow
[Hard]
01:26:596 (1) - 这啥。
[Easy]
01:28:471 - spinner end here?
[Mochi's Normal]
01:14:494 (4,5) - change to a slider?
01:28:471 - spinner end here?
Irreversible
you actually did a good job on the insane, keep mapping like this ;)
Aerous
I'll do a mod within 24hours !

edit:

my map: https://osu.ppy.sh/s/260405#

my mod :

nothing else in those two diff.


hard :

00:08:528 (3) uhh , make this note a 1/4 slider? 00:11:085 (4) you did it here
00:17:051 (1) blanket this with 00:17:733 (3) ?
00:35:128 add a note?
00:37:505 (2) CTRL + J?





insane :

00:16:539 (4,5) personal choice , but I kinda don't like this note into the slider.
00:23:187 (5) smaller distance?
00:24:380 (3) CTRL + G
00:37:505(2) CTRL + J
00:58:301(2) Stack tail end with 5
01:15:687(1) Whistle? since you did it here @ 01:18:414(1)
ZZHBOY
hi m4m
my map: https://osu.ppy.sh/s/261145
thx
mod:
[General]
  1. uncheck widescreen support in each diff
  2. consider to add audioleading in each diff to give player more preparing time before playinng
[Easy]
  1. 00:08:528 (5) - let heavy beat on reverse arrow will make here plays bad imo, consider to change a rhythm here?
  2. 01:02:051 - normal finish may be more suitable here
[Normal]
  1. 00:03:074 - let vocal on a slider's tail is not good imo, try this? https://osu.ppy.sh/ss/2536505
  2. 00:38:954 - useless time point
  3. 00:39:210 - ^
  4. 00:39:551 - ^
  5. 00:39:892 - ^
  6. 00:51:142 - why rhythm became closer here, i think you can map here like 00:40:233 - to make this diff more consistent
[Hard]
  1. 00:10:914 - add clap?
  2. 00:24:380 (3) - consider to change this slider to two notes and add whistle sound at 00:24:551 - ?
  3. 00:28:130 - add clap
  4. 00:51:653 - finish sound sounds weird here, consider to remove it?
  5. 01:02:051 - use normal finish will sounds better here imo
[Insane]
  1. 00:06:824 (4) - make this slider direct to left will make here flow better
  2. 00:13:471 (4,5) - reverse selection can improve flow here imo
  3. 00:22:846 (3,4) - move further to previous notes may make here plays better like this https://osu.ppy.sh/ss/2536587
Meili
good luck

edit:another missed clap in Hard 00:24:721 -
Kamio Misuzu
Hi m4m

图等我准备好in game找你吧

[Insane]

00:01:369 (1) - 结尾处并没有音需要跟,而且这里vocal正好长音,建议拉长slider到红线00:01:880 - (可以考虑尾巴消音)

00:02:051 (2) - ^

00:35:289 (1,1,1) - NC好读点

00:49:437 (3,1) - NC位置换一下

00:06:824 (4) - ctrl+G一下flow感觉会更好一点,相应的后面需要做一点变化,比如00:07:164 (5) - ctrl+G,然后00:07:505 (1,2,3) - ctrl+J,适当移动。

00:16:539 (4) - 这个梗在这里不好玩啊...柑橘flow有点憋屈,试试296|192

00:29:153 (5,2,4) - 这不等的差距,逼死强迫症...

00:35:460 (4,5,6) - 正三角?00:34:949 (2) - 对应移动(怎么都nazi

00:43:301 (1) - ctrl+G?感觉还行

00:47:392 (3) - ctrl+J,适当移动,flow正好也对得上

01:03:926 (3) - nc

01:18:414 (1,1,1) - 拉长至后面红线,尾巴消音

[Hard]

00:27:619 - note

01:24:551 (2,1) - 01:24:977 - 这个音看要不要加上,和后面的1合成slider

中规中矩的hard,挺好

[Normal]

00:11:596 (1,2) - 折返会不会好一点,因为00:12:108 (3,4) - 也是单点叠在slider上,前面这个改成折返应该好读一点

00:15:517 (3,4) - 00:15:687 - 这里是没音的。建议3和4换一下,3用1/1,4用1/2,会自然很多

00:19:437 (5,1) - 00:19:267 - 这里还是加note,忽略了有点违和。反倒是00:19:608 - 没音,建议合并成1/1

[Easy]

挺善良,没啥问题

美丽
Asahina Momoko
hi~ m4m :3
my map: https://osu.ppy.sh/s/256467

Easy

  1. 00:33:414 (1,2,3,4) - it's more fit to music to put like this imo
  2. 00:56:596 (1,3) - it's nice to look to make them symmetry

Mochi's Normal

  1. 00:38:954 - 00:39:551 - 00:39:210 - 00:39:892 - delete green line
  2. 00:47:733 (5) - how about put x125/y230 to make square?
  3. 00:58:983 (7) - move left a bit
  4. 01:14:494 (4,5) - maybe it should change to slider for consistency

Hard

  1. 00:03:414 (1) - remove NC and add to 00:04:096 (2) -
  2. 00:05:460 (1) - remove NC and add to 00:05:630 (2) -
  3. 00:10:914 (3) - add clap
  4. 00:44:835 (2,3) - exchange slider and cirecle, it's more fit to voice

Insane

  1. 00:10:914 (3) - add clap
  2. 00:11:596 (1) - move x414/y267 to stack properly
  3. 00:57:960 (1) - add clap to end

nice mapset, good luck :oops:
xxdeathx
Requested

[Easy]
  1. 00:38:187 (2,1) - try to fix spacing error since another twintails map was disqualified for it
[Hard]
  1. 00:34:096 (1,2,3) - Placement is a little confusing, looks like 1/4 double repeat sliders. How about change:
[Insane]
  1. 00:16:539 (4,5) - shouldn't almost completely cover circle with slider body
Jere-Chan
.
Topic Starter
wcx19911123
xxdeathx

xxdeathx wrote:

Requested

[Easy]
  1. 00:38:187 (2,1) - try to fix spacing error since another twintails map was disqualified for it
    fixed
[Hard]
  1. 00:34:096 (1,2,3) - Placement is a little confusing, looks like 1/4 double repeat sliders. How about change:
    uh.. the current pattern is totally easy to read imo..
[Insane]
  1. 00:16:539 (4,5) - shouldn't almost completely cover circle with slider body
    well this case is fine. sliderbody covering circles are not allowed, but circles covering sliderbody is fine(when it's easy to read)
thanks for modding
updated
Fycho
xxdeathxx called me to check it, so I am here..

~General~
  1. Title: あの森で待ってる(TVサイズ)/ Romanised Title: Ano Mori de Matteru (TV Size)
    According to the official website:http://www.yurikuma.jp/products_cd.html,
  2. General bpm is 88, please don’t double bpm. And the timing at the end is quite doubtful, 01:20:460 –and 01:23:187 –01:25:914 - and some other beats are off in your timing. Maybe need a timing expert to confirm it.
  3. why not put a video in it? it seems it’s a op map from an anime.
~Easy~
  1. 00:27:960 (1,3) –make them bilaterall symmetrical? The head and the tail's spacing of the two sliders are not equal which seems bad view.
~Normal~
  1. 01:13:983 (3,4,5,6,7) –This pattern is too hard for a normal diff, try changing (3,4) to a 1/2 slider.
~Hard~
  1. 00:48:414 (1) –you followed the vocal but ignored 00:48:755 –which seems too forced, the vocal actually starts at00:48:074 –..I suggest:
~Insane~
  1. 00:13:812 –add a note with clap for consistency with your hitsounds?
  2. 00:48:414 (1) –weird rhythm, I think 00:48:755 –this beat shouldn’t be omitted
    . You can try triplet at 00:48:585 –or change 00:48:414 (1) –to 3/4 slider then add a circle at 00:48:755 –and 00:48:926 –
popner
Mark
Topic Starter
wcx19911123
Fycho

Fycho wrote:

~General~
  1. 01:20:460 –and 01:23:187 –01:25:914 - and some other beats are off in your timing. Maybe need a timing expert to confirm it.
    tickclick checked and said it's on beats. though the vocal is a bit off but there's no need to add extra sections
  2. why not put a video in it? it seems it’s a op map from an anime.
    it includes nsfw stuffs..
~Easy~
  1. 00:27:960 (1,3) –make them bilaterall symmetrical? The head and the tail's spacing of the two sliders are not equal which seems bad view.
    no much difference
~Hard~
  1. 00:48:414 (1) –you followed the vocal but ignored 00:48:755 –which seems too forced, the vocal actually starts at00:48:074 –..I suggest:
    I don't think the 00:48:755 – is a heavy beat and don't see the reason must to follow it
~Insane~
  1. 00:13:812 –add a note with clap for consistency with your hitsounds?
    I follow only vocal around this part, so I leave an empty beat here
  2. 00:48:414 (1) –weird rhythm, I think 00:48:755 –this beat shouldn’t be omitted
    . You can try triplet at 00:48:585 –or change 00:48:414 (1) –to 3/4 slider then add a circle at 00:48:755 –and 00:48:926 –
    same as Hard diff
others are fixed
thanks for modding
mochi fixed his diff by forums pm, all diffs updated
ts8zs
翻遍p站最终还是选了这张么。。。2333
ikin5050
EASY

00:19:778 - move this down to about x:408 y:96
00:21:629 - also move this circle down a bit, i'd say to about x:264 y:64
00:38:187 - it doesn't really feel good, i think having a straighter slider that is pointing to the bottom left corner would fit better
00:41:596 - this one can be a circle instaed of a short slider i think
00:44:324 - i think replace this by a circle and also put a circle on 00:44:664
I'd say every pattern of 2 really short sliders before 01:01:051 could be replaced with a circle and slider really to make it build up a bit to the end of the song
01:26:937 - i recommend to extend the spinner a bit longer because this is a easy difficulty

Mochi's NORMAL

00:05:460 - i dislike things that are stacked straight on top of eachother, move the circle over a little bit so you can see the slider beginning as well
00:07:335 - stacked staight on top, move it over :3
00:10:062 - again stacked straight on top
00:11:596 , 00:12:117 , 00:12:960 , 00:18:244 , 00:22:335 , 00:27:960 , GEEZ WHAT IS IT WITH THE STACKING STRAIGHT ON TOP OF OTHER OBJECTS?!
00:30:346 - this is a bit too close to the bottom of the screen for my liking
00:31:880 - NOT AGAIN?
00:4!:255 - Don't go this far down
00:52:505 - you didn't
00:55:744 - seriously?
01:02:562 - i'm going to throw a fit
01:17:051 - replace this with a short slider and a circle, i feel that that would suit the rhythm better

HARD

00:05:460 - MOVE HIM OVER A BIT, JUST A BIT D::::::
00:09:039 - yes him too
00:17:051 -> 00:17:392 - this jump is a bit too big, move the circle up a bit
00:28:983 - NOOOOOOO
00:31:710 - FML
00:37:423 -> 00:38:869 - make the ending of the previous slider be the beginning of the next one
01:12:789 - not straight on top...

INSANE

Just a quick notice, i think AR 7.5 for hard, and 8.3 for Insane would be better since it makes the song feel right, now insane feels too quick really.
Topic Starter
wcx19911123
thanks for modding, but kept all stuffs to my diffs.. let's see how about the guest
edit: mochi want to keep the current stuffs too
Sieg
Hello there :3
You timing is a bit unsync at the end so I've fixed that for you
new mp3 - http://puu.sh/eGwqT/9eecdad741.mp3

Timing points
1346,681.818181818182,4,2,1,40,1,0
6119,681.818181818182,4,2,1,40,1,0
40210,681.818181818182,4,2,1,40,1,0

2nd and 3rd line is just for metronome fix
Topic Starter
wcx19911123
fixed
BeatofIke

Fycho wrote:

why not put a video in it? it seems it’s a op map from an anime.
Looking at the opening video, it's a bit..nsfw >///<
Topic Starter
wcx19911123

BeatofIke wrote:

Fycho wrote:

why not put a video in it? it seems it’s a op map from an anime.
Looking at the opening video, it's a bit..nsfw >///<
yep.. that's the only thing I'm worry about orz
Fycho
Bubbled.

to next one: please check snap and green lines carefully.
Sieg
here we go :3
tutuhaha
我得了个法克儿.........恭喜○| ̄|_!
Garven
Don't post NSFW material, wcx.
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