General
All the best with map, guys!
- suggest you to use 190 offset
- 00:13:471 (1) - i guess this is unplayable object. No volume -> no feedback to player. Make this note for a little louder. 00:06:186 (5) - same shit but not so loud as previous one.
- 00:13:900 (2) - maybe use deafult soft finish sound? it suit more here
- 00:19:471 (2,3) - suggest you blanket here 00:22:900 (2,3) - ,01:06:186 (2,3) - ,01:15:614 (1,2) -
- 00:27:614 (1) - pls normal finish. Music asks for it. 00:31:043 (1) - ,00:34:471 (1) - ,end of 00:35:757 (3) - ,00:37:900 (1) -
- 00:28:043 (2) - rotate 3 from center and move all combo 00:28:900 (3,4,5,1) - on 183|259 for better trasnsition 00:27:614 (1,2,3) - and ds 00:31:043 (1,2) -
- 00:42:614 (2) - 72|249 ds
- Here isnt need something to tell well made diff, but i totaly dis agree with your rhythm 2/1 sliders like 00:41:328 (1) - may become a huge problem for newbies. You can say "i follow bass" but it same like "i follow vocal". When you end sliders on hard first or third beat next white tick will be "under" volume and pressing this object is hard for people who start to play. This is my point of view, i may be wrong, but i suggest ot avoid such patterns on easy-normals diffs in case if not a realy hard reason to do it.
- About hs - everything same for another diffs
- blankets 00:07:471 (1,2) -, if you need try to do it here 00:19:043 (4,5) - ,00:42:186 (1,2) - ,01:01:900 (1,2) - ,01:14:543 (2,3,4) -
- 00:07:900 (2) - w8 wat ?
- 00:16:257 (3) - -4 rotation and 00:16:900 (1) - 454|222
- 00:32:757 (3,4,6) - suggest you to make overlap like 00:29:328 (5,6,8) -
- 00:39:400 (5,1) - bats feel ok about this? ask them exactly
- 01:07:043 (1,1) - again ask bats abotu this. object appears b4 spinners end
- 01:33:400 (3) - maybe 2 slider 1/2 instead? ;s
- eveything same about rhythm
- blanket 00:08:328 (2,1) - 00:23:971 (7,1) - 00:45:186 (2,1) - 01:02:328 (2,1) - 00:22:043 (3,4) -
- 00:06:400 (2) - don really understand logic of this jump on red tick. MAybe make same ds at both sides? exp 280|175 or something else
- 00:20:328 (5) - try to add green section with 30-40% volume at the end of slider
- 00:26:971 (4,1,1) - i am not sure about that ds - visualy it same but time pause is dffrent. I guess many people can lose rhythm here even next slider 00:27:614 (1) - 3/4 when real is 1/2. I am not against last one but all this things in sum can be dangerous. Also make little mute for end of 00:27:186 (1) - like before
- 00:28:900 (1,2,1,2) - maybe make them abosolutely same?(copypasta)
- 01:15:186 (5,1) - you made me sad with htis rhythm it dont suits for your diff
- 01:32:328 (4) - maybe repalce it with circle?
- i suggest to decreas volume for every 3/4 slider on kiai as i did b4. Also need to say i dont agree with your number of 3/4 sliders at the "calm" part. Things like 00:15:186 (3) - 00:22:043 (3) - isnt so important to use till they support... mmm... nothing for me form music. But if you 100% sure that here map need it use them but i sitll suggest to avoid them.
- 00:01:471 (2,3,4) - чувак, ну не знаю, что-то меня тримает в этом флоу. Ты вроде любишь такие вещи(по предыдущим модам сужу), но как-то тут ну не заходит. Вроде кажется что кривовата прямая, да нет. Из преположений: 00:01:900 (3) - не вписывается в ряд. По тайм дистанции тут все одинаково, но скачок приходится на 00:00:186 (1,2) - . Наверное это сильно дизориентирует. Я начал это место чисто проходить только с 6ой попытки. + сама по себе 3 никак не подчеркивается. Может ее сделать по аналогии с 00:03:186 (5,6,7) - 00:08:328 (2,3,4) - и тд. Уже забыл с чего начинал. Короче мне потребовалось кучу времени что бы понять этот паттерн. Подумай пожалуйста
- 00:17:328 (1,2) - а может как-нибудь так? Подчеркнет аналогию с 00:16:043 (4) - + приятней смотрится и играется)
- Из пожеланий хотелось бы что бы переход 00:32:971 (7,8) - был на подобие 00:32:328 (4,5,6) - . Понимаешь к чему я? Чисто идея
- 00:34:043 (10) - может выбить это слайдер как-нибдуь из ряда 00:33:186 (8,9,10) - ? поддчрекнуть изменения эффекта вокала.
- 00:44:328 (8,1) - не хочу тебя пичалить, но тут типо бланкет
- 00:47:114 (9,11) - тоже сделай их паралельными
- 00:52:686 (3,5,8,9,10,11) - может хексагон из этого сделать? взять 00:52:686 (3,5,8) - и кувыркунть на 60 координаты а на них кинуть слайдеры и ноту. Идея не более
- 00:57:614 (8) - 402|202
- 01:00:614 (8,10,1) - чутька убери оверлап с 8ой. и да, подумай над правильным треуголььником 01:00:828 (9,10,11) -
- 01:27:614 (4,5) - одеяло
- Прости за придирчивый мод, просто диффа мне большего всего нравится ;z там везде ритмы страшные(в смысле на других)
- 00:04:043 (2,1) - blankets 00:27:186 (3,1) - 00:31:472 (2,3) -
- 00:05:328 (1,2,3) - still cant understand logic of 3/4 at calm part same as end's diff. At lease mute slider's end for a little -50% volume of current level.
- 00:12:186 (1,1) - are you sure that people can play it?
- 00:26:328 (1) - suggest to cahnge circle + reverse slider on red tick instead this one
- 00:41:971 (1) - unncesary circle
- 00:43:364 (6) - ^u can move on 00:43:793 - it
- 00:55:686 (2,3) - maybe unrankable ask skilled people.
- 01:29:757 (1) - ... dont think map needs it but what ever.
All the best with map, guys!