ok so i was modding one last diff when the electricity went out and all my mods are gone ugh
also your sliderborder is kinda blinding during kiai, maybe you can consider darkening the sliderborder a little bit, but its up to you
EDIT : frick you updated before i posted this. sorry if this mods aren't relevant
[Easy]
goodluck~
also your sliderborder is kinda blinding during kiai, maybe you can consider darkening the sliderborder a little bit, but its up to you
EDIT : frick you updated before i posted this. sorry if this mods aren't relevant
[Easy]
- 01:01:975 (1,2) - only suggestion because currently the flow isn't really good http://puu.sh/dygpa/b12e59b3d9.jpg
- 00:47:912 (1) - this rhythm is very tricky to read because most of your previous pattern follows the white tick then suddenly this one starts at red tick, even though there's an actual beat here 00:47:725 - i suggest to add a note there or just start the slider there
- 01:12:475 (5) - this slider is touching the hp bar, seems unrankable in ranking criteria, so place this somewhere else
- 01:17:350 (1,2) - switch nc
- i hope im modding the latest version, because its weird a lot of unnecessary nc spam, like, the combos are short. since this is Advanced diff, it's okay to have longer combos number
- 00:01:225 (1) - remove nc
- 00:02:725 (4,1) - switch nc
- 00:06:475 (1) - remove nc
- 00:07:975 (1) - remove nc, then switch nc 00:08:912 (4,1) -
- 00:23:725 (1) - remove nc, because you didnt nc 00:17:725 (5) -
- 00:25:975 (1) - remove nc
- 00:40:975 (1) - remove nc
- 01:04:787 - 01:04:975 - i suggest adding a note in those places because the rhythm is quite awkard rn
- 01:23:725 (1) - remove nc, it's unnecessary
- 00:00:475 (1,2,3) - while their position is somewhat a bit close, the high sv is making them a bit uncomfortable to play. i suggest to separate them a little bit farther, and make sure you move (2) a bit to the left for symmetry http://puu.sh/dyhbU/6620bc54b1.jpg
- 00:09:850 (3,4) - you can make the blanket a bit better http://puu.sh/dyhf1/dc2510a6e7.jpg
- 00:10:225 (4,5) - the jump is too difficult for hard and the flow isnt really good. i suggest to make them a bit closer
- 00:22:600 (3,4) - nazi. not stacked properly. you should turn off the Grid Snap when stacking them
- 00:39:850 (4,1) - the jump is also too difficult for hard, i think
- 01:01:600 (4) - this circle is touching the HP bar a little bit
- 01:27:100 (2,3) - stacking them makes the ending less epic. i suggest to unstack them and make a jump http://puu.sh/dyhnZ/06fb2fabf9.jpg
- 00:08:537 (6,1) - switch nc. because in previous pattern you nc-ed 00:07:037 (1) - instead of 00:07:225 (3) -
- 00:20:350 (8) - only suggestion, lower this down a bit? because a line of straight circles is kinda boring http://puu.sh/dyhsE/dcbdf73990.jpg
- 00:24:850 (4,5,6) - i think this triplet doesnt really fit the song and broke your rhythm consistencies, so i suggest to delete this note 00:24:944 (5) -
- 00:52:225 (7,8,9) - this triplet is also weird and doesnt really fit the song, same like above. so i suggest deleting this note 00:52:319 (8) -
- 00:55:975 (1,2) - make them curve a bit more similiar. currently the slider's tail is a bit off. you can align them at first and make sure their sliderborder curve exactly the same http://puu.sh/dyhBH/7fd7d5fd94.jpg
- 01:02:350 (2,3) - nazi. not stacked properly
- 01:05:725 (3,4,5,6) - its kinda weird making them the same shape when there's nothing repetitive in the song. i'd suggest this placement but it's up to you http://puu.sh/dyhG0/eb049e24c8.jpg a bit messy, i'm sorry. the (4) slider is the one at the top center. it flows better, kinda
- 01:25:975 (1,2,3,4) - i'd suggest making them a bit far from each other, so it'll be jumpier and more fun to play, to make the ending more epic
goodluck~