weow this storyboard *_*
[ Archon ] wrote:
[Insane]
00:55:447 (3,4,5,6) - Feel like this shouldn't be here, or else placed away from previous slide. Perhaps extend onto previous slider into a reverse slider. Fixed by complete change
01:16:122 (5) - Opposite to above ^, it feels more comfortable with a small stack here in place of this reverse slider. Fixed
01:36:068 (5,6) - Turn this into a spaced stack? Flowing down onto upcoming notes. Prefer keeping them apart due to change in music and staggered vocals.
02:31:365 (1,2,3,4,5) - Perhaps space this out more? Fixed
02:41:825 (5,6,7,8) - Only qualms about this is hidden stack behind slider. Perhaps space the stack out to allow for a more comfortable/accurate hit. Fixed
~~~ I hope this helps!! Great song, beautiful storyboard. Love the map, good luck with the mapping!Thanks
WillTai wrote:
[General]
Flows really well! The spacing is great for most of it and storyboard is a feast for the eyes
[Hard]
00:24:636 (1) - Replace circle with a 3 tick slider starting at the red tick just before 00:24:636 (1) Instead of replace, added along with existing
01:30:393 (4,5) - Reduce the spacing to make it consistent with 01:54:555 (7,8) Fixed
01:42:230 (4) - Move the circle slightly up so it's easier to read Fixed
01:49:365 (7,8) - Space the circles apart to make it consistent with 01:54:555 (7,8) Fixed
Awesome work! Thanks
Thank you kindly , Fixed both and adjusted accordingly; updated.Tsumetaku wrote:
Ah Finally Finished my Insane... ;u; im so lazy
Sorry For let you waiting so long~
Normal is about 20% will finished next week (maybe)
Stars5.09 Orz
Link:http://puu.sh/d7szY/49de8419a9.osu
And Add this clap for me :3
http://puu.sh/d7sF8/67860c176a.rar
Also have some suggestion adjust here
Offset I think 1378(+12) is more correct
Add Redline on 01:16:459 - and 01:26:999 -
Cuz the downbeat switches between this part XD
caren_sk wrote:
hi
SB spell check~
lyrics
time - correct lyrics
missed lyrics(reason)
00:03:810 (4) - 敵を選んで戦う少年
→選んで(書体違い、変更してもしなくても可=change style of typle,better than ) Not sure what font (I'm assuming this is what is meant by type) this should be changed to. Suggestions would be awesome.
00:07:053 (3) - 叶えたい未来も無くて
→未来も無くて(「も」が抜けてる=add 「も」)Fixed
00:16:945 (3) - もう如何しようも無くなって叫ぶんだ
→しようも無くなって(う、くが抜けてる=add「も」「く」) Fixed
00:23:594 (4) - 僕を置いて
→置く(漢字違い=change style of type,same) See first type change comment
00:25:377 (4) - 月は沈み
→未(ひらがなでみ=change 「み」)Fixed
00:50:350 (1) - なんて言わないから
→なんで(なんて=change「で」) Fixed
01:27:971 (5) - あれから世界は変わったって
→か(か、いらない=delete「か」,,,世界は(か)変わった) Fixed
01:29:269 (10) - 本気で思ったって
→で(「で」ぬけてる=add 「で」)Fixed
01:31:863 (21) - 期待したって変えようとしたって This was a complete disaster on my part . Re-done
→re-make
01:41:593 (49) - 世界は本当に綺麗だった
→は(「は」ぬけてる=add「は」)Fixed
01:47:107 (1) - 思い出せるように仕舞ってるの
→仕舞ってるの (memo,仕舞ってるという漢字はある) Fixed
→not change
02:04:296 (1) - Eh
→suggestion、delete 「Eh」 This works better, thanks
need karaoke,but SB
02:20:026 (1) - 僕ら一つだから
→ら(「ら」抜けている=add「ら」)Fixed
02:26:674 (1) - 未来を少しでも
→て(「で」に変更=change「で」)Fixed
add white BG ?
00:35:107 (3) - Prefer keeping this one as is due to the less intense chorus. Saved for the second chorus.
02:11:107 (1) - The aforementioned chorus. Added
black feed out
01:16:134 (7) - Personally like fading in white bg and abrupt black out bg due to the nature of the song at those points. Will keep as is for the time being
02:52:458 (1) - Not a fade but added a black bg.
good luck !!
Kaguya Hourain wrote:
iyasine_sk's Extra
- I expected this. OD9 please. change at 8 ! because,OD9 is so hard for streaming map
- 00:29:918 (1,2,3,4,5,6,7,8,9,10,1,2,3,4,5,6,7,8,9,10,1,2,3,1,2,3,4,5,6,7,8,9,10,1,2,3,4,5,6,7,8,9,10,11,12,1) - Cool!
- 00:38:837 (1,2,3,4,5,6,7,8,9) - Overused hitfinish, it sounds annoying, get rid of half of them pls fixed
- 00:40:134 (9) - Also this slider looks really ugly overlapping with all four circles.fixed, add NC
- 00:54:729 (1,2,3,4,5,6,7,8,9) - Again overusage of hitfinish.fixed
- I love the deathstream!
- Decent mapping from that point actually I like everything there!~
- Overexcessive use of symmetry on the first part of the map. It plays bad and there isn't much in the music that really calls for symmetry. I like the circlestreams though!
Greetings and good luck o/
Kaguya Hourain wrote:
Hello! Here from a queue that someone posted on Friday~General
- Skyyyyyyyyy arroooooooooow
- Damn this will take a while
- You might need a SB mod or two.
- You sure you want countdown? Whoops
Easy
- 00:50:675 (4,5) - Your blanket it very off here, recheck it. Fixed, well tried to.
- 02:47:431 (1) - You should move the red anchor here a bit lower and to the right so that the sliderblanket becomes even everywhere. Fixed
- I like the slidershapes here /o/ Pandas will surgically reattach severed limbs. Thanks
Hard
- OD to 7 Fixed
- 00:20:837 (5,6) - Those blankets need fixing yo Fixed, yeah I suck at them
- 00:21:648 - Maybe add circle here? \o/ Good thinking
- 00:35:432 (2,3) - Blanket Fixed
- 01:05:594 (4,5) - This pattern happens a couple of times here and I don't really find this good to play, leads to some unfair breaks from my part. It would be better if you did a circle on 4 and started the 1/4 slider on the red tick. Fixed, and most other instances of such pattern also.
- 01:46:783 (6) - Why not stack this on 2?Fixed
- 01:46:945 (7,8) - Blanket Fixed
- 02:00:729 (2,3) - This blanket looks pretty bad with the little lump upwards you have on the first slider, consider rotating the second slider -30 degrees. Fixed, -20
- 02:05:269 (7,1,2) - Eh small overlaps increase spacing a little to avoid these. Fixed
- 02:31:215 (3,4) - Same case as previously Fixed
- 02:51:972 (3,4) - And again. Fixed
Insane
- OD to 8 o/ Fixed
- 00:08:350 (1,2) - Polarity states you should start this slider on the white tick since the vocal there is stronger AND there is a stronger musical note there.
- 00:12:242 (3,4,5) - Polarity advises you should either start the slider on 3 or 5. Fixed, that was stupid
- It is strongly adviseable that you do not map longer than what you have on the rest of your diffs. You should remove what you have mapped after the spinner of map more on the rest of the difficulties. The only dif that doesn't go after the second kiai is the extra. Will try figure something with lengths in the near future.
Welp that's almost all my input for the map. The Insanes were a bit meh though. If you want some more tips come find me in-game and we can talk them out
Greetings and good luck o/
Kaguya Hourain wrote:
Hello! Here from a queue that someone posted on Friday~TmTk's Normal
- OD +1 fixed~
- 01:00:891 (1) - This circle is too close the spinner for Normal. You should remove it or shorten the spinner a little. pulled to latest downbeat
- 01:58:134 - Consider adding a circle with a hitfinish here \o\ great XD
- 02:31:701 - As above, maybe add a circle with a hitfinish here also added~~
- Really cool shapes here as well adn I love the rhythm selection used to map this, really nice! thx www(I tried this style from my friend
TmTk's Insane
- OD to 8 here too fixed~
- 00:38:837 (1,2,3) - REALLY uncalled for jump. Either stack this on 3 or remove it completely OR reduce the spacing between the objects dramatically!
- 00:45:323 (1,2,3) - Same here. I think these cannot be called for jump... removed the first one,the second one shortened the ds
- 00:49:215 (1,2) - See you don't have the bluetick circle here. what do you mean here... if triplets though i think not needed
- 02:26:188 (7,8,1) - Again, here. shortened the ds
- Section after last kiai mapped again, try finding balance. I thought the ending of the map could be seperating decided by every gd makers,I think this song's last part can support it for a successful ending.So i'll keep it.(Not every song can mapped like this)
Welp that's almost all my input for the map. The Insanes were a bit meh though. If you want some more tips come find me in-game and we can talk them out
Greetings and good luck o/
VINXIS wrote:
that storyboard is som next lvl 11t shiot Thanks
from me moddin q
y isnt letterbox enabled? isnt it supposed 2 be when there's storyboards or... Don't think so; will change if someone confirms this
00:37:053 try M,0,37041,39635,150,245,(insert # between 141-150 here),199 for u.png instead (idk looks better imo... ) WIll be fixed in next storyboard update
EZ
00:42:567 (2) - x:208 y:228 :^) Fixed
01:32:836 (3) - x:240 y:220 Fixed
01:34:134 (4) - x:332 y:60 Fixed
02:44:836 (3) - imo u sud remove the anchor and do something like this Changed and also moved next slider around
damn the blankets r amazing idk what else to say rip Thanks!
Hard
00:02:513 (6) - x:416 y:220 Moved but not that far over, it flows weird otherwise
00:09:323 (5) - x:376 y:200 I find this harder to read due to the lower ar, i'll keep it atm.
00:09:972 (8) - x:292 y:100 ^
00:09:486 (6) - nc Fixed
00:10:783 (11) - if u can, stack under slider perfectly (I can't seem to make it happen myself rip) Got it
00:21:648 (7) - nc Fixed
00:21:810 (1) - remove nc Fixed
00:22:134 (2) - nc Fixed
00:42:891 (3) - x:304 y:284 Fixed
00:43:215 (4) - x:224 y:200 Fixed
01:42:242 (4) - stack under slider before or put it above the slider before Moved around and stuff
01:51:161 (5,6) - Ctrl+G Fixed
02:04:621 (5) - nc I prefer as is
Insane
there's a lot of imperfect stacks in here, I missed a few but ye (take grid snap off, it helps rip)
00:05:756 (2) - x:168 y:132 Fixed
00:08:188 (5) - x:335 y:186 for perfect stack kek Fixed
00:11:432 (9) - Ctrl+G and make it straight Nice
00:21:810 (1) - im I'd make a slider starting at the red tick before but ye Trying to follow vocals here, sorry
00:44:999 (2,3) - Ctrl+G Fixed in a different way
00:55:377 (2) - imo u cud make as burst instead but ye Ok
01:02:026 (6) - x:183 y:210 for perfect stack Fixed
02:05:269 (1) - x:340 y:216 Fixed
02:10:134 (3) - x:272 y:184 Fixed
02:10:459 (4,6) - Ctrl+G for slider and stack circle ontop of the beginning of the slider Nice
02:18:242 (5) - x:216 y:270 perfect stack Fixed
02:52:134 (8) - I'd also make this a stream tbh ok
the blankets are amazing though
staaaaaaaaaaar :star: Appreciated
AlpacaCokelat wrote:
Hi! from queue :3
really late, i'm sorry. been busy irl
[General][Easy]
- dang nice sb. btw why are there two OSB file in the song folder Whoops and thanks
- for easy, the rhythm is a bit complicated, especially when the bpm is quite fast. but idk i guess there aren't any problems here
also some combo are too long for easy. maybe you'd like to add few nc here and there
00:03:972 (4) - add nc
00:06:891 (7) - ^
00:14:350 (6) - ^
00:16:621 (1,2) - switch nc
00:45:486 (6,1) - ^
00:50:675 (4) - nc
01:34:782 (5) - ^
02:16:296 (6) - ^
All fixed, thanks
- 00:20:513 (3,1) - rhythm suggestion http://puu.sh/dM8Ry/eaa2b8cd1d.jpg Nice
- 00:22:134 (1,2,3,4) - also please use normal ds here. beginner can be easily tricked with this sudden change of ds idk maybe 1.1x or 1.0x because 1.2x won't fit, just make sure not to make them extremely close like this Tried 1.0x, see how that goes
- 00:27:323 (1,2) - rhythm suggestion http://puu.sh/dM92j/67e3e6f9d9.jpg Nice and did a Ctrl-J on 3
- 00:50:675 (4) - add finish at slider's head? to emphasize the start of a new verse There's no slider?
- 00:50:675 (4) - move to 240|220 ? better position, i guess I think it's ok atm
- 02:37:053 (1) - add finish at slider's head? to emphasize the start of a new verse Fixed
[Hard][Insane]
- 00:22:134 (2) - only suggestion for slider's shape. also you can make the blanket a bit better http://puu.sh/dMbRZ/ed3d974d1d.jpg I tried ;_;
- 00:51:161 (1) - remove nc ? kinda useless tbh Fixed
- 01:36:567 (1) - ^ I like this one
- 01:59:269 (2) - only suggestion for slider's shape http://puu.sh/dMcCx/e9f1c72f5b.jpg Fixed
- 02:11:107 (4) - add nc, same like 00:35:107 (1) - Fixed
- 02:52:134 (4) - add finish at slider's tail? Fixed
- 00:23:594 (5,6) - ds is weird. separate them a bit Fixed
- 00:26:837 (1,3) - switch nc? if you follow, remove nc 00:28:621 (1) - Fixed
- 00:37:053 (9,2) - is it intentional or the stack isn't stacked well Absolutely not . Fixed
- 02:52:134 (8) - finish at slider's tail? Fixed
also, there are some missing note in kiai like 00:42:242 - 00:43:864 - . i'm aware that you're following the vocal, which is why you dont fill them with notes, but overall it kinda makes the rhythm didnt flow well. i'd suggest to fill these important beat with notes 00:50:675 - 00:52:621 - 00:54:891 - 02:20:836 - but its up to you anyway.
Made some changes to some unmapped parts of the kiai, hope it works.
dang i can't even play insanes wwwww
i didn't find anything in last extra diff
i guess that's all
anyway goodluck~ THANKS
Milhofo wrote:
Hi, from my modding queue
[General][Easy]
- This is art, so I felt like spamming my kudosu, pls get this ranked for my kudosu's sake ; ; Thanks a lot! It shouldn't go to waste
- As everyone said, storyboard is amazing, I only have 1 thing to say about the 01:37:215 part, the color change is cool, but it feels too sudden due to the image movement, is it possible to add a small delay before the images starts moving? (I'm not too familiar with storyboarding) I'll play around with it and see what i can do maybe.
- Try to put the same grid size in every map, at least when they're all finished and ready. Didn't know this mattered?
- Nothing worth mentioning found.. I would consider making OD 2.5 or so maybe. Ok, i'll change because I have no clue regarding OD
[Hard][Insane]
- 00:21:810 (2,1) - the stack makes it hard to figure out the timing on 00:22:134 (1) , I would change this (would be fine if timing was the same) Changed the circles to a slider, should read better
- 01:04:783 (1,2,3,4) - Spacings between these are a bit weird (mostly the blanket between 1 and 2) Fixed
- Nice clean map
I might have some typos in my mod, it's still morning x) sorry
- 00:17:594 (4,1) - would increase distance by a bit Tried to fix
- 00:36:242 (6) - this slider breaks a little bit of the flow imo, would move it up and 00:36:567 (7) with it
- 01:57:729 (2,3,4,5,6) - try to make this with the 01:57:486 (1) slider's curvature This burst ends with the music so am trying to keep the same abrupt feel.
- 02:41:837 (5,6,7,8) - ^ Now this one I will fix
- 02:30:729 (7) - maybe start NC here? or don't make a NC on 02:31:377 (1) at all, I'm not too sure of this myself, just an opinion Made one on 6 instead and remove burrst nc
- Beautiful map c: Thanks
I love this set, maps like these is why I like modding, ganbare
PolkaMocha wrote:
Mod requested through my modding queue!
Since I can't mod guest difficulties or insane +, I will just mod easy and hard.
Easy:
The settings are too difficult for easy. Try this. Changed AR and HP (OD as per previous mod)
00:03:323 (2) (3) I don't like the flow here. (3) should be in the same direction as (2) ends. Fixed,rotated 2
00:19:215 (1) (2) These aren't parallel. Fixed
00:28:621 (3) I feel like you should flatten this out a bit more, like this. Nice, fixed
00:37:702 (1) Your blanket is off. Fixed
00:38:675 (1) (2) Your placement of the hit circle is a bit funny. Place it in the direction (1) ends. Fixed
00:42:567 (2) Putting this at x:272 y:164 will flow better. Fixed
01:02:350 NC Here. Fixed
01:09:810 (4) (5) This isn't blanketed well. Fixed
01:12:080 (2) Tilt this more the left. It looks better than it being flat. Fixed
01:12:729 Move this to x:24 y:60 if you go through with that^ Fixed
01:14:026 Move this to x:348 y:252 if you go through with that^ Fixed
01:39:323 New combo Fixed
01:15:323 Try this curve method. It looks neater. Also, move this to x:260 y:100 if you go through with that^ Fixed
01:42:890 (7) (1) This is blanketed badly. Fixed
01:49:701 No drum here. Sorry, emphasis on vocals here and trying to match. Keeping for the time being.
01:54:890 ^ See previous
02:16:296 Move the final point in this slider to x: 24 y: 96 That goes against what you said here 00:03:323 (2), keeping
02:18:890 (1) (2) This is blanketed badly. Fixed
02:27:323 Delete that, select the one before it, copy, paste, move it to the spot you deleted the other one on the timeline, CTRL >, CTRL >, CTRL H, then move to x:276 y:280 Did something similar
Hard:
00:01:215 This would fit the lyric line better. Fixed
00:41:269 (5) (6) Bad blanketing. Fixed
00:48:891 (4) CTRL G this. I like this as is.
00:52:783 (2) (3) Bad blanketing. Fixed
00:53:918 This may better fit the music. Did something similar except left the kick slider or there would be nothing on the fairly obvious drum roll
01:01:053 Add a finish sound here. THeres nothing here?
01:02:188 (5) (6) Bad blanketing, also, new combo on (5) Fixed
01:04:783 So, (1) doesn't blanket (2), and (2) to (3) is spaced differently from (3) to (4) Fixed in prev mod
01:07:702 (2) (3) Awkward spacing here. Fixed
01:30:404 (4) (5) Bad spacing The player should be able to see read this fairly easily, keeping
01:33:323 (6) before I showed you a different style of wave, use that here. Tried to fix
01:49:377 (7) (8) Awkward spacing. See previous
01:54:566 (7) (8) Again^ See previous
02:15:485 (3) (4) Bad blanketing. Tried to fix
02:17:107 (4) (5) Bad blanketing. Fixed
02:20:512 (8) Too curved to blanket (7). Fixed
02:21:323 (1) (2) Bad blanketing here, too. Fixed
02:25:701 (2) (3) Again^ Fixed
02:30:404 This pattern will better fit the music. Keeping, see previous similar part
Over all, the slider shapes and placement were very displeasing to the eye. But, I suppose it's whatever works. Good luck with your map!
VINXIS wrote:
that collab doeWhere's hte ar9.4 and od8.5/9
00:01:215 - note
00:15:972 (4,5,6) - imperfect stack
00:19:215 (1,2,3) - ^
00:19:864 (5,6,7) - ^
00:25:053 (3) - Ctrl+G
00:26:350 (6,1) - imperfect stack
00:27:161 (3,3) - ^
I actually do love that stream dam n
00:43:864 (5,6,7) - imperfect stack
00:54:242 (4,5,6) - ^ (but less obvs so lol)
01:12:891 (2,5) - ^
01:14:675 (4,5,6) - ^
all fix !!thx modding !!
Milhofo wrote:
[iyasine_sk's Extra]all fix !!thx modding !!
- Why not just call it Collab Extra? Already picturing players looking for who "iyasine_sk" is D:
- 00:20:837 (5,6) - would make distance a little bit bigger
- 00:21:161 (7,8) - ^
VINXIS wrote:
that storyboard is som next lvl 11t shiot
from me moddin qthat collab doeye lot's of imperfect stacks, I'd say to take off grid snap and to make them more exact rip idk ur choice honestly (I'm literally sorry about this mod being 99.999999999% about imperfect stacks TT_TT)Where's hte ar9.4 and od8.5/9
01:31:539 (7,9) - imperfect stack fixed
01:48:646 (11,1) - fuc k I know what you mean
01:57:971 (1) - change to triple? keep it
02:15:809 (6) - Ctrl+J x:440 y:136 desgin change
02:15:647 (5,3) - imperfect stac k ok
02:17:917 (3,4,5) - ^ ok
02:19:863 (8,9,10) - ^ ok
the blankets are amazin g though
staaaaaaaaaaar :star:
Thanks modders !Milhofo wrote:
Hi, from my modding queue
[iyasine_sk's Extra]I might have some typos in my mod, it's still morning x) sorry
- 01:44:350 (4,1) - this jump is too big keep it
- 01:46:944 (2,1) - the sudden direction change hurts ; ; but that's probably because I'm bad, keep it if noone has problems with it ^
- A streamy challenge, I must practice for when this gets ranked :3
I love this set, maps like these is why I like modding, ganbare
Sry I've changed my computer these few days so cannot reply QuQ!!!Milhofo wrote:
Hi, from my modding queue
[TmTk's Normal][TmTk's Insane]
- 01:16:134 - add a single here and start slider at 01:16:296 - Nah I think the pattern now is more compatible
- Nothing to add ^^
Other All Fixed!!!
- Drain Rate 8 wouldn't be that bad I think (but it's still an insane so xd) ok,i'll set it at 7.8 or something x3
- 00:22:134 (1) - this shape really feels off >.< I think you could make it match the vocals with a more appealing look hmm all done some minor adjust~
- 01:58:134 (1) - ^
- 01:59:269 (3) - ^
- 00:48:567 (3) - making this curved would improve flow imo
- 01:49:215 (2) - I know the overlap is pretty, but I'd prefer if this one was at ~ x:76 y:216 (with the current AR you don't even notice the overlap)
- Really fun map thanks;u;
I might have some typos in my mod, it's still morning x) sorry
I love this set, maps like these is why I like modding, ganbare
[Chisaki-san] wrote:
hello from VINXIS and i's modding queue!
basically all i wanted to do to the storyboard was add in some fade and pulse transitions from one bg to another (or from bw backgrounds to colour backgrounds etc etc)[/color]
please click here to download/view the .txt file containing the code for the storyboard!
[storyboard]
- 00:35:107 - added a pulse animation into the kiai time with the use of a pic i edited called bgpulse.jpg - link here! Sorry, I find the inconsistency between pulse and lyrics to be in contradiction with the attempted simplicity of this storyboard. So I apologise but will not be utilising the pulse during kiai.
- 00:45:405 - added pulse animation here since the vocals were similar (or as powerful) as they were at the start of the kiai time - since it sounded similar there to how it sounded back then, i thought it could be suitable See previous
- 01:00:810 - added pulse animation + fade to transition from the bgpulse.jpg which i used during the kiai time into the normal background See previous, previous
- 01:06:094 - added fade into black bg from that point to 01:16:049 for a smoother transition This is nice, and since others also want this; added, thanks
- 01:37:215 - added pulse animation here just for a nice little animation to go along with the colour change~ This is a nice place for a pulse! Fits well; added.
- 01:57:809 - (i couldn't do this otherwise i felt like i'd break the storyboard somehow ahahah a h hahah,,,) i recommend trying to make it fade into black from that point to 01:58:053 just for a smoother transition ^^ Also nice suggestion, added
- 02:11:107 - added pulse animation which kinda subtlety goes off while it fades from white into the next background See first comment
- 02:21:404 - added pulse animation starting here since the vocals were similar (or as powerful) as they were at the start of the kiai time - since it sounded similar there to how it sounded back then, i thought it could be suitable (totally didn't copy+paste from my second point :'^) ) See first comment
other than that, the map itself is pretty great from what i've seen and the storyboard looks amazing as well :^) Appreciated good luck with the rank, will be throwing my next star this way! (^˃ᆺ˂^)ノ”
monstrata wrote:
Hey Gelbana. Haven't heard this song before, fell in love with it when I heard the preview! Please get this ranked soon!! Here is my mod, sorry I couldn't mod the Extra. I can barely pass it, so I don't think my mod will be as helpful .
[TmTk's Insane]
00:34:296 (7,1) - Is such a huge jump necessary? Consider Ctrl G on 1. Flows better into 00:34:945 (2,1) - too. hmm maybe this way more better... fixed
01:36:080 (7) - A normal curved slider is more fitting here imo. maybe it's not that important,no change
02:10:296 (4,5,6,7,1) - Try Ctrl G on 4 for better flow into 5, 6, 7 uh fixed~
[TmTk's Normal]
00:30:567 (2) - This touches my heath bar .
00:49:215 (4,5) - Not perfectly parallel
02:18:728 (1,2) - Blanket better. All Fixed~
Hope it helps, good luck!!!
Asfano wrote:
queue:
Insane:
01:16:134 (5,6,7,8,9) - consider making it a downward stream instead of stacked notes, would follow the music better. like here 01:57:486 (1,2,3,4,5,6) - Fixed this and remapped the previous part as i was not happy with it
02:08:513 (1,2,3,4,5,6,1,2,3,4,5,6,7) - would be cool to increase hitsound volume together with the music as its picking up
very little to pick on. the spacing is really nice an readable.
monstrata wrote:
Hey Gelbana. Haven't heard this song before, fell in love with it when I heard the preview! Please get this ranked soon!! Here is my mod, sorry I couldn't mod the Extra. I can barely pass it, so I don't think my mod will be as helpful . Glad you like the song!
[Insane]
00:22:134 (2) - You could make this more even. I tried to fix ;_;
00:32:350 (1) - Consider mapping this part. It seem's like a missed opportunity since this section is a "build up" I don't think a spinner does it justice. I left this as a spinner due to the less awesome build up compared to the second chorus build up. I wanted to give the second more emphasis, however, if someone else suggests this i will probably map this
00:35:918 (4,6,7) - I'm not sure this overlap is a good idea. I feel it plays ok
00:49:702 (6,7) - Blanket better. Fixed
01:28:134 (6,7,8) - Make these more evenly spaced. They are all distance snapped?
02:03:972 (2) - Ctrl G this too for better flow. You could Ctrl H so it fits more nicely with 3 Fixed, did a Ctrl-G
02:07:540 (5,6) - Have a circle at 02:07:539 - and move the slider to 02:07:701 - instead. Also you could integrate a jump pattern here to emphasize the music. Fixed, nice suggestion
02:27:486 (5,1) - Blanket better. Fixed
02:27:486 (5,1) - These aren't evenly spaced. This is what I see when I scale it out to see the spacing. Fixed, this looked soo bad, thnaks for pointing it out
[Hard]
00:16:134 (1) - This slider could be improved. I tried
00:25:053 (3,4) - 4 doesn't really play into anything... Try making 3 a repeat and taking out 4. 4 plays well to end the lyrics
01:30:405 (4,5) - The spacing is deceptive here, consider spacing further apart. I like the anti jumps here because i think the music calls for it. Will probably change if one more person suggests.
01:54:080 (6,7,8) - ^ See previous
02:44:026 (3,4,5,1) - Fix this pattern a bit so the 5 doesn't look like its jutting out. You could move it a bit further apart to create a bit of a jump from Fixed
02:44:513 (5,1) - . I think it would work well here. This is the same timing point as before?
02:51:810 (2,3,4) - Fix spacing from 3 to 4 to make it consistent. Fixed
[Easy]
00:38:999 (3,4) - Blanket better. Fixed
00:50:675 (1,2) - Try swapping 2 and 1 in timeline, repeat slider first, then the circle. Fixed and repositioned
01:12:729 (3,5) - I feel like these two sliders could be improved, more symmetry? Up to you on this though, you have a few s sliders but some are abstract shapes too which are perfectly fine. Changed it up, hopefully your eyes don't burn while playing ;_;
Hope it helps, good luck!!! Thanks for the mod!
Modem wrote:
C-cool!! Both the storyboard and the map itself is so cool!! (o w O)
Thanks! Glad you enjoy the song!Could This Be wrote:
Beautiful song, beautiful mapping on most diffs I love it! <3
Hinsvar wrote:
o/ \o
*Bolded = Unrankable or very, very strongly suggested; red = Highly suggested or questionable (still weaker than the bolded ones); black = Minor suggestions/rants; blue = Notes/advices to avoid/fix repeated problems. Also note that hitsound suggestions on a diff may apply on similar parts of the song and the other diffs of the mapset.
>General>Easy
- 01:00:891 - Pretty sure you should end the kiai here; it's the most logical choice, if you listen to the music. Whoops, this happens only in the easy and normal; fixed easy
- 02:36:890 - ^ See previous
- 00:02:350 (2,3) - Inconsistent spacing. Fixed
- 00:50:675 (5,1) - I believe you should swap the NC because the two combos are inconsistent in length right now.Fixed, didn't notice after prev mod
- 02:26:674 (1,1) - Uh what's with the NCs? I think you placed one of them by accident. You would be right ;_;, fixed
- 02:30:566 (5,1) - I somehow think the spacing is intentional, but why? Consider 01:15:323 (5,1) too, btw, which has the same 3/2 gap but the spacing is consistent with basically the whole map. You are talking about the spacing on timeline right? Yeah, couldn't find a nice finish without hitting a red tick. As a fix, removed the mote altogether. The second consideration, also deleted and made the slider a repeat; seems to fit ok.
>Hard>Insane
- Why HP6? It's pretty high for a Hard diff and is kinda unforgiving on misses. Drop to HP5, please? Fixed
- 01:57:648 (7) - Why don't you add a repeat then add a finish at 01:58:134? Doesn't really make sense to leave 01:58:134 unmapped while it has a noticeable cymbal sound. Yup, it doesn't make sense , fixed
- 02:03:161 - Add a circle with a finish? Same reason as the one above. Since the cymbal is stronger than the instrument you mapped at 02:03:323 (1), it's possible that players will hit 02:03:323 (1) at 02:03:161 instead. Fixed
- 02:47:107 (5,1) - Why is the spacing smaller here? You know, it's even smaller than the default DS value you use, and the choice isn't really logical IMO. Mistake after altering around after a mod, fixed
- Use HP7? Same reason as my suggestion in the Hard diff. Fixed
- 02:15:647 - 02:15:971 - Uuuuuuh wait. The rhythm of the map has been going constantly every 1/2 beats, and suddenly you didn't map the white ticks here? Even if there are noticeable instrument sounds? This might lead players to think that 02:15:323 (2,3,4) are a part of the constant 1/2 rhythm and not what you wanted them to be. I strongly suggest to map the white ticks too. Was trying to follow the lyrics but now realise the abruptness and inconsistency is hard to play. Fixed both instances
- 02:19:701 - ^ (The instrument here is not as noticeable, but the sudden need of a lesser movement to hit the jumps makes playing this section awkward.) Fixed ^
Poke me once you're done with this mod (and with the SB since it looks like Xgor is fixing it lol). Will do
@bana san:Since there's only one issue,plz fix it for me XD!!Hinsvar wrote:
o/
>TmTk's Normal
- 00:55:702 - Why don't you map this with a circle (with a finish too) and start 00:55:702 (1) at 00:55:864 instead, just like the end of the second kiai? It actually goes with the song better, and is nice to keep the rhythm consistency. ah okay XD didn't noticed this issue