the thing is that ctb is a different skill than std so all of this is essentially invalid. it's similar to comparing skill in a fighting game (with arrow keys or joystick) to something like an fps. std has absolute positioning, and you can move your mouse to a certain area on the screen as fast or as slow as possible. However, ctb requires you to learn to deal with a set movement speed. sure it's much easier (usually) to get into, but it's god damn hard to git gud m8.
first, you can't really say much, unless you become a top ctb player in much much less time than it would take for you to become a top std player
second, even if you did accopmlish this somehow, different people have different skills and it may be the other way around.
it's one of those things where it's basically an inherently subjective matter
i generally don't talk about other game-modes much other than std because i'm terribad at them, and i know that my insight on the other game-modes is mostly going to be babby-tier shit.
and if you are going to use the single axis reason for stating it is easier, osu!mania and taiko are 1 dimensional as well. because there's only 1 dimension to worry about, other aspects become harder to compensate. for instance, in taiko and mania there are multiple notes that need to be pressed, and none of them are interchangeable, whereas in osu you can just spam z and x and spam through certain patterns (which is usually not possible in taiko and mania). however, as we all know, osu has the 2d aspect to it. in ctb, it's 1 dimensional, but then there's the dash mechanic, and that actually is a very hard mechanic to master.
first, you can't really say much, unless you become a top ctb player in much much less time than it would take for you to become a top std player
second, even if you did accopmlish this somehow, different people have different skills and it may be the other way around.
it's one of those things where it's basically an inherently subjective matter
i generally don't talk about other game-modes much other than std because i'm terribad at them, and i know that my insight on the other game-modes is mostly going to be babby-tier shit.
and if you are going to use the single axis reason for stating it is easier, osu!mania and taiko are 1 dimensional as well. because there's only 1 dimension to worry about, other aspects become harder to compensate. for instance, in taiko and mania there are multiple notes that need to be pressed, and none of them are interchangeable, whereas in osu you can just spam z and x and spam through certain patterns (which is usually not possible in taiko and mania). however, as we all know, osu has the 2d aspect to it. in ctb, it's 1 dimensional, but then there's the dash mechanic, and that actually is a very hard mechanic to master.