Justykanna wrote:
DaddyCoolVipper wrote:
Weird-build-Tankplank is so good.
Mind if I ask how you feel about it?
Been fiddling around with Gangplank builds all season.
It's a very reliable build. Check my lolking/OP.gg for "plank" runes and masteries.
You want to rush tier 2 boots to compensate for the lack of an escape spell and then go into frozen heart, generally. Then get a zeal, hold it, and go into sword of the occult or hexdrinker. Finish your zeal item then get the item you didn't buy earlier. 6th item can be whatever you want, but black cleaver is nice.
I said finish the zeal into whatever because the runes are minmaxed for 34% crit chance with PD. PD gives better stats too, so it's a good buy a lot of the time.
Playstyle: Max WEQ. In the early levels you just want to last hit with Q and AAs. At level 6 you can start getting assists by coordinating your ult with the jungler's ganks. You can generally with 1v1s against your lane opponent from level 6 onwards- Plankman is great at extended trades.
Your goal is to teamfight and bait a lot. With barrier, exhaust, hexdrinker and a maxed W you can bait people really easily into fighting you when you have the advantage. You're a tanky autoattacker so get up in your enemies' faces and apply your passive to chase hard. You survive and get assists super easily so sword of the occult charges aren't hard to come by.
The build is a lot more reliable than crit plank since you don't get behind nearly as hard (still useful with less items), and a lot of the time you'll put out very good damage despite only having a couple of damage items.
Also, don't be afraid to 1v1 their AD champions. He's really strong at that, including killing ADCs that are ahead.