I'm not entierly sure myself, so that's why I'm asking
The way I understand it is that for modes which are the primary mode (In this case, standard is the primary mode of the mapset) you have to abide by the difficulty <2.00 stars rule, but for modes secondary to the primary mode, they can have a set starting at hard and insane equivalent.-Kamikaze- wrote:
I'm quite concerned about o!m difficulties spread and I'd like to get some clarification on some things (since I believe that it's not right. I may be wrong):
- Spreads in both keymodes lack HD difficulties
- Since ranking crietria says that each mode should be treated as diffrent game mode (link for reference) two other problems arise :
a) 7K's lowest difficulty is well over rankable 2,0 stars (reference)
b) H icon has been skipped in 4K which I believe is unrankable (basically same as lack of HD diff)
- Also 7K NM is Normal with H icon, which also falls under criteria of unrankable since:That's an aesthetic nitpick on my part thoRanking Criteria wrote:
A difficulty's name must indicate its level of difficulty, with the exception of the hardest level of difficulty in a set.
Sorry for not noticing earlier, but I focused on 4k MX for reasons we all want to forget.
Ranking Criteria Changes/Amended 2014-12-16 wrote:
The difficulty level of Taiko-specific and osu!mania-specific difficulties must also follow a well-designed spread and might contain an Hard/Insane only, if there are standard difficulties present.
That needs to change. I can see why ctb ACs are acceptable, but Taiko and, in this case, o!m ACs are terrible and that has been accepted by pretty much every decent player. But I'm getting off-topic here.-Kamikaze- wrote:
I don't think that NM/MX is a "well designed spread", but okay, nvm
which is exactly why qualified was created in the first place. to find possible issues within the mapset before it goes to ranked.Rumia- wrote:
not sure why no people point out anything about spread during attacks on victorica's diff , im 100% sure u guys been here before , and NO ONE TALKING ABOUT THE DAMN SPREAD UNTIL IT QUALIFIED U GUYS ARE BEST
Well.. I don't think qualified map were really made for it in the first place [since nobody care of the spread anyway, (it's already a shame that approval maps are just for marathon now)]. Just an excuse to easy pop bubble to get more BATs score I guess XD !RemiFlan wrote:
which is exactly why qualified was created in the first place. to find possible issues within the mapset before it goes to ranked.
Sorry, My mistake.PyaKura wrote:
^ And you shouldn't be taking example on bad spreads.
thanks ~hopperhtkn wrote:
[General]
You should fix some SB issues
00:27:473 - ぼらいつかはひとりんぼ→ほらいつかはひとりんぼ fixed
00:32:573 - 淡く染まる空も→赤く染まる空もim taking from http://vocaloid.wikia.com/wiki/%E3%81%8 ... shigoto%29, dunno which one should i take orz
00:55:973 - 初恋の風→初恋の風邪 It's lovesickness >< fixed
01:47:573 - 御前葵→午時葵 same as 00:32:573 -
03:12:773 - 初恋の風→初恋の風邪 fixed
03:26:573 - 私と好きな人→私の好きな人fixed
赤く染まる空も is correctXinely wrote:
thanks ~hopperhtkn wrote:
[General]
You should fix some SB issues
00:27:473 - ぼらいつかはひとりんぼ→ほらいつかはひとりんぼ fixed
00:32:573 - 淡く染まる空も→赤く染まる空もim taking from http://vocaloid.wikia.com/wiki/%E3%81%8 ... shigoto%29, dunno which one should i take orz
00:55:973 - 初恋の風→初恋の風邪 It's lovesickness >< fixed
01:47:573 - 御前葵→午時葵 same as 00:32:573 -
03:12:773 - 初恋の風→初恋の風邪 fixed
03:26:573 - 私と好きな人→私の好きな人fixed
http://puu.sh/dH1Gn.osb
午時葵 "Goji Aoi" is flower's name.Xinely wrote:
thanks ~hopperhtkn wrote:
[General]
You should fix some SB issues
00:27:473 - ぼらいつかはひとりんぼ→ほらいつかはひとりんぼ fixed
00:32:573 - 淡く染まる空も→赤く染まる空もim taking from http://vocaloid.wikia.com/wiki/%E3%81%8 ... shigoto%29, dunno which one should i take orz
00:55:973 - 初恋の風→初恋の風邪 It's lovesickness >< fixed
01:47:573 - 御前葵→午時葵 same as 00:32:573 -
03:12:773 - 初恋の風→初恋の風邪 fixed
03:26:573 - 私と好きな人→私の好きな人fixed
http://puu.sh/dH1Gn.osb