from my queue sorry for bothering this
[General]
[trust]
some finishes are placed on wrong objects, i can point them out if you really want since it isn't really important thing for ranking
good luck
[General]
- how about changing soft-hitclap to this?, this hears much better
- 00:49:252 - too empty? try adding 2 notes on white tick
- 01:17:329 (3) - add NC
- 00:10:214 (4) - try adding a whistle on starting point
- 00:43:868 (2) - maybe you forgot to add a whistle on repeat arrow?
- 00:48:868 (2) - clap would be better rather than finish
- 00:55:791 (1,4) - swap NC for consistency
I mean no harm and since i'm not a BAT in this time, you can ignore this. i think current hard diff seems too easy because there are few jumps throughout this diff, and becauase of this reason this diff looks like a Normal diff which has fast SV. the real thing which i worry about is diff spread between trust and Hard. well, maybe it's just useless anxiety because i'm too sensitive about it(and actually i suck at it)
- 00:21:175 (3) - i recommend adding a note here (or change 00:20:983 (2) - this to 1/2 slider) it seems that you tried to follow the vocal sound, but if you listen carefully, you will notice that the vocal sound ends at 00:21:175 - here, so i don't prefer to let this part empty
- 01:06:560 (1) - same opinion with trust diff
- 01:23:483 (1) - ^
[trust]
"T"rust isn't better?
- 00:02:714 (4,5) - this pattern looks like kind of a random pattern. i know that this is the hardest diff on this mapset and having new pattern is also great for it, but what about changing 00:03:483 (1,4) - these rhythms like previous pattern? because both current way and my opinion fit with the music well but i'd rather give same rhythms to them (so to speak, for consistency)
- 00:16:945 (8) - try adding soft whistle on the starting point to fit with the drum sound and for consistency as well
- 00:48:868 (5) - i'm not sure if this finish is intended but how about removing it? it doesn't fit with the music well imo
- 00:50:406 (3) - since there are some drum sounds on 1/2 beats,i prefer to place 1/2 slider rather than current one. it seems that you followed the vocal instead of drum, but i think current one hears little bit awkward because of the drum sounds
- 00:57:137 (6,1) - this pattern plays little bit weird and even can be boring because most part of this diff was mapped with high distance snap (i mean jumps), so i think that adding kind of huge distnace pattern here would be great too, see what i've done
- 01:01:945 (1) - i think you got a mistake on this slider
- 01:06:560 (1) - same opinion with 00:48:868 (5) - here and finish should be 01:05:021 (1) - here for consistency
- 01:14:252 (1) - is this finish intended on this note?
finish suggestions, maybe there are some duplicated things
[Easy]
- 00:01:945 (1) - add finish on the starting point
- 01:06:560 (3) - remove finish
- 01:14:252 (1) - remove finish on the starting point
- 01:17:329 (3) - add finish
[Normal]- 00:01:945 (1) - add finish on the starting point
- 00:48:868 (2) - remove finish on the starting point
- 01:06:560 (4) - ^
- 01:17:329 (1) - add finish
- 00:01:945 (1) - add finish on the starting point
- 00:48:868 (2) - remove finish on the starting point
- 01:06:560 (1) - ^
- 01:14:252 (1) - ^
- 01:17:329 (1) - add finish on the starting point
- 01:23:483 (1) - ^
[Insane]- 00:01:945 (1) - add finish on the starting point
- 00:11:175 (1) - this finish should be normal instead of soft
- 00:48:868 (5) - remove finish on the starting point
- 01:06:560 (1) - remove finish
- 01:14:252 (1) - ^
- 01:17:329 (1) - add finish
- 01:23:483 (1) - add finish on the starting point
some finishes are placed on wrong objects, i can point them out if you really want since it isn't really important thing for ranking
good luck