forum

we want ranked ET beatmaps (osu!mania)

posted
Total Posts
115
show more
Tidek
@Tristan97
4K CC from your example obviously isnt overmapped, only that ending can be questionable tho. (and some patterns can be improved and make them a little harder as well).
Drace
waste of time

Tidek wrote:

Drace wrote:

My main point is understanding the simple concept of subjectivity to target audiences is this first step to overcome this bias that's preventing ET maps from being ranked.
Because most of mappers cant make a good 6*+ without overmapping? atm u act like ET maps are only the overmapped ones.
...I didn't say anything about overmapping in that quote?

Well congratulations on accurately displaying your inability to comprehend the basic concepts of subjectivity. Pretty sure you're just trolling at this point.

@Tristan97

I'd say you have the right idea, but the issue lies with the impossibilities constrained by the current ranking system. We can't really expect a mapper to go through a tedious process of gathering a bunch of player's opinion and then take those opinions up to the BATs and hope to convince them otherwise. Not to mention that said people clearly have contradicting beliefs as to what constitutes to quality. Rince and repeat for every map.

Really the best way would be to hold events where a bunch mappers submit their content restricted by no rules what so ever. And then encourage players to play them. This way even fameless mappers gets to have their maps checked out as much as the famous ones. A simple ladder-type community vote system, maybe screened, will decide which ones gets ranked. This would be a 100% community based decision where none of the biases of the "people in power" (popular modders, popular mappers and BATs) influence the results. It would give all maps from every style a fair chance. And best of all it will involve the most people possible.

It's just a basic idea that's not perfect on it's own, but it's pretty much a step in the direction of how I believe a ranking system would work best to please the largest majority of the playerbase possible. Both mappers and players.

But alas, no changes this drastic would happen, and I honestly have no clue how to go about pleasing this demographic within the current constraints. I'd go as far as saying it might even be impossible. But then I'd just be pessimistic.
Tidek
Sorry Mr Drace for wasting your time again but there is no such rule in ranking system that ET/very hard maps cant be ranked.

But I dont know such problems like this t/117221/start=45 are still happening ("ghost" difficulty wasnt ranked because it was too hard for community, well idk details of this anyway) because it was around 1year ago and some hard maps got ranked in that time.

Probably those are main problems why ET maps are not ranked: (wow, we are getting back to thread title)
1. Mapper doesnt care about ranking because it takes atleast 1 or more moths to get it ranked.
2. Lack of community who can play, map and mod very well.
3. BATs are afraid to rank that kind of maps because they dont know too much about them (based on their rank) or they just cant rank them (if situations like in example above are still happening)
Drace
Where did I say there was a rule against ranking ET maps...? Please stop claiming I said things I haven't, that's the 4th time you did this. If you don't even understand what I'm saying what's the point in replying?

I wouldn't consider the ghost diff an ET map since it's actually pretty tame, and it was denied ranking for being overmapped. (See what we've been saying about subjectivity now? Do you even know what that means?)

As for the rest, I've mentioned something similar a few months ago: t/147552&start=152

Though your 3rd point doesn't really make sense, you seem to mean they're letting their biases govern their verdict on whether a map is good or not which is exactly what I've been saying since the start. Regardless, the issue presented is one that cannot be mended unless some changes are made, and my suggestion mends all 3 of your points. You seem to be agreeing with me despite seemingly trying to argue against me. To be honest I'm quite baffled as to what your goal in all of this might be.
ovnz
I am not a very experienced player, and I've only been playing VSRG some month atm. But that doesn't make my opinion invalid and will never do. What I'm gonna say may result of a lack of experience anyway, I don't really know. So...

Tidek wrote:

1. Mapper doesnt care about ranking because it takes atleast 1 or more moths to get it ranked.
I know some people who took a lot more than one month to get a map ranked. This depends on the mapper, it's not because you are too lazy to get a map that has a lot of difficulty / has a very high bpm or is longer than average / any other reason that every other mapper is like you and does not have the courage to do it. You are not the only guy in the universe, everybody is different. Do you even understand the concept of not being the center of the universe?

Tidek wrote:

2. Lack of community who can play, map and mod very well.
Sooo do you mean that nobody is able to get better at playing, mapping or modding? Would it take too long to improve that much? So maybe in one year or so, the community will be able to do all of them better, so ET maps will be able to get ranked? That's just stupid. Of course there are people who can map or mod very well anyway. I suggest you to read my first paragraph and add the notions of playing and modding to mapping, or any other thing, related or not to the game. You will learn a lot about humanity.

Tidek wrote:

3. BATs are afraid to rank that kind of maps because they dont know too much about them (based on their rank) or they just cant rank them (if situations like in example above are still happening)
1. If your point is valid, then it should apply to other game modes as well. I'm gonna take an example with a mainstream and hard map so it makes more sense to you.
http://0vn.eu/dpz6h.jpg Here's the big black (don't blame me please)
http://0vn.eu/pxo1h.jpg So he's the guy who approved it.
http://0vn.eu/2v8a6.jpg Haha lol noob he knows nothing about mapping (based on his rank), he shouldn't have even been able to approve this map.
So that's how you're thinking. Now, you should learn that a good mapper / modder (BAT included) does not necessary have a good rank because most of the time he will just not focus on playing. And even if he is, it means nothing because mapping skills or modding skills are different from playing skills.

And anyway, why are you complaining about ET maps? If you don't like them, then just don't play them and do not rank on them. But do not forbid everyone to rank on them. I don't even understand why does the fact that maps that you can't play/don't like get ranked seriously.

Oh and by the way. I don't believe that overmapping is a mapping style. But should that prevent overmapped maps to get ranked? Absolutely not.
AdamMZ
I actually agree with Tidek. We don't get many ET beatmaps maybe because the mapper doesn't care about getting ranked. If he/she does, he would improve it. Or maybe because lack of community. (I don't see you guys mapping) Also, you need to know that he discussed with other BATs and during that time there was no QATs. (Not sure if QATs could make this a different situation) So... both Tidek and your statement is invalid?
Tidek
@Ovnize

Ad.1 I have already 2 ranked maps and it takes me around 3month each to rank them. The most annoying point in ranking process is finding a free BATs, atm in osu!mania we have only few BATs and most of them are busy or inactive. I dont see a single motivation to rank them unless you are really patient like me.

Ad. 2 Its because most of ppl dont know how to mod that kind of maps and they are avoiding them. Most of ppl are only very good players or very good modders/mappers, there is very low amount of ppl who have skill to play that kind of maps and know structures of them (modding).

Ad. 3 Big black example is pretty bad because it was ranked like 2 or more year ago, most of standard players are saying that that kind of map will never be ranked these days. osu!standard is a completely different story because its a new rhythm game for everyone. Games like osu!mania are played like since 1999 year

Rest of your post, I never said that I dont want ET maps and I was never complaining abouth them (unless its a really annoying overmap through whole song). And I can easily play and pass most of that kind of maps.
Kamikaze
@AdamMZ
Unrank mappers don't care about ranking because either they make stuff purerly for fun and don't even bother with looking for pepole to mod it or just give up seeing how hard it is to get BAT to check your map. Second case almost happened to me, but fortunately I found someone willing to help. Searching for mods is real pain in the ass unless you have some friends who mod stuff, especially with 3/4 of queues going: "Lenght under 3 min" or even "Lenght 1:30 or lower". Try to rank a map yourself before posting opinions.

AdamMZ wrote:

(I don't see you guys mapping)
I feel offended.

@Tidek

Tidek wrote:

Ad. 2 Its because most of ppl dont know how to mod that kind of maps and they are avoiding them. Most of ppl are only very good players or very good modders/mappers, there is very low amount of ppl who have skill to play that kind of maps and know structures of them (modding).
More like all the queues going TEEVEE SAIZU ONLI heh

Tidek wrote:

I was never complaining abouth them

heh^2

heh^3

heh^4
Tidek
heh666

Brackets op
AdamMZ

-Kamikaze- wrote:

AdamMZ wrote:

(I don't see you guys mapping)
I feel offended.
I'm sowwy. :c

I'm just gonna get out of here. Or keep reading the posts here.
Envisionise
Mapping is a form of art, a platform for creativity. Therefore, 'overmapping' doesn't exist in a place like here. Feeling that a chart is overmapped is your personal response to someone elses art. Feeling that a chart is overmapped is perfectly fine, but no map is actually overmapped. It does not mean that the work is invalid and is low in quality.

When you play someone's chart, you are playing the mapper's interpretation of the song. You are living and breathing their art. If you feel that chart is overmapped, that is your personal opinion of the chart. It does not mean that it's wrong, there is no such thing as wrong in art.
Someone else could play that chart and believe that it's a fun, high quality map.

I believe ranked maps are maps that are fun to play and are of at least decent quality. If a map targeted for ET players satisfies that criteria, why can't it be ranked? The chart is simply targeting a different audience, though a smaller one. Whether 99% of the community cannot appreciate the map, that 1% still finds the map fun and that map should satisfy the criteria of being ranked. Personally, I find MANY ranked maps aren't fun for me. Am i going out to bitch about it? Nope. I can appreciate the fact that others find it fun and I'm totally fine with that.

I'm not sure why ET maps aren't ranked. If the BAT's find charts low in quality or 'overmapped', they should listen to the players whom the map was targeted at. The experience range of the BATs isn't wide enough to speak for the entire community. In such a community driven game, I think this is a huge fundamental flaw that needs to be addressed.

plz rank et maps plz
Tear
Wtf 4 pages, tl;dr o_o

Drace: I didn't mean to say what's universally right or wrong, I guess I expect people to know to prepend "imo" to everything I say.
This will always be a problem as long as the concept of ranked maps exists, because it implies that there's a universal objective quality treshold. LR2 (and all other community-based games) do this right... Good maps stay popular, bad maps get forgotten. Except osu will never do that, because it would mean dropping the precious pp system.
JamesHappy

Envisionise wrote:

Mapping is a form of art, a platform for creativity. Therefore, 'overmapping' doesn't exist in a place like here. Feeling that a chart is overmapped is your personal response to someone elses art. Feeling that a chart is overmapped is perfectly fine, but no map is actually overmapped. It does not mean that the work is invalid and is low in quality.

When you play someone's chart, you are playing the mapper's interpretation of the song. You are living and breathing their art. If you feel that chart is overmapped, that is your personal opinion of the chart. It does not mean that it's wrong, there is no such thing as wrong in art.
Someone else could play that chart and believe that it's a fun, high quality map.

I believe ranked maps are maps that are fun to play and are of at least decent quality. If a map targeted for ET players satisfies that criteria, why can't it be ranked? The chart is simply targeting a different audience, though a smaller one. Whether 99% of the community cannot appreciate the map, that 1% still finds the map fun and that map should satisfy the criteria of being ranked. Personally, I find MANY ranked maps aren't fun for me. Am i going out to bitch about it? Nope. I can appreciate the fact that others find it fun and I'm totally fine with that.

I'm not sure why ET maps aren't ranked. If the BAT's find charts low in quality or 'overmapped', they should listen to the players whom the map was targeted at. The experience range of the BATs isn't wide enough to speak for the entire community. In such a community driven game, I think this is a huge fundamental flaw that needs to be addressed.

plz rank et maps plz
I agree with this.
ArcherLove
um
Well, that discussion is going to nowhere, probably my last post here.
ya, I was wondering who

corenik pls, what kind of ET maps you want
be specify :3

so people won't argument over subjective and never-ending topics..

aaa
corenik pls [2] where is your reply xD
kidlat020
if people want some objectivity here, then simply look at the top 50 scores of practically any ranked song. everyone is playing 99%.

this only says the ranked songs are too easy. the demand for harder songs is not stemming from any kind of "bias"

but personally, I'd be losing my own songs that I could play. 4 stars is my limit. its either A, B or dead.
Bobbias

kidlat020 wrote:

but personally, I'd be losing my own songs that I could play.
To be completely fair, for me, every map with the hardest difficulty less than about 4 stars is so easy I won't play it more than maybe once or twice (unless I absolutely love the song). If a map is too easy, it's just like if it was too hard. Sure, I can play it, but it's no fun, just like nofailing on something way too hard would be for most players. The ranking criteria is supposed to deal with this issue by ensuring that there are both easy difficulties and harder difficulties... Unfortunately the rule is currently biased towards easy maps.
Tidek

Bobbias wrote:

Unfortunately the rule is currently biased towards easy maps.
https://osu.ppy.sh/wiki/Osu!mania_Ranking_Criteria Where?

The reason why hard maps are not ranked were mentioned before in this thread.
Bobbias
From https://osu.ppy.sh/wiki/Ranking_Criteria#Mapset:

The mapset must have a well-designed spread of difficulties, containing at least an Easy or a Normal difficulty. This is so that players of all levels of experience are able to enjoy maps of the songs they love.

The difficulties in the mapset must be in a consecutive order. Easy or Normal can be skipped if the gap in the star rating spread allows it. The order can be seen in the chart below. If your mapset has two difficulties, one of them cannot be an Insane or Expert. The lowest difficulty must be below 2.0 stars. The difficulty level of Taiko-specific and osu!mania-specific difficulties must also follow a well-designed spread and might contain an Hard/Insane only, if there are standard difficulties present. In CtB, the spread evaluation is upon the BATs discretion. The difficulty spread is determined by the map's star rating. A map falls under a certain difficulty when having a specific star rating:
Below 1.5: Easy
Below 2.25: Normal
Below 3.75: Hard
Below 5.25: Insane
Above 5.25: Expert
So, you can add a Hard/Insane mania difficulty to a standard map, but if you make a standalone mania map, you must follow the first part of that section, meaning you must have one difficulty at or below 2.0 stars and a second difficulty that isn't too much harder. This means that if you want a map with easy difficulties, you only need 2, if you have something with harder difficulties, you may need 3 or 4 difficulties to satisfy this rule. That biases it towards easier maps.
kidlat020
Ok, I'm now convinced. the ET maps are nowhere near ET at all. all you need is IIDX controller.

It is a lot friendlier than keyboards. yes, even mech ones. jackhammers are nothing on an IIDX controller.

In O!std terms, its like playing std on mouse vs on a tablet.

perhaps if peppy would merchandise said controller.

(perhaps this is why I feel like I don't improve)
Frustration

kidlat020 wrote:

Ok, I'm now convinced. the ET maps are nowhere near ET at all. all you need is IIDX controller.

It is a lot friendlier than keyboards. yes, even mech ones. jackhammers are nothing on an IIDX controller.

In O!std terms, its like playing std on mouse vs on a tablet.

perhaps if peppy would merchandise said controller.

(perhaps this is why I feel like I don't improve)
You know that most of the top players play using a keyboard, right?
Tokiiwa

kidlat020 wrote:

jackhammers are nothing on an IIDX controller.
do you even have a IIDX controller
lenpai

kidlat020 wrote:

Ok, I'm now convinced. the ET maps are nowhere near ET at all. all you need is IIDX controller.

It is a lot friendlier than keyboards. yes, even mech ones. jackhammers are nothing on an IIDX controller.

In O!std terms, its like playing std on mouse vs on a tablet.

perhaps if peppy would merchandise said controller.

(perhaps this is why I feel like I don't improve)
:O

I actually tried playing beatmania gold (yeah, the actual arcade)
I find playing on that kind of controller very hard I can't even pass level 3 songs on standard mode.
Certain patterns might be easier on that kind of controller.

I'm currently not against what you said due to my lack of knowledge in using iidx controler but would you mind backing up your statement that it makes ET charts easier?
kidlat020
as I said, jackhammers. when a column is jackhammer you can at least use two fingers instead of one.

in theory at least.

all that's left is grindingpracticing with IIDX controller.
Starry-

kidlat020 wrote:

Ok, I'm now convinced. the ET maps are nowhere near ET at all. all you need is IIDX controller.

It is a lot friendlier than keyboards. yes, even mech ones. jackhammers are nothing on an IIDX controller.

In O!std terms, its like playing std on mouse vs on a tablet.

perhaps if peppy would merchandise said controller.

(perhaps this is why I feel like I don't improve)
I was in the middle of writing a long post in reply to this but I couldn't be bothered. That's just.. wrong lol, don't be convinced if it's not even true.

Oh and it's sad we went hugely offtopic again, but I think there wasn't much of a balanced discussion in the first place.
Pinecone
Rofl jackhammer is nothing on controller?
Cool story bro






Case closed

Now stop complaining you can't jackhammer on a keyboard.
richardfeder
wtf is this sensitive IR fc
Bobbias

richardfeder wrote:

wtf is this sensitive IR fc
magic
Kamikaze
Again the same guy with his weird theories lmao
Nekro_old_1

kidlat020 wrote:

Ok, I'm now convinced. the ET maps are nowhere near ET at all. all you need is IIDX controller.

It is a lot friendlier than keyboards. yes, even mech ones. jackhammers are nothing on an IIDX controller.

In O!std terms, its like playing std on mouse vs on a tablet.

perhaps if peppy would merchandise said controller.

(perhaps this is why I feel like I don't improve)
You should spend your time playing the game instead of cooking up ridiculous theories.

10% difference between 0133's (KB) score and the other 2 top controller scores (さや and Rag's) in the current overjoy course


Playing with a IIDX controller isn't as easy as you might think.... and it doesn't give an instant skill-boost if you switch from a KB to controller (it's quite the opposite. You're essentially relearning with new finger placement)
lenpai

kidlat020 wrote:

as I said, jackhammers. when a column is jackhammer you can at least use two fingers instead of one.

in theory at least.

all that's left is grindingpracticing with IIDX controller.
If the purpose of using an iidx controller is just for jacks, in which not all ET maps consist of, I'm sticking with my keyboard
*Cough i can jack a lot better than LN
kidlat020
I'll just crunch in the corner over there...
AdamMZ
^ same
Ikaros-
#backtotopicpls

we want ranked ET beatmaps
Kamikaze
Noice sig you've got there m8
tbh, getting back on topic won't do anything. Instead of arguing/posting here we should be making this hard stuff and/or modding it. That'll help the cause
Bobbias

-Kamikaze- wrote:

Noice sig you've got there m8
tbh, getting back on topic won't do anything. Instead of arguing/posting here we should be making this hard stuff and/or modding it. That'll help the cause
I was thinking the same thing. Maybe someone should put together a mod queue just for ET diffs? Although this would only work if you could find a few people who are willing, and can actually mod ET maps properly...
Please sign in to reply.

New reply