i use 3hours to check your modFullerene- wrote:
-Removed-listen to the music carefully. my jacks always have it own meansi don't need to listen to the music carefully to hear that you're putting notes on the same columns to different pitch or different instruments.where is 1/4...you need a new earphoneif i can hear a specific sound that you can't, why should i be the one to get new headphones?mapping is not copywow you're actually right this time, mapping isn't about copying, it's about consistency. a basic concept that you clearly fail to grasp. in many spots you go with a specific patterning/layering scheme and then throw that away to follow other things in the same measure, which is why i commented that it felt somewhat randomi dont think my sv is bad . i dont know how you use sv changes but my sv changes are actually comfortable.i didn't say your SVs are bad, i said that they looked rough, because the values you used are at such a high interval that it's not smooth and i can see each change. if you believe that's comfortable, then you have pretty low standards, and looking at the maps you've made simply supports that.00:21:923 - 00:22:073 - 00:22:223 - remove the duplicate green lines here, they're making it scroll straight to 1.00x instead of gradually speeding upyou will kill playersdude.
d u d e
d u d e
i cannot comprehend how this "will kill players" in any way, shape or form. you have SVs that make the map scroll at a certain speed, and then on the same spot you have another line that cancels the SV change so it just skips to 1.00x instead of going through 0.8x and 0.9x. ????????????????????
you want to know how i use SVs?super secret fullerene treasure chest about how he makes SVsi try to make them sightreadable and smooth so people can actually fucking play them properly and still get good scores
now entertain me, does this look uncomfortable to you?
https://www.dropbox.com/s/3cqz7wympmk1d ... k.osz?dl=0
i'll wait for your respo-
actually no fuck that
i had nearly 20 people play this and give me feedback about these SVs, what problems they had with it, and how i can make them better.
by the time i had over 10 people test it, everyone else that played it for the first time didn't even get a miss because of the SVs."oh my how do you make SVs that are sightreadable and balanced?"oh hey i think i posted that SV calculator's link in my mod po-oh wait you ignored my advice because you're too damn arrogant and stuck up to think that other people are competent enough to improve your maps
a good, respectful mapper knows how to take criticism, no matter if it's positive or negative , and respond to said criticism without soundinglike a complete shitlord
and this is something that you really need to work on.
think about your attitude before you give more people an aneurysm with how unbelievably dense you are, because god knows it's already happened. it's not "cool", and it doesn't make you look "cool" outside of your close group of friends.
fucking bye
i test almost all your changes .but i dont feel it is better than i did before .