random mod
not going to point out every instance of something happening, because this song repeats a lot of sections. just go through the map yourself.
just as a preface, this is a very useful calculator for making proper balanced SVs, i highly suggest you use it https://dl.dropboxusercontent.com/u/3740759/svc.html
[victorica's 4K MX]
00:01:973 - add a note here for the snare hit which you represent as doubles or triples for the rest of the song
00:02:798 - you're mapping the 1/4 notes for the synthesizer/keyboard here, but in various other spots you miss those notes. examples are 00:03:998 - and 00:05:498 - . choose between mapping them or not so it's consistent at least just for this section alone.
00:07:673 (7673|3) - why two claps here?
00:11:048 (11048|0,11348|1) - these jacks feel out of place, and inconsistent since you're only choosing to map them now instead of everywhere in the section
00:11:873 (11873|2) - i see you mapped this as piano + kick, but this makes this pattern feel very cramped. removing this would also place more emphasis on the snare right before it
00:12:173 - these SVs look rough, to the point that i can see exactly where each green line changes. it's pretty jarring. either add more green lines in between each SV, or bring the values closer to 1.0x. i'd go with the latter honestly, 0.75x would work a lot better than 0.5x for these sections.
00:13:373 - the layering here is unclear, as you're putting doubles to vocals at some parts, and only layering piano in others. patterning also feels random as there's some 1/2 jacks to different pitch. i'd consider remapping this
00:19:298 (19298|1) - remove this note, the low piano note at 00:19:223 (19223|0) - is just a single sustained hit
00:21:923 - 00:22:073 - 00:22:223 - remove the duplicate green lines here, they're making it scroll straight to 1.00x instead of gradually speeding up
00:22:523 (22523|1,22598|2,22748|1,22898|1) - the snare sticks out more than the kick here, so it'd be better to layer more to that instead of the quieter kick.
00:24:210 - 00:24:285 - missing 1/8 notes for the chiptune here
00:24:548 (24548|2,24623|2,24660|1,24735|1) - it'd be a lot more comfortable pattern if you remapped this so the 1/4 jacks aren't there
00:27:398 - 00:27:548 - missing 1/4 notes
00:29:423 (29423|2) - remove this, the vocals here is a lot quieter and breaks consistency
00:31:673 (31673|0) - remove this note and place the clap on the LN instead so it'll feel less cramped
00:41:723 - change this SV to 1.5x so it's balanced correctly
00:41:573 (41573|3) - add a finish here for the crash
00:42:173 - make this a triple as well, and add a finish
00:44:423 - missing note for the guitar
00:45:398 - 00:45:548 - missing notes for chiptune which is mapped right after
00:46:898 - add a note to 2 here, you can afford to keep the resulting minijack after or remove a note from the triple
00:51:023 (51023|0) - there's no crash playing here, so remove this note and the finish from hitsounds
00:51:773 - add one (or two) notes here because this is a very strong beat in the song
00:52:073 - 1/4 notes are also very inconsistent here. there's 1/4 notes after every 1/1, but you only map them a few times. consistency pls
00:54:323 - 00:54:623 - 00:54:923 - 00:55:223 - here you decide not to put 1/2 here (which is perfectly fine) but in the next repeat of this section there are 1/2 notes. fix this
00:56:498 (56498|3,56498|2) - remove these notes, there is no snare hit here
00:56:573 - after you remove the 1/4 chord you can add another note here for the crash hit
01:01:373 - add note here as well
01:06:098 (66098|1) - remove this as there is no sound going to this
01:10:373 (70373|1) - shorten this LN to end at 01:10:823 -, the vocal ends here
01:10:898 (70898|3) - after shortening the LN, move this to 2 so that there isn't a jack on 4
01:10:973 - again, inconsistent 1/4 notes. i won't point them out because this is exactly the same repeat of the first section, so just take the rhythms from there
01:20:573 (80573|2) - remove this note, sound is muted, not added
01:20:873 - these SVs are also stiff
01:21:773 - layering is also unclear, i'd just remap this section and stay consistent on what you layer and pattern
01:22:973 (82973|0,82998|1,83023|2,83048|3) - this grace note is at 1/16 speed, not 1/8, and there are only three piano notes
01:27:673 (87673|1,87723|2) - remove, this is still just one note like in the last repetition
01:31:223 - remove these two SVs, this will ruin a lot of scores and requires prior knowledge to get past (aka not sightreadable). if you want to keep this effect, then remove the two SVs that are 1.5x and 0.3x and create one at 01:31:073 - . then adjust that SV to 1.9x so it's balanced
01:31:673 - add a note for the snare hit here to keep consistent
01:35:198 - missing 1/4 note here, you mapped the 1/4 notes right after it so add one here
01:35:798 - 01:35:948 - more missing 1/4
01:40:673 (100673|3) - remove this note, as it is a tom hit, not a snare
01:42:173 (102173|3) - just make this a normal note and add another note to keep the extra emphasis. in the last section you didn't put an LN to this sound, and here your patterns are limited a lot more because of the LN. other times the high piano note is hit there's no LN, so it's a bit weird
01:49:448 - missing 1/4 note to percussion
01:49:973 - remove the extra 1.00x SV since it's occupying the same space as the 0.5x
01:50:273 - add another note here so it's like the previous verse
01:51:698 - missing 1/4 note
01:53:948 (113948|1) - move this to 01:54:098 -, the chiptunes here are a lot more faint and previously the staccato guitar notes were mapped
01:55:373 - add a note here
01:56:573 - why not add notes for the vocals here, since you did that previously
01:58:148 (118148|2) - remove this note, no sound
01:58:223 (118223|1,118298|0) - add notes here to the louder tom hits like before
02:00:173 - add note here
02:00:248 - more inconsistent 1/4 notes, add them in or don't map them at all, not selectively
02:08:648 (128648|1) - move this to 02:08:573 - since there is a crash, and there is no sound where you placed this note
02:08:873 (128873|2) - remove this, as there is no crash
02:14:348 (134348|2,134423|1,134498|0) - why are these singles where before they were always double chords?
02:14:573 - add note here for the crash
02:15:773 (135773|2) - quad chord here feels a bit oversaturated, if you want to emphasize the vocal here, move this to 02:15:923 -
02:19:373 - take the rhythms from before here
02:24:173 - why is the layering here suddenly a lot heavier in this section when the music is the same?
02:30:923 - 02:30:998 - missing 1/4 notes for the chiptunes
02:33:098 (153098|1) - remove this as there is no sound associated with it
02:36:323 - 02:36:398 - more missing notes
02:36:698 (156698|3,156773|3) - this jack is completely random and out of place here. it also does not follow the pitch correctly. repattern this
02:37:873 (157873|1,157923|2) - these notes are supposed to be 1/8, not 1/6
02:39:173 (159173|3) - what sound does this LN go to?
02:48:173 - to balance these SVs, they should be 1.25x - 0.75x or 1.35 - 0.65x. the current ones make the section look slower than it really is. also, remove the 1.00x SV
02:52:898 (172898|3) - there is no snare note here, remove this note. it also prevents a minijack on 4
02:56:723 (176723|1,176723|3,176948|2,176948|3) - incorrect rhythm, this is 1/3. it should look like this http://puu.sh/dopS6.png
02:57:023 (177023|0) - move this to 02:57:048 -
02:57:248 (177248|0) - remove this, no sound associated
02:57:398 (177398|0,177435|1,177473|2,177510|3) - more incorrect rhythm, this is 1/6 and should look like this http://puu.sh/doq61.png
02:57:623 (177623|0,177623|2) - very late note, move this to 02:57:573 - . it would also be more comfortable if you moved to column 2
02:57:773 - compress these SVs so that there isn't any changes in speed when players are hitting the notes. it'll be easier to read this way
02:58:823 (178823|0) - since this is not a piano note, make this an LN to differentiate it from the others. as well, remap this section to have a proper layering/patterning
03:00:210 (180210|3,180210|2) - move this to 03:00:191 -
03:08:873 - 03:09:023 - move these 2 SVs so that they are on 03:09:023 - and 03:09:173 - respectively so that the speed up is consistent and gradual
03:09:773 - as before some parts are omitting notes for the same sounds that are mapped
03:17:798 (197798|2) - remove this note
03:22:298 (202298|2) - no sound is associated here, remove
03:25:373 - this SV is not sightreadable or balanced, it'll ruin lots of scores. to balance it, change the line on 03:25:523 - to 1.60x speed
03:34:148 (214148|3,214298|3) - no sounds are going to these notes, remove
03:34:898 (214898|1) - add a note to this tom hit because it is particularly strong
03:39:548 - 03:39:698 - missing 1/4 notes for snare hits
03:42:548 (222548|1,222623|2,222698|1) - remove these notes, the 1/4 snare roll only comes in at 03:42:773 -
03:44:273 (224273|1) - remove this because the sound is removed, not added
03:44:573 - use the same rhythms as every previous repeat so you don't end up missing notes
03:52:185 (232185|2,232260|0,232335|2) - the chiptune here is 1/4, not 1/8, so remove these extra notes
03:52:298 (232298|1) - after you remove the extra 1/8, move this to 3 to prevent a minijack
03:53:648 (233648|1,233648|2) - the synth here is a lot fainter than the percussion to warrant being the same density, just make this a single note
03:53:798 - 03:54:098 - missing 1/4
03:54:398 (234398|0) - this is just a single piano note, so this note is unnecessary
apologies if this mod missed some other stuff that was worth mentioning, i just quickly glossed over and jotted some stuff down in half an hour, but this should be a good start.
~
not going to point out every instance of something happening, because this song repeats a lot of sections. just go through the map yourself.
just as a preface, this is a very useful calculator for making proper balanced SVs, i highly suggest you use it https://dl.dropboxusercontent.com/u/3740759/svc.html
columns:
|1|2|3|4|
[] indicates a chord
[victorica's 4K MX]
00:01:973 - add a note here for the snare hit which you represent as doubles or triples for the rest of the song
00:02:798 - you're mapping the 1/4 notes for the synthesizer/keyboard here, but in various other spots you miss those notes. examples are 00:03:998 - and 00:05:498 - . choose between mapping them or not so it's consistent at least just for this section alone.
00:07:673 (7673|3) - why two claps here?
00:11:048 (11048|0,11348|1) - these jacks feel out of place, and inconsistent since you're only choosing to map them now instead of everywhere in the section
00:11:873 (11873|2) - i see you mapped this as piano + kick, but this makes this pattern feel very cramped. removing this would also place more emphasis on the snare right before it
00:12:173 - these SVs look rough, to the point that i can see exactly where each green line changes. it's pretty jarring. either add more green lines in between each SV, or bring the values closer to 1.0x. i'd go with the latter honestly, 0.75x would work a lot better than 0.5x for these sections.
00:13:373 - the layering here is unclear, as you're putting doubles to vocals at some parts, and only layering piano in others. patterning also feels random as there's some 1/2 jacks to different pitch. i'd consider remapping this
00:19:298 (19298|1) - remove this note, the low piano note at 00:19:223 (19223|0) - is just a single sustained hit
00:21:923 - 00:22:073 - 00:22:223 - remove the duplicate green lines here, they're making it scroll straight to 1.00x instead of gradually speeding up
00:22:523 (22523|1,22598|2,22748|1,22898|1) - the snare sticks out more than the kick here, so it'd be better to layer more to that instead of the quieter kick.
00:24:210 - 00:24:285 - missing 1/8 notes for the chiptune here
00:24:548 (24548|2,24623|2,24660|1,24735|1) - it'd be a lot more comfortable pattern if you remapped this so the 1/4 jacks aren't there
00:27:398 - 00:27:548 - missing 1/4 notes
00:29:423 (29423|2) - remove this, the vocals here is a lot quieter and breaks consistency
00:31:673 (31673|0) - remove this note and place the clap on the LN instead so it'll feel less cramped
00:41:723 - change this SV to 1.5x so it's balanced correctly
00:41:573 (41573|3) - add a finish here for the crash
00:42:173 - make this a triple as well, and add a finish
00:44:423 - missing note for the guitar
00:45:398 - 00:45:548 - missing notes for chiptune which is mapped right after
00:46:898 - add a note to 2 here, you can afford to keep the resulting minijack after or remove a note from the triple
00:51:023 (51023|0) - there's no crash playing here, so remove this note and the finish from hitsounds
00:51:773 - add one (or two) notes here because this is a very strong beat in the song
00:52:073 - 1/4 notes are also very inconsistent here. there's 1/4 notes after every 1/1, but you only map them a few times. consistency pls
00:54:323 - 00:54:623 - 00:54:923 - 00:55:223 - here you decide not to put 1/2 here (which is perfectly fine) but in the next repeat of this section there are 1/2 notes. fix this
00:56:498 (56498|3,56498|2) - remove these notes, there is no snare hit here
00:56:573 - after you remove the 1/4 chord you can add another note here for the crash hit
01:01:373 - add note here as well
01:06:098 (66098|1) - remove this as there is no sound going to this
01:10:373 (70373|1) - shorten this LN to end at 01:10:823 -, the vocal ends here
01:10:898 (70898|3) - after shortening the LN, move this to 2 so that there isn't a jack on 4
01:10:973 - again, inconsistent 1/4 notes. i won't point them out because this is exactly the same repeat of the first section, so just take the rhythms from there
01:20:573 (80573|2) - remove this note, sound is muted, not added
01:20:873 - these SVs are also stiff
01:21:773 - layering is also unclear, i'd just remap this section and stay consistent on what you layer and pattern
01:22:973 (82973|0,82998|1,83023|2,83048|3) - this grace note is at 1/16 speed, not 1/8, and there are only three piano notes
01:27:673 (87673|1,87723|2) - remove, this is still just one note like in the last repetition
01:31:223 - remove these two SVs, this will ruin a lot of scores and requires prior knowledge to get past (aka not sightreadable). if you want to keep this effect, then remove the two SVs that are 1.5x and 0.3x and create one at 01:31:073 - . then adjust that SV to 1.9x so it's balanced
01:31:673 - add a note for the snare hit here to keep consistent
01:35:198 - missing 1/4 note here, you mapped the 1/4 notes right after it so add one here
01:35:798 - 01:35:948 - more missing 1/4
01:40:673 (100673|3) - remove this note, as it is a tom hit, not a snare
01:42:173 (102173|3) - just make this a normal note and add another note to keep the extra emphasis. in the last section you didn't put an LN to this sound, and here your patterns are limited a lot more because of the LN. other times the high piano note is hit there's no LN, so it's a bit weird
01:49:448 - missing 1/4 note to percussion
01:49:973 - remove the extra 1.00x SV since it's occupying the same space as the 0.5x
01:50:273 - add another note here so it's like the previous verse
01:51:698 - missing 1/4 note
01:53:948 (113948|1) - move this to 01:54:098 -, the chiptunes here are a lot more faint and previously the staccato guitar notes were mapped
01:55:373 - add a note here
01:56:573 - why not add notes for the vocals here, since you did that previously
01:58:148 (118148|2) - remove this note, no sound
01:58:223 (118223|1,118298|0) - add notes here to the louder tom hits like before
02:00:173 - add note here
02:00:248 - more inconsistent 1/4 notes, add them in or don't map them at all, not selectively
02:08:648 (128648|1) - move this to 02:08:573 - since there is a crash, and there is no sound where you placed this note
02:08:873 (128873|2) - remove this, as there is no crash
02:14:348 (134348|2,134423|1,134498|0) - why are these singles where before they were always double chords?
02:14:573 - add note here for the crash
02:15:773 (135773|2) - quad chord here feels a bit oversaturated, if you want to emphasize the vocal here, move this to 02:15:923 -
02:19:373 - take the rhythms from before here
02:24:173 - why is the layering here suddenly a lot heavier in this section when the music is the same?
02:30:923 - 02:30:998 - missing 1/4 notes for the chiptunes
02:33:098 (153098|1) - remove this as there is no sound associated with it
02:36:323 - 02:36:398 - more missing notes
02:36:698 (156698|3,156773|3) - this jack is completely random and out of place here. it also does not follow the pitch correctly. repattern this
02:37:873 (157873|1,157923|2) - these notes are supposed to be 1/8, not 1/6
02:39:173 (159173|3) - what sound does this LN go to?
02:48:173 - to balance these SVs, they should be 1.25x - 0.75x or 1.35 - 0.65x. the current ones make the section look slower than it really is. also, remove the 1.00x SV
02:52:898 (172898|3) - there is no snare note here, remove this note. it also prevents a minijack on 4
02:56:723 (176723|1,176723|3,176948|2,176948|3) - incorrect rhythm, this is 1/3. it should look like this http://puu.sh/dopS6.png
02:57:023 (177023|0) - move this to 02:57:048 -
02:57:248 (177248|0) - remove this, no sound associated
02:57:398 (177398|0,177435|1,177473|2,177510|3) - more incorrect rhythm, this is 1/6 and should look like this http://puu.sh/doq61.png
02:57:623 (177623|0,177623|2) - very late note, move this to 02:57:573 - . it would also be more comfortable if you moved to column 2
02:57:773 - compress these SVs so that there isn't any changes in speed when players are hitting the notes. it'll be easier to read this way
02:58:823 (178823|0) - since this is not a piano note, make this an LN to differentiate it from the others. as well, remap this section to have a proper layering/patterning
03:00:210 (180210|3,180210|2) - move this to 03:00:191 -
03:08:873 - 03:09:023 - move these 2 SVs so that they are on 03:09:023 - and 03:09:173 - respectively so that the speed up is consistent and gradual
03:09:773 - as before some parts are omitting notes for the same sounds that are mapped
03:17:798 (197798|2) - remove this note
03:22:298 (202298|2) - no sound is associated here, remove
03:25:373 - this SV is not sightreadable or balanced, it'll ruin lots of scores. to balance it, change the line on 03:25:523 - to 1.60x speed
03:34:148 (214148|3,214298|3) - no sounds are going to these notes, remove
03:34:898 (214898|1) - add a note to this tom hit because it is particularly strong
03:39:548 - 03:39:698 - missing 1/4 notes for snare hits
03:42:548 (222548|1,222623|2,222698|1) - remove these notes, the 1/4 snare roll only comes in at 03:42:773 -
03:44:273 (224273|1) - remove this because the sound is removed, not added
03:44:573 - use the same rhythms as every previous repeat so you don't end up missing notes
03:52:185 (232185|2,232260|0,232335|2) - the chiptune here is 1/4, not 1/8, so remove these extra notes
03:52:298 (232298|1) - after you remove the extra 1/8, move this to 3 to prevent a minijack
03:53:648 (233648|1,233648|2) - the synth here is a lot fainter than the percussion to warrant being the same density, just make this a single note
03:53:798 - 03:54:098 - missing 1/4
03:54:398 (234398|0) - this is just a single piano note, so this note is unnecessary
apologies if this mod missed some other stuff that was worth mentioning, i just quickly glossed over and jotted some stuff down in half an hour, but this should be a good start.
~