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Uehara Rena - Todokanai Koi '13 (TV EDIT)

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Sakura

[Rewrite]
00:05:068 (2) - Add hitsound finish
00:43:513 (4,5) - Why not stack anti-jump here like you did on: 00:41:735 (2,3) , same for 00:44:179 (6,7)
01:10:179 (4) - I think it looks better if you move it slightly above (6) and move (5) a bit more to the right Like this
00:51:957 (2,3,4,5,6) - Try a star instead?

[Hard]
00:00:624 (1) - Add finish?
00:40:624 (3) - Move in a way so that it gets blanketed by the slider? Like this

[Normal]
Why you aren't using the same spinner that you used in the other diffs at the start? it should be fine in Normal as long as you leave at least 2 beats from the spinner end until the note.
00:05:068 (2) - Same suggestion as Rewrite

[Easy]
00:55:291 (1,2) - I think you missed some hitsounded sliderticks here, it feels kinda empty.
01:02:402 (1,2) - ^

Nice map!, however the Rewrite diff seems a bit plain in some parts like 00:17:291 (4,5,6,1,2,3,4,5) and 00:24:179 (5,6,7,8) where i can't really tell what you were going for, seems like lots of lost potential for patterns in there, get a few more mods and then call me back for a recheck. Good Luck!
Topic Starter
Sellenite

Sakura wrote:


[Rewrite]
00:05:068 (2) - Add hitsound finish add
00:43:513 (4,5) - Why not stack anti-jump here like you did on: 00:41:735 (2,3) , same for 00:44:179 (6,7) cuz already have a stack anti-jump in the same part..so i dont want to do twice this pattern
01:10:179 (4) - I think it looks better if you move it slightly above (6) and move (5) a bit more to the right Like this replace these circle
00:51:957 (2,3,4,5,6) - Try a star instead? changed to all star

[Hard]
00:00:624 (1) - Add finish? add
00:40:624 (3) - Move in a way so that it gets blanketed by the slider? Like this not aim to blanket here..

[Normal]
Why you aren't using the same spinner that you used in the other diffs at the start? it should be fine in Normal as long as you leave at least 2 beats from the spinner end until the note. normal now need 2 beat after a spinner..i also want to add but here just have 1 beat here,only can add at hard and insane..
00:05:068 (2) - Same suggestion as Rewrite add

Nice map!, however the Rewrite diff seems a bit plain in some parts like 00:17:291 (4,5,6,1,2,3,4,5) and 00:24:179 (5,6,7,8) where i can't really tell what you were going for, seems like lots of lost potential for patterns in there, get a few more mods and then call me back for a recheck. Good Luck! just some jump placement :D
thank you sakura!seek some mod now
updated
smallboat
[Rewrite]
  1. 00:10:624 (7) - 這flow好像不好,我覺得要往上一點,建議跟(5)做個對稱,也成good flow。
  2. 00:13:957 (7) - (293,228),避免跟stream overlap,同上理由。
  3. 01:04:624 (2) - Stack 到下一個 (3) 上,現在這樣空拍有點會誤讀。
  4. 01:11:957 (4,6) - 怎麼不做對稱

EDIT : Help mapper fix some flow and pattern.
Topic Starter
Sellenite

smallboat wrote:

[Rewrite]
  1. 00:10:624 (7) - 這flow好像不好,我覺得要往上一點,建議跟(5)做個對稱,也成good flow。
  2. 00:13:957 (7) - (293,228),避免跟stream overlap,同上理由。
  3. 01:04:624 (2) - Stack 到下一個 (3) 上,現在這樣空拍有點會誤讀。这个是想做个原地stack再大跳
  4. 01:11:957 (4,6) - 怎麼不做對稱 已经是对称过去的。。只是不想在同一高度

EDIT : Help mapper fix some flow and pattern.
thanks boatye!
remap some part in insane
updated
xxdeathx
Suggestions for flow/placement:

[Rewrite]
  1. 00:18:846 (6) - rotate 90 counterclockwise for flow
  2. 00:29:291 (4,5) - This transition is awkward because changing the direction almost all the way around on a slider is hard to play.
  3. 00:30:846 (3,4) - Bigger jump here to emphasize vocal?
  4. 00:35:957 (2) - Stacking with 00:35:513 (8) or moving it to around that area - makes 00:35:957 (2,3,4) - play a lot better
  5. 01:15:513 (4) - This should curve the other way (downwards from the slider head)
Nice~
Crystal

Momochikun wrote:



hello :3
[Easy]
00:04:846 (1) - Starting an Easy with 1/2 slider was not a good idea, consider simplify this rhythm into a single note. Just for easier pattern for beginners fixed
01:13:068 (6,1) - swap NC ? i though your nCs pattern is per 2 downbeat.. o.o no need here because of vocal :3
01:01:068 (6) - They're plenty of catchy instrument here, sounds harsh if this just a 2/1 slider, at leas divide them into 1/1 slider and note ? ahh it is to keep the difficulty, and i think it doesn't matter, however
01:20:179 (3) - Missing clap on end slider fixed
01:24:624 - I don't know why you leave this part empty.. but whatever orz i did it to make a strong sense on 01:23:735 (2) -
01:25:513 (1) - They're no snare drum at the music atm, so delete clap on reverse.. you may replace it with whistle too if you like it fixed
Fine diff, i wonder why you didn't use slider tick on those 3/2 sliders.. but well at least it work well. i didn't use tick sound on 3/2s because they all show something different, which using 1/1 sliders isn't enough to express. it breaks the sense to add tick sound on these sliders imo :D however, i added some of them in kiai

Good Luck :3
@Sakura: all fixed, also added some more in kiai

update
osu file format v13

[General]
AudioFilename: todokanai.mp3
AudioLeadIn: 0
PreviewTime: 54513
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1.100001

[Metadata]
Title:Todokanai Koi '13 (TV Edit)
TitleUnicode:届かない恋 '13 (TV Edit)
Artist:Uehara Rena
ArtistUnicode:上原れな
Creator:Sellenite
Version:Crystal's Easy
Source:WHITE ALBUM2
Tags:opening wa2 leaf Crystal Christmas
BeatmapID:542047
BeatmapSetID:231691

[Difficulty]
HPDrainRate:3
CircleSize:3
OverallDifficulty:2
ApproachRate:3
SliderMultiplier:0.999999999999999
SliderTickRate:1

[Events]
//Background and Video events
0,0,"bg1.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
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94402,-100,4,2,2,20,0,0
95291,-100,4,2,2,10,0,0
95735,-100,4,2,2,5,0,0


[Colours]
Combo1 : 255,128,64
Combo2 : 138,138,255
Combo3 : 255,136,136
Combo4 : 137,19,255

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Topic Starter
Sellenite

xxdeathx wrote:

Suggestions for flow/placement:

[Rewrite]
  1. 00:18:846 (6) - rotate 90 counterclockwise for flow on purpose ;p,i think mine is also okay
  2. 00:29:291 (4,5) - This transition is awkward because changing the direction almost all the way around on a slider is hard to play. yes,fix
  3. 00:30:846 (3,4) - Bigger jump here to emphasize vocal? want to blanket here..
  4. 00:35:957 (2) - Stacking with 00:35:513 (8) or moving it to around that area - makes 00:35:957 (2,3,4) - play a lot better make it around
  5. 01:15:513 (4) - This should curve the other way (downwards from the slider head) fix and remap this part
Nice~
thank you desu!!
updated all diff
Kinshara
Todokanai Koi~~~~ <3333
Topic Starter
Sellenite

Kinshara wrote:

Todokanai Koi~~~~ <3333
yay <333
Sakura
Love it!
Bubbled!
Topic Starter
Sellenite

Sakura wrote:

Love it!
Bubbled!
really thanks,sakura!
Kibbleru
oooh nice!
Topic Starter
Sellenite

Kibbleru wrote:

oooh nice!
yay!<33
Satellite
yay!
Topic Starter
Sellenite

Satellite wrote:

yay!
wwww
Sakura
It seems i made a mistake, according to Tari the title shouldn't have (TV Edit) Source: http://whitealbum2.jp/goods/index.html#kicm4035
Also video offset should be 150 ms.

That's all, he'll probably pop the bubble or maybe wait for the ranking BAT.
Topic Starter
Sellenite

Sakura wrote:

It seems i made a mistake, according to Tari the title shouldn't have (TV Edit)
Also video offset should be 150 ms.

That's all, he'll probably pop the bubble or maybe wait for the ranking BAT.
ahh this is from wa2 ost,it has (TV Edit)
the 350ms is nearly correct,will check it latter
Tari
Popped to fix the video offset, and get some confirmation on metadata.

Please remove (TV Edit) from the title

Source : http://whitealbum2.jp/goods/index.html#kicm4035

Video offset is wrong, Fix what Sakura said.
Fycho
as mapper's request to find the proof that title has "(TV EDIT)"

Tari, I don't know which album that you refer to(hope you didn't refer to the full version song's album), but the TV song is actually included in the OST album. (TVアニメ「WHITE ALBUM2」ORIGINAL SOUNDTRACK)

This shop is official amazon shop:http://www.amazon.co.jp/TV%E3%82%A2%E3%83%8B%E3%83%A1-WHITE-ALBUM2-%E3%82%AA%E3%83%AA%E3%82%B8%E3%83%8A%E3%83%AB%E3%82%B5%E3%82%A6%E3%83%B3%E3%83%89%E3%83%88%E3%83%A9%E3%83%83%E3%82%AF-TV%E3%82%B5%E3%83%B3%E3%83%88%E3%83%A9/dp/B00GSWCFW0

from the Disc 1, we can see 届かない恋 ’13 (TV EDIT)
Sakura
Hmm so i guess it was fine to begin with then :<
Topic Starter
Sellenite
AAAAAA wait me after class ;w;;;
Tari
Just making sure :3
Sakura
Well should fix the capitalization then.
http://www.youtube.com/watch?v=YRMT97bBfv0 According to this yeah video offset is wrong (the piano in the song doesn't match with the piano in the video)
150 ms video offset should fix it tho.
Kinshara
Tari screwing up metadata again, I see.
Topic Starter
Sellenite
fixed the title and video offset
chapter 05 op is different with 04 lol
Shad0w1and
SPOILER
according to BDRip op theme bonus, my offset should be correct... Orz
Again, the offset is +350ms!!! or 340ms if you want.
I am pretty confident about it, nothing was wrong about my offset.


also, one thing i have to mention is that some people do not know that when they transcode video from TV ts, the ts file always contains a offset of audio, if they do not adjust the audio by ".DelayAudio(-0.xxx)", the video will have a wrong offset after coding, base on my experience, BS will normally have about -0.100ms offset, and the TS of mx and tvk will normally have a offset up to -0.500ms, so from the video your provide i can see it is an mx source. i am questioning does the uploader know how to deal with ts (he even did not do delogo).
你換google的我沒意見,不過不壓op2是鬧哪樣:/
op2雖然畫面內容更多,但起碼沒把冬馬落下。白色相搏2難道是小雪曾專場 (/‵Д′)/~ ╧╧
另外,我壓的有4個都rank了(加一個unrank)沒聽說過有什麼事。
就像你說的,玩的都不開視頻,開的自然會有好電腦來帶或者就用cinema
Tari
[General]

  1. Add Audio-leadin of 1000 in Normal and Easy.
  2. Disable Widescreen support. There is no SB in this map.

[Easy]

  1. 00:19:735 (1) - Adjust the spacing.
  2. 00:41:068 - 40% volume here is better,
  3. 01:06:402 (4,1,2) - Swap the new combo's here, there should be one at 4 remove that one at 1 , since finish sound ends at slider 3 , better to put in the right next note.
  4. 01:09:513 (4) - Here is where the new combo for the next pattern should be. Of course you need to fix the above, or else this will ruin your combo's later in the map.
  5. 00:44:624 (3) - Same, new combo.
[Normal]

Reduce HP Drain by 1.

  1. 00:08:624 (5,6,1) - Line these up correctly. currently they don't form a straight line , and the flow is a little bad there, simple fix is to just move slider 1 down a bit more.
  2. 00:30:402 (1) - Whistle instead of finish? at least according to 00:16:179 (1) -
  3. 00:39:735 (4) - New combo, seperate drums here.
  4. 00:48:846 (3,4) - Make these two symmetrical, looks better that .way
  5. 00:54:402 (1) - Remove this note, there not enough recovery time apparently.
  6. 01:20:846 - Strong piano or violin sound in the red tick here, even with a finish to it, you need to map this part in my opinion
[Hard]

  1. 00:11:513 (4) - Jump here fits but it ruins the pattern hehe , I would of liked it if you didn't put one here
  2. 00:23:291 (1,2,3,4) - Same. try http://puu.sh/doG1j.jpg
  3. 00:42:402 (3,4,5) - No reason for special jump here, this part rather slow please just reduce the spacing more here.
  4. 01:16:179 (3,4,5,1) - Same, regular spacing.
  5. 01:22:179 (2) - Stack with 01:21:513 (4) - ? I don't know if your worried about patterns or jumps more, but some of these jumps are not really needed in my viewpoint.
[Insane]

  1. 00:15:957 (6) - Why stack them? this has strong vocals, compared to 00:14:846 (2,3) - , I'd prefer if you not stack and move it somewhere else, to emphasize vocal
  2. 00:23:068 (6) - Same.
  3. 01:07:513 (6,7,1) - Please stack with 01:08:402 (4) - looks better here.

Nice!

About the video hmm, let me see if I can get a better quality one.
Nepu
Encode the video as tari requested

http://puu.sh/doJdu/fdc7d6063b.avi

Really a nice song :3 gl on rank~
Topic Starter
Sellenite

Tari wrote:

[General]

  1. Add Audio-leadin of 1000 in Normal and Easy.fix
  2. Disable Widescreen support. There is no SB in this map. fix
[Normal]

Reduce HP Drain by 1. fix

  1. 00:08:624 (5,6,1) - Line these up correctly. currently they don't form a straight line , and the flow is a little bad there, simple fix is to just move slider 1 down a bit more. not want to straight here,make some curved
  2. 00:30:402 (1) - Whistle instead of finish? at least according to 00:16:179 (1) - before one is not reall accent so i use whistle,but here is strong enough to use finish
  3. 00:39:735 (4) - New combo, seperate drums here. fix
  4. 00:48:846 (3,4) - Make these two symmetrical, looks better that .way straight instead
  5. 00:54:402 (1) - Remove this note, there not enough recovery time apparently. 2 beats is enough for normal
  6. 01:20:846 - Strong piano or violin sound in the red tick here, even with a finish to it, you need to map this part in my opinion hmm i know but i already map this the later one,here just want to simple the rhythm
[Hard]

  1. 00:11:513 (4) - Jump here fits but it ruins the pattern hehe , I would of liked it if you didn't put one here changed
  2. 00:23:291 (1,2,3,4) - Same. try http://puu.sh/doG1j.jpg prefer jump here
  3. 00:42:402 (3,4,5) - No reason for special jump here, this part rather slow please just reduce the spacing more here. the bgm here should jump imo,a pattern for triple like 00:45:957 (4,5,6) - and 00:49:513 (4) -
  4. 01:16:179 (3,4,5,1) - Same, regular spacing. fix
  5. 01:22:179 (2) - Stack with 01:21:513 (4) - ? I don't know if your worried about patterns or jumps more, but some of these jumps are not really needed in my viewpoint. fix
[Insane]

  1. 00:15:957 (6) - Why stack them? this has strong vocals, compared to 00:14:846 (2,3) - , I'd prefer if you not stack and move it somewhere else, to emphasize vocal changed
  2. 00:23:068 (6) - Same. changed
  3. 01:07:513 (6,7,1) - Please stack with 01:08:402 (4) - looks better here. fix

Nice!

About the video hmm, let me see if I can get a better quality one.
thanks tari!
changed another video provide by google, updated
wait for easy

reason for changed video:
lag in windows media player and some normal player
lag in editor
lag when first play the beatmap
low fps during playing
Crystal
@Tari: all fixed. thanks!

@Sellenite: 检查一下easy的video有没有加最新的 因为我没有下video
update
osu file format v13

[General]
AudioFilename: todokanai.mp3
AudioLeadIn: 1000
PreviewTime: 54513
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1.100001

[Metadata]
Title:Todokanai Koi '13 (TV EDIT)
TitleUnicode:届かない恋 '13 (TV EDIT)
Artist:Uehara Rena
ArtistUnicode:上原れな
Creator:Sellenite
Version:Crystal's Easy
Source:WHITE ALBUM2
Tags:opening wa2 leaf Crystal Christmas
BeatmapID:542047
BeatmapSetID:231691

[Difficulty]
HPDrainRate:3
CircleSize:3
OverallDifficulty:2
ApproachRate:3
SliderMultiplier:0.999999999999999
SliderTickRate:1

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//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
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//Storyboard Sound Samples
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Tari
Rebubbled.
Topic Starter
Sellenite

Tari wrote:

Rebubbled.
yay thank you!
Sakura
Tari
The current video is fine.

I don't know why you want to change it (again) .
Topic Starter
Sellenite
humm okay..my bad x.x
now wont change again
Topic Starter
Sellenite
哎要我怎么办
Sakura
Sorry for being late, had a busy weekend irl.

[Crystal's Easy]
00:20:291 - I think you missed a clap on this tick.

That's all call me back after you fix that for a qualify.
Crystal
update
osu file format v13

[General]
AudioFilename: todokanai.mp3
AudioLeadIn: 1000
PreviewTime: 54513
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1.100001

[Metadata]
Title:Todokanai Koi '13 (TV EDIT)
TitleUnicode:届かない恋 '13 (TV EDIT)
Artist:Uehara Rena
ArtistUnicode:上原れな
Creator:Sellenite
Version:Crystal's Easy
Source:WHITE ALBUM2
Tags:opening wa2 leaf Crystal Christmas
BeatmapID:542047
BeatmapSetID:231691

[Difficulty]
HPDrainRate:3
CircleSize:3
OverallDifficulty:2
ApproachRate:3
SliderMultiplier:0.999999999999999
SliderTickRate:1

[Events]
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//Break Periods
//Storyboard Layer 0 (Background)
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52,272,12624,6,0,B|104:336|188:292|188:292|200:224,1,200,4|2,0:0|0:0,0:0:0:0:
264,172,13957,1,8,0:0:0:0:
336,244,14402,2,0,P|364:176|292:76,1,200,2|2,0:0|0:0,0:0:0:0:
216,20,15735,1,8,0:0:0:0:
132,76,16179,6,0,P|69:148|95:241,1,200,2|2,0:0|0:0,0:0:0:0:
140,332,17513,1,8,0:0:0:0:
240,312,17957,2,0,L|440:308,1,200,2|2,0:0|0:0,0:0:0:0:
496,224,19291,1,8,0:0:0:0:
456,132,19735,6,0,P|384:44|332:44,2,150,2|0|8,0:0|0:0|0:0,0:0:0:0:
496,224,21513,2,0,P|428:232|352:136,1,200,2|2,0:0|0:0,0:0:0:0:
264,88,22846,1,8,0:0:0:0:
176,132,23291,2,0,B|144:208|72:196|72:196|44:252|104:296,1,250,2|2,0:0|0:0,0:0:0:0:
240,356,25068,6,0,P|336:360|392:276,1,200,2|2,0:0|0:0,0:0:0:0:
348,192,26402,1,8,0:0:0:0:
292,272,26846,2,0,P|252:200|256:164,1,99.9999999999999,4|8,0:0|0:0,0:0:0:0:
296,96,27735,2,0,L|184:88,1,99.9999999999999,2|8,0:0|0:0,0:0:0:0:
108,44,28624,2,0,L|128:260,1,200,2|2,0:0|0:0,0:0:0:0:
80,332,29957,5,8,0:0:0:0:
180,324,30402,2,0,P|240:336|316:280,2,150,2|0|8,0:0|0:0|0:0,0:0:0:0:
228,236,32179,2,0,P|248:184|236:132,1,99.9999999999999,2|8,0:0|0:0,0:0:0:0:
164,72,33068,5,2,0:0:0:0:
260,44,33513,1,8,0:0:0:0:
336,108,33957,2,0,P|352:180|328:272,2,150,4|0|8,0:0|0:0|0:0,0:0:0:0:
260,44,35735,2,0,L|160:72,1,99.9999999999999,2|8,0:0|0:0,0:0:0:0:
64,56,36624,2,0,P|72:116|112:152,1,99.9999999999999,2|8,0:0|0:0,0:0:0:0:
136,236,37513,6,0,P|132:276|216:356,1,150,2|0,0:0|0:0,0:0:0:0:
228,256,38624,2,0,P|232:216|148:136,1,150,2|2,0:0|0:0,0:0:0:0:
72,100,39735,2,0,L|288:88,1,200,8|8,0:0|0:0,0:0:0:0:
356,36,41068,6,0,B|376:64|376:124|364:164|284:184|284:184|160:192,1,300,2|2,0:0|0:0,0:0:0:0:
84,164,42846,2,0,B|60:304|60:304|76:356|144:368|208:340,1,300,2|2,0:0|0:0,0:0:0:0:
284,300,44624,6,0,P|344:316|440:232,1,200,2|2,0:0|0:0,0:0:0:0:
340,216,45957,1,2,0:0:0:0:
400,136,46402,2,0,P|428:84|332:88,1,200,2|2,0:0|0:0,0:0:0:0:
232,80,47735,1,2,0:0:0:0:
164,152,48179,6,0,L|15:130,2,150,4|0|8,0:0|0:0|0:0,0:0:0:0:
240,220,49957,2,0,L|388:198,2,150,2|0|8,0:0|0:0|0:0,0:0:0:0:
256,192,51735,12,4,53513,0:0:0:0:
188,76,55291,6,0,P|114:80|61:138,2,150,4|0|8,0:0|0:0|0:0,0:0:0:0:
260,144,57068,2,0,P|333:139|384:86,2,150,2|0|8,0:0|0:0|0:0,0:0:0:0:
188,76,58846,2,0,P|160:128|244:240,1,200,2|2,0:0|0:0,0:0:0:0:
296,308,60179,1,8,0:0:0:0:
388,264,60624,1,2,0:0:0:0:
484,292,61068,2,0,L|504:88,1,200,8|8,0:0|0:0,0:0:0:0:
420,36,62402,6,0,P|352:24|280:80,2,150,4|0|8,0:0|0:0|0:0,0:0:0:0:
372,124,64179,2,0,P|384:180|332:260,1,150,2|0,0:0|0:0,0:0:0:0:
204,324,65513,2,0,L|92:336,1,99.9999999999999,8|4,0:0|0:0,0:0:0:0:
20,280,66402,6,0,L|32:216,1,50,8|4,0:0|0:0,0:0:0:0:
60,84,67291,1,8,0:0:0:0:
152,128,67735,2,0,P|208:144|296:108,2,150,2|4|8,0:0|0:0|0:0,0:0:0:0:
60,84,69513,6,0,P|56:152|152:228,1,200,4|2,0:0|0:0,0:0:0:0:
224,296,70846,1,8,0:0:0:0:
304,236,71291,2,0,L|328:84,2,150,2|0|8,0:0|0:0|0:0,0:0:0:0:
404,224,73068,2,0,L|428:72,2,150,2|0|8,0:0|0:0|0:0,0:0:0:0:
488,276,74846,6,0,P|436:316|392:316,1,99.9999999999999,2|8,0:0|0:0,0:0:0:0:
316,268,75735,2,0,P|267:276|231:310,1,99.9999999999999,2|8,0:0|0:0,0:0:0:0:
155,375,76624,2,0,P|72:316|84:216,1,200,4|2,0:0|0:0,0:0:0:0:
164,276,77957,1,8,0:0:0:0:
244,216,78402,6,0,P|339:240|435:214,1,200,2|2,0:0|0:0,0:0:0:0:
484,129,79735,1,8,0:0:0:0:
408,64,80179,2,0,P|356:36|268:68,2,150,4|4|8,0:0|0:0|0:0,0:0:0:0:
340,136,81957,6,0,P|348:196|284:268,2,150,4|4|8,0:0|0:0|0:0,0:0:0:0:
248,176,83735,1,4,0:0:0:0:
48,173,85513,6,0,P|36:137|56:61,2,99.9999999999999,4|0|2,0:0|0:0|0:0,0:0:0:0:
116,249,86846,1,8,0:0:0:0:
256,192,87068,12,0,96179,0:0:0:0:

@Sakura: fixed, thanks. :D
Topic Starter
Sellenite
update
Sakura
Ok it sounds good now

Qualified!
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