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Konomi Suzuki - This Game [OsuMania|Osu|CatchTheBeat|Taiko]

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Howl
Piccola mod~

Generale

  1. Metti il letterbox nella difficoltà di [ C r a c k ] oppure toglilo nella insane. L'opzione del letterbox è nel song setup sotto Design->Misc. toggles

Insane

  1. 00:33:556 (5) - Lo sposterei tipo qui:
  2. 00:35:189 (5) - Dato che suppongo che hai usato la simmetria con il pattern sopra, se modifichi 00:33:556 (5) cambia la posizione anche di questo :P
  3. 00:40:087 (5) - Io farei qualcosa di più graficamente bello come questo
  4. 00:45:291 (3) - Questo slider sembra un po' bruttino :S
  5. 01:31:005 (5) - Woah, un po' grande questo slider curvo. Io personalmente farei qualcos'altro perché è un po' grande :L
  6. 01:32:842 (3) - Come per 00:45:291 (3)
  7. 01:37:536 (2,3) - Invece che mettere un altro beat dopo farei uno slider reverse. Solo imho eh
  8. 01:44:270 (4) - Prova a cambiarlo un po', è strano come slider :S
  9. 02:22:842 (1) - Slider strano.
  10. 02:24:066 (5) - ^
  11. 02:27:536 (5) - ^
  12. 02:30:801 (2) - Ecco, questo slider potresti usarlo per sostituire gli altri simili che ho detto che erano strani.
  13. 02:32:434 (7) - Slider strano, puoi sostituirlo con 02:30:801 (2)
  14. 02:42:229 - Il timing point qui cambia la velocità da 0,80 a 1,50. È un cambiamento un po' troppo veloce imho
  15. 03:01:821 (3) - Slider strano.
  16. 03:03:454 (7) - NC?
  17. 03:05:699 (4) - WHATWHATWHAT
  18. 03:14:270 (6,1) - è sull'orlo tra lo strano e il normale.
  19. 03:23:658 (8,9) - Qua ci starebbero bene entrambi gli elementi con New Combo
  20. 03:56:311 (3) - w-what
  21. 04:13:046 (1) - è un po' strano.
  22. 04:22:944 (2,3) - Elementi che se non sono spostati sono unrankabili. Fai in modo che l'inizio degli slider non sia in alcun modo sotto il corpo di un altro slider.
  23. 04:28:352 (7) - Un po' strano
La diff era molto bella anyway ~
Topic Starter
Seijiro

TheHowl wrote:

Piccola mod~

Generale

  1. Metti il letterbox nella difficoltà di [ C r a c k ] oppure toglilo nella insane. L'opzione del letterbox è nel song setup sotto Design->Misc. toggles Questo probabilmente è dato dal fatto che nella mia diff avevo messo e poi tolto il BG, mentre la diff di Crack non ce l'ha mai avuto. Mettendo il BG ad entrambe dovrebbe tornare a posto. Altrimenti farò come hai detto tu ovviamente, perchè non piace neppure a me :3

Insane

  1. 00:33:556 (5) - Lo sposterei tipo qui:
    Ad essere sincero ci avevo pensato pure io, ma poi il DS non viene rispettato e credo non si capisca. Se però qualcun'altro me lo dirà, lo cambiaerò di certo
  2. 00:35:189 (5) - Dato che suppongo che hai usato la simmetria con il pattern sopra, se modifichi 00:33:556 (5) cambia la posizione anche di questo :P Come sopra ^
  3. 00:40:087 (5) - Io farei qualcosa di più graficamente bello come questo In effetti mi sembrava un po' troppo curvato...ma pensavo andasse bene lo stesso. Cambiato
  4. 00:45:291 (3) - Questo slider sembra un po' bruttino :S Non potrei essere più d'accordo. L'avevo lasciato da un precedente pattern e mi sembrava ancora bello, ma ora che me lo hai fatto notare non centra proprio niente xD
  5. 01:31:005 (5) - Woah, un po' grande questo slider curvo. Io personalmente farei qualcos'altro perché è un po' grande :L Faceva schifo pure a me :3 Tolto e sostituito con un altro pattern
  6. 01:32:842 (3) - Come per 00:45:291 (3) Messo a posto anche lui
  7. 01:37:536 (2,3) - Invece che mettere un altro beat dopo farei uno slider reverse. Solo imho eh Poi mi rovina il pattern però... :/ Se qualcun'altro me lo dirà, cambierò però :)
  8. 01:44:270 (4) - Prova a cambiarlo un po', è strano come slider :S Umh...in effetti era un po' strano. Ho diminuito la curvatura
  9. 02:22:842 (1) - Slider strano. Avevo cercato di fare qualcossa di diverso xD. Cambiato
  10. 02:24:066 (5) - ^ Come sopra
  11. 02:27:536 (5) - ^ Questo mi sembra comunquea posto. Segue anche la voce... Vediamo se qualcun'altro me lo dice :3
  12. 02:30:801 (2) - Ecco, questo slider potresti usarlo per sostituire gli altri simili che ho detto che erano strani. Diciamo che ho fatto un 50-50 :P
  13. 02:32:434 (7) - Slider strano, puoi sostituirlo con 02:30:801 (2) Ci sta davvero bene :)
  14. 02:42:229 - Il timing point qui cambia la velocità da 0,80 a 1,50. È un cambiamento un po' troppo veloce imho In effetti era esagerato e io non me ne rendevo conto siccome sapevo dove andassero le note xD. Ho allargto le note prima dello spinner così da trovare una via di mezzo per il cambio di SV
  15. 03:01:821 (3) - Slider strano. Sostituito con uno simile al tuo preferito ;)
  16. 03:03:454 (7) - NC? Sarà stato qualche errore mio di click o altro. Per gli hitsounds ho finito ora di metterli, quindi non ce ne sarebbero dovuti essere.
  17. 03:05:699 (4) - WHATWHATWHAT lol xD Ho tolto il secondo anchor point
  18. 03:14:270 (6,1) - è sull'orlo tra lo strano e il normale. Anche qui tolto un anchor point
  19. 03:23:658 (8,9) - Qua ci starebbero bene entrambi gli elementi con New Combo Mettendo gli hitsounds l'avevo notato pure io. Ho meeso la new combo solo sul secondo, siccome il primo dei due sembra essere la fine della combo precedente
  20. 03:56:311 (3) - w-what E dire che mi ero impegnato xD Sostituito con uno slider a 0.75 di SV. Magari lo metto a un po' di più...vediamo
  21. 04:13:046 (1) - è un po' strano. Sistemato anche lui
  22. 04:22:944 (2,3) - Elementi che se non sono spostati sono unrankabili. Fai in modo che l'inizio degli slider non sia in alcun modo sotto il corpo di un altro slider. Quell'oscenità volevo comunque cambiarla. Ora dovrebbero essere più visibili :)
  23. 04:28:352 (7) - Un po' strano Questo non m isembrava strano. Per adesso l'ho lasciato così :3
La diff era molto bella anyway ~ Grazie Howl ^^
Diciamo che di molti errori ne ero consapevole, ma avevo bisogno di qualcuno che me lo dicesse xD
Ovviamente mi è stata molto utile la tua mod :)
Topic Starter
Seijiro
From now on, TheHowl will be in charge of doing the Normal diff :)

Good Luck ;)
Topic Starter
Seijiro
Alright. Here comes another GD.

Pizza Kun will be in charge of doing an Extra diff :) Good Luck ;)
DJ Kim
In return for reply, i tried to play only 4k in your beatmap cause not good at standrard.
mania's pattern is very nice. i could immersed in song with pattern. but some change of speed was got in the way of immerse in the song to me. i think this isn't appropriate. you don't need to give many change of speed to players. maybe it disturb feel the song, so i recommand you delete except some part especially you need to modify 4:19:168 . of course, this I wrote are only suggestion so feel free to do nothing of what I said. it is up to you. the rest is perfect, i envy your skilll to arrang note, song was very fun.
and I was not complete my map , maybe my nice friend Ez2DJ_7144 sent msg to you. i appreciate you to reply first.
anyway when i complete i will send msg again.good luck
Shirayuki
MrSergio!!!

Idk if my modding skills are good enough, but here are my suggestions:

[Insane]
00:33:250 (4) - Change it into a slider of 1/2 beat length, like , why didn't you map this note xd
00:33:862 (6) - Move this down imo, since the piano goes into a lower note
00:34:883 (4) - Same as 00:33:250 (4)
00:35:495 (6) - Move this down but not as low as 00:33:862 (6)
00:35:903 (1,2,3,4,5,6) - Changing the paterns so it fits the piano better, somethine like
00:36:515 (4) - Same as 00:33:250 (4)
00:49:576 (1,2) - These should be sliders of 1/2 beat length too (the guitar, the guitar!!!)
02:07:332 (4) - New combo!
02:24:066 (5) - Change from Clap to Finish hitsound (at the end of slider)
02:25:495 (5) - Add Finish hitsound (at the end of slider)
02:28:760 (3) - Move it to the start of 02:29:168 (5)
02:28:964 (4) - Move it to the end of 02:28:352 (2)
Your second kiai starts off really weak, add moar Clap hitsounds!
02:55:291 - 2nd part of the 2nd kiai, add more hitsounds or change your style of doing hitsounds!
03:31:209 (1,2,3,4,5,6,7,8) - Change the paterns into a tornado jump is a better idea imo, something like
03:47:536 (1) - Maybe it's just me and the default skin, but Whistle hitsound sounds better than finish for me lol

Also for some reasons the 3rd kiai, later half, sounds the best. Other kiais don't sound as good =\ Maybe you should increase the intensity of the hitsounds at the later half of the first and second kiai?

04:03:862 - 2nd part of your 3rd kiai, consider using the same style of doing hitsounds as what you did from 04:09:372 to 04:19:985
04:20:189 - Final part of 3rd kiai, consider using the same style of doing hitsounds as what you did from 04:31:413 to 04:35:291

(I put on my headset just so I can mod your insane diff ok)

Overall this is so good ;w; I learned a lot from this lol. If you feel like I can mod your other difficulties, poke me ok!
Topic Starter
Seijiro

Shirayuki wrote:

MrSergio!!!

Idk if my modding skills are good enough, but here are my suggestions:

[Insane]
00:33:250 (4) - Change it into a slider of 1/2 beat length, like , why didn't you map this note xd I actually like this pattern. I was trying to keep the intro to be easy, but adding a slider is no big deal at all :)
00:33:862 (6) - Move this down imo, since the piano goes into a lower note When I mapped that piece of map I had two options: 30 degrees upward or 30 degrees downward, since waht matters here is direction change and not really "Where to" In the end I think it's the same. If someone else says the same I'll move it
00:34:883 (4) - Same as 00:33:250 (4) Same ^
00:35:495 (6) - Move this down but not as low as 00:33:862 (6) Same ^
00:35:903 (1,2,3,4,5,6) - Changing the paterns so it fits the piano better, somethine like If you notice, at the end of the combo there's the grave part of piano starting to play: that's why I put the first notes stacked and the others in that patter. To give enforcement to that part
00:36:515 (4) - Same as 00:33:250 (4) Same
00:49:576 (1,2) - These should be sliders of 1/2 beat length too (the guitar, the guitar!!!) I was bothered by this part too, but I ended up following the vocals xD Changed
02:07:332 (4) - New combo! You know...I'm laughing hard right now xD Cause just before showing you this I was editing it and I had changed this part but in order to play it in the multi I returned to the previous version xD
02:24:066 (5) - Change from Clap to Finish hitsound (at the end of slider) What the...I forgot to put it xD But it was clap and finish :P
02:25:495 (5) - Add Finish hitsound (at the end of slider) From here the volume starts decreasing so I want to keep it quiet
02:28:760 (3) - Move it to the start of 02:29:168 (5) :O Nice catch ;)
02:28:964 (4) - Move it to the end of 02:28:352 (2) Reading the previous comment I already knew this xD
Your second kiai starts off really weak, add moar Clap hitsounds! Really? O.O I think I'll think of it for a bit
02:55:291 - 2nd part of the 2nd kiai, add more hitsounds or change your style of doing hitsounds! I was actually a bit lazy here :P
03:31:209 (1,2,3,4,5,6,7,8) - Change the paterns into a tornado jump is a better idea imo, something like It's not a bad idea, but I should reverse a lot of patterns before this to make the spacing reasonable, since that kind of pattern should start from the bottom of the screen
03:47:536 (1) - Maybe it's just me and the default skin, but Whistle hitsound sounds better than finish for me lol No, you're right xD I somehow misclicked that one xD

Also for some reasons the 3rd kiai, later half, sounds the best. Other kiais don't sound as good =\ Maybe you should increase the intensity of the hitsounds at the later half of the first and second kiai? Since I already said this: Yes, I was lazy and I'll redo more then half of the hitsounds >.<

04:03:862 - 2nd part of your 3rd kiai, consider using the same style of doing hitsounds as what you did from 04:09:372 to 04:19:985 I think that too :)
04:20:189 - Final part of 3rd kiai, consider using the same style of doing hitsounds as what you did from 04:31:413 to 04:35:291 Same ^

For hitsounds I also wasn't sure about them and I was planning on remake them anyway :)

(I put on my headset just so I can mod your insane diff ok)>/////< I'm honored


Overall this is so good ;w; I learned a lot from this lol. If you feel like I can mod your other difficulties, poke me ok! Sure :) You did a great job from my point of view. When I'll have the other difficulties ready I'll let you know ;)
I already said all I had to in the quote :3
Obviously you deserve kudos >.<
[ C r a c k ]

DJ Kim wrote:

In return for reply, i tried to play only 4k in your beatmap cause not good at standrard.
mania's pattern is very nice. i could immersed in song with pattern. but some change of speed was got in the way of immerse in the song to me. i think this isn't appropriate. you don't need to give many change of speed to players. maybe it disturb feel the song, so i recommand you delete except some part especially you need to modify 4:19:168 . of course, this I wrote are only suggestion so feel free to do nothing of what I said. it is up to you. the rest is perfect, i envy your skilll to arrang note, song was very fun.
and I was not complete my map , maybe my nice friend Ez2DJ_7144 sent msg to you. i appreciate you to reply first.
anyway when i complete i will send msg again.good luck
Thanks for your suggestion, now I will change the SV, but I don't understand what's the problem at 04:19:168 - & which difficulties. Anyway, thanks again for the suggestion. :)
Topic Starter
Seijiro

[ C r a c k ] wrote:

DJ Kim wrote:

In return for reply, i tried to play only 4k in your beatmap cause not good at standrard.
mania's pattern is very nice. i could immersed in song with pattern. but some change of speed was got in the way of immerse in the song to me. i think this isn't appropriate. you don't need to give many change of speed to players. maybe it disturb feel the song, so i recommand you delete except some part especially you need to modify 4:19:168 . of course, this I wrote are only suggestion so feel free to do nothing of what I said. it is up to you. the rest is perfect, i envy your skilll to arrang note, song was very fun.
and I was not complete my map , maybe my nice friend Ez2DJ_7144 sent msg to you. i appreciate you to reply first.
anyway when i complete i will send msg again.good luck
Thanks for your suggestion, now I will change the SV, but I don't understand what's the problem at 04:19:168 - & which difficulties. Anyway, thanks again for the suggestion. :)
Alright, since this seems to have been useful in a certain way, I'll give the kudos :3
Ichigaki
hi [-MrSergio-]
Called from Modding Queue~ -w-

[General]
  1. Suzuki Konomi \w/, actually i'd like if i can make a GD here, but it's too long for me :x
  2. Since in this mapset there's just 4K Mania diff set, so clear the "4K" on each mania diff
[Crack's NM]
SPOILER
  1. 01:25:189 (85189|2,85291|3) - move it into 01:24:883 - and change the end point of 01:23:862 (83862|0) to 01:25:087 -
  2. from 01:25:495 - end, you mostly follow the singer's voice, please change it :)
    Sorry i can't mod this

Well, i know if the end point of a LN is a beat too, but you must cover it with a note in here, it'll become weird

[Crack's HD]
SPOILER
  1. There's many unsounded (?) note on this diff, please hear it with 50% playback (imo)
  2. You still follow the singer's voice here~

[Crack's MX]
SPOILER
  1. Too much 3-notes
  2. Please don't use many LN and note too much instead this can make you diff unrankable
  3. This song mostly just have 1/4 beat, not 1/6, but yes, there's some 1/6 but not too much

I'm sorry, for now i just can give you some advice, not mod >.<, the length is too long for me although this's my favourite song in this year :x

Good luck~ .w.)9
- Marco -
[Background]
sora-shiro-no-game-no-life-anime-1920x1080.jpg is 1365x768, which differs from the recommended size of 1024x768.
Topic Starter
Seijiro

marcostudios wrote:

[Background]
sora-shiro-no-game-no-life-anime-1920x1080.jpg is 1365x768, which differs from the recommended size of 1024x768.
Thanks Marco. I didn't know about this, really xD
I thought it hadn't to exceed 1900x1200 (or something like that). Fixed and also changed name to "BG"


EDIT: After searching it came up that this rule wasn't for Beatmap's BG xD Thanks anyway :3
[ C r a c k ]

ichia7x wrote:

hi [-MrSergio-]
Called from Modding Queue~ -w-

[General]
  1. Suzuki Konomi \w/, actually i'd like if i can make a GD here, but it's too long for me :x
  2. Since in this mapset there's just 4K Mania diff set, so clear the "4K" on each mania diff Yes yes yes...
[Crack's NM]
SPOILER
  1. 01:25:189 (85189|2,85291|3) - move it into 01:24:883 - and change the end point of 01:23:862 (83862|0) to 01:25:087 - I've fixed them
  2. from 01:25:495 - end, you mostly follow the singer's voice, please change it :) Move up the slider at 01:25:495 - (?)
    Sorry i can't mod this

Well, i know if the end point of a LN is a beat too, but you must cover it with a note in here, it'll become weird

[Crack's HD]
SPOILER
  1. There's many unsounded (?) note on this diff, please hear it with 50% playback (imo) If you notice, where i've reduced the volume (for example at 02:01:413 - ), the song is quiet, I leave it as it is
  2. You still follow the singer's voice here~ I did it where there are Kiai Time :)

[Crack's MX]
SPOILER
  1. Too much 3-notes It isn't a Normal map; I think 2-notes are too much easy, 4-notes are orrible, so I think 3-note are the best
  2. Please don't use many LN and note too much instead this can make you diff unrankable Hmm ... Probably, but for a map of 4 minutes, those sliders make the map more intuitive and less repetitive, I leave it is as it is. o!m BAT, pls don't kill me <.<
  3. This song mostly just have 1/4 beat, not 1/6, but yes, there's some 1/6 but not too much I've changed someone of them

I'm sorry, for now i just can give you some advice, not mod >.<, the length is too long for me although this's my favourite song in this year :x

Good luck~ .w.)9
Sorry if I've replied late (summer holidays), anyway, [-MrSergio-], shoots the kudosu & take this http://puu.sh/ad18U/ff052f5ae0.rar :D
Howl
[ C r a c k ]
UPDATE for: Crack's diffs!
Some mapping change in [MX], added tags in [NM]&[HD], removed "Letterbox" in [NM]
link: http://puu.sh/brh4A/544b918703.rar :)
Kawawa
halo~

osu mania moding.

Cracks' NM

00:53:964 - 1del
00:54:066 - 1add
00:57:740 - 1add
01:28:250 - 1add
01:28:352 - normal note 1del
01:28:556 - 1add
01:41:617 - 1add
01:43:250 - 1add
02:52:842 - 1del
02:53:046 - 1add
02:53:148 - 1del
02:53:250 - 2add
02:54:270 - 2add
02:58:352 - 1add
04:06:923 - 1add
04:23:250 - 1add

Crack's HD

01:32:434 - 1add
02:58:148 - 1add
04:06:719 - 1add

final, this i suggest u
osu mania all LV
Timming panel control
03:50:903 BPMx0.75 -> BPMx3 change
03:52:025 BPMx0.1 add
it's i think a better

good luck
[ C r a c k ]

KawaEE wrote:

halo~

osu mania moding.

Cracks' NM

:3
00:53:964 - 1del Done!
00:54:066 - 1add Done!
00:57:740 - 1add Done!
01:28:250 - 1add Done!
01:28:352 - normal note 1del Fixed!
01:28:556 - 1add Done!
01:41:617 - 1add Done!
01:43:250 - 1add Done!
02:52:842 - 1del Done!
02:53:046 - 1add ^
02:53:148 - 1del ^
02:53:250 - 2add ^
02:54:270 - 2add Fixed!
02:58:352 - 1add Done!
04:06:923 - 1add ^
04:23:250 - 1add ^
Done other changes in this diff!
Crack's HD

:3
01:32:434 - 1add Done!
02:58:148 - 1add Done!
04:06:719 - 1add Done!
Done other changes in this diff!

final, this i suggest u
osu mania all LV
Timming panel control
03:50:903 BPMx0.75 -> BPMx3 change
03:52:025 BPMx0.1 add
it's i think a better Changed SVs only in "Crack's HD"

good luck
Thanks for your mod KawaEE ^^)/
Mr.Sergio shoots a star for this mod ^O^)
(Please Mr.Sergio, delete the "Crack's MX", Harbyter has done a better MX)
Download diffs: http://puu.sh/bYV8c/fe11e630ed.rar
Bobbias

marcostudios wrote:

[Background]
sora-shiro-no-game-no-life-anime-1920x1080.jpg is 1365x768, which differs from the recommended size of 1024x768.

1366x768 is the recommended widescreen size.

[Harby's MX]
AIMod says more than 1/3 of this map is Kiai. That's probably too much.

I think the SVs need some work. For example, for bumps, you should always try to keep the timing of each SV section the same. Uneven lengths like
00:56:005 - compared to the SVs right after it, are bad.
In particular, the section at 01:02:638 - is awkward. The note at 01:03:148 (63148|2) - is very hard to time correctly because the SV causes it to appear very close to the note above it.
Also, make sure every SV is on time.
01:11:713 - This SV is not snapped correctly, and should be placed at 01:11:617 -
SVs at 01:15:291 - and 01:16:515 - both should be deleted.
01:25:393 - Why start Kiai here? Why not 01:25:495 - ?
01:52:536 - Delete this SV.
01:53:301 - What is this for? Feels completely random. IMO delete this too. If you do, delete 01:53:760 - too.

There are more SVs that should be deleted or dealt with somehow, but I'm feeling lazy since this is a random mod anyway. If you dont think this deserves kds i'm fine with that.
Topic Starter
Seijiro

Bobbias wrote:

marcostudios wrote:

[Background]
sora-shiro-no-game-no-life-anime-1920x1080.jpg is 1365x768, which differs from the recommended size of 1024x768.

1366x768 is the recommended widescreen size.

[Harby's MX]
AIMod says more than 1/3 of this map is Kiai. That's probably too much.

I think the SVs need some work. For example, for bumps, you should always try to keep the timing of each SV section the same. Uneven lengths like
00:56:005 - compared to the SVs right after it, are bad.
In particular, the section at 01:02:638 - is awkward. The note at 01:03:148 (63148|2) - is very hard to time correctly because the SV causes it to appear very close to the note above it.
Also, make sure every SV is on time.
01:11:713 - This SV is not snapped correctly, and should be placed at 01:11:617 -
SVs at 01:15:291 - and 01:16:515 - both should be deleted.
01:25:393 - Why start Kiai here? Why not 01:25:495 - ?
01:52:536 - Delete this SV.
01:53:301 - What is this for? Feels completely random. IMO delete this too. If you do, delete 01:53:760 - too.

There are more SVs that should be deleted or dealt with somehow, but I'm feeling lazy since this is a random mod anyway. If you dont think this deserves kds i'm fine with that.

Harbyter wrote:

Bobbias is indeed right: too many SV here and there xD. I deleted them.

Please give him kudosu.
Alright, as for my part I'd say that that single pixel isn't such a big deal :3
In case this will return again in a mod I'll provide with adding that pixel, but for now I'm lazy and I'll leave it as it is.
Arrival
Hi ! From #modrequests

General

  1. Consider reducing the OD of the Muzukashii by 1, since the Oni is OD5 too. This will give a better diffspread.
  2. You have to do it also for the HP drain, if you lower the OD.

Muzukashii

  1. From 00:31:615 (1) - to 00:43:656 (45) - : The rythm on all this part is really monotonous, and I suggest you to diversify your patterns, at least from this point 00:38:146 (25) - to 00:43:656 (45) -
  2. 00:33:860 (9) - A d would suit better
  3. 00:37:125 (21) - ^
  4. 00:37:534 (22,23,24,25) - Here, instead of a D D D K, you should put a K K K D, it really feels better.
  1. From 00:44:676 (48) - to 00:57:738 (101) - : A bit monotonous too but not as much as above, not a problem if you let the structure as it is.
  2. 00:44:881 (49) - Since there is no music on this timing, you should delete this note.
  3. 00:46:921 (59) - Here the pattern is pretty long for a muzukashii, furthermore there is a triplet kkk in it, so you may want to give the player a little 1/1 "break" : I strongly recommend you to delete this note too.
  4. 00:48:350 (65) - Listen to the vocal and the melody : A k would be better here. We can hear that the tone of the music change, but you put a d d d, which feels pretty odd while playing. What about a k d k d OR a d d k d ?
  5. 00:49:166 (68) - I recommend a k here, this would emphasize the 00:49:370 (69) - and feel better to play.
  1. From 00:57:738 (101) - to 01:10:799 (151) - You mapped on the vocal here, which is pretty nice (at least for me lel), however some taiko modders may dislike it so be careful.
  2. 00:58:656 (105) - The vocal asks for a d here, plus it will have a nice flow with d k at 00:58:962 (106,107) -
  3. 01:00:085 (110) - Here put a k, it will make a better flow again with a nice "d k k k k d" pattern. (like this)
  4. 01:06:105 (132,133,134,135,136,137) - make a "d k k k k d" pattern again.
  5. 01:10:595 (149,150,151) - Delete this - overmapped in muzukashii - triplet and put a k here 01:10:799 (151) -
  1. 01:15:493 (170) - Placed here this slider really feels weird because the vocal "ne" is on the next blue tick and the little melody starts on the previous white tick. So, in my opinion, delete it and put something like this instead.
  2. 01:17:942 (178) - What about this instead ? It suits better imo.
  1. 01:29:881 (18,19) - Invert the notes, I think it's better.
  2. 01:37:534 (49,50,51) - Not sure it's allowed in a muzukashii... you should check
  3. 01:46:309 (85) - What about a k here ?
  4. 01:48:758 (95) - I suggest you to delete it, it will create a better rhythm and emphasize the vocal.
  5. 01:54:676 (118,119) - Invert the notes so it make a k D.
  1. 02:06:615 (26,27) - Invert the two notes here.
  2. 02:13:758 (53,54,55,56) - What about this ? I think it's better.
  1. From 02:14:472 (56) - to 02:27:534 (105) - You can refer to the related previous part of the mod if you want, but it looks pretty nice.
  2. 02:26:717 (101) - Delete this note
  3. 02:27:125 (103) - k here ?
  1. 02:48:554 (183,184,185) - Same as before
  2. 02:52:636 (200) - k ?
  3. 03:02:125 (239) - I suggest a k here too
  1. 03:12:840 (277) - k suggestion again.
  2. 03:14:268 (283,284,285,286) - This should be a k k d d, followed with a k d here 03:15:187 (287,288) -
  3. 03:17:534 (297,299) - khere, for both. Then you may want to change 03:18:146 (300) - for a d, to emphasize the music, but you can let it as it is.
  4. 03:18:554 (301) - k here , follow the kicks, there are more of them later, but I won't highlight them, look by yourself
  5. 03:28:758 (344,345) - You REALLY should delete these two notes, this is a muzukashii, not an oni, this pattern, with big notes, is too big. (Same here 03:30:391 (350,351) - and you can see for the last part before the break - break which is not recommended in taiko, add some 1/1 notes or 2/1 notes-.)
  1. 03:41:003 (1,2,3,4,5,6,7,8,9) - This might be a bit too long. I recommend you to delete this note for exemple 03:42:023 (6) -
  2. 03:52:432 (45) - Finisher ?
    Nothing special for the last kiai time, be careful with the ddk patterns, as I mentioned above, and maybe make it longer to cover the last part of the song ?
This diff needs a bit more work, but really can be ranked.

Oni


  1. There are stuff that I talked about on the muzukashii diff that I won't repeat. Just change the oni so it's consistent between both diffs. ( For exemple 00:37:534 (22,23,24,25) - Make it as K K K D). So the oni mod will look less dense as muzukashii.
  2. 00:53:248 (102) - k here, to fit with the kick : It sounds better so.
  3. 01:07:125 (170) - I'll put a k here to follow the vocal. We can clearly hear a difference. a double d doesn't suit.
  4. 01:16:513 (222) - Same as above, put a k here to follow the vocal.
  5. 01:37:942 - I would add a d here, it feels a bit empty otherwise imo.
  6. 01:42:636 (94) - I'm not against the fact to put a finisher here, but either make it consistent with the rest of the kiai, or don't put it.
  7. 01:52:023 (152) - k here, to follow the vocal.
  8. 02:09:983 (236) - What about this ? It sounds nice and have a good flow. I'm pretty sure that more good placed quintuplets like this one could be really great on your map.
  9. 03:30:799 (684,685) - What about changing them as K ? It sounds better imo with the K sample.
  10. 04:32:636 (279) - I'd suggest a d here, the flow and the sound is better, but this one is really up to you.

    Don't forget to make the muzukashii consistent (as much as possible) with the Oni, and vice versa !

Hope you liked that mod, and good luck for ranking ! :)
Topic Starter
Seijiro

Arrival wrote:

Hi ! From #modrequests

General

  1. Consider reducing the OD of the Muzukashii by 1, since the Oni is OD5 too. This will give a better diffspread.
  2. You have to do it also for the HP drain, if you lower the OD. I saw all the other Muzukashii have all OD5 HP5 so I thought it was normal to use those values. If someone else complains about this I'll do so :3

Muzukashii

  1. From 00:31:615 (1) - to 00:43:656 (45) - : The rythm on all this part is really monotonous, and I suggest you to diversify your patterns, at least from this point 00:38:146 (25) - to 00:43:656 (45) - I thought that too...
  2. 00:33:860 (9) - A d would suit better Yes :3
  3. 00:37:125 (21) - ^ ^
  4. 00:37:534 (22,23,24,25) - Here, instead of a D D D K, you should put a K K K D, it really feels better. Yessir o7
  1. From 00:44:676 (48) - to 00:57:738 (101) - : A bit monotonous too but not as much as above, not a problem if you let the structure as it is.
  2. 00:44:881 (49) - Since there is no music on this timing, you should delete this note. It's useless indeed :3
  3. 00:46:921 (59) - Here the pattern is pretty long for a muzukashii, furthermore there is a triplet kkk in it, so you may want to give the player a little 1/1 "break" : I strongly recommend you to delete this note too. Right again :3
  4. 00:48:350 (65) - Listen to the vocal and the melody : A k would be better here. We can hear that the tone of the music change, but you put a d d d, which feels pretty odd while playing. What about a k d k d OR a d d k d ? I'll go with the second one :3
  5. 00:49:166 (68) - I recommend a k here, this would emphasize the 00:49:370 (69) - and feel better to play. I agree on this one too
  1. From 00:57:738 (101) - to 01:10:799 (151) - You mapped on the vocal here, which is pretty nice (at least for me lel), however some taiko modders may dislike it so be careful.
  2. 00:58:656 (105) - The vocal asks for a d here, plus it will have a nice flow with d k at 00:58:962 (106,107) - Sure
  3. 01:00:085 (110) - Here put a k, it will make a better flow again with a nice "d k k k k d" pattern. (like this) I really like this one
  4. 01:06:105 (132,133,134,135,136,137) - make a "d k k k k d" pattern again. Yes :3
  5. 01:10:595 (149,150,151) - Delete this - overmapped in muzukashii - triplet and put a k here 01:10:799 (151) - Yes again :3
  1. 01:15:493 (170) - Placed here this slider really feels weird because the vocal "ne" is on the next blue tick and the little melody starts on the previous white tick. So, in my opinion, delete it and put something like this instead. Really nmice pattern. I didn't know what to put there so I left that slider which even I hated :/
  2. 01:17:942 (178) - What about this instead ? It suits better imo. ^
  1. 01:29:881 (18,19) - Invert the notes, I think it's better. Yep
  2. 01:37:534 (49,50,51) - Not sure it's allowed in a muzukashii... you should check Actually I invetigated this myself before doing it and I found some maps with this feature, but since I thought it was too hard I agree with you. Changed in a kat triplet
  3. 01:46:309 (85) - What about a k here ? Yep
  4. 01:48:758 (95) - I suggest you to delete it, it will create a better rhythm and emphasize the vocal. ^
  5. 01:54:676 (118,119) - Invert the notes so it make a k D. Sure
  1. 02:06:615 (26,27) - Invert the two notes here. Yep
  2. 02:13:758 (53,54,55,56) - What about this ? I think it's better. I love it :3
  1. From 02:14:472 (56) - to 02:27:534 (105) - You can refer to the related previous part of the mod if you want, but it looks pretty nice.
  2. 02:26:717 (101) - Delete this note It was useless
  3. 02:27:125 (103) - k here ? Oh yes :3
  1. 02:48:554 (183,184,185) - Same as before I did the same as before: kat triplet and removed the following note to make the player rest
  2. 02:52:636 (200) - k ? Yup
  3. 03:02:125 (239) - I suggest a k here too ^
  1. 03:12:840 (277) - k suggestion again. Sure
  2. 03:14:268 (283,284,285,286) - This should be a k k d d, followed with a k d here 03:15:187 (287,288) - Indeed
  3. 03:17:534 (297,299) - khere, for both. Then you may want to change 03:18:146 (300) - for a d, to emphasize the music, but you can let it as it is. Changed
  4. 03:18:554 (301) - k here , follow the kicks, there are more of them later, but I won't highlight them, look by yourself I hope I did well this part :3
  5. 03:28:758 (344,345) - You REALLY should delete these two notes, this is a muzukashii, not an oni, this pattern, with big notes, is too big. (Same here 03:30:391 (350,351) - and you can see for the last part before the break - break which is not recommended in taiko, add some 1/1 notes or 2/1 notes-.) I have to admit this was a test, since I didn't know if it was correct or not xD
  1. 03:41:003 (1,2,3,4,5,6,7,8,9) - This might be a bit too long. I recommend you to delete this note for exemple 03:42:023 (6) - Too long indeed
  2. 03:52:432 (45) - Finisher ? ops, I forgot about this xD
    Nothing special for the last kiai time, be careful with the ddk patterns, as I mentioned above, and maybe make it longer to cover the last part of the song ? After the first time you pointed this out I searched for all the other triplets and changed them to something more suitable for a muuzukashii
This diff needs a bit more work, but really can be ranked.

Oni


  1. There are stuff that I talked about on the muzukashii diff that I won't repeat. Just change the oni so it's consistent between both diffs. ( For exemple 00:37:534 (22,23,24,25) - Make it as K K K D). So the oni mod will look less dense as muzukashii. I'll recheck keeping it mind what you told me already :3
  2. 00:53:248 (102) - k here, to fit with the kick : It sounds better so. It sounds better :3
  3. 01:07:125 (170) - I'll put a k here to follow the vocal. We can clearly hear a difference. a double d doesn't suit. Yes
  4. 01:16:513 (222) - Same as above, put a k here to follow the vocal. ^
  5. 01:37:942 - I would add a d here, it feels a bit empty otherwise imo. I forgot about this one too :P
  6. 01:42:636 (94) - I'm not against the fact to put a finisher here, but either make it consistent with the rest of the kiai, or don't put it. Removed finish
  7. 01:52:023 (152) - k here, to follow the vocal. Yep
  8. 02:09:983 (236) - What about this ? It sounds nice and have a good flow. I'm pretty sure that more good placed quintuplets like this one could be really great on your map. I'll stick into my brain this kind of pattern and its place since I really like it
  9. 03:30:799 (684,685) - What about changing them as K ? It sounds better imo with the K sample. Better this way
  10. 04:32:636 (279) - I'd suggest a d here, the flow and the sound is better, but this one is really up to you. It sounded off for me earlier so I'll do as you say once again :3

    Don't forget to make the muzukashii consistent (as much as possible) with the Oni, and vice versa !
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Hope you liked that mod, and good luck for ranking ! :) Man, you're a genius (or maybe I'm just dumb with taiko mapping. Actually this was my first attempt to map taiko :P), you helped a lot :) Thank you very much
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