Hi~ M4M from my modding Q~
Sorry, kinda late... I was pretty busy the last few days >.<
[General]
[Easy]
[Normal]
[Hard]
[Fluffy]
Okay, that's all ^^
Good luck~
Sorry, kinda late... I was pretty busy the last few days >.<
[General]
- Why don't add light blue to the combo colors? Try R:157, G:255, B:255 maybe. And I also kinda disliked the yellow color, it seems too light or something. Try more faded yellow color, R:255, G:255, B:128 maybe... Just a suggestion
- I think 100% hitsound volume is too high... Maybe you could try 75% or below...
[Easy]
- 00:27:720 (2) - Curve this slider the other way, flow from the previous to the next note will feel better. http://puu.sh/bgFIB/f4a5acfdc9.jpg
- 00:41:783 You're missing a note here, there's a big sound there...
- 00:43:658 (3) - I think bezier slider will be better for this...
- 00:46:939 (3,1) - Try to blanket them. It looks nicer and (1) would directly lead to (2), the flow would be better. http://puu.sh/bgFVo/cc9f3b1bb1.jpg
- 00:50:220 (2) - What about this? http://puu.sh/bgFZv/0d5cc97bf9.jpg
- 01:00:064 (1) - Put this a bit downward, completely between 00:58:658 (2) - and 01:00:533 (2) - Try x:267, y:182
- 01:22:095 (3) - You have done correctly at the previous chorus. It should be clap and not finish at the slider's end
- 01:24:908 (1,2) - Blanket them, would be better. http://puu.sh/bgGcL/f3a423770a.jpg
- 01:29:595 (2,1) - Could be blanketed better. Only slight change needed
- 01:32:408 (1) - Move it to right a little bit so it would blanket with (2). Try x:206, y:126. After that, don't forget to DS the entire thing
- 01:49:283 (1,1) - I think merging them as one spinner would be enough for easy. End it at where the second spinner ends
- 02:23:033 (2,3,1) - This would be better I think... http://puu.sh/bgGuN/f490bd8d05.jpg
- 02:34:752 (2,3,1) - Move them to right a bit so (3) would be placed at the center of the field. http://puu.sh/bgGDn/c2e7d843d1.jpg Use smaller grid if you want to precisely place it at the center.
- 02:38:970 (1,2) - Since from (1) to (2) is going southwest, try to make (2) lead to southwest as well. http://puu.sh/bgGJ7/bdbda8f6b3.jpg
- 02:36:158 (1,2) - DS looks kinda weird...
[Normal]
- CS ---> 3
- AR ---> 4
- Slider velocity also seems to fast for normal... 1.20 maybe? But you will have to resnap all of your slider's end and the DS will change too...
- 00:26:783 (1,3) - Try to blanket them
- 00:34:752 (2) - Place this a bit downward, avoid overlapping with 00:32:877 (4) - And try to make it lead directly to (3) Try x:304, y:200
- 00:38:033 (1) - Add finish here
- 00:39:439 (3,5) - Make them identical. Just copy-paste (3) and press ctrl+> twice
- 00:44:127 (2,3) - I would prefer to use 1/2 reverse slider...
- 00:51:158 This pause is kinda weird... I suggest to map this part too
- 01:04:752 (1,2) - Try to blanket them
- 01:08:033 There's a big sound there... Add a note
- 01:15:533 (1) - Finish
- 01:53:033 (1) - Just remove this spinner and map that part for Normal
- 01:57:955 (1,2,3) - I kinda disliked the shape.... Just make them as one straight line maybe? http://puu.sh/bgHla/d3cb847da5.jpg
- 02:09:205 (1,2,3) - ^ basically the same
- 02:09:908 (3) - NC here instead of here 02:10:377 (1) -
- 02:19:283 (3,4) - Make them identical maybe
- 02:28:658 (1,2) - Could be blanketed better
- 02:33:345 (2) - Better ---> http://puu.sh/bgHt9/1a9375c9af.jpg And ah, it also lead directly to 02:34:283 (1) -
- 02:34:283 (1,2) - Blanket them, would be better
[Hard]
- HP ---> 6 or 5
- I think DS multiplier 0.8 is too small for Hard. Try 1 until 1.2
- 00:23:267 (2,3) - They could be blanketed better
- 00:26:314 (5,1) - Try to blanket them
- 00:29:127 Unnecessary pause. Just map this part
- 00:38:033 (5) - NC here instead of here 00:38:267 (1) - Weird spacing between them BTW
- 00:44:830 Adding note here to make a triplet is fine. It also to avoid polarity issue. About this polarity things : http://www.youtube.com/watch?v=53PkFLrK8Ws you have some on your mapset
- 00:45:767 (2,3,4) - This triangle shape could be better
- 00:47:408 (1,4) - Avoid this overlap. Place (4) a bit higher
- 00:58:189 (3,4) - Kinda disliked this. How about this ---> http://puu.sh/bgHTi/1dee0f181a.jpg ?
- 00:59:127 Another unnecessary pause. There's some big drum sounds there
- 01:00:533 (4) - Finish and NC here instead of here 01:00:767 (1) -
- 01:51:158 (1) - End this spinner here 01:53:033
- 01:53:502 If you applied the mod above, add a note here
- 01:54:205 (2) - It would sounds better if you make this to 1/4 reverse slider and then add a note here 01:54:673 http://puu.sh/bgI5w/35b75a2bb5.jpg
- 01:54:908 (4) - Add finish and NC here instead of here 01:55:142 (1) -
- 02:05:689 (3,4) - Could blanket better
- 02:39:439 (3) - You no longer add finish at end?
- Actually there are many unnecessary pause because you just map the vocal. Try to map the background music more especially on Hard difficulty and above.
[Fluffy]
- HP ---> 7 (HP 8 is almost like sudden death x_x)
- Use higher DS multiplier like 1.2 or 1.3
- 00:23:033 Add a note
- 00:23:267 (1,5) - Blanket them with 00:23:970 (3) -
- 00:26:548 (3,4) - Weird spacing. If you want to stack (4) with (1), place (3) a bit higher.
- 00:29:361 (6) - Polarity issue, make it a reverse slider maybe?
- 00:38:033 (1) - Finish
- 00:39:908 (7) - NC
- 00:41:314 (10,11) - Could blanket better.
- 01:05:923 (5,6) - Weird spacing
- 01:15:533 (1) - Finish
- 01:24:908 (1,2) - Make them identical
- 01:26:548 (4,5) - Blankett
- 01:34:283 (7,8) - ^
- 01:36:627 (4,1) - Blanket with slider body could be better
- 01:38:970 (3,4) - Blanket
- 01:44:595 (5,6) - ^
- 01:49:283 (1) - This is supposed to be Insane right? This part is undermapped. Try this. End this spinner at 01:50:689 Make a triplet here 01:50:923 (place the circles at the center of the playfield so they would easily be hit because of the small time from the spinner's end) and start another spinner here 01:51:275 and end it here 01:53:033 then map the empty part. http://puu.sh/bgIWs/d19731a1ce.jpg
- The rest are fine. Only small note, try to make more jumps on Insane, as long as the distance between two notes are reasonable, jumps would be fine
Okay, that's all ^^
Good luck~