the editor : BG auto-delete ;w;
That;s not something that belongs here. Make a new thread.hiki-p wrote:
Idk what happened but EVERYTIME I try to play a beatmap, it goes automatically to auto, and I go to disable it and i try map again and the same thing happens so yeah it's pretty annoying that I cant play
System.NullReferenceException: Object reference not set to an instance of an object.
at #xh.#5o.#rs()
at #tb.#zb.#rs()
at #Lg.#Ng.#JJ()
at #sn.#do.#Teb()
at #Lg.#Ng.#rs()
at #tb.#zb.#8s()
at #tb.#zb.#jt(Object , EventArgs )
at #tb.#Db.#Dt()
at #tb.#Tb.#Rv(Object , EventArgs )
at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(Int32 dwComponentID, Int32 reason, Int32 pvLoopData)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.Run(Form mainForm)
at #tb.#Tb.Run()
at #tb.#zb.Run()
at #Lg.#mp.#Hyb(String , Boolean , Boolean )
System.NullReferenceException: Object reference not set to an instance of an object.
at #xh.#5o.#rs()
at #tb.#zb.#rs()
at #Lg.#Ng.#JJ()
at #sn.#do.#Teb()
at #Lg.#Ng.#rs()
at #tb.#zb.#8s()
at #tb.#zb.#jt(Object , EventArgs )
at #tb.#Db.#Dt()
at #tb.#Tb.#Rv(Object , EventArgs )
at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(Int32 dwComponentID, Int32 reason, Int32 pvLoopData)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.Run(Form mainForm)
at #tb.#Tb.Run()
at #tb.#zb.Run()
at #Lg.#mp.#Hyb(String , Boolean , Boolean )
ystem.NullReferenceException: Object reference not set to an instance of an object.
at #xh.#5o.#rs()
at #tb.#zb.#rs()
at #Lg.#Ng.#JJ()
at #sn.#do.#Teb()
at #Lg.#Ng.#rs()
at #tb.#zb.#8s()
at #tb.#zb.#jt(Object , EventArgs )
at #tb.#Db.#Dt()
at #tb.#Tb.#Rv(Object , EventArgs )
at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(Int32 dwComponentID, Int32 reason, Int32 pvLoopData)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.Run(Form mainForm)
at #tb.#Tb.Run()
at #tb.#zb.Run()
at #Lg.#mp.#Hyb(String , Boolean , Boolean )
bancho has risen upBanchoBot wrote:
This issue has been addressed by the following change by peppy:
Fix menu triangles not hiding correctly when disabled.
It will be applied to builds newer than b20141125.2cuttingedge.
Please follow up in this thread on the status of this issue after you have tested it. If it has not yet been resolved, please provide any new details that may have arisen since before this change.
It handled it fine last night. Something clearly changed in the new build is all.drum drum wrote:
Your system might not be able to handle cutting edge, in that case switch to stable for now and try again later.
drum drum do understand as cutting edge is usually for devs testing updates and features, most updates after severe testing (though in most cases in work for some and doesn't work for some) are usually pushed into the Stable client. So if users are having issues even opening the client, its best to keep it noted to avoid hazardous resultsdrum drum wrote:
If you can handle stable there is no problem at all.
Same on my side Sorry for the edit I just read the first and the second pages and was thinking I was the only one with this issue.tsundoll wrote:
FPS in catch the beat is lower as of today by 100. Doesn't happen in the menu at all, and on stable it doesn't happen. It's not smooth at all. Going to reinstall and see if problem persists.
Edit: Reinstalled, still the same. Might fix itself with next build
This is exactly what I was talking about.Kennyd wrote:
After the newest update the falling fruits in ctb lost the smootheness. It looks same as if I play with a framelimiter with 120 fps. But the game says it's running with 1.500 fps. I tested the stable build and in this the fruits fall a lot smoother. I hope you can get what I want to tell you ^^.
make a new thread for this if it happens on both buildsKingTaTo wrote:
For some reason, when I try to select different resolution for osu! (currently in full screen), nothing seems to happen, as in it still stayed in full screen despite the other option being highlighted. And yes, I did have full screen option off.
Edit: Just tried switching between the stable and cuttingedge build and it seems to happen for both of them it looks like. Even after reinstalling osu!.
tsundoll wrote:
FPS in catch the beat is lower as of today by 100. Doesn't happen in the menu at all, and on stable it doesn't happen. It's not smooth at all. Going to reinstall and see if problem persists.
Edit: Reinstalled, still the same. Might fix itself with next build
It did for one thing in the past I had corrupt files in my directorypeppy wrote:
tsundoll wrote:
FPS in catch the beat is lower as of today by 100. Doesn't happen in the menu at all, and on stable it doesn't happen. It's not smooth at all. Going to reinstall and see if problem persists.
Edit: Reinstalled, still the same. Might fix itself with next build
do NOT EVER REINSTALL. it will NEVER FIX YOUR PROBLEM. ffs
I get this toorenoxz wrote:
I've been testing it again now and it the details do actually appear after a while (They flash up one at a time, dissapear again, then you're grade shows up in the middle of it and after that the rest of the details show up permanently). I don't know if that's just a new way of displaying the scores in cutting edge, so I'm not sure if a new thread is really necessary. If so, just delete my nonsense. If not, I'll make one.
http://puu.sh/d6n20/c8fa803e48.jpg
http://puu.sh/d6n0G/1a5961479d.jpg
http://puu.sh/d6n1d/6cbd1b9a50.jpg