still waiting for SB ;___;
thx for modding ThEBonzi! i'm appreciate that this comes as a surprising random mod :3ThEBonzi wrote:
:> Some suggestions.
[Mysterious Hymn]Good luck \:D/
- The transition between 00:23:295 (3) - and 00:23:469 (1) - is pretty big, just saying. in the majority of cases, the player will end up with a 100/slidebreak because of the massive spacing and ankward movement. Consider making it more simple to play. For example, making 00:23:295 (3) - only a circle would be nice. that's just a sign to spread the map into two parts, u can see completely different stuffs before and after this. just consider this as the map's "true start" with the song's track as well
- 00:31:966 (15) - I recognize where you want to place the slider's end, but the curve of the slider itself looks ugly :<. Try to move this slider end elsewhere. agree, changed
- 00:45:665 (1,2,3,4,5) - WHOA lol
- 00:52:255 (3) - I think nobody would ever able to read this on sightread. I mean, try it yourself, you'll se that the jump between 00:52:255 (3) - and 00:52:428 (1) - is pretty big and unintuitive. i can read it without any pressure, so nearly 2/3 of testers as well. it require reading skills in playing, thou the map can't be played by noobs anyway.
- 01:05:434 (1,2,1,2,1,2,3) - This is also pretty unintuitive :/. just emphasis the vocal
- 01:40:983 (3) - Here, i will take a moment. Unlike 00:23:295 (3) - , this is just a circle , and that makes the pattern more simple to read and play. Hope you have understood. i understand, and hope u have understood mine.
- 01:49:654 (15) - just like i said a few lines above, i don't particulary like the slider body :/ changed as well thou
- 02:22:428 (3) - maybe a little hard to read, but not that pain. people who can't read this pattern will feel pain when play this map at the start
- 03:52:168 (2,3,4,5,6,7) - Think how difficult is for the player to click on the circle and then on the slider with that distance between, for example, 03:52:168 (2) - and 03:52:255 (3) - . Just reduce a bit the distance between the circle and the slider. i can full combo this pattern with no break myself. any pro prove that? r they noob to me? idk, still, i think this is just no issue in playing...
- 03:56:071 (1,2,3,4,5,6,1,2,3,4,5,6) - I can understand this, the vocals get more acute, so increasing the spacing too,but honestly ii think these are just too much to handle. follow THE song with THE pattern, that's what i did there
- 04:49:827 (1) - BIGGER WHOA orz
- 05:00:925 (2,3,4,5,1) - Gratz if you manage to get the map ranked with these,i'm thinking of how much players will be able to FC. Oh well, it will be fun >.<! there's nealy no one can fc this, but have lots of players can full combo these big spaced stream, who've been tested with my request
no, it's not overmapped, for the sake of not being overmapped. ask urself what is overmap and listen to the song carefullyTasha wrote:
If this gets ranked... I guess it'd be perfectly okay to go rank something like this or this or even this (taiko difficulties) seeing as we'd be perfectly okay with ranking maps that aren't of very high quality, rely on gimmicky things, and are overmapped for the sake of being overmapped.
I wouldn't want to be part of ranking or bubbling something like this in its current state (though if I was a standard BAT I'd of course want to help fix issues (ex: lots of copy/paste)), and I sincerely hope that the quality of ranked standard maps by the standard BAT hasn't fallen so low that they would want to be part of this in its current state either.
(Disclaimer: The maps I linked are great as unranked maps for high level taiko players to practice on, but in a ranked system they would be incredibly bad. I feel this map falls under the same scenario, except for standard.)
Oh look, someone with common sense.Sugoi-_-Desu wrote:
Also stop being mad at HW he's also a living person with feelings so people teaming up against him is not the fair way to go at him in this situation
thx for modding!Stefan wrote:
Oh look, someone with common sense. sry for late reply (2 mounth late lolSugoi-_-Desu wrote:
Also stop being mad at HW he's also a living person with feelings so people teaming up against him is not the fair way to go at him in this situation
Some things I want to mention:
01:53:989 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15) - I honestly dislike the Hitsounding here. I see your intention here but it just doesn't fit well to the music here. i can partly agree with u, thou i set those hs in original style which still following beats, so i think keeping them is fine.
01:59:538 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15) - ^ ^
03:18:613 (3) - Move the red Sliderpoint at 488;328 to have a better curve transition with 03:17:226 (2): http://puu.sh/aXHOc/3d8592e012.jpg sure, fixed
04:15:665 (3) - I find the Clap not really fitting here, it sounds a bit too random. this is a special part in that long death stream, so i set different hs here, u can check that duo to the original song's part from 04:05:781 (1) - to 04:26:590 (1) -
thx for modding!Goonychan wrote:
Sorry for the extremely long post(and if i made a formating mistake), it's basically me repeating the same suggestion at various points in the map, but i wanted to get them all. sry but i've checked ur mod and reject almost all... coz ur mods r mainly give hs suggesion, which i've worked in a really general system or style. so i'll leave most of them and give a tiny change and adjustment to some part... still thx for taking care of this.
thx for modding!Scorpiour wrote:
Mod for request
[General][Mysterious Hymn]
- Add ZUN to tags fixed
就先写到这里了,后面的快速看了下也是大同小异没什么本质性的地方,照着前面这几条参考愿意改的都是一个路子,不愿意也随意了。
- 00:02:486 - i may choose to add a note her, also 00:03:873 - 00:08:035 - 00:09:423 - if you agree with the prev ??!?!?!?!!!? i still wanna keep the normal ones ;w;
- 00:05:434 (1) - 260:343? good but i prefer the current one.
- 01:09:943 (3,4) - ctrl+g? also 01:10:290 (1,2) - ctrl+g separately if you agree with the prev wow i'll be too diffcult if i change this orz
- 01:17:226 (1) - a 3/4 slider might be better ;w; all stream blablablabla
- 01:44:972 (1,2) - ^ ^
平心而论,我还是不太赞同在这种曲子上用这种方式到处甩stream,同样的脑洞大开式的mapping style一次两次可以,但总是一个样子而且这张图还在不停的就绕着1、2个梗转来转去就让人觉得有些无聊了。
至少在看过一次之后,我暂时还没有那种“看到就认为值得给泡”的程度。我需要仔细想想,同时认为你也需要稍微认真想一下你的Mapping。
有所成名之后很容易被环境的吹捧和赞美带到里的,请不要固步自封。我美酒了OVQ
u can get into game and see if it's longer than 5 mins, it's 4:59 coz auto timing length didn't count spinners', true length is far more longer than that.[Nemesis] wrote:
umm... i dont know if it was told before but... if its going for approval, it cant have less than 5.00 minutes D:
try to make it 1 second longer
Mei wrote:
这sb,服了
i think its perfectly ok for a mapper to punch somebody in the face after all the 'i'll kill my self' 'this map is shit' things.Tess wrote:
O It's not like the mapper punched you in the face.