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Tomodachi Tsukuritai - Zannenkei Rinjinbu Hoshi Futatsuhan [

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Nyukai
I don't mean diff names. I mean Light should be only Normal, not a mixing of Easy and Normal, for example ._.

About the overmap, consider fixing it. Just because it's an insane doesn't mean you have to add notes where is not music.
Topic Starter
streeteelf
Hmmm... But as I see, Light is 1.71 stars, so it's very easy Normal. That makes for me the mix of Easy and Normal, so I named it Light, to better describe diff. :) Nah, whatever. :)

I'm still thinking, because it's some king of pattern I used and w/o these notes you mentioned it could be a little to easy, but maybe I'll make up sth with it.
WaterCrash_old
Great map I can definitely see people battle over top rank for this.
Topic Starter
streeteelf
Thanks Death. :) I hope it get's ranked as fast as possible. :D
WaterCrash_old

streeteelf wrote:

Thanks Death. :) I hope it get's ranked as fast as possible. :D
np
Topic Starter
streeteelf
Overmap in Heavy diff removed as Inyuschan said, finally decided to do so. :)
ser_123
We did a little IRC mod.

IRS mod
16:22 ser_123: hello
16:22 streeteelf: Hey
16:22 ser_123: how are you
16:23 streeteelf: Good, but today I can't play this game. :P And ya? :)
16:24 ser_123: fine)
16:24 ser_123: thank you^^
16:24 streeteelf: ^^
16:25 ser_123: what are you doing^^
16:25 streeteelf: Now watching friend playing Taiko and talking with her. :P
16:26 streeteelf: And try to find sb to mod my map. :P
16:26 ser_123: oo
16:26 ser_123: i like play in Taiko
16:26 ser_123: :)
16:26 ser_123: link on your map pls
16:27 ser_123: https://osu.ppy.sh/s/206069 xDDD
16:27 streeteelf: https://osu.ppy.sh/s/189553
16:27 streeteelf: :D
16:28 ser_123: cool
16:29 streeteelf: If you mind modding it'd be cool. :P It give me 1 more SP and my map will be higher on list to rank. :)
16:30 ser_123: maybe i can make for you mod
16:30 ser_123: :P
16:30 ser_123: xD
16:31 streeteelf: It'd be nice. Maybe my map gets ranked soon, so I need more mods. :P
16:35 ser_123: ))
16:37 ser_123: Kobato-Light :
16:37 ser_123: 00:19:236 (3) - maybe clap
16:38 ser_123: 00:51:269 (4) - whistle
16:38 streeteelf: Could you write it on forum? :P Will be easier for me to make changes, because I have to go in maybe hour or even earlier. :P
16:39 ser_123: IRC mod
16:39 ser_123: lol
16:40 ser_123: 01:28:716 (2) - clap
16:40 ser_123: 01:29:167 (3) - clap+Finish
16:40 ser_123: in end finish :D
16:43 ser_123: 00:40:892 - NC?
16:44 ser_123: Kodaka-Standard < This Hard??
16:45 ser_123: okay
16:45 streeteelf: This NC is still in Light?
16:45 ser_123: one s
16:45 streeteelf: Standard is diff between Normal and Hard or i could say it's hard Normal
16:46 ser_123: NC < will give a sound!
16:47 ser_123: Kodaka-Standard :
16:47 ser_123: 01:00:293 (1) - maybe you will move closer to slider
16:49 ser_123: 01:21:498 (3) - nono Finish doesn't approach > clap maybe
16:49 streeteelf: I can't. it's because of DS. In Standard I have to maintain about the same, so in this map it has to be ~1.2
16:50 ser_123: what do you mean?
16:50 ser_123: oh stop
16:50 ser_123: you know Russian?
16:51 streeteelf: Nope, polish, english and some german
16:51 ser_123: ok
16:52 ser_123: Sena-Heavy :
16:53 ser_123: 00:02:995 (1) - why here three points take them, put two as usual! ! < http://puu.sh/b5OQN/cc5dd98400.png
16:53 ser_123: Oo
16:54 streeteelf: 3 points, because it was changed in mod, didn't see that.
16:56 ser_123: why?do as usual!
16:57 streeteelf: I said it was different, but due to one mod I changed it and didn't delete one of these points.
16:57 ser_123: 00:30:968 (5) - why here the slider of a curve, but here itself solve!
16:58 streeteelf: It's it w/o reason, I just wanted it to be like that. :P
16:59 streeteelf: Brb, have to go eat dinner, but write me mods here and when I come back, I'll make them into map.
16:59 ser_123: "i said it was different,but due to one mod I changed it and didn't delete one of these points" < T.T
16:59 ser_123: ok
17:00 ser_123: bon appetit
17:00 ser_123: ^^
17:01 ser_123: 01:18:114 (2) - delete this circle
17:02 ser_123: it's end)
17:02 ser_123: Bye^^

This map is good, I can then I will make testing on taiko diffs!

~~~~~~~~~~~~~~~~~~

Good Luck! :)
Topic Starter
streeteelf
Beatmaps updated. :) Thanks ser_123. :D
ser_123

streeteelf wrote:

Beatmaps updated. :) Thanks ser_123. :D
^^
Gordon123
Hello~ :)
[General]
all good
[Kobato-Light]

  • 00:17:883 (1) - whistle
    00:33:673 (1,2) - ^
    00:35:479 (3,4) - clap
    00:36:380 (5) - whistle
    00:56:232 (2) - ^
    00:37:734 (1) - 3 points Oo?(it's good? i don't know)
    01:03:450 (5) - don't finish
    01:15:181 (1) - Finish>yes,Whistle>no
[Kodaka-Standard]

  • 00:13:823 (4) - Finish>no,Whistle>yes
    00:15:176 (2) - delete hitsounds
    00:37:058 (5) - clap
    00:38:637 (2) - delete Finish
    00:44:277 (5) - clap
    01:08:865 (2) - delete Whistle
    01:10:670 (2) - Whistle
[Sena-Heavy]

  • 00:07:957 (6) - delete finish
    00:53:977 (4) - correct this Slider please
    00:59:616 (3) - delete this circle
--------------------------------------------------

Bye)
Good luck :)
Topic Starter
streeteelf

Gordon123 wrote:

Hello~ :)
[General]
all good
[Kobato-Light]

  • 00:17:883 (1) - whistle
    00:33:673 (1,2) - ^
    00:35:479 (3,4) - clap
    00:36:380 (5) - whistle
    00:56:232 (2) - ^
    00:37:734 (1) - 3 points Oo?(it's good? i don't know) - It's a little bent, so yeah.
    01:03:450 (5) - don't finish
    01:15:181 (1) - Finish>yes,Whistle>no
[Kodaka-Standard]

  • 00:13:823 (4) - Finish>no,Whistle>yes
    00:15:176 (2) - delete hitsounds
    00:37:058 (5) - clap
    00:38:637 (2) - delete Finish
    00:44:277 (5) - clap
    01:08:865 (2) - delete Whistle
    01:10:670 (2) - Whistle
[Sena-Heavy]

  • 00:07:957 (6) - delete finish
    00:53:977 (4) - correct this Slider please
    00:59:616 (3) - delete this circle
--------------------------------------------------

Bye)
Good luck :)
All fixed, thanks Gordon123. :) I don't get how to put hitsounds correctly yet. :P
Hisoka
M4M here:

EASY:

00:03:896 (2) Put this one one tick to the right (x:228 y:84)
00:06:605 (1) Use the same slider like before (00:04:799 (1)) only flipped. Put the sliders head at the point, where the other sliders head was.
00:12:921 (2,3) make a slider from 2 till 3's head and a hitcircle at 3's tail
00:56:232 (2) Use the same slider like 1 only rotated. This will look better
01:16:534 (1,2) Make it symmetrical?

NORMAL:

4-change-Sliders (2 reverse arrows) could be hard for a new player. try to map them different

00:19:462 (2,4) dont fit into the song
00:43:600 (4,5) Do a nice blanket here.
01:17:888 (5) End it at 01:18:113

HARD:

00:19:237 (2) Make a slider ending at 00:19:349 instead of it. Fits better
IMPORTANT 00:58:940 (1) End this at 00:59:277 and put 00:59:391 (2) on 00:59:503
01:28:716 (3) The beginning has to be here: 01:28:602 . The Ending at 01:28:828

I cant mod Taiko so this was all ;) You have a few rythmical problems here I hope youll fix them ;) Good luck with your map!
Topic Starter
streeteelf
Thanks for mods HouseForever. Almost all applied, only the first in Light wasn't, because it's symmetrical now, after moving it won't be.
structure
Sena-heavy

00:09:763 (1) - Add 2 more circles in front of stream, the voice starts earlier.
00:10:214 (5) - Slider too long, doesn't fit the voice, devide it in the middle into 2 sliders of equal length, end of slider replaces 00:10:891 (7) - Move this 1/4 up making it fit the voice more when instantly hitting 00:11:115 (8) - after it without the little gap.
00:50:818 (1) - Move spinner 2/4 up making it on beat with the circles ahead of it. The extra little gap throws off the beat, now it appears just as you hit the circle instead, making it more of a smooth motion going into the spinner.

01:16:535 (1) - Move the slider 2/4 further in and shorten it to a 1/4 length spinner. Add a circle where the slider originally started, and add a secondcircle right behind the slider.
01:17:437 (1) - Shorten to 2/4 length and add a 1/4 length slider 2 steps behind it and another circle after that.

01:20:595 (1) - Shorten to 1/4 length and add a circle right after it
01:21:045 (2) - Same as above, shorten to 1/4 length and add a circle after.
01:24:205 (1) - Same as above, shorten to 1/4 length and add a circle after.
01:25:107 (4) - Same as above, shorten to 1/4 length and add a circle after.
01:28:265 (2) - Same as above, shorten to 1/4 length and add a circle after.
01:28:602 (3) - Same as above, shorten to 1/4 length and add a circle after.

This is atleast how I would edit, this map at the moment is a little too slow for the upbeat singing, mainly some of the longer sliders. Hopefully this will help you fix that up a little or atleast bring it to your attention. Some of the combo marks on the edits might be wrong since some are from your unedited versions and some are from after I edited it in, but the timestamps should be right~ ;) PM me if I made any of the edits unclear.
Topic Starter
streeteelf

structure wrote:

Sena-heavy

00:09:763 (1) - Add 2 more circles in front of stream, the voice starts earlier. - Not voice, but beat as I hear, but fixed.
00:10:214 (5) - Slider too long, doesn't fit the voice, devide it in the middle into 2 sliders of equal length, end of slider replaces - I don't know how you wanted to make this, I just replaced this long slider with one with reverse and now it fits voice.
00:10:891 (7) - Move this 1/4 up making it fit the voice more when instantly hitting 00:11:115 (8) - after it without the little gap. - Don't know what you mean
00:50:818 (1) - Move spinner 2/4 up making it on beat with the circles ahead of it. The extra little gap throws off the beat, now it appears just as you hit the circle instead, making it more of a smooth motion going into the spinner. - After that it doesn't fit the music and voice, fixed by adding circle instead of making spinner longer

01:16:535 (1) - Move the slider 2/4 further in and shorten it to a 1/4 length spinner. Add a circle where the slider originally started, and add a secondcircle right behind the slider. - not fixed, it's better when I changed long slider into one with reverse
01:17:437 (1) - Shorten to 2/4 length and add a 1/4 length slider 2 steps behind it and another circle after that. - not fixed, I don't want to make something that is that hard and used in diffs like Extra

01:20:595 (1) - Shorten to 1/4 length and add a circle right after it - not fixed due to overmap with this pattern
01:21:045 (2) - Same as above, shorten to 1/4 length and add a circle after. - not fixed due to overmap with this pattern
01:24:205 (1) - Same as above, shorten to 1/4 length and add a circle after. - not fixed due to overmap with this pattern
01:25:107 (4) - Same as above, shorten to 1/4 length and add a circle after. - not fixed due to overmap with this pattern
01:28:265 (2) - Same as above, shorten to 1/4 length and add a circle after. - not fixed due to overmap with this pattern
01:28:602 (3) - Same as above, shorten to 1/4 length and add a circle after. - not fixed due to overmap with this pattern

This is atleast how I would edit, this map at the moment is a little too slow for the upbeat singing, mainly some of the longer sliders. Hopefully this will help you fix that up a little or atleast bring it to your attention. Some of the combo marks on the edits might be wrong since some are from your unedited versions and some are from after I edited it in, but the timestamps should be right~ ;) PM me if I made any of the edits unclear.

Thanks for mod, but I said what I cannot apply with reason why. It helped me that you said about the speed of the map due to long sliders, so I changed a map a little with this suggestion.
Pappy
Hej

  1. 僕は友達が少ない - To dodaj do source albo do tagów.
  2. Na taiko dźwięki powinny być normal a nie soft, brzmi lepiej.
  3. Taiko nie może mieć zmiennej głośności beatów, ustaw wszystko na taką samą.

Futsuu

  1. 00:19:236 (36,37,38,39) - Coś takiego będzie łatwiejsze do wyklikania.
  2. 00:27:132 (56) - Przesuń na niebieską linię
  3. 00:37:283 (20,21,22,23,24,25,26,27) - W tym momencie najbardziej rzuca się w oczy dźwięk który powinien być rozegrany d k d k itd., jako że jest to diff dla nowicjuszy, lepiej nie pociągać tu wokalu tylko zrobić standardowe d k
  4. 00:43:148 - Tu nie ma żadnego dźwięku.
  5. 00:47:660 (45) - k?
  6. 00:49:915 (51,52) - Usuń finishery, jest ich trochę za dużo
  7. 00:50:818 (1) - Tutaj również usuń finisher ponieważ spinnery nie mają dźwięku na taiko a tylko zajmuje parę bajtów/bitów.
  8. 00:55:329 (1) - ^
  9. 01:00:743 (8) - Dodaj finisher
    Przyjemny diff.

Muzukashii

  1. 00:15:852 (44,46,48,50) - Bez tego lepiej
  2. 00:22:393 (70) - Usuń finisher
  3. 00:24:198 (74) - ^
  4. 00:31:417 (5) - ^
  5. 01:00:742 (9) - Dodaj finisher
  6. 00:27:131 (85,86) - Ctrl+G a potem przesuń (86) na niebieską linię w tył.
  7. 00:28:260 (90) - Może zamienisz to na spinner? Slidery niezbyt pasują do taiko. To tylko jeden długi stream.
  8. 01:03:788 (22) - Przesuń o 1/4 do tyłu (na czerwoną linię) - łatwiejsze do rozgryzienia.

Co do Oni, nie mogę tego zmodować ponieważ nie umiem modować cięższych diffów. ;-; Jednak znowu zauważyć można nadużycia finisherów, porównaj też niektóre notki z poprzednimi diffami (np. było D D D D, teraz jest D K D K)

Powodzenia! :oops:
Topic Starter
streeteelf
Dziękować za moda. :) Co do Oni to się nie przejmuj, ja tam za bardzo nic nie robię, bo GD, ale moje zmienione. :P
Sakaue Nachi
Hi , M4M here, I have post my map in your queue
[General]you can use this hitclap in your map

http://puu.sh/bWoVm/35ae5215a5.zip
[kotoba-light]
change to OD2
00:02:994 (1) - add finish at the head of the slider,finish usually add at the

long white line
00:04:348 (3) - del fin
00:04:799 (1) - add fin at the head
00:04:799 (1,1) - stack
00:07:958 (3,1) - ^
00:09:763 (1) - fin at the tail
00:12:018 (1) - fin head and tail
00:14:726 (5,2) - avoid overlap
00:33:223 (6,1) - blanket
00:55:329 (1) - fin at the head
01:00:292 (1) - fin tail
01:02:549 (4) - fin head
01:09:767 (4,5) - fin
01:20:595 (1,2) - fin

[kodaka-standard]
change to ar6 od5
00:02:995 (1) - fin head
00:03:898 (3,4) - unrankable put 00:04:574 (4) - to other place ,no stack
00:05:701 (3,4) - ^
00:52:172 (1,2) - ^
00:10:213 (3) - fin head
00:20:590 (3) - fin
00:30:065 (1) - fin
00:34:577 (2) - should be a 3/4 repeat slider to follow the vocal

00:36:381 (4) - ^
00:41:795 (2) - ^
00:37:058 (5) - fin tail
00:44:954 (1,3) - blanket
00:49:916 (4,6) - avoid overlap
00:51:270 (6,1) - ^
00:55:329 (1) - head fin
01:09:767 (1) - ^
01:16:535 (1,2,3,4,5,6) - should think of a better rhythm
01:24:205 (1) - head fin

[sena-heavy]
change to ar8.5 od7.5 cuz it's low bpm
00:02:995 (1) - head fin
00:10:214 (7) - head fin
00:20:478 (5) - tail fin
00:30:065 (1) - fin
00:33:222 (4) - ^
00:39:991 (8) - tail fin
00:45:405 (2,3,4) - fix blanket
01:00:744 (5) - head fin
01:02:549 (1,2) - head fin
01:06:158 (1) - fin
01:06:834 (6) - fin
01:07:963 (1) - head fin
01:09:767 (1,2) - head fin
01:15:293 can add a spinner here
01:20:595 (1,2) - head fin
01:23:752 (5) - can use higher sv


GL
Topic Starter
streeteelf

Sakaue Nachi wrote:

Hi , M4M here, I have post my map in your queue
[General]you can use this hitclap in your map

http://puu.sh/bWoVm/35ae5215a5.zip
[kotoba-light]
change to OD2
00:02:994 (1) - add finish at the head of the slider,finish usually add at the

long white line
00:04:348 (3) - del fin
00:04:799 (1) - add fin at the head
00:04:799 (1,1) - stack
00:07:958 (3,1) - ^
00:09:763 (1) - fin at the tail
00:12:018 (1) - fin head and tail
00:14:726 (5,2) - avoid overlap
00:33:223 (6,1) - blanket
00:55:329 (1) - fin at the head
01:00:292 (1) - fin tail
01:02:549 (4) - fin head
01:09:767 (4,5) - fin
01:20:595 (1,2) - fin

[kodaka-standard]
change to ar6 od5
00:02:995 (1) - fin head
00:03:898 (3,4) - unrankable put 00:04:574 (4) - to other place ,no stack
00:05:701 (3,4) - ^
00:52:172 (1,2) - ^
00:10:213 (3) - fin head
00:20:590 (3) - fin
00:30:065 (1) - fin
00:34:577 (2) - should be a 3/4 repeat slider to follow the vocal

00:36:381 (4) - ^
00:41:795 (2) - ^
00:37:058 (5) - fin tail
00:44:954 (1,3) - blanket
00:49:916 (4,6) - avoid overlap
00:51:270 (6,1) - ^
00:55:329 (1) - head fin
01:09:767 (1) - ^
01:16:535 (1,2,3,4,5,6) - should think of a better rhythm
01:24:205 (1) - head fin

[sena-heavy]
change to ar8.5 od7.5 cuz it's low bpm
00:02:995 (1) - head fin
00:10:214 (7) - head fin
00:20:478 (5) - tail fin
00:30:065 (1) - fin
00:33:222 (4) - ^
00:39:991 (8) - tail fin
00:45:405 (2,3,4) - fix blanket
01:00:744 (5) - head fin
01:02:549 (1,2) - head fin
01:06:158 (1) - fin
01:06:834 (6) - fin
01:07:963 (1) - head fin
01:09:767 (1,2) - head fin
01:15:293 can add a spinner here
01:20:595 (1,2) - head fin
01:23:752 (5) - can use higher sv


GL
Thanks, I still don't know how to put hitsounds, so your mod was really helpful. :)
-Nya-
Hey! M4M!
Sorry for the delay.
Well, here's my mod:

Kobato-Light:
Make sure the letterbox doesn’t conflict with any of the diffs
00:02:994 (1,3,1) – Improve this double blanket. Look at the approach circle of 00:04:348 (3) – closely to help you improve the blanket00:06:153 (3,1) – Blanket this.
00:08:409 (1,2,3) – I think a slider would be better
00:14:274 (4,5) – I think a blanket will work better
00:19:236 (3) – Rather place this slider somewhere here: X:308 Y:308. It looks neater. (Remember to move 00:20:591 (4) – then too)00:32:320 (5) – Move this slider’s tail to this spot: X:148 Y:23200:33:223 (6,1) – Try to improve this blanket. Use the approach circle of 00:33:223 (6) – 00:35:479 (3,5) – This blanket can really be better.
00:56:908 (1,1) – I’ve been told in mods that you must at least leave 4 points open between the spinner and the next note in an Easy and Normal diff.01:03:901 (6) – I suggest making this slider’s shape the same as this slider: 01:02:548 (4) – It looks neater01:10:670 (6,1) – Blanket.
01:26:911 (4) – Place it somewhere here: X:200 Y:104 so that it’s in-line with 01:26:009 (3) –

Kodaka-Standard:
The letterbox conflicts and there are 2 DS errors.
00:05:701 (3,1) – I don’t really like this overlap. Blanket 00:06:377 (4) – by placing the slider here: X:92 Y:29600:07:506 (3) – Rather do this?
00:10:213 (3,4) – Make these two sliders look similar00:12:019 (1,2) – Blanket?
00:34:577 (2) – Ctrl+G, it will support the flow better00:36:381 (4) - ^00:39:088 (3,4) – I think a blanket would be better.
00:43:600 (4,5) – Use the copy and paste option to make them look similar if they aren’t already00:49:014 (2,3) – A blanket will look so much better00:51:270 (6) – NC here and then remove NC here: 00:51:270 (6) – 00:53:977 (3,4) – Blanket, so place the circle here: X:240 Y:5201:03:451 (3,4) – Blanket
I think it looks much better
Sena-Heavy:
The letterbox that conflicts must be fixed00:08:409 (1,2,3,4,5) – I don’t really like this box-effect that the circles make. Maybe try to make them into a wave or something00:10:891 (8,1) – Stack?00:44:728 (1,2) – A blanket will look better

Overall, good mapset.
A bit of improving needed though.
Good Luck! :D
Topic Starter
streeteelf

-Nya- wrote:

Hey! M4M!
Sorry for the delay.
Well, here's my mod:

Kobato-Light:
Make sure the letterbox doesn’t conflict with any of the diffs
00:02:994 (1,3,1) – Improve this double blanket. Look at the approach circle of 00:04:348 (3) – closely to help you improve the blanket00:06:153 (3,1) – Blanket this.
00:08:409 (1,2,3) – I think a slider would be better
00:14:274 (4,5) – I think a blanket will work better
00:19:236 (3) – Rather place this slider somewhere here: X:308 Y:308. It looks neater. (Remember to move 00:20:591 (4) – then too)00:32:320 (5) – Move this slider’s tail to this spot: X:148 Y:23200:33:223 (6,1) – Try to improve this blanket. Use the approach circle of 00:33:223 (6) – 00:35:479 (3,5) – This blanket can really be better.
00:56:908 (1,1) – I’ve been told in mods that you must at least leave 4 points open between the spinner and the next note in an Easy and Normal diff.01:03:901 (6) – I suggest making this slider’s shape the same as this slider: 01:02:548 (4) – It looks neater01:10:670 (6,1) – Blanket.
01:26:911 (4) – Place it somewhere here: X:200 Y:104 so that it’s in-line with 01:26:009 (3) –

Kodaka-Standard:
The letterbox conflicts and there are 2 DS errors.
00:05:701 (3,1) – I don’t really like this overlap. Blanket 00:06:377 (4) – by placing the slider here: X:92 Y:29600:07:506 (3) – Rather do this?
00:10:213 (3,4) – Make these two sliders look similar00:12:019 (1,2) – Blanket?
00:34:577 (2) – Ctrl+G, it will support the flow better00:36:381 (4) - ^00:39:088 (3,4) – I think a blanket would be better.
00:43:600 (4,5) – Use the copy and paste option to make them look similar if they aren’t already00:49:014 (2,3) – A blanket will look so much better00:51:270 (6) – NC here and then remove NC here: 00:51:270 (6) – 00:53:977 (3,4) – Blanket, so place the circle here: X:240 Y:5201:03:451 (3,4) – Blanket
I think it looks much better
Sena-Heavy:
The letterbox that conflicts must be fixed00:08:409 (1,2,3,4,5) – I don’t really like this box-effect that the circles make. Maybe try to make them into a wave or something00:10:891 (8,1) – Stack?00:44:728 (1,2) – A blanket will look better

Overall, good mapset.
A bit of improving needed though.
Good Luck! :D
Thanks for mod, all applied. :)
Shohei Ohtani
? ? ? ? ? ? ? ? WherEes the bAT

Overall:
The diff names are weird. Either choose the weird japanese names or choose the names that show the difficulty. And it's a ranking requirement that diff names must show difficulty.

HArd:
The hitsounds are really odd. Listen to the music and put the claps wherever the snare drum is (usually on 2 and 4)
00:10:214 (7) - NC
00:30:065 (1,2,3,4,5) - Calm down there son there's no need to rush
00:34:577 (3) - y this tho
00:36:833 (6) - but y the overlap
00:44:050 (6) - ^
00:50:819 (1) - Because this is technically a hard, you're gonna need to have at least 1 beat of space between the end of a spinner and the start of a next note.
00:53:751 (6) - like this jump literally makes no sense.
01:15:293 (1) - Same as the spinner before
01:29:055 (4) - This needs to be spaced out better so I don't hit it early

Normal:
00:12:018 (1) - Multiple repeats like this are not fun
00:56:908 (1) - BEcause this is tecnically a normal, you need 2 beats of space between the end of the spinner and the start of the next note
01:18:564 - breaks like these are never fun

EAsy:
00:56:908 (1) - SAme as before. EAsy nees a full measure of blank space

Biggest issue with the standard diffs is that the hitsounds are SUPER lacking. It's an acceptable mapset, but the hitsounds put it in a blank space, as well as a lot of just uncertainties. I'd be happy getting like 3-4 mods before I look at the standard diffs again.
Topic Starter
streeteelf

CDFA wrote:

? ? ? ? ? ? ? ? WherEes the bAT

Overall:
The diff names are weird. Either choose the weird japanese names or choose the names that show the difficulty. And it's a ranking requirement that diff names must show difficulty. - Ok, just changed them to only Light/Standard/Heavy. I thought that (name)-(diff) is good too, but now I see that isn't.

HArd:
The hitsounds are really odd. Listen to the music and put the claps wherever the snare drum is (usually on 2 and 4) - Maybe it's better now, I'm not sure, don't really know how and where place hitsounds yet, I'm still learning.
00:10:214 (7) - NC - fixed
00:30:065 (1,2,3,4,5) - Calm down there son there's no need to rush - fixed, lol, that description. :D
00:34:577 (3) - y this tho - fixed
00:36:833 (6) - but y the overlap - fixed
00:44:050 (6) - ^ - fixed
00:50:819 (1) - Because this is technically a hard, you're gonna need to have at least 1 beat of space between the end of a spinner and the start of a next note. - fixed
00:53:751 (6) - like this jump literally makes no sense. - fixed
01:15:293 (1) - Same as the spinner before - fixed
01:29:055 (4) - This needs to be spaced out better so I don't hit it early - fixed, maybe better now. :)

Normal:
00:12:018 (1) - Multiple repeats like this are not fun - changed this
00:56:908 (1) - BEcause this is tecnically a normal, you need 2 beats of space between the end of the spinner and the start of the next note - When I mapped this I didn't know all rules, but anyway, fixed. :P
01:18:564 - breaks like these are never fun - mapped

EAsy:
00:56:908 (1) - SAme as before. EAsy nees a full measure of blank space - fixed

Biggest issue with the standard diffs is that the hitsounds are SUPER lacking. It's an acceptable mapset, but the hitsounds put it in a blank space, as well as a lot of just uncertainties. I'd be happy getting like 3-4 mods before I look at the standard diffs again.
Thanks for mod, I hope you'll look at it later, after some more mods. :)

EDIT: Damn... After all fixes my map was deleted from server and crashed on my PC :/
EDIT2: All recovered. :)
xtrem3x
Request via Form .-.

_____________________________________________________

General:

Kiai time starts in 01:00:743 until 01:18:339

don = d
kat = k
Big Don = D
Big Kat = K

_____________________________________________________

Futsuu:

00:54:878 - change to k

00:55:329 - change these spinner for....
>>
00:55:555 - k
00:55:780 - d
00:56:232 - d
00:56:683 - k
00:56:908 - Slider until 00:58:713

00:59:728 - delete

_____________________________________________________

Muzukashii:

Slider Velocity = 2.20!? D: ---- change to 1.60 and re-snap.

00:55:329 - change thse spinner for ....

00:55:329 - d
00:55:780 - k
00:56:006 - d
00:56:232 - d
00:56:457 - k
00:56:683 - k
00:56:908 - Slider until 00:58:713

01:04:352 - change to d and move to 01:04:578
01:11:571 - ^ and move to 01:11:797

01:28:490 - move to 01:28:602
01:28:715 - move to 01:28:828

_____________________________________________________

Jamu's Oni:

00:15:627 (71,72,73,74,75) - Invert colors

_____________________________________________________

and that's all .-.
Topic Starter
streeteelf

xtrem3x wrote:

Request via Form .-.

_____________________________________________________

General:

Kiai time starts in 01:00:743 until 01:18:339

don = d
kat = k
Big Don = D
Big Kat = K

_____________________________________________________

Futsuu:

00:54:878 - change to k

00:55:329 - change these spinner for....
>>
00:55:555 - k
00:55:780 - d
00:56:232 - d
00:56:683 - k
00:56:908 - Slider until 00:58:713

00:59:728 - delete

_____________________________________________________

Muzukashii:

Slider Velocity = 2.20!? D: ---- change to 1.60 and re-snap.

00:55:329 - change thse spinner for ....

00:55:329 - d
00:55:780 - k
00:56:006 - d
00:56:232 - d
00:56:457 - k
00:56:683 - k
00:56:908 - Slider until 00:58:713

01:04:352 - change to d and move to 01:04:578
01:11:571 - ^ and move to 01:11:797

01:28:490 - move to 01:28:602
01:28:715 - move to 01:28:828

_____________________________________________________

Jamu's Oni:

00:15:627 (71,72,73,74,75) - Invert colors

_____________________________________________________

and that's all .-.
Thanks. :) All fixed, in Jamu's diff too after talk with him he also fixed.
Koiyuki


M4M from No_Gu's modding team

  1. Grey——Just some complaints.
  2. Black——My personal suggestions.
  3. Bold——Highly recommended.
  4. Red——(Maybe) Unrankable, you have to fix it.

[General]
  1. Metadata from: http://vgmdb.net/album/28183
    Artist: 友達つくり隊
    Title: 残念系隣人部★★☆
    well I'm not qutie sure about this romanised title, please check with someone pro at metadata.
  2. Why not add a op video?
  3. Silence the sliderslide plz.
  4. add -Jamu- to tags since he's the gd mapper

[Light]
  1. 00:10:664 (2) - clap?
  2. 00:12:019 (1) - also clap at end, only a clap at 00:13:371 - feels very strange
  3. 00:14:274 (4) - clap?
  4. 00:15:627 - normal hitsounds fits more here
  5. 00:16:981 (4) - remove clap, also whistle
  6. 00:19:236 (3) - recommend to divide it into 2 sliders, better for playing
  7. 00:30:065 (1,4) - i dont know why you add clap at the strong beat, feels weird, also same to the following
  8. 00:56:908 (1) - spin is really short, hard for new players, recommend to use a slider or something instead
  9. 00:59:391 (2) - should begin at 00:59:277 -
  10. 01:07:963 (1) - why no finish?
  11. 01:16:534 (1,2,3) - imo it's totally off the rhythm, http://puu.sh/ckhkG/aa16cf6f8a.jpg is recommended
  12. 01:22:399 - no reason to break here imo
  13. 01:27:813 (1,2,3) - same off the rhythm

[Standard]
  1. 00:07:055 (2,3) - make the curve more smooth like 00:06:604 (1) - ?
  2. 00:12:018 (1,4) - same ^ also to the following...
  3. 00:18:786 (1,2,3) - also off the rhythm, try http://puu.sh/ckjUJ/689226a709.jpg
  4. 00:40:892 (1,2) - not a good choice of overlap imo
  5. 00:43:600 (4) - also clap at 1,3 is weird, why not using 2,4 clap?
  6. 00:43:600 (4,5) - http://puu.sh/ckkRx/d26642a2a0.jpg feels better to me
  7. 00:56:908 (1) - too short spinner in lower diffs
  8. 00:58:940 (1,2,3) - in fact it should be like this: http://puu.sh/ckkVJ/2e6cfb6c71.jpg
  9. 01:03:000 (2,3) - too closeeee
  10. 01:16:535 (1,2,3,4) - also off the rhythm

[Heavy]
  1. 00:10:214 (1) - should be a finish at head
  2. 00:12:695 (3,4) - follow the vocal is better here
  3. 00:35:478 (4) - nc
  4. 00:36:156 (5,6) - a bit close, move 6 up a bit
  5. 00:42:697 (4) - nc
  6. 01:03:000 (2,3,4,5,6,7,8) - hmm quite overmapped
  7. 01:06:158 (1,2,3,4,5,6,1,2,3,4,5,6) - sounds so strange here
  8. 01:15:293 (1) - toooo shorrrrttttttttttt
  9. 01:16:535 (1,2,1) - off the rhythmmmmmm
  10. 01:18:791 (1,2,3,4,5,6,1,2,3,4,5,6) - ...........

I'm very sorry but the quality of the mapset is not very high and still have a long way to go.
Most of the problems are rhythms, please hear the music carefully then you will find the song always changes rhythm and usually begin at blue tick like 01:28:602 - , 00:19:575 - and so on.
At the same time, hs is something need to be solved. 1,3 clap really doesnt fit the song.
The placement seems too random and feels not well for playing.
Maybe you should learn more from ranked maps and experienced mappers, also you can refer to the song's ranked version: http://osu.ppy.sh/s/44763

Good luck.
Topic Starter
streeteelf

Minakami Yuki wrote:

[General]
  1. Metadata from: http://vgmdb.net/album/28183
    Artist: 友達つくり隊 - fixed
    Title: 残念系隣人部★★☆ - fixed
    well I'm not qutie sure about this romanised title, please check with someone pro at metadata.
  2. Why not add a op video? - fixed
  3. Silence the sliderslide plz. - fixed
  4. add -Jamu- to tags since he's the gd mapper
- fixed

[Light]
  1. 00:10:664 (2) - clap? - fixed
  2. 00:12:019 (1) - also clap at end, only a clap at 00:13:371 - feels very strange - fixed
  3. 00:14:274 (4) - clap? - fixed
  4. 00:15:627 - normal hitsounds fits more here - fixed
  5. 00:16:981 (4) - remove clap, also whistle - fixed
  6. 00:19:236 (3) - recommend to divide it into 2 sliders, better for playing - fixed
  7. 00:30:065 (1,4) - i dont know why you add clap at the strong beat, feels weird, also same to the following - fixed
  8. 00:56:908 (1) - spin is really short, hard for new players, recommend to use a slider or something instead - fixed
  9. 00:59:391 (2) - should begin at 00:59:277 - - fixed
  10. 01:07:963 (1) - why no finish? - fixed
  11. 01:16:534 (1,2,3) - imo it's totally off the rhythm, http://puu.sh/ckhkG/aa16cf6f8a.jpg is recommended - fixed
  12. 01:22:399 - no reason to break here imo - mapped
  13. 01:27:813 (1,2,3) - same off the rhythm - fixed

[Standard]
  1. 00:07:055 (2,3) - make the curve more smooth like 00:06:604 (1) - ? - fixed
  2. 00:12:018 (1,4) - same ^ also to the following... - fixed
  3. 00:18:786 (1,2,3) - also off the rhythm, try http://puu.sh/ckjUJ/689226a709.jpg - fixed
  4. 00:40:892 (1,2) - not a good choice of overlap imo - fixed
  5. 00:43:600 (4) - also clap at 1,3 is weird, why not using 2,4 clap? - fixed
  6. 00:43:600 (4,5) - http://puu.sh/ckkRx/d26642a2a0.jpg feels better to me - fixed
  7. 00:56:908 (1) - too short spinner in lower diffs - fixed
  8. 00:58:940 (1,2,3) - in fact it should be like this: http://puu.sh/ckkVJ/2e6cfb6c71.jpg - fixed
  9. 01:03:000 (2,3) - too closeeee - fixed
  10. 01:16:535 (1,2,3,4) - also off the rhythm - fixed

[Heavy]
  1. 00:10:214 (1) - should be a finish at head - fixed
  2. 00:12:695 (3,4) - follow the vocal is better here - fixed
  3. 00:35:478 (4) - nc - fixed
  4. 00:36:156 (5,6) - a bit close, move 6 up a bit - fixed
  5. 00:42:697 (4) - nc - fixed
  6. 01:03:000 (2,3,4,5,6,7,8) - hmm quite overmapped - fixed I think
  7. 01:06:158 (1,2,3,4,5,6,1,2,3,4,5,6) - sounds so strange here - Follow the vocal as I hear, maybe a little strange, but in rhythm for me.
  8. 01:15:293 (1) - toooo shorrrrttttttttttt - fixed
  9. 01:16:535 (1,2,1) - off the rhythmmmmmm - fixed
  10. 01:18:791 (1,2,3,4,5,6,1,2,3,4,5,6) - ........... - fixed in maybe a little lazy way, but the same is in mapset you mentioned below

I'm very sorry but the quality of the mapset is not very high and still have a long way to go.
Most of the problems are rhythms, please hear the music carefully then you will find the song always changes rhythm and usually begin at blue tick like 01:28:602 - , 00:19:575 - and so on.
At the same time, hs is something need to be solved. 1,3 clap really doesnt fit the song.
The placement seems too random and feels not well for playing.
Maybe you should learn more from ranked maps and experienced mappers, also you can refer to the song's ranked version: http://osu.ppy.sh/s/44763

Good luck.
Thanks for mod. This is my first mapset I wanted to rank and I wasn't really good in mapping when I've done this. Anyway, there're some rhythm problems, but my mapping style is still evolving and this was my way of mapping when I submitted this.
FastBoy
M4M here :3~
There are just my little suggestion below
You can just follow your mind and ignore it
unless I tell you the reason why I suggest changing it
However, you can also ignore it if you have a stronger reason :3

d=don
k=kat
D=Big Don
K=Big Kat

[Futsuu]
00:19:913 (38) - Transfer it to 00:20:026 (Reason: The original position which you put the note makes me feel weird)
00:48:111 (44) - k
00:49:915 (49) - d
01:03:676 (15) - k
01:03:901 (16) - d
01:05:255 (19) - k
01:12:473 (35) - k
01:19:692 (3) - d
01:21:948 (8,9,10) - kdd
01:23:752 (12) - k
01:24:655 (14,15) - dk
01:26:008 (17,18) - kd
01:27:362 (20) - k
01:27:813 (21) - k
Very nice map :3~

[Muzukashii]
00:03:219 (2) - delete
00:04:798 (5) - d
00:08:407 (15) - k
00:09:085 (18) - d
00:09:310 (19) - k
00:19:461 (56) - delete (Reason: The original position which you put the note makes me feel weird)
00:19:686 (57) - Transfer it to 00:19:575 (Reason: ^)
00:19:799 (57,58) - kd
00:24:649 (70,71,73,75) - k
00:27:357 (81) - Transfer it to 00:27:244 (Reason: According to the music)
00:27:244 (81) - k
00:27:470 & 00:27:583 - k (Reason: According to the music but I think you can follow your own idea)
01:17:887 (6) - Transfer it to 01:18:000 (Reason: The original position which you put the note makes me feel weird)
01:18:226 (7) - d
01:18:338 (8) - k (Reason: I don't suggest putting finish here but the sound (don & kat) can be decided by yourself)
01:23:187 (31) - d
01:23:301 (32) - Transfer it to 01:23:414 (Reason: According to the music)
01:27:135 (50,51) - Transfer them to 01:27:023 & 01:27:136 respectively (Reason: ^)
(If you follow the previous suggestion) 01:27:023 (50) - d
I like your style :3~

[Jamu's Oni]
Woah~So many finish...
First, I suggest you cancel all the finish
I tell you which note can be put finish
00:15:627 (71,72,73,74,75) & 00:24:650 (95,96,97,98) & 01:13:376 (55,56,57,58)
That's all

I wish you a luck :3~
Nyukai
Hmm, there are a lot of posts which received kudosu and they didn't even say anything to help with the map, like p/3318856 and p/3241131 or even p/3248311; ask a BAT to deny them.

and don't give me kd
Topic Starter
streeteelf

FastBoy wrote:

M4M here :3~
There are just my little suggestion below
You can just follow your mind and ignore it
unless I tell you the reason why I suggest changing it
However, you can also ignore it if you have a stronger reason :3

d=don
k=kat
D=Big Don
K=Big Kat

[Futsuu]
00:19:913 (38) - Transfer it to 00:20:026 (Reason: The original position which you put the note makes me feel weird)
00:48:111 (44) - k
00:49:915 (49) - d
01:03:676 (15) - k
01:03:901 (16) - d
01:05:255 (19) - k
01:12:473 (35) - k
01:19:692 (3) - d
01:21:948 (8,9,10) - kdd
01:23:752 (12) - k
01:24:655 (14,15) - dk
01:26:008 (17,18) - kd
01:27:362 (20) - k
01:27:813 (21) - k
Very nice map :3~

[Muzukashii]
00:03:219 (2) - delete
00:04:798 (5) - d
00:08:407 (15) - k
00:09:085 (18) - d
00:09:310 (19) - k
00:19:461 (56) - delete (Reason: The original position which you put the note makes me feel weird)
00:19:686 (57) - Transfer it to 00:19:575 (Reason: ^)
00:19:799 (57,58) - kd
00:24:649 (70,71,73,75) - k
00:27:357 (81) - Transfer it to 00:27:244 (Reason: According to the music)
00:27:244 (81) - k
00:27:470 & 00:27:583 - k (Reason: According to the music but I think you can follow your own idea)
01:17:887 (6) - Transfer it to 01:18:000 (Reason: The original position which you put the note makes me feel weird)
01:18:226 (7) - d
01:18:338 (8) - k (Reason: I don't suggest putting finish here but the sound (don & kat) can be decided by yourself)
01:23:187 (31) - d
01:23:301 (32) - Transfer it to 01:23:414 (Reason: According to the music)
01:27:135 (50,51) - Transfer them to 01:27:023 & 01:27:136 respectively (Reason: ^)
(If you follow the previous suggestion) 01:27:023 (50) - d
I like your style :3~

[Jamu's Oni]
Woah~So many finish...
First, I suggest you cancel all the finish
I tell you which note can be put finish
00:15:627 (71,72,73,74,75) & 00:24:650 (95,96,97,98) & 01:13:376 (55,56,57,58)
That's all

I wish you a luck :3~
All applied, even in GD. ;) Thanks. :3

Inyuschan wrote:

Hmm, there are a lot of posts which received kudosu and they didn't even say anything to help with the map, like p/3318856 and p/3241131 or even p/3248311; ask a BAT to deny them.

and don't give me kd
As it's my first mapset I didn't knew very well kudosu system, so I'll try to ask to do it. Thanks.
wasonz
[Futsuu]


00:19:575 (37,38,39) - baka Futsuu need simple pattern ! REMOVE IT .then add d on 00:19:913 -
00:27:244 - move to 00:27:132 - and make it to d
00:59:277 (2,3) - remove !

reduce some note for a little break :<

[Muzukashii]


00:35:704 - move to 00:35:817 - and remove 00:35:928 - follow the thing that you follow (-.- vocal
00:41:118 - move to 00:41:230 - and remove 00:41:343 -
00:42:132 (38) - k : same sound with 00:41:794 - and 00:42:471 -

[Jamu's Oni]


00:10:100 - add k

where is Kantan ? , we need KANTAN !!
Topic Starter
streeteelf

[I]MMoRTal[S] wrote:

[Futsuu]


00:19:575 (37,38,39) - baka Futsuu need simple pattern ! REMOVE IT .then add d on 00:19:913 -
00:27:244 - move to 00:27:132 - and make it to d
00:59:277 (2,3) - remove !

reduce some note for a little break :<

[Muzukashii]


00:35:704 - move to 00:35:817 - and remove 00:35:928 - follow the thing that you follow (-.- vocal
00:41:118 - move to 00:41:230 - and remove 00:41:343 -
00:42:132 (38) - k : same sound with 00:41:794 - and 00:42:471 -

[Jamu's Oni]


00:10:100 - add k

where is Kantan ? , we need KANTAN !!
Everything fixed, except Kantan. :P lol Thanks for mod. ^^
Kunieda
from burrito booth :3
rip kantan

[Oni]
00:08:634 (30,31,32,33) - K
00:18:785 (77,78,79,80,81,82,83,84,85,86,87) -
00:49:464 (89) - d
00:49:690 (90) - k
01:07:962 -
01:08:751 - add k
01:09:202 (32) - d
01:10:556 - add d
01:13:150 - add k
01:16:534 (73,74,75,76,77,78,79,80,81,82,83) and 01:18:790 (84,85,86,87,88,89,90,91) - same as 00:18:785 (77,78,79,80,81,82,83,84,85,86,87)
01:21:384 and 01:21:948 - add k
01:27:249 ~ 01:29:166 -

I came here to mod your Oni since the bpm is 132. This diff should increase more ><
anyways, good as usual. Good luck! :D
Topic Starter
streeteelf

Kunieda wrote:

from burrito booth :3
rip kantan

[Oni]
00:08:634 (30,31,32,33) - K - fixed
00:18:785 (77,78,79,80,81,82,83,84,85,86,87) - - fixed
00:49:464 (89) - d - fixed
00:49:690 (90) - k - fixed
01:07:962 - - fixed
01:08:751 - add k - fixed
01:09:202 (32) - d - fixed
01:10:556 - add d - fixed
01:13:150 - add k - fixed
01:16:534 (73,74,75,76,77,78,79,80,81,82,83) and 01:18:790 (84,85,86,87,88,89,90,91) - same as 00:18:785 (77,78,79,80,81,82,83,84,85,86,87) - fixed
01:21:384 and 01:21:948 - add k - fixed
01:27:249 ~ 01:29:166 - - fixed

I came here to mod your Oni since the bpm is 132. This diff should increase more ><
anyways, good as usual. Good luck! :D
Thanks for mod. ^^ I hope it gets ranked soon with all these mods. o_0
Niko-nyan
Hi there~

General
as i said ingame chat :) [About video]

Jamu's Oni
WHY AR 9 [Epic cry forever]
oni a bit lazy to mod overall :(

Muzukashii
00:03:897 - k the sound a bit high
00:06:823 (11,12) - swap?
00:11:341 - d because same pitch with before and looks more nicer for me
00:16:529 - K the sound high in here
00:19:575 (55,56,57,58,59,60) - this note so hard for muzukashii maybe you can remove like Jamu's
00:24:989 (69,70,71,72,73,74,75) - maybe you can try k k d k (by removing the doublet)
00:26:906 (78,79) - swap
00:27:357 (80) - put it here
00:47:660 - k
00:54:427 - k
00:58:829 - you can try d k k k
01:00:518 - d
01:05:706 - k
01:14:278 - K
01:18:226 - remove maybe because hard
01:18:790 (9,10,11,12,13,14,15,16,17) - are you seriously about this one? a bit hard for muzukashii player 01:23:188 - remove
01:23:301 - put 29 in here
01:27:136 - ddk

Futsuu
00:08:408 (7,9) - k
00:16:529 - K
00:36:380 (16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32) - the notes too long for futsuu you can remove 1
01:14:278 - K

Thats my mod hope helpfull :)
Asagi Mutsuki
from queue

General
  1. Your Futsuu is really too hard to be the easiest difficulty ;w; You can't expect newbies to play 1/1+1/2 this long well enough D: Try to have a Kantan maybe?
  2. Remove (TV Size) from the Romanised Title since the original one didn't have it too...? I suck at metadata so I'm not really sure about this D:
  3. Add "井上麻里奈 Marina Inoue 伊藤かな恵 Kanae Itō 山本希望 Nozomi Yamamoto 福圓美里 Misato Fukuen 花澤香菜 Kana Hanazawa 井口裕香 Yuka Iguchi" into tags since according to wikipedia they sang this song \:D/

Call me back after you replied to niko's mod!
Topic Starter
streeteelf

Niko-nyan wrote:

Hi there~

General
as i said ingame chat :) [About video] - fixed

Jamu's Oni
WHY AR 9 [Epic cry forever]
oni a bit lazy to mod overall :(

Muzukashii
00:03:897 - k the sound a bit high - fixed
00:06:823 (11,12) - swap? - fixed
00:11:341 - d because same pitch with before and looks more nicer for me - fixed
00:16:529 - K the sound high in here - fixed
00:19:575 (55,56,57,58,59,60) - this note so hard for muzukashii maybe you can remove like Jamu's - Not that hard IMO. o_0
00:24:989 (69,70,71,72,73,74,75) - maybe you can try k k d k (by removing the doublet) - fixed IMO
00:26:906 (78,79) - swap - fixed
00:27:357 (80) - put it here - fixed
00:47:660 - k - fixed
00:54:427 - k - fixed
00:58:829 - you can try d k k k - fixed
01:00:518 - d - fixed
01:05:706 - k - fixed
01:14:278 - K - fixed
01:18:226 - remove maybe because hard - fixed
01:18:790 (9,10,11,12,13,14,15,16,17) - are you seriously about this one? a bit hard for muzukashii player - I saw many maps with doubles, so it isn't really hard. o_0
01:23:188 - remove - fixed
01:23:301 - put 29 in here - fixed
01:27:136 - ddk - fixed

Futsuu
00:08:408 (7,9) - k - fixed
00:16:529 - K - fixed
00:36:380 (16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32) - the notes too long for futsuu you can remove 1 - fixed IMO
01:14:278 - K - fixed

Thats my mod hope helpfull :)
Thanks for mod. :)
Dilectus
From ingame m4m :)

  • Futsuu
    Feels like you mapped this like a kantan ;l
    00:10:213 - D
    00:24:650 (35,37) k
    00:27:132 - move to 00:27:244 and k

    Muzu
    00:02:994 - map it like this? http://puu.sh/h2ygF/115b6b8906.jpg
    00:06:153 - k
    00:10:664 - k
    00:21:041 - same as oni, feel empty, add some notes?
    01:05:368 - add d

    Oni:
    00:03:002 - Map it like this? http://puu.sh/h2wMA/ee31700980.jpg
    00:06:612 - Map it like this? http://puu.sh/h2wWc/86be2c9602.jpg
    00:12:251 (60,61) - CTRL + G
    00:12:702 - d
    00:12:928 (64,68) - k
    00:21:049 - This part feels empty (almost like a futsuu), maybe add notes?
    00:26:463 (110,111) - D
    00:26:914 (112,113) - K
    00:36:163 (29,30,31) - k
    00:37:065 (32,33) - CTRL + G
    00:48:119 (84,85) - K
    00:48:570 (86,87,88,89,90,91,92,93) - Finish
    00:58:947 - map it like this? http://puu.sh/h2y1e/474c16f01d.jpg

    Thats all I think?
Good luck with your map!
Topic Starter
streeteelf
:D

DavidEd wrote:

From ingame m4m :)

  • Futsuu
    Feels like you mapped this like a kantan ;l
    00:10:213 - D
    00:24:650 (35,37) k
    00:27:132 - move to 00:27:244 and k

    Muzu
    00:02:994 - map it like this? http://puu.sh/h2ygF/115b6b8906.jpg
    00:06:153 - k
    00:10:664 - k
    00:21:041 - same as oni, feel empty, add some notes?
    01:05:368 - add d

    Oni:
    00:03:002 - Map it like this? http://puu.sh/h2wMA/ee31700980.jpg
    00:06:612 - Map it like this? http://puu.sh/h2wWc/86be2c9602.jpg
    00:12:251 (60,61) - CTRL + G
    00:12:702 - d
    00:12:928 (64,68) - k
    00:21:049 - This part feels empty (almost like a futsuu), maybe add notes?
    00:26:463 (110,111) - D
    00:26:914 (112,113) - K
    00:36:163 (29,30,31) - k
    00:37:065 (32,33) - CTRL + G
    00:48:119 (84,85) - K
    00:48:570 (86,87,88,89,90,91,92,93) - Finish
    00:58:947 - map it like this? http://puu.sh/h2y1e/474c16f01d.jpg

    Thats all I think?
Good luck with your map!
Nearly all applied, thanks. :3
Krfawy
#BUBBLED
21:53 streeteelf: Siema. :v
21:53 streeteelf: <3
21:54 Krfawy: streeteelf <3
21:54 Krfawy: hejo :3
21:54 streeteelf: Co tam? :P
21:54 Krfawy: a nic tylko się dzisiaj opierniczam
21:55 Krfawy: nie moduję i tak dalej, tylko zrobiłem hitsoundy jednej osobie bo łatwe były
21:55 streeteelf: Lel, ja będę chciał, żebyś zrobił w jednym Normalu GD. :v
21:55 streeteelf: Chyba, że sam dam radę. :P
21:55 streeteelf: Ale to potem, na razie mam 10% zrobione. :P
21:58 Krfawy: aaa
21:58 Krfawy: rozumiem XD
21:58 streeteelf: 1min mapa, więc kij. :P
21:58 streeteelf: Może dam radę sam. :P
21:58 streeteelf: A ogólnie wkurza mnie to, że nikt nie chce z BNów mi Taiko zmodować. :v
21:59 Krfawy: XD
22:00 streeteelf: Od dawna bawię się w szukanie BNa, a ni cholery nie idzie znaleźć. :P
22:00 Krfawy: ;_;
22:00 *Krfawy BN
22:00 *Krfawy runs XD
22:01 streeteelf: Ale nie Taikowy. :v
22:01 streeteelf: Chociaż szkoda, że bąbelka nie możesz rzucić. :P
22:02 Krfawy: czemu nie mogę
22:02 Krfawy: D:
22:02 streeteelf: Bo będą marudzili pewnie. :v
22:02 Krfawy: marudzili to znaczy?
22:02 streeteelf: Chociaż jak chcesz to ja się nie obrażę. :3
22:03 streeteelf: No nie wiem, jesteś BNem od Std chyba. :P
22:03 streeteelf: A nie Taiko
22:03 Krfawy: BOŻE
22:03 Krfawy: PRZECIEŻ
22:03 Krfawy: NIE
22:03 Krfawy: MA
22:03 Krfawy: BNÓW
22:03 Krfawy: DO
22:03 Krfawy: POSZCZEGÓLNCH
22:03 Krfawy: MODÓW
22:04 Krfawy: są tylko z QATu \w/
22:04 streeteelf: A to rzucaj bąbelka. :P
22:04 Krfawy: XD
22:04 streeteelf: https://osu.ppy.sh/s/189553
22:04 streeteelf: :3
22:05 streeteelf: Ploooooosę. :3
22:06 Krfawy: no bez jaj z OD na diffie Jamu
22:06 Krfawy: JA ROZUMIEM ŻE KRÓTKA PIOSENKA ALE NA 30 SEKUNDOWYCH DAJE SIĘ MAX OD7 WIĘC PLS
22:06 Krfawy: OD&HP6.5 na Jamu max pls
22:07 streeteelf: Właśnie zmieniam. :v
22:07 Krfawy: \w/
22:07 streeteelf: I tyle? :P
22:07 Krfawy: nie, nawet nie ściągnąłem jeszcze
22:07 Krfawy: XD
22:07 streeteelf: Lel. :P
22:07 Krfawy: ale wiem cosik o OD i HP w taiko \w/
22:07 Krfawy: troszkę
22:07 Krfawy: XD
22:08 Krfawy: troszeńkę .3. XD
22:08 streeteelf: Tam IMO nie ma co modować nawet, ale dobra. :P
22:08 streeteelf: Coś wiesz, więc git. ^^
22:09 Krfawy: ej, jak jest NM
22:09 *Krfawy is editing [http://osu.ppy.sh/b/453413 Tomodachi Tsukuritai - Zannenkei Rinjinbu Hoshi Futatsushan [Futsuu]]
22:09 Krfawy: 00:50:818 (1,1) - to może tak byc
22:09 Krfawy: taka mała odległość między spinnerem a kółkiem?
22:12 streeteelf: Szczerze mówiąc nie jestem pewny jak to na Taiko dokładnie z tym jest, ale moim zdaniem chyba może być.
22:14 streeteelf: Widziałem 1/1 od spinnera, ale przy grubo ponad 200BPM
22:14 streeteelf: Czyli może być, jest git.
22:14 streeteelf: Bo to mniej niż 200 jest
22:14 Krfawy: czekaj, pytam się BNów X'D
22:15 streeteelf: Spoko, przy okazji możesz jakiegoś na 2. bąbelka złapać. :P
22:15 streeteelf: Potem
22:15 Krfawy: ta
22:15 streeteelf: <3
22:15 Krfawy: uważaj bo jestem kurwa wróżką chrzestną XD
22:15 streeteelf: Marudzisz. :P
22:15 streeteelf: Najwyżej złapię Nardo, powiem mu, że jednego mam i potrzeba drugiego. :D
22:17 Krfawy: OK musi byc jeden beat przynajmniej pomiędzy spinnerem a next obiektem
22:17 streeteelf: Jest 1, więc git. :D
22:17 Krfawy: [https://osu.ppy.sh/ss/3208287 www]
22:17 Krfawy: tak jest git
22:17 Krfawy: ale
22:17 Krfawy: slider w futsuu? xD
22:17 Krfawy: slajdery nie są łatwe :/
22:17 Krfawy: a Futsuu jest najlżejszym diffem w mapsecie
22:17 streeteelf: Kurna, zaraz na spina zmienię. :D
22:18 Krfawy: XD
22:18 streeteelf: Wiem. :D
22:18 streeteelf: Normalem. :D
22:18 Krfawy: tylko jak zamierzam go zrobic to usuń 00:58:939 (1) - to i na tym zakończ spinnera \w/
22:18 streeteelf: https://osu.ppy.sh/ss/3208291
22:19 Krfawy: a
22:19 Krfawy: K
22:19 streeteelf: Moje też git? :P
22:19 Krfawy: tak git
22:19 Krfawy: patterny do klikania są spoko IMO XD
22:19 Krfawy: ale
22:20 streeteelf: Jakie znów ale? :P
22:20 Krfawy: proponowałbym w Futsuu dać SV1.2
22:20 Krfawy: zamiast 1.6 :/
22:20 streeteelf: Chyba 1.4...
22:20 streeteelf: Na Taiko masz 1.4 lub 1.6
22:20 streeteelf: Z tego co wiem
22:20 Krfawy: i 1.2 z tego co wiem bo miałem pogawędkę z osobami od taiko
22:20 Krfawy: 1.2 1.4 i 1.6
22:20 Krfawy: ale K 1.4 też ok
22:20 streeteelf: No. :P
22:21 streeteelf: Mam 1.4 teraz
22:21 Krfawy: K
22:21 Krfawy: dobra i to wszystko w Normalu \w/
22:21 streeteelf: To teraz będzie śmiesznie. :D
22:22 *Krfawy is editing [http://osu.ppy.sh/b/453448 Tomodachi Tsukuritai - Zannenkei Rinjinbu Hoshi Futatsushan [Muzukashii]]
22:22 Krfawy: 00:20:476 (59) - gwizdek albo klaps żeby były dwa takie same do klikania?
22:22 Krfawy: (nigdy nie pamiętam który kolor to K a który do D)
22:23 streeteelf: D - pomarańczowy. :P
22:23 streeteelf: d/D w sumie
22:23 streeteelf: Ale dobra, masz gwizdek, chociaż moim zdaniem dla lepszego grania bez było lepiej. :v
22:23 Krfawy: w sensie ten taki o czerwonej barwie?
22:24 streeteelf: Tak
22:24 streeteelf: d-mały, D-duży [czerwony]
22:24 streeteelf: k-mały, K-duży [niebieski]
22:24 Krfawy: tzn duży mały znam
22:24 Krfawy: ale nigdy nie wiem który kolor to która litera ;_;
22:25 streeteelf: To już wiesz. :v
22:25 Krfawy: zobaczymy na jak długo
22:25 *Krfawy runs
22:25 streeteelf: Najwyżej będę Ci cholero przypominać. :v
22:25 Krfawy: ok .3.
22:25 Krfawy: #JustKrfawyThings
22:26 streeteelf: Wiem, wiem. :v
22:26 streeteelf: Synu...
22:26 *streeteelf runs
22:26 Krfawy: 01:15:405 (1,1) - ahaem
22:26 Krfawy: 1/1 beat pls
22:26 streeteelf: W Hardzie też 1/1 ma być?
22:26 Krfawy: no tak zrozumiałem
22:27 streeteelf: Mi się wydaje, że Kantan/Futsuu tylko miały mieć 1/1, ale dobra, zmienić mogę też w Muzu
22:27 Krfawy: [https://osu.ppy.sh/ss/3208287 miau]
22:27 streeteelf: KF - Kantan/Futsuu
22:28 streeteelf: :v
22:28 Krfawy: a
22:28 Krfawy: XD
22:28 Krfawy: #JustKrfawyThings2.0
22:28 Krfawy: K można zachowac
22:28 streeteelf: :P
22:28 Krfawy: reszta powinna byc git
22:28 streeteelf: Ok
22:28 streeteelf: Czyli 1/1 czy 1/2?
22:28 streeteelf: Bo się gubię. P
22:28 streeteelf: :P *
22:29 Krfawy: no jak tam w Muzzu to możesz zostawic 1/2 jak było na poczatku
22:29 Krfawy: BTW skąd masz metadatę do piosenki?
22:29 streeteelf: Ok, to mam 1/2 akurat, bo nie zmieniałem. :v
22:29 Krfawy: (tytuł itd)
22:29 streeteelf: Na forum mi wypisali w modach potem
22:31 streeteelf: Na 1. stronie, sprzed prawie roku mod od drum druma
22:31 streeteelf: :v
22:31 Krfawy: widzę widzę
22:31 Krfawy: tzn widzę od Minamaki Yumi
22:31 Krfawy: czy jak się nazywa XD
22:32 streeteelf: Że kurna od kogo? :P
22:32 Krfawy: BN taki
22:32 streeteelf: A dobra, widzę. :P
22:33 Krfawy: dobra, diff Jamu wygląda spoko
22:33 streeteelf: Yay! :P
22:33 Krfawy: dobra, zrób update
22:33 Krfawy: całego mapsetu
22:34 streeteelf: Chyyyba poszło
22:37 Krfawy: czekaj bo coś mi ciągle nie pasuje i dopiero wiem ocb
22:38 streeteelf: Hę? ;P
22:38 Krfawy: próbowałem dać zwykłe 133BPM?
22:38 streeteelf: -em? :v
22:38 Krfawy: no bo teraz jest 132.990 c'nie
22:38 Krfawy: a 133 nie jest lepsze? D:
22:38 streeteelf: Zmieniam i patrzę
22:39 Krfawy: bo pod koniec mam wrażenie wiecznie że ciutkę zwalnia
22:39 Krfawy: a jak faktycznie tak jest to parę lini przestawic i punkt podglądu do rytmu i obiekty to żaden problem nie jest bo raptem 3 minuty we wszystkich diffach wszystko by zajęło
22:41 streeteelf: Chyba jest git ze 133 i resnapowanymi wszystkimi nutkami
22:41 streeteelf: Chwila, zaraz update zrobię na wszystkie diffy
22:42 Krfawy: oki
22:42 Krfawy: pamiętaj tylko o zresnapowaniu punktu podglądu i zielonych lini ;3
22:42 streeteelf: Poszło
22:42 streeteelf: Arghhh... Chwila w takim razie. :P
22:43 streeteelf: Nutki tylko zresnapowałem. :D
22:43 Krfawy: XD
22:43 Krfawy: a punkt podglądu i zielone linie też wypada :3
22:44 streeteelf: Wiem, wiem
22:44 streeteelf: Właśnie to robię.
22:45 Krfawy: wszyscy uczymy się czegoś codziennie
22:45 streeteelf: Dobra, są i nutki, i timing sections
22:45 Krfawy: ja się nauczyłem o KF XD
22:45 streeteelf: :P
22:45 Krfawy: K, powiedz jak uploadniesz
22:46 streeteelf: Wiadome. :P
22:46 streeteelf: Już
22:46 Krfawy: a K
22:46 streeteelf: Chyba. :v
22:46 streeteelf: Sprawdź jak możesz. :P
22:46 Krfawy: a od czego niby jestem XD
22:47 streeteelf: Pogadania? :P
22:47 streeteelf: :v
22:47 Krfawy: też :3
22:47 streeteelf: No właśnie. :D
22:49 Krfawy: :D
22:50 streeteelf: Więc nie gadaj mi tu tylko, że od sprawdzania. :P Możesz mi uwierzyć, że zrobiłem, chociaż wiadomo jak to w osu, nie zawsze łapie wszystko jak trzeba. :v
22:51 Krfawy: hmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmm
22:51 streeteelf: ??
22:51 streeteelf: :v
22:51 Krfawy: czy chcesz zrobic jakieś swoje własne zmiany albo co
22:51 streeteelf: CO ZNOWU!?!
22:51 streeteelf: :P
22:51 Krfawy: czy też jesteś gotowy
22:51 Krfawy: XD
22:51 streeteelf: Gotowe od pół roku :P

KDS pls.
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