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Woofle and Strife - Fortune Night 1

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Topic Starter
Pereira006
This beatmap was submitted using in-game submission on 29 de Março de 2015 at 04:05:32

Artist: Woofle and Strife
Title: Fortune Night 1
Source: Freedom Planet
Tags: GalaxyTrail フリーダム・プラネット
BPM: 135
Filesize: 5906kb
Play Time: 02:15
Difficulties Available:
  1. Easy (1,47 stars, 95 notes)
  2. Hard (2,82 stars, 245 notes)
  3. Insane (3,81 stars, 374 notes)
  4. Normal (2,06 stars, 167 notes)
Download: Woofle and Strife - Fortune Night 1
Information: Scores/Beatmap Listing
---------------
Soundtrack from Freedom Planet, this game is aswesome, and song too!!

Easy -> done now thank to Xgor explain me
Normal -> done
Hard -> done
Insane -> done

EDIT 2: RE-DOWNLOAD more Skin -> by Xgor
BG - > Xgor
Re-download pls -> Change Bg, skin and mp3 bitrate
Re-download AGAIN -> add SB and change bg
Thank to Xgor again to help me a lot

Ready to mod and enjoy beatmap
FlobuFlobs
From mah queue
You know i cant mod normal/easy qq


  • [General]
  1. Not important but you could add a Bookmark at the first circles for the modder :P
  2. Are there more tags? not sure but you could add Sonic fangame to it cuz it startet as a fangame or something like that qq, one tag is meh
  3. You should check your AImod, i dont know what it means lol

  • [Insane]
  1. 00:59:333 - how about making a curve here instead of a corner half circle thing xD, just like here 01:06:222 (9,10,11,12,13) -
  2. 01:27:888 (5) - you are going for symmetric patterns anyway, so how about just copy 01:28:222 (6) - and paste it 01:27:888 - ?
  3. 01:32:444 - the beats on the white/blue ticks are extremly loud and dominating the music but you fully ignored them,
    how about this timeline there? also would add a triple 01:34:111 - here
    or map them your way~
  4. 00:27:777 (1) - Nc here would really fit nicely to the hitsounds, like you did here 00:41:999 (1,2,3) -
  5. 01:23:111 (15,16) - Ctrl+g to emphasize this part? 01:23:111 (15,16,1) - and you should nc somewhere xD
  6. 01:26:444 (1) - here again NC like above to emphasize the part a bit
  7. 01:40:666 (10) - ^
  8. 01:22:444 (14) - how about to short this to the white tick and add repeat? feels weird to let 01:22:666 - this tinkle sound out
  9. 01:36:666 (14) - ^same
  10. 01:37:777 (1) - ^
  11. 02:02:222 (11) - move to X:128 Y:224 and 02:02:444 (12,13,1) - to X:220 Y:284 for a smoother transition? its a bit too high

  • [Hard]
  1. 00:23:555 (5) - if you are going to do something like this then you could blank it lol
  2. 00:27:333 (5) - Ctrl+g a jump isn't bad in hard diff, otherwise it gets boring,also it emphasizes 00:27:777 (6) - this part nice
  3. 00:27:777 (6) - Nc like in insane?
  4. 00:41:999 (4) - ^
  5. 01:21:555 (4) - i think its better to add 2 circles instead, its even for me hard to read xD
  6. 01:22:666 - add here circle cuz here's this tinkle sound again xD
  7. 01:23:333 - i didnt pointed the other parts out where you let this sound out cuz it was okay but it feels so much better if you add one circle here
  8. 01:28:666 (4) - like above^
  9. 01:33:333 - 01:36:888 - tinkle q____q
  10. 02:11:555 (3) - totaly not important but i would like to have this in the middle of the map <3
didnt find that much qq
Topic Starter
Pereira006

FlobuFlobs wrote:

From mah queue
You know i cant mod normal/easy qq


  • [General]
  1. Not important but you could add a Bookmark at the first circles for the modder :P ahah ho well.. okay
  2. Are there more tags? not sure but you could add Sonic fangame to it cuz it startet as a fangame or something like that qq, one tag is meh
  3. You should check your AImod, i dont know what it means lol IMO Sonic won't sense add for this game, I know is "sonic fangame" but won't sense for this game, Example if I do map sonic song do I need add "lilac Fangame?" so yeah is not need add "Sonic fangame" IMO
Will talk bats and QATS later

  • [Insane]
  1. 00:59:333 - how about making a curve here instead of a corner half circle thing xD, just like here 01:06:222 (9,10,11,12,13) - yes
  2. 01:27:888 (5) - you are going for symmetric patterns anyway, so how about just copy 01:28:222 (6) - and paste it 01:27:888 - ? ho well, fix
  3. 01:32:444 - the beats on the white/blue ticks are extremly loud and dominating the music but you fully ignored them,
    how about this timeline there? also would add a triple 01:34:111 - here
    or map them your way~ no, I wanna keep it, I m follow main melody still better this, stay
  4. 00:27:777 (1) - Nc here would really fit nicely to the hitsounds, like you did here 00:41:999 (1,2,3) - hoooo that I can't same color because that spinner.... I remove spinner and add ryhthm (follow melody) but no NC
  5. 01:23:111 (15,16) - Ctrl+g to emphasize this part? 01:23:111 (15,16,1) - and you should nc somewhere xD ^ same before
  6. 01:26:444 (1) - here again NC like above to emphasize the part a bit ^ same before
  7. 01:40:666 (10) - ^ ^ same before
  8. 01:22:444 (14) - how about to short this to the white tick and add repeat? feels weird to let 01:22:666 - this tinkle sound out Follow melody, wanna keep it
  9. 01:36:666 (14) - ^same ^ same before
  10. 01:37:777 (1) - ^ ^ same before
  11. 02:02:222 (11) - move to X:128 Y:224 and 02:02:444 (12,13,1) - to X:220 Y:284 for a smoother transition? its a bit too high oki

  • [Hard]
  1. 00:23:555 (5) - if you are going to do something like this then you could blank it lol still blanket...
  2. 00:27:333 (5) - Ctrl+g a jump isn't bad in hard diff, otherwise it gets boring,also it emphasizes 00:27:777 (6) - this part nice no
  3. 00:27:777 (6) - Nc like in insane? no
  4. 00:41:999 (4) - ^ no
  5. 01:21:555 (4) - i think its better to add 2 circles instead, its even for me hard to read xD u right, fix
  6. 01:22:666 - add here circle cuz here's this tinkle sound again xD u right I give chance for this diff
  7. 01:23:333 - i didnt pointed the other parts out where you let this sound out cuz it was okay but it feels so much better if you add one circle here no
  8. 01:28:666 (4) - like above^ yes
  9. 01:33:333 - 01:36:888 - tinkle q____q yes
  10. 02:11:555 (3) - totaly not important but i would like to have this in the middle of the map <3 LOL hoo well, fix
01:19:111 at 01:41:333 I remap and add some notesdidnt find that much qq
Thank you mod! great suggestions
Mezzaten
oi

[General]
Eu não tenho certeza quanto a isso, mas a SliderBorder precisa ser amarela por causa do hitcircleoverlay da skin, não?
Em todo caso, vá no .osu do mapa e ponha SliderBorder: 252,239,3 em todas as dificuldades na seção [Colours]

[Easy]
00:19:555 (2) - Pra manter consistência com a pattern anterior, troque esse circle por um slider da sua preferência. Usar um Clap no final desse slider também soa bem!
*00:23:111 - Um circle aqui não faz mal, considerando que é uma batida bem forte na música.
*00:37:333 - ^
01:40:444 (4) - Mover esse slider pra x76 y164 faz um stack bonitinho: http://puu.sh/bXVbB/e7d828c1ec.png

[Normal]
00:58:222 (4) - Ctrl+G nesse slider deixa o flow um pouco melhor.
01:33:111 (4) - Ao invés desse circle, você poderia usar um repeat slider no tick branco logo antes dele, soa bastante bem imo. Onde pôr o slider e como fazer fica a seu critério. http://puu.sh/bXVCK/fd328daae1.png

[Hard]
*00:24:666 - Pode por um circle aqui (no caso, (8)), soa bem e deixa o pattern mais completo: http://puu.sh/bXVOo/31c2153c14.png (não tá perfeito na imagem, provavelmente precisa ajustar spacing, mas acho que você entendeu o que eu quis dizer)
00:28:222 (8) - Mova pra x12 y213 pra fazer blanket com 00:28:444 (1) - , faça os ajustes no spacing caso necessário.
00:49:777 (1) - Move pra x130 y187, mesmo motivo de cima. (blanket com 00:49:111 (7) - )

[Insane]
00:18:444 (2) - Move pra x107 y123 pra blanket com 00:17:777 (1) -
00:19:111 (3) - Move pra x16 y168 pra blanket com o slider de cima. Faça ajustes necessários no spacing e nos sliders
00:54:222 (6) - Ao invés de terminar esse slider no tick vermelho, terminar ele no tick branco anterior e pôr um circle onde o slider terminava originalmente faz soar bem melhor.
01:05:999 (7) - New Combo aqui.
01:28:888 (10) - ^
01:29:555 (14) - Circle no tick vermelho (inicio desse slider) e um slider no tick branco seguinte terminando no vermelho soa melhor.
01:35:999 (10) - New Combo
01:43:333 (5) - ^
01:46:888 (5) - ^
01:50:444 (6) - ^
01:57:555 (5) - ^
02:04:888 (9) - ^
02:11:555 (8) - New combo na última nota pra ficar stiloso

Belo map, música muito boa e patterns interessantes, principalmente no insane. Boa sorte, espero que consiga rankear!

VAI PEREIRA
Xgor
Hey.

[General]
  1. As mentioned by FlobuFlobs the mp3 bitrate is too high. make it smaller
  2. I changed a bit with the skin with smoother circles because people found it obnoxious. It might be a good idea that you do it too for the skin on this one.
  3. And speaking of my skin... you should add coloured slider border like on my map
    [box=Change the [Colours:1337]in all your .osu files to this to add it to make it look just like mine][Colours]
    Combo1 : 253,26,26
    Combo2 : 252,239,3
    Combo3 : 24,47,243
    SliderBorder : 255,255,0
The BG isn't wide screen, you might want to change that. The game is in widescreen so it should be too hard.[Easy]
  1. I already did some suggestions before on this, I unfortunately didn't save the chat so people have to take our words for it.... aaanyways
  2. I think the spinners at 00:26:222 (1) - and 00:40:444 (1) - is a bit too short and has too short time for a newcomer to adjust the cursor back after the spinning. I suggest you change them into sliders.
[Normal]
  1. 00:17:777 (1) - Sliderend lacks clap.
  2. 00:28:444 (1) - ^
  3. 00:29:777 (3) - imo this looks kinda ugly. either do a peppy sliders or stylize the slider a bit more... maybe like this https://osu.ppy.sh/ss/2097928
  4. 00:32:666 (2,3) - I feel that this would look much better if you mached the slider tracks with each other, along these lines https://osu.ppy.sh/ss/2097941
  5. 01:21:555 (3,4) - I feel that this rhythm would sound much better like this http://puu.sh/bXWUi/1c8cad8742.jpg
  6. 01:35:777 (3,4) - ^
  7. 01:24:222 (2) - (suggestion) Move it 1/2 earlier and make it 1/2 longer.
  8. 01:38:666 (2) - ^
  9. 01:32:444 (3,4,5) - This feels really awkward right now. I feel that it would play better if you make it into a 3/2 long slider with a repeat in it.
[Hard]
  1. 00:51:777 (5,6) - I feel that if you removed the repeat on (5) and moved 1/2 earlier it would feel much better to the music
  2. 01:28:888 (6,7) - I feel that it would feel better to the music like this http://puu.sh/bXZWm/4f33a14ba0.jpg
[Insane]
  1. Felt that some 1/4 triple streams was a bit forced and really didn't fit the flow and the music all that well... Those are!
    00:53:999 (4,5,6) - 00:55:777 (10,11,12) - 00:57:111 (2,3,4) - 01:04:222 (2,3,4) - 01:52:666 (4,5,6) -
  2. 00:54:222 (6) - This makes much more sense 1/2 shorter
Anyways, Really nice map and I'm glad that mapping Freedom Planet myself inspired you to map song from it too :)
Topic Starter
Pereira006

Mezzaten wrote:

oi

[General]
Eu não tenho certeza quanto a isso, mas a SliderBorder precisa ser amarela por causa do hitcircleoverlay da skin, não?
Em todo caso, vá no .osu do mapa e ponha SliderBorder: 252,239,3 em todas as dificuldades na seção [Colours] ups, eskeçi-me este regra.. corrigido

[Easy]
00:19:555 (2) - Pra manter consistência com a pattern anterior, troque esse circle por um slider da sua preferência. Usar um Clap no final desse slider também soa bem! ya, corrigido
*00:23:111 - Um circle aqui não faz mal, considerando que é uma batida bem forte na música. não, é o easy, não devo mais circles para nao fikar mais dificil
*00:37:333 - ^
01:40:444 (4) - Mover esse slider pra x76 y164 faz um stack bonitinho: http://puu.sh/bXVbB/e7d828c1ec.png corrigido

[Normal]
00:58:222 (4) - Ctrl+G nesse slider deixa o flow um pouco melhor. mudei meu proprio, mas corrigido
01:33:111 (4) - Ao invés desse circle, você poderia usar um repeat slider no tick branco logo antes dele, soa bastante bem imo. Onde pôr o slider e como fazer fica a seu critério. http://puu.sh/bXVCK/fd328daae1.png estou seguir é só melodia, não drum, prefero assim

[Hard]
*00:24:666 - Pode por um circle aqui (no caso, (8)), soa bem e deixa o pattern mais completo: http://puu.sh/bXVOo/31c2153c14.png (não tá perfeito na imagem, provavelmente precisa ajustar spacing, mas acho que você entendeu o que eu quis dizer) não
00:28:222 (8) - Mova pra x12 y213 pra fazer blanket com 00:28:444 (1) - , faça os ajustes no spacing caso necessário. corrigido
00:49:777 (1) - Move pra x130 y187, mesmo motivo de cima. (blanket com 00:49:111 (7) - ) corrigido

[Insane]
00:18:444 (2) - Move pra x107 y123 pra blanket com 00:17:777 (1) - isso está mais blanket
00:19:111 (3) - Move pra x16 y168 pra blanket com o slider de cima. Faça ajustes necessários no spacing e nos sliders tambem
00:54:222 (6) - Ao invés de terminar esse slider no tick vermelho, terminar ele no tick branco anterior e pôr um circle onde o slider terminava originalmente faz soar bem melhor. gosto mais seguir melodia do que drum, porque melodia esta mais forte do que drum, prefero assim enganei-me lol, corrigido
01:05:999 (7) - New Combo aqui. não
01:28:888 (10) - ^ não
01:29:555 (14) - Circle no tick vermelho (inicio desse slider) e um slider no tick branco seguinte terminando no vermelho soa melhor. corrigido
01:35:999 (10) - New Combo não
01:43:333 (5) - ^ não
01:46:888 (5) - ^ não
01:50:444 (6) - ^ não
01:57:555 (5) - ^ não
02:04:888 (9) - ^ não
02:11:555 (8) - New c ombo na última nota pra ficar stiloso não

Belo map, música muito boa e patterns interessantes, principalmente no insane. Boa sorte, espero que consiga rankear!

VAI PEREIRA
Obrigado pelo mod !! :D

Xgor wrote:

Hey.

[General]
  1. As mentioned by FlobuFlobs the mp3 bitrate is too high. make it smaller
  2. I changed a bit with the skin with smoother circles because people found it obnoxious. It might be a good idea that you do it too for the skin on this one.
  3. And speaking of my skin... you should add coloured slider border like on my map
    [box=Change the [Colours:1337]in all your .osu files to this to add it to make it look just like mine][Colours]
    Combo1 : 253,26,26
    Combo2 : 252,239,3
    Combo3 : 24,47,243
    SliderBorder : 255,255,0
The BG isn't wide screen, you might want to change that. The game is in widescreen so it should be too hard.[Easy]
  1. I already did some suggestions before on this, I unfortunately didn't save the chat so people have to take our words for it.... aaanyways
  2. I think the spinners at 00:26:222 (1) - and 00:40:444 (1) - is a bit too short and has too short time for a newcomer to adjust the cursor back after the spinning. I suggest you change them into sliders.
[Normal]
  1. 00:17:777 (1) - Sliderend lacks clap.
  2. 00:28:444 (1) - ^
  3. 00:29:777 (3) - imo this looks kinda ugly. either do a peppy sliders or stylize the slider a bit more... maybe like this https://osu.ppy.sh/ss/2097928
  4. 00:32:666 (2,3) - I feel that this would look much better if you mached the slider tracks with each other, along these lines https://osu.ppy.sh/ss/2097941
  5. 01:21:555 (3,4) - I feel that this rhythm would sound much better like this http://puu.sh/bXWUi/1c8cad8742.jpg
  6. 01:35:777 (3,4) - ^
  7. 01:24:222 (2) - (suggestion) Move it 1/2 earlier and make it 1/2 longer.
  8. 01:38:666 (2) - ^
  9. 01:32:444 (3,4,5) - This feels really awkward right now. I feel that it would play better if you make it into a 3/2 long slider with a repeat in it.
[Hard]
  1. 00:51:777 (5,6) - I feel that if you removed the repeat on (5) and moved 1/2 earlier it would feel much better to the music
  2. 01:28:888 (6,7) - I feel that it would feel better to the music like this http://puu.sh/bXZWm/4f33a14ba0.jpg
[Insane]
  1. Felt that some 1/4 triple streams was a bit forced and really didn't fit the flow and the music all that well... Those are!
    00:53:999 (4,5,6) - 00:55:777 (10,11,12) - 00:57:111 (2,3,4) - 01:04:222 (2,3,4) - 01:52:666 (4,5,6) -
  2. 00:54:222 (6) - This makes much more sense 1/2 shorter
Anyways, Really nice map and I'm glad that mapping Freedom Planet myself inspired you to map song from it too :)Fix everthing expect Hard, I wanna keep that, Gonna try get widescreen bg, Thank mod !!!!

EDIT: update BG, I trying...
EDIT: change skin and mp3
Rilene
From "Sirade's 4 Mode GD & NM Queue"

Suggestion = (?)
Recommended = (?!)
Highly-Recommended = (?!!)
Important = (!)
Unrankable = (X)
Unknown = (???)

===========================


Easy
(?) Try increase AR rate into 3, looks better in my opinion.

I can't give more suggestion since I'm new to modding standard and the map already looks good to me. :?

Normal
01:11:111 - Try make it like this. :?
https://osu.ppy.sh/ss/2099756

And also the new combo there.

Hard
00:20:222 (5) - (?) Reverse the slider by clicking "Ctrl + G".

01:11:111 - Try make it like this. :?
https://osu.ppy.sh/ss/2099814

02:09:777 - Try make it like this. :?
http://osu.ppy.sh/ss/2099817

Insane
01:12:222 & 01:12:333 (2) - (?!) You forgot to add a note here, there's a 1/4 kick sound here.
02:10:888 - 02:10:999 - (?) Same as above

Well, that's all... Still newbie to standard modding, so sry about that... :?
If it doesn't help, then no kudosu needed... :?

By the way, nice map.
Topic Starter
Pereira006

Sirade wrote:

From "Sirade's 4 Mode GD & NM Queue"

Suggestion = (?)
Recommended = (?!)
Highly-Recommended = (?!!)
Important = (!)
Unrankable = (X)
Unknown = (???)

===========================


Easy
(?) Try increase AR rate into 3, looks better in my opinion. Still stay Ar2, Ar3 look more hard for this diff

I can't give more suggestion since I'm new to modding standard and the map already looks good to me. :?


Normal
[/color]01:11:111 - Try make it like this. :? Never make jump in normal diff, but I fix my owm for more symentrical
https://osu.ppy.sh/ss/2099756

And also the new combo there. no

Hard
00:20:222 (5) - (?) Reverse the slider by clicking "Ctrl + G". no

01:11:111 - Try make it like this. :?
https://osu.ppy.sh/ss/2099814 no

02:09:777 - Try make it like this. :?
http://osu.ppy.sh/ss/2099817 no

Insane
01:12:222 & 01:12:333 (2) - (?!) You forgot to add a note here, there's a 1/4 kick sound here.
02:10:888 - 02:10:999 - (?) Same as above yup, I forget listen this carefully, fix

Well, that's all... Still newbie to standard modding, so sry about that... :? It's ok, great suggestion my opinion :D
If it doesn't help, then no kudosu needed... :? does help

By the way, nice map.
Thank you mod!!
Lurei
Came from mod queue. Hi.
Whatever thing I write's just some suggestion. Don't apply it unless you want to (unless I write in black, which would mean unrankeable).

[Overview]

  1. Check AiMod. I don't really know what it's saying...
  2. If you don't use an Storyboard, disable Widescreen Support at Easy, Normal and Hard...
[Easy]

  1. No real offense, but this diff's somewhat ankward to play as it is, 'cause I feel the gaps between notes aren't really "easy" to read. For example, the gap between those: 00:15:999 (2,3) - is somehow ankward, since you leaved a gap of 1/1 at 00:14:222 (1,2) - and suddenly turned that one into a 2/1 gap. This makes the player feel like something's missing, making rythmm reading more difficult. A simple solution to this would be by adding a reverse to 00:15:999 (2) - to delete that gap. After that, you'll need to move 00:17:333 (3) - closer to that slider. Mentioning those gaps would be very time-consuming for me, and I have other things to do (sorry...). Well, you know what to do, anyway.
  2. 00:24:888 (1) - Shouldn't this end at previous red tick to sound better?
  3. 00:39:111 (1) - ^^
  4. 01:36:444 (3,2) - I'm not really a fan of the overlap those two do... so I'll suggest a little something. Move 01:38:222 (2) - a bit down, then place 01:36:444 (3) - above the previous slider's end. If I'm not wrong, it should look like this:
  5. Just some note: If you follow above's suggestion, you may want to move 01:40:444 (4) - to create the same pattern you had.
  6. 01:56:888 (2,1) - I'm a bit sensitive about this kind of overlaps...
[Normal]

  1. 00:23:555 (4,5,6) - Stacking those three makes pattern somehow confusing...
  2. 00:46:222 (1) - Move this a little more upside to go in the same direction as previous slider.
  3. 01:05:333 (4,5) - Make a blanket with those two.
  4. 01:34:222 (1,2) - Blanket those two in a better way...
  5. 01:42:222 (3,4) - Blanket those.
  6. 02:03:999 (4,5,6) - ^^
  7. Kinda symmetry used in this diff. It's good, and it has some nice rythmm.
I kinda like your Hard and Insane. So good. (And I also noticed Insane's the only diff with a spinner).

Well, can't really mod your Hard and Insane, so I'll stop here.
Good luck with your mapset!
Topic Starter
Pereira006

LixRei wrote:

Came from mod queue. Hi.
Whatever thing I write's just some suggestion. Don't apply it unless you want to (unless I write in black, which would mean unrankeable).

[Overview]

  1. Check AiMod. I don't really know what it's saying... is about skin? Will talk Xgor later
  2. If you don't use an Storyboard, disable Widescreen Support at Easy, Normal and Hard...ups, I was going make SB, for now I disable
[Easy]

  1. No real offense, but this diff's somewhat ankward to play as it is, 'cause I feel the gaps between notes aren't really "easy" to read. For example, the gap between those: 00:15:999 (2,3) - is somehow ankward, since you leaved a gap of 1/1 at 00:14:222 (1,2) - and suddenly turned that one into a 2/1 gap. This makes the player feel like something's missing, making rythmm reading more difficult. A simple solution to this would be by adding a reverse to 00:15:999 (2) - to delete that gap. After that, you'll need to move 00:17:333 (3) - closer to that slider. Mentioning those gaps would be very time-consuming for me, and I have other things to do (sorry...). Well, you know what to do, anyway.
    I can't do mapping with full ryhthm for this diff Easy, if I do that this could be "Normal+" because if full ryhthm, there too much to click notes or sliders, is bit tired or too hard for newbies players. this is "Easy" I wanna give easy for to newbies players to pass this, I m sorry I prefer my own, stay
  2. 00:24:888 (1) - Shouldn't this end at previous red tick to sound better? no, too bit hard for this diff
  3. 00:39:111 (1) - ^^ no
  4. 01:36:444 (3,2) - I'm not really a fan of the overlap those two do... so I'll suggest a little something. Move 01:38:222 (2) - a bit down, then place 01:36:444 (3) - above the previous slider's end. If I'm not wrong, it should look like this:fix
  5. Just some note: If you follow above's suggestion, you may want to move 01:40:444 (4) - to create the same pattern you had. fix
  6. 01:56:888 (2,1) - I'm a bit sensitive about this kind of overlaps... fix
[Normal]

  1. 00:23:555 (4,5,6) - Stacking those three makes pattern somehow confusing... stay
  2. 00:46:222 (1) - Move this a little more upside to go in the same direction as previous slider. fix
  3. 01:05:333 (4,5) - Make a blanket with those two. fix
  4. 01:34:222 (1,2) - Blanket those two in a better way... fix
  5. 01:42:222 (3,4) - Blanket those. fix
  6. 02:03:999 (4,5,6) - ^^ fix
  7. Kinda symmetry used in this diff. It's good, and it has some nice rythmm.
I kinda like your Hard and Insane. So good. (And I also noticed Insane's the only diff with a spinner).
about spinner, I still need more opinions...

Well, can't really mod your Hard and Insane, so I'll stop here.
it's ok
Good luck with your mapset!
Thank you mod!!! and star!
Vertify
Man. My friend - you have a solid map. I only mod Hards and Insanes. But I couldn't find anything except just one (which may be only just my own opinion too lol). I don't expect kudos btw.
Would you actually be interested in doing a Guest Difficulty for this song? Albeit, quite different to the song here lol https://osu.ppy.sh/s/218020 (Easy // Hard)
Just send a PM or in-game.

[Insane]

  1. 00:26:666 (5) - Rotate in a way it flows better with the previous note (36 degrees?)
Topic Starter
Pereira006

Vertify wrote:

Man. My friend - you have a solid map. I only mod Hards and Insanes. But I couldn't find anything except just one (which may be only just my own opinion too lol). I don't expect kudos btw.
Would you actually be interested in doing a Guest Difficulty for this song? Albeit, quite different to the song here lol https://osu.ppy.sh/s/218020 (Easy // Hard)
Just send a PM or in-game.

[Insane]

  1. 00:26:666 (5) - Rotate in a way it flows better with the previous note (36 degrees?)
I did talk irc with him, not going make gd and last suggestion got fix anyway thank
SeNoZinD
From my modding queue~

General
Cool skin :3 Nice and calming song as well

Easy
01:19:111 (1) - imo don't think this note is necessary
Yeah, I don't mod easier diffs well ;-;


Normal
00:24:888 (1,2,3) - Make this blanket better (if intended to be a blanket)
00:28:444 (1,3) - These touching look odd, maybe space them out a bit more
00:29:777 (3,1) - Same for these ^^
00:41:999 (4,5,6,1) - The space between these is SLIGHTLY off (nazi mod)
01:26:222 - MAYBE add a circle here?
01:50:888 (6,2) - Space these out a bit more?
01:57:999 (6,2) - These as well


Hard
00:14:222 (1,2,3) - Blanket is off
00:23:333 (4,5) - Blanket slightly off
01:01:111 (2,3) - Blanket slightly off
01:02:666 (5,6) - Blanket slightly off
01:58:444 (7,2) - Shouldn't be touching
01:59:777 (2,3) - Blanket slightly off
Blanket nazi reporting for duty ;-;

Insane
00:14:888 (2) - Ctrl-G for flow. Dunno why this is the other way. It's awkward since its a longer slider than your others.
00:57:111 (2,3) - Maybe make this into a triple. Dunno, it sounds better to me.
Topic Starter
Pereira006

SeNoZinD wrote:

From my modding queue~

General
Cool skin :3 Nice and calming song as well

Easy
01:19:111 (1) - imo don't think this note is necessary , no, stay, I wanna consistency for all diff's
Yeah, I don't mod easier diffs well ;-;


Normal
00:24:888 (1,2,3) - Make this blanket better (if intended to be a blanket) well ok
00:28:444 (1,3) - These touching look odd, maybe space them out a bit more fix
00:29:777 (3,1) - Same for these ^^ fix
00:41:999 (4,5,6,1) - The space between these is SLIGHTLY off (nazi mod) is still original spacing, there no inconsistency
01:26:222 - MAYBE add a circle here? no
01:50:888 (6,2) - Space these out a bit more? fix
01:57:999 (6,2) - These as well fix


Hard
00:14:222 (1,2,3) - Blanket is off ok
00:23:333 (4,5) - Blanket slightly off no
01:01:111 (2,3) - Blanket slightly offok
01:02:666 (5,6) - Blanket slightly offok
01:58:444 (7,2) - Shouldn't be touchingok
01:59:777 (2,3) - Blanket slightly off no
Blanket nazi reporting for duty ;-;

Insane
00:14:888 (2) - Ctrl-G for flow. Dunno why this is the other way. It's awkward since its a longer slider than your others. that is jump, also flow is good look example here EDIT http://puu.sh/c3C5c/f57d226343.jpg, Stay
00:57:111 (2,3) - Maybe make this into a triple. Dunno, it sounds better to me. I'm Follow main melody still better than triple because is sense more
Thank you!!!!
Julie
[Easy]
01:23:555 - add a note here, feel to empty

[Normal]
00:27:777 (4,5,6,1) and 00:41:999 (4,5,6,1) - I don't see that much in normal, might be a bit hard, don't stack 00:42:666 (1)
01:31:111 (2) - there is a bunch of this, where reverse touch blue stick, I simply suggest one normal slider, like this one start at 01:31:111 and end at 01:31:777. I don't think I really see note on blue stick on normal xD (I might be wrong)
01:57:999 - since you match this sound, might as well match this one 01:57:555
02:07:111 (2) - move this to 02:06:888 and end it 02:07:555

[Hard]
00:14:222 (1,2) - start with blanket here? then you can do mirror with 00:15:555 (3)
00:21:111 - add note, losing rythmn xD
00:27:333 (5) - not sure about this slider, my suggestion 00:26:888 (4) - reverse this and add note here 00:27:555
00:34:888 (6) - add whistle like in insane
00:48:222 (5,6) - 2 1/4 sliders
01:01:111 (2) - not sure what your trying to match, but from your what I'm seing you might want to add note here 01:01:333 and 01:01:555
01:02:444 (4,5) - too much reverse xD, should be 2 1/4 sliders here :3
02:00:444 (3) - blanket with the end of 01:59:777 (2) the symetrie here I guess 02:01:333 (5)
02:05:333 (9) - end slider here 02:05:777. Or actually i suggest putting a note here, important sound xD, while you don't need to start a slider at 02:05:333, could slider this instead.

[Insane]
00:44:666 (5,6,7,8) - make a jump from 00:44:666 (5,6,7) to 00:45:111 (8) instead of here 00:45:111 (8,9) ?
00:52:666 (10,11,12) - could make a jump, or put distance further
01:20:777 (6) - slider should end at 01:20:888
01:31:444 (6) - slider end at 01:31:555
01:40:222 (8,9) - could make a slider for those 2 and jump 01:40:666 (10,11,12)
01:43:777 (8,9,10,11,12) - better pendagron
01:43:777 (8) - x:356 y:64
01:43:999 (9) - x:436 y149
01:44:222 (10) - x:422 y:34
01:44:444 (11) - x:365 y:135
01:44:666 (12) - x:471 y:86
02:06:666 (2) - shouldn't be a slider, 02:06:888 - should be a note, maybe end 02:06:222 (1) to 02:06:666

Nice map and skin o.o! make us feel like old school gamer <3

OFF-TOPIC MOD:
LOL I love how all the point I mention end with 3 same number LOL, dat offset :D

GL :3
Topic Starter
Pereira006

Julie wrote:

[Easy]
01:23:555 - add a note here, feel to empty ya

[Normal]
00:27:777 (4,5,6,1) and 00:41:999 (4,5,6,1) - I don't see that much in normal, might be a bit hard, don't stack 00:42:666 (1) no, stat, stack would better for this diff Normal, I don't wanna unstack for more hard, stay
01:31:111 (2) - there is a bunch of this, where reverse touch blue stick, I simply suggest one normal slider, like this one start at 01:31:111 and end at 01:31:777. I don't think I really see note on blue stick on normal xD (I might be wrong) you can listen melody very carefully,, I prefer my own, I like more melody than beat and drum
01:57:999 - since you match this sound, might as well match this one 01:57:555 no
02:07:111 (2) - move this to 02:06:888 and end it 02:07:555 No

[Hard]
00:14:222 (1,2) - start with blanket here? then you can do mirror with 00:15:555 (3) lol... well ok
00:21:111 - add note, losing rythmn xD no
00:27:333 (5) - not sure about this slider, my suggestion 00:26:888 (4) - reverse this and add note here 00:27:555 no, you can listen in 00:27:777 the melody start strong, so is make sense add 3 note
00:34:888 (6) - add whistle like in insane huh in insane don't have, also all diff's don't have but not gonna add
00:48:222 (5,6) - 2 1/4 sliders IMO slider with 2 repeat is kindy boring and something get nervous when you do test play, I really prefer more 2 slider and 1 note, is better a lot because won't get nervous and read better, I prefer my own
01:01:111 (2) - not sure what your trying to match, but from your what I'm seing you might want to add note here 01:01:333 and 01:01:555 listen melody carefully, I really like my is sense a lot IMO
01:02:444 (4,5) - too much reverse xD, should be 2 1/4 sliders here :3 no, same before
02:00:444 (3) - blanket with the end of 01:59:777 (2) the symetrie here I guess 02:01:333 (5) still blanket and symentric
02:05:333 (9) - end slider here 02:05:777. Or actually i suggest putting a note here, important sound xD, while you don't need to start a slider at 02:05:333, could slider this instead. I prefer more melody than drum or such thing. because melody for this song is really strong than such thing, sorry

[Insane]
00:44:666 (5,6,7,8) - make a jump from 00:44:666 (5,6,7) to 00:45:111 (8) instead of here 00:45:111 (8,9) ?
00:52:666 (10,11,12) - could make a jump, or put distance further
01:20:777 (6) - slider should end at 01:20:888
01:31:444 (6) - slider end at 01:31:555
01:40:222 (8,9) - could make a slider for those 2 and jump 01:40:666 (10,11,12)
01:43:777 (8,9,10,11,12) - better pendagron
01:43:777 (8) - x:356 y:64
01:43:999 (9) - x:436 y149
01:44:222 (10) - x:422 y:34
01:44:444 (11) - x:365 y:135
01:44:666 (12) - x:471 y:86
02:06:666 (2) - shouldn't be a slider, 02:06:888 - should be a note, maybe end 02:06:222 (1) to 02:06:666

sorry nothing fix.

Nice map and skin o.o! make us feel like old school gamer <3

OFF-TOPIC MOD:
LOL I love how all the point I mention end with 3 same number LOL, dat offset :D

GL :3
Thank you mod !!!
Darkxell_mc
Here's my mod ^^

GENERAL

00:42:666 - why not a kiai time? It's exactly the same sequance as the other one. Also you should put the preview thingy here. It won't change the preview music, but the sooner it is in the map, the better it is.

Awesome storyboard to display the title.

Maybe make the applause custom sound louder, we can't really hear it since it's happening during the end of the music...

Reverse arow may not be a rectangle shape.

AI mod says that the approach circle is not the good size, don't know why? are you sure it's 128x128? :?
EDIT: just checked, I't 126x128.
use paint.NET or photoshop to resize it without destroying the img. I can do both this one and the reverse arrow in 2 mins, just pm me on skype so I can easely send you the file. (Name is the same as here)

A little about spiners. They are very important in easy maps high leaderboards, because when you are SSing the map with all the mods, well it's hard to do even better. Because the faster you spin, the more score you will get, that allows to make the difference between two SS with all the mods.
That also reduces the risk of making the "multiple world record glitch" (happens when more than 50 players own the worl record with exactly the same score).
In addition, you have a pretty spinner skin, that's a bit stupid to make it appear only in insane diff... :(
Beacause you still have time at the end of the maps, why not put a spinner from 02:11:666 to 02:14:444 in all diffs? ;)

EASY

00:57:777 - Maybe add a note here?

01:07:111 (4) - Maybe turn this one as new combo, or add a note on the half beat before?

01:19:111 (1) - Why is there a note here? I feel like continuing the break a tiny bit more (up to the yellow note) will be just fine.
Also it's weird to me to have a note alone in a combo in easy.

Really nice map overall! ;)

NORMAL

01:27:111 (1) - Maybe put it in the blue combo?
01:41:333 (1) - Same here.

01:19:111 (1) - 01:19:555 (2) - Same as the easy difficulty, even if it doesn't feel that weird this time, since you have a note at each beat.

Nice map overall, But I kinda feel like the notes are a little bit spaced out for a normal diff. That's probably why this is supposed to be a "hard" accorded to the AI mod. Just letting you know about it, personally I like it 8-)

HARD

01:27:111 (1) - Same as normal.

01:34:222 (1) - Why new combo like this?

01:38:444 (2) - Try to make this slider quarter of a beat longer. It really feels better. EDIT: I might have changed it myself, I don't remember... If it's stopping on the blue line then it's fine.

01:40:666 (6) - New combo here?

02:05:333 (9) - Try to make this stop at 02:05:777 , it fits better the instrumental.


INSANE

Just amazing :lol:
No really, Nothing to say about it, it's really nice!
Topic Starter
Pereira006

Darkxell_mc wrote:

Here's my mod ^^

GENERAL

00:42:666 - why not a kiai time? It's exactly the same sequance as the other one. Also you should put the preview thingy here. It won't change the preview music, but the sooner it is in the map, the better it is. fix but no kiai

Awesome storyboard to display the title.

Maybe make the applause custom sound louder, we can't really hear it since it's happening during the end of the music...

Reverse arow may not be a rectangle shape.

AI mod says that the approach circle is not the good size, don't know why? are you sure it's 128x128? :?
EDIT: just checked, I't 126x128.
use paint.NET or photoshop to resize it without destroying the img. I can do both this one and the reverse arrow in 2 mins, just pm me on skype so I can easely send you the file. (Name is the same as here)

You can see there https://osu.ppy.sh/s/215187 that skin is fine I m use by him

A little about spiners. They are very important in easy maps high leaderboards, because when you are SSing the map with all the mods, well it's hard to do even better. Because the faster you spin, the more score you will get, that allows to make the difference between two SS with all the mods.
That also reduces the risk of making the "multiple world record glitch" (happens when more than 50 players own the worl record with exactly the same score).
In addition, you have a pretty spinner skin, that's a bit stupid to make it appear only in insane diff... :(
Beacause you still have time at the end of the maps, why not put a spinner from 02:11:666 to 02:14:444 in all diffs? ;)

you might be right add spinner all diff's

EASY

00:57:777 - Maybe add a note here?

01:07:111 (4) - Maybe turn this one as new combo, or add a note on the half beat before?

01:19:111 (1) - Why is there a note here? I feel like continuing the break a tiny bit more (up to the yellow note) will be just fine.
Also it's weird to me to have a note alone in a combo in easy.

Really nice map overall! ;)

NORMAL

01:27:111 (1) - Maybe put it in the blue combo?
01:41:333 (1) - Same here.

01:19:111 (1) - 01:19:555 (2) - Same as the easy difficulty, even if it doesn't feel that weird this time, since you have a note at each beat.

Nice map overall, But I kinda feel like the notes are a little bit spaced out for a normal diff. That's probably why this is supposed to be a "hard" accorded to the AI mod. Just letting you know about it, personally I like it 8-)

HARD

01:27:111 (1) - Same as normal.

01:34:222 (1) - Why new combo like this?

01:38:444 (2) - Try to make this slider quarter of a beat longer. It really feels better. EDIT: I might have changed it myself, I don't remember... If it's stopping on the blue line then it's fine.

01:40:666 (6) - New combo here?

02:05:333 (9) - Try to make this stop at 02:05:777 , it fits better the instrumental.


INSANE

Just amazing :lol:
No really, Nothing to say about it, it's really nice!
About NC and some stuff I didn't fix, that NC I m only follow is main melody example in 00:28:444 you can hear carefully, that melody is change that could be better alot, and stuff is same, but I did 1 stuff fix in hard is 02:05:333 (9) other no, sorry

Thank you mod !!!
Kyouren
Hi!
From my queues~ M4M~



[General]

  • Artist is correct: Woofle and Strife change to --->> Woofle and Strife feat. BlueWarrior and Dawn (if not sure, ask with Lanturn and KSHR)
    http://galaxytrail.bandcamp.com/track/fortune-night-1
    Source is correct: フリーダム・プラネット (Now, use original tittle not alternative tittle)
    Add in tags: Freedom Planet Sonic Worlds Sonic the Hedgehog remake Stephen DiDuro Waterloo
    For all diff, add Kiai Time in: 00:42:666 - 00:56:777 and 00:56:888 - 01:11:111 (Lol, 01:11:111 XD)
[Easy]

  • OD +1, AR +2, CS +1, and HP +1
    00:56:444 and 00:57:777 - why no add a note here? (circle)
[Normal]

  • OD +1, AR +1, and HP +1
    Perfect~
[Hard]

  • 01:11:777 - add a note (cirlce)
    01:12:666 - add a note (circle)
    02:10:444 - add a note (circle)
    02:11:333 - add a note (circle)
[Insane]

  • I can't mod Insane diff~
    HP -1
Sorry if my mod is bad~

Good Luck~
Topic Starter
Pereira006

gokugohan12468 wrote:

Hi!
From my queues~ M4M~



[General]

  • Artist is correct: Woofle and Strife change to --->> Woofle and Strife feat. BlueWarrior and Dawn (if not sure, ask with Lanturn and KSHR)
    http://galaxytrail.bandcamp.com/track/fortune-night-1
    I Did talk with my friend, I can't really trust this site Bandcamp, this bandcamp sometime do mistake like youtube, you can see there http://puu.sh/cifUT/6152b7888e.png, also I have Full soundtrack buy from Steam here proof http://puu.sh/cimPN/ceb74cf81e.png that "feat. BlueWarrior and Dawn" there no reason to add title because they didn't make this song only some other songs Still stay, will talk bats and Qats
    Source is correct: フリーダム・プラネット (Now, use original tittle not alternative tittle)
    Could move to in tag, that could be fine, because this game made in America, so that could really fine, (wanna see more opinions)
    Add in tags: Freedom Planet Sonic Worlds Sonic the Hedgehog remake Stephen DiDuro Waterloo
    Gonna add "Waterloor" but no add "Sonic Worlds Sonic the Hedgehog remake" because this game is not Clone as sonic!! this game had more many style like Ristar, Sonic, MEgaman, Gunstar heroes, many more, there no reason add sorry, stay
    For all diff, add Kiai Time in: 00:42:666 - 00:56:777 and 00:56:888 - 01:11:111 (Lol, 01:11:111 XD)
    no need add more kiai, the first part, there song strong is true, but feel is normal, in end is different more really strong than first part kiai, stay sorry
[Easy]

  • OD +1, AR +2, CS +1, and HP +1
    00:56:444 and 00:57:777 - why no add a note here? (circle) ho you can hear very carefully there melody weak, but if i do that, is hard for this diff IMO this "easy" stay
[Normal]

  • OD +1, AR +1, and HP +1
    Perfect~
[Hard]

  • 01:11:777 - add a note (cirlce) no, too hard for this diff
    01:12:666 - add a note (circle) ^
    02:10:444 - add a note (circle) ^
    02:11:333 - add a note (circle) ^
[Insane]

  • I can't mod Insane diff~
    HP -1
Sorry if my mod is bad~

also about Song setup, there no fix, I'm sorry, there too hard but gonna stay because is more consistency from other diff's

Good Luck~
Thank you mod !!!!"
Karen
M4M from my queue

[Insane]

  • 01:19:111 (1,2,3,4) - sounds noisy
    no much to say, but i think it's not very fun like this00:41:777 (7,8,9,10) - ,and it will be very difficult with DT
[Hard]

  • 00:52:444 (6,1) - too far
    01:27:333 - add a note here
    00:23:333 (4,5) - blanket well
    00:27:333 (5) - ctrl+G
    00:38:222 (7) - it's better to use a repeat slider here
    01:05:333 (5,6) - blanket?
[Normal]

  • 00:38:444 - slider ends here and add a note at00:38:666 -
    01:19:999 (1,2) - blanket
    01:21:555 (3,4,5) - it's better like this
[Easy]

  • 00:42:222 - add a note
    01:06:444 - add a note,stack with note3
    01:44:888 (1) - delete NC and add finish
Topic Starter
Pereira006

Kagamine Ren wrote:

M4M from my queue

[Insane]

  • 01:19:111 (1,2,3,4) - sounds noisy listen music, there beat, fit well,
    no much to say, but i think it's not very fun like this00:41:777 (7,8,9,10) - ,and it will be very difficult with DT
    Still possible win FC dt I did and i did lot ask players pros, this part still fine
[Hard]

  • 00:52:444 (6,1) - too far yes
    01:27:333 - add a note here no, there no melody strong, melody weak, but I prefer this part follow strong melody only
    00:23:333 (4,5) - blanket well lol... ok
    00:27:333 (5) - ctrl+G no
    00:38:222 (7) - it's better to use a repeat slider here change pattern
    01:05:333 (5,6) - blanket? rolf, ok
[Normal]

  • 00:38:444 - slider ends here and add a note at00:38:666 - no
    01:19:999 (1,2) - blanket ok
    01:21:555 (3,4,5) - it's better like this
    Still prefer my own, sorry
[Easy]

  • 00:42:222 - add a note no, too hard for this diff
    01:06:444 - add a note,stack with note3 no
    01:44:888 (1) - delete NC and add finish NC intentional but add finish
thank you mod!
Tarrasky
easy
eu acho q esse circle 00:45:333 (3) - fica bacana nessa outra posicao e tempo https://osu.ppy.sh/ss/2166779, caso faca isso, nao se esqueca de mudar ele de whistle para clap
00:46:666 - desta forma fica esteticamente mais bonito https://osu.ppy.sh/ss/2166787
00:57:333 - https://osu.ppy.sh/ss/2166798 /\ same
01:04:444 - https://osu.ppy.sh/ss/2166804 /\ same, eu to forcando isso pq eu achei q soa bem melhor dessa forma
01:19:111 (1) - o que acha de remover esse circle?

normal
cheio de simetrias, dificil moddar =(
o distance snap ta um pouco auto, eu acho

hard
00:35:333 - add um circle, acho q fica bacana
https://osu.ppy.sh/ss/2166844 o que acha?

insane
00:37:333 - um pouco overmap, que tal? https://osu.ppy.sh/ss/2166852
a partir daqui, 01:19:111 - vc podia fazer ncs em cada 1 tempo, nao em 2 tempos, tem nota chegando a hit 19 :o

No geral, o mapa ta mt bom e diferente, boa sorte e parabens ^^ :) :) :) :)
Topic Starter
Pereira006

Tarrasky wrote:

easy
eu acho q esse circle 00:45:333 (3) - fica bacana nessa outra posicao e tempo https://osu.ppy.sh/ss/2166779, caso faca isso, nao se esqueca de mudar ele de whistle para clap
00:46:666 - desta forma fica esteticamente mais bonito https://osu.ppy.sh/ss/2166787
00:57:333 - https://osu.ppy.sh/ss/2166798 /\ same
01:04:444 - https://osu.ppy.sh/ss/2166804 /\ same, eu to forcando isso pq eu achei q soa bem melhor dessa forma
01:19:111 (1) - o que acha de remover esse circle?

normal
cheio de simetrias, dificil moddar =(
o distance snap ta um pouco auto, eu acho

hard
00:35:333 - add um circle, acho q fica bacana
https://osu.ppy.sh/ss/2166844 o que acha?

insane
00:37:333 - um pouco overmap, que tal? https://osu.ppy.sh/ss/2166852
a partir daqui, 01:19:111 - vc podia fazer ncs em cada 1 tempo, nao em 2 tempos, tem nota chegando a hit 19 :o

No geral, o mapa ta mt bom e diferente, boa sorte e parabens ^^ :) :) :) :)
corrigi 1 só no Easy, outros nao, eu ja tinha explicado antes (outro post)
obrigado tua ajuda !
Sakura
Hi Pereira, how's it going?
[General]
The blue combo color is a bit dark and is hard to see with the night sky background can you make it a bit lighter?
Also another suggestion would be to use combo colours based on the characters.
Would have been cool if you did something else with the storyboard, preferably during break times or something.

[Insane]
The repeat sliders at the start could be changed into triplets to prevent it looking to similar to the repeat sliders on Hard
00:34:444 (5,6,7) - Why not form a triangle with these? would look better.
00:54:888 (6,7,8,9) - These kinda look awkward, i suggest making a diamond with all 4 or something
I like the general flow of the map.

[Hard]
01:20:444 (2) - These 3/4 sliders would look better if split into notes, because the slider ticks are getting to close to the slider end: http://puu.sh/cqCB0/60077fe0fa.jpg

[Normal]
01:25:334 (3,4) - The flow breaks here, it would've been better if you had continued going down instead of going up.

[Easy]
No issues here
Topic Starter
Pereira006

Sakura wrote:

Hi Pereira, how's it going?

Hi !! I'm fine and you?

[General]
The blue combo color is a bit dark and is hard to see with the night sky background can you make it a bit lighter? done
Also another suggestion would be to use combo colours based on the characters. I did use combo colours base on bg
Would have been cool if you did something else with the storyboard, preferably during break times or something. Hmmm I think don't need, IMO still fine (but I don't have ideia ... :( )

[Insane]
The repeat sliders at the start could be changed into triplets to prevent it looking to similar to the repeat sliders on Hard
00:34:444 (5,6,7) - Why not form a triangle with these? would look better. done
00:54:888 (6,7,8,9) - These kinda look awkward, i suggest making a diamond with all 4 or something Finally I remenber technique Diamond lol... done
I like the general flow of the map.

[Hard]
01:20:444 (2) - These 3/4 sliders would look better if split into notes, because the slider ticks are getting to close to the slider end: http://puu.sh/cqCB0/60077fe0fa.jpg stay, Slider fit more than notes because melody

[Normal]
01:25:334 (3,4) - The flow breaks here, it would've been better if you had continued going down instead of going up. done, change places

[Easy]
No issues here
Thank !!!! is good to see you are back
OblivioN
sorry for delay
From Lazy modding team(¦3[____]

General

  1. check your skin.

Easy

  1. 01:19:111 (1) - I highly recommend use soft whistle here. the normal hit sounds strong and suddenly ;w;

Normal

  1. 00:28:444 (1,3) - stack
  2. 01:19:111 (1) - same opinion with easy

:D the map is good enough and i'm helpless, :( taken my star and good luck 8-)
Topic Starter
Pereira006

OblivioN wrote:

sorry for delay
From Lazy modding team(¦3[____]

General

  1. check your skin.

is fine

Easy

  1. 01:19:111 (1) - I highly recommend use soft whistle here. the normal hit sounds strong and suddenly ;w; ok all diff's fix
[notice]

Normal

  1. 00:28:444 (1,3) - stack lol nice catch, fix
  2. 01:19:111 (1) - same opinion with easy same above

:D the map is good enough and i'm helpless, :( taken my star and good luck 8-)
thank!!!
Neil Watts
Take my stars, please rank it <3<3
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