Lookin' better.
[Normal]
Since you bumped AR up one, bump OD up another accordingly.
01:21:051 (1) - Still too soon after a spinner. The most natural spot to end would be at 01:19:851 - (would also fit better for the Easy compared to where it's currently ending so you can start mapping again when the band comes back in)
[Hard]
00:13:851 (1,1,1) - These are all part of the same musical phrase. I don't see how they are "pairing." The way you're mapping each combo at about a measure each, it'd make more sense to remove the new combo at 00:13:251 (1) - and at 00:14:301 (1) - (and 00:15:201 (1) - if you're being really anal about it)
00:36:651 (4,5) - Looks good, thanks
[RLC]
Still needs that bump up in OD.
[Insane]
00:16:251 (1,2,3,4,5,6,7,1,2,3,4,5,6,7) - ALL of these are back and forth jumps. Suddenly breaking that at 00:20:901 (7,1) - broke your flow.
01:16:251 (1,2,3,4,1,2,1,2,3,4) - I'd rather you made it similar to this pattern 00:42:651 (1,2,1,2,1,2,1,2) - considering the intensity is much more obvious in this section. Maybe starting slow and building up back to normal speed. Keeping it all at not-moving speed doesn't make sense musically and the tiny distance snap increments currently don't really represent it well.
01:21:201 (2) - I'm not feeling this "pressure" you're speaking of. Especially after the big rise from before - all of the power is in the first two notes with わた. After that, there's nothing. A slider doesn't fit here in the first place - two circles would represent this best. But having it as a faster than the normal established speed AND as a slider just doesn't fit at all.
01:22:101 (1) - Though it does fit with your previous explanations, compared with the slider before it, it just plays poorly. I think adjusting this to the highest point of however you increased the previous pattern (if you do) would work well.
01:24:201 (1) - And this is the same as the other fast slider. It works better as a circle, not a slider for the same reasons stated above.
[Extra]
00:14:001 (2,2) - The ends should be snapped on the white tick. There's nothing on the blue ticks. There's a lot like this that don't really fit the song.
00:42:801 (2,1) - I still think having more of a progressive increase would work much better since this works the same as what you did in the Insane at the same point
01:05:301 (6) - The blue tick is unsnapped as there's nothing in the music there. Actually, Instead of moving it down like I originally suggested, from your explanation I think having the motion work when you ctrl + g it fits the flow from before then. You'll have that opposite of the anticipated flow action continued from the circle honeycombish patterns.
And if you make adjustments to the weird SV changes in the Insane, apply them here too.
[Normal]
Since you bumped AR up one, bump OD up another accordingly.
01:21:051 (1) - Still too soon after a spinner. The most natural spot to end would be at 01:19:851 - (would also fit better for the Easy compared to where it's currently ending so you can start mapping again when the band comes back in)
[Hard]
00:13:851 (1,1,1) - These are all part of the same musical phrase. I don't see how they are "pairing." The way you're mapping each combo at about a measure each, it'd make more sense to remove the new combo at 00:13:251 (1) - and at 00:14:301 (1) - (and 00:15:201 (1) - if you're being really anal about it)
00:36:651 (4,5) - Looks good, thanks
[RLC]
Still needs that bump up in OD.
[Insane]
00:16:251 (1,2,3,4,5,6,7,1,2,3,4,5,6,7) - ALL of these are back and forth jumps. Suddenly breaking that at 00:20:901 (7,1) - broke your flow.
01:16:251 (1,2,3,4,1,2,1,2,3,4) - I'd rather you made it similar to this pattern 00:42:651 (1,2,1,2,1,2,1,2) - considering the intensity is much more obvious in this section. Maybe starting slow and building up back to normal speed. Keeping it all at not-moving speed doesn't make sense musically and the tiny distance snap increments currently don't really represent it well.
01:21:201 (2) - I'm not feeling this "pressure" you're speaking of. Especially after the big rise from before - all of the power is in the first two notes with わた. After that, there's nothing. A slider doesn't fit here in the first place - two circles would represent this best. But having it as a faster than the normal established speed AND as a slider just doesn't fit at all.
01:22:101 (1) - Though it does fit with your previous explanations, compared with the slider before it, it just plays poorly. I think adjusting this to the highest point of however you increased the previous pattern (if you do) would work well.
01:24:201 (1) - And this is the same as the other fast slider. It works better as a circle, not a slider for the same reasons stated above.
[Extra]
00:14:001 (2,2) - The ends should be snapped on the white tick. There's nothing on the blue ticks. There's a lot like this that don't really fit the song.
00:42:801 (2,1) - I still think having more of a progressive increase would work much better since this works the same as what you did in the Insane at the same point
01:05:301 (6) - The blue tick is unsnapped as there's nothing in the music there. Actually, Instead of moving it down like I originally suggested, from your explanation I think having the motion work when you ctrl + g it fits the flow from before then. You'll have that opposite of the anticipated flow action continued from the circle honeycombish patterns.
And if you make adjustments to the weird SV changes in the Insane, apply them here too.