This map has been deleted on the request of its creator. It is no longer available.
Thanks a lot for the mod! It helped a lot, I'll try and fix some more things up like you suggested.paseli wrote:
Mod from modding queue~
I'm gonna make a not-so-thorough mod for this, since most stuff you will figure out with time and experience.
[General]
There's a tag issue with your hard map, please check it out. fixed
You can disable letterbox during breaks, there's no need to put it on (the only diff in your BM with a pause is the easy one). kk
[Easy]
If you want this to become an easy diff, you need to make easier patterns and longer sliders/pauses. Also some objects can be deleted, e.g.
00:07:329 (4) - , 00:10:041 (4) - ,00:15:465 (4) -
No need to if you want it to be a normal diff. deleted all
00:21:906 (2,3) - blanket here (make the slider fit better to the approach circle of 3 http://puu.sh/aSPqt/d3bd966bf1.jpg fixed
00:52:753 (2,1) - avoid overlap fixed
01:07:329 (1,2) - blanket here kk
I'd recommend you map the big break as well. ill do that soon i guess
[Normal]
00:18:516 (1,2) - better blanket please fixed i think
00:21:906 (2,3) - ^ fixed
00:26:143 (1,1) - don't stack here, it doesn't fit changed
00:26:651 (1,2) - check blankets fixed
00:36:651 (5,6) - i'd switch these with ctrl+g what? if i ctrl+g it then it goes all weird o>o
01:16:143 (2,3) - try to blanket here fixed
Otherwise it's a pretty decent normal map.
[Hard]
00:09:024 (4,6,7) - stack 4 on slider's end. also check the blanket between 6 and 7 k
00:49:702 (5,1) - check the stack between these two sliders again fixed
01:10:889 (2,3) - check blanket fixed
01:08:346 (1,2) - this is a very very sharp dropoff flow there, put the slider's ends up a bit http://puu.sh/aTG66/c9b41e9794.jpg changed
01:19:194 (1,4) - check blankets fixed
01:27:499 - add spinner here added
[Insane]
00:03:600 (1) - the slider's not round enough, fix it http://puu.sh/aTGf2/15d998677f.jpg fixed
00:15:804 (1,2,3,1) - it would make more sense to do the jump after the green combo, not inbetween what do you mean?
00:23:261 (5,6) - check blankets again fixed
00:34:787 (1,2,3,4) - not so good oval flow, make it more curvy http://puu.sh/aTGqL/99f3452e75.jpg cool, i like it
00:36:821 (1,2,3) - combo not needed, delete NC did that
00:55:634 (8) - start NC here already is it necessary? o .o
00:55:295 (6,7,8) - make the distance between 7 and 8 bigger or make it equal k changed it
00:55:804 (1,2,3,4) - use equal distances in this combo fixed, i think
00:59:194 (1,2,3) - small jump from 2 to 3 is more understandable than 1 to 2 removed the jump
01:00:211 (3,4) - check blanket fixed
01:04:956 (2,4) - ^ fixed, i think
01:13:770 (1,2,3,4,5,6,7,8,9,10,11,12,13,14) - the triples don't fit in here, delete them k changed that part
01:20:804 (11) - delete deleted
01:27:499 - spinner add added
[DATABASE]
00:03:600 (1) - Be either consistent with the round slider in every diff OR make it as 'exotic' as the one in Insane. i use another slider then
00:04:956 (1,2,3,1) - distances are a bit off here, fix them hm? i don't see what is wrong
00:05:973 (2,3,4,5) - stack these doubles or make the distances between them more notable k
00:11:058 (1,2,3,4) - distance between 3 and 4 is too small, make it equal fixed
00:17:160 (4,5) - check blanket fixed
00:19:872 (3,4,5) - this feels like it doesn't fit to the map at all. Consider a better pattern here, like http://puu.sh/aTHeG/fb34c4b902.jpg
tried something else
00:31:058 (7) - push the circle a bit up to not overlap k
01:14:363 (2,3,4,5,6,7,8,9,10) - this stream looks bad, use the Compose->'Convert slider to stream'-function to make a better slider shape for this stream ok
01:19:702 (2,3,4,7,8,9) - triple at same places is generally no good idea, place it anywhere else k
01:26:482 (1,2,1,2) - don't stack here. changed
01:27:499 - spinner add added
The DATABASE map needs more structure in general e.g. 00:34:787 (1,2,3,4,5,6,7,1,2,3,4,1,2,1) - and 00:53:770 - . The same problem applies to your Insane map.
Your patterns are somewhat scattered throughout the map, you need a better synergy between them. i'll go over the whole thing sometime soon
Nevertheless, you have a good base with this map, you can build up on it. Good luck!
Greetings,
paseli
P.S.: FIRST!
glad to heard3athl3lad3 wrote:
Wow nice map , im a begginer and i got S on easy on my 1st try
i dont know if thats a good thing for u though. I loved the spacing and stuff it was perfect for me.Keep up the good work.
There is a large difefrence in speed of easy and normal , its insane o well i gotta try.
I'm planning on remapping everything, some day.Nykho wrote:
Any news about this map ?