90% is trash thoFlyingKebab wrote:
I can get over 90% accuracy in my comfort zone maps so accuracy is note a problem if i can read a map easily and i am not really worried about that at all.
90% is trash thoFlyingKebab wrote:
I can get over 90% accuracy in my comfort zone maps so accuracy is note a problem if i can read a map easily and i am not really worried about that at all.
I agree!winber1 wrote:
there is only one accuracy that can be considered good: 100%
I'm just being honest and direct, it's not like I'm even trying to be mean or whatever :<FlyingKebab wrote:
EDIT: Maybe it is just your avatar i dunno. But you give of that vibe to me for some reason :<.
That is actually a good point you got there.Zare wrote:
in fact, 90% implies a lot of breaks, 50s and misses
in such scores, talking about accuracy is redundant anyway, because it only really matters in FCs or really close-to-FC-scores
Im sure DT and or HR would solve that problem.Dm1321 wrote:
With the way you're going, just don't come out in a few weeks/months and post a new thread titled "I can't read low ARs" or something like that.
aw fuk byeStorm2344 wrote:
90% acc is low. try aiming for atleast 95% for starters. You should end up with acc of ~98% on maps which you can fc on one/few tries.
Yeah why bother practicing consistency when you can mash maps over your level.Odbrah wrote:
aw fuk bye
I feel like doing so would slow down progress quite a bit, would rather get pp from a map I can barely keep up with (just enough to keep combo somewhat). Would have to do significantly easier maps to get 98%, which isn't fun to play for me at least
It's not so much mashing (other than some streams), it's more the speed that gets me. I like playing maps that i can barely reach the notes of in time, or that have some nice patterns/jumps. I'm not saying getting the acc would be easy by any means (because I seem to be musically retarded), just saying I'd be bored as hell.GoldenWolf wrote:
Yeah why bother practicing consistency when you can mash maps over your level.Odbrah wrote:
aw fuk bye
I feel like doing so would slow down progress quite a bit, would rather get pp from a map I can barely keep up with (just enough to keep combo somewhat). Would have to do significantly easier maps to get 98%, which isn't fun to play for me at least
The maps you can get 98% on at your actual level are obviously piss easy, so you don't realize yet, but they're far from all being easy. In fact, most maps I get 98% I consider them pretty challenging, else I'd get SS on them.
learning ar9.6+ is stupid at your rank, this will be the major mistake you would make. And there are plenty of low ar maps that are hardFlyingKebab wrote:
Im sure DT and or HR would solve that problem.Dm1321 wrote:
With the way you're going, just don't come out in a few weeks/months and post a new thread titled "I can't read low ARs" or something like that.
EDIT: There aren't a lot of Low AR songs that are harder, even though i am not saying at I will not play low AR atm (But i can see how one would get that impression).
I can react to most AR9 maps already and AR8 isn't really different BUT AR7 is hell, it is very possible to get a good score but i just dont like waiting THAT long to click something. I guess it just comes down to finger control which i have not really achieved in only 3 weeks of playtime :3. (My ACC meter at the bottom shows i hit too fast a lot more often than too slow).Dm1321 wrote:
If you get to the point where you can read AR9 but can't read AR8, then you'll try tackling HR on AR8 and I am confident you'll have troubles reading any AR over 10 as well. Even one number can be quite the change.
I just don't want to see you stuck in a certain AR like some of the threads around here seem to be.
Playing on AR11 is like playing with FL on.Dm1321 wrote:
If you get to the point where you can read AR9 but can't read AR8, then you'll try tackling HR on AR8 and I am confident you'll have troubles reading any AR over 10 as well. Even one number can be quite the change.
I just don't want to see you stuck in a certain AR like some of the threads around here seem to be.
You didn't think hard enoughFlyingKebab wrote:
Big black already has a lot of stuff with AR10 anything slower than that would make it impossible. (Although it is already almost impossible to read the sliders in that map, even players like thelewa have problems with that map (albeit not with accuracy ). I thought about it for a day and I can say that logically if you follow the song rhythm then ar is irrelevant completely, because rhythm is not a visual but an audible thing. I also understand and will reinforce my earlier statement as zare said if you can't fc or come close to fcing a map or in other words if you can not read a map well then accuracy is irrelevant at that point. I think accuracy comes as naturally as reading skills do.
GoldenWolf wrote:
You will be more consistent if you know how to read high object density, less random misses due to bad reading in general
That's the point I was trying to make. There's a misconception that low ar is difficult; it's just that the note density can be a lot higher at certain bpm with certain ar. Atama no taisou used to be a bitch for me, namely because of the high density. Same with Scarlet Rose. I find that they're difficult because there's such a cluster of notes and I wasn't used to actually having to follow it note by note; I instead was reading the general patterns and moving quickly through them.B1rd wrote:
also I think there is a difference between low AR and circle density.