Mod request from my queue
General
Map the music, not the vocals. When the vocals are not as intense as the music and or vice versa, avoid mapping the vocals. Remember, it is the rhythm we're looking for, not the vocals
You should learn more about types of flow. You used only linear flows in this map and that's kinda boring. You could find a thread about it in Mapping Techniques subforum iirc
I'm sorry I can't help much. Good luck dude.
Guide
Red is unrankable and must be fixed.
Pink is you should apply this to any similar notes/parts/patterns/whatever it was stated on it.
Mods with question marks (?) are only suggestion/opinion. You're free to choose whether you're going to apply it or not.
Additional notes:
I cannot mod another game modes.
Please reply to my mods, I always looking forward to the replies so I could improve better.
If you think one or more points on my mod is unclear, feel free to ask about it.
Pink is you should apply this to any similar notes/parts/patterns/whatever it was stated on it.
Mods with question marks (?) are only suggestion/opinion. You're free to choose whether you're going to apply it or not.
Additional notes:
I cannot mod another game modes.
Please reply to my mods, I always looking forward to the replies so I could improve better.
If you think one or more points on my mod is unclear, feel free to ask about it.
General
- Due to 15 minutes of Insane marathon it is wise to have a low HP drain (HP6 or HP5) Trust me you didn't want to retry whole map just because you missed some streams after playing long through
- You mapped this alone? If you don't, better put mappers name on the storyboard.
- There are some parts of the map where the hitsounds are too loud, you better check them out
- 00:17:560 (2,3,4,5,6) - Not forming a good round curve. Streams are apparently placed too low
- 00:39:082 (5,6) - Wrong, they should switch place and flow won't be broken
- 00:51:908 (2,3,4,5) - Stacks are kinda nonsense, why? They didn't follow anything (not music, not the atmosphere, nothing)
- 01:14:952 (1,2,3,4,5) - Sliderends are not stacked properly.
- 01:27:126 (4) - Bad sliderwave. Whenever you want to create such sliderwave take this as an example http://puu.sh/8rYmD.jpg
- 01:44:300 (1,2) - Not a proper place to put a sliderbow. Never make a sliderbow if the second slider is shorter than the first slider
- 02:32:343 (5,6) - Not good. Maybe http://puu.sh/8rYuP.jpg (notice the way they are parallel enough; which looks nicer)?
- 02:33:647 (5,6) - Stack breaks flow, so please unstack.
- 02:37:560 - Eh... why empty? There's clearly music beats in the back so why not
- 02:37:778 - ^
- 02:56:691 (1,2,3,4) - Instead of continuing the previous pattern's movement straight, why don't you copy paste previous pattern (02:55:821 (1,2,3,4) - ) and flip it horizontally, now that looks nicer
- 03:04:082 (1,2,3,4,5,6,7) - I was expecting a symmetrical placement but eh
- 03:09:734 (3,1,2) - Bad flow. Why don't you stack (1) with (3)'s end and move (2) and 03:10:604 (3) - away?
- 03:13:213 (1,2,3,4,1,2,3,4,1,2,3,4,5,6,1) - Somehow I don't like this. Why don't you use more symmetrical approach by copy pasting 03:13:213 (1,2,3,4) - , Ctrl+G the copy pasted pattern, and readjust next patterns into symmetrical positions?
- 04:12:040 (1) - oh wow, big assymetric slider.
- 05:24:376 (6) - Bad polarity; a note starts on a blue tick. In order to restore the polarity you should add a note at 05:24:263 -
- 05:27:647 (3,4,5) - Stack here is better than these antijumps; as they're going to confuse with the next pattern
- 05:36:442 (1,2,3,4) - Too far
- 05:47:995 (1,2,3) - Spacing is pretty confusing. I hope you could fix these
- 06:00:479 (5,1) - I'd rather stack these, you know.
- 06:33:833 (5,2) - This is bad, why don't you stack them?
- 07:31:038 - Feels empty, add a note?
- 11:39:953 (1,2,3) - Weird to have a jump right after an antijump pattern
- 12:03:203 (1) - Too far as the spinner just end shortly
- 12:24:953 (3) - Bad way to make a slider tie. Trust me, you could put the sliderpoints symmetrically and still get a perfect slidertie
- 15:08:759 (7) - Missed a kick sound at the start I guess
- 15:31:347 (1) - That drumwhistle sound at the end is not really fitting imo
Map the music, not the vocals. When the vocals are not as intense as the music and or vice versa, avoid mapping the vocals. Remember, it is the rhythm we're looking for, not the vocals
You should learn more about types of flow. You used only linear flows in this map and that's kinda boring. You could find a thread about it in Mapping Techniques subforum iirc
I'm sorry I can't help much. Good luck dude.