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Starving Trancer - New Gravity

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Topic Starter
fanzhen0019
This beatmap was submitted using in-game submission on 2014年7月22日 星期二 at 21:27:04

Artist: Starving Trancer
Title: New Gravity
Source: Dance Dance Revolution 2013
Tags: DDR jubeat saucer Yusuke Ceo
BPM: 154
Filesize: 3037kb
Play Time: 01:40
Difficulties Available:
  1. Beginner (1.3 stars, 82 notes)
  2. Difficult (3.39 stars, 286 notes)
  3. Expert (5 stars, 477 notes)
  4. Medium (1.82 stars, 134 notes)
Download: Starving Trancer - New Gravity
Information: Scores/Beatmap Listing
---------------
新しい重力



RiP Sunao
Kodora
first!
DeletedUser_1574070
add pokie pkpk
Kotone
せんせい!
Mao
Bye Sunao ;w;
Thanks for not letting this map die <3
LucyS
Helloo! First Mod from my queue ! ;D

[Beginner]
  • Is too difficult to hit the notes, especially for beginners, so change the AR to 6 at least.
    And is better decrease the HP and OD too, make this more easier than the others diffs.
  1. I think nice add a note in 00:00:957 - and 00:04:074 , is more easier to get the rhythm.
  2. 00:50:438 (1,2,3,4,5) - To improve these positions, Move (2) to x224 y160, (3) to x264 y228, (4) to x308 y160 and (5) x348 y228.
  3. 01:15:373 (1,4) - looks better if you make these horizontal straight.
  4. 01:34:464 - Same of the first ^
  5. 00:32:321 (1,1) - Delete NC, is too short this combos.
  6. 01:21:606 (5) - ^
  7. 01:27:840 (4) - Add a NC and cancel this 01:28:230 (1)
[Medium]
  • I think AR 8 fits better
  1. 00:07:386 (2) - Move to x376 y344, flow.
  2. This rhythm may confuse, Add a circle 00:16:542 .
  3. 00:37:191 - This rhythm is better:
  4. 01:04:074 - same
  5. 01:36:606 - same
  6. Try add a circle 00:47:126 .
  7. 00:54:334 (1) - Cancel NC, too short...
  8. 00:58:814 (2) - ^
  9. 01:01:931 (2) - ^
  10. 01:20:048 (2) - ^
  11. 01:28:425 (1) - ^
[Difficult]
  1. I would use AR 8 also, it seems better to play in this diff.
  2. 00:54:529 - Add a circle
  3. 00:55:697 (3,4) - Make these a little less curved? like 01:02:321 (4)
  4. 00:58:814 (3,4) - ^
Niice map!
Hope it helps >.<
Good Luck!
karoryy
Sunao Yoshitaka
Fatfan Kolek
short noob mod inc ;w;

[Beginner]
  1. Mmh, there is something on AiMod that needs to be fixed with the distance snap in two parts.
  2. 01:23:165 (2) - I don't like the slider shape here somehow. D: Consider changing it if you want.
[Medium]
  1. 00:11:477 (1,2) - Mmh, this overlap is quite heavy to me. Put (2) a bit more to the bottom.
  2. 01:22:970 (3) - Fix the blanket please. You can btw just copy (2) and rotate it by 120 degrees.
[Difficult]
  1. I would change AR from 9 to 8.5 or even 8 here.
  2. 00:20:827 (1,1,1,1) - Maybe increase the spacing to every next reverse slider? like 1.2 to 1.3 to 1.4? D: It's up to you!
  3. 00:53:944 (1,2) - I would set (2) further away from (1) since it has a pretty high SV and you expect wider jump.
  4. 00:59:788 (1,1,1,1) - Check first point. :D
  5. 01:26:282 (1,1,1,1) - ^
[Expert]
  1. 01:38:944 (2) - You can place this better so that it fits to the others. :p
Delicious Expert, nom! :D
Natteke desu
Yooooo
[Expert]
00:09:918 (3) - try finish with soft additions on head
00:10:697 (3) - same
00:14:593 (1) - ^
00:14:983 (2) - on tail now
00:15:568 (1) - head
00:15:762 (1) - and again finish with soft additions
00:25:503 (1) - 00:28:619 (1) - you can use same finish pattern here
00:48:879 (1) - again this finish on head
00:51:996 (1) - normal finish
00:52:775 (1) - ^
00:51:996 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - also about this stream well maybe you can increase spacing a bit in the second half?
01:20:048 (1,1) - normal finishes again
<3
[Difficult]
See all hitsounds wich i suggested for Expert
00:53:944 (1,2) - they are too close immo

Medium and Beginner looks fine, just don't forgot about suggested finishes if you accept them ofc \:D/
Good luck!
Kodora
As requested

[General]

  1. Add silent sliderslides? They sounds kinda weird at the calm parts of song.
  2. Please remove countdown from all diffs
[Expert]

*Maybe drop CS to 4.5? I believe that it wouldn't be too small and will fit overral calm pace of map

  1. 01:01:152 (1,2,1) - These last 2 notes and slider might be quite harsh with hard rock on - i missed twice here while testplaying. How about reduse spacing by x0.10 to make it more friendly for HR players?
  2. 01:12:548 (2,1) - Hiding reversearrows by hitbursts is unrankable. I believe it can be easily solved if you'd stack 01:12:548 (2) - with head of 01:11:282 (3) - that wouldn't hurt your pattern much.
  3. 01:13:327 (2,1) - Same, hiding reversearrows by hitbursts is unrankable. Can be fixed in the similiar way.
  4. 01:27:743 (2,1) - Inconsistent spacing; i believe next slider should be placed a bit higher. Also, same problem with 01:27:645 (1,2,1) - as i mentiored at 01:01:152 (1,2,1) -
  5. 01:32:126 (2) - Normal samples goes a bit too loud here, maybe reduse volume a bit?
  6. 01:33:295 (1,2,3,4,5,6,7,8,1) - wow, this reminds me Kirby XD
[Advanced]

*Please increase OD by 1 tick - OD6 would be very easy to SS, and it would be kinda bad for spread to have quite harsh jump from OD6 to OD8 at Expert
*Also higher HP Drain would be nice too - 5 makes it very easy.

  1. 00:00:568 (1) - Hm, maybe replace this with 1/2 repeat? That should work better with music
  2. 00:03:684 (1) - Same as above
  3. 00:26:087 (3,4) - That might be very tricky for a Hard diff, especially considering your Stack Leniency Choice. I'd suggest you to move this note away from that slider.
  4. 00:30:957 (2,3,4,5) - Replace it with 2 1/2 sliders to make it easier to hit?
  5. 00:38:555 (3) - Add finish to tail instead of whistle? Also, same problem as 00:26:087 (3,4) -
  6. 00:59:593 (5) - Try to stack it with head of 00:59:788 (1) - that would made it much easier to see - stacking under slidertail with this stack leniency might be kinda too hard for a Hard diff
  7. 01:05:048 (5,6) - Same as 00:26:087 (3,4) -
  8. 01:18:490 (1,2,1,2,1,2,1,2) - <3
  9. 01:21:606 (1) - Please consider to make this slider a bit faster - considering that it is very short there is a very high chance for players to get a 100, but something like x0.75 for SV would easily solve this problem
  10. 01:34:074 (1) - Make this hitfinish a bit louder please, it's kinda hard to hear it lol (Please apply this in other diffs if you will do so)
[Medium]

  1. 00:27:061 (1,2) - 1/1 doesn't works well with choosen rhythm; try something like this instead?

  2. 00:30:762 (1) - add hitnormal to tail?
  3. 00:36:996 (4,1) - I don't think that any stacking would be good idea considering Stack Leniency 0.2 Either up Stack Leniency or change to regular spacing like you mapped before
  4. 00:37:191 (1,2) - I guess you can replace it with 3/4 + note, that would cover music better

  5. 00:49:853 (2,3) - Same problem about stacking with very low stack leniency
  6. 00:58:230 (1) - Finish to head instead of whistle?
  7. 00:58:814 (1) - Remove NC? I don't see any reasons for it.
  8. 01:13:814 (4) - Slidertail is out of screen

  9. 01:24:334 (5) - Add hitnormal & remove whistle?
  10. 01:24:723 (1) - Finish to head instead of whistle?
  11. 01:30:762 (4,1) - Same problem about stacking with very low stack leniency
  12. 01:37:970 (2) - Finish to head instead of whistle?
[Basic]

*Settings are quite high for easiest diff, i believe it would be good to drop AR and HP Drain by 1 tick to make it more beginner-friendly
*CS2 makes it kinda hard to read - try out CS 3, it should impreve readanility a lot.

  1. 00:00:568 (1) - Add whistle? If you will do, add to head of nest slider too.
  2. 00:04:269 (2) - Add whistle to head of slider?
  3. 00:37:970 (2) - Finish to head instead of whistle?
  4. 00:56:671 (3) - Clap instead of hitnormal?
  5. 01:09:139 (1,2,1,2,1,2) - Add claps to taisl? Lol
  6. 01:23:165 (2) - Clap to tail instead of whistle
  7. 01:25:113 (2) - Whistle instead of finish pls
  8. 01:29:399 (2,3) - I really don't think that it is good idea for easiest diff - try to make it a bit more visible please
Awesome <3

Starred.
Oracle
给你coucoua

who cares
19:10 Oracle: 你这个medium
19:10 Oracle: AR太低了啊
19:10 fanzhen0019: hao
19:10 Oracle: 加高1-2会好点
19:11 Oracle: 1分拍同屏都出三个了。。
19:11 Oracle: 要死人
19:11 fanzhen0019: +1
19:15 Oracle: 01:25:113 (2,3) - Beginner这个reverse被遮住我有点怕啊
19:15 Oracle: 而且还是两次往返
19:16 Oracle: 01:29:399 (2,3) - 这个感觉也有点 危险
19:16 fanzhen0019: test感觉还行
19:16 Oracle: 最低难度
19:16 Oracle: 还是稳妥点
19:18 Oracle: 00:14:983 (2,3,4) - extreme里这个spacing不同是故意的么
19:18 fanzhen0019: ?!
19:18 Oracle: expert*
19:18 fanzhen0019: mei you a
19:19 Oracle: 咦
19:19 Oracle: 我瞎了
19:22 Oracle: 然后我觉得没啥了
Topic Starter
fanzhen0019

Oracle wrote:

给你coucoua

who cares
19:10 Oracle: 你这个medium
19:10 Oracle: AR太低了啊
19:10 fanzhen0019: hao
19:10 Oracle: 加高1-2会好点
19:11 Oracle: 1分拍同屏都出三个了。。
19:11 Oracle: 要死人
19:11 fanzhen0019: +1
19:15 Oracle: 01:25:113 (2,3) - Beginner这个reverse被遮住我有点怕啊
19:15 Oracle: 而且还是两次往返
19:16 Oracle: 01:29:399 (2,3) - 这个感觉也有点 危险
19:16 fanzhen0019: test感觉还行
19:16 Oracle: 最低难度 :lol:
19:16 Oracle: 还是稳妥点
19:18 Oracle: 00:14:983 (2,3,4) - extreme里这个spacing不同是故意的么
19:18 fanzhen0019: ?!
19:18 Oracle: expert*
19:18 fanzhen0019: mei you a
19:19 Oracle: 咦
19:19 Oracle: 我瞎了
19:22 Oracle: 然后我觉得没啥了

Thanks for your AR suggestions!
Nymph
IRC mod and some changes:

Add preview time for each diff.
changed the offset.
resnap the unsnapped objects in diffs.

no need for kudosu, bubbled.
Topic Starter
fanzhen0019
Sorry for not response! I applied most of them! ;A;
Thanks to all modders!
Natteke
uoooooooooooooo
Mao
Oh my, bubbled *o*
sionKotori
brand new world
Topic Starter
fanzhen0019
Chordzi
hao :(
还是丢个星
dkun
Words cannot express how great this map is.
Mei

dkun wrote:

Words cannot express how great this map is.
sionKotori
waaaaaaaaaaaaaaaa
Topic Starter
fanzhen0019
OMG?! Thank you dkun!!!!!
konekokittenzzz
grats on the rank! best DDR 2013 song
Pokie
|д゚)恭喜反震妹妹
Yumeno Himiko
rank了 好
Nyquill
反震是天下第一美女
Mao
Gratz <3
Secretpipe
Gratz :D
Chordzi
Brand new
恭喜恭喜

Nyquill wrote:

反震是天下第一美女
Kodora
awesome
SnowSymphony
神マップ(OvO)bグッ!
pw384
wa
-kevincela-
Awesome map, it gets the pace of the song perfectly and just plays incredibly well. Nicely done!
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