[General]
01:31:235 - 01:56:835 Consider adding Kai time here. This is the 1st chorus of the music, only it's without the vocals.
[Lunatic]
00:27:235 - Consider starting to map here.
// nah, it's an intro00:44:835 (1,3) - Consider remodeling these sliders- add a bit more curve to them, so that 00:44:835 (1) - 's head and 00:45:635 (3) - 's tail does not form an ugly overlap.
// fixed00:50:435 (3,2) - Just move a bit more apart, so that the spacing looks consistent with the rest of your objects.
// fixed01:18:435 (1) - Consider adding normal finish on the head.
// no01:28:035 (1) - Move middle anchor point to 208:296 so it improves the blanket.
// fixed01:42:035 (4) - Move to 280:32 so it completes the blanket around 01:40:835 (1) - 's head.
// fixed01:47:235 (1) - Move tail point to 296:24
// fixed02:10:835 (7,1,2) - Weird blanket here lol. Transform 02:11:235 (1) - into a curved slider for a blanket, or don't bother trying to create one here.
// nah, I think it's fine02:32:835 (1) - Remove NC (since it doesn't hit the large white tick yet)?
// no, I'd add NC to prevent of long combo02:51:235 (1,2) - Fix blanket.
// no02:52:835 (1) - Move to 290:96 so it should be perfectly stacked under 02:51:835 (3) - 's tail.
// fixed02:52:835 (1,2) - Also fix blanket here.
// no02:54:435 (1,2) - ^
// no03:01:035 - 03:13:635 Omg the objects after this timing pint all comes from 01:31:435 - 01:44:035 lol. Nothing's wrong with that, but all the modsI gave you for objects within this timeline will also be applied for All the objects within 03:01:035 - 03:13:635
// lol03:18:035 (3,1) - Not going to try to make a blanket here?
// no03:20:035 (1,2) - ^
// no03:22:835 (3,1) - Fix blanket.
// no03:25:435 (2,3) - Not going to try to make a blanket here?
// noA few flawed blankets, but the diffs pretty nice.
[Hard]
00:27:235 - Consider starting to map here.
// nah, it's an intro00:45:435 (2,1) - Fix blanket.
// nah, I think it's fine01:18:435 (1) - Change finish to Normal finish.
// no02:36:835 (1) - Why not create another curve in the slider (after the red anchor point) so that it blankets 02:37:435 (2) - ? It's really weird how it blankets 02:36:435 (4) - 's tail, but not the hit circle as well.
// nahOr you can just stack it like 02:39:235 (3) - .
[Normal]
00:52:435 (5,1) - DS is slightly off for these objects.
// fixed01:23:235 (2,1) - Fix blanket here.
// fixed01:32:035 (2,1) - ^ with 01:32:035 (2) - 's tail.
// no01:47:235 (1,2,3) - Try shifting these objects so that 01:48:435 (2) - is placed on the center of the vertical axis.
// no, I like that pattern02:16:035 (1,2) - Fix blanket here.
// fixed02:30:435 (5) - NC
// fixed03:23:235 (3) - ^
// fixed