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Yamamoto Nozomi, Uesaka Sumire, Uchiyama Yumi, Kakuma Ai - A

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Leorda
NI HAO

[General]
* Seems v2 diff is similar with Insane diff.... or am I wrong?

[Normal]
00:37:509 (2) - Remove whistle since you add whistle every downbeats
00:53:663 (1) - Why new combo here? You add NC every 2 stanza, so remove it?
01:17:201 (6) - Whistle at end will probably ruin hitsound since the tail slider snap at red tick and you add whistle every downbeats. Consider to remove it?

[Hard]
00:25:048 (3,4,1) - Anti-jump pattern might confusing for players because it change the spacing unexpectingly during gameplay and they probably thought that this is 1/4 triplets. Perhaps, space them out?
00:47:201 (3,4,1) - ^ (well, it's up to you btw)
01:17:201 (4) - Add 1 repeating slider for make better flow without move to left sharply from tail slider?

[Insane]
00:14:432 (5) - This repeating sliders isn't using 1/8. Use 1/8 snap divisor for this slider and snap the tail slider to 1/8 snaps since the music itself using 1/8 drum sound
00:50:432 (4) - Add whistle at tail slider?
00:54:471 (4,5) - To preventing from confusing because they snap randomly since this 2 at blue tick and previously at red/white tick, remove (5) and extend (4) to blue tick and add one repeating slider. You should end up like this http://osu.ppy.sh/ss/1517515

Good luck
Topic Starter
Mei

Leorda wrote:

NI HAOhihihi~~

[General]
* Seems v2 diff is similar with Insane diff.... or am I wrong?i used a diffeent way to set hitsound, and now deleted

[Normal]
00:37:509 (2) - Remove whistle since you add whistle every downbeatsok
00:53:663 (1) - Why new combo here? You add NC every 2 stanza, so remove it?ok
01:17:201 (6) - Whistle at end will probably ruin hitsound since the tail slider snap at red tick and you add whistle every downbeats. Consider to remove it?ok

[Hard]
00:25:048 (3,4,1) - Anti-jump pattern might confusing for players because it change the spacing unexpectingly during gameplay and they probably thought that this is 1/4 triplets. Perhaps, space them out?fixed this
00:47:201 (3,4,1) - ^ (well, it's up to you btw)this one is not that hard to read i think
01:17:201 (4) - Add 1 repeating slider for make better flow without move to left sharply from tail slider?ok

[Insane]
00:14:432 (5) - This repeating sliders isn't using 1/8. Use 1/8 snap divisor for this slider and snap the tail slider to 1/8 snaps since the music itself using 1/8 drum soundwhy all of you think it is 1/8 but me 1/6 ;_; anyway fixed this
00:50:432 (4) - Add whistle at tail slider?looks good
00:54:471 (4,5) - To preventing from confusing because they snap randomly since this 2 at blue tick and previously at red/white tick, remove (5) and extend (4) to blue tick and add one repeating slider. You should end up like this http://osu.ppy.sh/ss/1517515sorry but current one fits the rhythm better and if you follow the flow you will not gonna miss any sliders(at least for me

Good luck
sorry for my late reply since i was on exam week
thank you for your modding :) :)
waxman
QQQQQQQQQQQQQQQQQQQQQQQQQ

[Insane]
00:04:509 (3,4) - spacing. change like 00:03:817 (1,2)

00:16:740 (8) - NC. because longest white line is here.
00:17:086 (1) - remove NC

00:26:432 (2) - move to x:112 y:156. It's so beautiful like me.
00:25:971 (1,2) - take distance more.
00:42:586 (1) - delete Finish. It's strange to me.
00:52:048 (2) - change to 2 circles, then put them on the beginning of 00:52:278 (3)
00:53:894 (2,3,4,5) - This section is strange. Maybe you need to add any circles anywhere.
00:58:278 (1) - You can stack on perfectly. there is no issue tho.
01:07:509 (5) - x:344 y:352 (High recommended)
01:10:278 (1) - This map would be 1st ranked map, so I wanna say a bit. You should stack on perfectly. (High recommended)
01:28:740 (1) - same as 00:42:586 (1) and add Clap.
01:32:432 (3) - delete Finish.

[Hard]
00:39:355 (1) - stack on 00:39:355 perfectly FOR YOUR 1ST MAP. (High recommended)
00:58:740 (1,1,2,3,4,5,1,2,3,4) - too high position.
01:13:048 (1,2) - I like this one.


GOOD LUCK! GOGO 1st RANKED MAP.
 
Topic Starter
Mei

waxman wrote:

QQQQQQQQQQQQQQQQQQQQQQQQQsorry for my late reply because i back to my hometown and marriage(wait

[Insane]
00:04:509 (3,4) - spacing. change like 00:03:817 (1,2)no good ways to fixed this so keep it

00:16:740 (8) - NC. because longest white line is here.
00:17:086 (1) - remove NC

00:26:432 (2) - move to x:112 y:156. It's so beautiful like me.
00:25:971 (1,2) - take distance more.
00:42:586 (1) - delete Finish. It's strange to me.
00:52:048 (2) - change to 2 circles, then put them on the beginning of 00:52:278 (3)current is perfect for me
00:53:894 (2,3,4,5) - This section is strange. Maybe you need to add any circles anywhere.it follows the vocal perfect so no change
00:58:278 (1) - You can stack on perfectly. there is no issue tho.in proper
01:07:509 (5) - x:344 y:352 (High recommended)
01:10:278 (1) - This map would be 1st ranked map, so I wanna say a bit. You should stack on perfectly. (High recommended)
01:28:740 (1) - same as 00:42:586 (1) and add Clap.
01:32:432 (3) - delete Finish.

[Hard]
00:39:355 (1) - stack on 00:39:355 perfectly FOR YOUR 1ST MAP. (High recommended)
00:58:740 (1,1,2,3,4,5,1,2,3,4) - too high position.
01:13:048 (1,2) - I like this one.


GOOD LUCK! GOGO 1st RANKED MAP.
 
others fixed \^^/
thankyou waxman :D :D
bigfrog
Hello,from queue
very sorry for late..

Normal
00:30:586 (2,3) - 感覺改成這樣比較好 :
01:11:894 - 我覺得這裡可以加一個滑條到01:12:586, 說實話這裡空著不太好
01:26:894 (4) - 何不試試在這擺個spinner? 因為歌詞的關係另外一個原因同上

Hard
00:40:971 (1,2) - 弄成對稱如何?
01:11:894 (5) - 何不讓(5,4)滑條的間距跟01:10:278 (1,4) 一樣? 不過好像有點難調..
01:13:971 (1,3) - 雖然不是很重要不過這種擺法還是要blanket我覺得比較好看

Insane
沒什麼好講的,只是NC真的有點亂,認真的建議改一下

大概就這些,太晚來真是抱歉
祝早日rank,Good Luck~ :)
Fushimi Rio
咦 咦 居然remap了 来看看

[Insane]
01:19:509 (1,2) - ctrl+g
01:21:355 (5) - nc应该下这
01:25:971 (3,4,5,6) - 4和2压上了 顺便这个五边形也不够正
01:33:817 (1) - 可以nc 不过不加也行

好哎 star>.<
Topic Starter
Mei

bigfrog wrote:

Hello,from queue
very sorry for late..

Normal
00:30:586 (2,3) - 感覺改成這樣比較好 :
01:11:894 - 我覺得這裡可以加一個滑條到01:12:586, 說實話這裡空著不太好没太好的的idea。。保守起见先空着
01:26:894 (4) - 何不試試在這擺個spinner? 因為歌詞的關係另外一個原因同上不好,没有合适的位置加spinner,如果加上会后面的note会很难接

Hard
00:40:971 (1,2) - 弄成對稱如何?这个是对称啊Q.Q
01:11:894 (5) - 何不讓(5,4)滑條的間距跟01:10:278 (1,4) 一樣? 不過好像有點難調..咦我是严格按照1.0调的啊
01:13:971 (1,3) - 雖然不是很重要不過這種擺法還是要blanket我覺得比較好看fixed

Insane
沒什麼好講的,只是NC真的有點亂,認真的建議改一下我不太会呜呜

大概就這些,太晚來真是抱歉
祝早日rank,Good Luck~ :)


imoutosan wrote:

咦 咦 居然remap了 来看看

[Insane]
01:19:509 (1,2) - ctrl+gfixed
01:21:355 (5) - nc应该下这fixed
01:25:971 (3,4,5,6) - 4和2压上了 顺便这个五边形也不够正改了下
01:33:817 (1) - 可以nc 不过不加也行没加._.

好哎 star>.<
谢谢你们的mod和star Q.Q
Yasora
whoa

Normal
  1. 00:41:663 (1) - remove new combo
  2. 00:44:894 (2) - imo whistle more better instead finish at tail. finish is too loud :''
  3. 00:48:586 (2) - ^
  4. 00:52:740 (2) - add clap at tail
  5. 00:53:663 (3) - whistle for piano?
  6. 00:55:509 (5) - remove whistle at tail, feel too much in here
  7. 00:56:548 (1) - start this at 00:56:432
  8. 01:12:586 - better add something in here or make (3) a slider
  9. 01:26:894 (4) - add finish at start seems connected with finish at (2) :3
  10. 01:35:201 (1) - remove new combo
Hard
  1. 00:22:971 (2) - put it x:288 y:340 for consistent spacing?
  2. 01:19:509 (1) - remove nc and add in next note
Insane
  1. 00:38:432 (5) - 2 grid right hehe
  2. 00:57:240 - maybe add spinner until 00:58:048?
  3. 01:11:663 (5) - 2 grid down for better triangle
nice map >3<
Topic Starter
Mei

Yasora wrote:

whoa

Normal
  1. 00:41:663 (1) - remove new combo
  2. 00:44:894 (2) - imo whistle more better instead finish at tail. finish is too loud :''
  3. 00:48:586 (2) - ^
  4. 00:52:740 (2) - add clap at tail
  5. 00:53:663 (3) - whistle for piano?
  6. 00:55:509 (5) - remove whistle at tail, feel too much in here
  7. 00:56:548 (1) - start this at 00:56:432
  8. 01:12:586 - better add something in here or make (3) a slider
  9. 01:26:894 (4) - add finish at start seems connected with finish at (2) :3
  10. 01:35:201 (1) - remove new combofixed all!!
Hard
  1. 00:22:971 (2) - put it x:288 y:340 for consistent spacing?this is also fine so no changed there
  2. 01:19:509 (1) - remove nc and add in next notefixed
Insane
  1. 00:38:432 (5) - 2 grid right hehefixed
  2. 00:57:240 - maybe add spinner until 00:58:048?it will be a really short one so no
  3. 01:11:663 (5) - 2 grid down for better trianglefixed
nice map >3<
thank you yasora!! :) :)
Selisi
恭喜mei妹妹复活>///<
kintyan
hi~~ mei
no kudosu modding
little suggestion!

[insane]
00:14:432 (3) - 00:14:432 ~ 00:14:836 back sounding , grow slider
for reference http://puu.sh/a1PlI/802ba48eac.jpg
Topic Starter
Mei

Selisi wrote:

恭喜mei妹妹复活>///<
喵喵喵!!



Sheryl wrote:

hi~~ mei
no kudosu modding
little suggestion!

[insane]
00:14:432 (3) - 00:14:432 ~ 00:14:836 back sounding , grow slider
for reference http://puu.sh/a1PlI/802ba48eac.jpg
not going to fix this becuz i think 1/8 is too tight for place
anyway thanks shinshi san for helping me :)
Oracle
怎么还在努力二代目 感觉美酒 :o
Topic Starter
Mei

Oracle wrote:

怎么还在努力二代目 感觉美酒 :o
一拳打爆,不想放弃这首啊至少
MMzz
[Insane]
00:33:355 (6,1) - Make the combo start on 6 instead. Follows the beat and vocal more directly
00:54:471 (4) - This short slider doesn't feel necessary. The whole map is very easy and has mostly basic patterns and jumps. This weird offbeat slider pattern doesn't fit with the difficulty or tone of the map and will throw a lot of players off guard while playing. You can just make a single note at 00:54:471 for a more direct feel towards the vocal. http://puu.sh/a5kGK/12dfce239d.jpg An example.
01:00:355 (1) - You can remove this combo. There isn't anything in the song that signals the use of a short combo.
01:34:509 (7) - This can be a new combo. Fits well with the song's current beat and your note placement.

[Hard]
01:35:201 (3) - You can add a new combo here too, just like the Insane diff. They use the same beat placement, so it makes sense.

[Normal]
01:35:201 (4) - Same new combo suggestion.

Pretty good mapset. Call me back once you've applied the mod.
Topic Starter
Mei

MMzz wrote:

[Insane]
00:33:355 (6,1) - Make the combo start on 6 instead. Follows the beat and vocal more directlyfixed
00:54:471 (4) - This short slider doesn't feel necessary. The whole map is very easy and has mostly basic patterns and jumps. This weird offbeat slider pattern doesn't fit with the difficulty or tone of the map and will throw a lot of players off guard while playing. You can just make a single note at 00:54:471 for a more direct feel towards the vocal. http://puu.sh/a5kGK/12dfce239d.jpg An example.fixed
01:00:355 (1) - You can remove this combo. There isn't anything in the song that signals the use of a short combo.fixed
01:34:509 (7) - This can be a new combo. Fits well with the song's current beat and your note placement.fixed

[Hard]
01:35:201 (3) - You can add a new combo here too, just like the Insane diff. They use the same beat placement, so it makes sense.
fixed
[Normal]
01:35:201 (4) - Same new combo suggestion.fixed

Pretty good mapset. Call me back once you've applied the mod.
thank you MMzz !!
MMzz
Bubbled!
Topic Starter
Mei

MMzz wrote:

Bubbled!
thank you >,<
rinsukir
终于 受喜2222
Selisi
恭喜mei妹妹> <


edit: 喵 喵 喵~
Fushimi Rio
瞬间登上泡图榜首
LunarSakuya
hi~

General
- There is a video file in your folder but I think you forgot to put it in your difficulties xD (Likewise, if you're not using it, delete it)


Normal
00:42:586 (4,5,1) - Consider this rhythm instead: The repeat slider fit the quickening pace of the percussion more imo and then the single note emphasizes the "i" ~!
01:12:586 (3) - Clap
01:16:740 (5) - perhaps make a repeat slider like this to avoid leaving the 1/2 slider kinda hanging? might make a less awkward gap with the next note
01:26:894 (4,1) - something feels like it really needs to be here imo lol. Spinner may be a bit risky but maybe some long sliders...

Hard
00:16:740 (5) - NC? On that note, I suggest to double check your NC patterns since I've noticed similar inconsistencies. for example, you could go the classic every 4 white ticks, stanza, etc. (unique parts like 01:34:509 (1,2) - are fine ofc lol) Just a precaution
00:23:548 - Add note to catch the vocals too maybe
00:40:971 (1) - not a big deal but you could blanket this better over the pink (2)
00:51:817 (5) - NC would be fitting imo

Insane
00:01:971 (1,2) - consider pulling these out a little & unstacking from (5)'s tail. This could lessen rhythm/spacing confusion between (5,1) & (1,2) imo
00:03:817 (1,2) - ^
00:05:663 (1,2) - ^
00:50:432 (5) - try Ctrl + G, creates a nice pinwheel flow from the previous note
and again just in case, I'd quickly go over the NCs =v=

Lovely map~! pls call anytime lol
Topic Starter
Mei

LunarSakuya wrote:

hi~

General
- There is a video file in your folder but I think you forgot to put it in your difficulties xD (Likewise, if you're not using it, delete it)i met this problem several times ...now gonna fixing it again ;_;


Normal
00:42:586 (4,5,1) - Consider this rhythm instead: The repeat slider fit the quickening pace of the percussion more imo and then the single note emphasizes the "i" ~!ok
01:12:586 (3) - Clapfixed
01:16:740 (5) - perhaps make a repeat slider like this to avoid leaving the 1/2 slider kinda hanging? might make a less awkward gap with the next noterepeat slider also sounds awkward for me so i change this to a long slider
01:26:894 (4,1) - something feels like it really needs to be here imo lol. Spinner may be a bit risky but maybe some long sliders...ok put a long slider there

Hard
00:16:740 (5) - NC? On that note, I suggest to double check your NC patterns since I've noticed similar inconsistencies. for example, you could go the classic every 4 white ticks, stanza, etc. (unique parts like 01:34:509 (1,2) - are fine ofc lol) Just a precautioni redo all NCs
00:23:548 - Add note to catch the vocals too maybeok
00:40:971 (1) - not a big deal but you could blanket this better over the pink (2)fixed
00:51:817 (5) - NC would be fitting imodone

Insane
00:01:971 (1,2) - consider pulling these out a little & unstacking from (5)'s tail. This could lessen rhythm/spacing confusion between (5,1) & (1,2) imo
00:03:817 (1,2) - ^
00:05:663 (1,2) - ^ok fixed these
00:50:432 (5) - try Ctrl + G, creates a nice pinwheel flow from the previous noteok
and again just in case, I'd quickly go over the NCs =v=woked on these..and done!!

Lovely map~! pls call anytime lol
thank you lunarsakuya >,<
LunarSakuya
doki doki~~
Topic Starter
Mei

LunarSakuya wrote:

doki doki~~
love you LunarSakuya!!!!!!!!!!! And everyone!!!!!!!!!!!!!
rinsukir
受喜神大人
edit: 受喜=恭喜 why不能叫
Topic Starter
Mei

rinsukir wrote:

受喜神大人
受喜是什么奇怪的东西啊!还有神大人不许叫!!
CakiP
gratz!!!
Yasora
congrats xD
Pandiar
congrats Mei chan~!
Meg
wow, your 1st rank? :3
おめでとう!!!
Topic Starter
Mei

CakiP wrote:

gratz!!!
Thank you!!

Yasora wrote:

congrats xD
( ´∀`)

Pandiar wrote:

congrats Mei chan~!
Pandiar SAMA kita!!!!!

iMage-- wrote:

wow, your 1st rank? :3
おめでとう!!!
image san arigato(`・ω・´)
wantuol
哇哈哈
Topic Starter
Mei

huafenshaonv wrote:

哇哈哈
wahaha
Melt
gratz :3
Topic Starter
Mei

Melt wrote:

gratz :3
nya~
KSHR
Graaaaaatz! (Btw I remember I checked the metadata for this map :p)
Topic Starter
Mei

KSHR wrote:

Graaaaaatz! (Btw I remember I checked the metadata for this map :p)
lol yes and i will bold you name in the list xD
BeatofIke
Congrats! :)
Topic Starter
Mei

BeatofIke wrote:

Congrats! :)
(ゝ∀・)
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