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guna with team kyukkyu - subconsciousness

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Topic Starter
Snow Note
This beatmap was submitted using in-game submission on 2021年6月10日 at 4:57:33

Artist: guna with team kyukkyu
Title: subconsciousness
Source: ゆめにっき
Tags: 7odoa maki BMS サブコンシャスネス 戦 [sen-goku] 國 ~夏の陣~ 戦國 Powered by Yume Nikki 夢日記 Madotsuki 窓付き ききやま kikiyama horror video game Dream Diary instrumental electronic colorful channel みゅに aquaseeds aqua seeds colourful
BPM: 102
Filesize: 23673kb
Play Time: 02:20
Difficulties Available:
  1. Another (4.49 stars, 386 notes)
  2. Beginner (1.35 stars, 88 notes)
  3. Black Another (5.92 stars, 430 notes)
  4. Hyper (3.46 stars, 351 notes)
  5. KILL (7.5 stars, 572 notes)
  6. Normal (2.13 stars, 178 notes)
Download: guna with team kyukkyu - subconsciousness
Download: guna with team kyukkyu - subconsciousness (no video)
Information: Scores/Beatmap Listing
---------------




guna with チーム・キュッキュ
Subconsciousness
-powered by Yume Nikki-

Beginner - 1.35☆
Normal - 2.13☆
Hyper - 3.46☆
Another - 4.46☆
Black Another - 5.92☆
KILL - 7.5☆

Thank you VINXIS and Luscent for nominating!

Old ver.

BG by Apollo Miya
BG Source https://static.zerochan.net/Yume.Nikki.full.1391819.jpg
BG Edited by Me
Skinned sound from game (Yume Nikki)

Removed diff
Removed diff can be download here
EZ - 1.40☆
NM - 2.06☆
HD - 2.95☆
MX - 4.32☆
Fear's Muzukashii - 2.91☆ by Fear Kubrick
Fear's Oni - 3.61☆ by Fear Kubrick

2021/06/10 Update for quality improvement
I checked this map 9999 time after qualified and found something that can be better
[Overall]
added a lot of missing hitsound+removed hitsound which is overdone(especially 2nd kiai)
00:30:327 (Timing point) Volume 45->55

[Beginner]
Tick Rate 1->2
01:26:797 (1,2) - position changed

[Normal]
Tick Rate 1->2
01:07:385 (1) - Slider shape changed
01:32:091 (3,4,5,1) - (Nazi)position changed
01:32:091 (3) - Slider shape changed
01:46:209 (1) - NC
01:49:738 (3) - NC

[Hyper]
Tick Rate 1->4
Fixed some SC
★★Remapped part from 00:02:091 - 00:16:209 because the quality not great
00:39:885 (3,4,5) - placement changed
00:51:209 (6) - move down a bit
★01:26:797 - Remapped because idk why I stack the triple here 01:27:385
01:32:974 (1) - NC
01:36:209 (1) - Added NC
01:56:209 (1,2,3,4,1,2,3,4,1,2,3) - placement changed

[Another]
Tick Rate 2->4
OD7.1->7.6
★00:16:209 ~ 00:30:032 Adjusted Min SC to 1.2x
00:06:797 (2) - (136,188)->(141,223)
00:07:091 (3) - (319,10) -> (284,77)
00:22:679 (1) - NC
00:35:327 (6) - moved down a bit
00:44:444 (1,2,3,4,5,1,2) - SC Adjusted
00:47:974 (1,2,3,4,1,2) - placement changed
00:52:679 (5,1,2) - SC Increased
01:07:679 (2,3) - SC Increased
01:37:385 Some Slider's end Volume 55->10 from this section
01:46:209 (1,2,3) - Feel Weird the rhythm stop here so I remapped this part
★★Remapped part from 01:42:385 to 01:55:032

[Black Another]
OD8.2->8.6
Tick Rate 2->4
00:35:032 (1) - NC because 00:42:091 (1) - is NC
00:43:562 (1) - NC because 00:57:679 (1) - is NC
00:45:915 (3,1) - Moved a bit closer
00:49:150 (1) - NC because 00:57:679 (1) - is NC
00:55:915 (5,6) - placement changed
00:56:797 (1,2) - placement changed
01:21:209 (3,4,1) - placement changed because 01:21:209 (3,4) suddenly drop from 01:20:915 (2) is weird
01:37:385 Some Slider's end Volume 55->10 from this section
00:29:444 (5) - move left a bit
00:33:856 (1) - Fixed stack
00:39:150 (1) - move up a bit
01:06:797 (1) - NC here look better for me
01:23:856 (1) - NC
01:40:915 (1) - Slider shape changed
01:43:562 (1) - Added NC
★01:44:444 to 01:51:503 Ctrl+H so it don't look like 1st kiai
01:47:679 (3,4) - placement changed
01:49:150 (2,3,4) - moved a bit closer because I want 01:50:179 (1,2,3,4,5,6) to be hardest part
01:50:179 (1,2,3,4,5,6) - Buffed this part because it was Weird when those SC smaller than 01:49:444 (3,4,1) -
01:50:621 (4) - removed NC because it is unnecessary now IMO. same as [KILL]
01:52:679 (1) - Added NC back
01:52:974 (2) - rotate 8°
01:54:444 (1) - Added NC back


[KILL]
Tick Rate 2->4
★★Remapped some part because I'm not satisfied with current quality
★★ from 00:30:327 to 00:58:562 because
/00:47:974 (1,2,3,1,2,3,4,5,6) - doesn't look good
/00:50:915 (5,6,1) - The flow is Weird
/00:55:032 (1,2,3,1,2,3,4) - was only used top part of Playfield

01:15:327 (1,2) - rotate 7°
01:43:562 (1) - Added NC
01:49:297 (4) - move down a bit for the effect of SC getting bigger and bigger
01:22:679 (1,2,3,4) - SC increased because of ^ change make star rating drop
change log
2015Map,Since It's rankable now so,For Rank!
2021/06/03: added missing hitsound
changed many thing (check discussion) Remaped somepart (B-Another+KILL)
2021/05/22;replaced missing hitsound,tag added (サブコンシャスネス 戦 [sen-goku] 國 ~夏の陣~ 戦國),some NC/SC fixed
2021/05/21:BG changed (png->jpg),Section indicator set skinned (Sound only)
Remapped [Hyper](1st kiai),pause-continue.png,pause-retry.png changed
tags added:ききやま kikiyama maki,Source->ゆめにっき,NEW mp3,NEW BG,combo color changed
Nerfed [Another](4.66*->4.54*),Remapped midde part.
[Hyper]Beginning Remapped,fixed some flow issue on[B-Another]
2021/05/20:[KILL]double tap part buffed with no star rating change,some placement improved,Skinned Pause screen set & Combobreak sound
2021/05/19:Remapped middle part[B-Another],HP changed on all diff (Beginner HP1,Normal HP2,Hyper HP3,Another HP4...
2021/05/19:Real Beginner diff Added,other diff name upgraded (Except KILL)
2021/05/19:Fixed some NC on [KILL](Last)
2021/05/18:tags added
2021/05/16:Remap some part [Hyper]
2021/05/13
Removed Taiko and mania diff so it will be easier to rank
2021/05/13
First part remapped[Another,Kill],last part remapped [Hyper,Another]
[Normal]AR5.3 ->6.5
[Hyper]AR6.8 -> 7.8 , OD7.5->7
[Another]AR7.4-> 8.4 , OD8.5->8
[Kill]OD9.4->9

.
この星で・・・
- Tu -
god map
Fear Kubrick_old
can I make taiko?
Topic Starter
Snow Note
Sure~ =w=
Fear Kubrick_old
SnowNiNo_
[another]
既然是another連打應該多一點www?
00:07:827 (2) - 00:07:974 (3) - 間隔拉開
00:08:268 (4) - 改位子
00:23:562 (2) - 00:23:709 3連打
00:32:974 (4) - 00:33:268 (6) - 5連打
00:38:268 (4) - 00:38:562 (8) - ^
00:45:327 (4) - 00:45:621 (8) - ^
00:52:385 (4) - 00:52:679 (8) - ^
00:57:974 (5) - 00:58:562 (13) - 連打
01:01:209 (1) - 01:01:503 (3) - 不要reverse
01:06:503 (1) -01:07:238 (8) -
01:07:974 (3) - 01:08:121 (4) - 3連打
01:09:738 (3) - 01:09:885 (4) - ^
01:11:503 (3) - 01:11:944 (2) -
01:15:400 - 加一個note變3連打
01:22:679 (1) - 01:23:268 (1) - 連打
01:27:385 (3) - slider改3連打
01:51:209 (1) - 01:51:503 (1) - 改5連打
01:56:062 (6) - 刪掉
01:56:209 (1) - 01:56:797 (1) - 改連打
Topic Starter
Snow Note

SnowNiNo_ wrote:

[another]
既然是another連打應該多一點www? :arrow: 這曲子沒有任何適合放連打的地方
00:07:827 (2) - 00:07:974 (3) - 間隔拉開 :arrow: 為什麼呢?
00:08:268 (4) - 改位子 :arrow: 為什麼呢?
00:23:562 (2) - 00:23:709 3連打 :arrow: 這個位置音樂沒有任何節奏
00:32:974 (4) - 00:33:268 (6) - 5連打 :arrow: 同上
00:38:268 (4) - 00:38:562 (8) - ^ :arrow: 同上
00:45:327 (4) - 00:45:621 (8) - ^ :arrow: 同上
00:52:385 (4) - 00:52:679 (8) - ^ :arrow: 同上
00:57:974 (5) - 00:58:562 (13) - 連打 :arrow: 同上
01:01:209 (1) - 01:01:503 (3) - 不要reverse :arrow: ok
01:06:503 (1) -01:07:238 (8) - :arrow: 這個位置音樂沒有任何節奏
01:07:974 (3) - 01:08:121 (4) - 3連打 :arrow: 同上
01:09:738 (3) - 01:09:885 (4) - ^ :arrow: 同上
01:11:503 (3) - 01:11:944 (2) - :arrow: 同上
01:15:400 - 加一個note變3連打 :arrow: 同上
01:22:679 (1) - 01:23:268 (1) - 連打 :arrow: 同上
01:27:385 (3) - slider改3連打 :arrow: 同上
01:51:209 (1) - 01:51:503 (1) - 改5連打 :arrow: 同上
01:56:062 (6) - 刪掉 :arrow: ok
01:56:209 (1) - 01:56:797 (1) - 改連打 :arrow: 不明白...
Thank you for mod!
SnowNiNo_
哈哈哈就純個人做圖習慣www
不喜歡純跟音樂 喜歡在一些沒音樂地方放note便切指或連打
打起來也有點順ww
Lapis-
Starred <3
69653863

Mod request from my queue™

Important notes and details, please read first
Formatting details:
  1. Red is unrankable and must be fixed.
  2. Pink is you should apply this to any similar notes/parts/patterns/whatever it was stated on it.
  3. Mods with question marks (?) are only suggestion/opinion. You're free to choose whether you're going to apply it or not.
Additional notes:
  1. I cannot mod special game modes.
  2. Please reply to my mods, I always looking forward to the replies so I could improve better.
  3. If you think one or more points on my mod is unclear, feel free to ask about it.
Some useful links for mapping:
  1. Analyzing flow in beatmaps
  2. Mapping polarity
  3. How to make beautiful sliders
  4. How to make beautiful sliders (advanced)
  5. Difficulty naming
  6. Advanced Timing

Sorry late, was busy @_@

[ General]
  1. Current blue colour in combocolours is totally unmatching somehow, maybe try darker blue or less saturated blue instead?

[ Beginner]
  1. Tick 2 sounds way too much ;__;
  2. 01:08:562 (3) - This should be avoided in such easy diffs, as most beginners would expect sliders with only one repeat. Maybe remove one repeat and unstack?
  3. 01:09:150 (1,2,1) - Potential for blankets, see http://puu.sh/aqbEE.jpg
  4. 01:15:621 (3) - See my similar modpoint above.
  5. 01:17:091 (2,1) - Blanket could be improved.
  6. 01:36:503 (3,1) - Same here, blanket(s)

[ Normal]
  1. 00:28:856 (2,3,4) - Not straight.
  2. 00:41:356 (2) - Out of place somehow, try rearranging it this way http://puu.sh/aqbQ9.jpg
  3. 01:17:679 (4,5,1) - Spacing could be decreased?
  4. 01:25:032 (1) - Is the clap-addition-only hitsound intentional?

[ Hyper]
  1. 00:09:444 (2,3,4) - Not straight enough.
  2. 00:30:327 (1,2) - This would look better: http://puu.sh/aqc8D.png
  3. 01:29:738 (1,2) - Blanket could be improved.

Beautiful mapset!
Good luck!
arronchu1207
god map
shoot a star =w=
iiyo
have a star~
Kawawa
HI mania modding desu.

IT
it's just a little suggestion ;)

EZ.
First, Must be reduced to a little note, because that 2star(almost NM or name NM change)
and 01:58:562 ~ 02:05:621 - need to some note, because that mania map use not break time

Column 1/2/3/4/5/6/7
NM
00:30:326 - 5 delete
00:41:650 - move to 5
00:41:797 - move to 5
00:55:768 - move to 6
00:55:915 - move to 3->6
01:44:003 - move to 1,3
01:56:503 - move to 1->7

HD
00:25:768 - move to 4
00:29:297 - move to 5
00:30:326 - move to 1,3,5,7
01:04:591 - move to 1,3,5
01:04:738 - move to 2,4,6,7
01:44:003 - move to 1,3

good luck :)
340
Kyubey wants to rank this map so much so he asked me for mod
also i dont know how to mod cool maps so sorry

[General]
  1. Normal in your mapset is very hard and have 204 bpm 1/2 singletap and also your Beginner is not for beginners at all. so i highly recommend to rename Normal to Hard and Beginner to Normal
[Another]
  1. 00:16:650 (2,3) - ctrl+g them maybe? because on whole map you did them like this 00:02:091 (1,2,3) - 00:03:856 (1,2,3) - ya know
  2. 01:01:209 (1,2,3) - i highly recommend to make spacing smaller between all this sliders to make little «speedup» with next 3 sliders.
  3. 01:17:091 (5,1) - why is spacing so small between this objects? :o make it bigger or stack them
[Hyper]
  1. 00:30:768 (2) - looks ugly >< try to move it to 320|132
  2. 00:57:238 (2) - move it to 304|160 to make this sliders look like one a circle (https://osu.ppy.sh/ss/2418319 ya know)
  3. hitsounds on this moment 01:32:091 - 01:44:297 sounds very random. for example, you didnt use whistles here 01:38:562 (2,3) -
    but used them here 01:40:327 (2,3) - fix this please and make them more consistent
richardfeder
oh I remember this in BMS...really great song. Have some stars~~~~
Topic Starter
Snow Note

340 wrote:

Kyubey wants to rank this map so much so he asked me for mod
also i dont know how to mod cool maps so sorry

[General]
  1. Normal in your mapset is very hard and have 204 bpm 1/2 singletap and also your Beginner is not for beginners at all. so i highly recommend to rename Normal to Hard and Beginner to Normal :arrow: I want to try something new to make [easy]/[norma]l not too easy :D
[Another]
  1. 00:16:650 (2,3) - ctrl+g them maybe? because on whole map you did them like this 00:02:091 (1,2,3) - 00:03:856 (1,2,3) - ya know :arrow: OK
  2. 01:01:209 (1,2,3) - i highly recommend to make spacing smaller between all this sliders to make little «speedup» with next 3 sliders.OK
  3. 01:17:091 (5,1) - why is spacing so small between this objects? :o make it bigger or stack them
:arrow: I think it's fine,just like a stop

[Hyper]
  1. 00:30:768 (2) - looks ugly >< try to move it to 320|132 :arrow: Okay
  2. 00:57:238 (2) - move it to 304|160 to make this sliders look like one a circle (https://osu.ppy.sh/ss/2418319 ya know) :arrow: I like current slider more..
  3. hitsounds on this moment 01:32:091 - 01:44:297 sounds very random. for example, you didnt use whistles here 01:38:562 (2,3) -
    but used them here 01:40:327 (2,3) - fix this please and make them more consistent :arrow: Re-Hitsounded this part
Thank You For Mod & richardfeder's Star :)
Cherry Blossom
Diff gap between Normal and Hyper is quite large and that can make this set unrankable. You can arrange Normal and Hyper to reduce the diff gap, or you can make another diff which is between Normal and Hyper, like Hard. If you don't have time, i can make one for you ;w;.
Topic Starter
Snow Note
In fact:
Diff gap between Normal and Hyper is not large.

Star difficulty Gap between diff:
Beginner-Normal:0.92
Normal-Hyper:1.37
Hyper-Another:1.25

The gap between all diff are below 1.5 and over 0.9 ;)

*And I think 4 STD diff is enough since the song not very hard
Mei
hihi,this is mod from Erina's Mod for Voice ~~~

所有难度都勾上了widescreen support,在没有sb的时候是不用勾这个的,建议取消掉
还有,标题不用大写么
这个难度完全和星对不上啊= =hyper真的有another的感觉了,建议another改ex,hyper改another,normal改hyper,beginner该normal

[Another]
  1. 00:06:209 (3) - 建议给这里加个NC,因为前面看起来差不多类似的排列3,4间隔了2拍,这里3,4间隔一拍,NC一下表示区分会好些,后面的地方也是同理
  2. 00:27:679 (1,2,3,4,5,6) - 这个排列节奏上有点难判断,试试这样?
  3. 00:30:915 (3) - 这个note打击感比较弱,去掉他并且把前面的滑条变成折返怎么样
  4. 00:32:974 (4,5) - 5的打击感也是比较弱,把这两个note合并成一个slider怎么样
  5. 00:40:327 (6) - 这个滑条碰到hp条了,应该算是个unrankable issue
  6. 00:42:091 (6) - 建议NC
  7. 00:49:150 (6) - 建议NC
  8. 00:50:915 (5) - 建议NC
  9. 00:54:444 (4) - 建议NC
  10. 00:57:974 (5) - 建议NC
  11. 01:06:797 (3) - 建议NC
  12. 01:16:650 (2,3,4) - 试试删掉2然后3,4ctrl+g
  13. 01:17:679 (1) - 垫在滑条尾巴下面会好些?
  14. 01:20:621 (5) - NC下感觉好些
  15. 01:40:915 (1) - = =简单粗暴
  16. 01:47:385 (5,1) - 有点overlap
  17. 01:57:974 (5) - 加个nc?


[hyper]
  1. 00:34:885 (4) - 感觉可以不要这个note
  2. 01:01:209 (1,2,3) - 改成折返滑条?这样简单一点
  3. 01:50:768 (5,6,7) - 如果这个读成了个三角形可能7会被早打,试试这样
  4. 01:51:944 (2,3,4) - 搞成相等的间距?
  5. 02:17:679 (3) - 加个nc?




[normal]
  1. 01:17:974 (1,2) - 这个间距感觉太近了,试试这样?
  2. 02:05:621 (1) - 这里开始貌似有点似曾相识。。


[beginner]
  1. 00:14:150 (3) - 最低难度做简单点点啦,这个note可以去掉
  2. 00:16:209 (1,2) - 这里可以试试吧2去掉然后1拉长一点拉到白线上,后面类似的地方也一样
  3. 00:21:503 (1,2) - 这里做成这样节奏跟好些
  4. 00:28:562 (1,2) - 间距有点过小
  5. 00:50:621 (4) - 按照你前面的下发,这里应该NC,或者试着重新整理一下这一段的nc做成每一个长白线一个NC的形式,现在这一段看上去有点乱
没了,good luck~~
pwhk
| 0 - 6 |

[General]
AiMod: Object isn't snapped! 檢查一下吧 :D
AiMod 還說Uninherited timing points及Tag有問題,也看一看吧 :D

[EZ]
AiMod: Easy/Normal diff contains too many speed changes. 不是嘛?整首曲只有一個轉SV= =原來你的Timing裏有一堆沒效果的SV...

00:06:797 (6797|3) - 改去2?
00:16:209 (16209|2) - 這個改去1?與前面不同音
00:22:679 (22679|3) - 改去4?跟前面一樣了...
00:55:032 - 漏了1個音
00:58:562 - 這個建議加多一個音在0
01:00:327 (60327|6) - 這個LN拉去01:01:797 - ?好像這個叫聲還要長一些
01:20:179 (80179|5,80327|3,80474|5,80621|2) - 這個用4,2,6,3好像準確一些?
01:40:327 (100327|4) - 改去3。與前面不同音
01:44:444 - 這裡有敲鑊,加一個音?
01:51:209 (111209|3) - 這裡我好像聽到音高與前面低,改去2?
01:58:562 - 02:05:621 - 這段全空。雖然我認同這裡可以不放音(印象中好像BMS版也沒放音),不過那個guideline...不過如果BAT說沒問題就好了 :oops:

[NM]
00:13:562 (13562|1,13856|2,14150|0,14444|1) - 這裡我想沒必要一隻手?跟EZ就好,我覺得...
00:19:150 (19150|2) - 改去1。
00:21:356 (21356|4,21503|2) - 改為5,3
00:58:562 - 跟EZ一樣,可以考慮加音
01:39:150 (99150|4) - 改去5?
01:49:444 (109444|4) - 移除
01:58:562 - 02:05:621 - 跟EZ一樣了。

[HD]
00:07:386 (7386|3) - 加長去00:07:974 - ?
00:19:298 (19298|3) - 移除
00:27:092 (27092|2,27239|4,27386|2) - 這個用2,3,4好像好一些
00:32:680 (32680|6) - 這個應該在00:32:826 - 開始?
01:17:974 (77974|1) - 改去2?
01:19:445 (79445|2,79739|3) - 這兩個對調一下?
01:23:268 (83268|2,83268|4) - ^
01:28:562 (88562|4) - 這個改為LN?
01:29:444 (89444|0) - ^
01:44:003 (104003|3) - 不要跟前面一樣啦...放4可好?
02:17:974 (137974|0,138268|2,138562|4,138856|0,139150|2,139444|4) - 其實事情是這樣的,這段音樂是減速,但是你的圖BPM沒跟著減,結果這堆音完全對不上節奏... :o

[MX]
00:32:680 (32680|6) - 跟HD一樣的問題
01:40:621 (100621|4) - 改去5&LN?
02:17:974 (137974|0,138268|2,138562|4,138856|0,139150|2,139444|4) - 跟HD一樣,不重覆啦

(p.s. 香港好像沒多少個mania mapper :( )
Topic Starter
Snow Note

Mei wrote:

hihi,this is mod from Erina's Mod for Voice ~~~

所有难度都勾上了widescreen support,在没有sb的时候是不用勾这个的,建议取消掉
还有,标题不用大写么 :arrow: 不用,小寫才是正確
这个难度完全和星对不上啊= =hyper真的有another的感觉了,建议another改ex,hyper改another,normal改hyper,beginner该normal :arrow: 我並不覺得5.3星的Another會太難,所以不改了...

[Another]
  1. 00:06:209 (3) - 建议给这里加个NC,因为前面看起来差不多类似的排列3,4间隔了2拍,这里3,4间隔一拍,NC一下表示区分会好些,后面的地方也是同理 :arrow: 這裡按照每1小節1NC,所以不改
  2. 00:27:679 (1,2,3,4,5,6) - 这个排列节奏上有点难判断,试试这样? :arrow: 我還是喜歡目前的...較有美感
  3. 00:30:915 (3) - 这个note打击感比较弱,去掉他并且把前面的滑条变成折返怎么样 :arrow: 不改(這裡整段都用相同的節奏,而且太少Obj不像another
  4. 00:32:974 (4,5) - 5的打击感也是比较弱,把这两个note合并成一个slider怎么样 :arrow: 同上
  5. 00:40:327 (6) - 这个滑条碰到hp条了,应该算是个unrankable issue :arrow: 玩家的skin問題與我無關(為何ppy設定可以放置物件在這個位置?
  6. 00:42:091 (6) - 建议NC:arrow: 這裡按照每1小節1NC,所以不改
  7. 00:49:150 (6) - 建议NC:arrow: 這裡按照每1小節1NC,所以不改
  8. 00:50:915 (5) - 建议NC:arrow: 這裡按照每1小節1NC,所以不改
  9. 00:54:444 (4) - 建议NC:arrow: 這裡按照每1小節1NC,所以不改
  10. 00:57:974 (5) - 建议NC:arrow: 這裡按照每1小節1NC,所以不改
  11. 01:06:797 (3) - 建议NC :arrow: 放了NC就變得太多NC了,這裡原本已經1小節2個NC
  12. 01:16:650 (2,3,4) - 试试删掉2然后3,4ctrl+g :arrow: 路線變得奇怪了
  13. 01:17:679 (1) - 垫在滑条尾巴下面会好些? :arrow: 為了01:17:679 (1,2,3) 成一直線,不改
  14. 01:20:621 (5) - NC下感觉好些 :arrow: OK
  15. 01:40:915 (1) - = =简单粗暴 :arrow: 我覺得不錯啊xD
  16. 01:47:385 (5,1) - 有点overlap :arrow: 故意的
  17. 01:57:974 (5) - 加个nc? :arrow: 我考慮一下...


[hyper]
  1. 00:34:885 (4) - 感觉可以不要这个note :arrow: Hmm,其他地方都有這個note..
  2. 01:01:209 (1,2,3) - 改成折返滑条?这样简单一点 :arrow: RE-MAPPED THIS PART
  3. 01:50:768 (5,6,7) - 如果这个读成了个三角形可能7会被早打,试试这样
  4. 01:51:944 (2,3,4) - 搞成相等的间距?FIXED
  5. 02:17:679 (3) - 加个nc? :arrow: 這裡保持回2小節1NC




[normal]
  1. 01:17:974 (1,2) - 这个间距感觉太近了,试试这样?
    :arrow: OK
  2. 02:05:621 (1) - 这里开始貌似有点似曾相识。。 :arrow: 當然,保持一貫性


[beginner]
  1. 00:14:150 (3) - 最低难度做简单点点啦,这个note可以去掉
  2. 00:16:209 (1,2) - 这里可以试试吧2去掉然后1拉长一点拉到白线上,后面类似的地方也一样
  3. 00:21:503 (1,2) - 这里做成这样节奏跟好些
  4. 00:28:562 (1,2) - 间距有点过小
  5. 00:50:621 (4) - 按照你前面的下发,这里应该NC,或者试着重新整理一下这一段的nc做成每一个长白线一个NC的形式,现在这一段看上去有点乱 :arrow: FIXED
没了,good luck~~
[Mahua]
夢日記最高!!!!
Karen

General

  1. 这个soft-sliderslide我没听到声音,是用来静音的吧,那这个不行,要用 44b的那个
  2. 最好N:C1组也加一个sliderslide,统一一下
  3. 看下aimod,有两个要改的地方

Beginner

  1. ar5.3太高了,建议最高ar5,毕竟是最低难度
  2. 01:08:562 (3,1) - 这应该是不行的,对新手来说太难了,建议把折返换成简单的滑条
  3. 01:15:621 (3,1) - ^

Normal

  1. 这个diff作为Normal实在是太难了,不如干脆再难一点当做Hard来做,因为这个倒Hyper的gap也是十分大,我觉得是unrankable的,所以这个diff就不具体看了。

Hyper

  1. 01:11:797 (1,2) - 建议这两个滑条换个位置,跟前面那三个01:10:915 (1,2,3) - 是逐渐往上的,这三个逐渐往下比较有感觉
  2. 00:55:474 (2,3,4) - 这节奏有点奇怪,00:55:621 - 这地方感觉用圈或者滑条头比较好,放在尾巴上不合适
  3. 01:15:327 (4) - 前面那些滑条都离的很远,这个感觉太近了
  4. 01:57:974 (1,2) - 这看起来像1/2的间距,建议2放远点

Another

  1. 200多bpm,ar不到9有点过分了吧=。=
  2. 01:06:797 (3,4,5,6) - 这条跟前后比都太小了,再鬼畜一点,比如
  3. 01:33:562 (3,4) - 建议统一一下DS,跟后面一样用0.7
  4. 01:50:621 (5,6,7) - 这也是,我觉得没必要突然减小间距,一直跳下去好了
Topic Starter
Snow Note

Kagamine Ren wrote:

General

  1. 这个soft-sliderslide我没听到声音,是用来静音的吧,那这个不行,要用 44b的那个 :arrow: ok
  2. 最好N:C1组也加一个sliderslide,统一一下 :arrow: ok
  3. 看下aimod,有两个要改的地方 :arrow: 都是Mania譜的問題,現在先不理會了~

Beginner

  1. ar5.3太高了,建议最高ar5,毕竟是最低难度 :arrow: 我已經感覺不到1200和1154ms之間的分別了,AR5可是非必要的慢
  2. 01:08:562 (3,1) - 这应该是不行的,对新手来说太难了,建议把折返换成简单的滑条
  3. 01:15:621 (3,1) - ^

Normal

  1. 这个diff作为Normal实在是太难了,不如干脆再难一点当做Hard来做,因为这个倒Hyper的gap也是十分大,我觉得是unrankable的,所以这个diff就不具体看了。 :arrow: Normal不做難一點的話就和Beginner沒有分別了,加上如果做易一點話就會令Normal-Hyper的難度差更大,而且這個難度剛好在Beginner和Hyper的中間

Hyper

  1. 01:11:797 (1,2) - 建议这两个滑条换个位置,跟前面那三个01:10:915 (1,2,3) - 是逐渐往上的,这三个逐渐往下比较有感觉 :arrow: 這個排列的目的為使01:11:209 (2,3,1,2) - 做出迴旋效果
  2. 00:55:474 (2,3,4) - 这节奏有点奇怪,00:55:621 - 这地方感觉用圈或者滑条头比较好,放在尾巴上不合适 :arrow: 由於先前數個相似點都是用這種放法,所以我不打算大改了
  3. 01:15:327 (4) - 前面那些滑条都离的很远,这个感觉太近了 :arrow: 雖然這個位置的距離變近了,但Slider和Slider間的距離一樣,所以應該沒有問題
  4. 01:57:974 (1,2) - 这看起来像1/2的间距,建议2放远点

Another

  1. 200多bpm,ar不到9有点过分了吧=。= :arrow: 我覺得AR9太快,所以不改(所以我說AR應該由Player決定就是這個原因
  2. 01:06:797 (3,4,5,6) - 这条跟前后比都太小了,再鬼畜一点,比如 :arrow: 我都是想保持01:06:797 (3,4,5,6) 的外觀
  3. 01:33:562 (3,4) - 建议统一一下DS,跟后面一样用0.7 :arrow: 其實後面都是用0.8...
  4. 01:50:621 (5,6,7) - 这也是,我觉得没必要突然减小间距,一直跳下去好了 :arrow: Remap了這部分
感謝Mod!~
Yoges
Ar 6... on an insane... don't... don't do that. Ar 8 at least & the extra needs to be Ar 9 or over as well. Otherwise it will be extremely awkward for people of that skill level to read.
Topic Starter
Snow Note
Because I(And some people) can't read AR9,and AR7.4 work better for me
Also I want to make some Low AR Mapset Ranked, Singe there are not many insane AR7 Mapset these day (except 2010 Mapset

That's why we should Make Approach Rate function for user definable option
Make CS/HP/AR/OD toggle-able in Mods
ExGon
Yes, This map is better with slow AR! :)
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