Hey, mod from queue
Neat map set. I just absolutely love and enjoy seeing the types of music that you map Good luck!
3 ~ 4 minutes = 3 diffs
You could just have them form a similar flow as notes 00:40:173 (1,2,3,4,5,6,7,8) - , where they're all spread out nicely.
00:52:002 (6,7,8) - ^ Same suggestion as above. Random change of flow, where they suddenly become jumps just doesn't look right here.
01:19:259 (2,3,4,5) - Erm, try to have these notes form a square formation?
01:55:602 (1,1) - Making one of these sliders a different shape could either way, show a bit of diversity here for the SV speed change of 01:56:287 (1) - .
01:47:287 - If you listen closely, you can actually hear that there is another strong beat here, that you've mapped for 01:57:659 (5,6) - . Unless this was intentional, I'd suggest you try adding a note here too, so that it fulfills all the fast-paced beats heard here, in the music. Similar to what you did at 00:30:230 (8) -
01:58:259 - ^ Same suggestion as above.
02:53:116 ^
03:04:087 ^
02:47:202 (6,7,8) -
02:58:173 (6,7,8) - ^
00:31:087 (2) - Consider removing this note. In the previous rhythm, you have no note at 00:26:973. 00:30:573 (1) - and 00:31:259 (3) - already sounds very good alone, without this note since they both follow the up,down,down chords of the beats.
01:25:773 (2,3) - May want to make these two in separate combos. As seen for notes 01:23:030 (2,1) - and 01:24:402 (2,1) - they're 2 full beats apart and are in separate combos. Rewind a bit more back, and you see the that 01:21:316 (1,2) - and 01:22:002 (3,4) - are also stacked, but they're 1 beats apart, and are all in the same combo. So having 01:25:773 (2,3) - in the same combo may trick players into thinking that they're 1 beats apart, instead of 2.
01:27:487 (3) - Consider removing 2 reverses on this slider, and add a hit circle with a finish at 01:28:173. I feel that using a hit circle at 01:28:173 will help better hit the strong finish in this part, and also makes a proper finish to the playtime in general, before the break.
01:38:459 (1) - ^ Same suggestion as above (excluding the break time reason). If not, I'd like to point out that you forgot to add a finish on the tail.
01:39:487 (2) - NC, since it's the first object to appear in Kai time.
02:49:773 (2) - Extend this tail to replace 02:50:459 (1) - . Like what you did in the previous chorus on 01:49:430 (2) -
Also, DS tells me that 02:49:087 (1,2) - are too far apart.
00:25:087 (1,2) - ^
00:54:573 (2) - Add a finish on the tail at 00:55:259?
01:06:230 (1) - ^
02:27:144 (2) - Similar issue as 00:23:716 (3) - .
Hard
00:36:916 (6,7,8) - The way the pattern suddenly changes within this star formation is a bit confusing imo, because it doesn't really shown to be following a new unique or special rhythm in the music. Plus, these notes isn't even in a new rhythm either, they still run in the same cycle as 00:36:059 (1,2,3,4,5) - , so it's best to have their flow the same with the previous notes.You could just have them form a similar flow as notes 00:40:173 (1,2,3,4,5,6,7,8) - , where they're all spread out nicely.
00:52:002 (6,7,8) - ^ Same suggestion as above. Random change of flow, where they suddenly become jumps just doesn't look right here.
01:19:259 (2,3,4,5) - Erm, try to have these notes form a square formation?
SPOILER
Something like this. I feel that the spot on 01:19:430 (3,5) - is being overused.
01:48:744 (1,2,3) - Flow looks a bit uneven. Here, you have 01:48:744 (1,2) - faces upwards, but 01:49:430 (3) - is faced downwards...why not do a flip with sliders 01:49:087 (2,3) - (so that 01:49:087 (2) - is faced downwards, and 01:49:430 (3) - is not faced upwards). It'll make a neat and creative slider up-down sort of pattern here Something like this. I feel that the spot on 01:19:430 (3,5) - is being overused.
01:55:602 (1,1) - Making one of these sliders a different shape could either way, show a bit of diversity here for the SV speed change of 01:56:287 (1) - .
01:47:287 - If you listen closely, you can actually hear that there is another strong beat here, that you've mapped for 01:57:659 (5,6) - . Unless this was intentional, I'd suggest you try adding a note here too, so that it fulfills all the fast-paced beats heard here, in the music. Similar to what you did at 00:30:230 (8) -
01:58:259 - ^ Same suggestion as above.
02:53:116 ^
03:04:087 ^
02:47:202 (6,7,8) -
02:58:173 (6,7,8) - ^
OblivioN's Normal
00:25:430 (1,1) - Move more apart, so 00:26:459 (1) - doesn't look attached to the remains of 00:25:430 (1) - .00:31:087 (2) - Consider removing this note. In the previous rhythm, you have no note at 00:26:973. 00:30:573 (1) - and 00:31:259 (3) - already sounds very good alone, without this note since they both follow the up,down,down chords of the beats.
01:25:773 (2,3) - May want to make these two in separate combos. As seen for notes 01:23:030 (2,1) - and 01:24:402 (2,1) - they're 2 full beats apart and are in separate combos. Rewind a bit more back, and you see the that 01:21:316 (1,2) - and 01:22:002 (3,4) - are also stacked, but they're 1 beats apart, and are all in the same combo. So having 01:25:773 (2,3) - in the same combo may trick players into thinking that they're 1 beats apart, instead of 2.
01:27:487 (3) - Consider removing 2 reverses on this slider, and add a hit circle with a finish at 01:28:173. I feel that using a hit circle at 01:28:173 will help better hit the strong finish in this part, and also makes a proper finish to the playtime in general, before the break.
01:38:459 (1) - ^ Same suggestion as above (excluding the break time reason). If not, I'd like to point out that you forgot to add a finish on the tail.
01:39:487 (2) - NC, since it's the first object to appear in Kai time.
02:49:773 (2) - Extend this tail to replace 02:50:459 (1) - . Like what you did in the previous chorus on 01:49:430 (2) -
Also, DS tells me that 02:49:087 (1,2) - are too far apart.
Easy
00:23:716 (3) - Consider flipping or re-angling this slider. I find it odd how it's tail is closer to the previous object 00:22:344 (2) - 's tail then the actual head itself.00:25:087 (1,2) - ^
00:54:573 (2) - Add a finish on the tail at 00:55:259?
01:06:230 (1) - ^
02:27:144 (2) - Similar issue as 00:23:716 (3) - .
Neat map set. I just absolutely love and enjoy seeing the types of music that you map Good luck!