Did you even read the whole damn post? I meant that at this moment it is not suitable to replace score with pp, and I'm for both of them coexisting. What I meant was that since pp is not a good calculation of actual difficulty between maps, it should not be used as a scoring system since nobody knows how much HIDDEN FAULTS there is in the pp system. For one, the pp system only considers a score's max combo and accuracy when weighing scores, and that makes the pp system not suitable for weighing scores since it works with too limited information.Drezi wrote:
And how exactly does the current score system do a better job at evaluating these aspects?dennischan wrote:
1. There is no pattern recognization.
2. Fast single taps are underrated.
3. High SV is underrated.
You go on about this and that being underrated, which is a problem when comparing scores between different maps, for which pp is already being used so I don't see your point... When comparing scores on the same damn map it doesn't matter if the map is underrated in absolute value compared to other maps at all, every score on that given map is treated the same way, and their relative order is prefectly fine and more representative than score, how is that not obvious.FL1,12 HD1,06 -.-dennischan wrote:
4. HD and FL are not suitably considered in the program
It is not reasonable to put an arbritary multiplier on a map.
Also did you not know that DT is considered a map changing mod and thus the pp calculator treats the DT-ed map as a new map? This is why what I said do matter, in fact, since DT just boosts up the speed of the map, and does not make the complexity of the map increase. Without pattern recognization, it is inevitable that the DT-ed map would be treated as a very hard map which in reality its not so hard as it seems, since the pattern keeps being simple.
Kaeru wrote:
To whoever said HD doesn't help with pp, that's complete nonsense. HD can give a ton of pp. A lot of my top plays were worth almost nothing before I put HD on (for example, this map).
I still don't think pp should replace score. I am for the idea of replacing global scores with ones that are worth more performance points (I hate it when I set a record that's worth more pp but it doesn't get counted because my score isn't as high). I just don't feel like every mod is weighted fairly in every instance. In fact, I feel that it's impossible for the system to be so perfect that it isn't possible to set a more impressive score worth less pp. Score is a flawed system too, but it's the best system we have.
The problem with the later notes being weighted heavier (getting 100s near the end of the song hurts your score more) can be easily fixed by slightly altering the way score is calculated (though it would have to be possible to change old scores too or this would be pointless).
I don't know about other people here, but I don't want to see 85% DT scores in the top 50 on maps. I don't care how hard it is to play a song with DT.. you can just mash your way through most maps. HR takes a lot more skill than people give it credit for, and it is currently weighted far too little in my opinion. I don't even want to get into FL.. that's a whole different story in itself. I am totally against abandoning the old score system. The idea is just ridiculous.
The "standards" for score have been set a long while back, and completely messing them up now (not to mention the leader boards) is unfair to everyone.
Also, Kyou-kun calls him/herself a "mid-tier" player at rank 180..? Are you so incredibly egotistical that you fail to see that you're biased towards this idea because of how high your rank is? I don't mean that as a personal attack, but you are in the top 0.1% of everyone that plays this game.
I agree~ I like FL more than DT
also best argument ever
(The "standards" for score have been set a long while back, and completely messing them up now (not to mention the leader boards) is unfair to everyone. )