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Backstreet Boys - I Want It That Way

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Megurine Luka
O.o居然已经传了
Topic Starter
tutuhaha
All done Thank you Lissette I find some unsnap Kiai time Orz........thank you for all modder XD!
-Baby Strawberry-
I want it that way》 Backstreet Boys, 曾经很喜欢的歌~!
开始modding~!
总的来说。。。
SPOILER
皮肤很漂亮,最喜欢的还是背景~!
个人感觉整体偏简单,但是图做得很干净,不空位,谱面满满的,
个人感觉拉条占得比重太大重复pattern多,尤其是【insane】,昨天我打了一下,打到一半就快没耐心了。。
音效做的还是比较不错的,GOOD :P
【insane】diff
SPOILER
简单了吧。。。我觉得这是个hard。。。
03:24:109 (1) - 好长啊。。。。跟【AoI】长度相等我觉得比较好
;)
【hard】 diff
SPOILER
00:52:261 (5) - 这样会不会好点?http://puu.sh/8MC2
00:53:473 这里感觉少note,你觉得呢?
01:23:766 (3) - 这是突然发现的,这种拉条都好像有点歪。。http://puu.sh/8MCA这个是我移好后的会不会好点?【方法:开头第二个点左移1~2格】
03:24:109 (1) - 跟insane一样,太长了,跟【AoI】难度的转圈长度相等就好
【AoI】 diff
SPOILER
01:54:363 (3,4) - 这两个开头的finish我觉得有点突然,要不要换成whistler?
--------------------------------------------------------------------------------------------------------------------------------------------------------------------------
整体感觉还不错kiai time部分感觉不是很好,没有激动的感觉。 :)
继续加油 ;)
新人modder,以上modding仅个人建议。
Chewin
Haaai, I take it from modreqs :D

AoI:

01:04:681 (2) - Move it at 01:04:378, it fits the vocal
02:06:481 (3) - New combo? o:
02:30:110 Add circle?
02:40:410 (1) - Remove nc
02:41:016 (2) - New combo here

Hard:

01:56:484 (4) - New combo here

Insane:

00:54:381 (4) - NC
00:54:987 (1) - Remove nc
03:04:039 (1) - Remove nc
03:04:645 (3) - NC

That's all. Wow, very ordered maps! I love your style, you have potential [cit.]
I wish you good luck, this will be ranked ;D
Topic Starter
tutuhaha
Thank you so muchXD!
wule
[大概]
你们作图能不能多留点给人mod的东西啊 :|
mod不出来的只能提一点没有建设性的意见了

SKIN音效都没得挑
我好喜欢这个SKIN里面的拉条上面的那个效果,第一眼看到我整个人都蝴蝶了。尤其是拉条中间有个点的时候,蝴蝶一颤我的小心肝也跟着颤一下,好美妙 :?

前戏30秒很长,高潮普遍不够高潮



[aOi]
两个意见
1,整体音量偏小,可能是我不喜欢带耳机的缘故
2,KIAI部分的note密度反而小于平时,可以的话适当增减NOTE,或者把KIAI里的一些Slider换成NOTE平衡一下

01:04:681 (2) - move to 01:04:378
01:08:317 (5) - NC
01:13:164 (2) - NC (下面不提了,基本上我是提倡在小节开始的重音上NewCombo的)
01:25:281 (2,3) - 建议DEL③,然后②的拉条长度变成1.5倍,背景减轻了鼓点这边
01:47:093 (1,2,3,4,1,2,3) - nice here,结束这小段和连接下一小节的部分可以再斟酌一下(我也没有什么好的建议)
02:24:657 (2) - 取消折返,拉条伸展出去
02:31:625 (2) - same as last1
02:45:863 (1,2,3,4) - 建议跟着歌词,既能增加密度,打起来也有感觉
02:54:345 (3,1,2) - 这边对重音的把握值得商榷,3和1是连上的还是分开的,新小节在1上还是2上。NC这东西看上去作用小,对节奏的分段和把握有很大的影响的
03:13:733 (7,1,2) - sameaslast1
03:22:518 (5) - end at 03:23:427


[hARD]
星星不试试压到4.45?
都是些没有mod硬找的,爱改不改
00:29:540 (2) - NC
01:54:969 (2) - 节奏上多一次折返,3拉近一些
02:03:754 (1,2,3,4) - like this
03:22:215 (2,3) - 我的话2会换成NOTE,3从03:22:518开始,spin直接从03:24:033开始而不是放在蓝线上

[iNSANE]
00:29:237 (2) - 强烈要求DEL掉,然后下面一个NOTE NC!节操可以没有SENCE不能没有!这边加个NOTE一点都不MAKE SENCE。
00:48:626 (1,2) - 音效听上去没有问题就没有刻意mod,这边比较显耳就顺便说了。finish加在1还是2上各有千秋,你斟酌斟酌看看
00:57:411 (1,2,3) - 不要点我
01:01:955 (1,2,3,4,5,6,1,2) - I prefer stuffs like this
03:19:186 (1,2,3,4,5,1,2,3,4,5,6,1,2,3) - 这段开始到结尾,我觉得可以删一部分NOTE,减小密度

that's it就这么多,射星,没了
No_Gu
request from my queue .
do for M4M

[General]
大哥的skin又nice瞎了

[aoi]
00:29:540 (1) - 删NC?
00:43:476 这附近感觉这样比较好玩- - 3 clap
01:33:763 (2) - 稍微往下点。和1有点叠
02:29:201 (2) - 这样的? http://osu.ppy.sh/ss/184188
232,168,149201,2,0,B|236:104|300:76|348:96,1,160,0|0
02:37:986 (1) - 和2有点叠
02:42:833 (3) - 感觉ctrl+j之后调下spacing比较顺眼
03:08:886 加个clap note或者把前面slider拉到这里结尾clap

这难度里面finish的音量凸显很高- -

[hard]
01:44:669 (1) - 开头加个自带的finsih如何
瞎了做这么好不过感觉slider形状满单一的

[Insane]
01:54:969 (3) - 没撞HP bar吗
02:39:804 (6) - x356 y28
03:17:974 (5) - 把网格关掉对称一下吧






做这么好还叫我mod什么
赶紧找人嫁了吧- -啊不对。赶紧找人ranked了吧
IzzyWuff
Nice song!
Let's work

I think the song need to beggin in 0:09:546 but anyway
Insane:
00:49:231 - you forget the hitsound in the end of (2)
03:24:109 - I think this spin is too long and easy, edit in the timming http://goo.gl/W83ub and delete that ugly spin

Hard:
01:10:134 - (1) I think this slider don't need new combo, add new combo in (2)
03:24:109 - here too imo

AoI
02:05:875 - (1)(2)(3) separated is much better i think

All for now :c
yuineee
great map & song & skin!!
http://www.youtube.com/watch?v=PTLGxlV7hyw

nothing too much to say...
all suggestions
dont change if you think its fine

AoI

00:53:775 (2) remove whistle add finish
01:13:164 (2) ^
01:22:858 (3) ^
01:32:703 (1) ^
02:34:048 (5) add finish
02:38:895 (2) ^
02:58:283 (2) ^
03:07:977 (6) ^

Hard

nothing

Insane

00:48:247 remove finish
01:04:984 NC?
02:45:257~03:04:645 finish like the first and second kiai time
shikyu
request via mod queue, some suggestions:

[AoI]
00:43:778 (1) - move 2 ticks behind
00:44:687 (2) - move 4 ticks behind, lenghten 2 ticka ahead and add 1 repeat, more fit the song
01:03:469 (1,2) - better make it a slider since it apart far enough
01:25:281 (2) - remove whistle at start of slider, sounds weird
01:54:363 (3,4) - these finishes sounds annoying, maybe change it to clap and increase hitsounds volume?
02:29:201 (2) - lenghten 2 ticks ahead, seems doesn't follow anything. don't forget to add clap at end of slider
02:34:048 (5) - ^
03:08:886 (X) - add note here?
03:22:518 (5) - same as 02:29:201 (2)

[Hard]
00:47:414 (2) - better without whistle at en of slider
00:54:684 (3) - delete this note, seems doesn't follow anything
good pattern :)

[Insane]
Fine enough

Hope it useful, good luck. star :D
AoiX
哭 你哪找的这么多mod
Topic Starter
tutuhaha

AoiX wrote:

哭 你哪找的这么多mod
RP而已,何必在意~
finish all ~~~~~~~
done done done~~~~
Megurine Luka
瞎了这么多人夸skin~.~人家很不好意思的嘛


/Request from aiaiclala eaters' Queue

[General]

letter in breaks 可以关

可以把专辑名放进tag里

Insane的第一段kiai time结束时间和其他的不一样,Aoi的难度第二段kiai结束时间与其他不同

目测会有MAT建议你offset设置在最前点。也就是1064...严寒中枪OTZ。

就算不换成最前点,按重音来说正确的offset应该是29540,最前点Offset 457。这个offset听重音是正确的._. 虽然不影响做图

[AoiX]

HP-1 OD-1

01:22:252 (3) - 这里的节奏换成 http://puu.sh/92Qx
01:25:281 (2,3) - 开头的fin换成default的fin音试试看。感觉SC1的fin音有clap的感觉而非Fin
01:37:399 (1) - default fin
03:04:645 (1) - 开头的fin换成default fin试试
03:08:885 (x) - add circle
03:09:492 (1) - 换成default fin试试
03:14:339 (1) - ^
03:19:186 (1) - 开头的fin^
03:24:033 (1) - 停在03:29:789

[Hard]

01:51:940 (2) - 换成短折返试试看
01:53:757 (x) - add circle
01:54:060 (1) - 那么大个重音被slider遮掉了感觉很起卦
01:58:907 (x) - 后面的slider开始的地方这个时间点加个circle
02:01:331 (x) - ^
03:24:109 (1) - 从红线开始就好了不需要压蓝线,停在03:29:789


[Insane]

AR+1!!!!

这图绝对AR8好


没了
wcx19911123
from my queue
艹,敢不敢不做神图,这mod毛啊mod

[General]
kiai time 不一样
Insane的01:08:322 -
AoI的01:46:487 - 和 02:45:181 -
以上kiai time和其他难度不同

[AoI]
01:54:363 (3,4) - spaing不一致

[Hard]
00:52:261 (5) - 这个往上弯更符合flow

[Insane]
01:08:322 - unsnapped timing section
02:29:504 (6) - newcombo,间距变了

感觉可以多下点finish。。hitsound略单调了
妈的敢不敢不做神图

edit:忘了说了,这图的timing我感觉有点off,特别是达到后面,感觉offset不太对。。找点timing神人再测测?
Topic Starter
tutuhaha

wcx19911123 wrote:

from my queue
艹,敢不敢不做神图,这mod毛啊mod

[General]
kiai time 不一样
Insane的01:08:322 -
AoI的01:46:487 - 和 02:45:181 -
以上kiai time和其他难度不同

[AoI]
01:54:363 (3,4) - spaing不一致

[Hard]
00:52:261 (5) - 这个往上弯更符合flow

[Insane]
02:29:504 (6) - newcombo,间距变了

感觉可以多下点finish。。hitsound略单调了
妈的敢不敢不做神图
秒给以测试抢贴的实用性
玛德神mapper说啥你做的才叫神图有没有

FIX~
Lissette
Tried to talk to you in-game but my connection is crazy now @.@

Hard
03:24:109 (1) - start on next read tick, so the spinner doesn't appears while prev slider is still on
Topic Starter
tutuhaha

Lissette wrote:

Tried to talk to you in-game but my connection is crazy now @.@

Hard
03:24:109 (1) - start on next read tick, so the spinner doesn't appears while prev slider is still on
XD FIX and thank you !~ 8-)
Lissette
All good now

Bubble~
termerys
As your service,

Overall: ....


AoI: Very good difficulty

Hard: OMG, is there really nothing I can mod here?

Insane: That awkward moment when I found a perfect mapset in pending.

Is the kudos star system still working? I wanna kudostar this.

Conclusion: FIND A BAT AND GET THIS RANK!!!
Topic Starter
tutuhaha
Thank you so much XD!!!!!!!!
/me hugs termerys!!!!
Gonzvlo
[General]
  1. Timing:
    1. The offset is not placed on the correct measure, use 28335ms
    2. You can not double the BPM without a good reason, I will have to ask you to halve it. (And then use Inherited Sections (2x) to fix the slider speed)
    3. Don't forget to re-snap all the objects, Kiai Time and re-calculate Slider Lengths. (just to be sure)
  2. Skin:
    1. The Scorebar looks rather bad right now, you should add: "Scorebar-ki", "Scorebar-kidanger" and "Scorebar-kidanger2" (blank files) to fix this.
    2. The files: "Sliderb1", "Sliderb2"... "Sliderb9" are missing, make sure to add them to complete the set.
  3. Metadata: Difficulty names are supposed to indicate the difficulty level too, I strongly suggest to change [AoI] to [AoI's Normal].
  4. Combo Colours The current "Light Blue" doesn't look good with that hit-circle, try something brighter, i.e
  5. Hit Sounds: 03:24:033 (1) - The volume change felt harsh, try reducing it gradually (decrescendo).
[AoI]
  1. Due to the high BPM, I'd suggest AR & OD -1.
  2. 01:47:093 (1) - This post-spinner objects is way too far from the centre for this difficulty level. Try to re-arrange the pattern to fix this, here's a suggestion.
  3. 01:50:728 (4,1) - Whoops, try to keep spacing clear and consistent for the easiest diffs. Is this spacing intentional? It needs to be fixed.
I really wanted to rank this map, oh well...
Let me know when you're ready.
Topic Starter
tutuhaha
ALL FIX and Thank you !!!!!!!!!!!!!!!!!!!!!!!!!!!!
Gonzvlo
I'm ready to re-bubble this map but there are a few desing issues that you need to fix first.

[General]
  1. Skin:
    1. "scorebar-colour0" and "scorebar-colour1" do not fit the "scorebar-bg".
    2. The scorebar animation starts with "scorebar-colour0" thus "scorebar-colour" must be removed.
    3. Basically, you have 2 options: (I'd go with option 1)
      1. Remove "scorebar-colour0" and "scorebar-colour1", then everything should be alright.
      2. Remove "scorebar-colour" and then create a new "scorebar-bg" to fit the new "scorebar-colour0&1"
    4. The sliderball set hasn't been fixed yet, you added 3 files but those aren't working. You should simply copy all the "Sliderb0...9" from the template skin and then paste it into your beatmap's folder.
  2. Timing: Oh, The offset is still in the wrong measure. My bad, I meant "27123ms", I forgot to edit my post the last time. (Don't forget to re-snap the objects and Kiai)
Topic Starter
tutuhaha
FIX~~~
Gonzvlo
Some fixes via Forum PM and In-game Chat. Everything looks good now, good luck!

Logs

Gonzvlo wrote:

Hi,

I re-checked the map, overall it's okay but there were a few unsnapped Kiai. Anyhow, it seems like the measure change affected the timing so it sounds a bit off right now, try 27117ms. (don't forget to re-snap the objects and Kiai).
Oh, you forgot to remove the file "scorebar-colour.png", remove it and full-submit please. Also, the sliderball set is still wrong, let me help you:
  1. Add all these files to your song folder.
  2. If they Windows ask you replace something, accept.
  3. Full Submit
That's all, sorry to cause so much trouble :<

Regards.

00:21 <Gonzvlo> : Hello!
00:21 <tutuhaha> : hi!
00:22 <Gonzvlo> : Just wondering, how long are you going to stay online?
00:22 <tutuhaha> : =A=.....15 min?
00:23 <tutuhaha> : or 30mins
00:23 <Gonzvlo> : Okay then. Do you remember what I told you about Stack Leniency in [Normal]? Would you raise it to 6 or 7,
00:23 <Gonzvlo> : please?
00:23 <tutuhaha> : wait..
00:24 <tutuhaha> : ok I find it....
00:24 <tutuhaha> : So 6 now
00:24 <Gonzvlo> : Okay, also before you update
00:25 <Gonzvlo> : I noticed that the BPM change affected the AR so it looks too slow now in [Normal], it wouldn't hurt to
00:25 <Gonzvlo> : increase it 1 tick
00:28 <Gonzvlo> : Hm, aaand lastly, I noticed that when you Re-calculate all the slider-lengths in [Normal] the editor asks you to
00:28 <Gonzvlo> : save so there's probably an unsnapped slider-end
00:28 <Gonzvlo> : Re-calculate Slider Lenghts, before uploading.
00:28 <Gonzvlo> : [Normal]
00:28 <Gonzvlo> : That's all >w<
00:28 <tutuhaha> : ok!
00:30 <tutuhaha> : now update~~~~
00:38 <Gonzvlo> : Okay, everything is technically rankable and ready for a bubble buuuut I want to know your opinion on
00:38 <Gonzvlo> : [Insane]'s AR
00:38 <Gonzvlo> : are you fully convinced of it?
00:38 <tutuhaha> : 0 0
00:39 <Gonzvlo> : I find it a bit fast for the song, I'd use 7. It's up to you tho
00:39 <Gonzvlo> : Going to rebubble it anyways
00:41 <tutuhaha> : because some modder said if i use ar8 it is easy to read this map OAO..
00:43 <Gonzvlo> : Hm, it seems fast. Let me check quickly with somebody else
00:44 <tutuhaha> : ok
00:46 <tutuhaha> : ....I agree you said.....Maybe it seems fast.............
00:49 <Gonzvlo> : Bliss agrees http://puu.sh/aBRF
00:49 <Gonzvlo> : It would be great if you change it to 7
00:49 <tutuhaha> : I think so Orz
00:49 <Gonzvlo> : Okay, let me know when the update is ready
00:51 <tutuhaha> : OK update over > <
00:52 <Gonzvlo> : Okay

Rebubbled.
Topic Starter
tutuhaha
Thank you so much!!
blissfulyoshi
Unfinished post, but I sort of promised Gonz that I will post before I leave. (Ask Gonz to rebubble if you change anything)

AoI's Normal:
Normal/Aesthetics:
02:34:048 (2,1) - make this slider follow the previous/next (respectively) slider better (blanket them better, if you know what I mean)

Hard:
Normal/Aesthetics:
00:41:658 (2) - recurve this a bit so it does not touch the hp bar
01:38:004 (2) - make this follow 1 a bit better (blanket better)

Not much to complain about, so if this map is still here after I get back, I'll probably rank it with a few more changes.
Topic Starter
tutuhaha

blissfulyoshi wrote:

Unfinished post, but I sort of promised Gonz that I will post before I leave. (Ask Gonz to rebubble if you change anything)

AoI's Normal:
Normal/Aesthetics:
02:34:048 (2,1) - make this slider follow the previous/next (respectively) slider better (blanket them better, if you know what I mean)
;_;I think this is ok...Aoi think this is ok too.................
Hard:
Normal/Aesthetics:
00:41:658 (2) - recurve this a bit so it does not touch the hp barFIX
01:38:004 (2) - make this follow 1 a bit better (blanket better)FIX

Not much to complain about, so if this map is still here after I get back, I'll probably rank it with a few more changes.
blissfulyoshi
Sorry for taking so long. I sort of wanted a longer break from modding than I originally planned. (No kds please since this is bascially part of the previous mod)

Insane:
01:54:363 (1,3) - move the entire pattern down to not hit the hp bar?
02:53:133 (2) - with the flat areas being so short, the slider loses it curviness and looks closer to a linear slider, so consider reshaping it?

I guess fix/reply to those and I will rank. (No changes large enough to force Gonz to come back for anything.
Topic Starter
tutuhaha

blissfulyoshi wrote:

Sorry for taking so long. I sort of wanted a longer break from modding than I originally planned. (No kds please since this is bascially part of the previous mod)

Insane:
01:54:363 (1,3) - move the entire pattern down to not hit the hp bar?
02:53:133 (2) - with the flat areas being so short, the slider loses it curviness and looks closer to a linear slider, so consider reshaping it?

I guess fix/reply to those and I will rank. (No changes large enough to force Gonz to come back for anything.
all fix~~~~~~~~~~
Thank you ^^
blissfulyoshi
With that, Happy New Year and Ranked!!!!!
No_Gu
这不科学
Kawayi Rika
耶 ~ 后街男孩 ~

Omedeto tutu ~ ;)
Topic Starter
tutuhaha
XDDDDDDDDDDDDD
Thanks Thanks!!!!!!!!!!!!!!!!!!!!!
happy new year!!!!!
YTYuyu
well well this year is off to a great start. Congratz :D
hoLysoup
:>
[CSGA]Ar3sgice
congrats~
cmn_891127
congrats!
我会还债的!
ouranhshc
New Favorite Map
Agnes
Well, lookit that. I'm sorry for not getting to it soon enough.

Grats on the rank, tutuhaha <3
Topic Starter
tutuhaha
Thank you XD~~~~~~~~~~~~~~~~~
Megurine Luka
瞎了神mapper
-----

ouranhshc wrote:

New Favorite Map
+1
S h i o n
I don't want it that way !!
AIR315
Congratz~

:)
wule
瞎了神m2pp2r
Topic Starter
tutuhaha
瞎了一群没下限的>v</~
新年快乐新年快乐~
spboxer3
神Mapper交我怎麼做圖!!
Lissette
Oh~~

Gratz!! I really like this one :)
LunarSakuya
I LOVE YOU
dissidiafighter
Congratulations....
This beatmap is so great! Thanks! :) :) :)
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