okay here comes the mod train
[General]
good map! and good luck!
[General]
- you have inconsistencies with kiai time with your insane compared to your other difficulties.
(you just have these pause things here on insane which you don't have for other diffs) 00:55:068 - - i suggest you put at least 1000ms of autoleadin so players can react to the start, right now you have like 554 ish. you change autoleadin settings through the .osu file
(this is another map lol)
but yah second down from general - your image file size is a bit large if you want, you can change to jpg to make it smaller (this doesn't really matter tho, to be honest, i would keep the png since i don't like jpg's lol)
- oh about the metadata. well, i'm not sure about the artist but is there a japanese version of the title? if so, you should add that in as title and put the actual romanised version of the title in the romanised slot (what you have right now is the translated, not romanised). you should pm KSHR for this, he's better at metadata stuff.
- 00:10:668 (2) - i think turning this into a 1/4 slider (known as a kickslider) would emphasize that short drumroll pulse or w/e better.
- 01:25:239 (8) - ^ something similar
- 00:14:268 - ur missing a strong guitar sound
- 00:27:125 (3) - how bout ctrl g this? in my opinion, a better place to break flow would be at 00:27:468 (4) - since there is a new musical pattern and that sound is more strongly expresssed.
- 00:20:782 (2) - ^for similar reasons
- 00:42:211 (5) - unsnapped slider end according to aibat
- 00:32:439 - you expressed a finish sound with a slider tail which provides really weak emphasis. use something that gives more emphasis please, like slider head or circle, a suggestion is you could just do something similar to here 00:21:296 (2,3) -
- 01:35:525 - ^
- 00:37:411 (5,2) - they're a bit too close together xD looks kinda cramped
- 00:42:725 (1) - my suggestion would be to extend this to the blue tick, the 1/2 pause feels a bit awkward to me
- 00:56:954 (6) - ahhg this blanket looks off for some reason, try dragging the last sliderpoint 1 grid down?
- 00:41:696 (3) - can u make the jump bigger? to express that finish sound!
- 01:44:782 (3) - ^
- 01:04:325 (3,4,1) - since (1) is a more expressed note than (4) is, the distance between (4) and (1) should be bigger than (3) and (4)
- 01:56:439 (3,4,1) - ^similar stuff
- 02:25:582 (2,3,1) - ^ yep
- 01:17:354 (2) - bleh this slider looks kinda bad, the curve is really uneven lol try something like this
or of course, you can just change it entirely - 01:18:896 (2) - i think ctrl g just provides better flow in general.
- 02:14:439 (3) - purely just a suggestion, it looks better to me lols
- 02:17:696 (1,2) - this flow is really bad and uncomfortable to play >_< pls can u ctrl g (2) lol? also, with this kind of pattern, people really expect is this way since it's used so commonly :3 if you did that you can also ctrl g 02:18:725 (3) - to fix flow.
- 03:03:125 (2,4) - this blanket rly could be better lel (wow report so nazi)
- 03:37:239 (1) - make this jump bigger :3? it's the last note of the map and i feel like it should really go out with a big jump! in fact, you could actually make this entire set of jumps bigger 03:36:896 (6,7,1) -
- 00:32:439 - i think you should add the clap? These hitsounding suggestions may apply to other difficulties as well
- 02:24:211 - ^
- 03:02:611 - ^i don't think you should leave out the claps for adding a finish i can still clearly hear it in the music
- 03:24:554 - ^
- 03:13:582 - ^
- 03:35:525 - ^
this applies to anywhere else i may have missed - silence the slider sound? to do this, just find a silent hitsound, which you can find in many other map folders and just rename it as softsliderslide
- 00:41:354 (1,2) - ctrl g the rhythm here, makes more sense for a circle to be on 00:41:696 - rather than slider end
- 01:44:439 (1,2) - ^
- 01:15:296 (2,3) - while i see that you decreased sv, i don't think its that good of an idea to have things overlap like this looks bad
- 01:16:325 - have a 1/2 slider here since there is a guitar sound or w/e
- 01:27:125 (5,1) - i think you can blanket
- 02:07:239 (2,3,4,5) - this curve could honestly be improved lol
- 03:35:011 (2,3,4,5) - ^
- 02:10:668 (4,5) - tilt these a bit more, atm they look parallel which i assume not what you were going for?
- 02:24:211 - strong finish sound needs a circle or slider head
- 03:37:239 (6) - nc? u did it on insane
- 00:32:611 (5) - bleh here's a lesson on creating waves, you want to have them symmetrical and you do not want any curves to look sharp
idk something like this, but you want them to be somewhat symmetrical (as in both curves are the same length) - 01:39:811 (2) - ^lel yah k
fix all your other ones - 00:48:554 (3) - how bout just copy paste from 00:47:868 (2) - and do ctrl h?
- 02:03:125 (4,1) - hm you could blanket owo? i think it would look nice
- 02:50:439 (1) - i think a 1/2 slider would better express the litter piano decrescendo thing
- 03:37:239 (6) - NC?
- 03:37:239 (4) - NC?
Easy is fine, too little notes for me to point out anything major lol
Bleh although i can't really agree with having 1/2s in easy but that shet is stupidly opinion based so w/e
good map! and good luck!