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Tokisawa Nao - BRYNHILDR IN THE DARKNESS -Ver. EJECTED- (TV

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Pho
Just dropping by to notie some things out. Most things are just suggestions, the BM's are pretty good so far :)

[Easy]

I haven't noticed any problems in here yet, just need to finish it. :)

[Hard]

00:10:542 (3) - Add a circle here maybe
00:13:156 (3) - ^
00:32:835 (2,3) - you should let slider start at the strong beat, better switch
00:52:514 (5) - start the slider at 00:52:652 -
01:17:835 (7,8,1) - make the distance bigger to the other circles

[zinsser's Insane]
00:05:424 (1) - I'd let the slider end on 00:05:424 (1) - , fits better to the rhythm of the song
00:07:848 (1) - ^
00:27:606 - add a circle here maybe
00:53:202 (1,2,3,4,1) - Try this out: You could make this a 1/8 beat string, make 00:53:753 (1,2,3) - to a backward slider. http://osu.ppy.sh/ss/1538212

Otherwise, this map is good and fun to play, nice work!

[Insane]

I saw too many 100's when playing this, but still fun to play :D Only two points i want to notice:

00:47:835 (1) - delete this circle
00:44:533 (1) - replace with circle only

Good job and GL getting the beatmap ranked! ;)
zinsser

paseli wrote:

[zinsser's Insane]
00:05:424 (1) - I'd let the slider end on 00:05:424 (1) - , fits better to the rhythm of the song well, slider tail has no sense of hit so I don't really like to put that on the down beat.
00:07:848 (1) - ^ ^
00:27:606 - add a circle here maybe i make the slider return once. I find nowhere to put that circle xD
00:53:202 (1,2,3,4,1) - Try this out: You could make this a 1/8 beat string, make 00:53:753 (1,2,3) - to a backward slider. http://osu.ppy.sh/ss/1538212 i didn't use 1/8 streams because I think that might be too difficult. Well you give a good choice

Otherwise, this map is good and fun to play, nice work! Thanks, GL on your map too.
Good job and GL getting the beatmap ranked! ;)
Also, made some hitsound changes.

FlowHomie~ updates here: http://puu.sh/8jHRB.osu Thanks

`
Topic Starter
FlowHomie

paseli wrote:

Just dropping by to notie some things out. Most things are just suggestions, the BM's are pretty good so far :)

[Easy]

I haven't noticed any problems in here yet, just need to finish it. :)

[Hard]

00:10:542 (3) - Add a circle here maybe Keeping as it is
00:13:156 (3) - ^ Same ^
00:32:835 (2,3) - you should let slider start at the strong beat, better switch Fixed
00:52:514 (5) - start the slider at 00:52:652 - Sounds better the other way around, gonna keep it as it is for now, if more people comment on it i'll fix it
01:17:835 (7,8,1) - make the distance bigger to the other circles No idea what you meant here

[zinsser's Insane]
00:05:424 (1) - I'd let the slider end on 00:05:424 (1) - , fits better to the rhythm of the song
00:07:848 (1) - ^
00:27:606 - add a circle here maybe
00:53:202 (1,2,3,4,1) - Try this out: You could make this a 1/8 beat string, make 00:53:753 (1,2,3) - to a backward slider. http://osu.ppy.sh/ss/1538212

Otherwise, this map is good and fun to play, nice work!

[Insane]

I saw too many 100's when playing this, but still fun to play :D Only two points i want to notice:

00:47:835 (1) - delete this circle It feels empty if i do that
00:44:533 (1) - replace with circle only Fixed

Good job and GL getting the beatmap ranked! ;)
Thanks for the mod! :D

~Updated
Julie
[Hard]
00:26:092 (2) - move it to 00:26:230

[zinsser's Insane]
00:10:267 - You're not really using this kiai, except if is for the end of spinner noise O.O
00:24:303 - add circle
00:36:413 -
01:00:358 -

[Insane]
00:10:272 (1) - Don't forget to snap this, is the only note not snapped
00:16:872 (1,2,3,4) - The sound here 00:17:010 (2) is the same as 00:17:285 and 00:17:560
00:18:248 - add circle
00:19:900 - ^
00:21:826 (3,4) - replace those 2 by a slider, and add a circle here 00:22:101
00:24:854 (4,5) - I think you're trying to match the instrument here, you just need to move it by one tick, start at 00:24:991
00:34:762 (4,5,6,7,8,9) - the spacing is weird xD, you could do a jump which will be more fun haha~ xD
00:42:468 (5) - lower it a bit so it make it look like that : 00:56:505 (1,2,3) and 00:57:468 (1,2,3) - both in kiai but is kinda hard to know which one is the fastest since they have the same DS, you could maybe make 00:56:505 (1,2,3) a jump xD.
Anyway, a lots of part you could do some fun jumps instead of straight line, you can change some, don't need to change all so it can vary
zinsser

Kenssai wrote:

[zinsser's Insane]
00:10:267 - You're not really using this kiai, except if is for the end of spinner noise O.O If you are using the default skin, you'll know how cool it is when stars are shooting from the bottom of the screen here xD.
00:24:303 - add circle
00:36:413 -
01:00:358 -

Initially my map has a whole bunch of pauses, I tried to fill in all of them but later I found that it was not a good idea. (so I just filled some of them.)
0. To make the flow good, I almost need to remap.
1. Notes on all beats really gives no rest time to the players on a 109bpm song.
2. Notes on all beats lacks of variety.
That's why I denied the 1st and 3rd circle adding mod.

For the second one, actually there were three circles to synthesis the violin initially. but later I decided to add the hitsound of explosion, if you noticed, to synthesis the drum (or what ever you call it).


Sorry to deny all of you mods, but they are useful and worth thinking about xD. GL on you map also.
FlowHomie, my diff nothing changed xD

`
Topic Starter
FlowHomie

Kenssai wrote:

[Hard]
00:26:092 (2) - move it to 00:26:230 I think my placement follows the drums better in this situation

[zinsser's Insane]
00:10:267 - You're not really using this kiai, except if is for the end of spinner noise O.O
00:24:303 - add circle
00:36:413 -
01:00:358 -

[Insane]
00:10:272 (1) - Don't forget to snap this, is the only note not snapped Fixed
00:16:872 (1,2,3,4) - The sound here 00:17:010 (2) is the same as 00:17:285 and 00:17:560 Fixed
00:18:248 - add circle I dont feel like there is anything here that could resemble a beat
00:19:900 - ^ K
00:21:826 (3,4) - replace those 2 by a slider, and add a circle here 00:22:101 Fixed
00:24:854 (4,5) - I think you're trying to match the instrument here, you just need to move it by one tick, start at 00:24:991 Trying to follow the weird echoy sounds
00:34:762 (4,5,6,7,8,9) - the spacing is weird xD, you could do a jump which will be more fun haha~ xD Tried to make a jump
00:42:468 (5) - lower it a bit so it make it look like that : Fixed
00:56:505 (1,2,3) and 00:57:468 (1,2,3) - both in kiai but is kinda hard to know which one is the fastest since they have the same DS, you could maybe make 00:56:505 (1,2,3) a jump xD. Fixed
Anyway, a lots of part you could do some fun jumps instead of straight line, you can change some, don't need to change all so it can vary
Thanks for the mod and the GD! ^^

~Updated

BSS is screwing up, cant update atm
Shapy
Hey!~ M4M Request ^^
(Sorry for my bad english :/)

[Easy]
I did not seen real problem with this diff :)

[Kenssai's Normal] (Hey :D)
  • 00:05:424 (4) - Add a new combo
    00:07:848 (6) - Again
    00:16:872 (4) - ^
    00:18:248 (1) Remove the new combo
    00:25:679 (4) - Add a new combo x)
    01:00:909 (4) - Add a slider reverse ?

[Hard]
  • 00:25:679 (1) (2) - We could add of sound here :
[zinsser's Insane]
  • 00:10:473 - I think it is not necessary to have a break time here
    00:19:074 00:27:881 00:36:689 - I find these kiai time a bit pointless but if thou a reason to put them let the
    Otherwise I do not see a real problem with this diff either :)
[Insane]
  • I do not see any problem either :)
Iam not yet very good at mapping sorry if my mod is not very comprehensive

Good Luck :3 !
Julie

Shapy wrote:

Hey!~ M4M Request ^^
(Sorry for my bad english :/)


[Kenssai's Normal] (Hey :D)
  • 00:05:424 (4) - Add a new combo
    00:07:848 (6) - Again <--already for some reason haha
    00:16:872 (4) - ^
    00:18:248 (1) Remove the new combo
    00:25:679 (4) - Add a new combo x)
    01:00:909 (4) - Add a slider reverse ?

Iam not yet very good at mapping sorry if my mod is not very comprehensive

Good Luck :3 !
Fix all~ hahaha new combo new combo new combooo~ Merciii Shappy :3!!!

New update
http://puu.sh/8omXL.osu
Shapy

Kenssai wrote:

Fix all~ hahaha new combo new combo new combooo~ Merciii Shappy :3!!!
Oui je suis chiant avec sa xD
Topic Starter
FlowHomie

Shapy wrote:

Hey!~ M4M Request ^^
SPOILER
(Sorry for my bad english :/)

[Easy]
I did not seen real problem with this diff :)

[Kenssai's Normal] (Hey :D)
  • 00:05:424 (4) - Add a new combo
    00:07:848 (6) - Again
    00:16:872 (4) - ^
    00:18:248 (1) Remove the new combo
    00:25:679 (4) - Add a new combo x)
    01:00:909 (4) - Add a slider reverse ?

[Hard]
  • 00:25:679 (1) (2) - We could add of sound here :
[zinsser's Insane]
  • 00:10:473 - I think it is not necessary to have a break time here
    00:19:074 00:27:881 00:36:689 - I find these kiai time a bit pointless but if thou a reason to put them let the
    Otherwise I do not see a real problem with this diff either :)
[Insane]
  • I do not see any problem either :)
Iam not yet very good at mapping sorry if my mod is not very comprehensive

Good Luck :3 !

Didnt really fix anything on my diffs, ill wait to update when zinsser has posted his reply~
Anyways thanks for the mod! :D

EDIT: Fixed Kenssai's normal having 1 MS difference in first timing points offset.
zinsser
Reply you later, no change xD
Working on your map now.


Shapy wrote:

(Sorry for my bad english :/) np

  • 00:10:473 - I think it is not necessary to have a break time here 2 reasons to put a break here : 1. a small break after a long spinner. 2. bpm changes here. I'd like to give players some time to get used to the new bpm.
    00:19:074 - 00:27:881 - 00:36:689 - I find these kiai time a bit pointless but if thou a reason to put them let the As I said in previous post xD

    zinsser wrote:

    If you are using the default skin, you'll know how cool it is when stars are shooting from the bottom of the screen here xD.
    Otherwise I do not see a real problem with this diff either :)
Thanks for the mod xD
Julie

FlowHomie wrote:

EDIT: Fixed Kenssai's normal having 1 MS difference in first timing points offset.
Ohh thanks, sorry didn't realize that, between when you changed the offset, one of my note isn't snap 00:10:271 (1), just click on it so it go on a white tick xD or replace it by this http://puu.sh/8qrG3.osu
Thanks again~ :3


Shapy wrote:

Kenssai wrote:

Fix all~ hahaha new combo new combo new combooo~ Merciii Shappy :3!!!
Oui je suis chiant avec sa xD
Chiant avec une amie <3!!
Topic Starter
FlowHomie
I fail posted here~
LordRaika
Nice beatmap ^^
Love this song


Actually, u should add "Julie" "zenssier" "LordRaika" "hitsound" "piano" "key" "dubstep" and "anime" for this beatmap tags
Now its strongly recommended tht you do tht XD


ALSO, ive made the wallpaper for all of us XD , you cnt find it online or googling, but u can capture it from the anime itself.
http://puu.sh/8TrZI.rar <<< there are 4 heroine background in gokukoku , use them to refer and set it to our dif XD
its surprisingly fit THE FOUR of us XD
example : u take Kuroneko , Julie take Kazumi , zinsser take Kotori and i take Kana
but u can decide it :D

i'll make some storyboard later,
also for the rest of my dif, if possible, can u upload the insane one first XD ? i wnt a fren of mine test it first
see if i need to change lots of stuff or not, so i can use it for other dif , if NOT this way, every time i made a change
i must apply to all difficulty XD
yoshilove
hi~ lordraika ~ from mania queue testplay req
There is no meaning of BPM.

nn~

keeping high SV at all times ...orz

look BPM set speed (18) first play ---> fast.....
second ~ play ---> Speed : 14....

For example. When this song was selected in multiplayer, what happens?

Shake SV is good. but high SV.....

incidentally
maniaaaa
[Easy]
no problem
nice~

[Normal]
00:50:037 (50037|3) - move to 00:49:900
00:50:312 (50312|2) - ^ 00:50:175

[Hard]
00:36:276 - add two note
*00:36:689 - add note to 2 (hear cyhmbal)
00:50:037 (50037|3) - move to 00:49:900
00:50:312 (50312|4) - ^ 00:50:175
01:05:863 - add note to 2
01:06:826 - add note to 5
*01:14:120 - add note to 1 (hear cyhmbal)
*01:16:322 - add note to 1 (hear cyhmbal)
*01:18:523 - add note to 7 (hear cyhmbal)
*01:20:725 - add note to 7 (hear cyhmbal)

*if you want to add ~ It all added (cyhmbal sound)
nice piano sound and map~ :)
LordRaika
Thx XD and for the mod too...


ah right, i notice it too, will added the other hitsound later after i found the apt hitsound XD
will check the sv too XD
Julie
Ohh lordraika osu mania and is 7 keys <3!!!!

Welp I did some update, a friend gave me some tips

http://puu.sh/9b8ZO.osu
Topic Starter
FlowHomie

Julie wrote:

Ohh lordraika osu mania and is 7 keys <3!!!!

Welp I did some update, a friend gave me some tips

http://puu.sh/9b8ZO.osu
Updated!
Yauxo
Hi there, coming from zinsser's m4m request via chat

[General]
  1. generic stuff like "Hitsound" shouldnt be in the tags imo, as it doesnt add anything to it (Every map has hitsounds, normal or custom)
  2. The timing point at 10:267 is off by a slight bit. Its not much, but it's bugging me (timing should be 12:272)

[zinsser's Insane]
  1. 00:20:312 (5) - can be a better blanket with 3. (move end tick a little bit)

    Weird sugesstions ahead:
  2. 00:20:725 (1,2) - in addition to ^, you can move these 2 a bit so that it's spacing to 00:19:762 (3) - is similar as 00:19:762 (3) - 's to 00:20:312 (5) -
    Then change 00:21:000 (3) - 's as well and move the slidercombo in place. If moved a little bit, you can also overlap 00:21:826 (3) - with 00:20:725 (1,2) -
    (feel free to ignore)
  3. 00:22:239 (1,2,3) - same spacing as 00:24:441 (1,2,3) - ?
  4. 00:25:129 (4,5,3) - those are 90° sliders, how about changing them to 120° sliders as it's some kind of a 3 slider combo?
  5. 00:27:331 (7) - 1/4 repeatable?
  6. 00:34:349 (6,1) - blanket?
  7. 00:40:542 (5,6,7,8) - mentioned this on the testplay, eventually space those?
  8. 01:19:487 (5) - needz more curve towards 6

[Insane]
  1. 00:01:787 (1) - space this one just as much as you spaced the sliders
  2. 00:04:212 (1) - ^ and move 00:04:818 (5) - away/make it visible
  3. 00:24:808 (4) - 00:25:175 (5) - i just noticed that this is a 1/12th beat D: they appear through the diff as it seems and .. idk, they seem very random :s Idk if and how this has to be fixed but I thought that I'd just note this here
  4. 01:10:542 (2) - same spacing to 1 and 3 please
  5. 01:11:643 (4,5) - there's a better blanket possible
  6. 01:16:322 (1) - NC and remove the one before

[Hard]
  1. This diff has some weird spacing and seemingly slowdown/up issues due to that. I'd consider changing alot of it to add some more flow
  2. 00:12:193 (1) - change it to 2 circles and NC on the second
  3. 00:40:542 (5) - one more repeat would fit here (you'd have to change the following combo then though)
  4. 01:02:010 (2) - baaad bad antijump. dont do that. right now it looks like a 1/4 beat and WILL lead to a combo break
  5. 01:05:588 (2) - this one is a really harsh jump for a hard, consider lowering the spacing

[Julie's Normal]
  1. There are a lot of blanket issues through the diff (example: 00:26:230 (3) - ) fix them by looking at the blanketed objects approach circle
  2. 00:06:029 (2,3,4) - either add a small wiggle to 2 and 3 or move 4 so that it fits into 2 and 3's path
  3. 00:14:670 (1) - I'd move this a little bit further away from 00:13:569 (2) - 's end
  4. 00:18:523 (3) - ^ 1's tail
  5. 00:35:037 (1) - this gap is pretty ... its bad imo. you can fix this by making this one a slider till 00:35:588 (2) -
  6. 00:45:496 (3,4) - better blanket possible
  7. 01:18:523 (1,2) - ^
  8. 01:05:863 (3) - has a strong beat that should be supported imo. add a circle

Imo Hard and Insane should be reworked a little bit more, the rest looks fine to me
Gl with your set :3
kakifly
hard:
general : some circles and sliders overlap in a weird way, re-position some notes
avoid having awkward pauses in the song (unless there is completely no music)

00:05:424 (5) - try something like this instead http://puu.sh/9jPOt/0031ddc02e.jpg
for 00:10:542 (3) - try something like http://puu.sh/9jPTL/07d7cb1c3f.jpg
at 00:25:679 (1) - try something like http://puu.sh/9jQ9e/9932ebeee5.jpg
00:30:083 (1) - (1,2,3,4) make sure the spacing is even mostly the 1 (move closer to the 5 slider if possible)
00:34:487 (1) - spacing
shorten 00:45:633 (1) - spinnerr to the 1 tick and have 00:47:973 (1) - on the white tick, same as the other 2 circles and add another circle or change the section
01:05:312 (1) - woah spacing xD

zinssers insane:
(woah i wouldnt recommend 1/8 sd but whatever)

try to have a wilder variety of slider lengths mostly near the beginning
a really awkward slow stream xD 00:43:294 (1) -
01:00:909 (1) - dont have 3 repeats its kinda unpredictable here, change it to 2 sliders ( copy the slider ) or lower the slider velocity here

easy:
(please, lower the sd -w-'' its completely unnecessary)

for 01:00:909 (1) - try something like this http://puu.sh/9jQQS/9054737cb6.jpg ( i made the sd 1/4)
00:47:698 (1) - change into a slider http://puu.sh/9jQZf/888e1bb30e.jpg
remove 01:22:927 (5) - put the spinner on its spot (and make the spinner longer by a tick if you do that)

insane:
again would not recommend 1/8 sd
(be aware that notes leave behind a temporary "mark" so some notes that are quickly after the note is hard to see (do u get what i mean ? xD))

00:04:212 (1) - the placement of these circles are weird try keep them in a line ?
at 00:05:424 (1) - try something like http://puu.sh/9jRgu/024081f83b.jpg
00:22:927 (1) - move this stream away( to the left) from the previous one
add a note a tick after 00:25:817 (2) -
00:31:597 (3) - spacing is weird here
00:38:890 (2) - ^
its best to start pretty most of your notes on a white line if possible so its on-beat
at 01:14:120 (1) - try this http://puu.sh/9jS86/06e9e4e089.jpg
01:22:789 (4) - this part at the end is just really strange try changing it into a slider

julie's normal

the hitsounds sound placement weird to me xD
at 00:31:184 (2) - try something like http://puu.sh/9jSjV/1319d00c17.jpg
00:47:698 (1) - try something like http://puu.sh/9jSpn/aae19971cb.jpg
take out 00:52:101 (1) - spinner and add some notes
after 01:15:221 (2) - try something like http://puu.sh/9jSuW/27539b391d.jpg


overall awesome bm tho i would work a bit more on insane they seem like the ones that need most improvement orz look at some other insane maps and notice how their structured xD
good luck :3
Topic Starter
FlowHomie

Yauxo wrote:

Hi there, coming from zinsser's m4m request via chat

SPOILER
[General]
  1. generic stuff like "Hitsound" shouldnt be in the tags imo, as it doesnt add anything to it (Every map has hitsounds, normal or custom)
  2. The timing point at 10:267 is off by a slight bit. Its not much, but it's bugging me (timing should be 12:272)

[zinsser's Insane]
  1. 00:20:312 (5) - can be a better blanket with 3. (move end tick a little bit)

    Weird sugesstions ahead:
  2. 00:20:725 (1,2) - in addition to ^, you can move these 2 a bit so that it's spacing to 00:19:762 (3) - is similar as 00:19:762 (3) - 's to 00:20:312 (5) -
    Then change 00:21:000 (3) - 's as well and move the slidercombo in place. If moved a little bit, you can also overlap 00:21:826 (3) - with 00:20:725 (1,2) -
    (feel free to ignore)
  3. 00:22:239 (1,2,3) - same spacing as 00:24:441 (1,2,3) - ?
  4. 00:25:129 (4,5,3) - those are 90° sliders, how about changing them to 120° sliders as it's some kind of a 3 slider combo?
  5. 00:27:331 (7) - 1/4 repeatable?
  6. 00:34:349 (6,1) - blanket?
  7. 00:40:542 (5,6,7,8) - mentioned this on the testplay, eventually space those?
  8. 01:19:487 (5) - needz more curve towards 6

[Insane]
  1. 00:01:787 (1) - space this one just as much as you spaced the sliders
  2. 00:04:212 (1) - ^ and move 00:04:818 (5) - away/make it visible
  3. 00:24:808 (4) - 00:25:175 (5) - i just noticed that this is a 1/12th beat D: they appear through the diff as it seems and .. idk, they seem very random :s Idk if and how this has to be fixed but I thought that I'd just note this here
  4. 01:10:542 (2) - same spacing to 1 and 3 please
  5. 01:11:643 (4,5) - there's a better blanket possible
  6. 01:16:322 (1) - NC and remove the one before

[Hard]
  1. This diff has some weird spacing and seemingly slowdown/up issues due to that. I'd consider changing alot of it to add some more flow
  2. 00:12:193 (1) - change it to 2 circles and NC on the second
  3. 00:40:542 (5) - one more repeat would fit here (you'd have to change the following combo then though)
  4. 01:02:010 (2) - baaad bad antijump. dont do that. right now it looks like a 1/4 beat and WILL lead to a combo break
  5. 01:05:588 (2) - this one is a really harsh jump for a hard, consider lowering the spacing

[Julie's Normal]
  1. There are a lot of blanket issues through the diff (example: 00:26:230 (3) - ) fix them by looking at the blanketed objects approach circle
  2. 00:06:029 (2,3,4) - either add a small wiggle to 2 and 3 or move 4 so that it fits into 2 and 3's path
  3. 00:14:670 (1) - I'd move this a little bit further away from 00:13:569 (2) - 's end
  4. 00:18:523 (3) - ^ 1's tail
  5. 00:35:037 (1) - this gap is pretty ... its bad imo. you can fix this by making this one a slider till 00:35:588 (2) -
  6. 00:45:496 (3,4) - better blanket possible
  7. 01:18:523 (1,2) - ^
  8. 01:05:863 (3) - has a strong beat that should be supported imo. add a circle

Imo Hard and Insane should be reworked a little bit more, the rest looks fine to me
Gl with your set :3
konoshin69's mod
SPOILER
hard:
general : some circles and sliders overlap in a weird way, re-position some notes
avoid having awkward pauses in the song (unless there is completely no music)

00:05:424 (5) - try something like this instead http://puu.sh/9jPOt/0031ddc02e.jpg
for 00:10:542 (3) - try something like http://puu.sh/9jPTL/07d7cb1c3f.jpg
at 00:25:679 (1) - try something like http://puu.sh/9jQ9e/9932ebeee5.jpg
00:30:083 (1) - (1,2,3,4) make sure the spacing is even mostly the 1 (move closer to the 5 slider if possible)
00:34:487 (1) - spacing
shorten 00:45:633 (1) - spinnerr to the 1 tick and have 00:47:973 (1) - on the white tick, same as the other 2 circles and add another circle or change the section
01:05:312 (1) - woah spacing xD

zinssers insane:
(woah i wouldnt recommend 1/8 sd but whatever)

try to have a wilder variety of slider lengths mostly near the beginning
a really awkward slow stream xD 00:43:294 (1) -
01:00:909 (1) - dont have 3 repeats its kinda unpredictable here, change it to 2 sliders ( copy the slider ) or lower the slider velocity here

easy:
(please, lower the sd -w-'' its completely unnecessary)

for 01:00:909 (1) - try something like this http://puu.sh/9jQQS/9054737cb6.jpg ( i made the sd 1/4)
00:47:698 (1) - change into a slider http://puu.sh/9jQZf/888e1bb30e.jpg
remove 01:22:927 (5) - put the spinner on its spot (and make the spinner longer by a tick if you do that)

insane:
again would not recommend 1/8 sd
(be aware that notes leave behind a temporary "mark" so some notes that are quickly after the note is hard to see (do u get what i mean ? xD))

00:04:212 (1) - the placement of these circles are weird try keep them in a line ?
at 00:05:424 (1) - try something like http://puu.sh/9jRgu/024081f83b.jpg
00:22:927 (1) - move this stream away( to the left) from the previous one
add a note a tick after 00:25:817 (2) -
00:31:597 (3) - spacing is weird here
00:38:890 (2) - ^
its best to start pretty most of your notes on a white line if possible so its on-beat
at 01:14:120 (1) - try this http://puu.sh/9jS86/06e9e4e089.jpg
01:22:789 (4) - this part at the end is just really strange try changing it into a slider

julie's normal

the hitsounds sound placement weird to me xD
at 00:31:184 (2) - try something like http://puu.sh/9jSjV/1319d00c17.jpg
00:47:698 (1) - try something like http://puu.sh/9jSpn/aae19971cb.jpg
take out 00:52:101 (1) - spinner and add some notes
after 01:15:221 (2) - try something like http://puu.sh/9jSuW/27539b391d.jpg


overall awesome bm tho i would work a bit more on insane they seem like the ones that need most improvement orz look at some other insane maps and notice how their structured xD
good luck :3
Thanks for modding! :D

Was too tired to note what i fixed and what i didn't. But about the 1/12 beats, i need further instructions on how to work with that.
zinsser

Yauxo wrote:

[General]
  1. generic stuff like "Hitsound" shouldnt be in the tags imo, as it doesnt add anything to it (Every map has hitsounds, normal or custom) good point. let flowhomie do it xD
  2. The timing point at 10:267 is off by a slight bit. Its not much, but it's bugging me (timing should be 12:272)echo and reverb makes the timing messy. it's fine now, we decide not to change xD. (or there will be a lot of work to do)

[zinsser's Insane]
  1. 00:20:312 (5) - can be a better blanket with 3. (move end tick a little bit) done

    Weird sugesstions ahead:
  2. 00:20:725 (1,2) - in addition to ^, you can move these 2 a bit so that it's spacing to 00:19:762 (3) - is similar as 00:19:762 (3) - 's to 00:20:312 (5) -
    Then change 00:21:000 (3) - 's as well and move the slidercombo in place. If moved a little bit, you can also overlap 00:21:826 (3) - with 00:20:725 (1,2) -
    (feel free to ignore) well, to be honest... I didn't get your point xD. I'll ignore it!
  3. 00:22:239 (1,2,3) - same spacing as 00:24:441 (1,2,3) - ? done
  4. 00:25:129 (4,5,3) - those are 90° sliders, how about changing them to 120° sliders as it's some kind of a 3 slider combo? mmm seems no change. whatever... done
  5. 00:27:331 (7) - 1/4 repeatable? Initially it is not a return slider. but I decide to return it to fill in the pause.
  6. 00:34:349 (6,1) - blanket? I rotate 1 a little bit
  7. 00:40:542 (5,6,7,8) - mentioned this on the testplay, eventually space those? nope, 00:59:257 - has similar spacing
  8. 01:19:487 (5) - needz more curve towards 6 done

thanks

konoshin69 wrote:

zinssers insane:
(woah i wouldnt recommend 1/8 sd but whatever) lol but seems fine xD

try to have a wilder variety of slider lengths mostly near the beginning well don't really like to change sv too much
a really awkward slow stream xD 00:43:294 (1) - mmm yes... any suggestions `w` ?
01:00:909 (1) - dont have 3 repeats its kinda unpredictable here, change it to 2 sliders ( copy the slider ) or lower the slider velocity here ok, if more people mentions, i'll consider to change it. Until now, testplayer rarely miss it. xD
Thanks for the mod!

update http://puu.sh/9kFlb/0d160a5b6d.osu
holy cow, what are those in the folder lol. Ok, mania elements xD
lordlaika, do you need me to create another set of sound that fits the music?
Julie
Mehhh it fell on a busyyy T^T, too lazy to reply on mods...

Just realize how bad my blanket was xD, fixed all + redid all hitsound~

Welp update :

http://puu.sh/9kYCV.osu
Topic Starter
FlowHomie
Updated~
Remillion Cross
hi lordraika and FlowHomie and others o/
mod req via pm by lordraika~ (sorry i can't mod std ;w;)
Note : some mods is just a suggestion, so feel free to ignore these if you didn't agree

[General in o!m diffs]
*i assume you to don't make too many SV changes in Easy and Normal diff, it makes the whold diff is hard for newcomers. just make a important sv changes at least 4-5 in easy and normal (depends on the song) is fine
*00:49:900 (49900|3) - dunno what this is hitsound mean, but it already make me confused sometimes (looks funny too haha) EDIT : oh i understand now, but it looks like the pitch is different even if the keysound is look same as the music part
*why the letterbox is couldn't be disabled ?

[LordRaika's Easy]
*OD change to 5, don't worry it won't harder the diff unless if the OD is 9 lol
*00:17:973 (17973|4,18248|5,18523|6) - ty to follow the violin pitch, use ctrl+J instead

[LordRaika's Normal]
*00:10:267 (10267|0) - unsnapped notes, try to re-place the pattern in 00:10:267
*00:14:670 - for me, its strange if you left this empty. and also, that's not good if making a 4-stream notes before this since the music (piano sounds) is forced to be 5-stream notes. if you still choice to make 4-stream notes only, so to settle this, you should add a circle at 00:14:808 in 3rd column
*00:23:615 - same problem issue like above this ^. try to adding a circle at 00:23:615 in 5th column, at least it would be good
*00:49:487 (49487|3) - that would be good if you move this to 00:49:624
*01:04:487 - this timing had a very high beats, you should add more circle at least 1 or 2 circles (just put 1 in this didn't make any sense :( )
*01:04:211 - opposite than above this ^, the beat is low so it looks not important to make many circles in this, consider to delete at least 1 or 2 (even it's keysounded, seems the sound in this part is low so i think no need to keysound 4 piano sound types on this)

[LordRaika's Hard]
*OD change to 7
*00:36:276 - add a circle in 6th column ?
*00:10:267 (10267|5) - unsnapped notes, try to re-place the pattern in 00:10:267 (reminder, this is not your fault actually, but this problem is always exist in many charts when in the bpm start to changing)
*00:49:624 - add a circle in 5th column, i didn't understand why you add a circle in 00:49:487. but that's fine if its your style mapping
*01:07:514 (67514|2) - delete this, or delete the other pattern besides this. too many notes in there, and also inconsistent by me (in my opinion)

[LordRaika's Insane]
*01:07:514 (67514|2) - http://puu.sh/9wlQy/ce708a7e3a.jpg try to follow the pitch
*00:16:872 - add a circle in 5th column, the beat is high so its similar like 00:17:422 (17422|6,17422|1), 00:17:973 (17973|1,17973|3), and 00:18:523 (18523|2,18523|1)
*00:58:707 (58707|6,58753|5,58799|4,58844|3,58890|2,58936|1,58982|0) - i didn't understand about this piano, and it's little strange with the music itself

I love the way you hitsound those pattern with a piano sound, very imppresive idea \o/
That's all, and good luck~!
LordRaika
thanks for the mod ^^
ill give the update directly to FlowHomie
LordRaika
btw , no update? XD
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