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Fear, and Loathing in Las Vegas - Rave-up Tonight

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Total Posts
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Topic Starter
lightr
This beatmap was submitted using in-game submission on 2014年11月14日 at 12:20:31

Artist: Fear, and Loathing in Las Vegas
Title: Rave-up Tonight
Tags: J-pop Electronic core post-hardcore dance Jemmmmy Natsu PHASE 2 MOBILE SUIT GUNDAM EXTREME VS. MAXI BOOST
BPM: 160
Filesize: 5146kb
Play Time: 03:22
Difficulties Available:
  1. Easy (1.42 stars, 182 notes)
  2. Extra (5.86 stars, 852 notes)
  3. Hard (3.74 stars, 530 notes)
  4. Jemmy's Insane (4.88 stars, 797 notes)
  5. Natsu's Normal (2.48 stars, 342 notes)
  6. Normal (1.96 stars, 259 notes)
Download: Fear, and Loathing in Las Vegas - Rave-up Tonight
Information: Scores/Beatmap Listing
---------------
Happy Tonight!<3


Download Here: http://bloodcat.com/osu/s/176832



Some words about ExtrA
  1. 00:01:145 - to 01:49:145 - : BPM=160
  2. 01:49:145 - to end : BPM=185
  3. 02:17:685 - to 02:38:442 - The HARDEST part of ExtrA.Crazy jumps and high speed sliders.I think this is a huge challenge xD
Mapset
  1. ExtrA - Revel by me ~ 100%
  2. Insane - Jemmy's Insane by Jemmmmy ~ 100%
  3. Hard - Collab by me and Jemmmmy ~ 100%
  4. Hard Normal - Natsu's Normal by Natsu~ 100%
  5. Normal - by me ~ 100%
  6. Easy - by me ~ 100%
Sauziteoi
希望我的mod能够有所帮助


  • [General]
    Hard的风格有些生硬,有时会有单调的感觉。不过有时看起来却很美观
    Insane做得漂亮。稍微有些地方跳得有点莫名。
    Extra(Revel)做得很大气。
  • [Normal]
  1. 00:10:886 (4) - 突然不跟人声了?这个滑条应该从这里( 00:10:698 )开始
  2. 00:19:886 (4) - 同上,建议应该从这里( 00:19:698 )开始
  3. 00:55:886 (2) - 这里建议如下
    建议


    改为
  4. 03:00:487 (3,4) 和 03:03:081 (2,3) - 这两个地方统一一下节奏

  • [LZCSC's Hard]
  1. 00:01:136 - 这里的红线跟绿线可以合并
  2. 00:08:073 (4) - 我想这里节奏没下好...滑条应该结束在这里( 00:08:261 )
  3. 00:28:136 (1,2,3,4,5,6,7,8) - 可以考虑做成折线型,小角度曲线单点打击感不怎么样。
  4. 00:37:698 - 节奏漏掉了
  5. 01:07:511 (5,6,7,8,9,10,11) - 要不间距再小一点,要不排整齐。
  6. 01:09:948 (3) - 这里(01:10:136 )的节奏多余,并且滑条头的位置应该在X=146,Y=94
  7. 01:16:511 (6) - 建议
    一、Ctrl+G,Ctrl+H,Ctrl+J然后放到X=209,Y=169,7号→X=23,Y=106,8号→X=89,Y=40
    或者
    二、Crtl+Shift+R,旋转-30°,放到X=209,Y=120,7号→X=52,Y=199,8号→X=20,Y=90
  8. 01:35:823 (2,3,4) - 这里既难读也不美观,不如把3号4号换成三连
  9. 01:39:011 (5) - 和4号note分开一点
  10. 01:45:011 (6) - 和5号note分开一点
  11. 01:47:636 (12) - combo太长,加NC
  12. 01:48:573 (15,17) - 这两个note建议,ctrl+G
  13. 01:49:136 - 红线绿线参数不同,请务必合并
  14. 01:59:514 (3,4,5,6,1,2,3) - 过于混乱而且单调了啊,改成一些三连吧
  15. 02:11:838 (1) - 去掉NC
  16. 02:22:865 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18) - 这一段对于Hard来说遮挡太夸张啦,顺便加NC。
  17. 02:37:135 (1,2) - 可以适当增加间距
  18. 02:54:000 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15) - combo太长,考虑加NC
  19. 03:18:325 (3) - 包好,把尖角消灭掉

  • [Jemmy's insane]
  1. 01:06:948 (1) - 稍微有点突兀
  2. 02:19:622 (3,4,5,6) - 建议,3号:X=164,Y=288,4号:X=47,Y=325,5号:X=158,Y=171,6号:X=31,Y=148
    不错!没有更多我能够指出的了。

  • [Revel]
  1. 00:01:136 - 此处红绿线可以合并
  2. 00:13:511 (5,6) - 建议继续跟人声。
  3. 01:08:636 (1,2,3,4,5,6) - 这里节奏难读,似乎也没有这么跳的必要,可以稍微靠近一点。
  4. 01:11:261 (3,1) - 对齐
  5. 01:23:636 (1) - 这个折得很突兀,跟这个(01:24:386 (4) )滑条也没有太多美观的感觉,建议改回曲线滑条
  6. 01:45:011 (2) - 似乎没有这样弯折的必要,请删掉其中一个锚点
  7. 01:49:136 - 此处红绿线可以合并
  8. 02:09:244 (3) - 这里继续顺时针转比较顺手,所以建议Ctrl+G
  9. 02:11:190 (3) - 由于前面多次折返的惯性(?),这个滑条开头应该设置在右下方较为妥当,建议此滑条与这个(02:11:838 (5) )互换。
  10. 02:20:919 (3,4) - 分别Ctrl+G
:) 好!希望我能帮到你
Topic Starter
lightr

ItItS wrote:

希望我的mod能够有所帮助


  • [General]
    Hard的风格有些生硬,有时会有单调的感觉。不过有时看起来却很美观
    Insane做得漂亮。稍微有些地方跳得有点莫名。
    Extra(Revel)做得很大气。
  • [Normal]
  1. 00:10:886 (4) - 突然不跟人声了?这个滑条应该从这里( 00:10:698 )开始
  2. 00:19:886 (4) - 同上,建议应该从这里( 00:19:698 )开始
  3. 00:55:886 (2) - 这里建议如下
    建议


    改为
  4. 03:00:487 (3,4) 和 03:03:081 (2,3) - 这两个地方统一一下节奏没改,感觉没必要

[Revel]
  1. 00:01:136 - 此处红绿线可以合并
  2. 00:13:511 (5,6) - 建议继续跟人声。
  3. 01:08:636 (1,2,3,4,5,6) - 这里节奏难读,似乎也没有这么跳的必要,可以稍微靠近一点。好,拉近了点距离
  4. 01:11:261 (3,1) - 对齐 故意的
  5. 01:23:636 (1) - 这个折得很突兀,跟这个(01:24:386 (4) )滑条也没有太多美观的感觉,建议改回曲线滑条 我觉得还行
  6. 01:45:011 (2) - 似乎没有这样弯折的必要,请删掉其中一个锚点 跟前面那些波浪形stream一个风格
  7. 01:49:136 - 此处红绿线可以合并
  8. 02:09:244 (3) - 这里继续顺时针转比较顺手,所以建议Ctrl+G 保留
  9. 02:11:190 (3) - 由于前面多次折返的惯性(?),这个滑条开头应该设置在右下方较为妥当,建议此滑条与这个(02:11:838 (5) )互换。保留
  10. 02:20:919 (3,4) - 分别Ctrl+G
不,每四个音换个方向

:) 好!希望我能帮到你
谢谢mod:D 感觉我们对flow的理解上有很多地方不一样,所以一些关于flow的意见我先暂时保留,如果还有别的modder提出来我再考虑改。
话说mod很叼啊,感觉以后是个神麻婆lol
Topic Starter
lightr
To next modders :) : Pls , don't mod Hard diff, i 've been thinking about making a new Hard diff instead of it.so just pass this diff pls.Thanks :D
OblivioN
感觉帮不到什么,于是来凑个数
选曲很棒
AudioLeadIn设置成2000吧
[Revel]
00:03:948 (1) - 我会放在 x:92 y:212 和 00:05:073 (1) - stack
00:05:073 (1,2,3) - 修一下stack
00:20:636 (1) - 试试:http://puu.sh/98Ewh/adfbdda6fd.jpg
00:23:636 (1) - 建议:http://puu.sh/9ajwG/585cb2c013.png
00:31:136 (1,2,3,4,5) - 124、排成直的线多好http://puu.sh/98ECd/a2ef4a93d5.jpg
00:43:886 (1,1) - 修一下stack
00:52:698 (1,3) - 这俩可以stack
00:57:948 (6,7,1) - 这个,是弧度stream还是直的啊?如果是直的00:58:042 (7) - 需要fix一下
00:57:386 (3,4) - stack
01:18:761 (8,4) - 修一下stack ;w;
01:24:761 (5) - 这个……摆放和flow都不太好的样子……试试这样?http://puu.sh/9ak7N/d2c524d5ad.jpg
02:11:838 (5,2) - ^
02:53:514 (5) - 个人觉得放在02:53:027 (2) - 比较好
03:19:622 (1,2,3,4,5) - 可以弄个圆形的streams

打起来非常爽

[Jemmy's Insane]
00:16:698 (3) - 有点落单的感觉;w;放在x:512 y:120如何?
00:26:261 (5,1) - 挨得有点近
00:57:386 (3,4) - ctrl g?
01:04:136 (1,2,3,4,5) - 我会这么干2333http://puu.sh/9amhV/ce99b0c2c4.jpg
01:53:027 (1,2,3,4) - 还可以再跳一点
03:00:487 (1) - 这里其实ctrl g很好啊,毕竟kiai

好人性啊 点赞

[Kibiya's Hard]
唔……= =这个难度我不会摸啊……我skip可不可以……;w;

[Normal]
ar5我觉得比较好
01:22:698 (4) - 觉得换成note不错 imo
01:51:081 (4,1) - 修一下blanket
02:10:541 (2) - 往右边放一点 然后02:09:568 (4,3) - 这俩stack
02:14:433 (6) - ctrl g?

[Easy]
挺好的

射个star~
blaterwolf
NM Request from my Queue~~

Sorry Im Late >__<

General

Kiai on 00:32:636 to 00:44:636

Easy

00:14:636(1,2,3) : needs spacing like this


00:35:261 : move it down a little :)

00:36:761(2,3) : Suggesting this two slider turn into Sliders for Easy Reasons

02:06:649 : Remove NC

Normal

01:54:325 : slider should be like this


02:11:190 : stack to hit circle 4

that's all~~
Topic Starter
lightr
fixed sth you said,Thank you SkyBearer245 :D
Ujimatsu Chiya
Sorry for late. Kibiya's Hard Done!!

http://puu.sh/9a2qb/e6bcd1b148.osu

Hitsound ↓↓↓↓↓↓↓

http://puu.sh/9a2rE/f4edff5170.zip



Change your orders.

http://puu.sh/9anj6/eec7667ea3.osu
Jemmmmy
更新了http://puu.sh/9atYM/c9b2e6b23f.osu

ItItS wrote:

[Jemmy's insane]
01:06:948 (1) - 稍微有点突兀ok,
02:19:622 (3,4,5,6) - 建议,3号:X=164,Y=288,4号:X=47,Y=325,5号:X=158,Y=171,6号:X=31,Y=148稍微调整了下
不错!没有更多我能够指出的了。[/list]
谢谢 :D

OblivioN wrote:

[Jemmy's Insane]
00:16:698 (3) - 有点落单的感觉;w;放在x:512 y:120如何?不了,这里还是按着ds来
00:26:261 (5,1) - 挨得有点近ok
00:57:386 (3,4) - ctrl g?感觉不需要
01:04:136 (1,2,3,4,5) - 我会这么干2333http://puu.sh/9amhV/ce99b0c2c4.jpg这里改了下
01:53:027 (1,2,3,4) - 还可以再跳一点ds加到1.2...
03:00:487 (1) - 这里其实ctrl g很好啊,毕竟kiai不是很顺呢

好人性啊 点赞嘻嘻厚
3Q
Topic Starter
lightr

OblivioN wrote:

感觉帮不到什么,于是来凑个数
选曲很棒
AudioLeadIn设置成2000吧 好的
[Revel]
00:03:948 (1) - 我会放在 x:92 y:212 和 00:05:073 (1) - stack 没改
00:05:073 (1,2,3) - 修一下stack 好的
00:20:636 (1) - 试试:http://puu.sh/98Ewh/adfbdda6fd.jpg 好的
00:23:636 (1) - 建议:http://puu.sh/9ajwG/585cb2c013.png 好的
00:31:136 (1,2,3,4,5) - 124、排成直的线多好http://puu.sh/98ECd/a2ef4a93d5.jpg 好的w
00:43:886 (1,1) - 修一下stack 好的
00:52:698 (1,3) - 这俩可以stack 这俩叠一起?这是个串啊...没怎么弄懂;w;
00:57:948 (6,7,1) - 这个,是弧度stream还是直的啊?如果是直的00:58:042 (7) - 需要fix一下 是弧线/w\
00:57:386 (3,4) - stack 好的
01:18:761 (8,4) - 修一下stack ;w; 好的
01:24:761 (5) - 这个……摆放和flow都不太好的样子……试试这样?http://puu.sh/9ak7N/d2c524d5ad.jpg 我觉得还行啊,都是向上的滑条
02:11:838 (5,2) - ^好的
02:53:514 (5) - 个人觉得放在02:53:027 (2) - 比较好 ;w;没改
03:19:622 (1,2,3,4,5) - 可以弄个圆形的streams note太少啦,不好弄D:

打起来非常爽 感谢,很少有人说我图打起来爽/.\


[Normal]
ar5我觉得比较好
01:22:698 (4) - 觉得换成note不错 imo 这个红线note,感觉在normal不怎么好lol
01:51:081 (4,1) - 修一下blanket
02:10:541 (2) - 往右边放一点 然后02:09:568 (4,3) - 这俩stack
02:14:433 (6) - ctrl g?
以上全部改了w


射个star~
谢谢MOD啊!还有star><

upload mods and upload Kibiya's Hard diff
Fuuyu
From Mod Q . . desu~

[General]

Easy - OK

Normal :
HP Drain - 4
OD - 4

Hard - OK

Iming - OK

[Easy]
00:06:761 Add a note
00:08:261 ^
00:10:511 ^
00:11:261 ^
00:12:761 ^
00:14:261 ^
00:21:761 ^
00:31:511 ^
00:32:261 ^
01:18:761 ^
00:32:636 Add Clap Hitsound
01:11:636 Add Clap Hitsound
02:53:027 Add a note
02:53:676 ^
02:54:973 ^

Normal - OK

[Kibiya's Hard]
00:17:636 Add a Hitsound Clap/Finish . . maybe
00:20:636 ^
00:21:573 Move to 00:21:761
00:21:948 Move to 00:22:136
00:22:323 Move to 00:22:511
00:22:698 Move to 00:22:886

Good Luck!*xLoupGarou shoots a kudosu star!*
Ujimatsu Chiya
[xLoupGarou]
[Kibiya's Hard]
00:17:636 Add a Hitsound Clap/Finish . . maybe Already contains two sound-alike.
00:20:636 ^ hmm... well... other modder said same this. I'll change it
00:21:573 Move to 00:21:761 Keep
00:21:948 Move to 00:22:136 Keep
00:22:323 Move to 00:22:511 Keep
00:22:698 Move to 00:22:886 Keep
[OblivioN]
[Kibiya's Hard]
唔……= =这个难度我不会摸啊……我skip可不可以……;w; You mean no problem?
thank you xLoupGarou and OblivioN ~ :)
Topic Starter
lightr
xLoupGarou's mod

xLoupGarou wrote:

From Mod Q . . desu~

[General]

Easy - OK

Normal :
HP Drain - 4
OD - 4

Hard - OK

Iming - OK

[Easy]
00:06:761 Add a note
00:08:261 ^
00:10:511 ^
00:11:261 ^
00:12:761 ^
00:14:261 ^
00:21:761 ^
00:31:511 ^
00:32:261 ^
01:18:761 ^
00:32:636 Add Clap Hitsound
01:11:636 Add Clap Hitsound
02:53:027 Add a note
02:53:676 ^
02:54:973 ^

I don't want to add too much notes on this diff,sorry nothing change :(

Normal - OK


00:22:698 Move to 00:22:886

Good Luck!*xLoupGarou shoots a kudosu star!*

Actually not a very useful mod . Thank you for woking on this map and star BTW :D
OblivioN
啊,对不起,复制错了,是这里来着
00:52:698 (1,3) - http://puu.sh/9bMKM/889ad39ebc.png
Topic Starter
lightr
啊O.O 明白了><
Cerulean Veyron
Hi, Free mod and star becuase i love FaLiLV ~ :) :) :)

[Easy]
  1. 00:23:636 (1,2,3,4) - This flow was good in the pasts, Nowadays it's not. Try this at least > http://puu.sh/9bN0C/f534c61de3.png
  2. 00:32:636 (1,2) - Smoothen these sliders a bit.
  3. 00:38:636 (1) - Add finish on first hit of slider.
  4. 01:06:948 (1) - Why would you make this spinner so early to appear? Will beginners be prepared?
  5. 01:50:433 (3,4) - Same as 00:32:636 (1,2) - But I'll show you a little example > http://puu.sh/9d31E/d59f23c4ff.png
  6. 01:56:919 (1) - Same as 00:38:636 (1) -
  7. 01:59:514 (1) - ^
  8. 02:51:406 (1,2,3) - I don't really like the flow here, I know you're trying to make a triangle with (2) and (3) notes. But it looks horrible to me.
  9. 03:06:973 (3,4) - Same as 00:32:636 (1,2) -, Or maybe you can make these two sliders blanketing this slider on 03:08:271 (1) -
  10. - Nice diff! needs a small improvement.
[Normal]
  1. 00:11:636 (1) - Smoothen this slider to be balanced with the previous slider > http://puu.sh/9d3Oz/b836efbd1f.png
  2. 00:32:636 (1) - Same as above, but in a different way > http://puu.sh/9d3Wi/7be851d2d4.png
  3. 00:35:636 (1,2) - Smoothen these two sliders or make a blanket on the next slider.
  4. 01:59:514 (1) - Add finish on first hit.
  5. - Better than Easy! Gets perfect while playing. Nice one!

Sorry for small mod, Too perfect for me, But GL on ranking this map ~
Topic Starter
lightr

GrayKaiser82 wrote:

Hi, Free mod and star becuase i love FaLiLV ~ :) :) :)
yes i love this band too ><
[Easy]
  1. 00:23:636 (1,2,3,4) - This flow was good in the pasts, Nowadays it's not. Try this at least > http://puu.sh/9bN0C/f534c61de3.png Good idea ! fixed
  2. 00:32:636 (1,2) - Smoothen these sliders a bit. fixed
  3. 00:38:636 (1) - Add finish on first hit of slider. fixed
  4. 01:06:948 (1) - Why would you make this spinner so early to appear? Will beginners be prepared? ;w;you are right,fixed it!
  5. 01:50:433 (3,4) - Same as 00:32:636 (1,2) - But I'll show you a little example > http://puu.sh/9d31E/d59f23c4ff.png fixed
  6. 01:56:919 (1) - Same as 00:38:636 (1) -
  7. 01:59:514 (1) - ^ fixed^
  8. 02:51:406 (1,2,3) - I don't really like the flow here, I know you're trying to make a triangle with (2) and (3) notes. But it looks horrible to me. but I don't how to make it looks better QAQ
  9. 03:06:973 (3,4) - Same as 00:32:636 (1,2) -, Or maybe you can make these two sliders blanketing this slider on 03:08:271 (1) -
    fixed
  10. - Nice diff! needs a small improvement.
[Normal]
  1. 00:11:636 (1) - Smoothen this slider to be balanced with the previous slider > http://puu.sh/9d3Oz/b836efbd1f.png fixed
  2. 00:32:636 (1) - Same as above, but in a different way > http://puu.sh/9d3Wi/7be851d2d4.png cool!fixed
  3. 00:35:636 (1,2) - Smoothen these two sliders or make a blanket on the next slider. fixed
  4. 01:59:514 (1) - Add finish on first hit. fixed
  5. - Better than Easy! Gets perfect while playing. Nice one!

Sorry for small mod, Too perfect for me, But GL on ranking this map ~ Thank you <3
Oh god your mod is really helpful to me! I love this mod. Thank you very much ><!
GugUCorn
hi, from my queue..

[General]

  1. Remove check "Widescreen Support"(You don't used StoryBoard) and check "letterbox during breaks"(You have breaktime in your map.)
[Easy]

  1. 00:23:636 (1) - add clap on head of slider. it maybe nice!
  2. 00:29:636 (1) - add finish on head and end of slider.
  3. 00:43:886 (3) - whistle on end of slider
  4. 00:56:261 (3) - clap
  5. 01:06:948 (1) - end here 01:08:636 and clap
  6. 01:20:636 (3) - NC
  7. 03:12:811 (1,2,3,1) - make pentagon pattern perfectly!
  8. 03:19:946 (1) - whistle
[Normal]

  1. 00:25:886 (2,2) - overlapping on Normal diff may make confused to Normal Player. try Ctrl+G (2) slider and next rhythm is up to you!
  2. 00:31:136 (2,4) - add finish on head of slider
  3. 00:43:323 (4) - NC?
  4. 00:44:261 (6) - clap. i heard drum sound
  5. 00:52:136 (3,1) - overlap on end of (3) slider perfectly
  6. 00:55:886 (2) - whistle on head of slider
  7. 01:06:386 (2) - slider than circle is fine. like your easy diff.
  8. 01:06:948 (1) - clap
  9. 01:10:323 (1) - it's not symmtry. move end slider point to (292,272)
  10. 01:17:261 (7,2) - blanket check
  11. 01:22:136 (3) - NC
  12. 01:35:636 (1) - adding finish may fine
  13. 02:14:433 (6) - ctrl + G
  14. 03:19:946 (1) - whistle
[Hard]
this user banned?!

  1. 00:20:636 (9,1) - switch NC
  2. 00:29:636 (1,2,4) - finish on head of slider
  3. 00:31:886 (3) - finish
  4. 00:32:261 (6) - use soft custom 1's clap on end of slider
  5. 03:20:027 (1) - clap
[Revel]
A difficulty's name must indicate its level of difficulty, with the exception of the hardest level of difficulty in a set. The mapset's hardest difficulty may use an appropriate custom difficulty name, unrelated to an username. Mapsets may also use a complete set of custom difficulty names that clearly indicate their level of difficulty to the player. Marathon maps with a single difficulty may use free naming. Pasted on Ranking Criteria.. :idea: Please Change Revel to Extra.

  1. 00:07:136 (4) - NC
  2. 01:18:386 (5,6,7,8,9,10) - those are not fit on this part. suggest this rhythm
  3. 01:25:136 (1) - Ctr + G ?
  4. 01:42:011 (1) - don't need to add NC
  5. 03:08:919 (6,7,8,9) - suggest change Hitsound Auto whistle to Hitsound drum clap.
  6. 03:20:027 (1) - whistle
[Jemmy's Insane]

  1. 00:04:136 ~ 00:05:448 - add breaktime
  2. 00:31:886 (5,6,7,8) - recommend use drum hitsound finish
  3. 00:32:261 (9) - recommend use soft custom hitsound clap
  4. 00:52:886 (9) - NC?
  5. 00:55:136 (1) - finish
  6. 01:27:479 (4,6) - they are overmapped. remove them.
  7. 02:05:027 (2,3) - ctrl + G
  8. 02:48:163 (1) - add whistle
  9. 03:20:027 (1) - whistle
ok, it's all! Good luck! ;)
Ujimatsu Chiya

TaMul wrote:

hi, from my queue..

[Hard]
this user banned?! I'm here. :3 just chnage my nick name~

  1. 00:20:636 (9,1) - switch NC Fix it 감사합니다!!
  2. 00:29:636 (1,2,4) - finish on head of slider Fix it 감사합니다!!
  3. 00:31:886 (3) - finish sorry. keep. 피니쉬 넣기에는 보컬의 목소리에 일정함이 없는 것 같네요.
  4. 00:32:261 (6) - use soft custom 1's clap on end of slider Fix it감사합니다!!
  5. 03:20:027 (1) - clap 피니쉬로 바꾸는게 더 좋아보여서 피니쉬로 바궜습니다.
ok, it's all! Good luck! ;)
Thanks~
http://puu.sh/9fYXg/08a6db1b60.osu

here~ fix it. :3
Topic Starter
lightr

TaMul wrote:

hi, from my queue..

[General]

  1. Remove check "Widescreen Support"(You don't used StoryBoard) and check "letterbox during breaks"(You have breaktime in your map.)
fixed

[Easy]

  1. 00:23:636 (1) - add clap on head of slider. it maybe nice! fixed
  2. 00:29:636 (1) - add finish on head and end of slider. fixed
  3. 00:43:886 (3) - whistle on end of slider fixed
  4. 00:56:261 (3) - clap fixed
  5. 01:06:948 (1) - end here 01:08:636 and clap I think it's too short for new player):
  6. 01:20:636 (3) - NC fixed
  7. 03:12:811 (1,2,3,1) - make pentagon pattern perfectly! I changed this pattem
  8. 03:19:946 (1) - whistle
fixed

[Normal]

  1. 00:25:886 (2,2) - overlapping on Normal diff may make confused to Normal Player. try Ctrl+G (2) slider and next rhythm is up to you! fixed
  2. 00:31:136 (2,4) - add finish on head of slider
  3. 00:43:323 (4) - NC?
  4. 00:44:261 (6) - clap. i heard drum sound
  5. 00:52:136 (3,1) - overlap on end of (3) slider perfectly
  6. 00:55:886 (2) - whistle on head of slider
  7. 01:06:386 (2) - slider than circle is fine. like your easy diff.
  8. 01:06:948 (1) - clap
  9. 01:10:323 (1) - it's not symmtry. move end slider point to (292,272)
  10. 01:17:261 (7,2) - blanket check
  11. 01:22:136 (3) - NC
  12. 01:35:636 (1) - adding finish may fine
  13. 02:14:433 (6) - ctrl + G
  14. 03:19:946 (1) - whistle
fixed everything that you said :D


[Revel]
A difficulty's name must indicate its level of difficulty, with the exception of the hardest level of difficulty in a set. The mapset's hardest difficulty may use an appropriate custom difficulty name, unrelated to an username. Mapsets may also use a complete set of custom difficulty names that clearly indicate their level of difficulty to the player. Marathon maps with a single difficulty may use free naming. Pasted on Ranking Criteria.. :idea: Please Change Revel to Extra. OK..fixed


  1. 00:07:136 (4) - NC fixed
  2. 01:18:386 (5,6,7,8,9,10) - those are not fit on this part. suggest this rhythm Very cool! fixed
  3. 01:25:136 (1) - Ctr + G ? keep
  4. 01:42:011 (1) - don't need to add NC fixed
  5. 03:08:919 (6,7,8,9) - suggest change Hitsound Auto whistle to Hitsound drum clap. fixed
  6. 03:20:027 (1) - whistle




ok, it's all! Good luck! ;)
Thank you !! :D
Famous
Mod request from my Queue

Sorry for late mod. :s

[Easy]

01:17:261 (4) - Add NC.

01:17:636 (1) - Remove NC.

Actually... there's nothing to say about your map. I like it and in my opinion everything is perfect. There are a few things you could change, but I guess this would mess up your mapset. xD I hope your map get ranked. :)
Topic Starter
lightr
ahh...I'm very sorry I can't give u kds ;w;
nothing change~
Thanky you for post BTW xD
Leorda
Hi~

[Easy]
00:35:636 (1) - Move 2 grid up for make pattern symetrical? (nazi)
00:56:261 (3) - Forgot to put clap here? I can hear the drum that heard here...
01:06:761 (2) - ^
01:20:636 (3) - New combo for your combo pattern? Since you add NC every 2 stanzas
01:32:636 (1) - This combo color blends your spinner and it cause players are unable to see this. Consider to do colorhax by click the right arrow (beside NC button) and choose the color you want

[Normal]
* Set AR +1 or +2. Your current one seems slow for me

00:25:136 (1) - Why new combo here? This would break your combo pattern. Any reason?
00:43:886 (5,6) - For better gameplay, remove (6) and add 1 repeating slider for (5)?
00:55:136 (5,1) - ^
01:06:761 - Add note here? It feels empty here since you follow the beats in this part, this felt missing to me....
01:56:271 (3) - Forgot to put clap at tail slider? Snare hit here....
02:02:108 (3) - New combo for your combo pattern? Since you add NC every 2 stanzas
02:11:838 (4) - Curve here would be better for blankets and better curve flow. Linear here would be awkward to see pattern (maybe?)
02:14:433 (6) - Un-reverse this slider would break the circular flow and makes player felt uncomfortable to face this pattern. Reverse this slider for circular flow? Just my opinion
02:25:460 (5) - Forgot to put NC here? Since you add NC every 2 stanzas

Well, you told me to not modding Hard since the guest mapper are banned (is that true?)
Good luck~
Topic Starter
lightr

Leorda wrote:

Hi~ Hey :D

[Easy]
00:35:636 (1) - Move 2 grid up for make pattern symetrical? (nazi) fixed
00:56:261 (3) - Forgot to put clap here? I can hear the drum that heard here... fixed
01:06:761 (2) - ^ whistle here
01:20:636 (3) - New combo for your combo pattern? Since you add NC every 2 stanzas fixed
01:32:636 (1) - This combo color blends your spinner and it cause players are unable to see this. Consider to do colorhax by click the right arrow (beside NC button) and choose the color you want fixed

[Normal]
* Set AR +1 or +2. Your current one seems slow for me OK,AR+1

00:25:136 (1) - Why new combo here? This would break your combo pattern. Any reason? 1 long white line 1 color :)
00:43:886 (5,6) - For better gameplay, remove (6) and add 1 repeating slider for (5)?
00:55:136 (5,1) - ^ I want to keep this
01:06:761 - Add note here? It feels empty here since you follow the beats in this part, this felt missing to me.... fixed
01:56:271 (3) - Forgot to put clap at tail slider? Snare hit here.... just add whistle
02:02:108 (3) - New combo for your combo pattern? Since you add NC every 2 stanzas fixed
02:11:838 (4) - Curve here would be better for blankets and better curve flow. Linear here would be awkward to see pattern (maybe?) keep
02:14:433 (6) - Un-reverse this slider would break the circular flow and makes player felt uncomfortable to face this pattern. Reverse this slider for circular flow? Just my opinion keep
02:25:460 (5) - Forgot to put NC here? Since you add NC every 2 stanzas fixed

Well, you told me to not modding Hard since the guest mapper are banned (is that true?) the mapper of Hard has changed his username...so...i think you should redownload:(
Good luck~
Thank you !! xD
Ujimatsu Chiya
Sorry HS little fix it.

http://puu.sh/9hEFB/91c2871ad6.osu

And cheak Tag please. :3
Jemmmmy

TaMul wrote:

hi, from my queue..


[Jemmy's Insane]

  1. 00:04:136 ~ 00:05:448 - add breaktimeok
  2. 00:31:886 (5,6,7,8) - recommend use drum hitsound finishok
  3. 00:32:261 (9) - recommend use soft custom hitsound clapok
  4. 00:52:886 (9) - NC?ok
  5. 00:55:136 (1) - finish no
  6. 01:27:479 (4,6) - they are overmapped. remove them.no,there are not, listen carefully
  7. 02:05:027 (2,3) - ctrl + G..no, i like the way it is
  8. 02:48:163 (1) - add whistleok
  9. 03:20:027 (1) - whistleno
thank you http://puu.sh/9hIjp/5d9f6fd1c9.osu

And To eINess
yoooo! eINess
[eINess's Hard]
00:05:636 (1,2,3) - place the slider smoother
00:08:636 (1,2,3,4) - ^
00:10:136 - rtythm change reverse slider doesn't fit
00:11:636 (1,2) - mult-reverse slider? change to two 1/2 slider for each one.
00:15:198 (2,4,5) - bad overlap
00:23:167 (7) - no sound here, why add note?
00:23:636 (1,2,3) - seems really random placement, need development.
00:26:636 (1,3) - bad overlap
00:28:323 (5,6,7) - try make something more neater
00:28:698 (6,1,2) - ^
00:32:167 - add note, sound is continuous
00:44:823 (2,4) - blanket
00:45:573 (4,3) - didn't snap well
00:48:386 (3,1) - avoid this type of overlap
00:51:104 (3) - why? it break the continuous rhythm.
01:01:323 (4,6,1) - overlap
01:11:073 - 5%? what for, it's unrankable, and no one will know if they hit the notes.
01:13:511 (7,2) - overlap
01:13:511 (7,2,1,3) - ^ or snap their ends.
01:19:136 (5) - change to two sliders
01:21:761 (3,5,7) - not snap well
01:24:386 (3,2) - ^
01:31:511 (6,8) - ^
01:38:636 (1,2,3,4) - ^
01:38:261 (4,2) - overlap
01:42:761 (4,2) - ^
01:53:676 (1) - again, no 5% vol
02:07:622 (2,5) - snap or separate
02:14:190 (7) - del the note
02:23:027 - add note
02:28:541 (2,4) - overlap
02:29:676 (5,8) - again, bad overlap, think another way to place
03:01:054 (7) - del
03:03:081 (2) - change rhythm
03:05:676 (1,4) - snap
03:14:757 (1,2) - why? change rhythm

need develop your conception of relevance between notes
Ujimatsu Chiya
And To eINess
yoooo! eINess
[eINess's Hard]
00:05:636 (1,2,3) - place the slider smoother
00:08:636 (1,2,3,4) - ^
00:10:136 - rtythm change reverse slider doesn't fit
00:11:636 (1,2) - mult-reverse slider? change to two 1/2 slider for each one.
00:15:198 (2,4,5) - bad overlap
00:23:167 (7) - no sound here, why add note?
00:23:636 (1,2,3) - seems really random placement, need development.
00:26:636 (1,3) - bad overlap
00:28:323 (5,6,7) - try make something more neater
00:28:698 (6,1,2) - ^
00:32:167 - add note, sound is continuous
00:44:823 (2,4) - blanket
00:45:573 (4,3) - didn't snap well
00:48:386 (3,1) - avoid this type of overlap
00:51:104 (3) - why? it break the continuous rhythm.
01:01:323 (4,6,1) - overlap
01:11:073 - 5%? what for, it's unrankable, and no one will know if they hit the notes.
01:13:511 (7,2) - overlap
01:13:511 (7,2,1,3) - ^ or snap their ends.
01:19:136 (5) - change to two sliders
01:21:761 (3,5,7) - not snap well
01:24:386 (3,2) - ^
01:31:511 (6,8) - ^
01:38:636 (1,2,3,4) - ^
01:38:261 (4,2) - overlap
01:42:761 (4,2) - ^
01:53:676 (1) - again, no 5% vol
02:07:622 (2,5) - snap or separate
02:14:190 (7) - del the note
02:23:027 - add note
02:28:541 (2,4) - overlap
02:29:676 (5,8) - again, bad overlap, think another way to place
03:01:054 (7) - del
03:03:081 (2) - change rhythm
03:05:676 (1,4) - snap
03:14:757 (1,2) - why? change rhythm

need develop your conception of relevance between notes
ok. thanks cheak snap and overlap~ :)

Change in the middle of some overlap in the middle have no idea. 8 AR mouse follow enough because there is no problem. ;)


http://puu.sh/9iqAu/62db7964f7.osu


here. Fix it !!
lkx_Shore
[General]
none

[Extra]
不够Extra(
00:33:292 - 其实这种地方的音已经很弱了(或者没有)你可以把00:33:198 (4) - 换成1/4短滑条试试,我觉得更好
00:50:448 (1) - hold滑条一般起在白线,你这个起在红线不好...等会破坏了top的节奏感他们打你怎么办(((
01:03:761 (7) - 换成note,然后01:04:136 (8) - 换滑条并且叠在01:03:948 - 物件的下面。
因为这部分人声是有停顿感的...最好叠叠物件来突出它...
01:44:073 (1,2,3,4,5,6) - 这部分我还是觉得你用01:38:167 (6,7,8) - 的梗比较好...没音的地方打起来没感觉,最好还是抓住音乐
01:45:011 (2) - 例如 http://puu.sh/9iuTY/2c3464ce42.jpg
02:17:676 - waowaowaowaowaowaowawaowaowaowaowao(
02:58:703 (1) - Nc?感觉好看点
03:22:217 - 5%音量

[Jemmy's Insane]
00:03:761 (5) - 尾巴finish
03:22:217 - 5%音量

[eINess's Hard]
00:09:011 (2) - change into 1/2
00:09:386 (3) - change into 1/1,and add note 00:09:948 -
00:10:136 (1) - http://puu.sh/9iw42/7f2acc0cd5.jpg
00:11:636 (1,2) - not fun...use note is better
00:46:886 (5) - change into 1/2 and add note 00:47:261 -
00:56:261 (7) - change into 1/2

[Normal]
03:19:946 (1) - 5%音量

[Easy]
03:19:946 (1) - 5%音量

[last]
为啥带了个质量这么水的困难
Topic Starter
lightr

lkx_Shore wrote:

[General]
none

[Extra]
不够Extra( 其实主要想把难度体现在第二个KIAI>.>
00:33:292 - 其实这种地方的音已经很弱了(或者没有)你可以把00:33:198 (4) - 换成1/4短滑条试试,我觉得更好
00:50:448 (1) - hold滑条一般起在白线,你这个起在红线不好...等会破坏了top的节奏感他们打你怎么办((( 改了(
01:03:761 (7) - 换成note,然后01:04:136 (8) - 换滑条并且叠在01:03:948 - 物件的下面。 大概明白了意思,改了下不知道对不对;w;
因为这部分人声是有停顿感的...最好叠叠物件来突出它...
01:44:073 (1,2,3,4,5,6) - 这部分我还是觉得你用01:38:167 (6,7,8) - 的梗比较好...没音的地方打起来没感觉,最好还是抓住音乐
01:45:011 (2) - 例如 http://puu.sh/9iuTY/2c3464ce42.jpg
02:17:676 - waowaowaowaowaowaowawaowaowaowaowao( .-.
02:58:703 (1) - Nc?感觉好看点
03:22:217 - 5%音量

[Jemmy's Insane]
00:03:761 (5) - 尾巴finish
03:22:217 - 5%音量


[Normal]
03:19:946 (1) - 5%音量

[Easy]
03:19:946 (1) - 5%音量

[last]
为啥带了个质量这么水的困难 我本以为找几个MOD后他会改善一下质量,结果他还是改不好;w;只能不要了,还是自己做个算了
谢谢! <3
lkx_Shore

lightr wrote:

lkx_Shore wrote:

[General]
none

[Extra]
01:03:761 (7) - 换成note,然后01:04:136 (8) - 换滑条并且叠在01:03:948 - 物件的下面。 大概明白了意思,改了下不知道对不对;w;
改对了
Autumn

Easy

  1. 01:59:514 (1) - 似乎要延长一个二分拍节奏比较靠谱,后三个一样。至于DS可以手动调整:


Hard

  1. 好像没做完,不过没问题,估计做好了也没问题

Jemmy's Insane

  1. 01:59:514 (1,2) - Ctrl+G on both of the sliders gets better flow imo

Extra

  1. 00:31:886 (5,6,7,8,9) - X=480 Y=308和前面1、3构成直线
  2. 00:36:948 (1) - 长直滑条比较单调,随便弄点花样
  3. 00:59:542 - 有鼓音加note,和00:59:448 (6) - 一起扔到00:59:636 (1) - 头。如果接受则00:58:886 (3,4,5) - 需要换一个flow,这里提供一个选择:
  4. 02:13:946 (2) - Ctrl+G这个位置好打一点,是我的错觉吗? :roll:
  5. 02:23:514 (4) - 包滑条看缩圈:
  6. 02:28:865 (4) - 往左挪一点别被02:28:054 (1) - 挡住,或者像03:04:379 (1) - 一样做个小的凹陷包住

Star
GL!
Topic Starter
lightr

Autumn wrote:

Easy

  1. 01:59:514 (1) - 似乎要延长一个二分拍节奏比较靠谱,后三个一样。至于DS可以手动调整:
好!


Hard

  1. 好像没做完,不过没问题,估计做好了也没问题

Extra

  1. 00:31:886 (5,6,7,8,9) - X=480 Y=308和前面1、3构成直线
  2. 00:36:948 (1) - 长直滑条比较单调,随便弄点花样
  3. 00:59:542 - 有鼓音加note,和00:59:448 (6) - 一起扔到00:59:636 (1) - 头。如果接受则00:58:886 (3,4,5) - 需要换一个flow,这里提供一个选择:
    赞!
  4. 02:13:946 (2) - Ctrl+G这个位置好打一点,是我的错觉吗? :roll: 保留,我感觉目前这个还行
  5. 02:23:514 (4) - 包滑条看缩圈: 稍微改了下,还是包不好;w;
  6. 02:28:865 (4) - 往左挪一点别被02:28:054 (1) - 挡住,或者像03:04:379 (1) - 一样做个小的凹陷包住
好!

Star
GL!
谢谢凹凸姆的mod和star ~ <3
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