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BABYMETAL - Gimme Chocolate!! [Taiko|Osu]

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Total Posts
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Topic Starter
Rad-
This beatmap was submitted using in-game submission on domingo, 12 de Março de 2017 at 02:24:30

Artist: BABYMETAL
Title: Gimme Chocolate!!
Tags: J-metal idol rock loli kitsune give me ilikecheese defused bomb nwolf
BPM: 220
Filesize: 23995kb
Play Time: 03:47
Difficulties Available:
  1. Cheese's Inner Oni (6,12 stars, 1662 notes)
  2. *Deathstream (6,63 stars, 184 notes)
  3. defused's Muzukashii (3,42 stars, 1145 notes)
  4. Easy (1,62 stars, 183 notes)
  5. Extra (5,61 stars, 928 notes)
  6. Extreme (7,44 stars, 1301 notes)
  7. Hard (3,23 stars, 587 notes)
  8. Insane (4,47 stars, 755 notes)
  9. Normal (2,14 stars, 314 notes)
  10. Nwolf's Oni (4,97 stars, 1385 notes)
Download: BABYMETAL - Gimme Chocolate!!
Download: BABYMETAL - Gimme Chocolate!! (no video)
Information: Scores/Beatmap Listing
---------------


Muzukashii by defused bomb
Oni by Nwolf
Inner Oni by ilikecheese
Video and mp3 provided by Kogarou-
Update Box
Update1,2,3 -Missing-
Update4: UNGRAVED! (18/05/2014) and redisigned Easy to make it actually be ''Easy''
Update5: Finished Easy and fixed some ugly sliders on Insane
Update6: Fixed some diffuclty settings on all maps.
Update7: Fixed alot of Insane, fixed something minor in easy and mapped more of Hard.
Update8: Mapped more of Hard and added a new tag for all difficulties.
Update9: Added ilikecheese' Oni (Thanks man!) and fixed Insane sliders a bit.
Update10: Mapped more of Normal and Hard (hopefully i am done with these 2 diffs quickly so i can start receiving mods).
Update11: With the help of M0ua7on3w, i have fixed the slider issues, FINALLY! (i think, still need to change the wiggle sliders).
Update12: Added more tags! Thanks FLANKs for the taiko mod!
Update13: Finally finished Hard.
Update14: Mapped more of Normal.
Update15: Finished mapping everything! (21/6/2014)
Update16: Added Musukashii by defused bomb.
Update17: Applied Kioshinxs mod!
Update18: Applied -APXH mod!
Update19: Applied binaryfruit mod!
Update20: Fixed multiple things on all difficulties on my own.
Update21: Reverted single taps on Hard difficulty as they were before -APXH's mod, it is better how i did before after all.
Update22: Applied musoraninn mod!
Update23: Thanks to Kogarou-, now a way better video and new mp3 file \o/
Update24: Applied The Mykonian's irc chat mod!
Update25: Fixed alot of spacings on Insane by myself.
Update26: Applied paseli mod!
Update27: Applied skinnyjimmy mod! (still need to work on sliders)
Update28: 01:26:021 Made a star here on Insane.
Update29: Fixed sliders wooo! *Fireworks*
Update30: Applied Onicorn's mod and renamed CheeseOni to InnerCheeseOni, maybe Nwolf will make fill the difficulty spread with a Oni? :3
Update31: Added Nwolf's Oni! How many Taiko guest difficulties can we have before ranked? XD
Update32: Fixed Nwolf's difficulty name and added all taiko mappers in tags.
Update33: Applied Otaku-kun123's mod!
Update34: Applied xLoupGarou's mod, and some self-fixing for Insane.
Update35: Applied bbj0920's mod!
Update36: This would happen sooner or later... Insane is now an Extra, and added a new difficulty: Insane! (for real this time) still WIP
Update37: Mapped more of Insane and fixed some minor stuff in Extra.
Update38: Mapped more Extra, so it's an Extra hehe.
Update39: Mapped more Insane, improvements on Extra.
Update40: Few improvements on Insane, and fixes on Extra thanks to Scuderia-'s help, and made Extra AR9,3.
Update41: Mapped more of Insane (finally) and updated CheeseInnerOni.
Update42: Mapped ALOT more of Insane this time, fixed tags on all difficulties and other AiMod problems.
Update43: Finshed Insane! And fixed Hitsounds of Extra and Hard. Now the map should be complete for more mods.
Update44: Renamed taiko difficulties the way they should now.
Update45: Applied RandomEffect's mod!
Update46: Genocide's fixes!
Update47: Massive improvements on spacing of Easy and Hard.
Update48: UNGRAVED AGAIN! (16/12/2014) Updated defused's muzukashii.
Update49: Fixed some missing issues in muzukashii.
Update50: Applied kamikin's mod! And seems i updated this map 50 times already wow.
Update51: Applied Owntrolf's mod!
Update52: Applied Fort's semi-mod! Used the combo color things on Hard and Insane.
Update53: Applied Naitoshi's mod!
Update54: Missed some distancing in certain sliders, fixed now.
Update55: Removed one circle after spinner from what Neil Leo said.
Update56: Applied Alex Li's mod!
Update57: Applied HelloSCV's Extra mod!
Update58: Applied -Anhedonia-'s IRC mod for Cheese's Inner Oni!
Update59: Applied El SolarBeam's mod!
Update60: Did a quick fix on some kiai time jumps of extra.
Update61: Quick fixes on Normal and Inner Oni.
Update62: Applied the rest of HelloSCV's mod!
Update63: Added new hitsounds and so changed all hitsounds on all difficutlies, cool right? Well now redownload the map as of 08/02/2015. Also fixed some patterns on various diffs.
Update64: Applied Fort's IRC mod!
Update65: Changed volume of some points so it wasn't too low. Also fixed the guitar solo of Insane.
Update66: Updated Inner Oni.
Update67: Applied Neil Leo's mod!
Update68: Deleted unnecessary inherited points.
Update69: Updated Muzukashii so it's easier now.
Update70: Updated Taiko difficulties.
26/02/2015 Milestone: Reached 100 favorites!
Update71: Added yet another hitsound (27/02/2015). For all difficulties too.
Update72: Fixed distance snaps on Normal and added an extra jump on Extra to avoid flow break.
Update73: Applied xtrem3x's Muzu mod part.
Update74: Applied xtrem3x's Inner Oni mod part.
Update75: Applied xtrem3x's Oni mod part.
Update76: UNGRAVED! 14/05/2015. And applied AlpacaCokelat's mod.
Update77: UNGRAVED AGAIN (IT'S GETTING ANNOYING) 18/06/2015. Applied tasuke912's taiko mod and updated Insane.
Update78: Applied mercury2004's irc mod!
Update79: Applied -Kanzaki's mod!
Update80: Updated ilikecheese's Inner Oni!
Update81: Made some flow adjustments on Extra.
Update82: Updated defused bomb's Muzukashii.
Update83: Ungraved once again! (08/03/2016) Added a wip Extreme difficulty, tweaked Extra to make it more visual appealing and applied neonat's easy and normal mod.
Update84: Fixed even more on Extra like combo colors and overlappings and mapped a bit more of Extreme.
Update85: Yet more Extreme mapping.
Update86: Yup, ungraving again (19/04/2016) Fixed 2 issues in extra (one overmapped note and reversed triple) and update Extreme, till the deathstream-ish, went from 6,91 to 7,34 stars.... yay?
Update87: Mapped more of Extreme in between the temporary break, 7,38 stars
Update88: Very short update on deathstream part of Extreme, and added Extreme's deathstream as a standalone diff for those who want it.
Update89: Possibly made the extreme way too hard now, but it should be fine i guess. Mapped more of it.
Update90: Edited one pattern on the second kiai of extra cuz it looked too ugly, and mapped more of extreme, just 30 secs remain!
Update91: Thanks to Mistariot's suggestions to fixing some of the extreme's sliders!
Update92: IRC help with Shiro for Extra and Extreme
Update93: Ungraved! (18-2-2017) Finished mapping Extreme (now 7,48 stars) with hitsounding complete, remapped bits of Extra and updated Cheese's inner oni.
Update94: Quick fix on improper and missing hitsounds on Insane and Extra, and missing green lines on Extreme.
Update95: Updated Extreme with the very small help that TequilaWolf gave.
Update96: Updated Extreme's deathstream with the help of Myko, and a little touch on Extra's deathstream as well.
Update97: Updated Extreme's deathstream once again, should be good now.
Update98: Last update as extra was missing my recent changes, must have by mistake have replaced it, but now it's all done.

Mods so far:
Standard: 22
Taiko: 11
HAHA!
Laweeu
Great!
Pixel Junkie
I'm nowhere near being able to complete the Insane difficulty, but I watched a playthrough and it looks awesome. Can't wait to try the other difficulties! Great job!
Skolastico
  • Insane
01:00:930 (2) - Ser movido para 01:00:794 (2) -
para se por um circulo em 01:01:203 (3) -
01:41:294 (2) - adicionar circulo aqui e aqui 01:42:385 (7)
01:45:658 (2) - outro circulo
01:52:203 (3) - outro xD, para para que se faça um losango

That's all :D
Topic Starter
Rad-

Skolastico wrote:

  • Insane
01:00:930 (2) - Ser movido para 01:00:794 (2) -
para se por um circulo em 01:01:203 (3) - Com a imagem que tu mostraste eh dificil entender como queres, mas mudei essa parte de uma maneira diferente
01:41:294 (2) - adicionar circulo aqui e aqui 01:42:385 (7) Fica mal, nao respeita a musica e seria só encher objects no mapa.
01:45:658 (2) - outro circulo ^
01:52:203 (3) - outro xD, para para que se faça um losango ^

That's all :D
Ryozu
Great map it's awesome.
WORSTPOLACKEU
Great map!
Hope it's ranked soon because it should be!
Topic Starter
Rad-

WORSTPOLACKEU wrote:

Great map!
Hope it's ranked soon because it should be!
Well before it is ranked, i should finish the other diffs right? :p
Evil Mouse_old
I can't help but to laugh when I played the Easy and Normal mode, being short and all. :P

Anyway, nice work. Timing doesn't seem to be off.
SPOILER
I just wish easy and normal had a full version. :roll:
Topic Starter
Rad-

Evil Mouse wrote:

I just wish easy and normal had a full version. :roll:
Don't worry lol, i didnt completely abandon this map yet, i am just taking a little break from mapping and trying to get my other map ranked first, then i resume this one ^^
Kobold
Can't mod at all since I don't map ;-; but I really hope this gets ranked. My favorite BABYMETAL song 8-)
T1Y
The pretty fun!!
Nice map : )
FLANKs
These mods are for CheeseOni

03:10:340 - Since it's the build up to the chorus it could be replaced with ddddkdkdkdkdkdkd (spinner) with the start of the stream being note 180.

03:15:930 - added kdddk to go with the K K right after.

03:21:248 - D K to fit with the K K from before
Ilikecheese

FLANKs wrote:

These mods are for CheeseOni

03:10:340 - Since it's the build up to the chorus it could be replaced with ddddkdkdkdkdkdkd (spinner) with the start of the stream being note 180. Added/ changed a little

03:15:930 - added kdddk to go with the K K right after. Added

03:21:248 - D K to fit with the K K from before
Added

Thanks FLANKs~
Technok1tty
BETTER THEN I THOGHT :D
Kioshinxs_old
Hi , mod for muzu

[Defuzu]
About the Diff
Is Good, But is much Bigger notes and kkd or ddketc.

Mods
The red is a obligation mod and don(d) o bigger don (D)
The blue is a recommended mod, but isn't obligation, and is a katsu (k) and big Katsu (K)
The black is a normal mod

  1. The slider velocity is forever 1.40 in muzukashii
  2. OD:5 AR:5
  3. 00:15:249 (34,35,36) - ddd please, the bpm is high!
  4. 00:19:612 (60,61,62) - http://puu.sh/9VvGP/f5f4106374.jpg plz?
  5. 00:24:658 (90,91,92) - ddd please, the bpm is high!
  6. 01:04:339 (161,162,163) - kkk please, the bpm is high!
  7. 01:18:521 (241,242,243,244,245) - Remove Bigs, much bigs on muzu!
  8. 02:03:931 (487,488,489,490,491,492,493,494,495) -http://puu.sh/9VwjR/73b4d14306.jpg plz?
  9. 02:10:476 (529,530,531) -ddd please, the bpm is high!
  10. 03:26:839 (87,88,89) - kkk or ddd, again xD the bpm is high
  11. much big in the finals, delete min. 02:28:203 (641,643)

:3
Topic Starter
Rad-

Kioshinxs wrote:

Hi , mod for muzu

[Defuzu]
About the Diff
Is Good, But is much Bigger notes and kkd or ddketc.

Mods
The red is a obligation mod and don(d) o bigger don (D)
The blue is a recommended mod, but isn't obligation, and is a katsu (k) and big Katsu (K)
The black is a normal mod

  1. The slider velocity is forever 1.40 in muzukashii
  2. OD:5 AR:5
  3. 00:15:249 (34,35,36) - ddd please, the bpm is high!
  4. 00:19:612 (60,61,62) - http://puu.sh/9VvGP/f5f4106374.jpg plz?
  5. 00:24:658 (90,91,92) - ddd please, the bpm is high!
  6. 01:04:339 (161,162,163) - kkk please, the bpm is high!
  7. 01:18:521 (241,242,243,244,245) - Remove Bigs, much bigs on muzu!
  8. 02:03:931 (487,488,489,490,491,492,493,494,495) -http://puu.sh/9VwjR/73b4d14306.jpg plz?
  9. 02:10:476 (529,530,531) -ddd please, the bpm is high!
  10. 03:26:839 (87,88,89) - kkk or ddd, again xD the bpm is high
  11. much big in the finals, delete min. 02:28:203 (641,643)

:3
Applied everything! Thanks for your mod ^^
Aeonian Sonder
I can only mod standard
00:44:158 - INCOMPREHENSIBLE JAPANESE AHAHAHA

The girl in the middle is obvious not amused

[Insane]
This is claimed to be as "Extra" difficulty, but I'm not lying... It's extremely kinda boring
00:21:112 (1) - Instead of just click the slider as a whole, click on the ends
00:47:294 (6) - Just regularly curve instead of using multiple points
03:20:021 (2) - Same as 00:47:294 (6)
03:32:021 (1) - Same as above

[Hard]
This was more amusing to me.
00:44:158 (1,2,3,4,5) - This isn't just at this place, this applies to everywhere like this. The inconsistancy of spacing might be a problem. (I know because I get modded so many times because of distance in non-insane maps. But I can only map Insane...)

[Normal]
02:37:612 (1,1,1,1) - I don't think we need to have a new combo for EVERY slider. Just have NC for the 3 slider. Also the first and fourth sliders are exactly the same, but I'm not sure about rankability.

[Easy]
01:09:521 (5) - I not telling you to change anything, but wow, I didn't notice this until AFTER I played it.

There's only one girl singing...
Topic Starter
Rad-

-APXH wrote:

[Insane]
This is claimed to be as "Extra" difficulty, but I'm not lying... It's extremely kinda boring #opinions
00:21:112 (1) - Instead of just click the slider as a whole, click on the ends It follows the song as it is, and it would ruin the flow of the previous pattern
00:47:294 (6) - Just regularly curve instead of using multiple points Done
03:20:021 (2) - Same as 00:47:294 (6) Done
03:32:021 (1) - Same as above Done

[Hard]
This was more amusing to me.
00:44:158 (1,2,3,4,5) - This isn't just at this place, this applies to everywhere like this. The inconsistancy of spacing might be a problem. (I know because I get modded so many times because of distance in non-insane maps. But I can only map Insane...) I know what you are trying to say, and so to make sure there is no problem, i just made all notes even closer (0,1x distance) EDIT:Actually, how i had was way better and i will keep it that way.

[Normal]
02:37:612 (1,1,1,1) - I don't think we need to have a new combo for EVERY slider. Just have NC for the 3 slider. Also the first and fourth sliders are exactly the same, but I'm not sure about rankability. Done, and ok, flipped it.

[Easy]
01:09:521 (5) - I not telling you to change anything, but wow, I didn't notice this until AFTER I played it. Had no idea on what to do either, because it's an easy :S
Thanks for your mod :D
BBB
Hello o/
Taiko mod request from ilikecheese via pm

General: Uuuuhh... I d-dont know who made the Dafuzu diff, and if I wasn't buddies with cheese I wouldn't know he made the oni... :S Maybe change the names, unless you're ok with needing to look in the tags to see the mappers :3

InnerCheeseOni:
Like I said in pm, I can't pass this, so I wouldn't feel comfortable doing an in-depth mod, but I can tell you what I think in general :3
00:35:703 (176) - in this part I think it's best to just put in triples so that they end on the first beat like this one 00:36:385 (182) - ; in other words change this one to k_d and don't put the triples in the middle :3
00:43:067 (237) - My main opinion about what you should change is that there are oddly placed difficulty spikes like this one; I know there's that weird roar sound here but this high difficulty feels pretty out of place
00:45:385 (263) - weird place for triple, sounds odd :S
00:52:885 (333) - Why is the kiai the easiest part? >.<;;
01:09:794 (441) - personally id put two ddd triples here, just me though, theres nothing wrong with what you have =w=
01:33:249 (624) - feels weird to have triple and quint next to each other :S
01:36:521 (655) - Another easy kiai :3 I wouldn't mind if it was about the same difficulty as the rest or just a little easier, but i can almost pass it on ht >.>
02:20:158 (947) - WTFFFFFFFF this is the biggest problem here, this is like 2 or 3 stars harder than the rest of the map omg omg jesus :o :o :o
02:33:249 (1) - - I think that the entire map should follow the difficulty of this part; at the end of the solo :3
02:37:612 (1) - You can make it go a lot faster, probably up to like 2.3x sv, this is too easy especially with a simple pattern
03:03:794 (147) - volume jumps too suddenly here, fade it in plsss >.>
That's about it, just make some parts easier and other parts harder :3 There are times when it fits to have an easy part but I don't think there's really anywhere in this song that should be easy >.<;;

DaFuzu

There isn't really very many problems with this diff /o/ Just a few things I would change

00:09:249 (1) - The only real issue I have is this whole intro section; it plays very very weird. It feels like there are notes missing from it where there should be notes. For example:
00:11:158 - don here, 00:12:249 - katsu here, 00:14:430 - don here and change the previous note to don so it goes kddddk,
00:16:612 - katsu here, it's weird to map 2 of the drum hits but not the third (?) and 00:18:794 - don here.

00:29:294 - You might also want a katsu here, but it looks like you left this one out to stop it from getting repetitive, so it's your call :3
00:50:703 (82) - Later on in this map, you do a kdkdkdkd at this part- it works so well, I think you should use it all 3 times. I think you should change this to kdkdkdkd, rather than k_d_k_d, then change these last 3 notes to dkk.
01:34:339 (323) - same as above
02:37:612 (706) - I think you can bump the sv up just a little bit more, like to 1.8 (increasing by .2 each time, and delete the last timing point so it ends at 1.8) :3
02:52:885 (39) - gorgeous <333
02:59:703 (70) - very weird placement for a katsu, why not put it on the first beat?

Good luck to both of you and don't forget that I love you ;o;
Ilikecheese

binaryfruit wrote:

Hello o/
Taiko mod request from ilikecheese via pm

General: Uuuuhh... I d-dont know who made the Dafuzu diff, and if I wasn't buddies with cheese I wouldn't know he made the oni... :S Maybe change the names, unless you're ok with needing to look in the tags to see the mappers :3 CheeseOni ~ making my name bruh ;D

InnerCheeseOni:
Like I said in pm, I can't pass this, so I wouldn't feel comfortable doing an in-depth mod, but I can tell you what I think in general :3 ~ is ok <3
00:35:703 (176) - in this part I think it's best to just put in triples so that they end on the first beat like this one 00:36:385 (182) - ; in other words change this one to k_d and don't put the triples in the middle :3 ~ hm..... if I did that, it would just be constant k d k d k, and be quite boring/tiring
00:43:067 (237) - My main opinion about what you should change is that there are oddly placed difficulty spikes like this one; I know there's that weird roar sound here but this high difficulty feels pretty out of place ~ it sure feels that way, but I tried to compensate for the guitar solo stream you'll be dying to play, in other words, you would not be prepared for the 1/4 220 bpm death stream :)
00:45:385 (263) - weird place for triple, sounds odd :S ~ changed the pattern
00:52:885 (333) - Why is the kiai the easiest part? >.<;; ~ It is the easiest because that's the way the song plays out :)
01:09:794 (441) - personally id put two ddd triples here, just me though, theres nothing wrong with what you have =w=
01:33:249 (624) - feels weird to have triple and quint next to each other :S ~ hmm.... I guess to some players? I played it just fine *shrugs*
01:36:521 (655) - Another easy kiai :3 I wouldn't mind if it was about the same difficulty as the rest or just a little easier, but i can almost pass it on ht >.>
02:20:158 (947) - WTFFFFFFFF this is the biggest problem here, this is like 2 or 3 stars harder than the rest of the map omg omg jesus :o :o :o ~ this is not a cheesey map I promise you..... ok I lied...
02:33:249 (1) - - I think that the entire map should follow the difficulty of this part; at the end of the solo :3
02:37:612 (1) - You can make it go a lot faster, probably up to like 2.3x sv, this is too easy especially with a simple pattern play it with HR for the first time, and come back ;D
03:03:794 (147) - volume jumps too suddenly here, fade it in plsss >.> but it was already at 100% ._.
That's about it, just make some parts easier and other parts harder :3 There are times when it fits to have an easy part but I don't think there's really anywhere in this song that should be easy >.<;; [color=#00FF00]Changed some stuff up while I was editing, thanks for the mod <3[/color

Good luck to both of you and don't forget that I love you ;o;
Love you too <3
Maruyu
I'll be back to mod this owo
defused bomb

binaryfruit wrote:

Hello o/
Taiko mod request from ilikecheese via pm


DeFuzu

There isn't really very many problems with this diff /o/ Just a few things I would change

00:09:249 (1) - The only real issue I have is this whole intro section; it plays very very weird. It feels like there are notes missing from it where there should be notes. For example:
00:11:158 - don here, 00:12:249 - katsu here, 00:14:430 - don here and change the previous note to don so it goes kddddk,
00:16:612 - katsu here, it's weird to map 2 of the drum hits but not the third (?) and 00:18:794 - don here.
in regards to the missing notes, that's just the way I felt it sounded best. I think it goes with the guitar going in the background pretty well. However, if more people think it would be better for me to fill those spots with notes I would be happy to.

00:29:294 - You might also want a katsu here, but it looks like you left this one out to stop it from getting repetitive, so it's your call :3
Yeah exactly what you said. Just seemed a little repetitive after a while. And again for the same reason in the last tip

00:50:703 (82) - Later on in this map, you do a kdkdkdkd at this part- it works so well, I think you should use it all 3 times. I think you should change this to kdkdkdkd, rather than k_d_k_d, then change these last 3 notes to dkk.
01:34:339 (323) - same as above
I once spoke to an experienced mapper who told me you want the song like this to feel like a build up, getting more intense (and dense) as the map goes on. I feel that adding that to the earlier sections would take away from that build up I was trying to create.

02:37:612 (706) - I think you can bump the sv up just a little bit more, like to 1.8 (increasing by .2 each time, and delete the last timing point so it ends at 1.8) :3
I like this one a lot! will do :)

02:52:885 (39) - gorgeous <333
02:59:703 (70) - very weird placement for a katsu, why not put it on the first beat?
This part, again, just helps the build up. starting slow and building up to that final chorus. the K is just for a little variety instead of just hitting d the whole time and falling asleep

Good luck to both of you and don't forget that I love you ;o;
galrux
loved it ^^
musoraninn
Hi
------------------------------------
Insane

00:49:067 (1) - always getting 100 here ^_^ x:325 y:291 is much better position
00:57:112 (6) - remove ring make slider longer
01:26:021 (6,7,8,9,10) - realy hard to read change that pls
01:26:021 (6,7,8,9,10) - u did good with that melody in start. why no repeat ? that looks not so good
02:38:703 (1,2,3,4,5) - remove,add spinner
02:40:885 (1,2,3,4) - ^

That is all from me !

gl !
Topic Starter
Rad-

musoraninn wrote:

Hi
------------------------------------
Insane

00:49:067 (1) - always getting 100 here ^_^ x:325 y:291 is much better position Done
00:57:112 (6) - remove ring make slider longer Doesn't fit with the song that well imo.
01:26:021 (6,7,8,9,10) - realy hard to read change that pls Made new pattern.
01:26:021 (6,7,8,9,10) - u did good with that melody in start. why no repeat ? that looks not so good Becasuse it is supposed to be a more soft part of the map, plus the melody is different than the start one.
02:38:703 (1,2,3,4,5) - remove,add spinner I had it before, but i changed it, too many spinners are bad.
02:40:885 (1,2,3,4) - ^ ^

That is all from me !

gl !
Thanks for your help ^^
Kogarou-
Ohayo Rad-senpai
Got bored and made something out of is your map with some modifications and improvements, spent 3 hours on this ;)
Don't worry I've rechecked everything and it's all right.
http://puu.sh/atGZW/3810c26033.osz
Also I cut everything to be 3m 50s. No resnapping or other things are needed (tested the timings with all diffs and testplayed Hard)


General
Beatmap package size changed from 23.492.334 bytes to 23.715.636 bytes, +~1% bigger
My intention was to make it a bit smaller, but whatever :roll:

Video
A picture is worth a thousand words, right? :)
Left=Rad-'s version ; Right=Mine's version

Too long; didn't see: Same bitrate, frame size, etc., with much more quality.
Note: I don't have any difference in performance between the 2 videos (constants 240fps without cap). Since my computer is a potato and played very well with both versions, anyone should be able to have the same performance as they had before.

Audio

Deleted some unneded metadata and cover (don't know if you want it like this, add them back if you want) and added a comment. :P

Difficulties
Just changed the song and video name, nothing more.

So yeah... thy this out :)
Topic Starter
Rad-
Thanks for that Kogarou-, looks alot better ^^
Myko
Modding time ~

Was done on osu! chat, so the idea and the answer will be at the same place

WARNING long chat below
SPOILER
03:37 The Mykonian: Yo
03:38 Rad-: hey
03:38 The Mykonian: your map is on hold?
03:38 *The Mykonian is listening to [http://osu.ppy.sh/b/379754 LEAF XCEED Music Division - Guitar Vs. Piano]
03:38 Rad-: yea
03:38 The Mykonian: ah
03:38 Rad-: i am not sure when im going to complete that yet
03:38 The Mykonian: I already love the extreme diff so I wanted to see the Insane one soon^^
03:38 The Mykonian: well
03:38 The Mykonian: I just wanted to be sure
03:39 Rad-: when i get back to that map and finish the insane, i will ungrave it :p
03:39 The Mykonian: yaaaaay
03:39 Rad-: also wanted to finish this mapset
03:39 *Rad- is listening to [http://osu.ppy.sh/b/438314 BABYMETAL - Gimme Chocolate!!]
03:39 Rad-: but cant really get enough mods
03:40 The Mykonian: I just did a 1:30 mod, and I have to finish another
03:40 The Mykonian: x.x
03:40 The Mykonian: 1:30h of course
03:40 Rad-: haha
03:40 The Mykonian: I could do a very fast one here on IRC though if you want
03:40 Rad-: depends if you are a good modder :p
03:40 The Mykonian: I'm still kind of a noob one
03:40 Rad-: well its a bit late right now
03:40 The Mykonian: it is
03:40 The Mykonian: and?
03:40 The Mykonian: xD
03:41 Rad-: im here eating a crispy chicken and just randomly spectating
03:41 Rad-: xxD
03:41 The Mykonian: xD
03:41 The Mykonian: well I'm standard player, not mania
03:41 The Mykonian: sorry =/
03:41 Rad-: lol that doesnt matter
03:41 *The Mykonian is playing [http://osu.ppy.sh/b/438316 BABYMETAL - Gimme Chocolate!! [Insane]]
03:45 Rad-: nice :p
03:45 The Mykonian: well I'm a bit rusty
03:45 The Mykonian: haven't played today, constant mapping/modding ^^"
03:46 The Mykonian: btw I can't mod taiko diffs
03:46 Rad-: thats not a problem
03:46 The Mykonian: mind if I only mod the insane?
03:46 Rad-: sure
03:47 The Mykonian: 00:11:294 (2) - I'd make it the new combo and not 00:11:158 (1) - personnaly
03:47 The Mykonian: I find it fitting better the song
03:47 The Mykonian: oh I wanted to do IRC mod sorry didn't tell you xD
03:48 Rad-: lol you did tell me
03:48 The Mykonian: ah, okay
03:48 Rad-: but yea if you really want to do now
03:48 The Mykonian: unless you don't want
03:48 The Mykonian: I can do forum one too
03:48 Rad-: and the reason why i did on 00:11:158 (1) - NC
03:48 Rad-: is because i dont like 2 colors on a stack
03:48 The Mykonian: oh
03:49 The Mykonian: fact is, it fits better the song
03:49 Rad-: specially looking at too many follow points
03:49 The Mykonian: since the weird thing restarts there
03:49 Rad-: i know, but that is the exception case
03:49 Rad-: i dont do that all the time
03:49 The Mykonian: okay
03:49 The Mykonian: if you don't want to do it, you''re the mapper, your choice ^^
03:49 The Mykonian: 00:13:612 (6) - I'd also move the combo there
03:50 The Mykonian: 00:14:567 (5) - and there
03:50 Rad-: but then 00:13:612 (1,2) - would look weird
03:51 Rad-: i had 00:13:067 (4,5,6) - as a triangle
03:51 The Mykonian: I understood
03:51 Rad-: and again, thats the stack thing
03:51 The Mykonian: well, we also can think of it as 00:13:067 (4,5) - and then 00:13:612 (1,2) -
03:52 Rad-: i know, but it doenst look that well
03:52 The Mykonian: I see
03:52 Rad-: it would look more obvious that you are going back
03:52 The Mykonian: I see
03:52 The Mykonian: well then
03:52 Rad-: while starting as 00:13:885 (1) - is a sense of new direction
03:52 Rad-: because the previous object was going left and not right
03:52 The Mykonian: as well
03:53 The Mykonian: anyways then
03:53 The Mykonian: 00:13:612 (6) - isn't well placed in the trangle
03:53 The Mykonian: it doesn't make it look good, with all 3 sides same length
03:53 Rad-: its an irregular triangle :p
03:53 The Mykonian: don't you think it'd look better as a regular one?
03:54 Rad-: so i should make it longer?
03:54 The Mykonian: I thought of making the triangle regular
03:54 Rad-: hmm
03:55 The Mykonian: http://puu.sh/ariGG/8008624480.jpg
03:55 The Mykonian: I thought of something more like that
03:55 The Mykonian: it looks regular and kind of circle-chaped as well
03:56 Rad-: yea that would work
03:56 Rad-: can you tell the coordinates?
03:57 The Mykonian: oh I changed now, I've made it circular-shaped and triangular too
03:58 Rad-: :o
03:58 The Mykonian: I don't have puush, he closed for no reason -3-
03:58 Rad-: haha
03:58 Rad-: puush has been drunk lately
03:59 The Mykonian: tells me x:200 y:72
03:59 The Mykonian: I did "cancel upload"
03:59 The Mykonian: maybe I failed and hit "exit" xD
04:00 The Mykonian: so first at x:200 y:72, second tick at x:140 y:52 and last at x:104 y:68
04:00 The Mykonian: so do I have
04:01 Rad-: ok done
04:01 The Mykonian: 00:15:112 (2) - same, make it regular?
04:01 Rad-: place it where then?
04:02 The Mykonian: I found x:108 y:224 to have a 2.08x all the time
04:03 Rad-: done
04:03 The Mykonian: 00:20:839 (4) - another regular or you want it to stay irregular?
04:04 Rad-: i guess it can be regular
04:04 Rad-: i just did a triangle
04:04 The Mykonian: 1.61x previous 1.60 next, is ok?
04:04 Rad-: sur
04:04 Rad-: sure
04:04 The Mykonian: x:208 y:136
04:05 Rad-: yup done
04:05 The Mykonian: 00:22:885 (3,4) - regular? xD
04:05 Rad-: wait
04:05 The Mykonian: 00:22:749 (2,5) - with these
04:05 Rad-: i was just checking if the jump would work
04:05 The Mykonian: oh
04:06 Rad-: ok next
04:06 The Mykonian: well I ask you for spacing ^^
04:06 The Mykonian: 00:22:885 (3,4) - make it regular again?
04:06 The Mykonian: at 2.00x?
04:06 Rad-: done
04:06 The Mykonian: you did it without me xD
04:06 The Mykonian: x:140 y:304 I found
04:08 Rad-: yea did it
04:08 The Mykonian: next is 00:25:203 (6) -
04:08 The Mykonian: to make it regular at 1.71x it's x:316 y:312
04:08 The Mykonian: and this one 00:25:476 (1) - to bbe at 1.71x and pretty much the same angle, it's for the first tick x:412 y:212
04:09 Rad-: i fixed 00:25:203 (6,7) -
04:09 Rad-: no need to change slider
04:10 The Mykonian: okay
04:11 The Mykonian: I went in some crazy things with 00:31:067 (1,2,3,4,5) - to finally not find an issue ;-;
04:12 The Mykonian: since I found an issue on the spacing from the 4th to 5th object, but can't remove it
04:12 Rad-: XD
04:12 The Mykonian: sorry
04:12 The Mykonian: it's good enough as is
04:12 Rad-: its nice when playing
04:12 The Mykonian: it is
04:13 The Mykonian: but I'm sure it'd be better if the spacing was always the same
04:13 The Mykonian: maybe
04:13 The Mykonian: 00:33:658 (3,4,5) - I suggest placing the 5th beat so that the triangle after is regular
04:13 Rad-: i think i created polygon circles for that part
04:13 Rad-: but i dont remember now
04:14 The Mykonian: it's ok
04:14 Rad-: place it where?
04:14 The Mykonian: I found the 5th circle to go at x:373 y:104
04:15 The Mykonian: so the second is x:413 and y:112 and the first is x:453 nd y:136
04:17 Rad-: ahm can you take screenshot?
04:17 The Mykonian: try moving up left up left
04:18 The Mykonian: when selecting the whole stream
04:18 Rad-: https://osu.ppy.sh/ss/1857789
04:18 Rad-: its supposed to look like this?
04:18 The Mykonian: oh
04:18 The Mykonian: xD
04:19 The Mykonian: so the 00:33:658 (3) - goes in x:448 y:136
04:19 The Mykonian: 00:33:726 (4) - goes in x:408 y:112
04:19 The Mykonian: 00:33:794 (5) - goes in x:368 y:104
04:19 Rad-: ok thats better
04:20 The Mykonian: ^^ the "first second and third" circle might have been confusing
04:20 Rad-: and fixed 00:33:930 (6) -
04:20 The Mykonian: why?
04:20 The Mykonian: you want 1.75x now? xD
04:20 Rad-: becasue now its 1,68
04:20 The Mykonian: oh
04:20 The Mykonian: I see
04:21 The Mykonian: 00:45:112 (6,7,9) - want to make it regular?
04:21 The Mykonian: will move many objects
04:21 Rad-: nah no need
04:22 Rad-: because the pattern kind of stops at circle 7 and 8
04:22 The Mykonian: true
04:22 Rad-: unless...
04:22 The Mykonian: I'm listening
04:22 The Mykonian: 00:56:703 (4,5,6,7) - dis rythm <4
04:22 The Mykonian: <3
04:24 Rad-: moved 00:45:521 (7,8) - to x:105 and y:141
04:24 Rad-: and lol
04:24 The Mykonian: fair enough
04:25 The Mykonian: so
04:25 The Mykonian: 00:58:612 (3,4) - I'd add a circle in the middle to fit with the music, which is constant
04:26 Rad-: i must not forget to fix the ''deathstreams'' of guitar vs piano
04:26 The Mykonian: to make a triangle 1.70x
04:26 Rad-: making its a bit more spaced, and some parts longer
04:26 Rad-: lol
04:26 The Mykonian: oh
04:26 The Mykonian: meanwhile I was happy to pass it hidden. whatever
04:26 Rad-: thats the only part i need to work on that
04:26 The Mykonian: 00:58:612 (3,4) - I'd add a circle between those two to fit the music, which is constant
04:26 Rad-: ive seen people randomly losing because they went too fast
04:27 Rad-: i did add a circle
04:27 The Mykonian: yo didn't see freedom dive imo
04:27 Rad-: didnt*
04:27 The Mykonian: oh
04:27 The Mykonian: then I'd add one at x:50 y:141 to make a triangle 1.70x
04:27 Rad-: because i would just be repeating the map alot
04:27 Rad-: i like these pauses of beat :p
04:27 The Mykonian: I see
04:27 The Mykonian: so we forget the circle
04:28 The Mykonian: 01:00:794 (2,3) - don't really fits the beat for my ears, I'd invert they place in timeline and of course in game
04:29 Rad-: i did that instead of a pause
04:29 The Mykonian: hum
04:30 The Mykonian: well I moved the slider and the circle to put the circle first and then the slider
04:30 The Mykonian: and have 1.50x everywhere
04:30 The Mykonian: want to see?
04:31 Rad-: 01:01:067 - there is a beat here
04:31 Rad-: and the slider ignores it
04:32 The Mykonian: I don't hear it
04:34 The Mykonian: oh now do I do
04:34 The Mykonian: but don't you find the slider after the circle fitting more to the song?
04:34 Rad-: :p
04:34 Rad-: nah sry
04:34 The Mykonian: okay +sad
04:34 The Mykonian: D=*
04:35 Rad-: if it doesnt fit the song then its pointless
04:35 The Mykonian: I find it fit more the song personnaly
04:35 The Mykonian: that's why xD
04:35 Rad-: ignoring one beat is not fitting
04:36 The Mykonian: with the slider as is, you ignore a very strong beat
04:36 The Mykonian: the singer
04:36 Rad-: well this game isnt supposed to follow lyrics mostly
04:36 The Mykonian: I know
04:36 Rad-: this isnt singstar or whatever :p
04:37 Rad-: you should click to the beat
04:37 The Mykonian: well whatever xD
04:37 Rad-: in this case hold to the beat :p
04:37 Rad-: cuz its a slider
04:38 The Mykonian: well
04:38 The Mykonian: I still don't get why it fits more the song than the circle then the slider
04:38 The Mykonian: but whatever xD
04:38 The Mykonian: so
04:39 The Mykonian: 01:01:612 (1) - I'd move to x:108 y:332 to have a triangle with the following beats, and a 2:10x with the previous beat
04:39 Rad-: http://puu.sh/arlhN.jpg this is how i had
04:39 Rad-: http://puu.sh/arlio.jpg this is how you sugggested
04:39 Rad-: the white tick is a beat
04:40 The Mykonian: well
04:40 The Mykonian: I have an idea : I'm a dickhead (I know) so I'll have a hard time understanding, so why not drop it?
04:40 The Mykonian: you tried to explain, thanks, but you didn't get to it =/
04:40 Rad-: yea
04:40 The Mykonian: 01:01:612 (1) - I'd move to x:108 y:332 to have a triangle with the following beats, and a 2:10x with the previous beat
04:40 Rad-: we have more stuff to take care xD
04:41 The Mykonian: yeah
04:41 Rad-: i edited that already
04:41 The Mykonian: we're only at 25% of the song
04:41 The Mykonian: and spent 1 hour on this xD
04:41 Rad-: hahaha
04:41 The Mykonian: I hope you have nothing mportant tomorrow
04:41 The Mykonian: because this will last
04:41 The Mykonian: x.x
04:41 Rad-: i do actually
04:41 The Mykonian: ah
04:41 Rad-: i need to go to the gym in the morning
04:41 Rad-: xD
04:41 The Mykonian: want me to continue via forum mod?
04:42 The Mykonian: because I start to get sleepy too xD
04:42 Rad-: i know for sure i will wake up fucked up xp
04:42 Rad-: haha well sure
04:42 The Mykonian: I'm used to wake up fucked up
04:42 The Mykonian: okay
04:42 The Mykonian: then gnight
Topic Starter
Rad-
Thanks for the irc mod, it actually helped me fix the rest of the map, and apply that knowledge on my other maps to look more polished :3
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