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ginkiha - EOS -Long Version-

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Topic Starter
HanzeR

Mira-san wrote:

Noob mod about stacks and blankets. Yeah.


Daybreak

Timing point: 152774 / 02:32:774
I don't think this one is needed. Unless there's a purpose I don't know of. heh heh. i actually have no idea how that got there

01:03:974 (4) - Could be stacked on (4) but eh. Would cause distance inconsistency. its impossible to fix without remapping the whole patttern and im really lazy and nobody is going to notice it in game ^_^
01:53:174 (2) - Would be better if this was on x:56 y:125. ok
02:01:745 (3) - This blanket could be improved. fixed i think
02:34:659 (3) - Same here. ^ fixed
01:06:545 (2) - Ditto.
02:44:945 (1) - IMO I think it would be better here if only "soft-hitclap" can be heard. i think it is? not sure!
02:31:231 (1) - Make this parallel to 02:30:974 (1,2) maybe? :D ok
02:48:716 (4) - This one is too close to (2). fixt

Hard

01:01:402 (3) - Move to x:320 y:236 plez. ok
01:06:202 (3) - Improve blanket. heh heh. ;_;
01:44:602 (1) - Ditto. ,_,
02:37:574 (3,4,5,6) - Stacks. lel. oops
03:23:345 (1) - Stack on end of (6). :D sure
03:25:059 (1) - Improve blanket. improved
03:38:259 (2) - Move to x:156 y:92 yeahhh
04:01:059 (5) - Stack on end of (3) I guess. Unless it's intended. stacked it less

Asphyxia's Normal

01:37:746 (2) - Stack on (4). :D

Damn. Love this map. <3
Gonna shoot. heh :D

"sex.jpg"
also RIP ripples at the end of the map.
Thanks so much!!
Asphyxia

inverness wrote:

Mod request from my queue

assfix
  1. I think tickrate 1 should be enough, this 2 feels too muchx yeah to be consistent, done
  2. 00:03:117 (1) - Too far from spinner centre, Idk. I shortened the spinner, fits better now
  3. 00:16:832 (3,4) - Why this overlap? e it's bad i love it though ::/
  4. 00:59:346 (1) - You missed the customwhistle thingy (that clubkick sound or smth)
  5. 01:22:660 (1) - Missed one too on slidertail. ^ done hitsounds
  6. 01:36:032 (4,2) - Why don't you just stack
  7. 02:44:259 (4,1) - I don't think this is a good idea...
  8. 02:57:288 (3,4) - YEah, it['s nonsense.
  9. 03:16:489 (3,1) - Too close bby
  10. 04:04:489 (1) - out of place, see sb Fixed all either differently or like you suggested!
illuminati

Mira-san wrote:

Noob mod about stacks and blankets. Yeah.


Asphyxia's Normal

01:37:746 (2) - Stack on (4). :D Yeah fixed already on Inverness mod, thank you!

Damn. Love this map. <3
Gonna shoot. heh :D

"sex.jpg"
also RIP ripples at the end of the map.
Thanks for the nice mod guys! I also fixed some blankets and overlaps and NC's, the diff -> http://puu.sh/8Yk3s.txt
69653863
I'll help with the ripples.

You have different endnotes on every diff, which means each diff needs a separate code placed on .osu to realign the end ripples
You have 4 ring.png line on .osb, delete the last 3 lines (so it wouldn't conflict with the lines added later on .osu).
Then add these lines to each diff's .osu file respectively

Normal
Sprite,Foreground,Centre,"SB\Ring.png",434,299
F,2,244488,247231,1,0
S,1,244488,247231,0.2,1
Sprite,Foreground,Centre,"SB\Ring.png",434,299
F,2,244488,247231,1,0
S,1,244488,247231,0.15,0.75
Sprite,Foreground,Centre,"SB\Ring.png",434,299
F,2,244488,247231,1,0
S,1,244488,247231,0.1,0.5

Hard
Sprite,Foreground,Centre,"SB\Ring.png",433,312
F,2,244488,247231,1,0
S,1,244488,247231,0.2,1
Sprite,Foreground,Centre,"SB\Ring.png",433,312
F,2,244488,247231,1,0
S,1,244488,247231,0.15,0.75
Sprite,Foreground,Centre,"SB\Ring.png",433,312
F,2,244488,247231,1,0
S,1,244488,247231,0.1,0.5

Daybrek
Sprite,Foreground,Centre,"SB\Ring.png",433,308
F,2,244488,247231,1,0
S,1,244488,247231,0.2,1
Sprite,Foreground,Centre,"SB\Ring.png",433,308
F,2,244488,247231,1,0
S,1,244488,247231,0.15,0.75
Sprite,Foreground,Centre,"SB\Ring.png",433,308
F,2,244488,247231,1,0
S,1,244488,247231,0.1,0.5

I'm sure you know how and where to put it, right?
It's just below the //Storyboard Layer 3 (Foreground) line
hope this helps (-:
Topic Starter
HanzeR

inverness wrote:

I'll help with the ripples.

You have different endnotes on every diff, which means each diff needs a separate code placed on .osu to realign the end ripples
You have 4 ring.png line on .osb, delete the last 3 lines (so it wouldn't conflict with the lines added later on .osu).
Then add these lines to each diff's .osu file respectively

Normal
Sprite,Foreground,Centre,"SB\Ring.png",434,299
F,2,244488,247231,1,0
S,1,244488,247231,0.2,1
Sprite,Foreground,Centre,"SB\Ring.png",434,299
F,2,244488,247231,1,0
S,1,244488,247231,0.15,0.75
Sprite,Foreground,Centre,"SB\Ring.png",434,299
F,2,244488,247231,1,0
S,1,244488,247231,0.1,0.5

Hard
Sprite,Foreground,Centre,"SB\Ring.png",433,312
F,2,244488,247231,1,0
S,1,244488,247231,0.2,1
Sprite,Foreground,Centre,"SB\Ring.png",433,312
F,2,244488,247231,1,0
S,1,244488,247231,0.15,0.75
Sprite,Foreground,Centre,"SB\Ring.png",433,312
F,2,244488,247231,1,0
S,1,244488,247231,0.1,0.5

Daybrek
Sprite,Foreground,Centre,"SB\Ring.png",433,308
F,2,244488,247231,1,0
S,1,244488,247231,0.2,1
Sprite,Foreground,Centre,"SB\Ring.png",433,308
F,2,244488,247231,1,0
S,1,244488,247231,0.15,0.75
Sprite,Foreground,Centre,"SB\Ring.png",433,308
F,2,244488,247231,1,0
S,1,244488,247231,0.1,0.5

I'm sure you know how and where to put it, right?
It's just below the //Storyboard Layer 3 (Foreground) line
hope this helps (-:
yayyyyy lets go with this

inverness is the inverbest, thanks so much! <3
Yoeri
MoezeR

[General]
Why are the Kiai parts so weird?

[Asphyxia's Normal]
00:45:975 (2) - Would be better to have a circle at 00:46:316.
00:48:717 (2) - Same at 00:49:059.
00:59:345 (1,2,3) - Distance
01:02:088 (1,2,3) - Put the end of (1) in the middle of (3)'s track? http://puu.sh/8ZcyC.png
01:35:002 (3) - Remove clap from the end.
01:46:660 (3,4) - This blanket could be improved.
02:39:460 (1) - Not sure about this.
03:10:660 (2,4) - This overlap. :(
03:26:089 (1,2,3) - Make a regular triangle down here?
03:28:832 (1,2,3) - ^
03:41:175 (3,1) - Distance.
03:50:089 (3,1) - Blanket?

[Hard]
OD 5 too easy.
00:10:659 (5,1) - This is not very nice.
00:37:744 (2,3) - Slider and then a circle instead?
00:52:145 (1,2,3,4,1) - Looks a bit cramped.
01:06:202 (3) - New combo since there's a jump?
01:46:916 (8) - I wouldn't put this here just quite yet, it's too faint.
03:37:745 (1,2) - This blanket could be better.
03:39:802 (1,2,3,4,5,6,7,8) - Maybe too close together? They confuse me.
03:50:774 (1,2,3,4,5,6,7,8) - Put these so close together that they look like they're stacked in different directions.

[Daybreak]
This is really hard to judge with this mouse. I'll poke you in-game when I get the opportunity to play this properly for hopefully more suggestions.
00:31:574 (1,2,3,1) - Put the triple first or make it a stream of 5.
00:47:002 (1) - Put an object starting at 00:47:516.
02:33:974 - I'm kind of sad that this part isn't streamy like the music would imply. :/
02:54:116 (3) - Put a circle here instead, move the slider to 02:54:031 and make it 1/2 long.
02:54:716 (5,6,1) - Maybe put this triple in a straight line? I feel it'd look better.
Asphyxia

Yoeri wrote:

MoezeR



[Asphyxia's Normal]
00:45:975 (2) - Would be better to have a circle at 00:46:316.
00:48:717 (2) - Same at 00:49:059. This one is fine imo D:
00:59:345 (1,2,3) - Distance
01:02:088 (1,2,3) - Put the end of (1) in the middle of (3)'s track? http://puu.sh/8ZcyC.png Kind of hard to do that due to the spacing... orz
01:35:002 (3) - Remove clap from the end.
01:46:660 (3,4) - This blanket could be improved.
02:39:460 (1) - Not sure about this.
03:10:660 (2,4) - This overlap. :(
03:26:089 (1,2,3) - Make a regular triangle down here?
03:28:832 (1,2,3) - ^
03:41:175 (3,1) - Distance.
03:50:089 (3,1) - Blanket?
Rest was fixed, thank you! http://puu.sh/8ZhAv.txt <- Diff
Topic Starter
HanzeR

Yoeri wrote:

MoezeR

[General]
Why are the Kiai parts so weird? Faust had this amazing idea to have kiai only at the end to emphasize the 'dawn' part of the storyboard

[Asphyxia's Normal]
00:45:975 (2) - Would be better to have a circle at 00:46:316.
00:48:717 (2) - Same at 00:49:059.
00:59:345 (1,2,3) - Distance
01:02:088 (1,2,3) - Put the end of (1) in the middle of (3)'s track? http://puu.sh/8ZcyC.png
01:35:002 (3) - Remove clap from the end.
01:46:660 (3,4) - This blanket could be improved.
02:39:460 (1) - Not sure about this.
03:10:660 (2,4) - This overlap. :(
03:26:089 (1,2,3) - Make a regular triangle down here?
03:28:832 (1,2,3) - ^
03:41:175 (3,1) - Distance.
03:50:089 (3,1) - Blanket?

[Hard]
OD 5 too easy. changed
00:10:659 (5,1) - This is not very nice. ><
00:37:744 (2,3) - Slider and then a circle instead? changed this pattern
00:52:145 (1,2,3,4,1) - Looks a bit cramped. i wanted it to stand out from the 1/2 note streams
01:06:202 (3) - New combo since there's a jump? oops
01:46:916 (8) - I wouldn't put this here just quite yet, it's too faint. changed
03:37:745 (1,2) - This blanket could be better. fixt
03:39:802 (1,2,3,4,5,6,7,8) - Maybe too close together? They confuse me. fixt
03:50:774 (1,2,3,4,5,6,7,8) - Put these so close together that they look like they're stacked in different directions. watt

[Daybreak]
This is really hard to judge with this mouse. I'll poke you in-game when I get the opportunity to play this properly for hopefully more suggestions.
00:31:574 (1,2,3,1) - Put the triple first or make it a stream of 5. >< i dont hear it that way
00:47:002 (1) - Put an object starting at 00:47:516. i really like the the feeling of this slider with beats on both ends
02:33:974 - I'm kind of sad that this part isn't streamy like the music would imply. :/ >< i just wanted to follow the drum beats strictly after mapping the doubles synth part
02:54:116 (3) - Put a circle here instead, move the slider to 02:54:031 and make it 1/2 long. hm maybe
02:54:716 (5,6,1) - Maybe put this triple in a straight line? I feel it'd look better. i tried making the curve more pronounced instead :D

Thanks so much for the mod moeri! let me know if you get the chance to play it again!
Sephibro
why don't you guys go ask meiikyuu or galvenize to teach you how to make good maps and stop making this crap

edgy sliders + ridiculous streams + senseless spacing + brainlessly slow sliders != creative mapping
captin1
how about you find some manners and keep needless hate comments to yourself, thanks
Topic Starter
HanzeR

Sephibro wrote:

why don't you guys go ask meiikyuu or galvenize to teach you how to make good maps and stop making this crap

edgy sliders + ridiculous streams + senseless spacing + brainlessly slow sliders != creative mapping
thx 4 ur complaint
waxman
 

captin1 wrote:

how about you find some manners and keep needless hate comments to yourself, thanks

HanzeR wrote:

thx 4 ur complaint
Stealing my idea is fking great bro~. ^^


waxman wrote https://osu.ppy.sh/forum/p/3050319

          After 69 days ........

you wrote https://osu.ppy.sh/forum/p/3070106

I'm proud of you!

 
Azer

Sephibro wrote:

why don't you guys go ask meiikyuu or galvenize to teach you how to make good maps and stop making this crap

edgy sliders + ridiculous streams + senseless spacing + brainlessly slow sliders != creative mapping
Who are you to say what a good map is? There's nothing fundamentally wrong here. It's just a different mapping style.
Lust
#mapdrama #yolo
69653863
why so much hate
B^)

Also HanzeR, I personally feel that the title text should be moved to 00:22:316 - it would fit better with SB. Just ask the BATs about it.
no kd thank
sex
Sephibro
you're welcome, im glad to help :)
Yoeri
Addendum
23:06 Yoeri: moezer
23:06 *Yoeri is playing [http://osu.ppy.sh/b/392028 ginkiha - EOS -Long Version- [Daybreak]]
23:06 HanzeR: !
23:10 Yoeri: That storyboard glow thingy is that supposed to be in the middle
23:11 Yoeri: Oh I see now that's neat
23:11 HanzeR: wher
23:15 Yoeri: 01:57:631 (3,4,5,6,1) - This part here is super confusing
23:16 Yoeri: Maybe you can ctrl+g (6) or turn (5) and (6) around
23:17 HanzeR: hmmmmmmmmmmm
23:17 Yoeri: ctrl+g plays nice
23:17 Yoeri: 01:55:059 (2,3) - Oh and this keeps tripping me up
23:19 HanzeR: sec
23:20 HanzeR: im just gonna
23:20 HanzeR: change that part
23:20 HanzeR: alot
23:20 Yoeri: Lol
23:22 Yoeri: I think that's all actually
23:22 Yoeri: This is a lot less confusing to read than I expected lol
23:24 HanzeR: yeah i wasnt really going for hard to read on this map LOL
23:24 HanzeR: well some parts are i guess
23:24 Yoeri: 02:47:688 - Mostly this part because of the rhythms
23:24 HanzeR: yeah
23:25 HanzeR: post again and i can send you cute star points yayyyyyyyyyyyyyyyyyyy
23:25 Yoeri: Nahh it's the same mod

Don't you dare kd me
KuroSenpai112
Hi there from modding queue. These are just suggestions, you don't need to follow them!

Alright, let's get started.

[Normal]
00:17:174 (4) - Tilt this slider a bit so it's more visible for normal players. Example: http://gyazo.com/4a85a60d2610392e618e51623a7bd97e
01:59:088 (2,3,4,5) - Change the pattern to a triangular form like this: http://gyazo.com/213da4ad9919e7cea347ecc4992e7fc4

[Hard]
Seems ok.

[Daybreak]
Seems good. Got some funky patterns here haha!

That's it from me! Good luck!
Topic Starter
HanzeR

TheForgotten5 wrote:

Hi there from modding queue. These are just suggestions, you don't need to follow them!

Alright, let's get started.

[Normal]
00:17:174 (4) - Tilt this slider a bit so it's more visible for normal players. Example: http://gyazo.com/4a85a60d2610392e618e51623a7bd97e
01:59:088 (2,3,4,5) - Change the pattern to a triangular form like this: http://gyazo.com/213da4ad9919e7cea347ecc4992e7fc4

[Hard]
Seems ok.

[Daybreak]
Seems good. Got some funky patterns here haha!

That's it from me! Good luck!
fixed thx for mod!
Irreversible
It plays really cool.

01:23 *Irreversible is editing [http://osu.ppy.sh/b/426359 ginkiha - EOS -Long Version- [Hard]]
01:23 Irreversible: 00:04:145 (3) - improve this blanket
01:24 HanzeR: mkl
01:24 HanzeR: ok
01:24 Irreversible: 00:39:974 (2,3,4,5) - I think this pattern is a bit unsuitable for a hard, i'm sure you can make it easier w/o changing too much
01:25 HanzeR: i did this https://osu.ppy.sh/ss/1644911
01:25 Irreversible: k
01:26 Irreversible: 00:43:402 (2) - Not suitable for hard, looks more like 1/4 here (you've got stuff like that before too), move it a bit further away?
01:26 HanzeR: okk
01:26 HanzeR: i spaced it 1.2x like the rest
01:27 Irreversible: 00:53:859 (1,2,3,4,5) - patterns like these play horrendous, especially in a hard diff. Reason is that it's quite uhm.. like a circle shape, it doesn't feel well if you don't use it too much
01:27 Irreversible: Either go for zigzag, or triangle, or something else, but not "circle"shape with jumps in it
01:28 HanzeR: i can just change it to sliders
01:28 Irreversible: Sure.
01:28 Irreversible: 01:18:545 (4) - How about making the first bit paralell? seems cleaner to me.
01:28 Irreversible: 01:21:288 (1) - add NC
01:29 Irreversible: 01:22:145 (3) - reove NC
01:29 Irreversible: 01:22:659 (5) - ad NC
01:29 HanzeR: qk
01:29 HanzeR: k
01:29 Irreversible: 01:29:174 (4) - This spacing change seems a bit too high for me again, it's a hard diff. I suggest CTLR + g, but problem is the circle afterward.
01:29 Irreversible: 01:29:688 (1) - Spacing seems a bit weird to me anyway.
01:30 HanzeR: yeah i was worried about that one lol
01:31 HanzeR: https://osu.ppy.sh/ss/1644921
01:31 HanzeR: i think youll probably hate this one too lol 01:59:688 (4,5,6,7) - ..
01:32 Irreversible: 01:34:316 (3,4,5) -
01:32 Irreversible: http://puu.sh/91gBm/9508c351d7.jpg you can slightly adjust it bu t i'd go for something like this, because the jump is quite high again here.
01:32 Irreversible: and also,
01:32 Irreversible: 01:35:516 (6,7,8) - i thik you won't have too many problems to fix these
01:32 Irreversible: well.
01:32 Irreversible: just get rid of the jump
01:33 HanzeR: cool pattern
01:33 Irreversible: 01:41:859 (1) - ctrl 1 g?
01:33 Irreversible: 01:43:231 (5) - try to move that one closer? I mean. that jump LOL
01:35 HanzeR: k
01:35 Irreversible: 01:50:774 - That rhythm seems odd to me, because you seem to ignore the strong beats here, how about something like http://puu.sh/91gLp/b0bf1a3138.jpg ? The screen starts here: 01:50:088 -
01:36 Irreversible: 01:59:688 (4,5,6,7,8) - hi i'm a jum- ~~ELIMINATED~~
01:36 HanzeR: yeahhh
01:36 Irreversible: also, NC01:59:688 (4) -
01:38 Irreversible: http://puu.sh/91gWj/f89444111c.jpg 02:03:802 (3,4,5) -
01:38 Irreversible: 02:09:288 (1) - i would rotate that one a bit, to the right, in order to get a better flow here.
01:38 Irreversible: 02:09:288 (1) - you should also move it a bit down so it's exactly in the middle of those
01:38 HanzeR: which way
01:39 Irreversible: 02:11:859 (6) - stack with 02:10:316 (3) -
01:39 Irreversible: +
01:39 Irreversible: not -
01:39 Irreversible: 13°
01:39 Irreversible: or so
01:39 HanzeR: k
01:40 Irreversible: 02:12:545 (2,3,4) - http://puu.sh/91h61/3dafb7bb17.jpg 02:13:402 (5,6,7,8) - http://puu.sh/91h8f/9acbaff028.jpg to make it easier again
01:42 Irreversible: 02:15:116 (2,3,4,5,1,2,3) - 1) pretty jumpy 2) i don't understand the sense of this pattern, shouldn't 02:16:145 (1,2,3) - these be like a bit different and not belonging to the previous pattern due to its .. other vocals ?
01:42 HanzeR: kkkkkkkkk
01:43 Irreversible: http://puu.sh/91hiV/bb77550353.jpg make it like this or so,
01:43 Irreversible: so itca n be differed from the rest
01:44 Irreversible: 02:23:002 (1) - should be upwards, not on the same line as 6 to avoid a weird flow, , 164 88 or something like this?
01:44 HanzeR: sure
01:44 HanzeR: ok
01:45 Irreversible: 02:42:888 (7,8) - keep spacing
01:46 Irreversible: 02:42:030 (4) - i don't like how you ignore the downbeat here. make it a clickable action, please.
01:47 HanzeR: ok
01:48 Irreversible: 02:54:374 (4) - hanzer is everything ok with you, this is a hard diff
01:48 HanzeR: i havent mapped a hard in like a yearr
01:48 HanzeR: .____________________________>
01:49 Irreversible: 03:43:574 (4) - stack slider end with 1
01:49 HanzeR: lol ok
01:49 Irreversible: 03:43:916 (5) - move closer
01:49 Irreversible: that the kiai is at the end is really nonsense
01:49 HanzeR: it fits the sb
01:49 Irreversible: even if it should emphasize the dawn or whatever this is called
01:49 HanzeR: because the notes glow
01:49 HanzeR: when its dawn
01:50 HanzeR: its coooool
01:50 HanzeR: i like it
01:50 HanzeR: :<<<
01:50 Irreversible: k
01:51 *Irreversible is editing [http://osu.ppy.sh/b/392028 ginkiha - EOS -Long Version- [Daybreak]]
01:51 Irreversible: i find ar9 really.. unfitting lol
01:52 HanzeR: .-.
01:52 Irreversible: hm? ~
01:52 HanzeR: ar10 would be really silly!
01:52 Irreversible: what the fuck
01:52 Irreversible: i speak of ar8
01:52 Irreversible: XDD
01:53 Irreversible: hahahaha
01:53 HanzeR: ar8 doesnt exist
01:53 HanzeR: its evillllllllllll
01:54 Irreversible: i really prefer ar8, idk. .
01:54 Irreversible: well off we go then xD
01:54 Irreversible: 00:09:288 (1,2) - HanzeR - did you mean : HiddeN ?
01:54 Irreversible: this is unrankable for sure LOL
01:55 Irreversible: although.. it's ok in game
01:55 Irreversible: and leave ar9
01:55 HanzeR: i changed them anyways
01:55 Irreversible: 00:13:916 (4) - how about smth like 92 88
01:56 Irreversible: 00:22:831 (3,4) - i'd just stack it. you have enough special moments afterwards xD
01:56 Irreversible: 00:28:831 (5) - no extended slider, thanck
01:57 HanzeR: qq
01:57 Irreversible: 00:35:859 (1,2,3,4,1,2,3,4,5) - this moment when you're confused in the editor.. xDD
01:57 Irreversible: about the stack: if you insist leaving then leave it
01:57 Irreversible: about extended slider: need to change, i really dislike that, because it doesn't really suit the song.. and it doesn't not feel like 1/2 or such
01:58 HanzeR: i changed both dont worry
01:58 Irreversible: well you don't need to change anything i say. .
01:58 Irreversible: 00:53:859 (2,3) - how about stronger hitsound?
01:58 HanzeR: sure
01:59 Irreversible: 00:58:659 (2) - move MUCH closer to the previous slider, just like you did :
01:59 Irreversible: 01:00:716 (1,2) -
01:59 Irreversible: 01:12:031 (2) - would actually also go for this one
02:00 Irreversible: no. you can leave ^
02:00 Irreversible: 01:09:631 (2) - but this should be changed
02:00 Irreversible: i just testplaye,d felt weird
02:01 Irreversible: 01:31:231 (2) - >< closer please, reason should be obvious
02:01 Irreversible: 01:40:831 (2) - blanket
02:01 Irreversible: 01:44:174 (6) - 248 300 seems to be the perfect spot for that one
02:03 HanzeR: okok
02:03 Irreversible: 02:12:716 (3) - I wouldn't extend that one to follow consistency? You never had 3 extensions so far o.O
02:03 HanzeR: i wanted to follow vocalthingy
02:04 Irreversible: hn.. think better to keep it consistenc but up to you.. i suppose? xD
02:04 HanzeR: i really like that pattern ! q-q
02:04 Irreversible: ok
02:04 Irreversible: ah
02:04 Irreversible: but this part
02:04 Irreversible: needs fixes definitely
02:04 Irreversible: the rhythm goesa bit very wtf here
02:04 Irreversible: 02:50:774 (2,3,4,5) - this is still ok
02:05 Irreversible: 02:53:516 (1,2,3,4,5,6) -
02:05 Irreversible: but this , also the spacing, that's not really readable
02:05 Irreversible: 02:54:716 (5,6,1) - this slight curve is very misleading also, and looks a bit messy
02:05 Irreversible: 02:54:888 (1) - extension feels quite weird
02:05 Irreversible: 02:55:916 (1,2,3,4,5,6) - pattern looks awesome but the rhythm seems a bit misinterpreted to me
02:06 Irreversible: i would really stick to previous rhythm patterns to all these ^
02:07 Irreversible: (change the name of the jpg, i keep getting unranks because of things like this all time XD)
02:08 Irreversible: http://puu.sh/8XBz3.jpg hahahahahahah
02:08 Irreversible: 02:59:002 (2,3) - weird.. :/ how about making a bit more regular? ><
02:09 Irreversible: about this part before, can you change it or do you need help with it
02:09 Irreversible: because i think this is actually wrong placed
02:09 Irreversible: 02:59:345 (4,5,6,7) - this is better, but the placement is upsetting
02:10 Irreversible: 03:04:488 (3,4,5,6) - can you make something like this?
02:11 HanzeR: m
02:12 Irreversible: :)
02:12 Irreversible: i'm pretty not-strict with funny patterns and stuff, but i'm really strict and serious about clean rhythm and extension of sliders
02:14 HanzeR: ok i changed a
02:14 HanzeR: lot of things
02:15 Irreversible: 03:20:516 (4) - are you sure you wanna make ppl rage with circle jump?
02:15 Irreversible: 03:22:488 (1,2,3) - make it straight not slightly curved
02:15 HanzeR: i love that
02:15 HanzeR: lool
02:15 Irreversible: i mena
02:15 Irreversible: 03:22:659 (3) -
02:15 Irreversible: move this to 325 290
02:15 Irreversible: well many people hate it
02:16 Irreversible: lol up2u
02:16 Irreversible: 03:23:259 (5) - 272 136
02:16 Irreversible: 03:27:459 (2) - 378 136
02:16 Irreversible: 03:36:888 (5,6,1) - LOL
02:17 HanzeR: 03:23:259 (5) - wait wat
02:17 Irreversible: it this triplet has this slight curve in it
02:17 Irreversible: i mean 172
02:17 Irreversible: lXD
02:17 HanzeR: do u mean
02:17 HanzeR: 172
02:17 HanzeR: LOL
02:17 HanzeR: i was like
02:17 HanzeR: 272 uhhhhhhhhh
02:17 Irreversible: that would've been funny
02:17 Irreversible: hahahahaha
02:18 Irreversible: ye rest is okk, i like asphyxias
02:18 HanzeR: yay

Fixes: A lot of jumps are now gone (Hard),
Fixed some weird rhythm patterns in Insane, as well as some nazi and polishment.

Spread should be fine now, and rest seems cool for me too.

Bubbled!
69653863
yes
gogogo

dont forget the title text ok B)
Topic Starter
HanzeR

inverness wrote:

yes
gogogo

dont forget the title text ok B)



BATman plsss ...
captin1
couple missed hitsounds in daybreak and fixed an unsnapped slider in normal, should be good to go!

ranked

kisata
congrats hanzer~!
Asphyxia
Graz HanzeR!
Topic Starter
HanzeR

captin1 wrote:

couple missed hitsounds in daybreak and fixed an unsnapped slider in normal, should be good to go!

ranked

!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
waxman
WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
Secretpipe
Yeah <3
Gratz Hanzer-kun <3
Rumia-
wtf gratz!!! Hanzerrrrrrrrrrrrrrrrrr
BeatofIke
Congratulations! ^_^
Andrea
Congrats but... didn't the same song just got qualified too? https://osu.ppy.sh/s/151720

I'm unsure about this o.o


Anyways good job :>
Rumia-

Andrea wrote:

Congrats but... didn't the same song just got qualified too? https://osu.ppy.sh/s/151720

I'm unsure about this o.o

Anyways good job :>
i think captin already state in the rank post :x
www needs more hanzer map
Andrea
I didn't see the spoilerbox, my bad. ><

That makes sense :3

Congrats again~
Avena
fml I was working on a mod for this and all of the sudden HURRDURR RANKED
Leiwa
:D
ExPew
asdfgj,lHanzeR etmapftwcongratziloveu
Meg
so cool.
gratz :)
Skystar

Priti wrote:

all of the sudden HURRDURR RANKED
wb hanzer-chan
wendao
congrats
Liiraye
Wow congrats man :d sweet map you got there
AllStar12
Congrats!! \:D/
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