Red - Unrankable
Blue - Highly recommended
Black - Suggestion
[General]
Get a better background. Current is fine, but the quality is somehow messy.
Try to get 192kbps mp3 file so it will be the best rankable quality. Current is rankable too, but is the lowest rankable.
Consider adding some tags like drum and bass (or simply dnb), trap, dubstep. I know it actually isn't trap, but it uses some trap elements (for example drums), so trap fans might like this. Anyway they're important so people can find your map.
It's not an issue and you might ignore it, but you might remove the bookmarks because you probably won't need them and it will decrease your filesize a bit.
Definitely add a kiai time on 01:00:788 to 01:33:892
[Insane]
00:07:340 (5) - Try some shape like this. Currently it is somehow not polished. It looks a bit wrong, because space between 00:06:306 (2,3) and 00:06:306 (2,5) is inconsistent, so I suggest to make a blanket here.00:14:581 (2,3) - This is actually similar problem like previous. Try to keep the beatmap visually constant, not so random. Just place two 1/2 notes with your regular distance snap and check the distance between them, then try to keep everywhere space similar to this, not lower, not bigger. So actually this is finer like this. If you fix this like I suggest in screenshot, make sure to make 00:13:892 (1) same way as 00:14:581 (2) is on the screenshot.00:16:650 (1) - Use CTRL+G on this slider to swap the start of the slider. This will cause the previous slider to make better flow of oval orientation, so basically it will cause player not to move in weird direction, but clearly natural.
00:18:374 (5) - The slider seems to be placed somehow unnatural considering the direction of the previous slider, so try to make the previous slider more into a direction of this one.
00:38:719 (1,2) - Remove 00:39:409 (2) and make 1/1 slider from 00:38:719 (1) with repeat. Currently it seems like creation of your fantasy and additionally sound on 00:39:064 deserves to be emphasized by slider end, not just slider tick, considering there's no louder sound on 00:39:236.
00:41:995 (2,3) - Space between the sliders on 00:41:995 and 00:42:340 is a bit different. It might look like this to be correct. 00:43:547 (4,5) - This shouldn't be muted. Remove the green lines and keep it like this. Also might be causing taiko mode confusing and it seems to follow the same sound for the whole time, which didn't change volume, so that's why you should keep normal volume.
00:44:236 (1,2) - Make a blanket without overlapping the circles. Actually it just look insensible and not so aesthetic. 00:53:547 (4) - If you want to make overlaps, at least make them properly. You should definitely hide the end of the slider, it is visible a bit, so it might look just unpolished.
01:14:926 (1,2) - This deserves to be remaked. I actually don't have any solution, but it breaks the flow totally and the player needs to make really unnatural moves.
00:09:064 - Whistle on the start to emphasize clapping sound in the song, as you've done before.
00:50:099 (2) - This should use clap in my opinion to be the same as the song.
00:51:478 - ^
00:52:857 (2) - ^
00:54:236 - ^
00:52:167 - ^
00:54:926 - ^
01:00:788 (2) - Definitely add a finish for two reasons. It is in music and the kiai starts here, so it should use it.
01:11:823 (7) - ^
[Hard]
00:38:719 (1,2) - Same issue as Insane. You make 1/1 slider with a repeat here instead of 00:38:719 (1) and remove 00:39:409 (2), obviously for the same reason as insane.
00:44:754 (2,3) - The flow is unnatural. I recommend you to remove 00:44:754 (2), move 00:45:271 (3) on 00:44:926 and add note on 00:44:754.
00:52:167 - I think there's missing clap, because it is in song and not in map.
00:54:926 - ^
01:00:788 (2) - Finish. There is the same reason as was on insane. Starting kiai and it is in a song.
01:11:823 (5) - ^
01:04:064 (1) - I already mentioned this on insane. Try to keep constant visual distance between the objects so it will look polished, like this. 01:03:030 (7,8) - Swap this slider and circle. Currently it is breaking flow bad.
01:10:271 (1,2,3,4) - Change this stream so it will start on 01:10:443 or just don't make space between 01:09:064 (1,2,3,4) and 01:10:271 (1,2,3,4). The player might tend to start the stream here, because the space actually broken this so he will sure think that he'll start on another 1/1 note.
[Easy]
00:51:478 - Seems clap is missing as in other diffs.
[Normal]
Not going to mod this.
Actually the map was quite cool. Maybe overusing symmetry, but that's all about a style. However if you use symmetry you might try to polish all the things, like perfect blankets, constant distances etc. However it is quite fine, maybe I would take 808 snare drums (I might provide you this if you want) and put it on places like 00:06:823, 00:07:167 and everywhere where the drum is, obviously with lower volume, I'm pretty sure it would be fine. Also you probably ask why I didn't mod Normal. Insane was good, Hard was good, Easy was good, but a bit harder than easy is supposed to be, but Normal seriously didn't, but really didn't work. I might make some IRC modding, but I recommend you to remap the Normal diff, I'm really sorry, but I just didn't like the Normal and I would probably spam you a lot of things to change. You might ask me anything about a mod through in-game chat if you need something. Good luck with beatmap.
Blue - Highly recommended
Black - Suggestion
[General]
Get a better background. Current is fine, but the quality is somehow messy.
Try to get 192kbps mp3 file so it will be the best rankable quality. Current is rankable too, but is the lowest rankable.
Consider adding some tags like drum and bass (or simply dnb), trap, dubstep. I know it actually isn't trap, but it uses some trap elements (for example drums), so trap fans might like this. Anyway they're important so people can find your map.
It's not an issue and you might ignore it, but you might remove the bookmarks because you probably won't need them and it will decrease your filesize a bit.
Definitely add a kiai time on 01:00:788 to 01:33:892
[Insane]
00:07:340 (5) - Try some shape like this. Currently it is somehow not polished. It looks a bit wrong, because space between 00:06:306 (2,3) and 00:06:306 (2,5) is inconsistent, so I suggest to make a blanket here.00:14:581 (2,3) - This is actually similar problem like previous. Try to keep the beatmap visually constant, not so random. Just place two 1/2 notes with your regular distance snap and check the distance between them, then try to keep everywhere space similar to this, not lower, not bigger. So actually this is finer like this. If you fix this like I suggest in screenshot, make sure to make 00:13:892 (1) same way as 00:14:581 (2) is on the screenshot.00:16:650 (1) - Use CTRL+G on this slider to swap the start of the slider. This will cause the previous slider to make better flow of oval orientation, so basically it will cause player not to move in weird direction, but clearly natural.
00:18:374 (5) - The slider seems to be placed somehow unnatural considering the direction of the previous slider, so try to make the previous slider more into a direction of this one.
00:38:719 (1,2) - Remove 00:39:409 (2) and make 1/1 slider from 00:38:719 (1) with repeat. Currently it seems like creation of your fantasy and additionally sound on 00:39:064 deserves to be emphasized by slider end, not just slider tick, considering there's no louder sound on 00:39:236.
00:41:995 (2,3) - Space between the sliders on 00:41:995 and 00:42:340 is a bit different. It might look like this to be correct. 00:43:547 (4,5) - This shouldn't be muted. Remove the green lines and keep it like this. Also might be causing taiko mode confusing and it seems to follow the same sound for the whole time, which didn't change volume, so that's why you should keep normal volume.
00:44:236 (1,2) - Make a blanket without overlapping the circles. Actually it just look insensible and not so aesthetic. 00:53:547 (4) - If you want to make overlaps, at least make them properly. You should definitely hide the end of the slider, it is visible a bit, so it might look just unpolished.
01:14:926 (1,2) - This deserves to be remaked. I actually don't have any solution, but it breaks the flow totally and the player needs to make really unnatural moves.
00:09:064 - Whistle on the start to emphasize clapping sound in the song, as you've done before.
00:50:099 (2) - This should use clap in my opinion to be the same as the song.
00:51:478 - ^
00:52:857 (2) - ^
00:54:236 - ^
00:52:167 - ^
00:54:926 - ^
01:00:788 (2) - Definitely add a finish for two reasons. It is in music and the kiai starts here, so it should use it.
01:11:823 (7) - ^
[Hard]
00:38:719 (1,2) - Same issue as Insane. You make 1/1 slider with a repeat here instead of 00:38:719 (1) and remove 00:39:409 (2), obviously for the same reason as insane.
00:44:754 (2,3) - The flow is unnatural. I recommend you to remove 00:44:754 (2), move 00:45:271 (3) on 00:44:926 and add note on 00:44:754.
00:52:167 - I think there's missing clap, because it is in song and not in map.
00:54:926 - ^
01:00:788 (2) - Finish. There is the same reason as was on insane. Starting kiai and it is in a song.
01:11:823 (5) - ^
01:04:064 (1) - I already mentioned this on insane. Try to keep constant visual distance between the objects so it will look polished, like this. 01:03:030 (7,8) - Swap this slider and circle. Currently it is breaking flow bad.
01:10:271 (1,2,3,4) - Change this stream so it will start on 01:10:443 or just don't make space between 01:09:064 (1,2,3,4) and 01:10:271 (1,2,3,4). The player might tend to start the stream here, because the space actually broken this so he will sure think that he'll start on another 1/1 note.
[Easy]
00:51:478 - Seems clap is missing as in other diffs.
[Normal]
Not going to mod this.
Actually the map was quite cool. Maybe overusing symmetry, but that's all about a style. However if you use symmetry you might try to polish all the things, like perfect blankets, constant distances etc. However it is quite fine, maybe I would take 808 snare drums (I might provide you this if you want) and put it on places like 00:06:823, 00:07:167 and everywhere where the drum is, obviously with lower volume, I'm pretty sure it would be fine. Also you probably ask why I didn't mod Normal. Insane was good, Hard was good, Easy was good, but a bit harder than easy is supposed to be, but Normal seriously didn't, but really didn't work. I might make some IRC modding, but I recommend you to remap the Normal diff, I'm really sorry, but I just didn't like the Normal and I would probably spam you a lot of things to change. You might ask me anything about a mod through in-game chat if you need something. Good luck with beatmap.