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Kon Natsumi - Niji no Kakera-TV size ver.- [OsuMania]

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- [ S o r a ] -
hi~ :3 from modding team (i'm only one who active lol)

4K Column 1 l 2 l 3 l 4

[General]
- BG must be 800x600 / 1024x768 / 1366x768

[EZ]
00:18:851 - I hear the sound start at this :3 so add note here please~ <3
00:22:488 - add note for louder sound :3
00:29:760 - ^
00:40:215 - follow the sound <3 add note
00:41:806 - ^
00:51:579 - add note for louder
01:17:033 - ^
01:18:851 - ^

[NM]
00:04:306 - add note for louder :3
00:04:988 - ^
00:05:897 - add note at 4
00:29:760 (29760|2) - move to 4. it not the same sound with these 00:30:215 (30215|0,30215|2) - <3
00:32:260 (32260|1,32260|2) - spread move to 1 <===> 4. it not the same sound >>> 00:32:033 (32033|1,32033|2)
00:33:397 - add note at 3 for louder
00:34:533 (34533|1) - remove not strong sound or anything loud :3
00:34:988 - add note at 2
00:37:033 (37033|1) - move to 1
00:37:715 (37715|0) - remove
00:38:397 (38397|2) - move to 4
00:39:533 (39533|3) - remove
00:39:988 (39988|1) - move to 4
00:40:670 - add note at 4
00:41:351 (41351|0) - remove
00:42:260 - add note at 1
00:43:170 - add note at 3
00:44:079 - follow the beat by add note here :3
00:47:942 - add note at 4
00:51:579 ~ 00:58:397 - seem repeat. it boring try to move thest <3
00:58:851 - add note at 3
01:11:124 (71124|3) - move to 1 for hand balance
01:17:033 - add note at 3
01:20:670 (80670|2,80897|1) - move to 3 l 4 sequence of sound :3

[HD]
00:18:397 - add note <3
00:18:624 - ^ follow the beat
00:22:488 - add note at 1
00:32:260 - add note at 3?
00:33:397 - add note at 2 cause of louder sound :3
00:34:079 - ^ at 3
00:34:988 - ^ at 4
00:37:033 - ^ at 1
00:42:260 - add note at 2
00:43:170 - ^ at 3
00:49:306 (49306|1,49306|0,49306|3) - remove one of them because it not loud sound include cymbal
00:49:533 - add note at 3 l 4
00:58:851 - add note
01:06:124 (66124|2) - move to 1 for hand balance
01:13:397 (73397|1) - move to 4 hand balance <3
01:21:351 (81351|1,82260|3) - remove
01:24:079 (84079|2) - ^

[HTobii's MX]
00:01:124 (1124|1) - move to 3
00:13:397 (13397|3,13397|2) - choose one of these and remove
00:14:306 (14306|2,14533|2,14760|2,14988|2) - move to 3 or 4 hand balance
00:42:260 - add note at 2 and 4
00:43:170 - add note at 4
01:13:397 - add note at 1 cause it louder :3

Good Luck~ :3
Topic Starter
kshkk

vocaloid1anime2 wrote:

hi~ :3 from modding team (i'm only one who active lol)

4K Column 1 l 2 l 3 l 4

[General]
- BG must be 800x600 / 1024x768 / 1366x768 -ok, done :D

[EZ]
00:18:851 - I hear the sound start at this :3 so add note here please~ <3 -ok, done
00:22:488 - add note for louder sound :3 -ok, done
00:29:760 - ^ -ok, done
00:40:215 - follow the sound <3 add note -ok, done
00:41:806 - ^ -ok, fixed
00:51:579 - add note for louder -ok, done
01:17:033 - ^ -ok, done
01:18:851 - ^ -ok, done


[NM]
00:04:306 - add note for louder :3 -ok, done
00:04:988 - ^ -ok, done
00:05:897 - add note at 4 -ok, fixed
00:29:760 (29760|2) - move to 4. it not the same sound with these 00:30:215 (30215|0,30215|2) - <3 -ok, done
00:32:260 (32260|1,32260|2) - spread move to 1 <===> 4. it not the same sound >>> 00:32:033 (32033|1,32033|2) -ok, done
00:33:397 - add note at 3 for louder -ok, done
00:34:533 (34533|1) - remove not strong sound or anything loud :3 -ok, done
00:34:988 - add note at 2 -ok, done
00:37:033 (37033|1) - move to 1 -ok, done
00:37:715 (37715|0) - remove -ok, done
00:38:397 (38397|2) - move to 4 -ok, done
00:39:533 (39533|3) - remove -ok, done
00:39:988 (39988|1) - move to 4 -ok, done
00:40:670 - add note at 4 -ok, done
00:41:351 (41351|0) - remove -ok, done
00:42:260 - add note at 1 -ok, done
00:43:170 - add note at 3 -ok, done
00:44:079 - follow the beat by add note here :3 -ok, done
00:47:942 - add note at 4 -ok, done
00:51:579 ~ 00:58:397 - seem repeat. it boring try to move thest <3 -ok, done
00:58:851 - add note at 3 -ok, done
01:11:124 (71124|3) - move to 1 for hand balance -ok, done
01:17:033 - add note at 3 -ok, done
01:20:670 (80670|2,80897|1) - move to 3 l 4 sequence of sound :3 -ok, done

[HD]
00:18:397 - add note <3 -ok, done
00:18:624 - ^ follow the beat -ok, done
00:22:488 - add note at 1 -ok, done
00:32:260 - add note at 3? -ok, done
00:33:397 - add note at 2 cause of louder sound :3 -ok, done
00:34:079 - ^ at 3 -ok, done
00:34:988 - ^ at 4 -ok, done
00:37:033 - ^ at 1 -ok, done
00:42:260 - add note at 2 -ok, done
00:43:170 - ^ at 3 -ok, done
00:49:306 (49306|1,49306|0,49306|3) - remove one of them because it not loud sound include cymbal -ok, done
00:49:533 - add note at 3 l 4 -ok, done
00:58:851 - add note -ok, done
01:06:124 (66124|2) - move to 1 for hand balance -ok, done
01:13:397 (73397|1) - move to 4 hand balance <3 -ok, done
01:21:351 (81351|1,82260|3) - remove -ok, done
01:24:079 (84079|2) - ^ -ok, done

[HTobii's MX]
00:01:124 (1124|1) - move to 3 -ok, done
00:13:397 (13397|3,13397|2) - choose one of these and remove -ok, done
00:14:306 (14306|2,14533|2,14760|2,14988|2) - move to 3 or 4 hand balance -ok, done
00:42:260 - add note at 2 and 4 -ok, done
00:43:170 - add note at 4 -ok, done
01:13:397 - add note at 1 cause it louder :3 -ok, done

Good Luck~ :3

thank you very much vocaloid1anime2 <3
Ayachi-
Column: |1|2|3|4|


EZ
Good
NM
00:42:942 (42942|2) - move to column 4
HD
00:51:351 - Add a note
00:51:465 - Add a note
01:11:351 (71351|0) - move to column 3
01:21:351 - Add a note
01:25:897 - Add a note
Barely any problem
Hope I helped you :)
yoshilove
hi~ from queue :3
column : 1 2 3 4

4K
[EZ]
00:29:760 - add note to 4
00:34:988 - add note to 1
00:38:851 (38851|0) - move to 3?
00:39:079 (39079|0) - move to 2?
00:41:351 (41351|1) - remove
00:43:170 (43170|3) - LN end ~ 00:43:851
00:43:851 - add note to 2
00:47:942 - add note to 3

[NM]
00:35:442 - add note to 1
00:42:715 - add note to 2
01:05:670 - ^

[HD]
00:05:897 (5897|3) - LN end ~ 00:07:033
00:42:715 - add note to 2, 4
00:43:624 - add note to 3

  • 00:51:579 ~ 01:15:215 - double note white line plz...?
    00:52:033 - ok
    00:53:851 etc... - Strong sound

    00:52:715 00:54:079 etc... - not Strong sound
[MX]
00:09:760 (9760|1) - remove?

00:22:147 - add note to 4
00:22:260 (22260|1) - move to 3
00:22:374 - add note to 2
00:31:579 (31579|1) - remove
00:31:806 - add note to 2
00:32:033 - ^
00:48:397 - add note to 1
00:48:738 - ^
00:49:079 - add note to 4
01:04:874 - add note to 2

01:20:897 - add note to 3
01:22:488 - add LN to 2 ~ 01:22:829
01:23:170 - add LN to 4 ~ 01:23:397
01:23:397 - add note to 3
01:24:533 - add note to 4

mya~ ;)
Topic Starter
kshkk

[ S a k u r a ] wrote:

Column: |1|2|3|4|


EZ
Good
NM
ok, done :00:42:942 (42942|2) - move to column 4
HD
ok, done :00:51:351 - Add a note
ok, done :00:51:465 - Add a note
ok, done :01:11:351 (71351|0) - move to column 3
ok, done :01:21:351 - Add a note
ok, done :01:25:897 - Add a note
Barely any problem
Hope I helped you :)
thanks, sakura :3
Topic Starter
kshkk

yoshilove wrote:

hi~ from queue :3
column : 1 2 3 4

4K
[EZ]
ok, done :00:29:760 - add note to 4
ok, done :00:34:988 - add note to 1
ok, done :00:38:851 (38851|0) - move to 3?
ok, done :00:39:079 (39079|0) - move to 2?
ok, done :00:41:351 (41351|1) - remove
ok, done :00:43:170 (43170|3) - LN end ~ 00:43:851
ok, done :00:43:851 - add note to 2
ok, done :00:47:942 - add note to 3

[NM]
ok, done :00:35:442 - add note to 1
ok, done :00:42:715 - add note to 2
ok, done :01:05:670 - ^

[HD]
ok, done :00:05:897 (5897|3) - LN end ~ 00:07:033
ok, done :00:42:715 - add note to 2, 4
ok, done :00:43:624 - add note to 3

  • 00:51:579 ~ 01:15:215 - double note white line plz...?
    00:52:033 - ok
    00:53:851 etc... - Strong sound

    00:52:715 00:54:079 etc... - not Strong sound
^ I'm actually thinking over it, but welp I'll follow it :D. but I'm not sure about the pattern I've put


[MX]
ok, done :00:09:760 (9760|1) - remove?

ok, done :00:22:147 - add note to 4
ok, done :00:22:260 (22260|1) - move to 3
ok, done :00:22:374 - add note to 2
ok, done :00:31:579 (31579|1) - remove
ok, done :00:31:806 - add note to 2
ok, done :00:32:033 - ^
ok, done :00:48:397 - add note to 1
ok, done :00:48:738 - ^
ok, done :00:49:079 - add note to 4
ok, done :01:04:874 - add note to 2

ok, done :01:20:897 - add note to 3
ok, done :01:22:488 - add LN to 2 ~ 01:22:829
ok, done :01:23:170 - add LN to 4 ~ 01:23:397
ok, done :01:23:397 - add note to 3
ok, done :01:24:533 - add note to 4

mya~ ;)
thank you very much yoshilove <3
Topic Starter
kshkk
Updated~
arcwinolivirus
From Arcwinolivirus' Speed Modding Queue! "Friend Mod Request"

Take note that I'm only focusing on note patterns, note placements and note consistency. Not the actual hitsound itself (Just in case if you already implemented hitsounds).

[General]
Audio: OK!
BG: OK!
BPM: OK!
Offset: OK!
Preview Time: OK!
AiMod:
• No problem!

Column:
_ _ _ _
4K - |1|2|3|4|

[EZ]
SPOILER
00:04:306 - The first note should start here since very consistent and the beginning of main instruments. Add note to 1 and 4
00:04:988 - add note to 2 for the strong sound.
00:05:897 - add note to 3 ^
00:07:942 (7942|0) - should end at white line 1/1 00:09:760 bass
00:10:442 (10442|1) - ^
00:12:260 (12260|3) - ^
00:14:079 (14079|0) - ^
00:15:897 (15897|2) - ^
00:19:533 (19533|0) - ^
00:22:033 - add LN note to 3 until 00:22:488 for the long sound.
00:31:579 (31579|2) - should end at 00:32:260
00:33:397 (33397|1) - move this to 4 and..
00:32:260 (32260|1) - extend until 00:33:397
00:33:851 (33851|2) - move to 00:34:079 since the sound there is stronger.
00:35:670 - add LN note to 3 until 00:36:124 for the melody sound there.
00:36:124 - add LN note to 2 until 00:36:579
00:36:579 - add LN note to 1 until 00:37:033
00:38:397 (38397|0) - extend until 00:38:851
00:42:033 - add note to 2
00:51:579 (51579|0) - move to 4 and..
00:50:442 (50442|0) - extend to 00:51:579 for the bass
00:53:851 (53851|3) - move to 2 and..
00:53:397 (53397|3) - change to LN until 00:53:851 for consistent vocal
00:54:760 (54760|0) - move to 3 and..
00:54:306 (54306|0) - change to LN until 00:54:760 ^
00:57:033 (57033|0,57942|2) - change to LNs like above.
00:58:851 (58851|0) - extend until 01:00:670
01:00:670 (60670|3) - reduce length until 01:01:351 since the synth end there and..
01:01:351 - add LN note to 3 until 01:02:488
01:04:079 - add note to 4 strong sound.
01:05:670 (65670|2) - move to 2 and change to LN until 01:06:124
01:06:124 - add note to 4
01:07:942 (67942|2) - change to LN until to the next white line.
01:08:851 (68851|2) - move to 4 and ^
01:09:760 (69760|3) - extend until 01:11:579
01:10:215 - add note to 2 to fill emptiness
01:11:124 - ^
01:11:579 (71579|0) - extend until 01:12:260
01:12:942 - add LN to 2 until 01:13:397 for the synth sound.
01:13:397 - add note to 4
01:15:215 (75215|1) - extend until 01:15:897
01:16:351 (76351|3) - move to 1
01:18:851 (78851|0) - change to LN until 01:20:670 for the long sound.


[NM]
SPOILER
00:02:260 (2260|3) - move to 2 for pitch
00:03:170 (3170|0) - move to 3
00:03:624 (3624|2,3851|1) - move to 4 and 1 accordingly.
00:05:670 (5670|1) - move to 3 and move this note 00:05:897 (5897|3) - to 2
00:06:579 (6579|1) - move to 2 for pitch
00:09:760 (9760|3) - move this to 2 and extend this LN to white line 00:08:624 (8624|3) Im not other similar problem, but apply to all similar LN like this.

00:09:306 - add note to 1
00:11:124 - ^ to 4
00:12:942 - ^ to 1
00:14:079 (14079|2) - move to 2
00:14:760 - add note to 4
00:16:579 - add note to 3

00:17:715 (17715|1,18397|3) - just like previous, white line.
00:20:215 - add note to 4
00:21:351 - suggesting: https://osu.ppy.sh/ss/1607820
• LN for the synth sound
• notes for the percussion.

00:29:533 - add note to 3
00:34:760 (34760|1) - move to 1
00:35:670 (35670|1,36124|3,36579|0) - extend to white line.
00:37:942 (37942|1,38170|2) - move to 1 and 2 accordingly.
00:38:851 - add note to 3
00:40:897 - add note to 1
00:43:170 (43170|1) - white line extend.
00:50:442 - add LN note to 1 until 00:51:579 for the long bass sound.
00:53:170 - add note to 2 for the beat sound + vocal sound.
00:43:170 (43170|1,53397|3,54306|2) - change to LN until the next white line.
00:56:806 - add note to 3 and.. move 00:57:033 (57033|2) - to 1
00:57:033 (57033|1,57942|2) - change to LN until the next white line.
00:59:306 - add note to 4
00:59:760 - ^
01:01:124 - add note to 1
01:01:579 - ^
01:02:033 - ^
01:02:942 - add note to 4
01:03:397 - ^ to 1
01:03:851 - ^ to 3
01:07:488 (67488|2) - move to 1
01:15:670 - add note to 1
01:18:851 (78851|1) - move to 3
01:18:851 (78851|3,78851|1) - extend until white line.


[HD]
SPOILER
00:06:579 - add note to 1 for the chime sound.
00:20:897 (20897|3,21124|0) - remove. No reason to make these notes 2-noted.
00:21:124 (21124|1) - move to 1
00:22:488 (22488|3) - extend until white line.
00:27:033 (27033|2) - move to 1
00:35:897 - add note to 2
00:36:010 - ^ to 3
00:36:806 - add note to 2
00:27:033 (27033|2,42715|1) - remove
00:43:624 (43624|2) - move to 1
00:43:851 (43851|0) - move to 4
00:47:942 (47942|2) - move to 1 pitch.
00:51:351 (51351|1,51465|3) - I suggest to remove these vocal notes are they dont have instrument to be noted with. and if applied..
00:50:442 (50442|3) - change to LN until 00:51:579
00:54:760 (54760|3,55215|1) - remove. 3-noted press. no strong sound.
00:58:397 (58397|1) - remove
00:58:851 - add note to 4 cymbals. 3-noted press.
01:05:897 (65897|3) - move to 2
01:06:124 (66124|1) - move to 3
01:10:215 - add note to 3 snare.
01:14:760 - add note to 4 ^
01:16:579 - add note to 4 ^
01:25:670 (85670|2) - move to 4
01:25:897 (85897|2) - remove inconsistent.
01:25:897 (85897|3) - move to 2



[HTobii's MX]
SPOILER
00:01:351 - add note to 4. A chord.
00:02:260 - ^
00:03:170 - add note to 1 ^
00:03:851 (3851|3) - reduce length to 00:04:079 and..
00:04:306 - add note to 4 for 3-noted press for strong sound.
00:06:579 - add note to 2 for the chime-like sound.
00:09:306 - add note to 1 for this snare-like sound which should be 2-noted. Apply to all similar sound in the difficulty.

00:21:654 (21654|0,21730|2) - remove! listen on 25% playback rate. the drum sound is at 1/4. so remove these notes and add note to the 1/4 blue line.

00:29:079 (29079|3,29306|2,29533|1) - I suggest to renote for this part as these long notes feels inconsistent and doesnt represent strong long sound.

00:34:988 - add note to 1 strong sound.
00:37:033 (37033|1) - move to 4
00:37:942 (37942|2) - remove no need to make 3-noted for this snare sound only. its like you're noting 5-noted press on 7K here for only snare.
00:38:397 (38397|1) - remove
00:41:579 (41579|1) - ^
00:42:260 (42260|1) - ^
00:47:942 (47942|0) - ^
00:48:397 (48397|0) - move to 4
00:49:533 (49533|1) - remove
00:50:442 (50442|0) - move to 2
01:04:988 (64988|2,65101|1) - I suggest to change these notes into single notes since its not that consistent to make it mini holds.
01:18:851 (78851|1) - remove
01:18:851 (78851|2,78851|0) - change to LN until 01:20:670
01:22:260 (82260|1) - what is this LN for? if this is for the guitar its quite inconsistent. change to single note.
01:23:170 (83170|3) - ^
01:23:170 (83170|1) - extend until 01:24:306
01:26:010 (86010|3,86010|0,86010|1,87488|2,87715|3) - ctrl H for balance note placement.

[Overall]
Cool map kiffy /o/ Go go go rank~ thank you for requesting and Good luck :)
Topic Starter
kshkk

arcwinolivirus wrote:

From Arcwinolivirus' Speed Modding Queue! "Friend Mod Request"

Take note that I'm only focusing on note patterns, note placements and note consistency. Not the actual hitsound itself (Just in case if you already implemented hitsounds).

[General]
Audio: OK!
BG: OK!
BPM: OK!
Offset: OK!
Preview Time: OK!
AiMod:
• No problem!

Column:
_ _ _ _
4K - |1|2|3|4|

[EZ]
SPOILER
ok, done :00:04:306 - The first note should start here since very consistent and the beginning of main instruments. Add note to 1 and 4
ok, done :00:04:988 - add note to 2 for the strong sound.
ok, done :00:05:897 - add note to 3 ^
ok, done :00:07:942 (7942|0) - should end at white line 1/1 00:09:760 bass
ok, done :00:10:442 (10442|1) - ^
ok, done :00:12:260 (12260|3) - ^
ok, done :00:14:079 (14079|0) - ^
ok, done :00:15:897 (15897|2) - ^
ok, done :00:19:533 (19533|0) - ^
ok, done :00:22:033 - add LN note to 3 until 00:22:488 for the long sound.
ok, done :00:31:579 (31579|2) - should end at 00:32:260
ok, done :00:33:397 (33397|1) - move this to 4 and..
ok, done :00:32:260 (32260|1) - extend until 00:33:397
ok, done :00:33:851 (33851|2) - move to 00:34:079 since the sound there is stronger.
ok, done :00:35:670 - add LN note to 3 until 00:36:124 for the melody sound there.
ok, done :00:36:124 - add LN note to 2 until 00:36:579
ok, done :00:36:579 - add LN note to 1 until 00:37:033
ok, done :00:38:397 (38397|0) - extend until 00:38:851
ok, done :00:42:033 - add note to 2
ok, done :00:51:579 (51579|0) - move to 4 and..
ok, done :00:50:442 (50442|0) - extend to 00:51:579 for the bass
ok, done :00:53:851 (53851|3) - move to 2 and..
ok, done :00:53:397 (53397|3) - change to LN until 00:53:851 for consistent vocal
ok, done :00:54:760 (54760|0) - move to 3 and..
ok, done :00:54:306 (54306|0) - change to LN until 00:54:760 ^
ok, done :00:57:033 (57033|0,57942|2) - change to LNs like above.
ok, done :00:58:851 (58851|0) - extend until 01:00:670
ok, done :01:00:670 (60670|3) - reduce length until 01:01:351 since the synth end there and..
ok, done :01:01:351 - add LN note to 3 until 01:02:488
ok, done :01:04:079 - add note to 4 strong sound.
ok, done :01:05:670 (65670|2) - move to 2 and change to LN until 01:06:124
ok, done :01:06:124 - add note to 4
ok, done :01:07:942 (67942|2) - change to LN until to the next white line.
ok, done :01:08:851 (68851|2) - move to 4 and ^
ok, done :01:09:760 (69760|3) - extend until 01:11:579
ok, done :01:10:215 - add note to 2 to fill emptiness
ok, done :01:11:124 - ^
ok, done :01:11:579 (71579|0) - extend until 01:12:260
ok, done :01:12:942 - add LN to 2 until 01:13:397 for the synth sound.
ok, done :01:13:397 - add note to 4
ok, done :01:15:215 (75215|1) - extend until 01:15:897
ok, done :01:16:351 (76351|3) - move to 1
ok, done :01:18:851 (78851|0) - change to LN until 01:20:670 for the long sound.


[NM]
SPOILER
ok, done :00:02:260 (2260|3) - move to 2 for pitch
ok, done :00:03:170 (3170|0) - move to 3
ok, done :00:03:624 (3624|2,3851|1) - move to 4 and 1 accordingly.
ok, done :00:05:670 (5670|1) - move to 3 and move this note 00:05:897 (5897|3) - to 2
ok, done :00:06:579 (6579|1) - move to 2 for pitch
ok, done :00:09:760 (9760|3) - move this to 2 and extend this LN to white line 00:08:624 (8624|3) Im not other similar problem, but apply to all similar LN like this.

ok, done :00:09:306 - add note to 1
ok, done :00:11:124 - ^ to 4
ok, done :00:12:942 - ^ to 1
ok, done :00:14:079 (14079|2) - move to 2
ok, done :00:14:760 - add note to 4
ok, done :00:16:579 - add note to 3

ok, done :00:17:715 (17715|1,18397|3) - just like previous, white line.
ok, done :00:20:215 - add note to 4
ok, done :00:21:351 - suggesting: https://osu.ppy.sh/ss/1607820
• LN for the synth sound
• notes for the percussion.

ok, done :00:29:533 - add note to 3
ok, done :00:34:760 (34760|1) - move to 1
ok, done :00:35:670 (35670|1,36124|3,36579|0) - extend to white line.
ok, done :00:37:942 (37942|1,38170|2) - move to 1 and 2 accordingly.
ok, done :00:38:851 - add note to 3
ok, done :00:40:897 - add note to 1
ok, done :00:43:170 (43170|1) - white line extend.
ok, done :00:50:442 - add LN note to 1 until 00:51:579 for the long bass sound.
ok, done :00:53:170 - add note to 2 for the beat sound + vocal sound.
ok, done :00:43:170 (43170|1,53397|3,54306|2) - change to LN until the next white line.
ok, done :00:56:806 - add note to 3 and.. move 00:57:033 (57033|2) - to 1
ok, done :00:57:033 (57033|1,57942|2) - change to LN until the next white line.
ok, done :00:59:306 - add note to 4
ok, done :00:59:760 - ^
ok, done :01:01:124 - add note to 1
ok, done :01:01:579 - ^
ok, done :01:02:033 - ^
ok, done :01:02:942 - add note to 4
ok, done :01:03:397 - ^ to 1
ok, done :01:03:851 - ^ to 3
ok, done :01:07:488 (67488|2) - move to 1
ok, done :01:15:670 - add note to 1
ok, done :01:18:851 (78851|1) - move to 3
ok, done :01:18:851 (78851|3,78851|1) - extend until white line.


[HD]
SPOILER
ok, done :00:06:579 - add note to 1 for the chime sound.
ok, done :00:20:897 (20897|3,21124|0) - remove. No reason to make these notes 2-noted.
ok, done :00:21:124 (21124|1) - move to 1
ok, done :00:22:488 (22488|3) - extend until white line.
ok, done :00:27:033 (27033|2) - move to 1
ok, done :00:35:897 - add note to 2
ok, done :00:36:010 - ^ to 3
ok, done :00:36:806 - add note to 2
ok, done :00:27:033 (27033|2,42715|1) - remove
ok, done :00:43:624 (43624|2) - move to 1
ok, done :00:43:851 (43851|0) - move to 4
ok, done :00:47:942 (47942|2) - move to 1 pitch.
ok, done :00:51:351 (51351|1,51465|3) - I suggest to remove these vocal notes are they dont have instrument to be noted with. and if applied..
ok, done :00:50:442 (50442|3) - change to LN until 00:51:579
ok, done :00:54:760 (54760|3,55215|1) - remove. 3-noted press. no strong sound.
ok, done :00:58:397 (58397|1) - remove
ok, done :00:58:851 - add note to 4 cymbals. 3-noted press.
ok, done :01:05:897 (65897|3) - move to 2
ok, done :01:06:124 (66124|1) - move to 3
ok, done :01:10:215 - add note to 3 snare.
ok, done :01:14:760 - add note to 4 ^
ok, done :01:16:579 - add note to 4 ^
ok, done :01:25:670 (85670|2) - move to 4
ok, done :01:25:897 (85897|2) - remove inconsistent.
ok, done :01:25:897 (85897|3) - move to 2



[HTobii's MX]
SPOILER
ok, done :00:01:351 - add note to 4. A chord.
ok, done :00:02:260 - ^
ok, done :00:03:170 - add note to 1 ^
ok, done :00:03:851 (3851|3) - reduce length to 00:04:079 and..
ok, done :00:04:306 - add note to 4 for 3-noted press for strong sound.
ok, done :00:06:579 - add note to 2 for the chime-like sound.
nope, follows guitar strums only :00:09:306 - add note to 1 for this snare-like sound which should be 2-noted. Apply to all similar sound in the difficulty.

ok, done :00:21:654 (21654|0,21730|2) - remove! listen on 25% playback rate. the drum sound is at 1/4. so remove these notes and add note to the 1/4 blue line.

ok, done :00:29:079 (29079|3,29306|2,29533|1) - I suggest to renote for this part as these long notes feels inconsistent and doesnt represent strong long sound.

ok, done :00:34:988 - add note to 1 strong sound.
ok, done :00:37:033 (37033|1) - move to 4
ok, done :00:37:942 (37942|2) - remove no need to make 3-noted for this snare sound only. its like you're noting 5-noted press on 7K here for only snare.
ok, done :00:38:397 (38397|1) - remove
ok, done :00:41:579 (41579|1) - ^
ok, done :00:42:260 (42260|1) - ^
ok, done :00:47:942 (47942|0) - ^
ok, done :00:48:397 (48397|0) - move to 4
ok, done :00:49:533 (49533|1) - remove
ok, done :00:50:442 (50442|0) - move to 2
ok, done :01:04:988 (64988|2,65101|1) - I suggest to change these notes into single notes since its not that consistent to make it mini holds.
ok, done :01:18:851 (78851|1) - remove
ok, done :01:18:851 (78851|2,78851|0) - change to LN until 01:20:670
ok, done :01:22:260 (82260|1) - what is this LN for? if this is for the guitar its quite inconsistent. change to single note.
ok, done :01:23:170 (83170|3) - ^
ok, done :01:23:170 (83170|1) - extend until 01:24:306
ok, done :01:26:010 (86010|3,86010|0,86010|1,87488|2,87715|3) - ctrl H for balance note placement.

[Overall]
Cool map kiffy /o/ Go go go rank~ thank you for requesting and Good luck :)
^so much fix lel x.x
salamats arcsky <3 \o\
Topic Starter
kshkk
Updated~
LeiN-
hi~ req from PM in game

Line : 1 2 3 4

[EZ]
00:18:170 - add on 3

[NM]
00:01:806 (1806|3,2033|2,2260|1) - move to 1, 2, 3

REALLY CLEAR DIFFS! so surprised :o

[HD]
00:02:260 (2260|3) - move to 2
00:03:170 (3170|0) - move to 3

00:36:124 (36124|2) - move to 4 (optional)

00:37:260 (37260|3) - move to 2
00:37:715 (37715|0) - move to 3
00:39:533 (39533|3) - move to 2

01:05:442 - how about it? http://osu.ppy.sh/ss/1608341

01:21:806 (81806|3,82033|0) - move to 1, 2
01:22:715 (82715|0,82942|3) - move to 2, 3

[HTobii's MX]
00:17:260 (17260|3) - move to 2
00:17:260 (17260|0,17488|0) - move to 4

00:18:170 - how about it? http://osu.ppy.sh/ss/1608354

01:25:670 - this or this (01:27:488 (87488|1) - move to 3)

generally very nice mapset !
GL!!
Topic Starter
kshkk

LeiN- wrote:

hi~ req from PM in game

Line : 1 2 3 4

[EZ]
ok, done :00:18:170 - add on 3

[NM]
ok, done :00:01:806 (1806|3,2033|2,2260|1) - move to 1, 2, 3

REALLY CLEAR DIFFS! so surprised :o
thanks :D

[HD]
ok, done :00:02:260 (2260|3) - move to 2
ok, done :00:03:170 (3170|0) - move to 3

ok, done :00:36:124 (36124|2) - move to 4 (optional)

ok, done :00:37:260 (37260|3) - move to 2
ok, done :00:37:715 (37715|0) - move to 3
ok, done :00:39:533 (39533|3) - move to 2

ok, done. wow that's a nice pattern :D :01:05:442 - how about it? http://osu.ppy.sh/ss/1608341

ok, done :01:21:806 (81806|3,82033|0) - move to 1, 2
ok, done :01:22:715 (82715|0,82942|3) - move to 2, 3

[HTobii's MX]
ok, done :00:17:260 (17260|3) - move to 2
ok, done :00:17:260 (17260|0,17488|0) - move to 4

ok, done :00:18:170 - how about it? http://osu.ppy.sh/ss/1608354

ok, done :01:25:670 - this or this (01:27:488 (87488|1) - move to 3)

generally very nice mapset !
GL!!
thank you very much lein <3
Topic Starter
kshkk
finally, updated x.x took too long for me. somehow it hangs in the last part.
Topic Starter
kshkk
for now trying to figure out how to do hit sounding.....
Topic Starter
kshkk
can't update idk why >.>
here's the hitsounded osu file

https://www.dropbox.com/s/rgygwk2y10kcs ... %20%5D.zip


Updated
arcwinolivirus
Here's the hitsounded version of MX you requested~ use hitsound copier for other diffs~

SPOILER
osu file format v12

[General]
AudioFilename: Isshuukan Friends OP [ Niji no Kakera ].mp3
AudioLeadIn: 0
PreviewTime: 51212
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 3
LetterboxInBreaks: 0
SpecialStyle: 0
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 0.8
BeatDivisor: 4
GridSize: 8
TimelineZoom: 1.650001

[Metadata]
Title:Niji no Kakera (TV Size)
TitleUnicode:Niji no Kakera (TV Size)
Artist:Kon Natsumi
ArtistUnicode:Kon Natsumi
Creator:kifuera456
Version:HTobii's MX
Source:Isshuukan Friends
Tags:Opening Anime
BeatmapID:421598
BeatmapSetID:173805

[Difficulty]
HPDrainRate:8
CircleSize:4
OverallDifficulty:7
ApproachRate:5
SliderMultiplier:1.4
SliderTickRate:1

[Events]
//Background and Video events
0,0,"bg.png",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
670,454.545454545455,4,2,0,60,1,0
671,-133.333333333333,4,2,0,60,0,0
4306,-100,4,2,0,60,0,0
50442,-133.333333333333,4,2,0,60,0,0
51579,-100,4,2,0,60,0,1
78851,-133.333333333333,4,2,0,60,0,0


[HitObjects]
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448,192,29533,1,0,0:0:0:0:
64,192,29760,1,4,3:0:0:0:
320,192,29760,1,0,0:0:0:0:
448,192,29988,1,0,0:0:0:0:
192,192,30215,1,4,3:0:0:0:
320,192,30215,1,0,0:0:0:0:
448,192,30442,1,0,0:0:0:0:
64,192,30670,1,4,3:0:0:0:
320,192,30670,1,0,0:0:0:0:
192,192,30897,1,0,0:0:0:0:
448,192,31124,1,0,1:0:0:0:
320,192,31124,1,0,0:0:0:0:
64,192,31351,1,0,0:0:0:0:
448,192,31579,1,4,3:0:0:0:
64,192,31579,1,0,0:0:0:0:
320,192,31806,1,0,1:0:0:0:
192,192,31806,1,0,0:0:0:0:
320,192,32033,1,0,1:0:0:0:
192,192,32033,1,0,0:0:0:0:
64,192,32260,1,0,0:0:0:0:
320,192,32260,1,0,1:0:0:0:
448,192,32260,128,0,32715:0:0:0:0:
320,192,32715,1,4,3:0:0:0:
192,192,32829,1,8,3:0:0:0:
64,192,32942,1,4,3:0:0:0:
192,192,33170,1,4,3:0:0:0:
320,192,33283,1,4,3:0:0:0:
448,192,33397,1,4,3:0:0:0:
192,192,33397,1,0,0:0:0:0:
64,192,33397,1,0,0:0:0:0:
320,192,33624,128,0,33851:0:0:0:0:
192,192,33851,1,0,1:0:0:0:
448,192,33851,1,0,0:0:0:0:
320,192,34079,1,4,3:0:0:0:
64,192,34079,1,0,0:0:0:0:
448,192,34079,1,0,0:0:0:0:
64,192,34533,1,4,3:0:0:0:
320,192,34760,1,0,1:0:0:0:
448,192,34760,1,0,0:0:0:0:
192,192,34988,1,4,3:0:0:0:
64,192,34988,1,0,0:0:0:0:
320,192,35442,1,4,3:0:0:0:
64,192,35670,1,0,0:0:0:0:
448,192,35670,128,0,36351:1:0:0:0:
320,192,35897,1,4,3:0:0:0:
64,192,36124,1,4,3:0:0:0:
192,192,36351,128,4,36579:3:0:0:0:
64,192,36579,1,0,1:0:0:0:
320,192,36579,128,0,37033:0:0:0:0:
192,192,36806,1,0,0:0:0:0:
64,192,37033,1,4,3:0:0:0:
448,192,37033,1,4,2:0:0:0:
192,192,37260,1,4,3:0:0:0:
320,192,37260,1,0,0:0:0:0:
448,192,37488,1,0,0:0:0:0:
192,192,37715,1,4,3:0:0:0:
320,192,37715,1,0,0:0:0:0:
64,192,37942,1,0,0:0:0:0:
448,192,37942,1,0,1:0:0:0:
192,192,38170,1,4,3:0:0:0:
320,192,38170,1,0,0:0:0:0:
64,192,38397,128,0,38851:0:0:0:0:
448,192,38397,128,0,38851:1:0:0:0:
192,192,38851,1,4,3:0:0:0:
320,192,38851,1,0,0:0:0:0:
320,192,39079,1,4,3:0:0:0:
192,192,39079,1,0,0:0:0:0:
64,192,39306,1,0,0:0:0:0:
448,192,39533,1,4,3:0:0:0:
320,192,39533,1,0,0:0:0:0:
64,192,39760,1,0,0:0:0:0:
192,192,39760,1,0,1:0:0:0:
448,192,39760,128,0,40670:0:0:0:0:
320,192,39988,1,4,3:0:0:0:
64,192,40215,128,8,40670:3:0:0:0:
192,192,40215,1,0,0:0:0:0:
192,192,40670,1,4,3:0:0:0:
320,192,40670,1,0,0:0:0:0:
320,192,40897,1,4,3:0:0:0:
192,192,40897,1,0,0:0:0:0:
448,192,41124,1,0,0:0:0:0:
448,192,41351,1,4,3:0:0:0:
192,192,41351,1,0,0:0:0:0:
64,192,41579,1,0,0:0:0:0:
320,192,41579,1,0,1:0:0:0:
448,192,41806,128,4,42033:3:0:0:0:
320,192,41806,1,0,0:0:0:0:
192,192,42033,1,0,0:0:0:0:
64,192,42033,1,0,1:0:0:0:
320,192,42260,128,4,42715:3:0:0:0:
64,192,42260,128,0,42942:0:0:0:0:
448,192,42260,1,0,0:0:0:0:
448,192,42715,128,0,42942:1:0:0:0:
192,192,42942,128,0,43624:1:0:0:0:
320,192,43170,1,0,1:0:0:0:
64,192,43170,1,0,0:0:0:0:
448,192,43170,1,0,0:0:0:0:
64,192,43624,1,4,3:0:0:0:
192,192,43851,1,8,3:0:0:0:
448,192,43851,1,0,0:0:0:0:
320,192,44079,1,4,3:0:0:0:
320,192,44192,1,0,0:0:0:0:
448,192,44306,1,0,1:0:0:0:
192,192,44306,1,0,0:0:0:0:
192,192,44533,1,4,3:0:0:0:
448,192,44533,1,0,0:0:0:0:
192,192,44760,1,4,3:0:0:0:
448,192,44760,1,0,0:0:0:0:
448,192,44988,1,4,3:0:0:0:
192,192,44988,1,0,0:0:0:0:
192,192,45215,1,4,3:0:0:0:
448,192,45215,1,0,0:0:0:0:
448,192,45442,1,4,3:0:0:0:
192,192,45442,1,0,0:0:0:0:
448,192,45670,1,4,3:0:0:0:
192,192,45670,1,0,0:0:0:0:
448,192,45897,1,4,3:0:0:0:
192,192,45897,128,0,46124:0:0:0:0:
64,192,46124,1,4,3:0:0:0:
320,192,46124,1,0,0:0:0:0:
64,192,46351,1,4,3:0:0:0:
320,192,46351,1,0,0:0:0:0:
64,192,46579,1,4,3:0:0:0:
320,192,46579,1,0,0:0:0:0:
64,192,46806,1,4,3:0:0:0:
320,192,46806,1,0,0:0:0:0:
64,192,47033,1,4,3:0:0:0:
320,192,47033,1,0,0:0:0:0:
320,192,47260,1,4,3:0:0:0:
64,192,47260,1,0,0:0:0:0:
64,192,47488,1,4,3:0:0:0:
320,192,47488,1,0,0:0:0:0:
64,192,47715,1,4,3:0:0:0:
320,192,47715,1,0,0:0:0:0:
192,192,47942,1,4,0:0:0:0:
320,192,47942,1,0,0:3:0:0:
448,192,47942,1,0,0:0:0:0:
64,192,48170,1,0,0:0:0:0:
192,192,48283,1,0,0:0:0:0:
320,192,48397,1,0,1:0:0:0:
448,192,48397,1,0,0:0:0:0:
192,192,48624,1,4,3:0:0:0:
320,192,48738,1,0,1:0:0:0:
64,192,48738,1,0,0:0:0:0:
448,192,48851,1,4,3:0:0:0:
192,192,49079,128,4,49306:3:0:0:0:
448,192,49079,1,0,0:0:0:0:
320,192,49192,1,0,0:0:0:0:
448,192,49306,5,0,0:0:0:0:
64,192,49306,1,0,1:0:0:0:
64,192,49533,1,4,3:0:0:0:
320,192,49533,1,0,0:0:0:0:
448,192,49533,1,0,0:0:0:0:
64,192,49988,1,0,1:0:0:0:
448,192,49988,1,0,0:0:0:0:
64,192,50215,1,0,1:0:0:0:
448,192,50215,1,0,0:0:0:0:
192,192,50442,1,0,0:0:0:0:
448,192,50442,1,0,1:0:0:0:
320,192,50442,1,0,0:0:0:0:
448,192,51579,1,4,3:0:0:0:
192,192,51579,1,0,0:0:0:0:
64,192,51579,1,0,0:0:0:0:
320,192,51806,1,0,0:0:0:0:
448,192,52033,1,0,1:0:0:0:
64,192,52033,1,0,0:0:0:0:
192,192,52260,1,0,0:0:0:0:
320,192,52488,1,4,3:0:0:0:
448,192,52488,1,0,0:0:0:0:
192,192,52715,1,0,0:0:0:0:
64,192,52942,1,0,0:0:0:0:
320,192,52942,1,0,1:0:0:0:
448,192,53170,1,0,0:0:0:0:
192,192,53397,1,4,3:0:0:0:
64,192,53397,1,0,0:0:0:0:
448,192,53397,1,0,0:0:0:0:
320,192,53624,1,0,0:0:0:0:
448,192,53851,1,0,0:0:0:0:
64,192,53851,1,0,1:0:0:0:
192,192,54079,1,0,0:0:0:0:
320,192,54306,1,4,3:0:0:0:
448,192,54306,1,0,0:0:0:0:
64,192,54533,1,0,0:0:0:0:
192,192,54760,1,0,1:0:0:0:
448,192,54760,1,0,0:0:0:0:
320,192,54988,1,0,0:0:0:0:
64,192,55215,1,4,3:0:0:0:
192,192,55215,1,0,0:0:0:0:
448,192,55215,1,0,0:0:0:0:
320,192,55442,1,0,0:0:0:0:
320,192,55670,1,0,1:0:0:0:
192,192,55670,1,0,0:0:0:0:
192,192,55897,1,0,0:0:0:0:
448,192,56124,1,4,3:0:0:0:
64,192,56124,1,0,0:0:0:0:
320,192,56351,1,0,0:0:0:0:
192,192,56579,1,0,0:0:0:0:
448,192,56579,1,0,1:0:0:0:
320,192,56806,1,0,0:0:0:0:
64,192,57033,1,4,3:0:0:0:
192,192,57033,1,0,0:0:0:0:
448,192,57033,1,0,0:0:0:0:
448,192,57260,1,0,0:0:0:0:
64,192,57488,1,0,1:0:0:0:
320,192,57488,1,0,0:0:0:0:
192,192,57715,1,0,0:0:0:0:
320,192,57942,1,4,3:0:0:0:
448,192,57942,128,0,58851:0:0:0:0:
64,192,58170,1,0,0:0:0:0:
192,192,58397,128,0,58851:1:0:0:0:
320,192,58397,1,0,0:0:0:0:
64,192,58624,1,0,0:0:0:0:
320,192,58851,1,4,3:0:0:0:
64,192,58851,1,4,1:0:0:0:
320,192,59079,1,0,0:0:0:0:
192,192,59306,1,0,1:0:0:0:
448,192,59306,1,0,0:0:0:0:
64,192,59533,1,0,0:0:0:0:
448,192,59760,1,4,3:0:0:0:
320,192,59760,1,0,0:0:0:0:
192,192,59988,1,0,0:0:0:0:
64,192,60215,1,0,0:0:0:0:
320,192,60215,1,0,1:0:0:0:
448,192,60442,1,0,0:0:0:0:
192,192,60670,1,4,3:0:0:0:
64,192,60670,1,0,0:0:0:0:
320,192,60670,1,0,0:0:0:0:
448,192,60897,1,0,0:0:0:0:
320,192,61124,1,0,1:0:0:0:
192,192,61124,128,0,61351:0:0:0:0:
64,192,61351,128,0,62488:0:0:0:0:
448,192,61351,1,0,0:0:0:0:
320,192,61579,1,4,3:0:0:0:
192,192,61579,1,0,0:0:0:0:
448,192,61806,1,0,0:0:0:0:
192,192,62033,1,0,1:0:0:0:
448,192,62033,1,0,0:0:0:0:
320,192,62260,1,0,0:0:0:0:
448,192,62488,1,4,3:0:0:0:
192,192,62488,1,0,0:0:0:0:
320,192,62715,1,0,0:0:0:0:
64,192,62942,5,0,1:0:0:0:
192,192,62942,1,0,0:0:0:0:
448,192,63170,1,0,0:0:0:0:
320,192,63397,1,4,3:0:0:0:
192,192,63397,1,0,0:0:0:0:
64,192,63624,1,0,0:0:0:0:
192,192,63851,1,0,1:0:0:0:
448,192,63851,1,0,0:0:0:0:
64,192,64079,5,0,0:0:0:0:
320,192,64079,1,0,1:0:0:0:
448,192,64079,1,0,0:0:0:0:
64,192,64533,1,4,3:0:0:0:
448,192,64533,1,0,0:0:0:0:
64,192,64760,1,4,3:0:0:0:
448,192,64760,1,0,0:0:0:0:
192,192,64874,1,0,0:0:0:0:
64,192,64988,1,4,3:0:0:0:
448,192,64988,1,0,0:0:0:0:
320,192,64988,1,0,0:0:0:0:
320,192,65101,1,0,0:0:0:0:
448,192,65215,1,4,3:0:0:0:
64,192,65215,1,0,0:0:0:0:
192,192,65215,1,0,0:0:0:0:
64,192,65442,1,4,3:0:0:0:
448,192,65442,1,0,0:0:0:0:
192,192,65556,1,4,3:0:0:0:
64,192,65670,1,0,0:0:0:0:
448,192,65670,1,0,1:0:0:0:
64,192,65897,1,8,3:0:0:0:
448,192,65897,1,0,0:0:0:0:
320,192,66010,1,4,3:0:0:0:
448,192,66124,1,4,3:0:0:0:
64,192,66124,1,0,0:0:0:0:
192,192,66124,1,0,0:0:0:0:
320,192,66351,128,0,66579:0:0:0:0:
448,192,66579,1,0,0:0:0:0:
192,192,66579,1,0,1:0:0:0:
192,192,66806,128,0,67033:0:0:0:0:
64,192,67033,1,4,3:0:0:0:
448,192,67033,1,0,0:0:0:0:
64,192,67260,128,0,67488:0:0:0:0:
320,192,67488,1,0,0:0:0:0:
192,192,67488,1,0,1:0:0:0:
448,192,67715,128,0,67942:0:0:0:0:
64,192,67942,1,4,3:0:0:0:
320,192,67942,1,0,0:0:0:0:
192,192,68170,128,0,68397:0:0:0:0:
448,192,68397,1,0,0:0:0:0:
320,192,68397,1,0,1:0:0:0:
320,192,68624,128,0,68851:0:0:0:0:
64,192,68851,1,4,3:0:0:0:
192,192,68851,1,0,0:0:0:0:
192,192,69079,128,0,69306:0:0:0:0:
448,192,69306,1,0,1:0:0:0:
64,192,69306,1,0,0:0:0:0:
192,192,69533,128,0,69760:0:0:0:0:
64,192,69760,1,4,3:0:0:0:
320,192,69760,1,0,0:0:0:0:
320,192,69988,128,0,70215:0:0:0:0:
64,192,70215,1,0,0:0:0:0:
448,192,70215,1,0,1:0:0:0:
64,192,70442,128,0,70670:0:0:0:0:
448,192,70670,1,4,3:0:0:0:
192,192,70670,1,0,0:0:0:0:
192,192,70897,128,0,71124:0:0:0:0:
448,192,71124,1,0,0:0:0:0:
64,192,71124,1,0,1:0:0:0:
448,192,71351,128,0,71579:0:0:0:0:
64,192,71579,1,4,3:0:0:0:
192,192,71579,1,0,0:0:0:0:
320,192,71806,128,0,72033:0:0:0:0:
192,192,72033,1,0,1:0:0:0:
64,192,72033,1,0,0:0:0:0:
64,192,72260,128,0,72488:0:0:0:0:
192,192,72488,1,4,3:0:0:0:
320,192,72488,1,0,0:0:0:0:
320,192,72715,128,0,72942:0:0:0:0:
448,192,72942,1,0,1:0:0:0:
64,192,72942,1,0,0:0:0:0:
448,192,73170,128,0,73397:0:0:0:0:
192,192,73397,1,4,3:0:0:0:
320,192,73397,1,0,0:0:0:0:
64,192,73397,1,0,0:0:0:0:
64,192,73624,128,0,73851:0:0:0:0:
192,192,73851,1,0,0:0:0:0:
448,192,73851,1,0,1:0:0:0:
192,192,74079,128,0,74306:0:0:0:0:
448,192,74306,1,4,3:0:0:0:
320,192,74306,1,0,0:0:0:0:
320,192,74533,128,0,74760:0:0:0:0:
64,192,74760,1,0,1:0:0:0:
448,192,74760,1,0,0:0:0:0:
192,192,74988,128,0,75215:0:0:0:0:
64,192,75215,1,4,3:0:0:0:
448,192,75215,1,0,0:0:0:0:
320,192,75442,128,8,75897:3:0:0:0:
448,192,75442,1,0,0:0:0:0:
64,192,75670,128,4,75897:3:0:0:0:
192,192,75670,1,0,0:0:0:0:
192,192,75897,1,0,0:0:0:0:
448,192,75897,1,0,1:0:0:0:
320,192,76351,1,4,3:0:0:0:
448,192,76579,128,0,77033:0:0:0:0:
192,192,76579,128,0,77033:1:0:0:0:
320,192,77033,1,0,1:0:0:0:
64,192,77033,1,0,0:0:0:0:
64,192,77260,1,4,3:0:0:0:
320,192,77260,1,0,0:0:0:0:
64,192,77488,1,4,3:0:0:0:
320,192,77488,1,0,0:0:0:0:
320,192,77715,1,4,3:0:0:0:
64,192,77715,1,0,0:0:0:0:
64,192,77942,1,4,3:0:0:0:
320,192,77942,1,0,0:0:0:0:
64,192,78170,1,4,3:0:0:0:
320,192,78170,1,0,0:0:0:0:
64,192,78397,1,4,3:0:0:0:
320,192,78397,1,0,0:0:0:0:
320,192,78624,1,4,3:0:0:0:
64,192,78624,1,0,0:0:0:0:
448,192,78851,1,4,1:0:0:0:
64,192,78851,128,0,80670:0:0:0:0:
320,192,78851,128,0,80670:0:0:0:0:
448,192,80670,1,4,0:0:0:0:
64,192,80897,1,2,0:0:0:0:
320,192,80897,1,0,0:0:0:0:
192,192,81124,1,0,0:0:0:0:
448,192,81351,128,0,82260:0:0:0:0:
64,192,81806,1,2,0:0:0:0:
192,192,82033,1,0,0:0:0:0:
320,192,82260,128,0,83170:0:0:0:0:
192,192,82260,1,0,0:0:0:0:
64,192,82715,1,2,0:0:0:0:
448,192,82942,1,0,0:0:0:0:
192,192,83170,128,0,84306:0:0:0:0:
448,192,83170,1,0,0:0:0:0:
320,192,83397,1,0,0:0:0:0:
448,192,83397,1,0,0:0:0:0:
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Also here's a star~ good luck >w<)b
Topic Starter
kshkk

arcwinolivirus wrote:

Here's the hitsounded version of MX you requested~ use hitsound copier for other diffs~

SPOILER
osu file format v12

[General]
AudioFilename: Isshuukan Friends OP [ Niji no Kakera ].mp3
AudioLeadIn: 0
PreviewTime: 51212
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 3
LetterboxInBreaks: 0
SpecialStyle: 0
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 0.8
BeatDivisor: 4
GridSize: 8
TimelineZoom: 1.650001

[Metadata]
Title:Niji no Kakera (TV Size)
TitleUnicode:Niji no Kakera (TV Size)
Artist:Kon Natsumi
ArtistUnicode:Kon Natsumi
Creator:kifuera456
Version:HTobii's MX
Source:Isshuukan Friends
Tags:Opening Anime
BeatmapID:421598
BeatmapSetID:173805

[Difficulty]
HPDrainRate:8
CircleSize:4
OverallDifficulty:7
ApproachRate:5
SliderMultiplier:1.4
SliderTickRate:1

[Events]
//Background and Video events
0,0,"bg.png",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
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671,-133.333333333333,4,2,0,60,0,0
4306,-100,4,2,0,60,0,0
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64,192,47715,1,4,3:0:0:0:
320,192,47715,1,0,0:0:0:0:
192,192,47942,1,4,0:0:0:0:
320,192,47942,1,0,0:3:0:0:
448,192,47942,1,0,0:0:0:0:
64,192,48170,1,0,0:0:0:0:
192,192,48283,1,0,0:0:0:0:
320,192,48397,1,0,1:0:0:0:
448,192,48397,1,0,0:0:0:0:
192,192,48624,1,4,3:0:0:0:
320,192,48738,1,0,1:0:0:0:
64,192,48738,1,0,0:0:0:0:
448,192,48851,1,4,3:0:0:0:
192,192,49079,128,4,49306:3:0:0:0:
448,192,49079,1,0,0:0:0:0:
320,192,49192,1,0,0:0:0:0:
448,192,49306,5,0,0:0:0:0:
64,192,49306,1,0,1:0:0:0:
64,192,49533,1,4,3:0:0:0:
320,192,49533,1,0,0:0:0:0:
448,192,49533,1,0,0:0:0:0:
64,192,49988,1,0,1:0:0:0:
448,192,49988,1,0,0:0:0:0:
64,192,50215,1,0,1:0:0:0:
448,192,50215,1,0,0:0:0:0:
192,192,50442,1,0,0:0:0:0:
448,192,50442,1,0,1:0:0:0:
320,192,50442,1,0,0:0:0:0:
448,192,51579,1,4,3:0:0:0:
192,192,51579,1,0,0:0:0:0:
64,192,51579,1,0,0:0:0:0:
320,192,51806,1,0,0:0:0:0:
448,192,52033,1,0,1:0:0:0:
64,192,52033,1,0,0:0:0:0:
192,192,52260,1,0,0:0:0:0:
320,192,52488,1,4,3:0:0:0:
448,192,52488,1,0,0:0:0:0:
192,192,52715,1,0,0:0:0:0:
64,192,52942,1,0,0:0:0:0:
320,192,52942,1,0,1:0:0:0:
448,192,53170,1,0,0:0:0:0:
192,192,53397,1,4,3:0:0:0:
64,192,53397,1,0,0:0:0:0:
448,192,53397,1,0,0:0:0:0:
320,192,53624,1,0,0:0:0:0:
448,192,53851,1,0,0:0:0:0:
64,192,53851,1,0,1:0:0:0:
192,192,54079,1,0,0:0:0:0:
320,192,54306,1,4,3:0:0:0:
448,192,54306,1,0,0:0:0:0:
64,192,54533,1,0,0:0:0:0:
192,192,54760,1,0,1:0:0:0:
448,192,54760,1,0,0:0:0:0:
320,192,54988,1,0,0:0:0:0:
64,192,55215,1,4,3:0:0:0:
192,192,55215,1,0,0:0:0:0:
448,192,55215,1,0,0:0:0:0:
320,192,55442,1,0,0:0:0:0:
320,192,55670,1,0,1:0:0:0:
192,192,55670,1,0,0:0:0:0:
192,192,55897,1,0,0:0:0:0:
448,192,56124,1,4,3:0:0:0:
64,192,56124,1,0,0:0:0:0:
320,192,56351,1,0,0:0:0:0:
192,192,56579,1,0,0:0:0:0:
448,192,56579,1,0,1:0:0:0:
320,192,56806,1,0,0:0:0:0:
64,192,57033,1,4,3:0:0:0:
192,192,57033,1,0,0:0:0:0:
448,192,57033,1,0,0:0:0:0:
448,192,57260,1,0,0:0:0:0:
64,192,57488,1,0,1:0:0:0:
320,192,57488,1,0,0:0:0:0:
192,192,57715,1,0,0:0:0:0:
320,192,57942,1,4,3:0:0:0:
448,192,57942,128,0,58851:0:0:0:0:
64,192,58170,1,0,0:0:0:0:
192,192,58397,128,0,58851:1:0:0:0:
320,192,58397,1,0,0:0:0:0:
64,192,58624,1,0,0:0:0:0:
320,192,58851,1,4,3:0:0:0:
64,192,58851,1,4,1:0:0:0:
320,192,59079,1,0,0:0:0:0:
192,192,59306,1,0,1:0:0:0:
448,192,59306,1,0,0:0:0:0:
64,192,59533,1,0,0:0:0:0:
448,192,59760,1,4,3:0:0:0:
320,192,59760,1,0,0:0:0:0:
192,192,59988,1,0,0:0:0:0:
64,192,60215,1,0,0:0:0:0:
320,192,60215,1,0,1:0:0:0:
448,192,60442,1,0,0:0:0:0:
192,192,60670,1,4,3:0:0:0:
64,192,60670,1,0,0:0:0:0:
320,192,60670,1,0,0:0:0:0:
448,192,60897,1,0,0:0:0:0:
320,192,61124,1,0,1:0:0:0:
192,192,61124,128,0,61351:0:0:0:0:
64,192,61351,128,0,62488:0:0:0:0:
448,192,61351,1,0,0:0:0:0:
320,192,61579,1,4,3:0:0:0:
192,192,61579,1,0,0:0:0:0:
448,192,61806,1,0,0:0:0:0:
192,192,62033,1,0,1:0:0:0:
448,192,62033,1,0,0:0:0:0:
320,192,62260,1,0,0:0:0:0:
448,192,62488,1,4,3:0:0:0:
192,192,62488,1,0,0:0:0:0:
320,192,62715,1,0,0:0:0:0:
64,192,62942,5,0,1:0:0:0:
192,192,62942,1,0,0:0:0:0:
448,192,63170,1,0,0:0:0:0:
320,192,63397,1,4,3:0:0:0:
192,192,63397,1,0,0:0:0:0:
64,192,63624,1,0,0:0:0:0:
192,192,63851,1,0,1:0:0:0:
448,192,63851,1,0,0:0:0:0:
64,192,64079,5,0,0:0:0:0:
320,192,64079,1,0,1:0:0:0:
448,192,64079,1,0,0:0:0:0:
64,192,64533,1,4,3:0:0:0:
448,192,64533,1,0,0:0:0:0:
64,192,64760,1,4,3:0:0:0:
448,192,64760,1,0,0:0:0:0:
192,192,64874,1,0,0:0:0:0:
64,192,64988,1,4,3:0:0:0:
448,192,64988,1,0,0:0:0:0:
320,192,64988,1,0,0:0:0:0:
320,192,65101,1,0,0:0:0:0:
448,192,65215,1,4,3:0:0:0:
64,192,65215,1,0,0:0:0:0:
192,192,65215,1,0,0:0:0:0:
64,192,65442,1,4,3:0:0:0:
448,192,65442,1,0,0:0:0:0:
192,192,65556,1,4,3:0:0:0:
64,192,65670,1,0,0:0:0:0:
448,192,65670,1,0,1:0:0:0:
64,192,65897,1,8,3:0:0:0:
448,192,65897,1,0,0:0:0:0:
320,192,66010,1,4,3:0:0:0:
448,192,66124,1,4,3:0:0:0:
64,192,66124,1,0,0:0:0:0:
192,192,66124,1,0,0:0:0:0:
320,192,66351,128,0,66579:0:0:0:0:
448,192,66579,1,0,0:0:0:0:
192,192,66579,1,0,1:0:0:0:
192,192,66806,128,0,67033:0:0:0:0:
64,192,67033,1,4,3:0:0:0:
448,192,67033,1,0,0:0:0:0:
64,192,67260,128,0,67488:0:0:0:0:
320,192,67488,1,0,0:0:0:0:
192,192,67488,1,0,1:0:0:0:
448,192,67715,128,0,67942:0:0:0:0:
64,192,67942,1,4,3:0:0:0:
320,192,67942,1,0,0:0:0:0:
192,192,68170,128,0,68397:0:0:0:0:
448,192,68397,1,0,0:0:0:0:
320,192,68397,1,0,1:0:0:0:
320,192,68624,128,0,68851:0:0:0:0:
64,192,68851,1,4,3:0:0:0:
192,192,68851,1,0,0:0:0:0:
192,192,69079,128,0,69306:0:0:0:0:
448,192,69306,1,0,1:0:0:0:
64,192,69306,1,0,0:0:0:0:
192,192,69533,128,0,69760:0:0:0:0:
64,192,69760,1,4,3:0:0:0:
320,192,69760,1,0,0:0:0:0:
320,192,69988,128,0,70215:0:0:0:0:
64,192,70215,1,0,0:0:0:0:
448,192,70215,1,0,1:0:0:0:
64,192,70442,128,0,70670:0:0:0:0:
448,192,70670,1,4,3:0:0:0:
192,192,70670,1,0,0:0:0:0:
192,192,70897,128,0,71124:0:0:0:0:
448,192,71124,1,0,0:0:0:0:
64,192,71124,1,0,1:0:0:0:
448,192,71351,128,0,71579:0:0:0:0:
64,192,71579,1,4,3:0:0:0:
192,192,71579,1,0,0:0:0:0:
320,192,71806,128,0,72033:0:0:0:0:
192,192,72033,1,0,1:0:0:0:
64,192,72033,1,0,0:0:0:0:
64,192,72260,128,0,72488:0:0:0:0:
192,192,72488,1,4,3:0:0:0:
320,192,72488,1,0,0:0:0:0:
320,192,72715,128,0,72942:0:0:0:0:
448,192,72942,1,0,1:0:0:0:
64,192,72942,1,0,0:0:0:0:
448,192,73170,128,0,73397:0:0:0:0:
192,192,73397,1,4,3:0:0:0:
320,192,73397,1,0,0:0:0:0:
64,192,73397,1,0,0:0:0:0:
64,192,73624,128,0,73851:0:0:0:0:
192,192,73851,1,0,0:0:0:0:
448,192,73851,1,0,1:0:0:0:
192,192,74079,128,0,74306:0:0:0:0:
448,192,74306,1,4,3:0:0:0:
320,192,74306,1,0,0:0:0:0:
320,192,74533,128,0,74760:0:0:0:0:
64,192,74760,1,0,1:0:0:0:
448,192,74760,1,0,0:0:0:0:
192,192,74988,128,0,75215:0:0:0:0:
64,192,75215,1,4,3:0:0:0:
448,192,75215,1,0,0:0:0:0:
320,192,75442,128,8,75897:3:0:0:0:
448,192,75442,1,0,0:0:0:0:
64,192,75670,128,4,75897:3:0:0:0:
192,192,75670,1,0,0:0:0:0:
192,192,75897,1,0,0:0:0:0:
448,192,75897,1,0,1:0:0:0:
320,192,76351,1,4,3:0:0:0:
448,192,76579,128,0,77033:0:0:0:0:
192,192,76579,128,0,77033:1:0:0:0:
320,192,77033,1,0,1:0:0:0:
64,192,77033,1,0,0:0:0:0:
64,192,77260,1,4,3:0:0:0:
320,192,77260,1,0,0:0:0:0:
64,192,77488,1,4,3:0:0:0:
320,192,77488,1,0,0:0:0:0:
320,192,77715,1,4,3:0:0:0:
64,192,77715,1,0,0:0:0:0:
64,192,77942,1,4,3:0:0:0:
320,192,77942,1,0,0:0:0:0:
64,192,78170,1,4,3:0:0:0:
320,192,78170,1,0,0:0:0:0:
64,192,78397,1,4,3:0:0:0:
320,192,78397,1,0,0:0:0:0:
320,192,78624,1,4,3:0:0:0:
64,192,78624,1,0,0:0:0:0:
448,192,78851,1,4,1:0:0:0:
64,192,78851,128,0,80670:0:0:0:0:
320,192,78851,128,0,80670:0:0:0:0:
448,192,80670,1,4,0:0:0:0:
64,192,80897,1,2,0:0:0:0:
320,192,80897,1,0,0:0:0:0:
192,192,81124,1,0,0:0:0:0:
448,192,81351,128,0,82260:0:0:0:0:
64,192,81806,1,2,0:0:0:0:
192,192,82033,1,0,0:0:0:0:
320,192,82260,128,0,83170:0:0:0:0:
192,192,82260,1,0,0:0:0:0:
64,192,82715,1,2,0:0:0:0:
448,192,82942,1,0,0:0:0:0:
192,192,83170,128,0,84306:0:0:0:0:
448,192,83170,1,0,0:0:0:0:
320,192,83397,1,0,0:0:0:0:
448,192,83397,1,0,0:0:0:0:
64,192,83624,1,0,0:0:0:0:
320,192,83851,128,0,84306:0:0:0:0:
448,192,83851,1,0,0:0:0:0:
64,192,84079,1,0,0:0:0:0:
64,192,84306,128,2,85897:0:0:0:0:
448,192,84306,1,0,0:0:0:0:
192,192,84533,1,0,0:0:0:0:
448,192,84533,1,0,0:0:0:0:
320,192,84760,1,0,0:0:0:0:
192,192,84988,128,2,85670:0:0:0:0:
448,192,84988,1,2,0:0:0:0:
320,192,85442,1,0,0:0:0:0:
448,192,85670,1,2,0:0:0:0:
192,192,85897,1,0,0:0:0:0:
64,192,86010,1,0,0:0:0:0:
320,192,86010,128,0,89306:0:0:0:0:
448,192,86010,128,0,89306:0:0:0:0:
192,192,87488,1,0,0:0:0:0:
64,192,87715,1,0,0:0:0:0:

Also here's a star~ good luck >w<)b

thank you very much arc <3 /o/
Topic Starter
kshkk
Updated~ fixed hitsound /o/
- [ S o r a ] -
just say
take my star ~ :3

EDIT: GO~ bubble and ranked this :3
Topic Starter
kshkk

vocaloid1anime2 wrote:

just say
take my star ~ :3

EDIT: GO~ bubble and ranked this :3
thank you :D >o<)7
[Shi-Ra]
Hello, there are mods for your mania chart ^w^

Shi-Ra's Pattern Review:

(notice that columns are following like 0 1 2 3 for 4K diffs)
HD
Inside :3
00:03:851 (3851|3) - I suggest you to move this note to 2nd column, it'll be more suitable here after your previous chord and you can avoid double note in this way

00:07:260 (7260|2) - and this one I recommend you to move to 0 column, it's more suitable for such triplet coz you don't have any notes in this column previously

00:11:579 (11579|3) - move to 0 column too, current position is uncomfortable a little coz you have LN in 3rd column previously

00:23:397 (23397|0) - you have here the same sound like for previous note, so I recommend you to move it to 1st column

00:28:397 (28397|3) - move to 0 column instead, it'll be more different pattern in this way, suitable with your previous part

00:34:760 (34760|0) - move this one to 3rd column to perform more comfortable transition before your previous and next going patterns here

00:52:488 (52488|1) - move to 2nd column, you'll make more balanced pattern here in this way

00:54:306 (54306|2) - remove this note, you don't have strong beat here, so no need place two notes

01:15:442 (75442|0) - move to 3rd column instead to avoid uncomfortable position after previous LN here

HTobii's MX
Inside :3
00:03:170 (3170|0) - move this note to 2nd column, it'll be more suitable with your next going pattern here wit same transition

00:04:306 (4306|2) - end this LN correctly here 00:04:760 - according to the sound, it'll be more comfortable to play

00:04:988 (4988|2) - same for this LN, you need to end it here 00:05:670 - with single note, no need to expand it

00:04:988 (4988|1,5897|2) - and you need to remove these extra notes, two note chord+LN are enough to accen all strong beat sounds for both places, so no need to overnote

00:09:306 (9306|1) - move to 2nd column, you need to accent strong beat in another column, not in the same like other notes

00:11:124 (11124|0) - move to another column too and continue finding strong beats and fixing them, no need to place all notes in one column, make your patterns different

00:24:306 (24306|3,24306|0) - I recommend you to remove one of these notes, two note chord here's enough to accent all sounds

00:26:124 (26124|3,26124|2) - same suggestion like above, you don't have three different sounds to accent here

00:43:170 (43170|0) - remove, same reason like above ^

00:50:442 (50442|1) - move to 0 column, it'll be more suitable here with your previous notes

01:05:101 (65101|2,65215|1) - switch the places for these notes to 1st and 2nd columns accordingly, it'll be more suitable here and you could avoid unnecessary double noting in this way

And I recommend you to reduce HS volume by 20% before bubble~
Good luck :3/
Topic Starter
kshkk

[Shi-Ra] wrote:

Hello, there are mods for your mania chart ^w^

Shi-Ra's Pattern Review:

(notice that columns are following like 0 1 2 3 for 4K diffs)
HD
Inside :3
ok, done :00:03:851 (3851|3) - I suggest you to move this note to 2nd column, it'll be more suitable here after your previous chord and you can avoid double note in this way

ok, done :00:07:260 (7260|2) - and this one I recommend you to move to 0 column, it's more suitable for such triplet coz you don't have any notes in this column previously

ok, done :00:11:579 (11579|3) - move to 0 column too, current position is uncomfortable a little coz you have LN in 3rd column previously

ok, done :00:23:397 (23397|0) - you have here the same sound like for previous note, so I recommend you to move it to 1st column

ok, done :00:28:397 (28397|3) - move to 0 column instead, it'll be more different pattern in this way, suitable with your previous part

ok, done :00:34:760 (34760|0) - move this one to 3rd column to perform more comfortable transition before your previous and next going patterns here

ok, done :00:52:488 (52488|1) - move to 2nd column, you'll make more balanced pattern here in this way

ok, done :00:54:306 (54306|2) - remove this note, you don't have strong beat here, so no need place two notes

ok, done :01:15:442 (75442|0) - move to 3rd column instead to avoid uncomfortable position after previous LN here

HTobii's MX
Inside :3
ok, done :00:03:170 (3170|0) - move this note to 2nd column, it'll be more suitable with your next going pattern here wit same transition

ok, done :00:04:306 (4306|2) - end this LN correctly here 00:04:760 - according to the sound, it'll be more comfortable to play

ok, done :00:04:988 (4988|2) - same for this LN, you need to end it here 00:05:670 - with single note, no need to expand it

ok, done :00:04:988 (4988|1,5897|2) - and you need to remove these extra notes, two note chord+LN are enough to accen all strong beat sounds for both places, so no need to overnote

ok, done :00:09:306 (9306|1) - move to 2nd column, you need to accent strong beat in another column, not in the same like other notes

ok, done :00:11:124 (11124|0) - move to another column too and continue finding strong beats and fixing them, no need to place all notes in one column, make your patterns different

ok, done :00:24:306 (24306|3,24306|0) - I recommend you to remove one of these notes, two note chord here's enough to accent all sounds

ok, done :00:26:124 (26124|3,26124|2) - same suggestion like above, you don't have three different sounds to accent here

ok, done :00:43:170 (43170|0) - remove, same reason like above ^

ok, done :00:50:442 (50442|1) - move to 0 column, it'll be more suitable here with your previous notes

ok, done :01:05:101 (65101|2,65215|1) - switch the places for these notes to 1st and 2nd columns accordingly, it'll be more suitable here and you could avoid unnecessary double noting in this way

ok, done, that's nice :3 :And I recommend you to reduce HS volume by 20% before bubble~
Good luck :3/
thank you very much shi-ra >o<)////
Topic Starter
kshkk
Updated~
PROGUY
Hi there. Here's my ch-

...Oh, graveyard. Moving on...
Topic Starter
kshkk

PROGUY wrote:

Hi there. Here's my ch-

...Oh, graveyard. Moving on...
ow fudge didn't notice it's in graveyard D: T_T
gonna update this for now
Lirai
Oh it's too late for me to mod this one,

Well good luck for bubble ~
Topic Starter
kshkk

DE-CADE wrote:

Oh it's too late for me to mod this one,

Well good luck for bubble ~
thanks, and also thanks for the star :3/

but mod i still accept mods :< for further enhancement, gonna change this to WIP
Lirai
Hi Mod before Bubble Here ~

EZ
00:04:988 (4988|1) - Move to 1 Then 00:04:988 - Add Note to 4 (Normal:Finish), Same Beat as before

00:05:897 (5897|2) - Add note to 2 (Normal:Finish)

00:13:624 (13624|3) - Move to 1 (col Balance)
00:13:851 (13851|1) - Move to 3 (col Balance)

00:17:488 (17488|0) - seem there no same beat over here, move to col 4

00:25:670 (25670|3,25670|1) - You might Change it to col 1 n 3

00:26:124 (26124|0) - Move to 4

00:27:488 (27488|3) - ah you separated the double with one col for this kind beat so, move ths to 3

00:27:942 (27942|2) - Move to 4

00:29:760 (29760|1) - Nah this one is different with before, Move that note to 1, then 00:30:215 (30215|0) - Move to 2

00:39:154 - After Checking deeply you may use BSD 1/6 from here https://osu.ppy.sh/ss/1812676

00:50:442 (50442|0) - This LN doesn't represent any instrument sound, you should change it to Normal Note

00:51:579 (51579|3) - Move to 2 then 00:52:033 (52033|2) - Move to col 4 for snare (i think)

00:54:760 (54760|2) - Move to 4

00:56:579 (56579|3) - Move to 2

01:09:306 (69306|1) - Move to 4

01:15:215 (75215|1) - it's seems end here 01:15:897

01:16:351 (76351|0) - Move here 01:16:427 - (BSD = 1/6)

01:16:579 (76579|3) - Move here 01:16:654 - (BSD = 1/6)

NM
00:01:806 (1806|0,2033|1,2260|2) - Wrong pitch relevancy, change it to stair 2 3 4

00:02:715 (2715|3,2942|2,3170|0) - ^ Might do same thing with this one 2 3 4

00:31:579 (31579|3) - Move to 2
00:37:942 (37942|0) - ^

00:38:170 (38170|1) - Move to 1

01:18:851 (78851|2) - I feel really bad with this one, delete

01:20:670 (80670|1) - Move to 1

01:25:897 (85897|2,85897|0) - End Here 01:29:306

Well For HD n MX i see no big problem, since Shi-Ra Modded it

And Last Thing Before Bubble
1. Since Hassou Tobii changed his nickname to Qnyxiie, you may change the Tag : Hassou_Tobii Qnyxiie
and ask him to update the diff name too

2. Click and Delete

Good Luck ~ go go for Ranked Kifuera <3
Topic Starter
kshkk

DE-CADE wrote:

Hi Mod before Bubble Here ~

EZ
00:04:988 (4988|1) - Move to 1 Then 00:04:988 - Add Note to 4 (Normal:Finish), Same Beat as before -ok, done

00:05:897 (5897|2) - Add note to 2 (Normal:Finish) -ok, done

00:13:624 (13624|3) - Move to 1 (col Balance) -ok, done
00:13:851 (13851|1) - Move to 3 (col Balance) -ok, done

00:17:488 (17488|0) - seem there no same beat over here, move to col 4 -ok, done

00:25:670 (25670|3,25670|1) - You might Change it to col 1 n 3 -ok, done

00:26:124 (26124|0) - Move to 4 -ok, done

00:27:488 (27488|3) - ah you separated the double with one col for this kind beat so, move ths to 3 -ok, done

00:27:942 (27942|2) - Move to 4 -ok, done

00:29:760 (29760|1) - Nah this one is different with before, Move that note to 1, then 00:30:215 (30215|0) - Move to 2 -ok, done

00:39:154 - After Checking deeply you may use BSD 1/6 from here https://osu.ppy.sh/ss/1812676 - nope, i got to avoid those in EZ diffs because it is hard for the beginners, well still thanks for checkin it :D

00:50:442 (50442|0) - This LN doesn't represent any instrument sound, you should change it to Normal Note - nope, it's kinda hard to hear it but there's a bass here :D

00:51:579 (51579|3) - Move to 2 then 00:52:033 (52033|2) - Move to col 4 for snare (i think) -ok, done

00:54:760 (54760|2) - Move to 4 -ok, done

00:56:579 (56579|3) - Move to 2 -ok, done

01:09:306 (69306|1) - Move to 4 - nope, why move over there, there's an LN

01:15:215 (75215|1) - it's seems end here 01:15:897 -ok, done

01:16:351 (76351|0) - Move here 01:16:427 - (BSD = 1/6) - nope, i think its good here :D

01:16:579 (76579|3) - Move here 01:16:654 - (BSD = 1/6) -ok, done, thx for checking this, i didn't notice it :D

NM
00:01:806 (1806|0,2033|1,2260|2) - Wrong pitch relevancy, change it to stair 2 3 4 -ok, done

00:02:715 (2715|3,2942|2,3170|0) - ^ Might do same thing with this one 2 3 4 -ok, done, yup notice it's better :D


00:31:579 (31579|3) - Move to 2 -ok, done
00:37:942 (37942|0) - ^ -ok, done

00:38:170 (38170|1) - Move to 1 -ok, done

01:18:851 (78851|2) - I feel really bad with this one, delete -hahaha, ok done xD

01:20:670 (80670|1) - Move to 1 -ok, done

01:25:897 (85897|2,85897|0) - End Here 01:29:306 -ok, done


Well For HD n MX i see no big problem, since Shi-Ra Modded it

And Last Thing Before Bubble
1. Since Hassou Tobii changed his nickname to Qnyxiie, you may change the Tag : Hassou_Tobii Qnyxiie -ok, done
and ask him to update the diff name too -ok, i'll contact him :D

2. Click and Delete
-ok, done

Good Luck ~ go go for Ranked Kifuera <3
thank you cade <3
Topic Starter
kshkk
Updated~
LordRaika
Request Mod from Lightning Speed Mania Modding

osuu~ :)
sry for the delay and as i said, i've just returned ^^
Here is my mod as request :

Column |1-4|

Full mod usually points out something important to HELP your beatmap improve, pls dont mistake it as modders
trying to comment or pointing out your mistake or giving bad comment, its jst a suggestion to help mapper :)
Full Mod Inside
[Qnyxiie's MX]
00:05:329 (5329|3,5442|0) - move them to 1 and 2 then
00:05:670 (5670|1,5897|3) - to 4 and 3
00:06:579 (6579|0) - add whistle , yup soft whistle fits this jst fine...
00:07:942 (7942|3,8170|0,8397|2,8624|3) - ^

00:11:806 (11806|3) - move to 1
00:13:624 (13624|1) - move to 4
that will make a CLEAR switch where the softnormal softnormal drumfinish and then normalhit(serve as finish)
which is better imo like u usually did here 00:11:124 (11124|1,12942|2) - to clearly move them into seperate column

00:14:988 (14988|2) - move to 1
00:16:579 (16579|0,16806|1,17033|1) - swap their column
00:18:624 - http://osu.ppy.sh/ss/1850466 hand balance and same reason as above....

00:21:124 (21124|2) - move to 1

00:27:942 (27942|3) - overchording?
00:36:124 (36124|0) - move to 3

00:44:192 (44192|2) - try to add drum clap here, sounds good
00:49:988 (49988|3,50215|0) - move to 3 and 2
01:25:897 (85897|1,86010|3,86010|2,87488|1,87715|0) - add whistle to them?

01:25:954 - at 1/8 u can add 1 note at 3, but u might want to consider to remove 01:26:010 (86010|2) -
yes its stairs sound.... still its your choice....

thts all ^^
nice way of hitsounding and dif

[HD]
00:00:670 (670|2,897|0,1124|1,1351|2) - add soft whistle?
00:01:806 (1806|3,2033|2,2260|1) - ^
00:02:715 (2715|0,2942|1,3170|2) - ^
00:06:579 (6579|0) - ^
00:07:488 (7488|3) - ^

00:09:760 (9760|0) - move to 3, both have the same drum finish sound, its good to mini hammer them
00:11:579 (11579|0) - move to 2
00:13:397 (13397|2) - move to 1

and so on...

00:14:533 (14533|0,14760|2) - move to 3 and 1
00:15:215 (15215|1,15442|0,15670|2) - move to 4 , 3 and 1

01:11:579 (71579|3,72033|2,72942|2) - add whistle
01:20:670 - same case, add whistle ^^

it feels really weird if u jst add 1 whistle for each pattern....

[NM]
same case on whistle sound, please apply them to NM as well ^^
00:14:079 (14079|1) - move to 3?
00:38:397 - add 1 note at 2 with drum finish

01:00:215 - missing 1 hitnormal note? if not, please make this 01:00:215 (60215|3) - normalhit sample

01:06:124 - starting from here, the hitsound is a bit weird, try to check them? for me its quite unconsistent

LIKE this... 01:09:306 (69306|1) - sudden normalhit sample...
but all of them 01:06:579 (66579|1,67488|0,68397|1) - only have softnormalhit sample
01:10:215 (70215|0) - ^
my suggestion is add normalhit sample for them ^^
looks more consistent and sounds good...

01:17:033 (77033|0,77260|1,77488|2) - move them 1 column to the right...
01:17:715 (77715|3,77942|2,78170|1) - move them 1 column to the left
and so on, that will make a good end for 01:18:851 (78851|3) -

[EZ]
00:06:579 (6579|3) - add whistle

00:32:260 (32260|1) - missing finish sound, either normal finish or softfinish will work jst fine
00:29:760 (29760|3) - ^
00:33:397 (33397|0,34079|3) - ^

00:38:397 (38397|0) - drum finish

00:49:988 (49988|2,50215|3,50442|0) - move to 2 3 and 4

01:05:670 (65670|1) - make it normalhit instead of softnormal

01:24:760 (84760|2,84988|1) - move to 2 and 4 , pitch relevancy

Tht's all ^^/
GL both of you...
unique way of hitsounding ^^
Topic Starter
kshkk

lordraika wrote:

Request Mod from Lightning Speed Mania Modding

osuu~ :)
sry for the delay and as i said, i've just returned ^^
Here is my mod as request :

Column |1-4|

Full mod usually points out something important to HELP your beatmap improve, pls dont mistake it as modders
trying to comment or pointing out your mistake or giving bad comment, its jst a suggestion to help mapper :)
Full Mod Inside
[Qnyxiie's MX]
00:05:329 (5329|3,5442|0) - move them to 1 and 2 then -ok, done
00:05:670 (5670|1,5897|3) - to 4 and 3 -ok, done
00:06:579 (6579|0) - add whistle , yup soft whistle fits this jst fine... -ok, done
00:07:942 (7942|3,8170|0,8397|2,8624|3) - ^ -ok, done

00:11:806 (11806|3) - move to 1 -ok, done
00:13:624 (13624|1) - move to 4 -ok, done
that will make a CLEAR switch where the softnormal softnormal drumfinish and then normalhit(serve as finish)
which is better imo like u usually did here 00:11:124 (11124|1,12942|2) - to clearly move them into seperate column
-yup, thanks for this one

00:14:988 (14988|2) - move to 1 -ok, done
00:16:579 (16579|0,16806|1,17033|1) - swap their column -ok, done
00:18:624 - http://osu.ppy.sh/ss/1850466 hand balance and same reason as above.... -ok, done

00:21:124 (21124|2) - move to 1-ok, done

00:27:942 (27942|3) - overchording? -ok, removed
00:36:124 (36124|0) - move to 3 -ok, done

00:44:192 (44192|2) - try to add drum clap here, sounds good -ok, done
00:49:988 (49988|3,50215|0) - move to 3 and 2 -ok, done
01:25:897 (85897|1,86010|3,86010|2,87488|1,87715|0) - add whistle to them? -ok, done

01:25:954 - at 1/8 u can add 1 note at 3, but u might want to consider to remove 01:26:010 (86010|2) -
yes its stairs sound.... still its your choice.... - nope, i think it's okay there

thts all ^^
nice way of hitsounding and dif

[HD]
00:00:670 (670|2,897|0,1124|1,1351|2) - add soft whistle?
00:01:806 (1806|3,2033|2,2260|1) - ^
00:02:715 (2715|0,2942|1,3170|2) - ^
00:06:579 (6579|0) - ^
00:07:488 (7488|3) - ^

^ok, surprisingly good :D

00:09:760 (9760|0) - move to 3, both have the same drum finish sound, its good to mini hammer them
00:11:579 (11579|0) - move to 2
00:13:397 (13397|2) - move to 1

and so on...
^ok, i think i like it too :D

00:14:533 (14533|0,14760|2) - move to 3 and 1 -ok, done
00:15:215 (15215|1,15442|0,15670|2) - move to 4 , 3 and 1 -ok, done

01:11:579 (71579|3,72033|2,72942|2) - add whistle -ok, done
01:20:670 - same case, add whistle ^^ -ok, done thanks for recommending this one :D

it feels really weird if u jst add 1 whistle for each pattern....-yup, i notice it too thanks again :)

[NM]
same case on whistle sound, please apply them to NM as well ^^
00:14:079 (14079|1) - move to 3? - nope, i think it's okay there
00:38:397 - add 1 note at 2 with drum finish -ok, done

01:00:215 - missing 1 hitnormal note? if not, please make this 01:00:215 (60215|3) - normalhit sample -ok, normal hitsample

01:06:124 - starting from here, the hitsound is a bit weird, try to check them? for me its quite unconsistent

LIKE this... 01:09:306 (69306|1) - sudden normalhit sample...
but all of them 01:06:579 (66579|1,67488|0,68397|1) - only have softnormalhit sample
01:10:215 (70215|0) - ^
my suggestion is add normalhit sample for them ^^
looks more consistent and sounds good... -ok, changed :D

01:17:033 (77033|0,77260|1,77488|2) - move them 1 column to the right...
01:17:715 (77715|3,77942|2,78170|1) - move them 1 column to the left
and so on, that will make a good end for 01:18:851 (78851|3) -
-ok, done, that's nice :D

[EZ]
00:06:579 (6579|3) - add whistle -ok, done

00:32:260 (32260|1) - missing finish sound, either normal finish or softfinish will work jst fine -ok, done
00:29:760 (29760|3) - ^ -ok, done
00:33:397 (33397|0,34079|3) - ^ -ok, done

00:38:397 (38397|0) - drum finish -ok, done

00:49:988 (49988|2,50215|3,50442|0) - move to 2 3 and 4 -ok, done

01:05:670 (65670|1) - make it normalhit instead of softnormal -ok, done

01:24:760 (84760|2,84988|1) - move to 2 and 4 , pitch relevancy -ok, done

Tht's all ^^/
GL both of you...
unique way of hitsounding ^^
ohh, another mod :D
ok will try to make changes tommorow :D
ok done,
thank you very much
Topic Starter
kshkk
Updated
arcwinolivirus
"Arcwinolivirus BAT checking/modding"

Take note that I am focusing on note patterns, comfortability, placements and consistency.
Also, do not be afraid to reject some parts of my mod but reason them out with sense.


[General]
Audio: OK!
BG: OK!
BPM: OK!
Offset: WARNING: Offset is too early. Change to 720 (Change the offset ONLY after applying the mod below!)
Preview Time: OK!
AiMod:
• If offset is fixed, Snap all inherited points and notes.

Column:
_ _ _ _
4K - |1|2|3|4|

[EZ]
SPOILER
00:38:397 - add note to 2 just like 00:40:215 (40215|1,40215|2)

00:40:215 (40215|1) - change to LN until 00:40:670 - which has consistent long sound.

00:47:942 (47942|2) - move to 4 comfortability

01:12:942 - add LN until 01:13:397 since it feels empty here and there's a long sound.

01:24:533 (84533|3) - move to 2 for pitch
[NM]
SPOILER
00:02:715 (2715|1,2942|2,3170|3) - move 1 column to left. Different pitch.

00:07:942 (7942|1) - move to 4 to avoid stack with the next note.

00:40:215 - add note to 1 which has similar sound to 00:38:397 (38397|3,38397|1)

00:43:624 - add note to 1 for the beat sound there.

00:48:851 (48851|2) - move to 2 for hand balance.

00:49:533 - add note to 4. Strong sound fits to be 2-noted.

00:53:397 (53397|3) - change to LN until 00:53:851 for vocal variation.

00:54:306 (54306|2) - ^ until 00:54:760

00:57:033 (57033|1) - Reduce this LN's length until 00:57:488

00:57:942 (57942|2) - change to LN until 00:58:397

00:58:851 (58851|0) - reduce length until 00:59:306 because the current pitch of the violin-like sound ends there.

01:00:670 (60670|2) - reduce length until 01:01:124 same reason above.

01:04:079 - add note to 1 strong sound.

01:04:533 (64533|1) - move to 3

01:07:033 (67033|1) - ^

01:16:806 (76806|2) - remove. no consistent beat sound here.

01:18:851 - add note to 1 strong sound.
[HD]
SPOILER
This difficulty has a lot of LNs that follows the BGM melody. Listen carefully on it.

00:00:670 - add note to 4 since its a strong start.

00:01:351 (1351|2,2260|1,3170|2) - Extend these LNs until the next 1/2 "red" lines since the guitar sound ends at those.

00:09:760 - add note to 4 beat + guitar.
00:11:579 - ^ to 1
00:13:397 - ^ to 3
00:15:215 - ^ to 2
00:17:033 - ^ to 3
00:18:851 - ^ to 1

00:21:806 - add note to 4. Same sound as 00:22:033 (22033|1,22033|0) -

00:24:306 - Long notes here are quite broken in terms of flow. I suggest this: https://osu.ppy.sh/ss/1993848
• Follows the long sound orderly.
• Hand balance on each notes.

00:31:806 - add note to 3. consistent drum sound.

00:33:170 (33170|0,33397|0) - remove these two first and..
00:32:260 (32260|0) - extend until 00:33:397

00:32:829 (32829|2) - move to 2

00:33:283 (33283|3,33397|1) - ctrl j

00:34:079 (34079|2) - remove. same sound and strength as 00:34:988 (34988|0,34988|2) -

00:34:533 (34533|0) - move to 3

00:37:033 (37033|2) - remove.

00:38:397 (38397|0) - change to LN until 00:38:851 for that bass-like sound.

00:40:215 (40215|3) - ^ until 00:40:670

00:41:579 (41579|3) - move to 2

00:42:260 (42260|1,43170|2) - remove

00:42:942 (42942|0) - move to 3

00:49:988 (49988|1) - move to 4 and add note to 3 then...
00:50:215 (50215|2) - move to 1

00:53:397 (53397|1) - reduce length until 00:54:306 since the long sound changes there.

00:54:760 (54760|0) - move to 4 and...

00:54:306 - add LN to 1 until 00:54:760

00:55:215 (55215|3) - remove. not strong sound to be 3-noted.

00:55:897 (55897|3) - reduce length until 00:56:579

00:56:579 (56579|0) - change to LN until 00:57:033

00:57:033 (57033|2) - reduce length until 00:57:942

00:57:942 (57942|1) - change to LN until 00:58:397

01:05:442 - pattern is quite awkward to play, suggesting this alternative hand balance pattern: https://osu.ppy.sh/ss/1993896

01:08:624 (68624|2) - change to short note and..

01:08:851 - add note to 4 then change 01:08:851 (68851|0) - to become LN until 01:09:306

01:11:579 (71579|3) - reduce length until 01:12:488

01:12:488 - add note to 3 and change 01:12:488 (72488|0) - to LN until 01:12:942

01:13:397 (73397|0) - reduce length until 01:14:760
01:14:760 (74760|3) - change to LN until 01:15:215

01:15:215 (75215|2) - reduce length until 01:15:897 then..
01:16:579 (76579|0) - move this to 2, 01:17:033 (77033|0) - move this to 3 and change 01:15:897 (75897|0) - to LN until 01:17:033

01:21:351 (81351|2,82260|2,83170|1) - just like previous, extend these LNs until the next red 1/2 lines.

01:24:079 (84079|3) - change to short note. inconsistent LN.
[Qnyxiie's MX]
SPOILER
Here's my overview in this difficulty.

• I recommend to remove the SV at intro to avoid bubble/rank delayment. It is better without the SV
.

• Some parts has overdensity notes like 00:53:397 (53397|3,53397|0,53397|1) and 01:00:670 (60670|1,60670|0,60670|2) - which is just a beat but 3-noted press (really awkward to press 3 notes in a normal sound beat). It is not as strong as 00:34:079 (34079|0,34079|3,34079|2) - which has a strong sound impact. I highly suggest to fix those kind of 3-noted notes in this difficulty.

• Avoid inconsistent/abusive LN on such hithats like this 01:06:351 (66351|2,66806|1,67260|0) or guitar pick sounds like 00:07:942 (7942|3,8170|0,8397|2) .It will become an issue in your difficulty and can delay the map's bubble process.

• Listen carefully to the LNs and check if they ends up on time at a measure line. For example, This LN 00:04:306 (4306|2) - which is a bass long sound should end at 00:04:988

• In chorus part also, Focus on the long violin-like sound in the music (You can even look HD's LNs which follows that long instrument sounds). It will make the difficulty more MX-ble and organize rather than 00:52:033 (52033|0,52033|3,52260|1,52488|3,52488|2,52715|1,52942|0,52942|2,53170|3,53397|0,53397|1,53397|3) - which is like simple pattern and boring to play. Make it atleast unique by following every consistent instrument in that part including the long sound.

• With all of my checks/critics above, this difficulty needs renovation.

[Overall]
Good song choice Kiffy! Keep it up and Good luck :)
Topic Starter
kshkk

arcwinolivirus wrote:

"Arcwinolivirus BAT checking/modding"

Take note that I am focusing on note patterns, comfortability, placements and consistency.
Also, do not be afraid to reject some parts of my mod but reason them out with sense.


[General]
Audio: OK!
BG: OK!
BPM: OK!
Offset: WARNING: Offset is too early. Change to 720 (Change the offset ONLY after applying the mod below!) -ok, done
Preview Time: OK!
AiMod:
• If offset is fixed, Snap all inherited points and notes.

Column:
_ _ _ _
4K - |1|2|3|4|

[EZ]
SPOILER
00:38:397 - add note to 2 just like 00:40:215 (40215|1,40215|2) -ok, done

00:40:215 (40215|1) - change to LN until 00:40:670 - which has consistent long sound. -ok, done

00:47:942 (47942|2) - move to 4 comfortability -ok, done

01:12:942 - add LN until 01:13:397 since it feels empty here and there's a long sound. -ok, done

01:24:533 (84533|3) - move to 2 for pitch -ok, done
[NM]
SPOILER
00:02:715 (2715|1,2942|2,3170|3) - move 1 column to left. Different pitch.-ok, done

00:07:942 (7942|1) - move to 4 to avoid stack with the next note.-ok, done

00:40:215 - add note to 1 which has similar sound to 00:38:397 (38397|3,38397|1)-ok, done

00:43:624 - add note to 1 for the beat sound there. -ok, done

00:48:851 (48851|2) - move to 2 for hand balance. -ok, done

00:49:533 - add note to 4. Strong sound fits to be 2-noted.-ok, done

00:53:397 (53397|3) - change to LN until 00:53:851 for vocal variation.-ok, done

00:54:306 (54306|2) - ^ until 00:54:760-ok, done

00:57:033 (57033|1) - Reduce this LN's length until 00:57:488 -ok, done

00:57:942 (57942|2) - change to LN until 00:58:397 -ok, done

00:58:851 (58851|0) - reduce length until 00:59:306 because the current pitch of the violin-like sound ends there. -ok, done

01:00:670 (60670|2) - reduce length until 01:01:124 same reason above. -ok, done

01:04:079 - add note to 1 strong sound. -ok, done

01:04:533 (64533|1) - move to 3 -ok, done

01:07:033 (67033|1) - ^ -ok, done

01:16:806 (76806|2) - remove. no consistent beat sound here. -ok, done

01:18:851 - add note to 1 strong sound.-ok, done
[HD]
SPOILER
This difficulty has a lot of LNs that follows the BGM melody. Listen carefully on it.

00:00:670 - add note to 4 since its a strong start. -ok, done

00:01:351 (1351|2,2260|1,3170|2) - Extend these LNs until the next 1/2 "red" lines since the guitar sound ends at those. -ok, done

00:09:760 - add note to 4 beat + guitar. -ok, done
00:11:579 - ^ to 1-ok, done
00:13:397 - ^ to 3 -ok, done
00:15:215 - ^ to 2-ok, done
00:17:033 - ^ to 3-ok, done
00:18:851 - ^ to 1-ok, done

00:21:806 - add note to 4. Same sound as 00:22:033 (22033|1,22033|0) -ok, done

00:24:306 - Long notes here are quite broken in terms of flow. I suggest this: https://osu.ppy.sh/ss/1993848 -ok, done. thanks for the suggestions :3
• Follows the long sound orderly.
• Hand balance on each notes.

00:31:806 - add note to 3. consistent drum sound. -ok, done

00:33:170 (33170|0,33397|0) - remove these two first and..
00:32:260 (32260|0) - extend until 00:33:397 -ok, done

00:32:829 (32829|2) - move to 2 -ok, done

00:33:283 (33283|3,33397|1) - ctrl j -ok, done

00:34:079 (34079|2) - remove. same sound and strength as 00:34:988 (34988|0,34988|2) -ok, done

00:34:533 (34533|0) - move to 3 -ok, done

00:37:033 (37033|2) - remove. -ok, done

00:38:397 (38397|0) - change to LN until 00:38:851 for that bass-like sound. -ok, done

00:40:215 (40215|3) - ^ until 00:40:670 -ok, done

00:41:579 (41579|3) - move to 2 -ok, done

00:42:260 (42260|1,43170|2) - remove -ok, done

00:42:942 (42942|0) - move to 3 -ok, done

00:49:988 (49988|1) - move to 4 and add note to 3 then... -ok, done
00:50:215 (50215|2) - move to 1 -ok, done

00:53:397 (53397|1) - reduce length until 00:54:306 since the long sound changes there. -ok, done

00:54:760 (54760|0) - move to 4 and... -ok, done

00:54:306 - add LN to 1 until 00:54:760 -ok, done

00:55:215 (55215|3) - remove. not strong sound to be 3-noted. -ok, done

00:55:897 (55897|3) - reduce length until 00:56:579 -ok, done

00:56:579 (56579|0) - change to LN until 00:57:033 -ok, done

00:57:033 (57033|2) - reduce length until 00:57:942 -ok, done

00:57:942 (57942|1) - change to LN until 00:58:397 -ok, done

01:05:442 - pattern is quite awkward to play, suggesting this alternative hand balance pattern: https://osu.ppy.sh/ss/1993896 -ok, done

01:08:624 (68624|2) - change to short note and.. -ok, done

01:08:851 - add note to 4 then change 01:08:851 (68851|0) - to become LN until 01:09:306 -ok, done

01:11:579 (71579|3) - reduce length until 01:12:488 -ok, done

01:12:488 - add note to 3 and change 01:12:488 (72488|0) - to LN until 01:12:942 -ok, done

01:13:397 (73397|0) - reduce length until 01:14:760 -ok, done
01:14:760 (74760|3) - change to LN until 01:15:215 -ok, done

01:15:215 (75215|2) - reduce length until 01:15:897 then.. -ok, done
01:16:579 (76579|0) - move this to 2, 01:17:033 (77033|0) - move this to 3 and change 01:15:897 (75897|0) - to LN until 01:17:033 -ok, done

01:21:351 (81351|2,82260|2,83170|1) - just like previous, extend these LNs until the next red 1/2 lines. -ok, done

01:24:079 (84079|3) - change to short note. inconsistent LN. -ok, done
[Qnyxiie's MX]
SPOILER
Here's my overview in this difficulty.

• I recommend to remove the SV at intro to avoid bubble/rank delayment. It is better without the SV
.

• Some parts has overdensity notes like 00:53:397 (53397|3,53397|0,53397|1) and 01:00:670 (60670|1,60670|0,60670|2) - which is just a beat but 3-noted press (really awkward to press 3 notes in a normal sound beat). It is not as strong as 00:34:079 (34079|0,34079|3,34079|2) - which has a strong sound impact. I highly suggest to fix those kind of 3-noted notes in this difficulty.

• Avoid inconsistent/abusive LN on such hithats like this 01:06:351 (66351|2,66806|1,67260|0) or guitar pick sounds like 00:07:942 (7942|3,8170|0,8397|2) .It will become an issue in your difficulty and can delay the map's bubble process.

• Listen carefully to the LNs and check if they ends up on time at a measure line. For example, This LN 00:04:306 (4306|2) - which is a bass long sound should end at 00:04:988

• In chorus part also, Focus on the long violin-like sound in the music (You can even look HD's LNs which follows that long instrument sounds). It will make the difficulty more MX-ble and organize rather than 00:52:033 (52033|0,52033|3,52260|1,52488|3,52488|2,52715|1,52942|0,52942|2,53170|3,53397|0,53397|1,53397|3) - which is like simple pattern and boring to play. Make it atleast unique by following every consistent instrument in that part including the long sound.

• With all of my checks/critics above, this difficulty needs renovation.
-I'll msg tobii about this one

[Overall]
Good song choice Kiffy! Keep it up and Good luck :)
-thank you very much arcs :3//
Topic Starter
kshkk
UPDATED~~
arcwinolivirus
Seems all fine to me now :3/ BUBBLED~!
Topic Starter
kshkk

arcwinolivirus wrote:

Seems all fine to me now :3/ BUBBLED~!
thank you <3 <3
- [ S o r a ] -

kifuera456 wrote:

arcwinolivirus wrote:

Seems all fine to me now :3/ BUBBLED~!
thank you <3 <3
go go ranked x3
Topic Starter
kshkk

- [ S o r a ] - wrote:

go go ranked x3
woohoo \o\ yup <3
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