The authentication (friend codes and the like) is shared between games. GTS hax will also stop working when NWFC goes dark.Azure_Kite wrote:
Doesn't pretty much every game's interface with Nintendo WiFi Connection differ depending on developer whims? I am assuming that considering the GTS in the pokemon titles connects to WFC, and there are numerous DNS bypasses for that, that there are differences in online security between titles. If Nintendo were using a global SSL key to do that, then we wouldn't have the GTShax, right?mm201 wrote:
If only we could somehow convince Nintendo to release their SSL key and direct their DNS to a fan server.