00:04:508 (1,2,3,4,5,6,7,8) - So the spacing goes like: 88, 90, 91, 96, 94, 92, 90. First I thought the first four notes were closer and the last four more apart, but this seems a bit random. Maybe try to adjust it with either constant spacing, increasing spacing, or like I thought just two different spacings for the four sets of notes.
00:06:008 (8,1,2) - you can make a triangle out of these by moving (1) one up like
this`. I guess you'll also want to do the same for the (3)-slider in the next combo then and adjusting the (1) after that to make another triangle.
00:11:151 (6) - You could make an even triangle out of this by evening the spacing of the click between the slider, moving it three up, like
this00:30:008 (2,3,4,1) - I don't quite know. It's not a pattern and it's not like that is a problem, but it seems rather random. (4) into (1) is almost a blanket, but it's not, and (2) into (3) looks a bit uneven. You don't have to change it, but maybe rethink if that's what you wanted?
00:34:294 (2) - pulling the starting point up to x=76,y=308 will make a more perfect form like
this00:35:580 (1,2) - the blanket here is more open on the upper side,
looking like this right now. You could change that by inserting an extra node and changing it around like
this, with the nodes being (from the sliderstart) at x=152,y=105 | x=116,y=88 | x=100,y=64 | x=100,y=32. It will end up looking like
this.
00:45:222 (5,6) - You could move these a bit more into the middle between the cirlce and slider, by moving it to the left, something like
this00:46:080 (2) - If it was your plan to put this circle into the middle between the sldiers, that didn't work, the middle would be
here like this, at x=104,y=204. You could stil rotate the (3) slider or change its form if you think it looks confusing like that because of it's endpoint. A jump/change in spacing wouldn't really make sense at that point. Since you'd be moving the (2), you'd have to move the (4) after that too. It will make the blanket look a bit weird, but you can easily fix that buy adjusting the next slider a bit to the top and then snapping the short slider to its end again. So the blanket slider you'd have to fix would be (5). Pull it up to x=124,y=96 | x=200,y=144 | x=212, y=228. Then it will look like
this00:49:080 (1,2) - this blanket could be improved by moving the circle up by two and one to the right (to x=128,y=120) and then adjusting the slider
like this with an extra node. The nodes are at: x=213,y=222 | x=157,y=158 | x=120,y=264 | x=60,y=192 | x=12,y=144 | x=60,y=64.
00:52:080 (3,4) - these two aren't exactly in the middle of the sliders. You can achieve that by moving them two to the left and one down (to x=244,y=136), making it look like
this. Since the next part is supposed to be a triangle, you'd have to rotate and move the (2)-slider then. I'd say rotate it by 9% and move it to x=304,y=208, making it look like
this. After that you'd have to normally adjust the position of the next objects.
00:53:794 (3,1) -
sliders overlapping is unrankeable, it's a rule, even if it's an Insane. If you really really want it, you can keep it in for now until you can get the opinion of a BAT, but you should keep an alternative in mind already00:54:865 (1,2,3) - if you make the curve less harsh, the blanket becomes much nicer. If you move the nodes to 400/4, 412/40, 396/92, it will end up looking like
this. If you then move the end-node of the next (3)-slider one up, it will fall nicely into a double blanket like
this00:58:508 (5) - you can improve that blanket by pulling the nodes to 68/212, 120/228, 144, 260, making it look like
this00:59:151 (6,1) - the jumps beforehand were spaced at ~1,7, but the last jump from the circle to the slider is only 1,56x. Not THAT big of a problem, but it looks a bit weird as well. Just pull the slider up and to the right until the starting point hits 208/180, making the jumps look like
this01:01:080 (1,2) - these would look much better as a blanket, like
this, with the nodes being at 380/120, 391/55, 364/0. To fit into the blanket, you'd have to move (3) onto the end point of (1). And if you move (3), you'd have to equalize the spacing of the jkumps after that again, which you can easily do by pulling (4) to 284.292, making it ~1,68x jump
01:11:749 (2,3,4,1) - this is a bit awkward concerning jumps. First you go from the slider to the circle with 1,15x, then jump to the next cirlce with 1,8x, and then with 1,62x to the stream. If it was also 1,8 to the stream, it would be fine, or with 1,62 to (4), but like this, there's too many changes in spacing for no reason. You could make a big triangle out of 3-4-1, if you were to use 1,8x again or a short even triangle only using 1,62x
01:16:508 (1) - no real problem here, but I experimented around with that slider a bit, and came up with it
looking like this. I personally like it better because of how the upper part seems to oppose the other slider.
What it looks like right now01:17:794 (2,3) - these two aren't exactly in the middle of the sliders. It may be intentional to increase spacing gradually, but check it over again, especially if you changed the slider beforehand
01:26:580 (5) - if you move this down by one, you could improve the triangle, making it look like
this01:28:294 (2) - if you move this down by one, you'd place the circle exactly in the middle, which is what I think you wanted to do, making it look like
this. Same goes for (4) shortly after.
01:31:508 (3) - this isn't correctly in the blanket, you have to move it one up
01:32:580 (2) - the spacing from 1-2-3 isn't exactly the same. You could move 2 down until the starting point hits 176/128 to make it form a triangle like
this01:37:508 (2,3) - pulling these to either 296/24 or 300/32 will even the spacing and make a better triangle like
this01:38:365 (5,1,2,3,4,5) - somehow you randomly decrease the spacing here. While the triangle jumps I talked about before were ~1,28x (if you chose the first option), the jump to (5) is 1,23x, then the jump to the next circle goes back to 1,28x, but then to the next one 1,2x, then 1,18x, then 1,16x and then 1,2x again to the next slider. So you might want to check the placements of that part.
01:40:508 (1,2,3) - the (2)-slider doesn't really lead up to the next circle well,
looking like this, so you may want to change the slider form. Then you'll have to change (1) to 240/16, 184/204, 180/280 and (2) to 300/348, 356,304, 360, 228, making it look like
this.
01:41:365 (3,4,5,6) - I moved (2) from before one to the left, so if you take my suggestion from before, you'll have to mark the jumps after that (3-4-5-6) and move them all one to the left as well, until (5) overlaps with (2)'s starting point again.
01:43:080 (3,4,5,6) - same goes for these four and the subsequent jumps, to keep the spacing the same
01:4:794 (5,6,1) - the spacing between these sliders isn't even and their pattern doesn't look appealing as well, because (5) is bent in a different direction. I suggest maybe one of these patterns (
CrappyPaintSkillz.exe). I can't do a proper mock-up, because it has a big effect on the jumps that come after that part.
01:46:937 (1,2,3,4,1) - the spacing of that stream changes around a bit, you might want to look at it again and either make it even at ~0,59~0,6x or gradually increase it
01:48:865 (5) - moving this one to the left and down (to 428/196) will make a triangel with perfectly even spacing out if it. Same goes for the (5) in the next combo.
01:53:794 (1,2,3,4,1) - the spacing of that stream is a bit irregular. You could make a perfect 0,86x stream like
this. If you move the following 2-3-4 one to the left as well, then the spacing will be even.
01:56:365 (3) - moving this one up will make the spacing even at 1,21x
01:56:794 (5,6) - moving this one up will make the spacing as even as possible
02:00:222 (5) - this doesn't make a perfect triangle yet, you could move it to either 448/292 or 444/288 to make one like
this02:02:794 (1,2) - moving these one down/one to the right will even the spacing out a bit. From
this to
this02:07:937 (1) - moving the end-node of this slider one to the left will make the spacings of the sliders even at 1,65x
02:12:222 (5) - these two sliders are not a perfect mirror, was that intentional? Anyway, if you want them to be a mirror, you can move the end-node of (5) to 96/72, making it look like
this02:13:080 (1) - you can adjust the blanket by simply pulling the middle node one to the left, making it look like
this02:13:937 (3) - pulling the end-node of this one to the left perfects the blanket (by about 1%, hue)
02:14:794 (1,2,3,4) - It doesn't look like you wanted to put blankes here, but I personally am not very happy with how it looks.
So the first thing I tried was blanketing it like this:
(1) (2), which I think already works pretty well. The nodes for that would be:
(1) - 248/304, 188/284, 160/256,
(2) - 116/328, 88/272, 104/224,
(3) - 12/256, 52/180, 88/168,
(4) - 0/120, 72/104, 112/132.
Otherwise there are probably other ways of doing it too. I tried another way of blanketing it now, and I like it even more. I didn't actually plan to blanket it this time though, but I always come back to it ~_~
Anyway, looks like this:
(1) (2). The nodes for those are:
(1) - 232/324, 180/290, 1165/250
(2) - 92/312, 80/252, 100/212
(3) - 0/216, 28/161, 60/140
(4) - 4/68, 52/52, 104/72.
I hope you'll look at that pattern again, because as it is, it's kind of random.
02:19:080 (3) - pulling the slider one to the left will even out spacing between them a bit like
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