Hello there!
Here is your m4m and thank you for your previous mod ;3 Let's start.
That's it. I think that magic's diff needs more work before to get bubble here.
At least I hope I helped you with this mod, I wish you good luck with this mapset :3
Here is your m4m and thank you for your previous mod ;3 Let's start.
General
- Your current offset is wrong. I have 581 (+9 ms from your current one, same for the next one, always +9). Change it only if you agree and don't forget to resnap all elements and green lines after timing changes.
- Title: リアルワールド
- I suggest you to add custom slider tick with the same sound of custom clap to fill the drum sound on slider ticks, like for example on 00:09:755 / 00:10:979 and so on, where there should be custom clap.
- If I was you I would set the end of first kiai time on 01:07:459 starting a new one on the next downbeat: 01:08:224.
Easy
- 00:07:612 (2) - To be honest I don't see a reason to end this slider on the current blue tick. This slider should be extended by 1/4 because, first of all, this is the easiest diff of your mapset and it would be better to avoid every kind of 1/4 rhythm even if we are talking about a slider end, and also because listening the music with 25% playback rate you can hear how the slider's finish sounds much better on that red line than blue one. I highly suggest you to change this.
- 00:11:897 (1) - There are two things I would underline about this slider. First of all I don't like its shape, it flows really bad in my opinion. What about to make it more flowing and curved? I was thinking something like this improving the blanket with next slider as well. Moreover, I think that it would fit the music better if you extended it by 1/2 because the sound ends on the next red line 00:12:663. You have also started the next slider on the red tick so it would be better to extend it as well to have an 1/1 rhythm that fits better for the easiest diff of the mapset, no? I still didn't finish. Still to follow the music I would also reduce the next slider by 1/2, to be short I made the pattern for you:SPOILER
404,348,11897,6,0,P|420:320|404:264|404:264|392:212|412:168,1,175,10|0,0:0|0:0,0:0:0
408,100,12969,2,0,P|340:112|292:164,1,140,4|4,0:0|0:0,0:0:0
296,276,14040,1,4,0:0:0 - 00:32:714 (3) - Whistle on reverse arrow would emphasize the vocal sound. What about to add it? It sounds pretty nice IMO.
- 00:38:836 (1) - I would replace the whistle with a finish hitsounds. Actually, a new vocal section is starting and finish would fit it better than whistle in my opinion.
alacat's Normal
- Good job, alacat.
Hard
- HP-1 fits better IMO
- I totally disagree about the SV you are using in this map. This SV would be ok for an insane diff but this is still an Hard diff and considering the normal has 0.80 as SV the jump till 1.60 with 196BPM is.. too huge. You need to reduce it at least till 1.30 or 1.20.
- 00:01:184 (3) - I don't like the rhythm you used here to be honest, considering that the whistle you used on (3)'s head just to fill this part with hitsounds sounds pretty bad in my opinion. I would suggest you to start this slider on the previous white tick removing the repeat of 00:01:184 (2) slider. To be short, I think this rhythm would fit much better here, adding a clap + whistle on the 00:01:796 as well to keep hitsound consistency and adding a circle on 00:01:949:
- 00:22:918 (3,4) - This pattern could be awkward to play because of those shapes. I would use this other one instead, with a different rhythm:SPOILER
164,76,22918,2,0,P|84:68|20:148,1,160,2|10,0:0|0:0,0:0:0
20,232,23377,2,0,P|40:312,1,80,0|0,0:0|0:0,0:0:0
120,176,23683,2,0,P|140:256,1,80,0|10,0:0|0:0,0:0:0
160,364,23989,1,0,0:0:0
256,308,24142,6,0,P|292:324|332:328,1,80,2|0,0:0|0:0,0:0:0 - 00:27:816 (6) - I would set new combo here according to new vocal section, especially to avoid this long combo with 10 elements
- 00:37:612 (5) - Still, I would set new combo here too
- 00:57:051 (4) - New combo because of new 1/1 rhythm you decided to use
- 01:10:673 (1) - I don't understand why you decided to decrease this slider volume till 30% here, it just confuses players during the play. I suggest you to avoid it keeping the same volume of the previous part.
- 01:16:642 (3) - I would say same of 00:57:051 (4)
maaagic wa Suitai Shimashita
- I don't like this name orz. Change it to maaagic's insane, simply?
- 00:11:897 (1,2,3,4,5,6,7) - This pattern is confusing and awkward to play. What about to use this triangular jumping pattern instead?SPOILER
56,288,11897,5,2,0:0:0
56,288,12051,1,0,0:0:0
72,128,12204,1,8,0:0:0
208,216,12357,1,0,0:0:0
56,288,12510,1,2,0:0:0
72,128,12663,1,0,0:0:0
208,216,12816,1,8,0:0:0 - 00:17:561 (6,7,8) - This jump is too huge. It's 1/4 pattern with 196 bpm and it's hard to avoid the slider break lol. You need to reduce it :\
- 00:20:928 (3,1) - This spacing is totally wrong. You have used it for 00:20:775 (2,3) that are snapped 1/2 since 00:20:928 (3,1) are snapped 1/1. You have to make them different, it's just confusing. People would think that it's still an 1/2 pattern since you are still using the same spacing
- 00:36:387 (8,1) - Yea, still wrong spacing here for the same reason. You must use different spacings according to rhythm you decided to use..
- 00:43:428 (1) - This slider is unrankable because of that speed up. There are no slider ticks that can advice players about it and since the BPM as been already doubled and it's already high it would be bad to set slider tick 2 just to warn players about this speed up. Then.. just remove this SV change to make it rankable.
- 01:08:836 (3) - I would move this slider elsewhere if I was you.. it's totally covered by previous elements' hitbursts
- 01:10:673 (1) - I can hear some cymbals in the song, what about to add finish then? It sounds pretty nice.
- 01:14:040 (6) - Why this anti-jump? It would be better to make the combo consistent. You have started this combo with jump, then let's end it with jump as well. Stack it with 01:13:734 (4) maybe?
- Sorry but this map needs more and more work. I can just see random jumps with random spacing, that's it.
Guy's World
- 00:34:551 (5) - I think whistle on this slider's head would sound nice, add it?
- 01:10:673 (1,2,3,4) - Please, again. Don't use 30% volume here, it's just confusing.
That's it. I think that magic's diff needs more work before to get bubble here.
At least I hope I helped you with this mod, I wish you good luck with this mapset :3