after 5 months of casual practice in normals with high tier matchmaking matches i could step onto the elo hell for the 1st time this year ,got myself a penta and plus half of the game we're 4vs5..this made me so happy!
Idk man, I got demoted after losing a game while having 4 LP left. Not sure what this is all about, Rito messed something up after they changed the pick order thingyBRBP wrote:
Lost 3 more ranked games after going down to 0LP and I didn't get demoted. WHAT IS THIS?
I always get demoted instantly when I get to 0LP.
None of them even had loss prevented o_o
Edit: No I'm not in V
Apex Turret no longer spawns with a beam charge stored so it can't be dropped for an instant line-nuke. H-28G Evolution Turret and Apex Turret deal less damage.
The 'Dinger's been whomping a little too hard in the early game, so we brought Heimer's overall power level back to a reasonable place while keeping his late game gains. Additionally, the Upgraded!!! Apex Turret changes are meant to emphasize the difference (damage now vs. maximum damage later) between an Upgraded!!! Rocket Storm versus an Upgraded!!! Apex Turret.
Q - H-28G Evolution Turret
CANNON DAMAGE 15/22/29/36/42 (+0.125 ability power) ⇒ 12/18/23/29/34 (+0.150 ability power)
BEAM DAMAGE 50/75/100/125/150 (+0.5 ability power) ⇒ 40/60/80/105/130 (+0.55 ability power)
BEAM COOLDOWN 12 seconds ⇒ 16 seconds
Q - H-28Q Apex Turret
CANNON DAMAGE 90/110/130 (+0.33 ability power) ⇒ 70/90/110 (+0.3 ability power)
BEAM DAMAGE 225/300/375 (+0.8 ability power) ⇒ 180/240/300 (+0.7 ability power)
BEAM CHARGE PER CANNON ATTACK 2/4/6/8/10% ⇒ 20% at all ranks
REMOVEDUTILITY Spawns with a beam charge
Navizel wrote:
http://na.leagueoflegends.com/node/13985 shitshitshitshitshitshitshitshitshitshitshitshitshitshitshitshitshitshit yesyesyesyesyesyesyesyesyesyesyesyesyesyesyes
People forgot why he was nerfed into oblivion to begin with. Honestly I believe Riot nerfed him properly because his early game was a bit dumb.SoG Tava wrote:
Apex Turret no longer spawns with a beam charge stored so it can't be dropped for an instant line-nuke. H-28G Evolution Turret and Apex Turret deal less damage.
The 'Dinger's been whomping a little too hard in the early game, so we brought Heimer's overall power level back to a reasonable place while keeping his late game gains. Additionally, the Upgraded!!! Apex Turret changes are meant to emphasize the difference (damage now vs. maximum damage later) between an Upgraded!!! Rocket Storm versus an Upgraded!!! Apex Turret.
Q - H-28G Evolution Turret
CANNON DAMAGE 15/22/29/36/42 (+0.125 ability power) ⇒ 12/18/23/29/34 (+0.150 ability power)
BEAM DAMAGE 50/75/100/125/150 (+0.5 ability power) ⇒ 40/60/80/105/130 (+0.55 ability power)
BEAM COOLDOWN 12 seconds ⇒ 16 seconds
Q - H-28Q Apex Turret
CANNON DAMAGE 90/110/130 (+0.33 ability power) ⇒ 70/90/110 (+0.3 ability power)
BEAM DAMAGE 225/300/375 (+0.8 ability power) ⇒ 180/240/300 (+0.7 ability power)
BEAM CHARGE PER CANNON ATTACK 2/4/6/8/10% ⇒ 20% at all ranks
REMOVEDUTILITY Spawns with a beam charge
Thank God inb4 donger was the new kassadin