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Kurenainagi Tabibito - Beloved Tomboyish Girl

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Kanari
Sb updated ~

SPOILER
[Events]
//Background and Video events
//Storyboard Layer 0 (Background)
Sprite,Background,Centre,"SB\Bright.jpg",320,240
F,0,27220,27648,0,1
F,0,27648,29362,1,0
F,0,30648,31077,0,1
F,0,31077,32791,1,0
F,0,34077,34505,0,1
F,0,34505,36219,1,0
F,0,37505,37934,0,1
F,0,37934,39648,1,0
F,0,40934,41362,0,1
F,0,41362,43076,1,0
F,0,44362,44791,0,1
F,0,44791,46505,1,0
F,0,47791,48219,0,1
F,0,48219,49933,1,0
F,0,51219,51648,0,1
F,0,51648,53362,1,0
F,0,54648,55076,0,1
F,0,55076,56790,1,0
F,0,58076,58505,0,1
F,0,58505,60219,1,0
F,0,61505,61933,0,1
F,0,61933,63647,1,0
F,0,64933,65362,0,1
F,0,65362,67076,1,0
F,0,68362,68790,0,1
F,0,68790,70504,1,0
F,0,71790,72219,0,1
F,0,72219,73933,1,0
F,0,75219,75647,0,1
F,0,75647,77361,1,0
F,0,78647,79076,0,1
F,0,79076,80790,1,0
F,0,82077,82505,0,1
F,0,82505,84219,1,0
F,0,85505,85934,0,1
F,0,85934,87648,1,0
F,0,315648,316505,1,0
F,0,316505,316934,0
F,0,316934,317362,0,1
F,0,317362,318220,1,0
F,0,318220,318648,0
F,0,318648,319077,0,1
F,0,319077,319934,1,0
F,0,319934,320362,0
F,0,320362,320791,0,1
F,0,320791,321648,1,0
F,0,321648,322077,0
F,0,322077,322505,0,1
F,0,322505,323362,1,0
F,0,323362,323791,0
F,0,323791,324220,0,1
F,0,324220,325077,1,0
F,0,325077,325505,0
F,0,325505,325934,0,1
F,0,325934,326791,1,0
F,0,326791,327220,0
F,0,327220,327648,0,1
F,0,327648,328505,1,0
F,0,328505,328934,0
F,0,328934,329362,0,1
F,0,329362,330220,1,0
F,0,330220,330648,0
F,0,330648,331077,0,1
F,0,331077,331934,1,0
F,0,331934,332362,0
F,0,332362,332791,0,1
F,0,332791,333648,1,0
F,0,333648,334077,0
F,0,334077,334505,0,1
F,0,334505,335362,1,0
F,0,335362,335791,0
F,0,335791,336220,0,1
F,0,336220,337077,1,0
F,0,337077,337505,0
F,0,337505,337513,0
F,0,337513,337934,0,1
F,0,337934,338791,1,0
F,0,338791,339220,0
F,0,339220,339648,0,1
F,0,339648,340505,1,0
F,0,340505,340934,0
F,0,340934,341362,0,1
F,0,341362,342220,1,0
F,0,342220,342648,0
F,0,342648,343077,0,1
F,0,343077,343934,1,0
F,0,343934,344362,0
F,0,344362,344791,0,1
F,0,344791,345648,1,0
F,0,345648,346077,0
F,0,346077,346505,0,1
F,0,346505,347362,1,0
F,0,347362,347791,0
F,0,347791,348220,0,1
F,0,348220,349077,1,0
F,0,349077,349505,0
F,0,349505,349934,0,1
F,0,349934,350791,1,0
F,0,350791,351220,0
F,0,351220,351648,0,1
F,0,351648,352505,1,0
F,0,352505,352934,0
F,0,352934,353362,0,1
F,0,353362,354220,1,0
F,0,354220,354648,0
F,0,354648,355077,0,1
F,0,355077,355934,1,0
F,0,355934,356362,0
F,0,356362,356791,0,1
F,0,356791,357648,1,0
F,0,357648,358077,0
F,0,358077,358505,0,1
F,0,358505,359362,1,0
F,0,359362,359791,0
F,0,359791,360220,0,1
F,0,360220,361077,1,0
F,0,361077,361505,0
F,0,361505,361934,0,1
F,0,361934,362791,1,0
F,0,362791,363220,0
F,0,363220,363648,0,1
F,0,363648,364505,1,0
F,0,364505,364934,0
F,0,364934,365362,0,1
F,0,365362,366220,1,0
F,0,366220,366648,0
F,0,366648,367077,0,1
F,0,367077,367934,1,0
F,0,367934,368362,0
F,0,368362,368791,0,1
F,0,368791,369648,1,0
F,0,369648,370077,0
F,0,370077,370505,0,1
F,0,370505,371362,1,0
F,0,371362,371791,0
F,0,371791,372220,0,1
F,0,372220,373077,1,0
F,0,373077,373505,0
F,0,373505,373934,0,1
F,0,373934,374791,1,0
Sprite,Background,Centre,"SB\Fade.jpg",320,240
S,0,220,,0.9999999
F,0,220,27648,1
F,0,27648,28077,1,0
F,0,85934,137362,0,1
F,0,137362,144220,1,0.6531613
F,0,373934,405220,0,1
Sprite,Background,Centre,"SB\Zoom.jpg",320,240
F,0,27648,28505,1,0
S,0,27648,28505,1,1.115613
S,0,144220,,1
F,0,144220,145934,1,0
F,0,257362,258219,1,0
S,0,257362,258219,1,1.115613
Sprite,Background,Centre,"SB\Soft.jpg",320,240
S,0,202505,,1
F,0,202505,257362,0,1
Sprite,Background,Centre,"SB\White.png",320,240
M,0,-101,,320,240
F,0,-101,1934,1,0
F,0,27220,27648,0,1
F,0,27648,,1
F,0,27648,29362,1,0.02331001
F,0,143791,144220,0,1
F,0,144220,145934,1,0
F,0,256505,257362,0,1
F,0,257362,258220,1,0
F,0,341362,343077,0,1
F,0,343077,344791,1,0
Sprite,Background,Centre,"SB\Bright.jpg",320,240
F,0,34505,35362,1,0
S,0,34505,35362,1,1.115613
F,0,41362,42219,1,0
S,0,41362,42219,1,1.115613
F,0,48220,49077,1,0
S,0,48220,49077,1,1.115613
F,0,55077,55934,1,0
S,0,55077,55934,1,1.115613
F,0,61934,62791,1,0
S,0,61934,62791,1,1.115613
F,0,68791,69648,1,0
S,0,68791,69648,1,1.115613
F,0,75648,76505,1,0
S,0,75648,76505,1,1.115613
F,0,85934,86791,1,0
S,0,85934,86791,1,1.115613
F,0,343077,343505,0,1
S,0,343077,344791,1,1.21471
F,0,343505,344791,1,0
Sprite,Background,Centre,"SB\Black.png",320,240
S,0,399648,,1.016516
F,0,399648,408220,0,1
F,0,408220,415111,1
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
Sprite,Foreground,Centre,"SB\Focus.png",320,240
F,0,-101,220,1
S,0,220,,1.016516
F,0,220,25934,1
F,0,25934,27648,1,0
F,0,85934,144220,0,1
Sprite,Foreground,Centre,"SB\White Effect.png",320,240
F,0,142291,142720,0,1
M,0,142505,,318,244
S,0,142505,144220,0.1,1.090968
F,0,142720,144220,1
F,0,144220,144648,1,0
Sprite,Foreground,Centre,"SB\owo.png",320,240
F,0,144220,145077,1,0
S,0,144220,145077,1,1.066064
F,0,151077,151934,1,0
S,0,151077,151934,1,1.066064
F,0,157934,158791,1,0
S,0,157934,158791,1,1.066064
F,0,164791,165648,1,0
S,0,164791,165648,1,1.066064
F,0,171648,172505,1,0
S,0,171648,172505,1,1.066064
F,0,178505,179362,1,0
S,0,178505,179362,1,1.066064
F,0,185362,186219,1,0
S,0,185362,186219,1,1.066064
F,0,192220,193077,1,0
S,0,192220,193077,1,1.066064
F,0,202505,203362,1,0
S,0,202505,203362,1,1.115612
Sprite,Foreground,Centre,"SB\Snow.png",320,240
F,0,27648,,1
S,0,27648,,0.1907098
M,0,27648,85934,878,327,-239,327
Sprite,Foreground,Centre,"SB\Snow.png",320,240
S,0,77362,,0.1907098
F,0,77362,85720,1
M,0,77362,85934,878,327,713,327
F,0,85720,86148,1,0
M,0,85934,,713,327
Sprite,Foreground,Centre,"SB\Snow.png",320,240
S,0,52505,,0.1907098
F,0,52505,85720,1
M,0,52505,85934,878,327,237,327
F,0,85720,86148,1,0
Sprite,Foreground,Centre,"SB\Wave.png",320,240
S,0,144220,,0.9339355
M,0,144220,171648,1175,362,180,362
F,0,144220,202291,1
M,0,171648,202505,180,362,535,363
F,0,202291,202720,1,0
Sprite,Foreground,Centre,"SB\Wave.png",320,240
S,0,144220,,0.9339355
M,0,144220,171648,-535,117,535,117
F,0,144220,202291,1
P,0,144220,202505,H
P,0,144220,202505,V
M,0,171648,202505,535,117,105,116
F,0,202291,202720,1,0
P,0,202505,202720,H
P,0,202505,202720,V
Sprite,Foreground,Centre,"SB\Bubbles.png",320,240
F,0,257362,,1
S,0,257362,,0.8018063
M,0,257362,315648,320,629,320,-148
Sprite,Foreground,Centre,"SB\Bubbles.png",320,240
S,0,279648,,0.8018063
F,0,279648,315434,1
M,0,279648,315648,320,629,320,149
F,0,315434,315862,1,0
Sprite,Foreground,Centre,"SB\Bubbles.png",320,240
S,0,302148,,0.8018063
F,0,302148,315434,1
M,0,302148,315648,320,629,320,449
F,0,315434,315862,1,0
Sprite,Foreground,Centre,"SB\Ring (2).png",320,240
C,0,315434,,193,224,255
F,0,315434,315862,0,0.7
M,0,315648,,83,454
S,0,315648,,1.693678
R,0,315648,374148,0,8.026838
F,0,315862,373720,0.7
F,0,373720,374148,1,0
Sprite,Foreground,Centre,"SB\Ring (3).png",320,240
C,0,315434,,225,240,255
F,0,315434,315862,0,0.7
R,0,315434,374148,-6.639484,0
M,0,315648,,490,124
F,0,315862,373720,1,0.7
F,0,373720,374148,0.5018425,0
Sprite,Foreground,Centre,"SB\Ring (3).png",320,240
C,0,315434,,198,255,255
F,0,315434,315862,0,0.7
R,0,315434,374148,-6.639484,0
M,0,315648,,75,449
S,0,315648,,0.4714836
F,0,315862,373720,1,0.7
F,0,373720,374148,0.5018425,0
Sprite,Foreground,Centre,"SB\Ring (2).png",320,240
C,0,315434,,193,224,255
F,0,315434,315862,0,0.7
S,0,315648,,0.7357429
M,0,315648,328265,78,442,78,447
R,0,315648,374148,0,8.026838
F,0,315862,373720,0.7
F,0,373720,374148,0.7,0
Sprite,Foreground,Centre,"SB\Snow.png",320,240
F,0,315648,,1
S,0,315648,,0.223742
M,0,315648,373934,920,345,-239,346
Sprite,Foreground,Centre,"SB\Snow.png",320,240
F,0,343934,,1
S,0,343934,,0.223742
M,0,343934,402220,920,345,-239,346
Sprite,Foreground,Centre,"SB\Snow.png",320,240
S,0,372220,,0.223742
F,0,372220,401362,1
M,0,372220,430506,920,345,-239,346
F,0,401362,403077,1,0
Sprite,Foreground,Centre,"SB\White.png",320,240
F,0,315220,315648,0,1
F,0,315648,317362,1,0
F,0,372220,373934,0,1
F,0,373934,375648,1,0
Sprite,Foreground,Centre,"SB\Ring.png",320,240
M,0,220,,321,248
F,0,220,648,0,1
S,0,220,1077,0.1,2.57495
F,0,648,1077,1,0
Sprite,Foreground,Centre,"SB\SB.png",320,240
M,0,404791,405648,285,213,316,213
F,0,404791,405648,0,1
M,0,405648,407362,316,213
F,0,405648,407362,1,0.7226107
M,0,407362,408219,316,213,353,213
F,0,407362,408219,0.7226107,0.01347527
Sprite,Foreground,Centre,"SB\Crystal.png",320,240
M,0,404791,405649,353,273,318,273
F,0,404791,405649,0,1
M,0,405649,406934,318,273
F,0,405649,406934,1,0.986014
M,0,406934,407791,318,273,290,273
F,0,406934,407791,0.986014,0.006895192
F,0,406934,407791,0.986014,0
Sprite,Foreground,Centre,"SB\White Effect.png",320,240
F,0,313720,314149,0,1
M,0,313934,,318,244
S,0,313934,315649,0.1,1.090968
F,0,314149,315649,1
F,0,315649,316077,1,0
Sprite,Foreground,Centre,"SB\Snow (2).png",320,240
M,0,144220,,399,240
S,0,144220,,0.6201289
C,0,144220,,255,255,255
F,0,144220,144648,0,1
R,0,144220,202505,-7.002839,0
F,0,144648,202077,1
F,0,202077,202505,1,0
//Storyboard Sound Samples


Asphyxia wrote:

Nice SB btw 8-)
Thank you ~ >w<

Inyuschan, you should move this into pending maps, shouldn't you? xD
Topic Starter
Nyukai
I gave you kudosu since I thought the same, but I asked to a BAT and seems like I can't move this to Pending, since it's one difficulty only, sorry.

Fixed almost everything, btw. Thanks Asphyxia. :3
LexiaLovesU
name the diff Marathon then you should be able to move this in pending
Andrea
~Marathon~
  1. 00:22:934 (2,3,4) - The spacing here seems to be inconsistent, try to make it consistent.
  2. 00:44:791 (6,1,2) - Same as above.
  3. 01:22:505 (1,2,3,1,2,3,4,1) - It would be nice if you could make the same clap sounds with green lines like the rest of this part.
  4. 02:47:362 (8,1) - The small curve on these sliders doesn't make much sense, make them straight instead.
  5. 02:51:648 (1) - Add a finish at the begin of this slider to emphasize with the music.
  6. 02:52:720 (2,3) - Once again, spacing inconsistency here.
  7. 02:58:505 (1) - Add a finish at the begin of this slider to emphasize with the music.
  8. 03:04:505 (5,6) - Spacing is wrong here, fix it properly with distance snap.
  9. 03:05:362 (1) - Finish on start once again, please fix the rest like this, won't mention them anymore.
  10. 03:47:362 (5) - This note here feels out of place, I'd simply remove it.
  11. 04:00:220 (1) ~ 04:16:934 (2) - This whole part is missing hitsounds, add some whistles please.
  12. 04:14:362 (3,4,5,6,7,8) - Spacing feels too large here compared to the rest.
  13. 04:46:934 (2) - I would CTRL+G this slider, flows better with the next one imo.
  14. 05:09:220 (2) - Add a clap at the beginning of this slider, it seems like you forgot it.
  15. 05:52:505 (4) - Same here for this slider end.
  16. 06:04:291 (6,7) - Really bad and confusing anti-jump, please move (7) and the rest somewhere else.
  17. 06:15:005 (1) ~ 06:41:362 (1) - This whole part is missing hitsounds once again, add some whistles please.
  18. 06:27:220 (6) - Add a new combo here due to the new stanza and music change.
  19. 06:27:648 (7,8) - Spacing feels too close here, move them farther.
  20. 06:41:470 (1) - I'd suggest to lower the volume of this spinner slowly, to give a nicer effect for the end.
Not bad actually but it still needs much more work actually.
Topic Starter
Nyukai
Really helpful, I'll fix some things. Thanks. *-*
Mismagius
[Marathon]
  • Slider-slide sound at the beginning and calm parts is DEFINITELY too loud x_x maybe lower its volume?
    Also, Combo Colour 2 and 4 are too similar, you should change that.
    The SB feels a bit.. weird, with so much.. offscreen stuff. I don't really know what to do about this, though, since I'm no SB expert. D:
  1. 01:07:934 (3,4) - Use 0.9x spacing like the other 1/4s?
  2. 01:19:720 (2) - Move to x340 y172 to improve blanketing
  3. 02:28:291 (1,2,3) - Decide between 0.9 and 1.0x :P
  4. 03:50:362 (5,6,1 and on) - This entire section has inconsistent spacing. I'd say just recheck everything here to make sure the spacing is alright.
  5. 04:08:362 (5) - Move to x260 y72 for better blanketing
  6. 04:44:362 (4,5,6) - 0.55x? @.@ Now it's just getting confusing. But no big deal
  7. 04:55:934 (3) - This isn't symmetric ): Use ctrl+h to check on that
  8. 06:02:362 (5,6,7) - Way too compressed x.x
Andrea said that this needs much more work, but I don't agree entirely. The map needs some fixes, but the flow itself and rhythm are pretty good. Loved your hitsounds as well! Good luck!
Kanari
just take off widescreen support and the sb will be fine ~
Topic Starter
Nyukai

Blue Dragon wrote:

04:55:934 (3) - This isn't symmetric ): Use ctrl+h to check on that
http://puu.sh/6Buuy.jpg I think it's good, but let me see what I can do lol.

06:02:362 (5, 6, 7) I think is good as well, but... I could try something different.

About SB, I guess I fixed that. o3o

Thanks for your mod. <3
Topic Starter
Nyukai
Remapped~
kanocchi

Andrea wrote:

~Marathon~
  1. 00:22:934 (2,3,4) - The spacing here seems to be inconsistent, try to make it consistent.
  2. 00:44:791 (6,1,2) - Same as above.
  3. 01:22:505 (1,2,3,1,2,3,4,1) - It would be nice if you could make the same clap sounds with green lines like the rest of this part.
  4. 02:47:362 (8,1) - The small curve on these sliders doesn't make much sense, make them straight instead.
  5. 02:51:648 (1) - Add a finish at the begin of this slider to emphasize with the music.
  6. 02:52:720 (2,3) - Once again, spacing inconsistency here.
  7. 02:58:505 (1) - Add a finish at the begin of this slider to emphasize with the music.
  8. 03:04:505 (5,6) - Spacing is wrong here, fix it properly with distance snap.
  9. 03:05:362 (1) - Finish on start once again, please fix the rest like this, won't mention them anymore.
  10. 03:47:362 (5) - This note here feels out of place, I'd simply remove it.
  11. 04:00:220 (1) ~ 04:16:934 (2) - This whole part is missing hitsounds, add some whistles please.
  12. 04:14:362 (3,4,5,6,7,8) - Spacing feels too large here compared to the rest.
  13. 04:46:934 (2) - I would CTRL+G this slider, flows better with the next one imo.
  14. 05:09:220 (2) - Add a clap at the beginning of this slider, it seems like you forgot it.
  15. 05:52:505 (4) - Same here for this slider end.
  16. 06:04:291 (6,7) - Really bad and confusing anti-jump, please move (7) and the rest somewhere else.
  17. 06:15:005 (1) ~ 06:41:362 (1) - This whole part is missing hitsounds once again, add some whistles please.
  18. 06:27:220 (6) - Add a new combo here due to the new stanza and music change.
  19. 06:27:648 (7,8) - Spacing feels too close here, move them farther.
  20. 06:41:470 (1) - I'd suggest to lower the volume of this spinner slowly, to give a nicer effect for the end.
Not bad actually but it still needs much more work actually.
Andrea pls
Topic Starter
Nyukai
Nevermind, I remapped it. xD Hope this time it's better.
minyeob
===================================
05:26:791 (1,2,3,4,5,6) -
05:54:220 (1,2,3,4,5,6) -
06:08:362 (2,3,4,5,6) -
06:10:505 (1,2,3,4,5,6) -
02:35:362 (1,2,3,4,5,6) -
03:02:791 (1,2,3,4,5,6) -
03:16:505 (1,2,3,4,5,6,1,2,3,4,5,6,7,8) -
This kind of pattern is too much used on this map.
Please try to change some of them.... like
http://osu.ppy.sh/ss/1358162
===================================

06:34:291 (6) - New combo on here please

<Green Lines>
27:006 -> 27:005
1:24:221 -> 1:24:220
1:24:863 -> 1:24:862
1:25:935 -> 1:25:934
2:24:221 -> 2:24:220
Topic Starter
Nyukai

minyeob wrote:

===================================
05:26:791 (1,2,3,4,5,6) -
05:54:220 (1,2,3,4,5,6) -
06:08:362 (2,3,4,5,6) -
06:10:505 (1,2,3,4,5,6) -
02:35:362 (1,2,3,4,5,6) -
03:02:791 (1,2,3,4,5,6) -
03:16:505 (1,2,3,4,5,6,1,2,3,4,5,6,7,8) -
This kind of pattern is too much used on this map.
Please try to change some of them.... like
http://osu.ppy.sh/ss/1358162 It's intentional, I mean, I don't see any problem here. :3
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06:34:291 (6) - New combo on here please Okay~

<Green Lines>
27:006 -> 27:005
1:24:221 -> 1:24:220
1:24:863 -> 1:24:862
1:25:935 -> 1:25:934
2:24:221 -> 2:24:220 o3o?
Neku Okazaki
Es algo hermoso :D, espero que lo rankeen, toma mi estrella :D
Topic Starter
Nyukai
Pues sí, ojalá, necesito algún que otro mod más y a la espera que un BAT lo vea, gracias por la estrella. ;)
Myxo
Nice rip-off of Andrea's map o.o No, seriously now. The map is pretty good. But in my opinion, it's unoriginal. It's obvious, that you copied Andrea's hitsounds, most of Andrea's patterns and even the combo colours and the whole atmosphere of the map are almost the same. Copying other's styles is not a bad thing, but not if the one you are coying made a map of the same song.. Anyways, here's my mod.

  1. 00:25:077 (3) - That slider might look better if it was less curved. Like this:
  2. 00:27:648 (1,2,3,4,5) - The transition between these sliders would look better if you used a curve or something symmetrical. Or at least fix the spacings, because the beginning looks kind of sloppy
  3. 00:39:220 (4,1) - Those sliders don't fit together very well. Consider using a curved slider instead of (1), because it would fit better to (4)
  4. 01:01:505 (4) - Lower spacing doesn't fit. Fix spacing
  5. 02:12:220 (1) - Maybe blanket the slider end?
  6. 02:31:934 (3,4,5,6,1) - The stream between these sliders looks pretty sloppy. A axis-parallel stream doesn't fit here, because it bites with the sliders curves. Use something like this maybe:
  7. 02:34:934 (13) - Copy-paste (12), y-flip and space it. Would look better
  8. 02:37:077 (5) - Everything in your map uses axis-parallel spacing, why doesn't this?
  9. 02:42:005 (2) - Use y-flipped (1)
  10. 03:13:934 (1,2,3) - Please blanket or atleast move in the middle
  11. Well, I don't like the look of most phrases where you used many circles in a row. For those, try to use exact the spacing, because it doesn't look proffesional elsewise. Also, some symmetric sliders were not very symmetric as they supposed to be, but that's probably minor.
    Please, for your future mapping, don't use the mapset of somebody else as your base. You can use the timing, the bg, that's common... Maybe even the hitsounds. But then, you should map it in a different style. This reminds me too much of Andrea's map, and of course, his one is much better.
Sorry. Maybe, if I liked the map more, I would have had the motivation to look more often through it and find more to point out ;w; So, you don't have to give me Kudosu, as I probably don't deserve it.
Topic Starter
Nyukai

Desperate-kun wrote:

Nice rip-off of Andrea's map o.o No, seriously now. The map is pretty good. But in my opinion, it's unoriginal. It's obvious, that you copied Andrea's hitsounds, most of Andrea's patterns and even the combo colours and the whole atmosphere of the map are almost the same. Copying other's styles is not a bad thing, but not if the one you are coying made a map of the same song.
There are other styles that are not original, but it doesn't mean that styles are copied. I usually use symmetry but I don't copy anything. (I'm not the only one who does it)

About hitsounds, well, I didn't find another hitsounds which fit good with the song.

And I can change combo colours, that's not a problem since I didn't really know what colours use. But obviously I thought about different shades of blue.

Desperate-kun wrote:

Please, for your future mapping, don't use the mapset of somebody else as your base. You can use the timing, the bg, that's common... Maybe even the hitsounds. But then, you should map it in a different style. This reminds me too much of Andrea's map, and of course, his one is much better.
Well, think about it, it could be worse if I would use Andrea's BG for example. That's why I've decided another BG. And I used his mp3 then the offset is the same.

And who said my map or another's is better? Andrea is the best mapper ever for me. I have my style, I really like this song, and I guess I can map whatever I want, or maybe I'm wrong?

Anyway, here you have your kd. I'll update when I have more time. :|
Myxo
Sorry, I didn't want to be offensive. It's just like, even if it's not too much like it, the map reminds me very much of Andrea's map, and the mapping-style seems kind of like it too. You use the same symmetry patterns, and you also use axis-parallel circles as transitions between sliders. So it seemed to me like you orientated very much of Andrea's map.
Topic Starter
Nyukai
Don't worry, you were not offensive. :)

EDIT:

Desperate-kun wrote:

00:25:077 (3) - That slider might look better if it was less curved. Yep, you're right.
00:27:648 (1,2,3,4,5) - The transition between these sliders would look better if you used a curve or something symmetrical. Or at least fix the spacings, because the beginning looks kind of sloppy o3o I think there isn't any problem with that.
00:39:220 (4,1) - Those sliders don't fit together very well. Consider using a curved slider instead of (1), because it would fit better to (4) Thanks. :3
01:01:505 (4) - Lower spacing doesn't fit. Fix spacing Oops, only a mistake while mapping. Fixed. ><
02:12:220 (1) - Maybe blanket the slider end? Any change, it's good in this way.
02:31:934 (3,4,5,6,1) - The stream between these sliders looks pretty sloppy. A axis-parallel stream doesn't fit here, because it bites with the sliders curves. Okay, I tried to do something different. ><
02:34:934 (13) - Copy-paste (12), y-flip and space it. Would look better Yay.
02:37:077 (5) - Everything in your map uses axis-parallel spacing, why doesn't this? Okay.
02:42:005 (2) - Use y-flipped (1) o3o? (2) is same slider as (1), it's symmetrical, it's already flipped (?)
03:13:934 (1,2,3) - Please blanket or atleast move in the middle Good in my way~
Well, I don't like the look of most phrases where you used many circles in a row. For those, try to use exact the spacing, because it doesn't look proffesional elsewise. Also, some symmetric sliders were not very symmetric as they supposed to be, but that's probably minor. o3o
Thanks for your mod. ^^

EDIT 2: I'll update soon, my PC already died. D:

EDIT 3: Finally, updated. xD
Raging Bull
Marathon:
You might want to silence slider slide. Sounds much better at calmer parts without the constant slide sound
00:23:148 (3) - Honestly would prefer this to be a slider more. It fits with piano a lot more since (4) doesn't have a good "hold" feeling as good as (3).
02:11:791 (3) - Perhaps change to one note and 1/1 slider starting at 02:12:005 (1) - ?Follows piano better.
04:17:362 (1,2,3,4) - 04:41:362 (1) - Could be wrong, but seems copy paste. Maybe you should remap this part? Up to you, though personally I prefer you remap that part.

My main concern was everything was DS. Maybe its correct and all, but it makes the map rather boring, especially for 6 minutes long. I would probably recommend you add some jumps that you feel fitting, normally I like downbeat jumps such as 02:31:077 (1) - 02:37:934 (1) - 04:17:362 (1) - 05:36:220 (1) - etc. Strong beat might feel better for jump.

Anyways you don't really have to kds if you want. I don't feel like I helped much.
Topic Starter
Nyukai
My main concern was everything was DS. Maybe its correct and all, but it makes the map rather boring, especially for 6 minutes long. I would probably recommend you add some jumps that you feel fitting, normally I like downbeat jumps such as 02:31:077 (1) - 02:37:934 (1) - 04:17:362 (1) - 05:36:220 (1) - etc. Strong beat might feel better for jump.
I don't really agree, I prefer to do jumps at slow parts (that's what I did indeed).

No changes, sorry, but thanks. ^^
Raging Bull
Well how about

04:17:362 (1,2,3,4) - 04:41:362 (1) - Could be wrong, but seems copy paste. Maybe you should remap this part? The map can do with more variety at least imo since it is not really going to be fun if a small portion is copy pasted and nothing exciting is in the map.
Topic Starter
Nyukai
It's intentional, I did copypaste in two parts, it's ok. :P
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