Precisely my point. osu!mania players can accomplish similar results by changing their scroll direction and reversing their key mappings.Primula wrote:
Temp solution: Flip your monitor and your tablet mapping.
Precisely my point. osu!mania players can accomplish similar results by changing their scroll direction and reversing their key mappings.Primula wrote:
Temp solution: Flip your monitor and your tablet mapping.
And a correct skin of course.Primula wrote:
Temp solution: Flip your monitor and your tablet mapping.
Or CTRL + A then CTRL + H in the editor...Halogen- wrote:
Precisely my point. osu!mania players can accomplish similar results by changing their scroll direction and reversing their key mappings.Primula wrote:
Temp solution: Flip your monitor and your tablet mapping.
It's a mission to do... and that's why no one does it.Ekaru wrote:
EDIT2: Okay, I can. I 100% support this now that it can already be done, just in an inconvenient way.
As a "for-fun" mod, I can agree to this, but as a practice tool, I'd be skeptical since you're not actually playing the (original layout) map.thelewa wrote:
this mod would nullify most of my efforts and if I could do it then most probably anyone could do it, this just sounds like a way for lazy people to skip that extra practice
it would not make the game more fair since even right now there is no significant advantage as to what hand you use to aim with or what direction you spin towards
If I'm correct, HR flips the map vertically so it would not bias the opposite handedness but still give challenge to an already familiar map.Heinzen wrote:
I'd add this feature to Hard-Rock instead, where you can choose to invert the map horizontally or vertically. I'm against this if it's a new ranked mod or not HR implementation.
There you go, it's harder from one way to another for some, and easier for others. If you are bad in clockwise flow, practice it, stop being lazy.Soaprman wrote:
What's easier for some will be harder for others.Heinzen wrote:
If you can't do things from one side to the other, flipping a map makes it convenient and easier.
I mean as in: the same way if you click DT you can choose between DT or NC, you could choose to play HR flipped horizontally or vertically.Sharuru-09 wrote:
If I'm correct, HR flips the map vertically so it would not bias the opposite handedness but still give challenge to an already familiar map.Heinzen wrote:
I'd add this feature to Hard-Rock instead, where you can choose to invert the map horizontally or vertically. I'm against this if it's a new ranked mod or not HR implementation.
otherwise known as "cancer squares"BasedGod wrote:
Can somebody explain to me what a cyclone is?
Hard Rock is vertical, by the way. If the axis is horizontal, the flip is vertical.Raiku wrote:
not the direction of hardrock which is horizontal
For the benefit of BasedGod, they're tornado combos.those wrote:
otherwise known as "cancer squares"
They should have been called "cancer squares" from the start though D:D33d wrote:
For the benefit of BasedGod, they're tornado combos.those wrote:
otherwise known as "cancer squares"
i do respect you brahlolcubes wrote:
^ this.thelewa wrote:
the same goes for losing focus with the more you play a map, you can even get better at that with practice
you can fix everything you pointed out with practice
Also I spin CCW and I have no problems with CW patterns. <_<
Maps are mapped how the mappers want them. This would interfere with their work before it could possibly help someone play the game. I am against this. Respect mappers please.
I really don't like when people ask for dumb-down mods because the game is supposed to be hard. ._.
So not trueTSC wrote:
Yea just turn on the reflected mod and literally never miss, get all 300's and get #1's on all maps 1st try.
I don't play osu! standard much but had no idea that HR literally flipped the map until just checking now -- if HR exists and can be played for rank then there's really no reason that mirror can't be for other modes, considering it wouldn't be the first implementation of something like this. That is just as "offending" to beat-mappers because it is changing patterns outside of how they are intended; you are completely correct with this post.Raiku wrote:
bro-out (also im not trying to dumb down the game, im trying to give people an oppurtunity to practice both ways if they see a pattern they like in the map. consider that im just thinking about the community, just like you i have absolutely no problem with ccw patterns. furthermore the respect of mappers doesnt at all come into the equation if you give it some thought as its a MODIFIER. just like hardrock. does the implementation of hardrock disrespect mappers?)
Soaprman wrote:
This isn't a step down in difficulty. It's a step to the side. It is exactly the same map, but flipped. There is no reason this should be anything but x1.0.
I should also note that this is a usability request. It's about comfort. It's akin to a left-handed person asking for some lefty scissors. Though I support it also because it sounds fun.
1. Some people who have difficulty with certain patterns use certain sides of their brains to overcome them. This use of each side is apparent in the directions people spin, those who spin right predominantly use their right half to calculate and left use left etc. (Note: this is only my theoretical thinking, not based on solid research conducted by I.)
0.9x is way too big for a mod like this, people underestimate how much it helps. If you have problems with a pattern that is your fault and your fault only, you shouldn't have your hand held by a mod.sarasseo wrote:
1. Some people who have difficulty with certain patterns use certain sides of their brains to overcome them. This use of each side is apparent in the directions people spin, those who spin right predominantly use their right half to calculate and left use left etc. (Note: this is only my theoretical thinking, not based on solid research conducted by I.)
left is counter clock wise, right is clock wise? i dont... correct me please. this is confusing
as others have said, because this skips the practice of some patterns that people are not comfortable with, its better with a lower score multipler. like 0.9x or something i dont know
Then you can't do the map at all.Alchemi wrote:
I haven't really noticed much difference between a map and an H-flipped version, to be honest. I thought it might help, and a certain map, since I have problems with a certain pattern, however, I obtained exactly the same results. Almost the same accuracy, and same combo.
At first reading this I thought it would be a great idea to have this as RANKED to help the left handed people have a fair shot at stuff without having to put in the extra effort that isn't needed from a right handed person, but now I realise that it could be taken advantage of by right handed people to get better scores on maps that originally had more difficult patterns. A opposing argument would be that a right handed person would need the Mirror mod to get a score like the left handed person would on this kind of map that is more difficult for right handed people. If this mod were to be added, from what I've gathered most people would like it to be unranked or for it to not exist in the first place, which makes me feel sorry for the lefties - I think that as a community we could make it work, even if it didn't work straight away we'd even it out and make it more of a fair mod over time and maybe even to the point where it's ranked.jesus1412 wrote:
0.9x is way too big for a mod like this, people underestimate how much it helps.
Sorry but I totally have 0 believe that some patterns are "easier" depending on which hand you use primarily, if anything it would be based on the direction you intuitively spin which would be in the direction of patterns you would find easier.ChicagoTed7172 wrote:
I don't think there's a way this mod can be implemented without upsetting people.
I agree with things such as the following:At first reading this I thought it would be a great idea to have this as RANKED to help the left handed people have a fair shot at stuff without having to put in the extra effort that isn't needed from a right handed person, but now I realise that it could be taken advantage of by right handed people to get better scores on maps that originally had more difficult patterns. A opposing argument would be that a right handed person would need the Mirror mod to get a score like the left handed person would on this kind of map that is more difficult for right handed people. If this mod were to be added, from what I've gathered most people would like it to be unranked or for it to not exist in the first place, which makes me feel sorry for the lefties - I think that as a community we could make it work, even if it didn't work straight away we'd even it out and make it more of a fair mod over time and maybe even to the point where it's ranked.jesus1412 wrote:
0.9x is way too big for a mod like this, people underestimate how much it helps.
I support this.
I'm right handed. ^.^
This is actually very true and once I found out about it changed how I approach spinners.thelewa wrote:
whatever extra difficulty there is in playing certain patterns, it comes from the way you spin.
I remember on a map I played before, where there were a couple of jumps in a triangle shape, some of them were clockwise, the others being anti-clockwise and I always at least missed one of the circles in the clockwise pattern but could do the anti-clockwise one almost perfectly nine out of ten times I tried it. I'm sorry I don't remember the map, and I know that a Mirror mod wouldn't exactly help in that case because it was all in the same beatmap, but I assume this kind of thing happened to everyone. After a while I got around this clockwise pattern by practicing it over and over again until I could finally do it well, but still never could do it as well as the way I spin.jesus1412 wrote:
Sorry but I totally have 0 believe that some patterns are "easier" depending on which hand you use primarily, if anything it would be based on the direction you intuitively spin which would be in the direction of patterns you would find easier.
ChicagoTed7172 wrote:
P.S. still nobody came up with an idea for the image for the mirror mod?
ChicagoTed7172 wrote:
P.S. still nobody came up with an idea for the image for the mirror mod?
Unranked? ;~; I'd like it just to play maps mirrored.peppy wrote:
If this was implemented, it would need to have a score reduction in my opinion.