Today I learned that if you revive teleport and try to get executed at the enemy spawn shortly after being killed, whoever killed you gets another kill.
Weird.
Weird.
That would be awesome. Although champs like Ashe would be completely useless in an arena setup.Vulf wrote:
Kinda wish league would make an Arena/Deathmatch game mode like Smite has.
Wouldn't that be dominion or something? (Except nobody plays it anymore)Vulf wrote:
Not sure how I feel about this hexakill game mode yet. First experience everyone who isn't a solo lane is deprived of farm unless you run double support or jungle.
Kinda wish league would make an Arena/Deathmatch game mode like Smite has.
Still better than pre-reworkTKiller wrote:
Xerath rework is terribly out of metagame and is not superstrong in any way.
He's vulnerable to dives, his self peel is weak, he's only viable in poke comps.
His most damaging abilities give enough time to escape/minimise their impact for anything that can move fast or jump.
His passive doesn't scale into his lategame and is generally redundant with Athene's Grail exisiting.
Very few people will be able to play him spectacularly.
The core objective in dominion is defending and holding captured points to win. That's why people don't play that crap.ItsukiKun wrote:
Wouldn't that be dominion or something? (Except nobody plays it anymore)
it was somehow hard to farm against syndra so i rather chose to play safe instead of feeding her once i got to lvl 6 i became more aggressive and took that mid tower down and followed by roaming around to help the other lanes..i was quite furious with my cs but xD i needed to help others instead so i tried not to pay much attention to it,thing is that in the end i could carry and we all led to victoryBrokenArrow wrote:
dat cs on your Akali game tho
same thing always happens to me when playing her, I mostly end up roaming around all over the map searching for kills when I get ahead, how do I fix this
well you see it's just like when you're farming with anyone reallyBrokenArrow wrote:
dat cs on your Akali game tho
same thing always happens to me when playing her, I mostly end up roaming around all over the map searching for kills when I get ahead, how do I fix this
^ exactly the sameBrokenArrow wrote:
yeah, usually farm is very precious to me as well and each time I miss a cs in lane it feels like my heart is being shattered to pieces
but after like 20 minutes I hardly get any cs in my pocket anymore, but I guess that's ok because neither do the enemy carries because they can't cs when they're dead
this is really only the case on Akali for me, killing things other than minions is just too tempting ;-;
gonna main zilean jungle, ty.tyrael6192 wrote:
I personally find CSing with any AP champion's annoying because there's no bonus AD to be had... D=Navizel wrote:
Just bought Rumble and I'm having problems with cs-ing with him. Any tips?
Go into a custom and practice last hitting with him using no items or abilities. His AA animation has a weird windup so I can see people that are new to him having cs troubles at first.Navizel wrote:
Just bought Rumble and I'm having problems with cs-ing with him. Any tips?
E don't deal much damage early game...or that's just me? Also needs proper positioning but he looks worth tho.Justykanna wrote:
I personally find CSing with any AP champion's annoying because there's no bonus AD to be had... D=
You could take Butcher if you're really struggling.
Could also use your E to farm if you don't feel you'll get engaged on.
Just practice lots! =D
Yeah, his AA is weird.Vulf wrote:
Go into a custom and practice last hitting with him using no items or abilities. His AA animation has a weird windup so I can see people that are new to him having cs troubles at first.
NA servers lagging again so I guess that's my cue to go out into the night.
You'd be correct. However, if you auto attack something and find you're just short of killing a minion, you can always use it if you don't think you'll have time for your auto attack to go off CD.Navizel wrote:
E don't deal much damage early game...or that's just me? Also needs proper positioning but he looks worth tho.
Riot wrote:
We are sorry for the ongoing server issues in many parts of the world including very recent North America and Europe problems. Lots of work has been done to help improve things and more work is still being done.
We have seen significant increases in hackers running distributed denial of service attacks (DDoS) against game and platform servers. League of Legends has not been the only target, most large game companies have been feeling the pain along with other online businesses, but we have been a more frequent target than most. In the last 6 months over half of all DDoS attacks we have seen against LoL have been in the last 2 months. We are currently seeing 2 to 4 attacks every day against one or more regions. The strength of these attacks has increased significantly over the last few months as the arms race against hackers continues to grow in scale.
League of Legends is made up of dozens of components, some of these are easier to protect against DDoS than others. Typically websites are easiest to protect, while game servers are hardest (most standard forms of protection would create lag in game like League of Legends).
In the last 2 weeks world record breaking DDoS attacks have been seen by several companies including Riot. These attacks are so big that the ISPs and Telecom's that service League of Legends have not been able to keep their Internet circuits up while the attack is underway. This means that our servers often do not even see or feel the malicious traffic itself because the Internet connections feeding our data centers are being cut off due to the size of the attacks filling the very large Internet circuits the telecoms and ISPs have.
When our data centers lose the Internet, your connections to game servers and/or PVP.net services like Chat and Login get disconnected in the worst case or lots of players will see serious in-game lag for the duration of the attack. If lots of players get disconnected, you will often see a login queue to get back into PVP.net or the game.
We expect the current attacks to get better soon. We already have been able to fend off many problems before they create problems for you. Our network team has been working almost non-stop for several weeks both fighting off DDoS attacks around the world and strengthening our Internet services. We have also been working with telecoms and ISPs to help them understand how to block these attacks so that their services are not affected. Some fixes have required new equipment and ISP circuits to be ordered which can take weeks to get shipped and installed. Some telecoms and ISPs are slower than others in applying the fixes needed to ensure they do not fall over from these attacks, we depend on many ISPs so its important that all ISPs make the fix or the bad traffic finds a way to knock off our servers.
Of course this is an arms race so as one defense gets put in place, eventually we can expect new methods to launch attacks that will often require time to put a defense in place. About half of the equipment investment in League of Legends is network gear with a large part of that in place to just handle the ongoing rise in frequency and size of DDoS attacks. We are investing even more every day around the world and will continue to work hard to win the fight. We are also working closely with our equipment providers and other services to make sure we are doing everything we can to protect the many components that make up League of Legends.
Sometimes we lose the fight and that sucks because it means players like you feel the pain too. It also means that instead of our engineers building cool stuff for players we have to fight off bad stuff from hackers, so players lose again. It's frustrating, but the reality of large scale Internet services, so we have to get smarter and better to make sure players around the world can have fun when you want to have fun.
I apologize for the pain and promise that we will continue to get better. New data centers with stronger and even more Internet connections are getting close to being live for Europe and North American players, with all other regions scheduled for complete overhauls as 2014 goes on. These new data centers will help us keep up the fight in the hacker arms race, they won't solve all the problems we deal with all the time, but they should level up our side of the fight a great deal.
In the meantime we are not helpless, teams are still working long hours, expect daily improvement.
See you on the Fields of Justice,
sonicdeathmonk
VP of Network Operations
Riot Games
P.S. for the more technically curious here is some background reading on the current attacks: /
Oh god.SoG Tava wrote:
The feeling when u have your last promo match and u failed to select a champ cause you disconected it hurts
If you have trouble running League on your toaster, here's something you can do:
When you are in the loading screen or ingame, open your task manager and kill the LolClient.exe. https://imgur-archive.ppy.sh/ody5Dlu.png
This will get rid of the resourcemonster that eats about as much as the game client itself. You will have to log in again after finishing your game, but it could be worth it if your machine struggles.
Be careful not to kill your "League of Legends.exe" instead, that's the actual game. I suggest you test this in a custom game so you know how it works.
All credit for finding this goes to my good friend lllIllllllllllll[EU-W], I'm merely parroting what he told me. (Yes, that's a different person.)