Graves is probably the most snowbally AD there is. He gets incredibly useless unless you win lane really hard. Mostly due to his short range and how much his burst damage falls off if you're not ahead.
After seeing that game i agree 100% with uKanye West wrote:
Honestly Draven is a better version of Graves
That would be awesome. Although champs like Ashe would be completely useless in an arena setup.Vulf wrote:
Kinda wish league would make an Arena/Deathmatch game mode like Smite has.
Wouldn't that be dominion or something? (Except nobody plays it anymore)Vulf wrote:
Not sure how I feel about this hexakill game mode yet. First experience everyone who isn't a solo lane is deprived of farm unless you run double support or jungle.
Kinda wish league would make an Arena/Deathmatch game mode like Smite has.
Still better than pre-reworkTKiller wrote:
Xerath rework is terribly out of metagame and is not superstrong in any way.
He's vulnerable to dives, his self peel is weak, he's only viable in poke comps.
His most damaging abilities give enough time to escape/minimise their impact for anything that can move fast or jump.
His passive doesn't scale into his lategame and is generally redundant with Athene's Grail exisiting.
Very few people will be able to play him spectacularly.
The core objective in dominion is defending and holding captured points to win. That's why people don't play that crap.ItsukiKun wrote:
Wouldn't that be dominion or something? (Except nobody plays it anymore)
it was somehow hard to farm against syndra so i rather chose to play safe instead of feeding her once i got to lvl 6 i became more aggressive and took that mid tower down and followed by roaming around to help the other lanes..i was quite furious with my cs but xD i needed to help others instead so i tried not to pay much attention to it,thing is that in the end i could carry and we all led to victoryBrokenArrow wrote:
dat cs on your Akali game tho
same thing always happens to me when playing her, I mostly end up roaming around all over the map searching for kills when I get ahead, how do I fix this