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Various Artists - The Law of Ueki Compilation

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Topic Starter
Setsurei
This beatmap was submitted using in-game submission on Tuesday, 13 May 2014 at 7:45:51 PM

Artist: Various Artists
Title: The Law of Ueki Compilation
Source: The Law of Ueki
Tags: うえきの法則 Hōsoku Falco Hitomi Shimatani Kokoro no Wakusei ~Little Planets~ Aiko Kayou Earthship ~Uchuusen Chikyuugou~ SweetS No Regret Koda Kumi Kono machi de wa dare mo ga mina jibun igai naritagaru Ivory Brothers Bokutachi ni Aru Mono Romi Paku True Blue Single BEST ~second session~ Pasio Kosuke Opening Ending op ed Teru21
BPM: 138
Filesize: 26769kb
Play Time: 15:36
Difficulties Available:
  1. Marathon (4.94 stars, 2090 notes)
Download: Various Artists - The Law of Ueki Compilation
Information: Scores/Beatmap Listing
---------------
for approval, ready to be modded
sorted by first Opening to the last Ending songs in The Law of Ueki anime
not sorted based on BPM, there's high BPM on the middle of the song :3

all the hitsounds, 08:26:752 - slider art
also thanks for helping me amplify the sound of some songs
all the above are done by Teru21
mp3 encode, skins and the rest of the objects are by me
enjoy!
BeatofIke
o.o
kuroanchan
Good Luck LOL
RandF
From my queue~

[General]
  1. file size is over 24MB. even if APP, is it unranked
  2. Tags check:
    Hitomi Shimatani
    Uchuusen Chikyuugou
    Koda Kumi
    "Kono machi de wa dare mo..."-> abbreviate this title on purpose? (Kono machi dewa daremo ga mina jibun igai no mono ni naritagaru)
  3. combocolurs are too similar. hard to distinguish them
  4. Where is Kiai-time?
  5. WIP...?
[Marathon]
OP-01
  1. 00:10:604 (1) - I prefer this
  2. 00:24:517 (5) - end at 00:24:843 ?
  3. 00:27:778 (1) - delete
  4. 00:48:647- add a note
  5. 01:06:039 (1,2,3,4,5,6) - It is better to change to the following for avoiding overlapping 01:06:256 (2) - and 01:05:386 (5) -
  6. 01:10:169 (4) - Ctrl+G
  7. 01:28:756- add a note
  8. 01:33:647 (4) - x:375 y:168
  9. 02:29:734 (1) - x:335 y:143
ED-01
  1. 03:19:123~04:26:207 - I suggest to add sliderslide.wave of silence
  2. 04:01:206 (7) - it is better to make symmetric slider about 04:00:373 (5) - for smoother cursor moving (rotate about 30 degree?)
ED-02
  1. 05:28:775 (4,5) - how about this? (suit to back electronic sound)
  2. 05:34:865~05:36:442- because next song is high bpm, it is better to add short break time, imo
OP-02
  1. 05:46:317 (1) - delete? (or add a note at 05:47:063)
  2. 06:00:293 (4) - x:347 y:207
  3. 06:07:373 (4) - x:364 y:142
  4. 06:36:441 (6) - clap(soft) ?
  5. 06:43:336 (1,1) - avoid overlap
  6. 07:09:423 (7) - x:209 y:205
  7. 07:19:671- add a note
  8. 07:32:342- ^
  9. 07:42:591 (3) - end at 07:42:777 because the beat of 07:42:777 is very strong
  10. 07:49:485 (8,1) - it is better to stack correctly
  11. 08:23:771 (1) - end at 08:25:261
  12. 08:59:733 (5,6,1,2,3,4) - normal whistle is on purpose?
  13. 09:14:640 (3) - x:371 y:191
ED-03

  • 09:26:023 (2,3) - I prefer the following rhythm
  1. 09:48:647 (5) - end at 09:49:384 and add a note at 09:49:507
  2. 09:49:630 (6) - end at 09:50:122
  3. 09:50:860 (1) - end at 09:51:112
  4. 10:28:237~10:42:007- I suggest to add sliderslide.wave of silence
  5. 10:58:606 (2,1) - this overlap is so confusing, imo
ED-04
  1. 11:26:703 (5,1) - increase DS
  2. 11:46:953 (4) - x:372 y:192
  3. 11:58:453- clap(soft)?
  4. 12:06:453 (3) - Ctrl+G
  5. 12:20:453 (4) - x:256 y:192
  6. 12:38:078- add a note
  7. 13:05:703 (9) - I prefer reverse slider
ED-05
  1. 13:29:936~14:13:700- why is SV 1.3x?
  2. 14:39:818 (4) - triplet is better in common with other parts
  3. 14:42:289 (2) - mistake hitsound?
  4. 14:51:289- add a note
  5. 15:02:877- ^
  6. 15:03:112 (8) - it is better to add sliderslide.wave of silence
nice medley and mapping, Setsurei<3
I could enjoy very much :)
double star, here~☆☆
~Good Luck~
Topic Starter
Setsurei
[General]
about the file size. it's on the guidelines, so it's not a must (the mp3 itself is 21mb orz)
tags fixed all, add full title for ed-03
combo color unchanged for a while, I can still distinguish between each other
I don't add kiai because there are some song part with full of kiai, its weird to add it for the whole part
approval maps are on the WIP section whether it is done or not

[Marathon]
OP-01
00:10:604 (1) - changed
00:24:517 (5) - changed
00:27:778 (1) - deleted
00:48:647 - added
01:06:039 (1,2,3,4,5,6) - flipped, and make 01:05:169 (4) - stack to 01:06:256 (2) -
01:10:169 (4) - I'm not sure here, there's no difference
01:28:756 - added
01:33:647 (4) - moved, wow you sure are keen - I didn't notice it wasn't stack on 01:32:343 (1) - head
02:29:734 (1) - same ^

ED-01
04:01:206 (7) - rotated

ED-02
05:28:775 (4,5) - added, and fix some distance for easier game play
05:34:865~05:36:442 - ahaha, I'll reconsider this.

OP-02
05:46:317 (1) - prefer add note at 05:47:063 -
06:00:293 (4) - moved
06:07:373 (4) - moved
06:43:336 (1,1) - rotated 06:44:082 (1) -
07:09:423 (7) - moved
07:19:671 - added
07:32:342- ^
07:42:591 (3,5) - I want to preserve the symmetry here, the beat was handled with the hitsound on the tick
07:49:485 (8,1) - this is on purpose, oh well. stacked
08:23:771 (1) - changed
09:14:640 (3) - moved

ED-03
09:26:023 (2,3) - changed
09:48:647 (5) - changed and added
09:49:630 (6) - changed
09:50:860 (1) - changed
10:58:606 (2,1) - this overlap is tidy centralized, so I think it's ok

ED-04
11:26:703 (5,1) - this is on purpose, that's why I NC the (1). 11:25:703 (1,2,3,4,5,1) - this creates a nice curve
11:46:953 (4) - moved
12:06:453 (3) - flipped
12:20:453 (4) - moved
12:38:078 - added
13:05:703 (9) - changed

ED-05
13:29:936~14:13:700 - because on that part there are additional instrument - and the feel of faster beat
14:39:818 (4) - changed
14:51:289 - added
15:02:877- ^

thanks for mod, and the stars :3
updated, waiting for Teru for the hitsound fix
@ Teru21
hitsound fix:
00:10:604 (1,2) - hitsoundnya di check bagian sini udah bener belum; ngurangi reverse, hitsoundnya hilang dari slider
08:23:771 (1) - slidernya aku perpanjang dari 08:25:075 - ke 08:25:261 -
09:26:024 (2,3,4) - ada nambah circle + pergeseran disini, aku remove semua hitsoundnya biar km ga bingung pasangnya
09:48:647 (5,6) - mendekin slider1/4 beat, nambah hitcircle - whistlenya udah aku pindahin ke (6), check lagi aja kalo ada salah
14:39:818 (4,5,6) - dari slider, aku ganti jadi 3 circle

perlu nambah hitsound disini?
00:24:843 -
00:48:647 -
01:28:756 -
05:28:662 -
05:28:887 -
05:47:063 -
07:19:671 -
07:32:342 -
09:50:122 -
09:51:106 -
12:38:078 -
13:05:703 (9) -
14:51:289 -
15:02:877 -

mod dia ttg hitsounds:
03:19:123~04:26:207 - I suggest to add sliderslide.wave of silence
06:36:441 (6) - clap(soft) ?
08:59:733 (5,6,1,2,3,4) - normal whistle is on purpose?
10:28:237~10:42:007 - I suggest to add sliderslide.wave of silence
11:58:453 - clap(soft)?
14:42:289 (2) - mistake hitsound?
15:03:112 (8) - it is better to add sliderslide.wave of silence
Teru21

Setsurei wrote:

03:19:123~04:26:207 - I suggest to add sliderslide.wave of silence nah ;; setsu is following the vocal. so it emphasize nicely
06:36:441 (6) - clap(soft) ? nope. pattern
08:59:733 (5,6,1,2,3,4) - normal whistle is on purpose? yep :3
10:28:237~10:42:007 - I suggest to add sliderslide.wave of silence I did untill the piano sound comes out
11:58:453 - clap(soft)? I've the feeling for this song.. there is no need to use the tick custom change ;; it somehow fit nicely
14:42:289 (2) - mistake hitsound? nope. its just because setsu rarely put much note there :| you barely can see it www
15:03:112 (8) - it is better to add sliderslide.wave of silence vocale? ;; I think its good :O

https://www.dropbox.com/s/xw4nbgr44up3j ... hon%5D.osu

setsu ;; add the fakking unicode :3 .w.)b can't read on notepad

I hope I've update before I re hitsound stuff... I guess? XD thanks you bothe .w.)b
Topic Starter
Setsurei
lol 102434 chars, fixed the title and tags unicode and updated
Losertic
nice song!

good luck ;)
Satellite
good luck setsurei san :3
Topic Starter
Setsurei

kuroanchan wrote:

Good Luck LOL

Losertic wrote:

nice song!

good luck ;)

Satellite wrote:

good luck setsurei san :3
thanks for all the support, and thanks Satellite-san for star :3
KSHR
I wonder why you translated the anime title to English in the title.
I mean it should be romanized correctly to make consistent with the title unicode, right?
Topic Starter
Setsurei
I'm not sure, because it's also famous with the english title
I've put the "Hōsoku" and "no" on tags, and "Ueki" is already on the title

should I change back the unicode to english?
KSHR
Yes, for consistency.
You should change the unicode title to English, and then add the Japanese anime title into Tags.
Topic Starter
Setsurei
ok fixed, and reducing the tags length by deleting the same words "no" "mono" "ni"
thanks for correcting
HabiHolic
[Marathon]

00:21:039 (3) - I think the rhythm is unbecoming. It seems appropriate for the rhythm https://osu.ppy.sh/ss/1333249
01:26:039 - add note?
01:29:517 (2) - Ctrl + g batter
01:40:386 (6) - like this? https://osu.ppy.sh/ss/1333253
01:53:213 (2) - Ctrl + g
03:28:707 (2) - Falsify shape. Please straighten https://osu.ppy.sh/ss/1333255
03:32:040 (3) - I think this layout is confusing this batter :arrow: https://osu.ppy.sh/ss/1333259
04:55:166 (4) - why 1/1 slider? 1/3 slider change please
06:24:330 (4) - ctrl + g?
06:38:678 (5) - ^
07:23:212 (8) - not sure overlap
07:44:640 (2) - ctrl + g?

good job Go app

good Luck
ebugers
I come for M4M :)
here's my mod

00:30:386 - Make something like this maybe? http://puu.sh/6VbwV.jpg
00:31:039 - ^

everything seems fine, really good map !
ahh sorry i just mod that part because everything is very well mapped imo. Good luck

My map : https://osu.ppy.sh/s/136849
Topic Starter
Setsurei
[Marathon]
HabiHolic's mod
00:21:039 (3) - changed
01:26:039 (2) - added
01:29:517 (2) - whoa jumps, ok ctrl+G
01:40:386 (6) - moved a bit different from yours, but took your concept
01:53:213 (2) - unchanged, I prefer the fan pattern
03:28:707 (2) - fixed a bit
03:32:040 (3) - changed
04:55:166 (4) - do you mean 3/4? changed and add 04:56:068 (5) -
06:24:330 (4) - flow with 06:24:703 (5) - unchanged
06:38:678 (5) - mirror, unchanged
07:23:212 (8) - not sure too, this is intentional I blanket it with 07:22:839 (7) - tail
07:44:640 (2) - ok, jump for a bit

ebugers' mod
00:30:386 - unchanged, kayaknya crowded banget kalo diganti gitu - feelnya drumnya kerasa kalo slider panjang
00:31:039 - ^

thanks for mod all
updated, waiting for Teru for the hitsound fix
@ Teru21
00:21:039 (3) - ini dari long aku convert ke shorter slider
04:55:166 (4) - ^

new object(s):
01:26:039 -
04:56:068 -
Teru21
Nothing should be add on the new object. so yeah .A.)/ keep going
Rukaru
halo kk Setsurei o/
as requested.

[Marathon]
  1. 00:30:386 (4) - ini dibuat repeat slider aja.
  2. 00:36:039 (4) - kayaknya lebih enak kalau slider ini ditambah repeat nya lagi sekali trus sambung dengan note 00:36:473 (1)
  3. 00:42:560 (6,7) - gimana kalau ini diubah jadi slider seperti 00:40:169 (1) biar simetris gitu.
  4. 00:53:756 (4) - menurut saya ini lebih baik di delete. karena triplet rasanya ga cocok disini dilihat dari rhythm sebelumnya. kalau diterapkan coba pattern ini
  5. 01:29:952 (3) - ctrl + g ?
  6. 01:43:865 (5) - ini lebih baik stack di 01:43:647 (4). kelihatan lebih rapi dan lebih mudah dibaca.
  7. 01:44:952 (2,3) - slidernya diakhiri pada 01:45:169 aja kk. trus tambah note di blue tick. slider ini lumayan susah dibaca karena player mungkin ga kepikiran slider ini selesai di blue tick trus otomatis note berikutnya bisa miss atau dapat 100 atau 50.
  8. 01:45:821 (1,2) - sudden jump. not good. slidernya ubah jadi 1/2 slider aja trus (2) stack dibawahnya. ohya, (1) remove NC. NC nya 01:46:691 (3) aja karena antijump.
  9. 01:47:560 (5) - gimana kalau ganti DS nya? dari 2.0x ke 1.5x trus atur ini biar jaraknya sama ke note sebelum dan sesudah. biar kelihatan rapi dan flow nya lebih halus.
  10. 01:57:560 (4) - ganti jadi circle?? biar sama dengan 01:56:691 (2)
  11. 02:30:386 (3) - ctrl + g ?
  12. 02:34:082 (7) - hitsoundnya samakan dengan 02:33:865 (6) ?
  13. 03:26:206 (4,5,6,7) - slider harusnya start di (6) kk. ngikutin vokal kan? dan entah kenapa ya..pattern ini terlihat kurang bagus. ga suka aja lihat pattern ini. :/
  14. 03:42:039 (3) - ganti slider shape nya?
  15. 04:00:998 (6,7) - nazi. geser kebawah dikit?? supaya lurus dengan 04:00:373 (5)
  16. 05:02:383 (3,4) - (3) ubah jadi slider 1/1 aja. lebih cocok karena kk ngikutin vokal. jadi (4) hapus. try it
  17. 05:34:865 (5) - ubah jadi spinner??
  18. 06:00:293 (4,5) - ctrl + g ? better flow
  19. 06:35:883 (3,4,5,6) - sepertinya ini lebih baik diubah jadi 2 slider atau ubah salah satu jadi slider tanpa jump. selanjutnya 06:36:629 (1,2,3) unbah jadi circle semua, tentu saja + jump. karena part yg keras dan perlu ditekankan disini. part sebelumnya kurang terasa jadi ya, kurang cocok kalau ada jump nya. menurut saya.
  20. 06:39:703 (4) - remove clap?
  21. 06:51:535 (6) - ctrl + g ?
  22. 06:52:094 (7) - ctrl + g ? kalau diatas diterapkan
  23. 06:52:653 (8) - ^
  24. 06:53:584 (2,3) - tukar posisi? slider lebih dulu baru diikuti circle? lebih enak gitu.
  25. 07:31:224 (4) - slidernya terlalu dipaksakan xD. gini aja kk,
  26. 07:58:429 (1,2,3) - .....terlalu susah kk. coba ini
  27. 08:12:591 (3,4) - tukar posisi lagi? slidernya lebih dulu.
  28. 08:17:994 (1) - ctrl + g ?
  29. 08:18:740 (2) - kalau ^ diterapkan, ctrl + g juga
  30. 08:26:752 (8) - nice slider. :D
  31. 08:41:473 - kenapa dikosongkan?? kan bisa diisi 1/2 slider. karena lagunya juga mendukung.
  32. 08:59:733 (5,6,1,2,3,4) - kenapa pakai whitsle?? kan tidak selaras dengan hitsound sebelumnya.
  33. 10:42:254 (1,2,3,4,5,6,7,1,2,3,4,5,6,7,8) - jangan pakai DS 1.0x kk. terlalu susah dan ga bagus kelihatannya. karena ini stream yang lumayan panjang. pakai 0.5 aja atau buat slider trus konversi ke stream dengan memakai 0.5 DS
  34. 11:03:401 (4,5) - uh...saya tau kk ngikutin vokal disini tapi jumpnya ga bagus kk. jadi lebih baik jangan ngikutin vokal. pemain pasti bingung dengan slider ini, kenapa? karena (4) ada anti jump nya trus (5) jump yang mulai pas blue tick serta lagunya juga gak terlalu intense.
  35. 11:21:203 (1) - repeat slider seperti ini lebih baik selesainya pas repeat yang ke 2 (kalo ga salah xD) atau jadikan 3/4 slider. karena memudahkan pemain memperkirakan rhythm nya.
  36. 11:27:203 (1) - ini kenapa dibuat antijump? menurut saya lebih baik kalau ini diberi spacing yang biasa 1.0x
  37. 11:34:453 (8,1) - tukar lagi xD. slider nya lebih dulu. lebih cocok seperti ini, coba aja.
  38. 11:37:203 (5) - harusnya start di 11:37:119 lalu sesuaikan panjang slidernya supaya pas dengan beat snap 1/3 (end 11:37:286 ). karena snap divisor 1/3 mulainya disini menurut suara gitar.
  39. 12:24:953 (3) - belum sempurna. xD
  40. 12:28:203 (6) - ini seharusnya 1/1 slider yang start 12:28:453 . slider ini tidak sesuai dengan lagunya.
  41. 12:37:953 (1,2,3) - try this. enakan gini kk.
  42. 12:47:703 (7,8,9) - ubah ke stream??
  43. 12:53:703 (1,2) - wtf (2) xD. pasti miss tuh. saran saya sama seperti 12:37:953 (1,2,3)
  44. 13:00:703 (1,2,3,1) - ^
  45. 13:05:953 (1) - ah...jump? ga bagus kk. selain karena terlalu jauh, ini juga terlalu tiba tiba. dilihat dari pattern sebelumnya yang tidak ada jump nya.
  46. 13:28:524 (1,2,3,4) - ubah jadi repeat slider dan berakhir pada 13:29:112 ?? new combo sepertinya ga terlalu berguna dalam membedakan note 1/6 ini.
  47. 15:22:347 (2,3) - jadikan slider?
[]

ok. that's all. finally done *sigh

jadi...mapnya secara garis besar udah bagus kok. hitsound nya juga udah mantap. tapi ada beberapa part yang membingungkan seperti slider yang berakhir pada blue tick dan/atau diikuti oleh jump serta beberapa anti jump. itu kurang baik menurut saya. ada juga beberapa part yang agak membosankan karena kk menggunakan "flow clockwise" (entah apa bhs indonesia nya) yang terlalu lama. slider art udah bagus tapi menurut pengamatan saya sepertinya tidak ada slider linier kecuali pada repeat slider saja. ya...saran saya diisi lah sedikit supaya map ini terlihat punya banyak variasi slider daripada menggunakan slider lengkung yang sama berulang-ulang. otomatis player pun merasa lebih terpesona dengan map ini karena tidak membosankan. xD

part "Falco" is the best!

maaf kalau ada typo dan useless mod nya. :(

good luck~ :D
Neta
From my Modding Queue

My modding is all suggestion

Let's do this

[Marathon]
  1. 00:18:865 (1) - This stream change so suddenly you'd better fix it to slider or something
  2. 03:34:956 (4) - move to x = 396 y = 148
  3. 03:37:040 (3) - move to x = 140 y = 244
  4. 03:56:623 (3) - move to x = 248 y = 208
  5. 04:00:373 (5) - how about change like this http://puu.sh/70DnG.jpg
  6. 05:24:376 (6) - change like http://puu.sh/70Duv.jpg
  7. 05:28:323 (1) - Spacing is little weird better change it for players sight
  8. 05:29:000 (6) - ^
  9. 06:04:392 (8) - move to 12, 52 will be better
  10. 07:19:858 (1) - make a lozenge plz
  11. 07:23:212 (8) - Ctrl + G or change location
  12. 08:38:491 - better put some note
  13. 08:48:926 (3,4) - make note closer to slider or change the beat
  14. 09:55:778 (9) - http://puu.sh/70DZy.jpg better change like this
  15. 10:27:131 (3,4) - better put these same location
  16. 12:52:328 (2) - reverse slider plz
  17. 12:53:703 (1,2,3) - 1 : reverse 1time 2 : reverse 1 time 3: reverse 2time
  18. 12:56:328 (2) - reverse
  19. 13:00:328 (2) - ^
  20. 13:04:328 (2) - ^
  21. 13:27:818 (5,6) - closer to note 5
  22. 15:00:289 (5) - better make it like jump (like 6, 7)

OK~ NICE MAP

GOOD LUCK :)
Topic Starter
Setsurei

raheta_adi wrote:

ok. that's all. finally done *sigh haha

jadi...mapnya secara garis besar udah bagus kok. hitsound nya juga udah mantap. tapi ada beberapa part yang membingungkan seperti slider yang berakhir pada blue tick dan/atau diikuti oleh jump serta beberapa anti jump. itu kurang baik menurut saya. ada juga beberapa part yang agak membosankan karena kk menggunakan "flow clockwise" (entah apa bhs indonesia nya) yang terlalu lama. slider art udah bagus tapi menurut pengamatan saya sepertinya tidak ada slider linier kecuali pada repeat slider saja. ya...saran saya diisi lah sedikit supaya map ini terlihat punya banyak variasi slider daripada menggunakan slider lengkung yang sama berulang-ulang. otomatis player pun merasa lebih terpesona dengan map ini karena tidak membosankan. xD
3/4 beat ftw \o/
(this 3/4 have been criticized by many modders, because they said my beat is weird - not only this map, my other map / GD as well)
lol, flownya keterusan, kadang lupa ganti arah
aku orangnya plain and simple, so slider variation agak kurang karena melengkung setengah lingkaran / line slider is a perfect shape imo,
semakin banyak lengkungan = susah untuk ngesimetriskan / susah bikin perfect blanket
(banyak point yang perlu ditambah saat pembuatan slider)


part "Falco" is the best! openings are the best! lol

maaf kalau ada typo dan useless mod nya. :( mod mu kagak useless, ini banyak ngerubah juga

good luck~ :D thanks ya modnya, sorry baru post sekarang karena aku cicil tiap beberapa jam and because of exam week
[Marathon]
raheta_adi's mod
00:30:386 (4) - udah disinggung ebuggers disini, prefer ga di reverse karena mau menekankan feel di player saat hold key / mouse click
00:36:039 (4) - changed and moved 00:36:473 (1,2,3) -
00:42:560 (6,7) - 00:40:169 (1,2,3,4,5,6,7) - ini sengaja hitcircle, karena pattern slider-hitcircle-slider-hitcircle-dst
00:53:756 (4) - deleted, moved a bit, kalo pake patternmu hilang blanketnya
01:29:952 (3) - ok, will be another jump here lol
01:43:865 (5) - ok
01:44:952 (2,3) - idk why I like this 3/4, gimana ya, ada kesan ketariknya apalah lol susah jelasinnya. imo cocok (walau aku tau di sana gak ada beatnya)
01:45:821 (1,2) - engga sudden juga, karena (4) ke (1) udah jump. makanya aku NC di (1). (1) aku bikin 3/4 juga karena ada kesan seperti diatas
01:47:560 (5) - ok moved
01:57:560 (4) - changed
02:30:386 (3) - ok
03:26:206 (4,5,6,7) - patternnya stacked to previous object, (6) udah aku ganti jadi slider sampe end (7)
03:42:039 (3) - prefer mine
04:00:998 (6,7) - ini sengaja
05:02:383 (3) - (3) aku ganti jadi 1/1.25, I still love that 1/4 beat end lol
05:34:865 (5) - yang ini aku uda coba ganti spinner, dan 05:34:639 (4) - kayaknya odd, aku cobain 2 2nya gabung spinner tapi aneh. sementara ga ganti dulu
06:00:293 (4,5) - ok
06:35:883 (3,4,5,6) - this square jump is masterpiece ):
06:36:815 (2,3) - changed 06:36:629 (1,2,3,4) - 2.0x DS jump
06:51:535 (6) - 06:50:603 (4,6) - ini mirror, dan kalo di ctrl+g jadi sempit sama (5)
06:52:094 (7) - ^ unchanged, jadi ini juga gak diganti
06:52:653 (8) - ini sengaja, biar head nempel head, tail nempel tail
06:53:584 (2,3) - changed
07:31:224 (4) - ini gak dipaksa btw
07:58:429 (1,2,3) - what do you mean by susah ): - btw changed
08:12:591 (3,4) - ok
08:17:994 (1) - no, prefer mine
08:18:740 (2) - ^
08:41:473 - because following the trumpet, jadi aku kosongin disana
10:42:254 (1,2,3,4,5,6,7,1,2,3,4,5,6,7,8) - I can FC this stream ): - kalo 0.5 ntar bentuknya ga bisa gitu
11:03:401 (4,5) - ini slider simetris secara ngak langsung karena beda panjang aja. dan itu blanket dengan indahnya, sementara gak ganti deh
11:21:203 (1) - aneh kalo 3/4, dan kalo reduce repeat, ga cocok sama electric gitarnya
11:27:203 (1) - because this pattern is awesome 11:25:703 (1,2,3,4,5,1) -
11:34:453 (8,1) - oke
11:37:203 (5) - 11:37:119 tapi tetep end di white tick
12:24:953 (3) - jangan cuma comment ga sempurna, bantu sempurnain koordinatnya kasih sini lol, ini susah payah bikinnya hahaha
12:28:203 (6) - changed and add hitcircle
12:37:953 (1,2,3) - no, the flute emphasizes there, not here 12:37:953 (4) -
12:47:703 (7,8,9) - aneh jadinya, unchanged
12:53:703 (1,2) - nope, you're underestimating me :p
13:00:703 (1,2,3,1) - unchanged too
13:05:953 (1) - ok rotated ):
13:28:524 (1,2,3,4) - emphasize the drum here, so NC also necessary
15:22:347 (2,3) - jangan, disini enak hitcircle imo

Neta's mod
00:18:865 (1) - this is the art of traps for DT users, so I don't change them and the beat is ok there
03:34:956 (4) - 03:34:123 (3,4) - a perfect blanket, unchanged
03:37:040 (3) - 03:36:623 (2,3) - same case ^
03:56:623 (3) - 03:55:373 (2,3) - same case ^
04:00:373 (5) - raheta_adi also asked me to move this, but this is intentionally so I don't change
05:24:376 (6) - a faint beat there, seems overmapped if I change to what you suggest
05:28:323 (1) - 05:27:647 (3,4,5,1,2,3,4,5,6) - incrementing distance here
05:29:000 (6) - ^
06:04:392 (8) - 06:03:833 (7,8) - a proper perfect blanket here
07:19:858 (1) - what is lozenge?
07:23:212 (8) - if I ctrl+g it, it's ugly overlap, didn't change location because blanket 07:22:839 (7,8) -
08:38:491 - I'll reconsider this, I'm not sure to add or not
08:48:926 (3,4) - the jump emphasize the feel on finish here
09:55:778 (9) - shorter distance is not suitable here, because the stream also 1.0 distance (example 09:54:057 (1,2,3,4,5) - )
10:27:131 (3,4) - if I stack this, people can't predict the gap of beat
12:52:328 (2) - unchanged, 12:52:578 - there's no beat here - I mean faint beat
12:53:703 (1,2,3) - seems weird around this part 12:54:578 - 12:54:703 -
12:56:328 (2) - a faint beat here 12:56:578 - , so no reverse
13:00:328 (2) - faint beat here 13:00:578 -
13:04:328 (2) - faint beat here 13:04:578 -
13:27:818 (5,6) - this distance is already constant, if I change to make it closer, people will confused
15:00:289 (5) - 15:00:289 (5,6,7) - this formation is triangular, start jump at 5, not 4

thanks for mod! waiting for Teru
@ Teru21
mod dari raheta_adi:
02:34:082 (7) - hitsoundnya samakan dengan 02:33:865 (6) ?
06:39:703 (4) - remove clap?
08:26:752 (8) - nice slider. :D
08:59:733 (5,6,1,2,3,4) - kenapa pakai whitsle?? kan tidak selaras dengan hitsound sebelumnya.

object baru / shorter-longer slider / slider to circle / circle to slider:
00:36:039 (4) - hitsoundnya kayaknya ngilang semua, aku nambah repeat disini
01:57:560 (4) - slider > circle
03:26:623 (6) - hitcircle+slider > slider
05:02:384 (3) - ^
06:36:815 (2,3) - slider > circle
06:53:584 (2,3) - ini abis aku ctrl+g, semoga hitsoundnya gak ketuker juga
07:58:429 (1,2) - dari 2 sliders > slider+circle
08:12:591 (3,4) - ini abis aku ctrl+g, semoga hitsoundnya gak ketuker juga
11:34:453 (8,1) - ^ , hitsoundnya ketuker orz
11:37:119 (5) - aku panjangin
12:28:203 (6) - new object
12:28:453 (7) - kugeser dan kuperpendek dari 12:28:203 - ke 12:28:453 -
Decipher
ueki openings are cool

OP-1
01:36:473 (2) - felt a bit odd here, Ctrl+G maybe? (if you do this then reverse 01:36:908 (3) as well
02:05:386 (5,6) - you might want to put these a bit centered
02:10:604 - drag the breaktime to here, looks better
02:28:647 (4) - Ctrl+G?

ED-1
04:15:373 - 04:26:207 - this part might sounds better with soft hitsounds since the song is getting calmer (something

ED-2
offset was a bit early, add 25~28ms. (you'll begin to feel it at 05:22:233
04:58:549 (5,6) - ahh antijump. how about arranging notes like this?

OP-2
this one was a bit early as well. add 20~23ms.
07:58:429 (1) - missing normal sampleset at the repeat?
07:58:988 (2) - missing clap?
08:26:752 (8) - is this a fruit?

ED-3
09:26:761 (4) - hitsound on sliderhead was.. inconsistent?
11:03:401 (4,5) - ...?

ED-4
11:27:203 (1) - put some distance with previous note? so won't be mistaken as part of the stream

ED-5
14:31:348 (2) - you might want to use sliderticks from N:C1 sampleset
15:03:112 (9) - silenced slider tail should be good..?

this is my first (std) mod, I want to ask for m4m but don't think my mod was worthy enough for that .. :(

Edit: http://puu.sh/751Gc.png
with this kind hitcircle you probably want to add custom numbers(?) as well
since it might won't always fit with everyone's custom skin :?
Topic Starter
Setsurei
OP-1
01:36:473 (2,3) - ctrl+g 'em
02:05:386 (5,6) - ok, now's better
02:10:604 - agree
02:28:647 (4) - ctrl+g

ED-2
04:58:549 (5,6) - swapped them

ED-3
11:03:401 (4,5) - err? I don't understand what you mean here, if its about distance, I do it on purpose

ED-4
11:27:203 (1) - this is on purpose - nice cure for this 11:25:703 (1,2,3,4,5,1) -

thanks for mod! about offsets, let Teru handle it
about the numbers, let me think for a suitable font, or maybe I'll just use the peppy's default numbers
updated, waiting for Teru
@ Teru21
Decipher's mod:
ED-2
offset was a bit early, add 25~28ms. (you'll begin to feel it at 05:22:233
04:15:373 - 04:26:207 - this part might sounds better with soft hitsounds since the song is getting calmer (something
OP-2
this one was a bit early as well. add 20~23ms.
07:58:429 (1) - missing normal sampleset at the repeat?
07:58:988 (2) - missing clap?
08:26:752 (8) - is this a fruit?
ED-3
09:26:761 (4) - hitsound on sliderhead was.. inconsistent?
ED-5
14:31:348 (2) - you might want to use sliderticks from N:C1 sampleset
15:03:112 (9) - silenced slider tail should be good..?

part changes that affects hitsounds:
04:57:647 (1,2,3,4,5) - aku ada ctrl+g disini, check hitsound ada ketuker ga
Teru21

Setsurei wrote:

thanks for mod! waiting for Teru
@ Teru21
mod dari raheta_adi:
02:34:082 (7) - hitsoundnya samakan dengan 02:33:865 (6) ?
06:39:703 (4) - remove clap?
08:26:752 (8) - nice slider. :D
08:59:733 (5,6,1,2,3,4) - kenapa pakai whitsle?? kan tidak selaras dengan hitsound sebelumnya.

object baru / shorter-longer slider / slider to circle / circle to slider:
00:36:039 (4) - hitsoundnya kayaknya ngilang semua, aku nambah repeat disini
01:57:560 (4) - slider > circle
03:26:623 (6) - hitcircle+slider > slider
05:02:384 (3) - ^ this one is kinda ew ;; I mean ;; the rhythm ;; gaje banget orz ;; tolong ganti setsu ;; buat jadi 1/1 slider aja
06:36:815 (2,3) - slider > circle
06:53:584 (2,3) - ini abis aku ctrl+g, semoga hitsoundnya gak ketuker juga
07:58:429 (1,2) - dari 2 sliders > slider+circle
08:12:591 (3,4) - ini abis aku ctrl+g, semoga hitsoundnya gak ketuker juga
11:34:453 (8,1) - ^ , hitsoundnya ketuker orz
11:37:119 (5) - aku panjangin
12:28:203 (6) - new object
12:28:453 (7) - kugeser dan kuperpendek dari 12:28:203 - ke 12:28:453 -


updated, waiting for Teru
@ Teru21
Decipher's mod:
ED-2
offset was a bit early, add 25~28ms. (you'll begin to feel it at 05:22:233 I'll let it like that first ;; 25 ~ 28 ms ga akurat ;; depennya jadi kecepetan
04:15:373 - 04:26:207 - this part might sounds better with soft hitsounds since the song is getting calmer (something I like drum better ;; soft just sound shit ;; soft is great if it mixed with normal tho ;; except for some song ;; but I think drum sounds good at this one
OP-2
this one was a bit early as well. add 20~23ms.
07:58:429 (1) - missing normal sampleset at the repeat?
07:58:988 (2) - missing clap?
08:26:752 (8) - is this a fruit? idk its just an art that made randomly and following the music
ED-3
09:26:761 (4) - hitsound on sliderhead was.. inconsistent?
ED-5
14:31:348 (2) - you might want to use sliderticks from N:C1 sampleset
15:03:112 (9) - silenced slider tail should be good..? add whistle instead

part changes that affects hitsounds:
04:57:647 (1,2,3,4,5) - aku ada ctrl+g disini, check hitsound ada ketuker ga
for setsu ;;

11:35:453 (1) - ini resnap jadi 1/3 lagi ;;

Thanks guys~

https://www.dropbox.com/s/xw4nbgr44up3j ... hon%5D.osu
Topic Starter
Setsurei
thanks Teru,

05:02:384 (3) - changed back to 1/1
11:35:453 (1) - resnapped to 1/3

added peppy's default numbers to the song folder

updated
P A N
[OP-01]
  1. 00:17:343 (1) - stack it properly (336,211)
  2. 00:18:865 (1,2,3,4,5,6,7,8,1) - make it flow properly :3 http://puu.sh/7wiSd.jpg code below
    504,244,18865,5,6,1:2:0:0:
    510,228,18919,1,4,0:0:0:0:
    512,211,18973,1,4,0:0:0:0:
    512,193,19027,1,4,0:0:0:0:
    510,175,19082,1,6,1:2:0:0:
    505,158,19136,1,4,0:0:0:0:
    496,142,19190,1,4,0:0:0:0:
    486,126,19245,1,4,0:0:0:0:
    477,112,19300,6,0,P|439:77|385:66,1,100,4|0,1:2|0:0,0:0:0:0:
  3. 00:23:865 (2) - what about make the spacing 1/2 to like 1.5x instead to make a note a bit further each other becuase player may confuse about compare 1/2 and 1/4 rhythm http://puu.sh/7wj6U.jpg
  4. 00:29:734 (3,4,5) - spread these note to this rhythm is better fit imo http://puu.sh/7wjoE.jpg
  5. their tail and stack more by move 01:15:821 (3) to 161|160 and then copy it and paste with ctrl+h to be 01:16:256 (4)
  6. 01:17:669 - I wish you will make a stream here, it will really fun to play, please ;w; http://puu.sh/7wkyI.jpg
  7. 02:37:560 / 02:37:778 - add note would be nice.
[ED-01]
  1. 04:02:665 (2) - this part is missing clap so add note instead and add 1/2 slider on 04:02:873 for add clap.
[ED-02]
  1. 04:40:053 - add note for more playable here.
  2. 05:27:647 (3,4,5,1,2,3,4,5,6) - this part is hard and confuse to play imo, spread 05:27:647 (3,4,5) to about 1.0x spacing and change 05:28:323 (1) to http://puu.sh/7wnsJ.jpg is really more playable and will not confuse. you can add whistle on both 4 and 5 head too.
[OP-02]
  1. 05:37:374 (5,6,1,2) - hmm a bit not fit the music imo but I don't know how to fix too,
  2. 05:48:367 (4) - change to slider to 05:48:833 instead, you can make it to slow slider too. better fit imo.
  3. 06:04:392 (8,1,2,3) - hmm the tail is a bit hard to read and the player may think that 1/2 is 1/4 so avoid please possible XD but up to you ofc.
  4. 06:23:957 (3) - move to a bit left because it's a bit overlapped.
  5. 06:28:616 (6) - hmm I think if you follow vocal would be nice.
  6. 06:51:162 (5) - move tail to 168|312
  7. 07:01:410 (5) - maybe add note here with finish? XD
  8. 07:29:734 (9,1) - make it more center symmetry XD
  9. 08:34:858 - add spinner here and end on 08:35:882
  10. 09:04:019 (1) - overlapped, please avoid.
  11. 09:07:000 (8) - add note for more playable.
  12. 09:14:081 - add note with finish?
[ED-03]
  1. 10:15:942 - add note with clap.
  2. 10:36:598 (4) - a bit left for better blanket.
[ED-04]
  1. 11:26:703 (5,1,2) - try this pattern? I think the current one is a bit confuse even it NC http://puu.sh/7wwFy.jpg
  2. 11:41:953 (1,3) - make them center symmetry would be good.
  3. 12:15:828 (2,3) - make it balance spacing. 1.0x
  4. 12:54:078 (2) - it may confuse player imo, just 1 reverse is more playable but add another slider.
  5. 13:01:578 (1) - same as above.
[ED-05]
  1. 15:05:583 (1,2,3,4) - look random spacing for me :X make it balance.
that's all, good luck :3
Topic Starter
Setsurei
[OP-01]
00:17:343 (1) - done
00:18:865 (1,2,3,4,5,6,7,8,1) - done
00:23:865 (2) - I'll preserve this distance (because of slider velo)
00:29:734 (3,4,5) - I preserve this beat, added jump
01:15:821 (3) - 01:16:256 (4) - both done
01:17:669 - hahaha, added
02:37:560 / 02:37:778 - intended to make a pause

[ED-01]
04:02:665 (2) - changed

[ED-02]
04:40:053 - I'm following the vocal
05:27:647 (3,4,5,1,2,3,4,5,6) - I preserve the spacing of 05:27:647 (3,4,5) - , 05:28:662 (4) - changed to slider, 05:29:000 (5) - preserve the hitcircle

[OP-02]
05:37:374 (5,6,1,2) - haha, imo this is suitable, let us see, who knows other person point this too
05:48:367 (4) - but, this 05:48:926 (5) - is suitable there so no change
06:04:392 (8,1,2,3) - lol this is a trap :3
06:23:957 (3) - done
06:28:616 (6) - I prefer this orz
06:51:162 (5) - moved a bit
07:01:410 (5) - added, hitsound will be handled by Teru
07:29:734 (9,1) - lol done, you noticed this
08:34:858 - I hate spinners imo (lol) btw 08:35:510 (8) - has nice beat there so I won't remove
09:04:019 (1) - symmetrical with 09:02:715 (4) - and everything blanket orz
09:07:000 (8) - I prefer a bit of pause, because this is 14 mins length of play time
09:14:081 - follow vocal, not adding

[ED-03]
10:15:942 - added note
10:36:598 (4) - this is already perfect blanket o.o

[ED-04]
11:26:703 (5,1,2) - nice idea, ctrl+G (hopefully people will not comment this DS shit =w= because I like the position and pattern)
11:41:953 (1,3) - this is intentionally shifted a bit (because I do to much centralized symmetrical stuffs and people will be bored)
12:15:828 (2,3) - done
12:54:078 (2) - this is a trap
13:01:578 (1) - ^

[ED-05]
15:05:583 (1,2,3,4) - this is not random, I did add per object a 0.1 spacing - I'll make it a bit tidy

thanks for mod P A N, its really helpful
updated, waiting for Teru
@ Teru21
P A N's mod
04:02:873 - add clap
05:28:662 (4,5) - you can add whistle on 4 head and 5
07:01:410 (5) - maybe add note here with finish? XD
10:15:942 - add clap.

changes:
01:17:669 (2,3,4,5,6,7,8) - new objects
04:02:665 (2,3) - from long slider to hitcircle-slider
05:28:662 (4) - from hitcircle to slider
07:01:410 (5) - new object
10:15:942 (6) - ^
P o M u T a
hi, m4m request.

[OP-1]
  1. 00:18:865 (1) - this is 276bpm stream... people maybe angry this. try use kick slider... <img class='' src='https://i.ppy.sh/0e7840387d30c2d0c6c2a0d463b14ec3fa369f87/687474703a2f2f7075752e73682f37415933702e6a7067' alt='' loading='lazy' />
  2. 00:23:647 (1) - add whistle slider end.
  3. 00:26:256 (5) - I guess NC here.
  4. 01:16:691 (5) - why not triplet? i think sound triplet better imo.
  5. 01:44:082 (6,1) - try perfect stack. seems more good.
  6. 02:32:778 (1) - try move (x:412) because, 02:32:343 (5) - is (x:412). same better.
  7. 02:37:560 - add 1/2 slider better. empty is weird.
  8. 02:48:430 (1) - add clap slider head. fit this song.
[ED-1]
  1. 04:02:873 (3) - add clap slider head.
[ED-2]
  1. 04:41:632 (3) - add clap slider end.
  2. 04:45:692 (7) - add clap.
  3. 04:49:301 (6) - ^
  4. 04:52:684 (6) - reverse.
  5. 04:56:519 (1) - add clap.
  6. 04:59:677 (7) - ^ slider end.
  7. 05:03:286 (5) - ^
  8. 05:30:805 (5) - add clap.
  9. 05:32:158 (4) - slider end.
  10. 05:48:367 (4) - (3) stack better.
[OP-2]
  1. 06:55:634 (1) - add NC.
  2. 08:14:640 (4) - add finishs slider head ?
[ED-3]
  1. 10:08:565 (7) - add finish slider head.
  2. 10:36:843 (5) - start is 10:37:028. end is same. 10:36:843 - add note. more fit song.
[ED-4]
  1. 11:36:953 - try use 1/3 slider more good sound.
  2. 12:22:453 (8) - middle point (x:256) more seems better.
[ED-5]
  1. 13:56:759 (4) - add finish slider end.
good luck~.
my map http://osu.ppy.sh/s/70945
Topic Starter
Setsurei
[OP-1]
00:18:865 (1) - this is on purpose, so there will be no DT record spams on highscore
00:26:256 (5) - yeah, idk why the NC gone lol
01:16:691 (5) - 01:14:952 (1,2,3,4,5) - star pattern
01:44:082 (6,1) - stacked
02:32:778 (1) - I moved the 02:32:343 (5) -
02:37:560 - intended to make a pause

[ED-2]
05:48:367 (4) - 05:47:995 (3,4,5) - I want to make line here

[OP-2]
06:55:634 (1) - ok

[ED-3]
10:36:843 (5) - ok

[ED-4]
11:36:953 - I'm confused with the ticks, what are the timestaps?
12:22:453 (8) - ok

thanks for mod P o M u T a, updated waiting for Teru
@ Teru21
P o M u T a's mod:
[OP-1]
00:23:647 (1) - add whistle slider end.
02:48:430 (1) - add clap slider head. fit this song.
[ED-1]
04:02:873 (3) - add clap slider head.
[ED-2]
04:41:632 (3) - add clap slider end.
04:45:692 (7) - add clap.
04:49:301 (6) - ^
04:52:684 (6) - reverse.
04:56:519 (1) - add clap.
04:59:677 (7) - ^ slider end.
05:03:286 (5) - ^
05:30:805 (5) - add clap.
05:32:158 (4) - slider end.
[OP-2]
08:14:640 (4) - add finishs slider head ?
[ED-3]
10:08:565 (7) - add finish slider head.
[ED-5]
13:56:759 (4) - add finish slider end.

new object(s):
10:36:843 (5,6) -
Teru21

Setsurei wrote:

:3
P A N's mod
04:02:873 - add clap
05:28:662 (4,5) - you can add whistle on 4 head and 5
07:01:410 (5) - maybe add note here with finish? XD
10:15:942 - add clap.

changes:
01:17:669 (2,3,4,5,6,7,8) - new objects
04:02:665 (2,3) - from long slider to hitcircle-slider
05:28:662 (4) - from hitcircle to slider
07:01:410 (5) - new object
10:15:942 (6) - ^
fixed .w. I think i just didn't fix one ahue

P o M u T a's mod:
[OP-1]
00:23:647 (1) - add whistle slider end. no.. I'm following a sound here
02:48:430 (1) - add clap slider head. fit this song. kk XD
[ED-1]
04:02:873 (3) - add clap slider head. fix on previous mod
[ED-2]
04:41:632 (3) - add clap slider end. no the pattern was every 2 bar at the 4th tick only
04:45:692 (7) - add clap.
04:49:301 (6) - ^
04:52:684 (6) - reverse.
04:56:519 (1) - add clap.
04:59:677 (7) - ^ slider end.
05:03:286 (5) - ^
05:30:805 (5) - add clap.
05:32:158 (4) - slider end.^
[OP-2]
08:14:640 (4) - add finishs slider head ? okeh
[ED-3]
10:08:565 (7) - add finish slider head. ^
[ED-5]
13:56:759 (4) - add finish slider end. awkay .A.

new object(s):
10:36:843 (5,6) -
PoMuTa .w.)/
POMUTA YOU ARE KILLING ME AAAAAAAAAAAAAAAAAA *RUNS* XD jkjk

For Setsu .A.
05:28:662 (4) - I kinda don't like this eh ;; prefer if you put 1/4 slider with much reverse ;; kinda untill here 05:28:662 (4) - ._.

Thanks~

https://www.dropbox.com/s/xw4nbgr44up3j ... hon%5D.osu
Topic Starter
Setsurei
updated, and fix some position a bit

added new hitsound:
soft-hitwhistle3.wav
Hinsvar
Yo :D/

*Bold = Unrankable atau wajib di-fix; merah = Sangat disarankan untuk diubah; hitam = Hanya saran-saran kecil yang (mungkin saja) bisa bikin map-mu lebih baik.

  1. Gak nambahin kiai time di chorus tiap lagu?
  2. Combo colour 2 sama 3 mirip banget ah kalau pake skin ini... Coba 2 digelapin dan 3 diterangin lagi?
  3. Melihat SV sama BPM range, bakal jauh lebih enak dimainin kalau AR di sini pake 8 aja. Dan OD kalau bisa dinaikin jadi 7 biar ada tantangan dikit.
  4. Coba nambahin kanji buat semua artist sama title lagu di tags? Gak wajib sih sebenernya; biar lengkap aja kalau mau.
  5. IMO distance spacing di sini terlalu kecil dibanding sama SV. Kalau mau enak mestinya default spacing 1,3x gitu lah. Ini biar gerakan kursor terasa lebih natural aja. (Ini gak berlaku buat No Regret, karena kombinasi BPM dan SV-nya pas buat spacing 1.0x.)
  6. 00:18:865 (1,2,3,4,5,6,7,8) - Kenapa tiba-tiba ada 1/8 stream gini? Inget loh, ini sama aja bikin stream 276 BPM. Tentunya ini bakal bikin para pemain kaget. Dan inget, ini bakal bikin difficulty curve jadi naik tajem banget secara tiba-tiba. Pake kick slider 1/8 aja, IMO. Dan kalau alasannya biar gak ada DT record spam... Iya sih gak ada, tapi ini malah bikin permainan jadi gak enak, dan bisa dipastikan para pemain pada males karena muncul stream yang gak diduga dan cepet banget kayak gini. Nanti yang ditakutin, gak ada DT everywhere, tapi leaderboard juga kosong melompong karena gak ada yang mau main lol
  7. 00:36:039 (4) - Coba dipisah jadi dua slider 1/4? Lebih pas dengan instrumennya aja.
  8. 00:42:452 - 00:42:669 - Tambah stream biar (agak) konsisten dengan ritme 00:36:039 - 00:36:691 gitu?
  9. 00:43:647 (1,2) - Kenapa ritmenya gini? Secara teknis bener, tapi kan ada vokal yang nyaring di 00:43:865. Kalau dilewatin gitu aja rasanya bakal aneh banget. Coba pake slider 1/2 aja? (Berlaku buat semua pattern yang kayak gini.)
  10. 00:51:039 (1,2) - Spacing kecil gini sengaja kah? Rasanya aneh sih, soalnya gerakan kursor yang diperluin terlalu dikit...
  11. 01:34:517 - 01:34:952 - Sama kayak 00:42:452 - 00:42:669.
  12. 02:08:430 (4,5,6) - Dibikin kayak gini biar lebih rapi dan ngikut lengkungan triplet berikutnya?
  13. 02:35:821 (4,5,1) - Spacing-nya kok gak konsisten? o.o
  14. 02:37:343 (2,3) - Gak map instrumen di sini? Terasa jauh lebih natural, IMO.
  15. 02:58:430 (7) - Pake finish dari custom Soft sampleset di lagu ini? Rasanya kosong cuma pake hitnormal.
  16. 03:25:998 - Gak tambah circle untuk ngikutin vokal? Alasan sama kayak di atas; rasanya kosong aja ada vokal gini tapi gak di-map.
  17. 04:04:123 (5,6,7,8,9) - Bikin kayak gini biar lebih rapi?
  18. 05:28:323 (1,2,3,4,5) - Err IMO ritme kayak gini kurang pas dengan lagunya. Coba gini?
  19. 05:47:995 (3) - NC biar perubahan spacing di sini lebih gampang kebaca?
  20. 05:58:988 (1,2) - Hmm, entah kenapa flow di sini rasanya aneh banget... Coba pindahin (2) ke (216,120)? Atau kalau perlu main-mainin aja 05:58:988 (1,2,3,4), soalnya flow di sini terasa gimana gitu dari awal sampai akhir.
  21. 06:01:037 (2,1) - Ctrl+G? Lebih enak aja, soalnya ngikutin flow dari objek-objek sebelumnya.
  22. 06:05:323 (4) - NC karena ini di stanza baru dan buat nandain perubahan spacing yang balik ke spacing semula?
  23. 06:17:249 (4) - ^
  24. 06:23:212 (1,2,3,4) - Flow di sini juga rasanya gak nyaman, karena gerakan kursor yang diperluin buat gerak dari (1) ke (2) itu gak sesuai dengan arah lengkungan (1)... Kalau bisa rearrange bagian ini, yah.
  25. 06:24:703 (5) - NC karena ini permulaan dari pattern baru + ini mulai di stanza baru?
  26. 06:40:355 (1,1,1) - Biarpun udah ada NC di sini, pattern ini tetap terasa aneh karena simetris sempurna, jadi tetep bisa menipu... Kalau bisa sih, 06:40:542 (1,1) dijadiin slider.
  27. 06:58:615 (4) - Pindahin 1 grid ke kanan biar jarak antara 06:57:497 (1,2,3,4) jadi sama?
  28. 07:04:205 (1,2) - Kenapa pattern kayak 07:01:969 (1,2,1,2,1,2,1,2) dihentiin di sini? Lebih bagus kalau bisa konsisten karena struktur musiknya masih sama, tapi terserah deh~
  29. 07:22:839 (7,8) - Umm, kenapa bikin pattern ginian... Tahu sendiri kan ini bakal ngebingungin pemain. Tolong jangan bikin yang seperti ini kalau bisa lol
  30. 07:24:330 (4) - NC? Alasan sama kayak 06:24:703 (5).
  31. 07:55:355 (7) - Remove slider ini lalu tambah circle di 07:55:448? Ini buat ngikutin vokal, dan rasanya gak enak aja sih ngikut instrumen yang bunyinya pelan tapi ngelewatin vokal yang kuat.
  32. 08:32:715 (1,2) - Swap NC buat ngikutin pola stanza di sini?
  33. 08:34:764 (7) - NC buat ngeindikasiin anti-jump pattern ini?
  34. 08:50:789 - Gak nambahin finish? Di sini kan ada bunyi instrumen yang mendukung...
  35. 09:14:640 (3) - NC karena ini bukan bagian dari pattern 09:14:267 (1,2)?
  36. 10:44:343 (2) - Kenapa tiba-tiba ada clap? Gak ada instrumen yang bunyinya pas kalau disandingin dengan clap di sini kok, perasaan...
  37. 11:26:703 (5,1) - Ini apa gak bakal menjebak... Biarpun intentional, tetep aja bakal bikin part ini gak enak dimainin.
  38. 12:17:453 (5) - Pindahin ke (144,72) biar flow-nya lebih enak?
  39. 12:28:453 (7) - Bikin simetris biar kelihatan lebih rapi?
  40. 12:54:078 (2) - Ritme yang sekarang rasanya gimana gitu lol. Gak gitu pas sama instrumennya dan sulit dibaca juga. Coba ini?
  41. 13:01:578 (1) - ^
  42. 13:29:936 - 13:58:171 - Pake whistle tiap tick putih pertama dan ketiga buat ngikutin instrumen yang ada? Rasanya kosong kalau gak ada whistle... (Berlaku juga buat chorus selanjutnya.)
  43. 13:40:524 - 13:40:995 - Kenapa penurunan volumenya gini... 25% aja objek udah susah kedengeran, apalagi 10% lol. 70 - 60 - 50 - 40 - 30 cukup lah.
  44. 14:33:465 (3) - NC biar konsisten dengan 13:28:524 (1)? Ini juga berguna untuk mengindikasikan perubahan snap ke 1/3.
  45. 14:34:877 - Gak coba nambah note di sini buat ngikutin vokal? Sekali lagi, rasanya kosong aja.
  46. 14:45:465 - 14:45:818 - Sama dengan 13:40:524 - 13:40:995.
  47. 14:45:936 - (tick 1/3) Tambah circle biar konsisten dengan 13:40:995 (5)?
Yep, itu aja. Design dan rhythm map ini masih bisa di-improve; sekarang kesannya terlalu bland aja, IMO... Tapi udah lumayan kok :D

Cari modder sebanyak mungkin aja, dan have fun \:D/

Good luck 8-)
Rakuen
Hi~

M4M request~
My map: Rurutia - Shinai

[General]
Well made!

I will suggest some patterns maybe in the post

[Marathon]
Try OD7
00:06:039 (3) - Can try rotate 120* anti-clockwise from 00:05:604 (2) - since 00:05:387 (1) - is in the middle
00:06:908 (5) - Stack on 00:05:604 (2) -
00:09:734 (7) - Ctrl+G (flow)
00:10:604 (1) - Could be triplets (optional)
00:15:821 - Prefer this tick to be hittable
00:20:169 (2,3,4) - Keep 1.10x DS for these 3 notes since 00:20:169 (2) - does
00:24:517 (5,6) - Something like this may look better:
00:27:995 (3) - Ctrl+G (pattern)
00:30:386 (2) - Can try the opposite side and move down a few grids since it's too big jump (refer pic):
00:35:821 (3) - Prefer full stack or stack on tail of 00:34:952 (1) -
00:39:952 - Suggest to put note here for "finish", can stack on 00:39:300 (6) - to follow pattern later on
00:45:169 - If you carefully listen, there are some stream hits here until 00:45:386 -
00:45:169 - Suggest this rhythm to fit background claps of 00:45:604 - :
00:56:908 (2) - Make it 2.0x DS, same as 00:57:126 (3) -
01:06:039 - Can try Polygon circles function if you didn't (Ctrl+Shift+D)
01:10:169 (4) - Ctrl+G (pattern)
01:17:560 (1,2,3,4,5,6,7,8,1) - If possible create 9 points of polygon in 1/4 w/ 1.0x DS, looks neater for me (refer pic):
01:23:213 (4) - Ctrl+G
01:46:256 (2) - Prefer to stack on tail of 01:45:821 (1) - , this looks like for jump IMO
02:36:473 (5) - 1.0x DS
03:04:082 - Polygon
03:15:821 (7) - NC (end)
03:43:498 - Note
04:06:206 (2) - Try shorten / follow more vocal here, looks skipping lots of thing >_<
04:39:263 (4) - Remove, looks extra
05:23:023 - Vocal stops here
05:34:865 (5) - Spinner, and this looks like a sudden lead in! :p
05:38:025 - Vocal starts here and stops here 05:38:398 - , try to follow it
05:38:864 (2,3,4) - Try vocal too, since the cover is really not visible
05:41:379 - Add note for vocal
05:43:988 - Vocal
05:44:361 - ^
05:44:920 - ^ (suggest to follow)
06:01:223 (1) - Feel no point to NC here, or do it for 06:01:037 (2) - too (may decrease HP drain)
06:02:901 (5) - Ctrl+G
06:05:883 (5) - ^
06:25:448 - Missing vocal, if follow then NC at 06:25:262 (8) - instead of 06:25:635 (1) -
06:40:355 (1,1) - Remove their NC, not necessary and will be easier to read and play
06:49:671 (1,2) - Prefer bigger jumps here
06:56:193 - Add a circle stack on 06:55:261 (3) - or fill something there for better spacing
06:58:615 (4) - Move right by 1 tiny grid
07:13:710 (7) - Ctrl+G
08:26:938 - If possible make the long slider starts here
08:38:491 - Note
10:13:237 (1) - Ctrl+G
10:35:123 (8) - Ctrl+G
11:03:401 (4) - Space this further
11:23:453 (1,2,3) - Pattern suggest:
11:27:203 (1) - Ignore DS, don't overlap with 11:26:703 (5) - , looks like 1/4 DS
11:31:953 - There's beat and guitar sound here
11:40:703 (2) - Too big jump :3
11:46:953 (4) - Stack on 11:46:703 (3) -

Cool map ;)

Good luck!
Topic Starter
Setsurei
Hinsvar's mod:
- nambah kiai ga rata nanti (ada lagu yang nearly all kiai part)
- I did some experiments on combo colors:
and with some consideration and suggestions from players, I'll make the 4-color with 2 greens and 2 browns
- OD 7, AR remains 9
- tagsnya kepanjangan deh kalo ditambahin semua
- DS 1.3 kejauhan imo
- did something to the BG (uploaded an enhancement of fresh clear green) (and will do something for SB - WIP)

00:18:865 (1,2,3,4,5,6,7,8) - I can FC this ): - let me think about it
00:36:039 (4) - ok
00:42:778 (7,8) - did change something here, not streams (I just realized something)
00:43:647 (1) - aku cobain 1/2 aneh rasanya (00:44:734 (1) - this one too)
00:50:604 (7,1,2) - ada ngerasa pause, jadi jaraknya ga aku jauhin
02:08:430 (4,5,6) - did something here
02:35:821 (4,5,1) - intended, symmetrical
02:37:343 (2,3) - seems weak (02:37:560 - 02:37:778 - it's possible to add slider there), but for now I don't add it
03:25:998 (4) - added
04:04:123 (5,6,7,8,9) - did repair a bit
05:28:323 (1,2,3,4,5) - changed to what you suggested
05:47:995 (1) - NCed
05:58:429 (4,5,1,2,3,4,5) - did something to them
06:01:037 (2,1) - ok
06:05:323 (1) - NCed
06:17:249 (1) - ^
06:23:212 (1) - done
06:24:703 (1) - NCed
06:40:355 (1,1,1) - for time being I leave them there for a while
06:58:615 (4) - done, thanks for noticing lol
07:04:205 (1,2) - change them and then 07:04:764 (3) - change this shape too
07:22:839 (7,8) - blanket and visible head, jadi kayaknya ga masalah
07:24:330 (1) - NCed
07:55:355 (7) - ok
08:32:715 (9,1) - NCed
08:34:764 (1) - ^
09:14:640 (1) - ^
11:26:703 (5,1) - let me rethink again
12:17:453 (5) - prefer pindah stack ekor deh
12:28:453 (7) - ini sengaja karena blanket 12:28:203 (6,1) -
14:33:465 (1) - NCed
14:34:877 - aku sih ngerasa kalo abis 14:33:465 (1,2,3,4,5) - kasih jeda gitu, ignoring vocal, jadi ya dikosongin

Rakuen's mod:
00:06:039 (3) - seems weird, didn't change
00:06:908 (5) - just noticed lol, stacked
00:09:734 (7) - it flows well here 00:08:865 (5,7) -
00:10:604 (1) - I want it to stack 00:09:734 (7) - 's body lol
00:15:604 (4,5) - converted to hitcircles
00:20:169 (2) - it was nudged, I fix it to normal DS, thanks for noticing
00:24:952 (6) - fixed
00:27:995 (3) - ctrl-G
00:30:386 (2) - still prefer that curve (4.0x is intentional because low SV with jumps is nice)
00:35:604 (2,3) - actually because (3) was mirror of 00:34:734 (6) -
00:39:952 - too faint I prefer not adding
00:45:169 - 00:45:386 - I heard that should I add 1/8 streams? let me re-think lol
00:56:908 (2) - moved
01:06:039 - I did that lol, and switched the combos to create star
01:10:169 (4) - prefer what it is now
01:17:560 (1,2,3,4,5,6,7,8,1) - tidy it a bit, but not as what you suggested
01:23:213 (4) - prefer mine
01:46:256 (2) - intended jump, jump emphasizes finish
02:36:473 (5) - same reason as Hinsvar's mod
03:04:082 - I did, you didn't notice?
03:15:821 (1) - ok
03:43:498 - added
04:06:206 (2) - ahaha, I'll re-think
04:39:263 (4) - D:
05:23:023 - I know it stops there but I prefer 1/1 beat there idk why
05:34:865 (5) - prefer slider, lol me with my noob compilation, let it be (I want medley so its kinda hard to find a nice spot rather than that)
05:38:025 - 05:38:398 - it's so sudden with 05:38:492 (1) - if I move there
05:38:864 (2,3,4) - my kaway symmetrical sliders D:
05:41:379 - follow the instrumental here so not adding
05:43:988 - same reason as 05:23:023 -
05:44:361 - not adding, seems weird
05:44:920 - ^
06:01:223 (3) - NC removed
06:02:901 (5) - prefer what it is
06:05:883 (5) - ^
06:25:448 - not adding so I don't change the NC stuffs
06:40:355 (1,1) - different DS so I need to NC
06:49:671 (1,2) - moved
06:56:193 - added but not stacking there, did change some patterns
06:58:615 (4) - did this on Hinsvar's mod
07:13:710 (7) - prefer what it is
08:38:491 - not adding
10:13:237 (1) - no, prefer this flow
10:35:123 (8) - ^
11:03:401 (4) - intentional because it was mirrored half of this slider 11:04:507 (5) -
11:23:453 (1) - ok
11:27:203 (1) - D:
11:31:828 - start of note here
11:40:703 (2) - lol not really
11:46:953 (4) - I want to make triangular here

thanks for mod everyone, waiting for Teru
@ Teru21
Hinsvar's mod:
02:58:430 (7) - Pake finish dari custom Soft sampleset di lagu ini? Rasanya kosong cuma pake hitnormal.
08:50:789 - Gak nambahin finish? Di sini kan ada bunyi instrumen yang mendukung...
10:44:343 (2) - Kenapa tiba-tiba ada clap? Gak ada instrumen yang bunyinya pas kalau disandingin dengan clap di sini kok, perasaan...
13:29:936 - 13:58:171 - Pake whistle tiap tick putih pertama dan ketiga buat ngikutin instrumen yang ada? Rasanya kosong kalau gak ada whistle... (Berlaku juga buat chorus selanjutnya.)
13:40:524 - 13:40:995 - Kenapa penurunan volumenya gini... 25% aja objek udah susah kedengeran, apalagi 10% lol. 70 - 60 - 50 - 40 - 30 cukup lah.
14:45:465 - 14:45:818 - Sama dengan 13:40:524 - 13:40:995.

Rakuen's mod:
00:45:169 - Suggest this rhythm to fit background claps of 00:45:604 -
08:26:938 - If possible make the long slider starts here

changes:
00:15:604 (4,5) - converted to hitcircles
00:36:039 (4,5) - I did transfer the clap on the point you inserted
00:42:778 (7,8) - new objects
03:25:998 (4) - new object
03:43:498 (2) - ^
05:28:549 (3,4,5,6,7) - new objects
06:56:193 (4) - new object
07:55:448 (7) - ^
14:45:936 (5) - ^
edit: updated all
Okoratu
.... :D

[Marathon]
I SAID I DON'T CARE ABOUT ITS LENGTH AND NOW I REGRET IT xD
  1. 00:18:865 (1,2,3,4,5,6,7,8) - Instead of this 276 whatever BPM stream I'd just use 1/8 sliders. Might give it some thought and a try:
    SPOILER

    This way you get to keep your 276 whatever BPM and make sure that the player has to pay special attention to this part...
    besides this suggestion doesn't look that bad :D
  2. 00:25:604 (1,2,3) - this is 1/6 .
  3. 00:25:930 - and 00:26:147 - A bit cruel to shorten that stream to 3 notes, isn't it
    SPOILER

    I'd suggest making 4 and 6 a 1/4 slider though in order to avoid having 1/6 followed directly by 1/4
  4. 00:44:082 (2) - nazistack ... :D
  5. 01:07:560 (1) - Why is it this long, you've been mapping the vocals all day and if you do that you may want to try sth like this:
  6. 01:21:582 - and 01:21:800 - might consider adding circles here instead of shortening a stream to a triplet D:
  7. 01:31:473 (6) - nazistack \:D/
  8. 02:41:473 (1) - might do sth like this if you want to map the vocals:
  9. 02:44:082 (3) - ^ same thing here, might switch to a repeatslider or something though for variation :D
  10. 02:48:430 (1) - ^ :D
    ---------End of OP1---------
  11. 03:22:665 (3,4) - nazistack :D
    ---------End of ED1---------
  12. 04:39:038 (2) - I'd just not map this sound here because its so subtle and leave it as a triplet, also this follows the vocal a bit better i think
  13. 04:50:993 - for the same reason as i would remove the circle above, i'd add one here because it's a vocal :D
  14. 05:22:684 (2) - might improve this blanket to sth like
    ---------End of ED2---------
  15. 05:48:740 - this is also a strong sound, might consider mapping it or placing a triplet here (with 05:48:926 (3) - , would actually avoid the antijump here :D)
  16. 06:25:448 - would add a circle because vocal
  17. 06:37:560 - Kiai here maybe, may leave it on till 06:58:988 -
  18. 07:01:410 (5) - may trigger it on again here until 07:04:578 - dunno or until the slider or until after the slider
  19. 07:28:615 (6) - would make these anchors really symmetrical like this:
  20. 07:46:504 (6,7) - nazistack :D
  21. 07:44:081 - might add a circle on this strong sound
  22. 07:56:566 - would trigger Kiai here until 08:06:069 (5) -
  23. 08:08:491 (1) - and would trigger it on here again until 08:26:007 (5) -
    ---------End of OP2---------
  24. 09:55:286 (7) - this sound should be on the 1/6 tick if you want to map the guitar thing
  25. 09:55:532 (8) - this one should be on the 1/6 tick (09:55:450 - ) in order to follow the guitar:
  26. 10:44:589 - here's a sound you could make a stream with D:
    ---------End of ED3---------
  27. 12:09:453 (4) - might map this sound for the vocal ?
  28. 12:19:453 - would toggle kiai here maybe until 12:35:453 - or the beginning of the spinner
  29. 12:44:078 - here's another sound you should consider mapping, maybe by making 12:43:953 (7) - a 1/4 slider
  30. 12:44:203 (1) - I recommend replacing this with something you do 13:05:578 (8,9) - here aswell because it actually fits a whole lot better to have this 1/8 triplet mapped as a slider there :D
  31. 12:49:203 (2,3,4) - same here:
  32. 12:49:578 - a circle could go here, too
  33. 12:49:828 - Could use a single 1/8 slider here
  34. 12:49:953 (1) - you could actually use 1/6 here :D
    ---------End of ED4---------
  35. 13:07:015 - add a short break time here for the transition ?
  36. 13:36:642 (1) - actually i think it'd look nicer if those were not touching:
  37. 14:38:759 (2) - ahahaha nazistack :D :D
  38. 15:05:495 - the flute in this part is playing on the 1/12 ticks ?? :O
    ---------End of ED5---------
I don't really like the hitsounding sliderticks thingy, but meh...
Overall not the kind of map i'd play, but that's just my personal taste :'D

Cheers,

~oko
Topic Starter
Setsurei

Okoratu wrote:

I SAID I DON'T CARE ABOUT ITS LENGTH AND NOW I REGRET IT xD - ahahaha xD
[Marathon]
00:18:865 (1,2,3,4,5,6,7,8) - changed
00:25:604 (1,2,3) - changed (2) to slider
00:25:930 - and 00:26:147 - didn't change this part, because ^ changed to slider
00:44:082 (2) - tried to stack but 0.01 distance so, I left that be because the tail coordinates are the same as the hitcircle (technically stacked)
01:07:560 (1) - 01:07:560 (1,5) - symmetrical :3 also still matches the vocal
01:21:582 - and 01:21:800 - seems overmapped
01:31:473 (6) - fixed (technically stacked)
02:41:473 (1) - folling "mirai"
02:44:082 (3) - ^ "falco"
02:48:430 (1) - ^ "chikai", sometimes I don't split the words
03:22:665 (3,4) - fixed
04:39:038 (2) - deleted
04:50:993 - this one seems alright
05:22:684 (2) - fixed
05:48:740 - the sound is too faint here
06:25:448 - seems weird, didn't add
06:37:560 - I don't want to add kiai on this whole map :3
07:01:410 (5) - ^
07:28:615 (6) - done
07:46:504 (6,7) - done
07:44:081 - seems weird, didn't add
07:56:566 - I don't want to add kiai on this whole map :3
08:08:491 (1) - ^
09:55:286 (7) - there's beat here (and clap suits here)
09:55:532 (8) - not changing because ^ also no change
10:44:589 - empty sound D:
12:09:453 (4) - a whole word here
12:19:453 - I don't want to add kiai on this whole map :3
12:44:078 - changed
12:44:203 (1) - too faint imo, not changing
12:49:203 (2,3,4) - changed
12:49:578 - added
12:49:828 - changed
12:49:953 (1) - I let this be, too hard if suddenly 1/8 then 1/6
13:07:015 - added
13:36:642 (1) - moved a bit
14:38:759 (2) - fixed
15:05:495 - not adding, too faint and hard lol

thanks for mod, really useful!
waiting for Teru
@ Teru21
00:18:865 (1,2,3,4) - yang ini udah aku convert
00:25:676 (2) - new object convert from hitcircle
12:43:953 (7) - new object from hitcircle
12:49:328 (3) - ^
12:49:578 (4) - new object
12:49:828 (6) - ^
Gloria Guard
Good luck Setsu ~ Star ☆
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