Man I was so tired yesterday. o.o Changed Cup/Salad a bit but still they got high star rating. o.o Anyways ready for further modding.
Edit: What the fuck? O_O
Edit: What the fuck? O_O
Its my first full mapset and I'm bad with easier diffs for ctb so thats why this is sucks. My next one will be better, I promise. I needed to change many things AFTER I finished mapping and most of them was impossible. I hope you understand why this mapset is sucks a bit. Thanks for modding is tho. :3Seph wrote:
[General]
Base SV on easier diffs are too high, i dont know why you did that but dont do it again next time i guess. Because I don't think SV matters in CtB. At least not that much.
Check your timeline on 25%, 50%, 75%. Some of your notes are really off and I don't know what you are following (if vocal or beats) If they are off then they are in the already ranked one as well. Since I used the same timing.
[Cup]
why does this have a base 1.5 sv o_O oh well Because its fun and I changed AFTER I mapped it and I didn't wanted to start over.[Salad]
- 00:12:655 (3) - i suggest you change it to something else rather than a repeat slider since it doesnt follow anything at all It is, just hard to hear.
- 00:18:023 (4) - remove 1 repetition k
- 00:39:182 (1) - move this back to the white tick and probably add a note in the next white Added a repeat.
- 01:19:602 (1) - this is better if moved to 01:19:444 (follows vocal) Added a note to 01:09:444 but slider remained untouched since its originally after the music.
[Platter]
- 00:20:314 (4) - this should be moved back by 1 tick, and you can just remove 00:20:787 (5) - and continue the repetitions from (4) since having that note placement doesnt suit a salad I don't think its too hard to catch and I saw even harder patterns in Salad then this one, but anyways, changed.
- 00:45:655 (4) - remove 1 repetition and add a note next, a slider like that sounds so off on this part (something like https://osu.ppy.sh/ss/1077783 but thats just a shitty example do something about it) It was a bit off, I changed it, but a bit other way.
- 00:46:918 (1) - this is offbeat lol should be on the next white tick Still, the vocal IS there but meh...
[Rain]
- 00:20:708 (7) - NC Added but not there.
- 00:32:550 (3) - ctrl+g k
- 00:34:760 (3) - ^ k
- 01:30:339 (3) - would be better if it was something like 01:29:708 (1) - ? Anyways, I ctrl+g'd it.
w
t
f
SV Deif said this should be even higher but I will never use smaller nor bigger SV on my maps.will recheck again
- 00:00:655 (7) - nc Oops.
- 00:04:287 (2,3) - reduce spacing, it sometimes is hard to catch up with this jump k
- 01:05:155 (5,6,7,8,9,10,11) - redo this part, this is pretty hard to fc k
- 01:19:602 (1,2,3,4,5,6,7,8,9,10,11,12) - this as well I wonder why but if eldnl map something like this its okay but for me not? O.o Anyways if someone else also point this out and gives a better solution as well, I will change it.
can only wait or restart osu!, i guess that will solved.Kurokami wrote:
Fun, because I changed the SV for the two easiest diff in the last 2 days. orz And some rhythm too. About the platter, I wanted to ask you to map one for me since I can't map that diff. For me it is always ends up like an easiest Rain. q.q Maybe I just need to delete rain then everything will be solved. o.o It is bad anyways since I re-mapped it with streams.
Anyways, I changed most of them, thanks for modding it. :3
EDIT: I can't update it because editor is sucks and it stucks at "Creating Preview".
Thanks for the mod. Even tho it was a bit short I used everything so don't mind about Rain. There are plenty of modders to it. :3Rorona wrote:
Uh...this is pretty short, because I can't really mod the platter/rain, and I like the mapping.
[Cup][Salad]
- 00:46:129 (1,2,3) The slider here imo should be broken into a circle and a slider to follow the voice; all the other notes in it's color are following the voice, but this slider is following the beat. Hmm, I change this part a bit but to be honest this is a hard song to map easy. o.o
- Timing from 00:56:865 to 01:07:918 feels really awkward. The timing is the same as in the aready ranked one so it should be fine. Maybe just the mapping is shit (which is true).
- The mapping should be more consistent between following the vocals or the beat of the music. I know, but I hate to leave blank space between notes even if it is just an easy. q.q And this one is already much better than the first one. o.o
[Platter]
- 01:05:155 (2,3,4,1,2) the mini-stream here feels out of place in the map
- 01:18:023 (1,2,3,4,1) ^ same thing
Removed both of them, they are not really good in Salad anyways.
- 00:01:287 to 00:03:023 Plays very awkwardly The placement was awkward enough to it, changed.
Whoa, a big mass of notes. orz Thanks for your mod. So hard to find modder for ctb nowadays. \o/ But since I like this song even if it tooks me a year I rank it. :3 Oh, and one more star. :3 Thanks.Drafura wrote:
[Overall]
HS addition doesn't work in CtB (example in [Cup] here: 01:08:392 (1) - ) Remove them all in all of your diffs). ? There is nothing and never was.
Also we can't hear your HS, use something between 90 and 100% volume instead. Upps, for mapping I lowered it then forgot to put it back. My mistake. q.q
[Cup]
- 00:46:129 (5) - You should finish this slider at 00:46:602 -
- 00:46:918 (1,2,3) - Sounds better if you map those beats:[Salad]
- 00:47:076 -
- 00:47:392 -
- 00:47:708 -
- 00:48:181 -
- 00:48:497 -
- 00:48:813 -
- 00:49:129 -
Still sounds a bit weird to me. lol Well Its really better a bit this way.
- 00:07:129 (2) - Sounds better if you map those beats:- 00:38:865 (4) - Try to replace it with two circles at:
- 00:07:129 -
- 00:07:444 -
- 00:07:602 -
[Platter]
- 00:38:865 (4) - X: 288
- 00:39:023 (5) - X: 192
Yeah, its really much better. That repeat covered a nice part. o.o
- 00:09:971 (1) - Try this timeline instead. Hmm? Something is missing here.
- 00:12:181 (2) - Sounds better if you map those beats:- 00:44:708 (2) - Make it horizontal to the left (see below).
- 00:12:181 -
- 00:12:418 -
- 00:45:181 (3) - Ctrl-G it (better flow) feel free to replace it.
- 01:18:734 (2,3,4) - Better snap (with grid3):[Rain]
- 01:18:734 (2) - X: 168
- 01:18:813 (3) - X: 112
- 01:18:892 (4) - X: 56
I hope I got everything right here. o.o
- 00:04:918 (1) - Why using a return ? just make a long slider from 00:04:918 - to 00:06:023 - and design it with something like this. The repeat was after a small change in the vocal but I like yours better. :3
- 00:15:181 (1,2,3,4,5,6) - I'll use 3 consecutive slider for each 2 beats here (The unique combo color of each sliders makes this pattern nicer imo) K, done.
- 00:36:655 (1,2) - This jump is surprising here. I mean the song is just going quieter in this part. Maybe just reduce it a bit. Done.
- 00:44:234 (1) - Replace with one slider from 00:44:234 - to 00:44:550 - , You can shape it like this. k
- 00:55:602 (1,2,3,4,5,6) - Actually the pattern is good but your biggest jump in it should be between 00:56:392 (5,6) - not between 00:55:997 (3,4) - I changed it to a increasing jump and placed the biggest jump between (5,6). It was impossible to keep that pattern w/o that jump between (3,4).
- 01:15:181 (3) - Use the same angle as in 01:13:918 (3) - (Consistency) k
- 01:16:444 (3,4,5) - I'll replace it with a slider with one return, and make it vertical (just a matter of design) K, it changes nothing anyways. :3
- 01:28:287 (8) - Move it to X: 304 (Better stream shape imo) k
- 01:28:760 (4) - Move it to X: 432. I like the effect between this and the next triplet. k
I'll certainly recheck it when more mods are applied here.
Actually there were a few weird things in your mod. Probably editor is shitting but lots of them were useful. I think a few more mod still need till I can rank it but maybe soon. :3 My next map is already waiting for upload after all. \o/ Thanks for your mod. :3Kandai-sa wrote:
Hi, sorry for my late mod.Generally: BG should be 1366x768 (Background). Its actually just needs to be a valid 16:9 and 1280x720 is still correct. Deif is already checked it out. But I saved your image just in case. :3
Remove widescreen support. You don't have SB. It doesn't change anything so I leave it in.
CupAR=OD.
AR6 will be better.
OD changed but I leave ar5 since its good for a Cup.
00:17:708 (3) - Reduce distance (x256). It is actually already there. o.o
00:20:550 (1) - This spinner is unnecessary (Delete). Make here pattern. Maybe something like this? It follows the stream part which can't be mapped perfectly on easier difficulties. But if someone else also point this out I will change it. :3
00:27:813 - Add a note. I don't think it is really necessary. Both pattern before and after goes after the music and that tick is for vocal part. I'm not sure if its good to confuse players on this level.
00:42:023 (1) - Please, create here short slider and add note. This is after the "koware" part. Sounds a bit weird thats true, but I keep it for now.
00:46:129 (5) - Lengthen this slider. Should end here 00:46:602 It is there. o.o Wtf.
00:46:918 (1) - This is completely not to rhythm. Create a short slider, which should start here 00:46:760 Actually that slider is after the drum part in the song but I made it longer to follow the vocal. It should be good now.
00:49:444 (1) - Slider should start there 00:49:287 This slider is after the vocal, I'm not sure if I really need to change the start. o.o
01:29:234 (2,3) - Reduce the distance between them. I used bigger distance during kiai to make some difference. And to be honest it is wrong at (2) since it is a bit closer than 2 line. Anyways it is still catchable w/o dash so I leave it for now.
SaladAR=OD.
AR7 will be better.
Changed OD but ar is untouched. I think 6 is good for Salad.
00:07:129 (2,3) - Make here another pattern. Current pattern is not to rhythm. Okay.
00:17:076 (2,3,4) - Too big distance between them Reduce, (3)=x:416. Lets try it.
00:23:076 (3) - Maybe transform this slider (more vertical). That curve is intended, and it not really makes any difference.
00:37:918 (2) - Make there more simple pattern (for better rhythm). k
00:39:181 (1) - Reduce distance (x:240). ?
00:42:023 (1) - Change the shape of this slider (for bigger movement). k
00:48:971 (4,5) - Reduce distance (a little bit). k
00:54:971 (2,1,2,3) - New pattern for You, because current isn't to rhythm. Well, not perfect and I dunno if I made it as you wanted but done.
01:02:076 (5) - This slider should begin here 01:01:918 - k
01:09:813 (1) - Delete this slider and make spinner, which should begin here 01:09:497 I changed the stream part to 1/2 since it is still fit but leaved everything else as it is since that spinner is not really fit there.
01:29:234 (2) - Reduce distance (x:176). Nope. I used bigger ds for kiai and it is still catchable.
01:30:655 (5) - ^ (x:48). This is accepted since the rhythm is not really tense here.
PlatterAR=OD. k
00:07:129 (2) - Little increase distance (x:160). k
00:08:865 (1) - Move it to x:112, previously was too close imo. k
00:16:444 (1) - Move it to x:232 (for bigger movement). k
00:17:392 (3) - Ctrl+G and move it to x:152 (better distance and harder pattern). k
00:19:602 (3) - Ctrl+H for bigger movement again. k
00:46:129 (2,3,4) - In place of those notes, add slider. Nope, notes are better, but yeah I missplaced them. Timeline corrected. :3
01:18:023 (4,5,6,7,1) - Wow, very big distance between stream and slider. To big for platter imo. Reduce it (a little bit). Good catch. Decreased a little.
01:18:734 (2,3,4,5) - But here make bigger distance between stream and slider. I'm not sure if it's better now, but I changed it.
Rain00:08:708 (4) - Delete this HDash (unnecessary). Nope, there is a hard hit in the music so HDash it required.
00:20:234 (1,2,3,4,5,6,7) - Maybe make here stream. There was a stream, but I removed it since its gives a bad feeling.
00:28:444 (5) - Move it to x:128 (for HDash, which is needed here). Moved a bit, but I don't think there should be a Hdash.
00:30:892 (3) - Delete a note. This short stream is unnecessary in this place. There is a sound in the music too.
00:36:971 (3,4,5) - ^ k
00:37:602 (7,8,9) - ^ k
00:38:234 (3) - Move it to x:80 (for better distance). Changed a bit tho differently.
00:44:234 (1,2,3) - Maybe it would be easier to use sliders like this: Changed except the last one.
00:55:839 (2,3,4,5) - They are not in the rhythm! Please, fix them. They are.
01:16:918 (5,6) - A litlle bit reduce distance. Like here 01:22:602 (3,4) Nope, because that movement is intended. There is a little speedup in the vocal too.
01:35:865 (6) - This is the end of Your map, then make here HDash. Why everyone wants HDash or spinner at the end of the maps...I moved it a bit away because the rhythm has a little change but (since I'm not tested it as I write this) if it is still not Hdash it will remain as it is. I won't move it further.
If You don't understand something, just wirte to me in-game
Good luck~~
Glad I could help a bit.Kurokami wrote:
Actually there were a few weird things in your mod. Probably editor is shitting but lots of them were useful. I think a few more mod still need till I can rank it but maybe soon. :3 My next map is already waiting for upload after all. \o/ Thanks for your mod. :3Kandai-sa wrote:
Hi, sorry for my late mod.Generally: BG should be 1366x768 (Background). Its actually just needs to be a valid 16:9 and 1280x720 is still correct. Deif is already checked it out. But I saved your image just in case. :3
Remove widescreen support. You don't have SB. It doesn't change anything so I leave it in.
CupAR=OD.
AR6 will be better.
OD changed but I leave ar5 since its good for a Cup.
00:17:708 (3) - Reduce distance (x256). It is actually already there. o.o
00:20:550 (1) - This spinner is unnecessary (Delete). Make here pattern. Maybe something like this? It follows the stream part which can't be mapped perfectly on easier difficulties. But if someone else also point this out I will change it. :3
00:27:813 - Add a note. I don't think it is really necessary. Both pattern before and after goes after the music and that tick is for vocal part. I'm not sure if its good to confuse players on this level.
00:42:023 (1) - Please, create here short slider and add note. This is after the "koware" part. Sounds a bit weird thats true, but I keep it for now.
00:46:129 (5) - Lengthen this slider. Should end here 00:46:602 It is there. o.o Wtf.
00:46:918 (1) - This is completely not to rhythm. Create a short slider, which should start here 00:46:760 Actually that slider is after the drum part in the song but I made it longer to follow the vocal. It should be good now.
00:49:444 (1) - Slider should start there 00:49:287 This slider is after the vocal, I'm not sure if I really need to change the start. o.o
01:29:234 (2,3) - Reduce the distance between them. I used bigger distance during kiai to make some difference. And to be honest it is wrong at (2) since it is a bit closer than 2 line. Anyways it is still catchable w/o dash so I leave it for now.
SaladAR=OD.
AR7 will be better.
Changed OD but ar is untouched. I think 6 is good for Salad.
00:07:129 (2,3) - Make here another pattern. Current pattern is not to rhythm. Okay.
00:17:076 (2,3,4) - Too big distance between them Reduce, (3)=x:416. Lets try it.
00:23:076 (3) - Maybe transform this slider (more vertical). That curve is intended, and it not really makes any difference.
00:37:918 (2) - Make there more simple pattern (for better rhythm). k
00:39:181 (1) - Reduce distance (x:240). ?
00:42:023 (1) - Change the shape of this slider (for bigger movement). k
00:48:971 (4,5) - Reduce distance (a little bit). k
00:54:971 (2,1,2,3) - New pattern for You, because current isn't to rhythm. Well, not perfect and I dunno if I made it as you wanted but done.
01:02:076 (5) - This slider should begin here 01:01:918 - k
01:09:813 (1) - Delete this slider and make spinner, which should begin here 01:09:497 I changed the stream part to 1/2 since it is still fit but leaved everything else as it is since that spinner is not really fit there.
01:29:234 (2) - Reduce distance (x:176). Nope. I used bigger ds for kiai and it is still catchable.
01:30:655 (5) - ^ (x:48). This is accepted since the rhythm is not really tense here.
PlatterAR=OD. k
00:07:129 (2) - Little increase distance (x:160). k
00:08:865 (1) - Move it to x:112, previously was too close imo. k
00:16:444 (1) - Move it to x:232 (for bigger movement). k
00:17:392 (3) - Ctrl+G and move it to x:152 (better distance and harder pattern). k
00:19:602 (3) - Ctrl+H for bigger movement again. k
00:46:129 (2,3,4) - In place of those notes, add slider. Nope, notes are better, but yeah I missplaced them. Timeline corrected. :3
01:18:023 (4,5,6,7,1) - Wow, very big distance between stream and slider. To big for platter imo. Reduce it (a little bit). Good catch. Decreased a little.
01:18:734 (2,3,4,5) - But here make bigger distance between stream and slider. I'm not sure if it's better now, but I changed it.
Rain00:08:708 (4) - Delete this HDash (unnecessary). Nope, there is a hard hit in the music so HDash it required.
00:20:234 (1,2,3,4,5,6,7) - Maybe make here stream. There was a stream, but I removed it since its gives a bad feeling.
00:28:444 (5) - Move it to x:128 (for HDash, which is needed here). Moved a bit, but I don't think there should be a Hdash.
00:30:892 (3) - Delete a note. This short stream is unnecessary in this place. There is a sound in the music too.
00:36:971 (3,4,5) - ^ k
00:37:602 (7,8,9) - ^ k
00:38:234 (3) - Move it to x:80 (for better distance). Changed a bit tho differently.
00:44:234 (1,2,3) - Maybe it would be easier to use sliders like this: Changed except the last one.
00:55:839 (2,3,4,5) - They are not in the rhythm! Please, fix them. They are.
01:16:918 (5,6) - A litlle bit reduce distance. Like here 01:22:602 (3,4) Nope, because that movement is intended. There is a little speedup in the vocal too.
01:35:865 (6) - This is the end of Your map, then make here HDash. Why everyone wants HDash or spinner at the end of the maps...I moved it a bit away because the rhythm has a little change but (since I'm not tested it as I write this) if it is still not Hdash it will remain as it is. I won't move it further.
If You don't understand something, just wirte to me in-game
Good luck~~
Thanks for the mod. Again I leaved empty what I changed. Old style mapping. lol Still I want to get it ranked as soon as possible. :3Keleron wrote:
x can be aproximated
Begin = select begin of slider
ends = select ends of slider
ends ends = select the last note in a slider xD ( for reapeater sliders owo )
Head, middle and tail is easier to use and understand. :3
CupSPOILER00:01:607 (1) - Ends ends clap owo ?
00:04:923 (3) - can you move back 1/2 ? and extend other 1/2 I followed the main beat with the head.
00:07:923 (3) - reduce a 1/2 the slider Nope, it will be harder.
00:17:081 (2) - -1/2 cups players play with the basic rhythm xD It is following the vocal so its basic. o.o
00:26:555 (4) - begin , ends ends whistle
00:28:134 (1) - begin , ends ends whistle
00:29:081 (2,3) - begin whistle in both :3
00:29:713 (3) - why the ends have drums . It is too sudden for me Drum additions. o.o I dunno where they came from since additions are not working for CtB currently.
00:40:449 (3) - x=336 ( only if you acept the next change xd )
00:41:081 (4) - horizontal flip x=240 ( looks better , more easy )
00:52:134 (1,2) - drums so sudden~
01:35:397 (2) - begin a finish maybe
SaladSPOILER00:19:923 (2,1) - H flip and x=112
00:26:555 (1) - begin finish
00:27:818 (2) - begin , ends ends whistle
00:29:081 (1) - begin finish -w-
00:31:449 (5) - finish
00:54:344 (1,2) - I understand almost all yours 3/4 sliders but this not i recomend ¿4/4? or 1/2 It should be and I'm no more using rhythms like this on my maps but this is an old style map and I don't really want to touch it anymore unless its necessary. And these are following the vocal part.
00:54:344 (1,2,1,2) - repeat alll this part is strange It is. lol I changed a bit but you will still find it strange.
01:04:449 (3) - ends ends whistle
01:35:397 (1) - NC and finish I don't think NC really need but to make it consistent I added it. :3
PlatterSPOILER00:16:449 (1) - x=400 funny jump )b
00:23:397 (2) - x=192 looks better
00:26:555 (1,2,3,1,2,3) - - Add the sound pattern that you want is the only point in the song where missing sound
00:44:239 (1) - x=80
00:58:134 (1) - finish ~
01:08:397 (1,2,3,4,5,6,7,8,9) - I don't really understand the image but I changed this part. For some reason the image is kinda glitchy.
01:10:134 (2) - x=64 I added a HDash previously so this will be a hard jump. But nice suggetion.
01:18:028 (1,2,3,4) - grid snap , x=64 , and the next note was more simetrical with the next part Wrong time code maybe? Where I'm standing is only (4,5,6,7) can be found.
01:34:923 (7) - no NC Needs because this way there are 6-6 notes in both combo.
01:35:397 (1) - NC and finish Added finish but not NC.
RainThe last diff
✮Here I took a break to eat tangerines xDSPOILER00:12:660 (1) - H flip x=432 are perfect for a jump like that xD Moved a bit to create a hdash but not flipped. Its not fit in my flow style mapping.
00:15:502 (2,3) - Change the "diagonaly" 2 must be diagonal to left and 3 diagonal to right
00:19:449 (2) - x=304 ( needs a best jump in thats finish )
00:20:239 (1) - x=128 ( the same )
00:22:765 (1) - x=112 ( that can be great o: )
00:26:555 (1,6) - All in between dont have sounds
00:31:292 (5,6) - x1=432__x2=80 ( more )
00:34:765 (3,1) -no drumsemm but ..dont let the note without a sound , change for a whistle Again additions.
00:44:713 (2) - x=112
00:45:186 (3) - x=432 H Flip :3
00:50:792 (2) - This transform to a slider oriented to the left
00:52:449 (3) - normal finish ( highlights much )
00:55:844 (2,4,6) - x1=256__x2=320__x3=400
01:06:028 (3,4) - ¿two non-existent notes? realy is my opinion Added one to the red tick. It was really missing. o.o
01:20:555 (4,5,6) - x=96
01:34:923 (7,9) - 1° No NC 2° NC Same as on Platter.
01:34:923 (7,8) - = 01:33:976 (3,4) - relation in distances
01:35:397 (1) - finish
I fixed anything else. I was lazy to think about deeper and this is an old style map except Rain. My hands are hurting. q.q Thanks for modding this even tho you have bad internet connection now. :3Xinely wrote:
firstly, sorry i can't give screenshot to make easier way to explain my mod here. my internet getting problem and i can't online so i modded this one with offline mode which means i can't upload screenshots (but for Cup only) the miracle has happen from my phone that i can use wifi from my phone
anyway mod as per request
General
- perhaps remove tv size and move "TV Size" to tags. i don't find the title for the tv size version here http://vgmdb.net/album/39638 There isn't as far as I know but this is ranked with the same title.
Cup
- 01:33:502 (1,2) - the rhythm is too off imo here, since the musics are too strong on each part, i would say http://puu.sh/b5rZz/51d85281eb.jpg This is true but that will make it too similar with the other diffs in this set. I will keep mine for now.
Good Luck
Thanks for your mod. I recently re-maped both Rain and Platter according to my latest mapping style so any help comes handy. I need to ask a BAT for checking. (Hey myself. /jk) Its time to rank this since my new set is on its way. :3Manuxz Sixx wrote:
Hi Korokami :33
Cup
00:04:449 (2) - The tail of the slider finish in x: 448 Not a bad idea but then there will be no difference between 1/2 and 1/1 in spacing. Keep mine.
00:20:555 (1) - Move at x:184 Moved to 176 instead.
00:41:081 (4) - Ctrl+H and moving at the same place where it was (x 240) Nice catch.
00:50:239 (3) - Mmmm move at x:156 maybe ... XD 144 used instead although even this makes no real difference. lol
01:16:923 (3) - The tail of the slider finish in x: 144 Moved one grid right but same result. The triangle was weird a bit.
Salad
00:04:292 (1) - Move at x:256 Look neater.
00:08:870 (7) - Move at x:112 o.o Here you can hear a loud drum+cymbal sound. This kind of beats requires dash or HDash thats why I added a bit bigger distance. And jumps are allowed on Salad. :3
00:28:765 (3) - Move at x:152 Same reasoning as above tho now you can only hear drum.
00:39:344 (1) - Move at x:240 kk
01:01:134 (2) - Move at x:280 ^
Platter
00:20:081 (5) - Move at x:352 Well, though I want to keep mine for the rhythm I will go with this to make it easier.
00:40:292 (3) - Move at x:16 Looks better. :3
00:59:713 (2) - Move at x:416 Nice.
01:07:449 (2) - Move at x:221 I know what you want here but (3) starts at high pitched vocal and though I don't want to HDash it I want a bit bigger jump here.
Rain
Excellent diff, charm me ^^ Thank you: :3 Although I still can't fc this Rain. orz
That's all hope something you serve, I just wanted to try TuT Yep, don't stop. Mod more. \o/
Everything else applied. Thank you. :3alienflybot wrote:
Hi Kuro! o/
[General][ Cup]
- Source: I think it should be '戦姫绝唱シンフォギアG' instead of 'Senki Zesshou Symphogear G'? No, I dislike the usage of japanese sources. Its really hard to know on the beatmaplist where that song is came from.
- Tags: You might want to add: 水樹奈奈 近藤奈奈 奈奈 近藤 戦姫绝唱 OP Maybe. :p
- Kiai Time: (Suggestion) 01:19:607 - 01:20:555 - You can remove kiai time here for a little stress I hate kiai bursts
Cup is nicely-mapped.
- 00:00:186 (1,1) - Better have a little more space between the spinner end and the circle (1), since the BPM is 190 and the distance between notes is just 1/1 These are clearly divided and the song is starts there. No change.
- 00:21:502 (2) - NC and remove NC at 00:23:081 (1) No, because this way (1) will be alone and I don't want to merge it to the previous combo.
- 00:24:028 (2) - NC ^
- 00:33:186 (3) - (Suggestion) If you have NC the previous NC mods, you can NC here Nope, the song is the same here.
- 00:55:607 (4,5,1) - This pattern is complicated if it is in Cup I guess, I recommend to change it to 1/2 sliders or something based on 1/2 The whole song is too complicated for Cup and I think I was able to make this as easy as possible. No change.
- 01:07:923 (3,1) - Indeed the distance between (3) and the 1/2 stream (1) should be far than the normal distances, I think this distance is way too big. I suggest 1. moving (1) to x:352 (Recommended) ; or 2. Tilt the stream to the left instead Moved a bit and rotated it.
- 01:17:397 (4) - (Suggestion) NC Np. I can't give you details why I reject it, I just don't like it this way. q.q
- 01:19:607 (3) - If you applied the Kiai Time mod (In General), you can NC this This can be applied even w/o the kiai but no for now. I don't like the standalone combos.
- 01:29:239 (2) - In my opinion you can stop this slider at 01:29:397, it will make this part easier and the rhythm is much clear Nope, it will be an empty rhythm between them then.
- 01:32:239 (1,1) - Same as 00:00:186 (1,1) This is actually true. Changed it to a slider.
[ Platter][ Rain]
- 00:06:028 (2,1) - There should be a HDash between them, so consider (2) - x:288; (1) [new combo] - x:0 There shouldn't, if you recognize I used HDash at intensive beats mostly. And this is just the start of the map.
- 00:09:976 (1) - Not fitting audio background, break it into circle at 00:09:976 and 1/1 slider at 00:10:134 I followed the vocal with this and the music is very weak here to it will be messy to follow it.
- 00:58:134 (1) - Move it to the right so that there is HDash between the previous combo (2) and (1) Why? Its very weak and this part is a calm one right before the kiai.
- 01:05:081 (4,5,6,7,1) - Good pattern but I think it is a bit hard if it is in Platter as players might get confused, also the HDash doesn't work there, they should have even distance so the difficulty can be lower Removed the HDash because the BPM is high and 1/4 HDashes are not good on this level but the pattern is easy if you get used to it. You just need to realize the fact that you must not press dash button at all. This pattern is good as an intro.
- 01:15:186 (5) - If you applied the previous mod, tilt the slider to more left so the HDash between (5) and (6) is removed, if not then move (6) to a bit closer What? I have no HDash here and it shouldn't be either. o.o
- 01:32:239 (1) - Move to the right for HDash and stress Nope, this Platter is already hard enough.
- 01:20:870 (1) - Move to somewhere so that there is HDash between (7) and (1) It can be but I don't want to add 1/4 HDash here.
- 01:33:502 (1,2,3,4,5) - Maybe change this part to a bit more interesting then the previous diffs, like using 1/1 slider patterns, and having 1/2 distance gap between each 1/1 sliders, *example Oh come on, there is a difference. Yes, I used circles on both diff, but the patterns are different.
- 01:35:713 (3,4) - Ctrl+G these two circles to have more distance and making it different from Platter? Nope, It will be really hard to catch the next 2 note this way.
The diff-spread seems unclear, since Salad is fc-able without dash except the one I have mentioned; while Platter contains pretty much HDashes in the parts outside of Kiai Time though I didn't mention them. Moreover some distances should be exaggerated or reduced. I also wondered about Salad, to be honest I also wondered about Cup. I think Cup can be removed from the set end the rhythm can be used to map a better Salad. 190BPM is kinda high to have 4 different difficulty.
Good luck for rank! Thank you. :3
-AFB
Everything else accepted. Thank you for your check. :3 I have a little time nowadays but poke me if I forget to check your mapset. o/rew0825 wrote:
Mod m4m[ Cup]
- 00:36:028 (3) - x:368 and 00:36:976 (1) - x:272 Moved 00:36:976 (1), but leaved (3) as it is because I like that pattern.
[ Rain]
HP - 6
- 01:33:976 (3,4) - ctrl+h No, thats too mainstream. :3
Good luck
Everything else applied. Thanks for your mod. :3ZiRoX wrote:
2 kudosus frenzy
[ Cup]Timeline and Patterns
- 01:13:292 (1) - I think this should be mapped 1/1, either by making it a 1/1 slider with 4 repeats, 1 repeat and 2 circles or 5 circles, that's up to you. This is just a Cup, the rhythm should be as easy as possible.
[ Platter]Timeline and Patterns
- 00:09:976 (1) - If you make this slider start on the white tick, and add a note at its current position you'll follow vocals better Nope, the vocal part on the main beat is very weak compared with the one at 00:09:976. Start the slider there is a very bad idea.
[ Rain]Timeline and Patterns
- 00:30:028 (4) - I think current position of this note is a bit unexpected. Move this to x:48 for a more predictable movement. What? No. Two left, two right. There is nothing unexpected in this pattern.
Thank you.Tyrell wrote:
Hi
Cup]
It's a nice Cup but I highly recommend nerfing the jumps at the end because it's too challenging for a cup and it drags the star rating above the recommended 1.5 star 1.47
[Salad]
00:44:239 (1,2,3) - would recommend just making these vertical sliders so it's less awkward Verticals are a bit boring to play imo.
00:54:344 (1,2,1,2) - i feel like a dash should be needed somewhere in this section. Maybe to the last slider The pattern is already hard enough.
Would also recommend just doing a sweep through the whole song using a smaller grid size and really refining the distances on the jumps for overall better flow. Using smaller grid in CtB not really matter as you wont notice the difference.
I would highly recommend taking a look at the platter and rain and changing the patterns and jumps to better fit today's standards. Hm, what are "today standards"? If you know some place which needs to be changed, point out, else I will just use my own mapping.