Waiting for Zero's Normal.
Video,479,"kiss.avi"
Diff updated: http://puu.sh/6LDAu.osuGero wrote:
Hi, Random mod here!
EruJazz's Easy
OD +1 done
- Tienes mal el source, revisa eso. Inyus lo hizo xD. thx
- 00:00:944 (1) - man un whistle normal en esta cancion suena muy mal, yo en verdad prefiero que cambies esos whistles por unos finish. Fue la locura del momento (?). Ya sabía que sonaban mal, era solo un experimento troll is successful ya lo corregí
- 00:02:904 (1) - este spinner es muy corto, remueve esto o cambialo por un slider, otra opcion seria mover el final del spinner a 00:04:081 claro que editando lo siguiente dejando un poco de espacio para que los jugadores nuevos no hagan miss despues del spin. done
- acerca de los whistles normales creo que deberias de removerlos, suenan muy mal o tambien podrias usar la opcion de additions que esta en la esquina superior izq. cambiando el additions auto a soft usalos y creeme que sonara mucho mejor. Como dije arriba, fix
- 00:27:022 (2,3,4) - cambia esto por un slider.done
- 00:41:728 (3,2,2) - agrega finish al inicio de los sliders.done
- 00:51:139 (1) - podrias hacer mas simetrico este slider yo se que tu puedes hacerlo :3 Tal y como te dije... Nope. http://puu.sh/6LDMA.jpg
- 00:58:983 (2,1) - Esto fluye demasiado mal ya que al terminar de clickear este slider 00:58:983 (2) - lo coherente seria tener una nota adelante de este mismo asi que al tener uno que esta atras causa una confusion muy grande. Tienes toda la razón. Hice algo mejor.
- 01:03:689 (1) - spacing y lo mismo ^ ^
- 01:08:394 (2,3) - finish al inicio de los dos. done
- 01:08:394 (2,3,4) - muy bonito y todo pero "where is the spacing?" Está a 1.06x... es eso o queden solapados u.u
- 01:22:512 (1,2) - dat copypaste. xD
- 01:25:649 (1,2) - remueve los whistles por finish.done
Esta diff necesita mucho trabajo tambien, pero la verdad es que esta diff tiene muchisimas cosas que podrias cambiar asi que te sugiero que les des unas miradas a otras easys y le des un remap a esto, yo se que puedes hacerlo mejor :3! Ya lo hice mejor... o eso espero xD
Eso es todo, mucha suerte con este proyecto chicos!
thx gero que me manda a hacer remap (?)
Gero wrote:
Zero's NormalW.I.P orz Finished
- 00:16:238 (2) - remueve se random whistle. No, me gusta como suena ;w;
- 00:31:924 (5,1) - oh porfavor man! no hagas stacks asi en mi opinion es mejor que le pongas el spacing que le corresponde a esa nota para no crear confusion. cof cof pesado cof cof
osu file format v12
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BeatDivisor: 4
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Title:Won(*3*)Chu KissMe! (TV Size)
TitleUnicode:Won(*3*)Chu KissMe! (TV Size)
Artist:SAKURA*TRICK
ArtistUnicode:SAKURA*TRICK
Creator:Inyuschan
Version:Crystal's Hard
Source:桜Trick
Tags:Sakura Trick Yuri Opening OP xXCrystalMoonAnimeXx ErunamoJAZZ Zeroarg
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do all of them know to check this forum, update their map and send it to you?Of course, they do it when they can~
Thanks for modpkmnyab wrote:
[Normal]
00:02:512 (1,2) - This will be easier to read and match the beat better if you remove the hit circle and move the slider to where the original hit circle was, then extend the slider by one tick so that the new slider takes the same time as the original hit circle + slider, something like this:
There are other parts like this, so make sure you fix them up. It's easy enough to read. So i see no reason to change it.
00:06:434 (4,5,1) - you can make this flow better moved (5) a bit
00:16:238 (2) - ^ Nothing to fix here
00:24:865 (4) - ^ ^
00:31:140 (4) - ^make sure you line it up with the previous slider This doesn't affect gameplay at all.
00:34:277 (4) - ^ ^
00:37:414 (4) - ^ ^
pkmnyab wrote:
[General]
This will be a long mod, so hang in there! ("・ω・) You might see some repeats from Gero's post since yo no hablo espanoooooool~~~
Make sure you are clear with the people who made the guest difficulties about updating the map. For example, do all of them know to check this forum, update their map and send it to you? Or do they expect you to do it for them? Make sure you clear this up so the map is updated as soon as possible after each mod ^^
---
Tags and sources should be the same in all difficulties. The source in Easy is not the same as the rest. fix
[Easy]
00:07:610 (1,2) - I think this part will sound better like this
It also becomes easier to read the current pattern is also easy to read.
00:10:747 (1,2,3) - same here, it's better to end/start the notes on the white ticks so they coincide with the beats:
^
00:35:454 (4) - move this down so that the slider leads into it smoothly like hits:
done
00:41:728 (3,1,2) - you need to make a better beat blanket here, perhaps like this:
done, thx :3
00:51:139 (1) - you might want to delete the timing points here since you only have one slider. Also the shape doesn't look like a perfect heart, try doing it this way: Here's the code if you know how to put it in (only do it if you know what you are doing)SPOILERbut I can also give you the coordinates of the points:224,302,51139,6,2,B|86:239|54:124|125:73|194:64|207:124|224:138|224:138|241:127|254:64|343:71|410:157|327:266|191:318,1,720,6|2,0:0|0:0,0:0:0:0:SPOILER1. x 224 y 302
2. x 86 y 239
3. x 54 y 124
4. x 125 y 73
5. x 194 y 64
6. x 207 y 124
7. (red point) x 224 y 138
8. x 241 y 127
9. x 254 y 64
10. x 343 y 71
11. x 410 y 157
12. x 327 y 226
13. x 191 y 318
Well... "Beauty is in the eye of the beholder". The heart I made is perfect and beautiful. if you look has a perfect slope. http://puu.sh/6QpOS.jpg
I know it is not symmetrical (which is what many expect), but I do not symmetrical.
Sorry u.u
00:54:865 (2) - if you do make the heart like the shape I suggested before, make sure this slider doesn't overlap
01:06:826 (1,2,3) - the sliders are too close together for the blanket and they overlap, you can do this instead:
This also applies to the other part that you have a slider blanket in at 01:22:512 (1,2) -
01:25:649 (1) - I like this slider shape, but it's too close to the other slider. You generally want to avoid small overlaps like this. You can fix this by breaking distance snap and moving it more to the right.
Humm.... If I move it, the spacing is far, 1.15x! You could, but between spacing vs beauty, I think I prefer spacing.
However, when a BAT ask me to change, I will change smoothly.
.
.
.
Have fun mapping~ Do not hesitate to ask questions!
can I know what do you apply and what not? I spent like 5 hours checking your map :c...Inyuschan wrote:
Thanks for your mod, fixed some things in my diffs. ^^
Natsu wrote:
Hi in game request~
[Crystal's Hard]
- 00:06:238 (2,3,4) - well since hidden circles under slider body in a hard diff can be really hard to read, you are using a lot of this hidden patterns and they look nice, but probably you'll need more opinions about them i'll think about this owo
- 00:06:532 -, 00:06:728 -, just wondering why did you ignore them? they have the same pitch as 00:06:238 (2,3,4) - 00:06:826 (6,7) - i don't know how to fill this in
- 00:09:571 (9,10,11) - the distance here is inconsistent and can cause early/late clicks, try to rearrange the pattern maybe like:
? it looks the same ? o:- 00:18:983 (6,1) - I can't agree with this since (6) cover all the body of (1) and will be not comfortable to play, a easy solution can be this:
hmm, i'll see owo- 00:23:493 (2,5) - same as above ^
- 00:25:257 (8,1) - ^
- 00:43:885 (7,10) - same as 00:18:983 ^
- 01:02:316 (6) - probably this will need NC for the antijump not 100% sure maybe owo
- 01:14:669 (6,8) - same as 00:18:983 same as i repiled to that ~
- 01:23:296 (3,6) - ^ ^
everything else, fixed!
Pretty nice diff but be sure to fix the questionable stuff :3 ♥ thank you ~ >w<
osu file format v12
[General]
AudioFilename: WonChu KissMe!.mp3
AudioLeadIn: 1000
PreviewTime: 57414
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0
[Editor]
Bookmarks: 944,4081,15257,16630,41728,57414
DistanceSpacing: 1.3
BeatDivisor: 4
GridSize: 4
[Metadata]
Title:Won(*3*)Chu KissMe! (TV Size)
TitleUnicode:Won(*3*)Chu KissMe! (TV Size)
Artist:SAKURA*TRICK
ArtistUnicode:SAKURA*TRICK
Creator:Inyuschan
Version:Crystal's Hard
Source:桜Trick
Tags:Sakura Trick Yuri Opening OP xXCrystalMoonAnimeXx ErunamoJAZZ Zeroarg
BeatmapID:363089
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120,336,31532,2,0,P|80:264|4:264,1,160,0|8,0:0|0:0,0:0:0:0:
12,300,32022,1,0,0:0:0:0:
16,340,32120,1,2,0:0:0:0:
120,336,32316,5,0,0:0:0:0:
212,280,32512,1,2,0:0:0:0:
256,188,32708,1,8,0:0:0:0:
296,92,32904,2,0,P|256:84|216:92,1,80,2|0,0:0|0:0,0:0:0:0:
256,188,33296,1,2,0:0:0:0:
356,228,33493,2,0,P|363:188|355:149,1,80,8|2,0:0|0:0,0:0:0:0:
156,149,33885,2,0,P|148:188|156:228,1,80,0|2,0:0|0:0,0:0:0:0:
256,188,34277,1,8,0:0:0:0:
296,92,34473,1,2,0:0:0:0:
400,72,34669,2,0,P|452:132|456:212,1,160,0|8,0:0|0:0,0:0:0:0:
456,248,35159,1,0,0:0:0:0:
436,284,35257,1,2,0:0:0:0:
360,352,35453,6,0,P|320:364|280:360,1,80,4|2,0:0|0:0,0:0:0:0:
180,344,35845,1,8,0:0:0:0:
96,280,36042,1,2,0:0:0:0:
188,232,36238,2,0,P|232:236|264:272,1,80,0|2,0:0|0:0,0:0:0:0:
282,360,36630,2,0,P|322:363|360:352,1,80,8|2,0:0|0:0,0:0:0:0:
436,284,37022,6,0,L|496:176,1,120
480,144,37414,2,0,P|456:112|420:92,1,80,8|2,0:0|0:0,0:0:0:0:
320,104,37806,2,0,L|280:176,1,80,0|2,0:0|0:0,0:0:0:0:
216,252,38198,1,8,0:0:0:0:
188,280,38296,1,0,0:0:0:0:
156,304,38394,1,2,0:0:0:0:
120,320,38493,1,0,0:0:0:0:
84,332,38591,6,0,P|32:364|-20:344,1,120
28,276,38983,2,0,B|8:232|48:196|28:156,1,120,8|0,0:0|0:0,0:0:0:0:
100,100,39375,2,0,P|70:74|32:68,1,80,0|2,0:0|0:0,0:0:0:0:
29,158,39767,1,8,0:0:0:0:
116,200,39963,1,2,0:0:0:0:
192,140,40159,6,0,P|196:68|172:28,1,120
124,20,40551,2,0,P|72:20|40:40,1,80,8|2,0:0|0:0,0:0:0:0:
29,158,40944,1,0,0:0:0:0:
116,200,41140,1,2,0:0:0:0:
192,140,41336,2,0,L|164:100,2,40,0|0|2,0:0|0:0|0:0,0:0:0:0:
284,164,41728,6,0,B|260:224|308:224|284:284,1,120,4|0,0:0|0:0,0:0:0:0:
348,356,42120,2,0,P|380:324|384:284,1,80,8|2,0:0|0:0,0:0:0:0:
285,280,42512,1,0,0:0:0:0:
182,291,42708,2,0,P|190:329|219:355,1,80,2|8,0:0|0:0,0:0:0:0:
285,280,43100,1,2,0:0:0:0:
252,180,43296,2,0,P|320:176|380:240,1,160,0|8,0:0|0:0,0:0:0:0:
335,336,43885,2,0,P|302:315|285:280,1,80,2|0,0:0|0:0,0:0:0:0:
379,238,44277,1,2,0:0:0:0:
440,328,44473,1,0,0:0:0:0:
335,336,44669,2,0,P|302:315|285:280,1,80,2|0,0:0|0:0,0:0:0:0:
252,180,45061,6,0,P|289:166|329:168,1,80,2|8,0:0|0:0,0:0:0:0:
432,192,45453,1,2,0:0:0:0:
444,88,45649,1,0,0:0:0:0:
344,64,45845,1,2,0:0:0:0:
344,64,45944,1,0,0:0:0:0:
344,64,46042,2,0,P|276:56|188:92,1,160,8|0,0:0|0:0,0:0:0:0:
112,156,46630,2,0,L|44:208,1,80,2|8,0:0|0:0,0:0:0:0:
84,328,47022,2,0,L|152:276,1,80,2|0,0:0|0:0,0:0:0:0:
276,300,47414,2,0,L|208:352,1,80,2|8,0:0|0:0,0:0:0:0:
232,216,47806,1,2,0:0:0:0:
232,216,47904,1,0,0:0:0:0:
232,216,48002,6,0,P|316:208|364:264,1,160,4|8,0:0|0:0,0:0:0:0:
276,300,48591,2,0,P|216:312|176:292,1,80,2|0,0:0|0:0,0:0:0:0:
116,248,48983,1,2,0:0:0:0:
140,148,49179,2,0,P|108:116|72:108,1,80,8|0,0:0|0:0,0:0:0:0:
32,204,49571,2,0,L|8:296,1,80,0|2,0:0|0:0,0:0:0:0:
88,352,49963,2,0,P|124:372|172:364,1,80,8|2,0:0|0:0,0:0:0:0:
256,328,50355,1,0,0:0:0:0:
344,272,50551,1,2,0:0:0:0:
380,176,50747,2,0,P|300:172|260:212,1,120,8|0,0:0|0:0,0:0:0:0:
256,232,51140,5,4,0:0:0:0:
256,192,51238,12,0,52708,0:0:0:0:
100,216,52904,6,0,L|156:156,1,80,2|8,0:0|0:0,0:0:0:0:
256,132,53296,1,2,0:0:0:0:
352,176,53493,2,0,P|324:216|288:232,1,80,0|2,0:0|0:0,0:0:0:0:
256,132,53885,2,0,P|284:92|320:76,1,80,0|2,0:0|0:0,0:0:0:0:
412,96,54277,1,8,0:0:0:0:
256,192,54375,12,0,55845,0:0:0:0:
256,104,56042,5,2,0:0:0:0:
192,192,56238,1,8,0:0:0:0:
320,192,56434,1,2,0:0:0:0:
256,284,56630,2,0,L|256:328,4,40,0|0|2|0|8,0:0|0:0|0:0|0:0|0:0,0:0:0:0:
256,284,57414,6,0,P|292:300|336:300,1,80,4|2,0:0|0:0,0:0:0:0:
320,192,57806,1,8,0:0:0:0:
256,104,58002,2,0,P|208:84|140:96,1,120,2|0,0:0|0:0,0:0:0:0:
104,108,58394,1,2,0:0:0:0:
25,182,58591,2,0,P|56:208|94:215,1,80,8|2,0:0|0:0,0:0:0:0:
196,256,58983,1,0,0:0:0:0:
196,256,59179,2,0,P|204:217|196:176,1,80,2|8,0:0|0:0,0:0:0:0:
94,215,59571,1,2,0:0:0:0:
84,260,59669,1,0,0:0:0:0:
88,304,59767,2,0,P|128:356|228:364,1,160,0|8,0:0|0:0,0:0:0:0:
288,292,60355,1,2,0:0:0:0:
260,192,60551,6,0,B|208:160|164:172|164:172|120:132,1,160
204,68,61140,2,0,P|264:80|292:96,1,80
356,160,61532,1,0,0:0:0:0:
388,260,61728,1,0,0:0:0:0:
288,292,61924,1,2,0:0:0:0:
288,292,62316,1,0,0:0:0:0:
188,260,62512,2,0,P|182:299|194:337,1,80,8|2,0:0|0:0,0:0:0:0:
288,292,62904,2,0,P|293:252|281:214,1,80,0|2,0:0|0:0,0:0:0:0:
200,148,63296,1,8,0:0:0:0:
184,44,63493,1,2,0:0:0:0:
284,80,63689,6,0,P|256:132|200:148,1,120,4|0,0:0|0:0,0:0:0:0:
152,172,64081,2,0,L|124:248,1,80,8|2,0:0|0:0,0:0:0:0:
76,340,64473,1,0,0:0:0:0:
228,244,64669,1,2,0:0:0:0:
180,336,64865,1,8,0:0:0:0:
124,247,65061,2,0,P|64:236|8:260,1,120,2|0,0:0|0:0,0:0:0:0:
76,340,65453,1,2,0:0:0:0:
180,336,65649,2,0,B|184:312|184:312|244:340|288:312|300:272,1,160,8|0,0:0|0:0,0:0:0:0:
388,224,66238,1,2,0:0:0:0:
388,224,66336,1,0,0:0:0:0:
388,224,66434,1,8,0:0:0:0:
286,199,66630,2,0,P|248:210|228:244,1,80,2|4,0:0|0:0,0:0:0:0:
180,336,67022,5,2,0:0:0:0:
124,248,67218,1,8,0:0:0:0:
228,243,67414,1,2,0:0:0:0:
180,336,67610,2,0,P|88:352|36:312,1,160,0|8,0:0|0:0,0:0:0:0:
121,171,68198,2,0,P|132:208|124:247,1,80,2|4,0:0|0:0,0:0:0:0:
16,212,68591,1,2,0:0:0:0:
32,108,68787,1,8,0:0:0:0:
132,72,68983,1,2,0:0:0:0:
216,136,69179,2,0,P|252:188|304:188,1,120
348,220,69571,2,0,L|388:204,1,40,8|0,0:0|0:0,0:0:0:0:
424,240,69767,2,0,L|464:224,1,40,2|0,0:0|0:0,0:0:0:0:
484,272,69963,6,0,P|504:308|500:352,1,80,4|2,0:0|0:0,0:0:0:0:
400,332,70355,2,0,L|320:348,1,80,8|2,0:0|0:0,0:0:0:0:
220,360,70747,1,0,0:0:0:0:
260,264,70943,1,2,0:0:0:0:
321,347,71140,1,8,0:0:0:0:
220,360,71336,1,2,0:0:0:0:
160,276,71532,2,0,P|180:192|216:172,1,120
256,168,71924,2,0,P|296:160|324:128,1,80,8|2,0:0|0:0,0:0:0:0:
296,32,72316,5,0,0:0:0:0:
256,16,72414,1,0,0:0:0:0:
212,12,72512,1,2,0:0:0:0:
168,12,72610,1,0,0:0:0:0:
124,20,72708,2,0,L|84:28,2,40,0|0|2,0:0|0:0|0:0,0:0:0:0:
36,72,73100,6,0,B|68:128|20:128|44:188,1,120,4|0,0:0|0:0,0:0:0:0:
132,240,73493,2,0,P|148:204|132:152,1,80,8|2,0:0|0:0,0:0:0:0:
43,187,73885,1,0,0:0:0:0:
40,292,74081,1,2,0:0:0:0:
128,348,74277,2,0,P|180:348|228:284,1,120,8|0,0:0|0:0,0:0:0:0:
232,260,74669,2,0,L|276:192,1,80,0|2,0:0|0:0,0:0:0:0:
364,264,75061,2,0,L|320:332,1,80,8|0,0:0|0:0,0:0:0:0:
232,260,75453,2,0,L|276:192,1,80,0|2,0:0|0:0,0:0:0:0:
320,172,75747,1,0,0:0:0:0:
368,176,75845,2,0,P|424:196|456:248,1,120,8|0,0:0|0:0,0:0:0:0:
476,280,76238,5,0,0:0:0:0:
364,264,76434,2,0,L|320:332,1,80,2|8,0:0|0:0,0:0:0:0:
196,332,76826,1,2,0:0:0:0:
196,332,76924,1,0,0:0:0:0:
196,332,77022,2,0,L|152:264,1,80,0|2,0:0|0:0,0:0:0:0:
96,180,77414,2,0,P|56:224|51:251,1,80,8|2,0:0|0:0,0:0:0:0:
152,264,77806,2,0,P|200:204|188:124,1,160,0|8,0:0|0:0,0:0:0:0:
100,76,78394,1,2,0:0:0:0:
96,180,78591,2,0,L|176:196,1,80,0|2,0:0|0:0,0:0:0:0:
216,204,78885,1,0,0:0:0:0:
260,212,78983,1,8,0:0:0:0:
336,284,79179,1,2,0:0:0:0:
364,184,79375,6,0,P|340:136|272:112,1,120,4|0,0:0|0:0,0:0:0:0:
244,124,79767,1,8,0:0:0:0:
144,148,79963,2,0,P|140:100|212:24,1,160,2|2,0:0|0:0,0:0:0:0:
244,124,80551,1,8,0:0:0:0:
212,224,80747,2,0,P|168:252|120:244,1,80,2|0,0:0|0:0,0:0:0:0:
52,200,81140,1,2,0:0:0:0:
144,148,81336,1,8,0:0:0:0:
212,224,81532,1,2,0:0:0:0:
316,220,81728,1,0,0:0:0:0:
348,120,81924,1,2,0:0:0:0:
380,20,82120,2,0,P|324:12|272:44,1,120,8|0,0:0|0:0,0:0:0:0:
348,120,82512,6,0,P|406:127|456:95,1,120
504,76,82904,2,0,L|496:156,1,80,8|2,0:0|0:0,0:0:0:0:
420,224,83296,2,0,P|388:260|384:296,1,80,0|2,0:0|0:0,0:0:0:0:
432,384,83689,1,8,0:0:0:0:
504,308,83885,1,2,0:0:0:0:
420,224,84081,2,0,P|388:260|384:296,1,80,0|2,0:0|0:0,0:0:0:0:
308,364,84473,1,8,0:0:0:0:
288,264,84669,1,2,0:0:0:0:
332,168,84865,2,0,P|252:160|221:183,1,120
132,216,85257,2,0,P|152:252|188:272,1,80,8|2,0:0|0:0,0:0:0:0:
222,180,85649,5,4,0:0:0:0:
212,164,85845,1,0,0:0:0:0:
200,148,86042,1,8,0:0:0:0:
308,96,86238,5,4,0:0:0:0:
318,79,86434,1,0,0:0:0:0:
330,63,86631,1,2,0:0:0:0:
308,180,86826,5,12,0:0:0:0:
318,197,87022,1,2,0:0:0:0:
330,213,87219,1,4,0:0:0:0:
256,192,87414,12,0,88787,0:0:0:0:
You should always answer mods Inyus, it's the best way to thank a modder. Not answering it's kinda... rude imoNatsu wrote:
can I know what do you apply and what not? I spent like 5 hours checking your map :c...Inyuschan wrote:
Thanks for your mod, fixed some things in my diffs. ^^
Natsu wrote:
Hi in game request~
[General]Inyus, if you change any of the things above, please apply the changes over my diff once i post it here.
- The difficulties are starting too soon, add 1000 of AudioLeadIn manually in every one.
- Your BG is 1365x768 resize to 1366x768
- Tick rate 2 fit this song best
- Turn off widescreen support, you don't have SB
[Normal]
- 00:05:649 (3,4) - if you're trying to do a blanket here, it can be better, but if is not a blanket ignore this~
- 00:16:630 (1,2,3) - Fix the distance.
- 00:08:787 (1) - remove NC, it broke your pattern of every 2 stanzas
- 00:15:257 (1,2) - they are too close each other
- 00:16:238 (2) - remove whistle? it doesn't sound good, if you really want to keep it maybe try a soft sample
- 00:22:512 - sorry for nazi, but actually 00:21:140 (3,5) - they look too close, move 00:22:512 (5) - to x: 332 y:336
- 00:26:630 (2) - remove clap? It doesn't follow your pattern.
- 00:27:414 (3) - mmm this slider look nice but it doesn't follow the song properly, try this rhythm instead:
- 00:43:100 (3,4) - I feel this part empty, mainly because the vocal have a hold feeling, maybe try some slider with a nice shape there?
- 00:45:845 (3,4) - this doesn't place natural the cursor movement from 3 to 4 feel really forced, maybe try to rearrange the slider so the movement can be natural?
- 00:46:238 (4) - btw this slider sound better ending in 00:46:826 with the drum
- 00:51:140 (1) - try to make this slider symmetrical, if you ctrl H you'll see.
- 00:52:708 I'll be honest the spinner doesn't fit the song , this part can be mapped properly this a normal diff, so yeah anyways just as suggestion.
- 01:06:042 (5,6) - a slider will sound better here since in 6 is not vocal that's why
- 01:10:943 (3) - remove clap it broke the drum pattern, just keep it in the repeat.
- 01:19:963 (2) - same as 00:16:238
normal is good IMO
Of course, sorry.Natsu wrote:
can I know what do you apply and what not? I spent like 5 hours checking your map :c...Inyuschan wrote:
Thanks for your mod, fixed some things in my diffs. ^^
Thanks Crystal for update.Natsu wrote:
Hi in game request~
[General][Insane]
- The difficulties are starting too soon, add 1000 of AudioLeadIn manually in every one. Done.
- Your BG is 1365x768 resize to 1366x768 I'll think about it, I don't know why this is a problem but whatever.
- Tick rate 2 fit this song best Nope.
- Turn off widescreen support, you don't have SB Right.
- 153 bpm also you map this without big jumps, that's why AR9 feel wrong here, reduce the AR to 8 it fit better your map and bpm Baka Natsu, I already put AR 8. xD
- HP8 is really evil, considering how slow is the map also the note density is low, I highly suggest you to reduce it to 7. Okay.
- OD8 doesn't fit here for similar reasons as the others settings, reduce it to 7 Okay.
- 00:00:944 (1,2,3) - The distance from 1 to 2 is 1.30 and then you use 1.0 for (3), that doesn't make much sense try to be consistent with the distance in your patterns. I don't see any problem here.
- 00:03:885 you should consider adding a circle here, since the vocal have a high pitch, is similar to the one at 00:03:689 (7) - , so no reason to ignore it. And no reason to add a note since I'm not following vocals~
- 00:04:767 (3) - this circle is overmapped, there is nothing in the music, consider to remove it. Nothing? Sure? xD
- 00:04:963 Here is where the triplet should be. I don't think so.
- 00:06:532 -, 00:06:728 -, you have some special reason to ignore the 3/4 rhythm here? you are mapping all the others beats there is not reason to ignore them, maybe you are doing this for simetry, but ignore the ¨rhythm¨ for ¨simetry¨ is never good IMO, try to map this part properly to the music. Music has a high pitch at 00:06:826, that's why. I think this rhythm sounds good. It's an insane but it doesn't need to have so much streams. ^^
- 00:08:689 should be a circle here, is the same sound as the one at 00:08:591 -, and 00:08:787 -. It would be overmapped. (My opinion)
- 00:12:708 -, 00:13:002 -, you need to map this parts, they're similar as the above. I prefer this rhythm. ;D
- 00:14:865 (1) - this slider doesn't fit the music here, this is acceptable for normal/easy diffs but in an Insane diff you should try to map the music how it is, my suggestion: Nope, sorry. xD
- 00:18:983 (6) - should be a triplet here since you map the one at 00:19:375 (7) - , try to be more consistent with your rhythm chooses A triplet? I don't hear anything at 00:19:081
- 00:19:571 (9) - Usually the sliders start with the strong beat, but this is not the case, since you are ending this slider on such important beat 00:19:767, for better rhythm try this: I think it's good. ^^
- 00:25:944 should be a circle here, since you map the previous three 00:25:649 (7,8,9) Nope...
- 00:29:179 same issue as 00:19:571 It's good in this way.
- 00:38:591 same issue as 00:19:571 Nooope.
- 00:40:845 - similar as the others you should add a circle here, since you are mapping all the others similar sounds like 00:40:747 (8,9,10) - Nope.
- 00:42:316 (2) - this slider start in an almost inaudible beat and doesn't fit the song, try to change the rhythm to a one more suitable, my suggestion: It fits the vocal, like (1). ;D
- 00:54:277 (1,2) - a slider will fit better the hold vocal there also do the same with 00:54:865 (3,4) - I prefer what I have atm.
- 00:59:865 (7) - nothing in the music here, if you listen this part at 25% you'll notice the stream is starting in 00:59:963 (8) - My ears don't say the same.
- 01:00:453 should be a circle here the 3/4 rhythm sound in there too I don't consider it necessary.
- 01:03:002 (7) - same wrong rhythm as 00:59:865 Same answer.
- 01:03:591 same as 01:00:453 Same answer. xD
- 01:06:728 here too, should be a circle here since you map the other ones with the same music in 01:06:434 (7,8,9) - I'll think about it.
- 01:14:473 (4,5,6) - this look nice but it play really bad IMO, since the transition between the sliders is not natural. I think is playable and I like it.
- 01:16:140 same rhythm issue as 01:06:728 -, if you map 01:15:943 (7,8) - you should map this too 01:16:140 I'll think about it.
- 01:22:414 same as above ^
- 01:23:885 (4) - same as 00:19:571 It doesn't need change.
- 01:26:826 (3) - 01:23:885 (4) - same as 00:19:571 ^
Mmm you could work more on this, since your rhythms can be better, also the placement, some times you try to force simetry and end in bad transitions and bad rhythms over the map IMO
[Hard]
- HP7 is really evil for a hard diff, considering how slow is the map also the note density is low, I highly suggest you to reduce it to 6. Okay~
- 00:00:944 (1,2,3) - same as insane about the spacing Well, same, I think it's good.
- 00:02:512 this need a click'able action (circle or slider head) is a strong beat. It's good. B:
- 00:02:904 (5) - the head of this slider is overmaped, check my suggestion on Insane diff. I don't think so. o.o
- 00:06:434 (3) - add a repeat in this slider, the 3/4 rhythm is continue here you can hear it clearly in 00:06:728 -, also your current way is inconsistent 00:06:434 (3,4) - Sounds good.
- 00:09:571 (5,6) - same as above, you should add 1 more repeat to both sliders to be consisten with the music It's not necessary, I think.
- 00:13:100 (4) - same ^ ^
- 00:14:865 (1) - same as insane but this a hard diff change the rhythm to: Nope.
- 00:18:591 (5) - two circles follow better the music instead of a slider Yep.
- 00:22:120 (6,7) - for this one a 1/2 slider follow the music better, since the sound in (7) is really low compared to the one in (6) that's why I see. :3
- 00:31:532 (6,7) - exactly the same as above Not this time~
- 00:31:924 (8) - and yes like the others 1/4 repeat sliders this need 1 more repeat too Nope.
- 00:35:061 (7) - ^ Nope.
- 00:37:414 (5) - two circles fit the music a lot better also the vocals. I don't feel the same.
- 00:38:198 (7) - same as 00:31:924 Nope.
- 00:40:944 (6,7) - what are you following here? the correct rhythm should be: I was following another rhythm. >_< But changed.
- 00:42:316 same as insane, this slider start in a non existent beat Vocals pls.
- 00:52:904 (1,2) - Usually the sliders start with the strong beat, but this is not the case, since you are ending this sliders on such important beats, for better rhythm try this: It's good. o.o
- 01:02:512 (5) - 2 circles will follow the music properly, since the slider doesn't represent the music correctly ^
- 01:09:375 (7) - like the others one this need 1 more repeat. I'll think about it.
- 01:12:708 (4) - ^ Nope.
- 01:15:845 (8) - ^ ^
Pretty much what I say on insane diff
Updated diff: http://puu.sh/6TtN8.osuNatsu wrote:
Hi in game request~
[Easy]
- 00:02:904 the spinner should start in 00:02:708 with the vocals, don't be afraid of use 1/2 when it clearly fit the music done
- 00:07:610 (1,2) - this rhythm doesn't follow the music properly, since the drums are probably the best option for an easy difficulty, try this instead:
- 00:10:747 (1,2) - exactly the same as above La verdad, prefiero dejarlo como está ahora. La razón es que el sonido del teclado sobre sale más que ritmo de la batería, y para alguien que empieza, creo que es mas facil seguir los ritmos sobresalientes.
- 00:13:885 (1) - the spinner doesn't follow the song since it's not following nothing in the music like a long vocal or a stream, try to map this part properly is the same as the previous section, also the spinner deprives you of mapping the first stanza in 00:16:630 OKay
- 00:18:002 Ignoring the cymbal in the music doesn't make much sense to me, try a better rhythm like:
Okay, hice otra cosa allí- 00:22:120 you should add a circle here, the high pitch in the vocals deserve to be mapped done
- 00:28:198 (1) - remove NC, It's not necessary, just broke your combo pattern Prefiero no hacerlo. Allí hay un momento sin voces, donde siento que es apropiado separarlo con un nuevo combo. Al ser un lvl easy, solo hay un slider, pero siento que es claro que son secciones diferentes.
- 00:32:316 (4,1) - sorry for nazi, but this blanket can be better. xDDDD
- 00:38:591 you should add a circle here, the high pitch in the vocals deserve to be mapped also is a new stanza ugg, así si no. Si lo hago tendría que cambiar todo el patron, ya q poniendo un circulo, este se sobrepone encima de (3), y ahí si quedaría dificil de leer.
- 00:35:453 (4,1) - swap NC the stanza is in (4) haaai
- 00:38:591 a NC should be here if you follow my previous suggestion and remove it from 00:40:159 (1) - done
- 00:41:728 (3) - this should be NC following your pattern of every 2 stanzas done
- 00:44:081 (1) - remove NC same reason as above, btw you have a bad rhythm here try: =P
- 00:44:865 (2) - NC same reason as the others
- 00:49:963 there is not reason to ignore this beat add a circle, the drum/ vocal, need to be mapped done
- 00:51:139 (1) - so much love, but IMO don't fit the music, a new verse in 00:52:708 if you really like it feel free to ignore me D: i know, pero tuve que hacerlo así de largo, o el corazón quedaba demasiado pequeño xD
/me ignores natsu (?)- 00:57:414 starting the chorus of the song in a spinner end doesn't fit the music in nothing, the chorus start deserve to be mapped with a circle or a slider head, I highly suggest you to remove the spinner and map that part properly. okay <_<
- 01:06:826 (1,2) - try to avoid the overlap, doesn't look nice agg, bueno, ya me cansé que todos me digan eso, así que done :v ( xDD )
- 01:09:963 (3) - missing NC following your pattern o.O, ok
- 01:11:140 (2,3) - this is not acceptable for a easy diff you should unstack this. btw maybe you want to convert 01:11:140 (2) - in 2 circles, the sound at 01:11:532 have a high pitch. Lo siento, pero en este no te haré caso u.u La razón es que considero que aunque están sobrepuestos, hay el suficiente tiempo para prepararse y no equivocarse. Tambien, viendo que de antes se venía de varios sliders muy largos, creo que el jugador nub va a llegar un poco cansado a esta parte de la canción; el permitir que se quede quieto sin mover el mouse creo que es mejor.
- 01:22:512 (1,2) - same as 01:06:826 done
- 01:25:649 (1) - this slider shape is unrankable, use a normal shape instead Tuve que ir a preguntar en #modhelp... pero bueno, ya hice algo menos enredado.
you have some nice ideas, but yeah try to improve this diff a littleI'll finish soon, need a break QAQfinally done :3 GL with this
Gracias :3Dariano wrote:
[Hanjamon's muzukashii]
Soy nuevo moddeando taiko, y pues, estas son sugerencias de acuerdo al ritmo de la canción y características generales que he visto en los mapas de taiko.
Puedes ignorar las que no te parezcan.
(Fíjate de el tiempo no del número de la nota, pues tal vez te puedas confundir con los números si agregas notas y las demás cambian de número.)
00:03:983 - Agregar una nota aquí seria estupendo, suena mucho mejor. No veo la necesidad de poner una nota ahi, pero si en 00:04:179
00:04:081 (13) - Esto suena mejor siendo clap. Es una muzukashii, no pienso añadir un ddk, al menos no por ahora.
00:06:042 (24,25,26,27,28,29,30,31,32) - Lo encuentro muy raro el patrón, y no concuerda con el que usaste anteriormente.
Podrías intentar algo como
no lo cambiare, no añadire un kddk, como ya he dicho es una Muzukashii
00:08:787 (40,44) - Yo las cambiaria por claps. No veo la necesidad de cambiarlos
00:13:688 (66) - Remove clap ok esta bien
00:16:336 - Agrega una nota roja. en la oni no añadi nada, asi que de momento no
00:16:434 (78,79) - Luego de agregar la nota roja, preciona CTRL + G en estos, para que cambien de posición. ^
Y finalmente remueve clap de este 00:16:826 (80) - queda bien
00:20:551 (99) - Agrega clap no lo cambiare por el momento, seria otro ddk
00:27:806 (132) - Agrega clap por el momento tampoco lo cambiare >.<
00:35:061 (169) - Agrega clap queda mejor con un finish D
Creo que eso es todo. Como estoy comenzando a moddear taiko, no intentaré la moddear la oni, pero si te ayudó y te gustó la forma en que moddié puedes hablarme in-game para hacer un IRC mod de la otra dificultad.
Buen mapa, Bye
[Events]
//Background and Video events
Video,479,"kiss.avi"
0,0,"Sakura_Trick_Art_02.jpg",0,120
Fixed my diff. Hitsounds are still in WIP, btw. Thanks for mod.TaMul wrote:
Sorry for LATE m4m!
[General]Then why there are some new ranked maps that has "TV Size" on the title? xDU
- delete TV Size in the title. because of rule.
[Insane]Nope, sorry. I don't feel like that would be better~ o3o
- 00:03:689 (8) - finish on head of slider I don't consider it necessary. ><
- 00:10:355 (1) - ^ Yep. <3
- 00:14:865 (1) - finish on end of slider Okay. o3o
- 00:16:042 (2) - this too. add finish ^
- 00:19:375 (8) - whistle Right.
- 00:24:081 (3,5,8) - ^ ^
- 00:29:179 (1) - finish on head of slider ^
- 00:35:159 (8) - move to 00:35:355. and stack (8,9) on 00:35:453 (1) I'm not sure about this, I'll think about it. >_<
- 00:40:159 (1,2,4,6) - try adding whistle. (In these slider, add it on head.) Added finish on (1) and (2). Nothing on (4) and (6). ><
- 00:41:728 (1) - finish on head of slider Of course~
- 00:50:747 (7) - finish on end of slider ^
- 00:55:845 (1,2) - whistle on head of slider Better finish~
- 00:59:375 (5) - clap on head of slider Yep. :3
- 01:00:159 (10) - clap ^
- 01:18:787 (7,8) - whistle as S:C1 Clap on (8)~
- 01:28:394 (4) - Ctrl+G?
Thx.TaMul wrote:
[EruJazz's Easy]
- 00:15:649 (2) - end here 00:16:042. it's better. mm... sorry, but nope. I think the slider so long is easier to follow.
- 00:16:630 (3,1) - and swap NC done
- 00:19:767 (4,1) - swap NC mm.. nope, distance is not 1.0x, so that combo is better as it is.
- 00:28:198 (1) - whistle on end of slider done
- 00:29:179 (1) - end on 00:29:767 emm... why? As it is, does not sound bad, maybe your suggestion does sound better, but it's a bit complicated for the Easy diff. This part helps the player to rest. I must think of new players.
- 00:30:159 - and add a circle note. ^
- 00:30:747 (2) - start on 00:30:551. don't change end time. ohh, now you understand. Sorry, I'm not following the voice out of kiai.
- 00:35:454 (1) - finish? mm... no, the music is not as intense there
- 00:55:845 (3) - whistle and finish mm.. added normal finish
- 00:56:630 (4) - finish on end of slider this is better: http://puu.sh/7jjcP.png
- 00:58:983 (3) - blanket fix
- 01:02:120 (3) - 1 grid up 2nd slider point pls... this is very nazi xD but ok
- 01:06:826 (1) - finish on head of slider oh, fix, Thx
- 01:22:512 (1) - ^ fix
Updated diff: http://puu.sh/7AI2v.osuRaisa12 wrote:
#modrequest
As ErunamoJAZZ, Inyuschan Zeroarg speak Spanish and mod it to them in Spanish ... yey!
[ EruJazz's Easy ]
-00:07:610 hasta 00:09:179 me senti algo incomoda en esta parte, porque no probar esto? El patron es sencillo de seguir. La razón que tengo para dejarlo, es el sonido entre 00:07:610 (1,2) - , los nubs aun no tienen un sentido del ritmo demasdiado desarrollado, y se dejan llevar fácilmente por los sonidos más fuertes. No hallé otra forma de plasmar el sonido sin que quedara dificil.
-00:27:022 envés de poner un circulo aqui , porque mejor no hacer esto? done, aunque tuve que cambiar el patron, lo chekeas y me dices que te parece.
-01:12:316 (3) pienso que apilar aqui seria un poquito confuso , especialmente para los principiantes La respuesta a esto está eun un mod más arriba(uno de Natsu, creo)
-01:16:238 lo mismo de lo primero que dije ok, aunque más bn esto: http://puu.sh/7AIIp.jpg
soy tan noob en mod que eso fue lo único que pude encontrar No te preocupes, fue de ayuda
I hope they serve something
Bye ~
Thanks ^^TaMul wrote:
Sorry for LATE m4m!
[Oni]k - kat
d - dong
K - big kat
D - big dongMuzu diff is little hard. make more easily! changed things ^^
- 00:02:904 (6) - k ok
- 00:04:669 (18,19) - swap for me it's ok, no change
- 00:16:826 (97) - d
- 00:17:414 (101,102) - swap no change
- 00:19:767 (113) - D ^
- 00:22:904 (130) - ^ ^
- 00:28:787 (161,179) - k ^
- 01:28:590 (523) - d ok
because of my short taiko mod experience i can't mod anymore..