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Mizuki Nana - Justice to Believe [Osu|Taiko]

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Topic Starter
Rey-volution

Winek wrote:

Yeah Your mod :P Since it's perfect, (╯°□°)╯︵ *star*

So for your hard diff You should reduce the DS to make simple blanket. It's already good wathever.

00:36:203 (5) - NC?
Thanks for the Star :D
Groumiezi
star /o/ because deno is here (-w-)b
Topic Starter
Rey-volution
Updated with Goiso's Hard.
Makasih Starnya Groumiezi :3
Senritsu

toara_fict wrote:

Hey :3
i received taiko mod request from Senritsu.

Modding
[ about]
  1. d is don note
  2. k is kat note
  3. D is Finish don note
  4. K is Finish kat note

  5. Purple is UnRankble , Please change
  6. Green is I would strongly recommend
  7. black is Pointed out that

[ General]
  1. re check widescreen Support ? ok
- - - - - - - - - - - - - - - - - - - - - - - - -


[ Muzukashii]
  1. 00:54:632 (165) - Change d ? ( 00:54:846 (166) - Sound different ) done
  2. 01:21:953 (254,255) - swap ? ( More of this pattern is good? ) oh.. yes lol changed
  3. 01:35:346 (297,299) - ^ done~
- - - - - - - - - - - - - - - - - - - - - - - - -


[ Oni]
  1. 00:34:060 (129,130) - swap ? ( 00:34:489 (131) - In order to emphasize 00:34:275 (130) - k ) changed~
  2. 00:38:668 (149) - Delete ? ( notting sounds ) ok
  3. and 00:39:418 (153,154) - move 00:39:310 (153,154) - done, and added finish at 155
  4. 00:46:810 (185,186) - Change k ? ( It is easy to match the timing ) sounds weird, no change
  5. 00:50:560 (202) - Change k ( heal sounds ) done this
  6. 01:21:953 (327,328) - swap ( Muzu too ) done
  7. 01:37:703 (399,400,401) - Change ddk ? ( 01:37:918 (401) - I think put k best ) changed~ XD
  8. 01:54:846 (488,489) - move 01:54:739 (488,489) - and 01:54:739 (488) - Change d done, and added finish at 490

    - - - - - - - - - - - - - - - - - - - - - - - - -

Good Luck :3
thanks for mod toara >w<)/

Muzu
Oni
Bara-
Testplay
All Diff are awesome. I do think I failed miserably at some maps, like on Pramana's, Normal+ and Oni. but who cares.


Good Luck With this!
Every diff is AWESOME!
Topic Starter
Rey-volution

baraatje123 wrote:

Testplay
All Diff are awesome. I do think I failed miserably at some maps, like on Pramana's, Normal+ and Oni. but who cares.


Good Luck With this!
Every diff is AWESOME!
Thank you very much! :D
but this map still need mod wkwkwkw

oh thanks for the STAR too ^_^
Sieg
Hello

http://puu.sh/6IzYJ.osr
plays well

http://puu.sh/6IzZ3.osr
can contain more jumps but in current state good too

Good Luck!
Topic Starter
Rey-volution

Sieg wrote:

Hello

http://puu.sh/6IzYJ.osr
plays well

http://puu.sh/6IzZ3.osr
can contain more jumps but in current state good too

Good Luck!
okay :D Thanks for the testplay :)
Boncho
Hi!~from my Queue :)

Easy


00:09:203 (4) - NC
00:12:203 (1) - remove NC
try to make (3) blanket like this:


00:42:632 (4) - x432 y208
00:51:632 (7) - x332 y308 try to make it blanket like this:


01:01:918 (3,4) - try to make it blanket like this:


01:25:918 (3) - x232 y64

01:29:346 (3,1) - It would be better if they have a larger distance between them
01:41:346 (4) - NC

Normal+


01:56:775 (4) - NC

Goiso's Hard


really good diff

pramana's Insane

00:04:489 (1) - stack it better with the end of this slider 00:05:346 (3) (you have to disbale grid snap first!)

00:09:418 (5,6,7) - change this part like this :



00:35:132 (1) - remove NC
00:47:989 (8) - try to stack (8) with the end of this slider 00:48:846 (5)
00:54:418 (5) - remove NC
00:56:239 (5,6) - stack them more beautiful
01:13:060 (1,1) - is NC really necessary?
01:26:346 (1,1,1) - ^
01:57:418 (1) - remove NC
02:03:525 (1,1,1,1) - remove NC

Insane


00:11:560 (6,1,2,3) - stack them more beautiful
00:54:203 (5) - ^
00:56:775 (1) - x179 y196
01:03:418 (9,1) - stack them more beautiful
01:34:274 (9,1) - ^
01:35:132 (2,1) - ^
01:35:989 (2,1) - ^
01:49:703 (7) - stack (7) with the beginning of this slider 01:49:918 (1)


Good Luck! :)
Topic Starter
Rey-volution

Bonch0 wrote:

Hi!~from my Queue :)

Easy


00:09:203 (4) - NC - fixed
00:12:203 (1) - remove NC fixed
try to make (3) blanket like this: fixed


00:42:632 (4) - x432 y208 fixed
00:51:632 (7) - x332 y308 try to make it blanket like this:

fixed
01:01:918 (3,4) - try to make it blanket like this:

fixed
01:25:918 (3) - x232 y64
fixed
01:29:346 (3,1) - It would be better if they have a larger distance between them fixed
01:41:346 (4) - NC fixed

Normal+


01:56:775 (4) - NC fixed

Goiso's Hard


really good diff

pramana's Insane

00:04:489 (1) - stack it better with the end of this slider 00:05:346 (3) (you have to disbale grid snap first!)

00:09:418 (5,6,7) - change this part like this :



00:35:132 (1) - remove NC
00:47:989 (8) - try to stack (8) with the end of this slider 00:48:846 (5)
00:54:418 (5) - remove NC
00:56:239 (5,6) - stack them more beautiful
01:13:060 (1,1) - is NC really necessary?
01:26:346 (1,1,1) - ^
01:57:418 (1) - remove NC
02:03:525 (1,1,1,1) - remove NC
Pramana will mod it

Insane


00:11:560 (6,1,2,3) - stack them more beautiful fixed
00:54:203 (5) - ^ I think is fine, i want to make flower pattern
00:56:775 (1) - x179 y196 fixed
01:03:418 (9,1) - stack them more beautiful No, I want to make it circle in tail of next slider
01:34:274 (9,1) - ^ ^
01:35:132 (2,1) - ^ ^
01:35:989 (2,1) - ^ ^
01:49:703 (7) - stack (7) with the beginning of this slider 01:49:918 (1) No, I want to make it harder 8)


Good Luck! :)
Thank You very much :D
Ozato Fumika
Hi~ Mod from modding Q

[General]
Normal+ -> Normal
Add GD mappers' ID in the tag
Hard too much spacing.. (I'd believe if you told me it was insane)

[Easy]
00:09:203 (1) - move the tail point to blanket better
00:29:346 (1,2) - blanket properly
00:38:775 (4,1) - ^
00:40:918 (2,3) - ^
00:56:775 (1) - delete finish
01:07:060 (1) - I don't like this at all..
01:27:203 (4,1) - blanket properly
01:34:489 (1,2) - ^
01:44:775 (1) - add finish
01:56:775 (4) - NC

[Normal+]
CS-1
00:20:775 (1) - delete NC
00:21:418 (2) - NC
00:22:489 (3,4) - use sliders
00:23:239 (5) - off beat
00:32:775 (1) - tail 88:292
00:34:489 (3,4) - blanket
00:37:060 (3) - remove curve and make a better flow
00:37:918 (4,5) - blanket
00:38:775 (6,1) - ^
00:40:489 (3,5) - don't overlap
00:51:632 (4,1) - ^
00:55:060 (6,7) - blanket
01:10:489 (1,2,3) - ^
01:44:132 (5,6,7) - sliders
02:00:203 (5) - NC
02:01:275 (3,1) - dont stack 2,3 on1

[Goiso's Hard]
ar-1
00:08:560 (9) - delete NC
00:08:775 (1) - NC
00:11:989 (7) - delete NC
00:12:203 (1) - NC
00:42:418 (7) - circles
01:01:918 (1) - delete NC
01:02:775 (3) - NC
01:46:489 (1,1) - I think this is confusing

[Insane]
OD+2
DenoisoGoiso

No Dap wrote:

Hi~ Mod from modding Q

[General]
Normal+ -> Normal DON'T CHANGE IT CUZ' IT'S SO HARD NORMAL SO KEEP IT NAME NORMAL+ pls rey
Add GD mappers' ID in the tag
Hard too much spacing.. (I'd believe if you told me it was insane) inb4 fucking, this is not insane but hard you know there was no 1/4 usage from here unless that 1/4 slider only NOT CIRCLES but spacing IS ENOUGH FOR HARD 1.3~ is enough distancing for hard IMO Insane harder than hard Because SLIDER VELOCITY and Overall Difficulty only dude no change at diff name because diff spread though

[Goiso's Hard]
ar-1 no keep the difficulty spread like it "Hard" becuz look at other map tho it's make easyer
00:08:560 (9) - delete NC there was no new combo lol
00:08:775 (1) - NC there was newcombo lol
00:11:989 (7) - delete NC there was no new combo lol
00:12:203 (1) - NC there was newcombo lol
00:42:418 (7) - circles no sry it's ruin consistency with Difficulty spread hardness if i do, this is makes bad allthrough about the 1/4 pattern usage are not usable at this because this is hard no
01:01:918 (1) - delete NC no consistency lol if delete there was no rhythm changing that ignored by new combo
01:02:775 (3) - NC no sry as above
01:46:489 (1,1) - I think this is confusing No, it's not confusing lol through like what the spinner if placed 1/2 by 1/2 it's too late and i'm make this because the BONUS point only
no change ftw
Topic Starter
Rey-volution

No Dap wrote:

Hi~ Mod from modding Q

[General]
Normal+ -> Normal
Add GD mappers' ID in the tag
Hard too much spacing.. (I'd believe if you told me it was insane)

[Easy]
00:09:203 (1) - move the tail point to blanket better No, it will too far from 00:07:918 (3) -
00:29:346 (1,2) - blanket properly I think is fine
00:38:775 (4,1) - ^ Fixed
00:40:918 (2,3) - ^ I think is fine
00:56:775 (1) - delete finish Fixed
01:07:060 (1) - I don't like this at all.. changed
01:27:203 (4,1) - blanket properly Fixed
01:34:489 (1,2) - ^ Fixed
01:44:775 (1) - add finish OK
01:56:775 (4) - NC Fixed

[Normal+]
CS-1 No, this is Normal+ Harder than Normal, but Easier than Hard 8)
00:20:775 (1) - delete NC Fixed
00:21:418 (2) - NC Fixed
00:22:489 (3,4) - use sliders No change
00:23:239 (5) - off beat Fixed
00:32:775 (1) - tail 88:292 The right one is 88x296 :lol:
00:34:489 (3,4) - blanket Fixed
00:37:060 (3) - remove curve and make a better flow Fixed
00:37:918 (4,5) - blanket No
00:38:775 (6,1) - ^ ^
00:40:489 (3,5) - don't overlap Fixed
00:51:632 (4,1) - ^ changed
00:55:060 (6,7) - blanket Fixed
01:10:489 (1,2,3) - ^ I think no, I want to make more positioning :)
01:44:132 (5,6,7) - sliders Fixed
02:00:203 (5) - NC Fixed
02:01:275 (3,1) - dont stack 2,3 on1 Fixed

[Goiso's Hard]
ar-1
00:08:560 (9) - delete NC
00:08:775 (1) - NC
00:11:989 (7) - delete NC
00:12:203 (1) - NC
00:42:418 (7) - circles
01:01:918 (1) - delete NC
01:02:775 (3) - NC
01:46:489 (1,1) - I think this is confusing

[Insane]
OD+2 OK


Thank you very much :D
pramana

baraatje123 wrote:

pramana's Wild

00:09:617 (6) - Make it a 1/2 reversing, and add a note at the original end of the slider
01:25:903 (5,1,1,1) - Only NC on the first one, (The NC --> Remove NC, no NC --> Give NC)
01:49:903 (1,2,3,4,5,6,7,8) - WTF, please change it (You don't need to) But please change the hitsounds if you keep it (Weird claps) maybe every 1/2-1/1 beat orso?
02:03:510 (1,1,1,1,1) - NICE!

Couldn't find anything in the other diff
WTG
Good luck!
pls specified the time :D
Thanks
pramana

pishifat wrote:

pramana's Insane

00:06:203 (5) plays better without blanket-ing (6). like:

00:08:775 (3) should end a quarter tick earlier
00:29:346 (1) maybe not such a drastic change in speed. teh slow down is fine, just not that much though
00:36:203 (1) ^
01:51:632 (1) ^
01:58:489 (1) ^

a lot of blanket stuff here, which i personally just don't like, so i won't really say anything to change with that
Thank you. but i don't this.
00:29:346 (1) maybe not such a drastic change in speed. teh slow down is fine, just not that much though
00:36:203 (1) ^
01:51:632 (1) ^
01:58:489 (1) ^

i just change this one.
00:06:203 (5) plays better without blanket-ing (6). like:

00:08:775 (3) should end a quarter tick earlier
pramana

Bonch0 wrote:

pramana's Insane

00:04:489 (1) - stack it better with the end of this slider 00:05:346 (3) (you have to disbale grid snap first!)

00:09:418 (5,6,7) - change this part like this :



00:35:132 (1) - remove NC
00:47:989 (8) - try to stack (8) with the end of this slider 00:48:846 (5)
00:54:418 (5) - remove NC
00:56:239 (5,6) - stack them more beautiful
01:13:060 (1,1) - is NC really necessary?
01:26:346 (1,1,1) - ^
01:57:418 (1) - remove NC
02:03:525 (1,1,1,1) - remove NC
okay changed. thanks :D
pramana
Thanks for all mod. 8-)
Thanks for all test play. 8-)
Thanks for all people who make any suggestion. 8-)


Here's my new diff.
http://puu.sh/6OdRp <<<
Senritsu
holy shit 4 posts.
kalo bisa 1 post aja =w=;;;;
RatedNC17
Hello~ {mod request for goiso's diff}

[Goiso's Hard]
00:08:560 (9) - NC and remove nc at 00:08:775
00:11:989 (9) - remove NC
00:23:560 (6) - make this a bounce slider
00:43:168 - add a note
00:43:275 - add a note also move the spinner one tick after that (if you implemented the note)
01:20:239 (6) - remove this note. adding triple here doesn't fit with the music. if you do this then move (7) to x:220 y:12
01:32:132 (4) - move this to x:180 y:272
01:38:560 (2) - move to x:268 y:332
02:03:632 (6) - add a whistle to first hit and the 2nd bounce
02:04:168 (8) - add a finish at slider end
DenoisoGoiso

RatedNC17 wrote:

Hello~ {mod request for goiso's diff}

[Goiso's Hard]
00:08:560 (9) - NC and remove nc at 00:08:775 n sry ;D
00:11:989 (9) - remove NC i didn't see any NC here?
00:23:560 (6) - make this a bounce slider changed by my way ;D
00:43:168 - add a note there is no instrumental or anything so no
00:43:275 - add a note also move the spinner one tick after that (if you implemented the note) no sry but moved the spinner to blue tick
01:20:239 (6) - remove this note. adding triple here doesn't fit with the music. if you do this then move (7) to x:220 y:12 pppffffffftttttt if i change it it will be gone rhythm \:D/
01:32:132 (4) - move this to x:180 y:272 okay
01:38:560 (2) - move to x:268 y:332 ^
02:03:632 (6) - add a whistle to first hit and the 2nd bounce changed by my way
02:04:168 (8) - add a finish at slider end okay
thanks \:D/

goesos huard
osu file format v12

[General]
AudioFilename: Wild Arms 5 - Opening.mp3
AudioLeadIn: 0
PreviewTime: 76918
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
Bookmarks: 17364,25903,46524,60650,77364,91078,108221
DistanceSpacing: 1.3
BeatDivisor: 4
GridSize: 4

[Metadata]
Title:Justice to Believe (Game Size)
TitleUnicode:Justice to Believe (Game Size)
Artist:Mizuki Nana
ArtistUnicode:Mizuki Nana
Creator:Rey-volution
Version:Goiso's Hard
Source:Wild Arms 5
Tags:Senritsu pramana DenoisoGoiso
BeatmapID:360322
BeatmapSetID:134774

[Difficulty]
HPDrainRate:6
CircleSize:4
OverallDifficulty:5
ApproachRate:8
SliderMultiplier:1.6
SliderTickRate:2

[Events]
//Background and Video events
0,0,"01.jpg",0,0
Video,0,"Wild Arms 5 - Opening_xvid.avi"
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
1918,428.571428571429,4,2,0,50,1,0
1918,-133.333333333333,4,2,0,40,0,0
12203,-133.333333333333,4,2,0,45,0,0
17346,-100,4,2,0,50,0,0
67060,-100,4,2,0,55,0,0
77346,-83.3333333333333,4,2,0,60,0,1
108203,-100,4,2,0,55,0,0


[Colours]
Combo1 : 255,255,128
Combo2 : 176,0,0
Combo3 : 18,124,255
Combo4 : 192,192,192

[HitObjects]
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28,316,37918,6,0,P|108:324|176:280,1,160,8|0,0:0|0:0,0:0:0:0:
152,180,38560,1,0,0:0:0:0:
216,96,38775,2,0,L|296:48,1,80
380,96,39203,2,0,L|311:137,1,80
332,240,39632,6,0,P|300:276|216:292,2,120,8|0|0,0:0|0:0|0:0,0:0:0:0:
240,188,40489,2,0,P|208:136|216:76,2,120,8|0|0,0:0|0:0|0:0,0:0:0:0:
324,128,41346,2,0,L|364:116,3,40,8|0|0|0,0:0|0:0|0:0|0:0,0:0:0:0:
412,136,41775,1,0,0:0:0:0:
400,240,41989,1,0,0:0:0:0:
312,296,42203,1,8,0:0:0:0:
208,276,42418,2,0,L|224:220,1,40
172,264,42632,2,0,P|108:268|24:320,1,160,0|8,0:0|0:0,0:0:0:0:
256,192,43168,12,0,46060,0:0:0:0:
336,116,46489,6,0,P|276:104|204:112,2,120,8|0|0,0:0|0:0|0:0,0:0:0:0:
336,116,47560,1,0,0:0:0:0:
372,212,47775,1,0,0:0:0:0:
320,300,47989,1,0,0:0:0:0:
224,344,48203,2,0,B|168:360|168:360|104:348,2,120,8|0|0,0:0|0:0|0:0,0:0:0:0:
432,344,49275,2,0,L|408:248,1,80
468,180,49703,1,0,0:0:0:0:
424,84,49918,6,0,P|344:64|264:80,1,160,8|0,0:0|0:0,0:0:0:0:
204,160,50560,2,0,P|284:180|364:164,1,160
468,180,51203,2,0,L|476:268,1,80
376,336,51632,2,0,L|368:256,1,80,8|0,0:0|0:0,0:0:0:0:
284,200,52060,1,0,0:0:0:0:
188,244,52275,2,0,P|112:264|36:224,1,160
124,164,52918,1,0,0:0:0:0:
92,64,53132,1,0,0:0:0:0:
192,32,53346,6,0,P|240:32|292:48,1,80,8|0,0:0|0:0,0:0:0:0:
308,136,53775,2,0,P|260:136|208:120,1,80
124,164,54203,2,0,L|104:332,1,160
208,304,54846,1,0,0:0:0:0:
304,324,55060,2,0,B|356:348|408:320|408:320|424:256,1,160,8|0,0:0|0:0,0:0:0:0:
392,168,55703,2,0,B|340:144|288:172|288:172|272:236,1,160
180,220,56346,1,0,0:0:0:0:
88,172,56560,6,0,B|96:116|96:116|116:76|116:76|124:16,1,160,2|0,0:0|0:0,0:0:0:0:
216,48,57203,2,0,P|280:44|312:60,1,80,2|0,0:0|0:0,0:0:0:0:
384,104,57632,2,0,P|420:140|432:192,1,80,2|0,0:0|0:0,0:0:0:0:
444,268,58060,1,0,0:0:0:0:
344,244,58275,2,0,B|288:244|288:244|244:264|244:264|176:264,1,160,2|0,0:0|0:0,0:0:0:0:
92,300,58918,2,4,P|84:252|104:212,1,80
184,172,59346,5,0,0:0:0:0:
108,104,59560,1,0,0:0:0:0:
200,56,59775,2,0,P|272:52|304:64,1,80
316,72,60096,2,0,L|340:200,1,120,0|4,0:0|0:0,0:0:0:0:
356,292,60632,6,0,P|408:276|432:172,1,160,4|0,0:0|0:0,0:0:0:0:
464,84,61275,1,0,0:0:0:0:
364,60,61489,2,0,P|320:68|276:92,1,80
244,108,61810,1,0,0:0:0:0:
200,136,61918,6,0,P|163:152|124:159,1,80,4|0,0:0|0:0,0:0:0:0:
100,260,62346,2,0,P|136:243|175:236,1,80
260,296,62775,2,0,P|320:304|384:224,1,160
288,196,63418,1,0,0:0:0:0:
360,120,63632,2,0,B|312:92|312:92|260:92|260:92|208:56,1,160,8|0,0:0|0:0,0:0:0:0:
56,192,64489,2,0,B|99:221|99:221|151:221|151:221|199:249,1,160
288,196,65132,1,0,0:0:0:0:
380,244,65346,2,0,P|376:312|328:348,2,120,8|0|0,0:0|0:0|0:0,0:0:0:0:
376,140,66203,2,0,P|427:95|486:105,2,120
288,196,67060,6,0,P|220:190|184:142,2,120,8|0|0,0:0|0:0|0:0,0:0:0:0:
272,248,67810,1,0,0:0:0:0:
256,300,67918,2,0,L|416:340,1,160,8|0,0:0|0:0,0:0:0:0:
476,140,68775,2,0,B|432:124|416:88|416:88|388:128|324:128,1,160,8|0,0:0|0:0,0:0:0:0:
248,120,69418,1,0,0:0:0:0:
200,144,69525,1,0,0:0:0:0:
176,188,69632,2,0,P|168:236|232:332,1,160,8|0,0:0|0:0,0:0:0:0:
428,356,70489,6,0,P|436:308|372:212,1,160,8|0,0:0|0:0,0:0:0:0:
296,160,71132,1,0,0:0:0:0:
340,132,71239,1,0,0:0:0:0:
356,84,71346,2,0,P|312:60|236:64,2,120,8|0|0,0:0|0:0|0:0,0:0:0:0:
396,172,72203,2,0,B|368:200|320:204|320:204|360:248|336:312|336:312|304:344,1,240,8|0,0:0|0:0,0:0:0:0:
204,340,73060,2,0,B|176:312|176:312|152:248|192:204|192:204|144:200|116:172,1,240,8|0,0:0|0:0,0:0:0:0:
256,192,73918,12,0,75525,0:0:0:0:
256,192,75632,12,4,77346,0:0:0:0:
352,184,77560,5,0,0:0:0:0:
252,112,77775,2,0,P|176:108|148:116,1,95.9999970703126
56,184,78203,2,0,L|52:284,1,95.9999970703126,8|0,0:0|0:0,0:0:0:0:
100,324,78525,2,0,P|164:320|204:288,1,95.9999970703126
204,244,78846,6,0,L|312:228,1,95.9999970703126,0|8,0:0|0:0,0:0:0:0:
404,296,79275,1,0,0:0:0:0:
456,184,79489,1,0,0:0:0:0:
400,72,79703,2,0,L|432:24,2,47.9999985351563,0|0|8,0:0|0:0|0:0,0:0:0:0:
284,120,80132,1,0,0:0:0:0:
244,132,80239,1,0,0:0:0:0:
204,144,80346,1,0,0:0:0:0:
104,68,80560,1,0,0:0:0:0:
48,176,80775,6,0,P|52:240|112:292,2,143.999995605469,8|0|0,0:0|0:0|0:0,0:0:0:0:
152,196,81632,2,0,P|252:176|300:208,2,143.999995605469,8|0|0,0:0|0:0|0:0,0:0:0:0:
228,296,82489,2,0,P|288:304|340:280,1,95.9999970703126
356,240,82810,2,8,P|402:227|472:296,1,143.999995605469,2|2,0:0|0:0,0:0:0:0:
476,160,83346,2,0,L|468:64,1,95.9999970703126
352,20,83775,1,2,0:0:0:0:
240,76,83989,1,2,0:0:0:0:
124,32,84203,5,8,0:0:0:0:
236,184,84525,1,0,0:0:0:0:
52,212,84846,1,0,0:0:0:0:
144,128,85060,2,0,P|132:224|200:292,1,191.999994140625,8|0,0:0|0:0,0:0:0:0:
304,236,85703,1,0,0:0:0:0:
420,288,85918,2,0,B|432:240|432:240|420:192,1,95.9999970703126,8|0,0:0|0:0,0:0:0:0:
305,143,86346,2,0,B|293:191|293:191|305:239,1,95.9999970703126
384,56,86775,2,0,L|180:60,1,191.999994140625,8|0,0:0|0:0,0:0:0:0:
192,60,87632,6,0,B|144:48|144:48|88:68,1,95.9999970703126,8|0,0:0|0:0,0:0:0:0:
64,116,87953,1,0,0:0:0:0:
132,220,88168,1,0,0:0:0:0:
132,220,88275,1,0,0:0:0:0:
68,328,88489,2,0,P|116:344|168:336,1,95.9999970703126,8|0,0:0|0:0,0:0:0:0:
212,300,88810,2,0,P|259:295|304:310,1,95.9999970703126
348,356,89132,1,0,0:0:0:0:
436,268,89346,5,8,0:0:0:0:
436,268,89453,1,0,0:0:0:0:
376,156,89668,2,2,L|388:52,2,95.9999970703126
200,220,90418,2,0,P|140:224|188:140,1,191.999994140625,2|0,0:0|0:0,0:0:0:0:
204,136,90953,1,0,0:0:0:0:
236,132,91060,6,0,P|284:116|324:88,1,95.9999970703126,4|0,0:0|0:0,0:0:0:0:
208,32,91489,2,0,P|160:48|120:76,1,95.9999970703126,0|0,0:0|0:0,0:0:0:0:
84,192,91918,1,8,0:0:0:0:
180,272,92132,1,0,0:0:0:0:
204,284,92239,2,0,B|268:316|268:316|352:300,1,143.999995605469
460,272,92775,1,8,0:0:0:0:
452,148,92989,1,0,0:0:0:0:
328,124,93203,1,0,0:0:0:0:
280,240,93418,1,0,0:0:0:0:
248,240,93525,2,2,P|172:264|116:212,1,143.999995605469
36,132,94060,2,2,P|96:120|148:144,1,95.9999970703126
212,28,94489,6,0,L|196:176,2,143.999995605469,8|0|0,0:0|0:0|0:0,0:0:0:0:
336,32,95346,2,0,P|392:36|432:72,1,95.9999970703126,8|0,0:0|0:0,0:0:0:0:
432,120,95668,2,0,P|424:172|436:232,1,95.9999970703126
456,272,95989,2,0,L|388:348,1,95.9999970703126,0|8,0:0|0:0,0:0:0:0:
324,256,96418,1,0,0:0:0:0:
308,280,96525,2,0,P|240:296|172:248,1,143.999995605469
168,232,96953,1,0,0:0:0:0:
156,204,97060,2,0,B|152:156|152:156|164:108|164:108|160:56,2,143.999995605469,8|0|0,0:0|0:0|0:0,0:0:0:0:
272,152,97918,6,0,P|344:168|368:288,1,191.999994140625,8|0,0:0|0:0,0:0:0:0:
267,332,98560,1,0,0:0:0:0:
236,332,98668,2,2,B|188:332|188:332|144:348|144:348|88:348,1,143.999995605469
44,232,99203,2,2,P|36:168|52:128,1,95.9999970703126
152,76,99632,6,0,L|352:92,1,191.999994140625,8|0,0:0|0:0,0:0:0:0:
428,180,100275,1,0,0:0:0:0:
440,208,100382,2,2,B|400:244|400:244|384:284|384:284|336:316,1,143.999995605469
228,356,100918,2,2,P|216:308|240:248,1,95.9999970703126
304,168,101346,6,0,L|104:140,1,191.999994140625,8|0,0:0|0:0,0:0:0:0:
40,40,101989,1,0,0:0:0:0:
164,64,102203,2,0,B|212:56|212:56|260:80,1,95.9999970703126,8|0,0:0|0:0,0:0:0:0:
216,248,102632,2,0,B|168:256|168:256|120:232,1,95.9999970703126
108,212,102953,2,0,L|96:160,2,47.9999985351563,0|8|0,0:0|0:0|0:0,0:0:0:0:
132,196,103275,1,0,0:0:0:0:
152,176,103382,2,0,L|304:168,1,143.999995605469
316,148,103810,2,0,L|320:100,2,47.9999985351563,0|8|0,0:0|0:0|0:0,0:0:0:0:
332,176,104132,2,0,P|348:232|344:276,1,95.9999970703126
368,348,104560,1,0,0:0:0:0:
256,192,104775,12,0,106382,0:0:0:0:
256,192,106489,12,0,108203,0:0:0:0:
128,160,108525,6,0,L|104:32,2,120
176,184,109275,2,0,P|248:180|284:156,1,80
324,100,109704,1,0,0:0:0:0:
424,120,109918,2,0,P|472:168|472:232,2,120,8|0|0,0:0|0:0|0:0,0:0:0:0:
372,208,110775,2,0,P|312:236|272:324,1,160
172,348,111418,1,0,0:0:0:0:
84,292,111632,6,0,P|80:228|92:192,1,80,8|0,0:0|0:0,0:0:0:0:
176,168,112061,2,0,P|180:232|168:268,1,80,0|0,0:0|0:0,0:0:0:0:
256,312,112489,2,0,P|316:308|384:224,1,160
332,148,113132,1,0,0:0:0:0:
248,88,113346,6,0,L|72:72,2,160,8|0|0,0:0|0:0|0:0,0:0:0:0:
344,44,114418,2,0,P|396:28|440:28,2,80
332,148,115061,1,12,0:0:0:0:
196,224,115382,1,0,0:0:0:0:
332,296,115704,1,0,0:0:0:0:
228,116,116132,2,0,L|212:8,2,80
332,148,116775,5,8,0:0:0:0:
480,100,117096,1,0,0:0:0:0:
444,252,117418,1,0,0:0:0:0:
400,48,117846,2,0,P|460:8|500:8,2,80
296,64,118489,2,0,P|224:72|140:36,1,160,8|0,0:0|0:0,0:0:0:0:
44,72,119132,1,0,0:0:0:0:
92,152,119346,2,0,L|76:188,3,40
40,228,119775,2,0,L|48:284,3,40
28,316,120204,6,0,P|108:324|176:280,1,160,8|0,0:0|0:0,0:0:0:0:
152,180,120846,1,0,0:0:0:0:
216,96,121061,2,0,L|296:48,1,80
380,96,121489,2,0,L|311:137,1,80
324,240,121918,5,2,0:0:0:0:
332,264,122025,2,0,B|292:268|292:268|260:280|260:280|208:284,1,120
204,304,122453,2,0,P|152:280|132:248,1,80,2|0,0:0|0:0,0:0:0:0:
60,128,122989,1,2,0:0:0:0:
124,56,123203,2,0,P|200:36|264:60,1,120
260,92,123632,2,0,L|304:104,3,40,2|0|2|0,0:0|0:0|0:0|0:0,0:0:0:0:
360,188,124168,2,0,L|364:280,1,80,0|4,0:0|0:0,0:0:0:0:
kuroanchan


[Easy]

OD -1

00:46:489 (1) - make same as 00:48:203 (3)
01:24:203 (1) - x:288 y:172
01:25:060 (2) - x:392 y:160
01:27:632 (1) - make same as 01:29:346 (3)

[Normal+]

AR -1
watch your DS 1.09~1.13 / 1.05~1.09
00:05:775 (1,2) - too far for normal

this normal is too hard for beginner in my opinion

[Goiso's Hard]

00:11:989 (7,8) - why not NC'd (yellow combo, like after)
01:03:632 (5) - NC
01:15:632 (1) - end at 01:16:489
01:25:060 (4) - x:152 y:136

[pramana's Insane]

00:09:632 (6) - try like this http://puu.sh/6PdfJ.jpg *sorry for bad resolution lol

[Insane]

00:11:989 (1,2,3) - place this to somewhere else, make a jump
00:19:382 (4,5) - ^
01:16:918 (1) - stream is better i think o.o
01:52:918 (6,1,2) - ^

okay all done, good luck~~
i hope this sugesstion is help you xD
Topic Starter
Rey-volution
Thank you for all :D

updated pramana's Diff and Goiso's Hard
DenoisoGoiso

kuroanchan wrote:



[Goiso's Hard]

00:11:989 (7,8) - why not NC'd (yellow combo, like after) WHY PEOPLE STILL MOD THIS ONE i gonna fuck with this
01:03:632 (5) - NC k
01:15:632 (1) - end at 01:16:489 no sry
01:25:060 (4) - x:152 y:136 this is not nazi on various away so sry no `3`

okay all done, good luck~~
i hope this sugesstion is help you xD
Rey-volution tolong di new comboin yg ini 01:03:632 (5) bisa? `3`
thanks for mod `3`
Topic Starter
Rey-volution

kuroanchan wrote:



[Easy]

OD -1 Fixed

00:46:489 (1) - make same as 00:48:203 (3) Fixed
01:24:203 (1) - x:288 y:172 Changed some parts
01:25:060 (2) - x:392 y:160 ^
01:27:632 (1) - make same as 01:29:346 (3) Fixed

[Normal+]

AR -1 Nope
watch your DS 1.09~1.13 / 1.05~1.09
00:05:775 (1,2) - too far for normal I missed that >< Fixed

this normal is too hard for beginner in my opinion Thats' why I name this diff Normal+ :p

[Goiso's Hard]

00:11:989 (7,8) - why not NC'd (yellow combo, like after)
01:03:632 (5) - NC
01:15:632 (1) - end at 01:16:489
01:25:060 (4) - x:152 y:136

[pramana's Insane]

00:09:632 (6) - try like this http://puu.sh/6PdfJ.jpg *sorry for bad resolution lol

[Insane]

00:11:989 (1,2,3) - place this to somewhere else, make a jump
00:19:382 (4,5) - ^
01:16:918 (1) - stream is better i think o.o
01:52:918 (6,1,2) - ^
Fixed all

okay all done, good luck~~
i hope this sugesstion is help you xD
Thanks :D

Updated all diff
Reisen Udongein
Hello!

[General]

better remove the sound on the video?

Do not alter the song's title. This includes adding any marker to describe the cut of the song such as "Short Ver.", "TV Size" and so forth unless those markers are part of the official song title as listed by a reputable source.
i don't know well , but if 'game size' in the song's name violates this rule , you need to fix that

you need to use Artist name '水樹奈々' , and put 'Mizuki Nana' to Romanized Artist name.

[Goiso's Hard]

00:08:560 (9,10) - since you didn't place triplets on previous parts, i think it would be better to put triplets to all or remove these
00:13:703 (1) - better end this at 00:15:203 - since when the second spinner starts, the first one overlay the second one
00:20:775 (1) - add finish as you did
00:22:060 (2) - remove finish on 00:22:060 - and add finish on 00:22:275 - will be much fit with the following two finishes
00:26:239 - ~ 00:29:132 - better remove the clap sound on 00:27:632 (4) - , add whistles on 00:26:560 - , 00:27:203 - , 00:27:632 - , 00:28:275 - , 00:28:918 -
00:31:060 (1) - since 00:32:775 (3) - is the start part of melody, you need to RNC this and add NC on 00:32:775 (3) -
00:32:775 - ~ 00:35:989 - same issue, better remove the clap sound and add whistles on 00:32:775 (3,5) - , 00:34:060 - , 00:34:489 (1,3) - , 00:35:775 -
00:39:632 - add finish
00:46:489 - ^
00:58:275 - ^
00:59:132 - remove finish
01:07:060 - , 01:08:775 - 01:10:489 - 01:11:346 - 01:11:668 - 01:12:203 - 01:13:060 - add finish
01:12:203 (5) - NC
01:13:918 (1) - shorten this to 01:15:203 - (same reason as previous spinner) , and add finish
01:25:918 (6) - NC
01:25:918 - 01:26:346 - 01:26:775 - add finish

and need to add so much finish sounds on the following melody (listen to the cymbals sound)

01:36:418 (5) - NC
01:43:382 (7) - ^
01:44:775 (1) - same issue, shorten this to 01:46:060 -
01:46:489 (1) - add finish
01:48:525 - ~ 02:04:382 - umm, copy&paste can be seen monotone, at least ctrl H + ctrl J these (and add hitsounds as i told up there)

[pramana's Insane]
00:05:346 (3) - add whistle on start
00:08:775 (3) - ^
00:12:203 (3) - add whistle on start , end
00:13:275 (1) - add whistle
00:21:418 (1) - i feel little awkward here, but since you intend this, you can leave it
00:29:346 (1) - since this is insane diff, it can be arranged like this bit harder.

00:35:132 (3) - this can confuse the players, maybe NC here for remarking? (just suggestion)
00:36:203 (1) - same as 00:29:346 (1) -
00:56:346 (6) - maybe you forgot to add clap here?
00:56:989 (8) - NC
01:01:703 (1) - RNC?
01:43:060 (1,4,1,4) - add whistle
01:47:453 - add a note next to triplet
01:49:918 (1,2,3,4) - add whistle on start
01:51:203 (5,7) - add clap
01:51:632 (1) - same suggestion as 00:29:346 (1) -
01:58:489 (1) - ^
02:01:918 (1,2) - add whistle on start
02:02:668 (3) - ^
02:02:775 (4) - add whistle on second,end
02:03:525 (1,3) - add whistle
02:03:953 (5) - add whistle on start, second, end

[Easy]

00:04:489 (4) - add whistle on the end
00:07:918 (3) - ^
00:09:203 (1) - ^
00:22:489 (5) - NC
00:24:203 (1) - RNC , add finish
01:01:060 (2) - NC
01:13:918 (5) - speed change on easy diff? highly suggest to remove any speed change on easy diff
01:15:632 (1) - add finish
01:39:632 (3) - remove whistle on the start

good luck!
DenoisoGoiso
will check the mod soon
wil mod reisen's map if i already in home :3
Shiranai
Hi M4M~

[General]
Please re-consider Reisen's mod:

Reisen Udongein wrote:

better remove the sound on the video?

Do not alter the song's title. This includes adding any marker to describe the cut of the song such as "Short Ver.", "TV Size" and so forth unless those markers are part of the official song title as listed by a reputable source.
i don't know well , but if 'game size' in the song's name violates this rule , you need to fix that

you need to use Artist name '水樹奈々' , and put 'Mizuki Nana' to Romanized Artist name.
[Easy]
00:02:346 (2,3) - Delete? follow this rhythm instead
00:05:775 (1,2) - Same as above
00:09:203 (1,2) - Same as above
00:43:060 (1) - Extend the spinner to 00:46:060 - and set the green line on 00:46:060 - to have Volume 5%
If you do the mod above then, add green line here 00:46:489 - and set the volume 50%
01:39:632 (3) - Slider end must be on white tick
01:41:346 (1,2) - Change into finish

[Normal]
Change name to Normal
00:13:703 (5) - Move to x:384 y:92 for better flow
00:19:060 (3) - Change shape 00:21:418 (1,2,3,4) - Bad flow, Move this 00:22:489 (2) - to x:148 y:336 then 00:22:811 (3) - move that to x:56 y:280 then 00:23:132 (4) - move to x:124 y:196
00:31:060 (3) - Move to x:384 y:52 then 00:31:703 (4,5) - move to x:432 y:104
00:38:775 (6,1,2,3) - Bad flow
00:57:953 (2,4,5) - Bad overlap, to make it neater please fix that
01:02:775 (5) - Make the shape same as 01:01:918 (3) -
01:05:346 (5,1) - Bad overlap
01:05:346 (5,1) - It would be good if not stacked
02:03:525 (3,4) - Inconsistency Distance Spacing

[Hard]
00:08:560 (1) - NC
00:11:989 (7) - NC
00:13:703 - Add note here, you can hear a piano sound, then move this spinner 00:13:703 (1) - begin at 00:13:918 - and end at 00:15:418 -
If you follow the mod above, add green line on 00:15:418 - and set the volume 5%
Add green line and use normal sample set from this part 00:17:346 - until the end of the song, because the song start to upbeat
01:42:953 (5) - Maybe change into slider stream?

That's all :)
Topic Starter
Rey-volution

Mako Sakata wrote:

Hi M4M~

[General]
cannot load more quote XD
okay I'll fix it :)

[Easy]
00:02:346 (2,3) - Delete? follow this rhythm instead I think no, because that suitable for normal
00:05:775 (1,2) - Same as above Same as above
00:09:203 (1,2) - Same as above Same as above
00:43:060 (1) - Extend the spinner to 00:46:060 - and set the green line on 00:46:060 - to have Volume 5%
If you do the mod above then, add green line here 00:46:489 - and set the volume 50% changed to slider
01:39:632 (3) - Slider end must be on white tick No, it will be not match with the vocal
01:41:346 (1,2) - Change into finish Fixed

[Normal]
Change name to Normal
00:13:703 (5) - Move to x:384 y:92 for better flow Fixed
00:19:060 (3) - Change shape Fixed
00:21:418 (1,2,3,4) - Bad flow, Move this 00:22:489 (2) - to x:148 y:336 then 00:22:811 (3) - move that to x:56 y:280 then 00:23:132 (4) - move to x:124 y:196 FIXED, Thank you XD I'm weak at Flow
00:31:060 (3) - Move to x:384 y:52 then 00:31:703 (4,5) - move to x:432 y:104 Fixed
00:38:775 (6,1,2,3) - Bad flow Fixed again
00:57:953 (2,4,5) - Bad overlap, to make it neater please fix that Fixed
01:02:775 (5) - Make the shape same as 01:01:918 (3) - Fixed
01:05:346 (5,1) - Bad overlap Fixed
01:05:346 (5,1) - It would be good if not stacked Fixed
02:03:525 (3,4) - Inconsistency Distance Spacing I think it's fine. still 1.10

[Hard]
00:08:560 (1) - NC
00:11:989 (7) - NC
00:13:703 - Add note here, you can hear a piano sound, then move this spinner 00:13:703 (1) - begin at 00:13:918 - and end at 00:15:418 -
If you follow the mod above, add green line on 00:15:418 - and set the volume 5%
Add green line and use normal sample set from this part 00:17:346 - until the end of the song, because the song start to upbeat
01:42:953 (5) - Maybe change into slider stream?
Goiso will mod it

That's all :)
Thank you so Much :D

EDIT: Sorry I didn't notice you if you also mod Easy ><

Reisen Udongein wrote:

Hello!

[Easy]

00:04:489 (4) - add whistle on the end nope, because that tone is low
00:07:918 (3) - ^ nope, because that tone is low
00:09:203 (1) - ^ Fixed
00:22:489 (5) - NC Fixed
00:24:203 (1) - RNC , add finish Fixed
01:01:060 (2) - NC Fixed
01:13:918 (5) - speed change on easy diff? highly suggest to remove any speed change on easy diff Fixed
01:15:632 (1) - add finish Fixed
01:39:632 (3) - remove whistle on the start Fixed

good luck!
Thank you :D

NOTE: UPDATED ALL with Singer Name, Title, and Video
So, please pramana, Goiso, and Senritsu update it again
Lundlerol
[ General]
  1. 00:01:918 - vol50% I think that a sound is loud first.
  2. 00:17:346 - vol60%
  3. 00:22:489 - vol80%
  4. 00:24:203 - vol70%
  5. 00:46:489 - vol60%
  6. 00:58:275 - vol70%
  7. 01:17:346 - vol80%
  8. 01:48:203 - vol70%
    hitsound is noisy now.
- - - - - - - - - - - - - - - - - - - - - - - - -


[Senritsu's Muzukashii]
  1. 00:29:668 - move to 00:29:775 - Consider following the snare sound to make more natural rhythm.
  2. 00:32:132 - add d? You should follow this sound to unify these part.> 00:30:418 (81,82,83,84,85,86,87,88) - you can follow drum here.
  3. 01:03:632 - remove finisher? move to 01:01:918 - finisher. there isn't the sound of cymbals and vocal accent here, so the big note is noisy.
    Because it is a long tone, a vocal is different from the accent.;w;
  4. 01:04:060 - umm, add d? You don't need to put d when you do not adopt the suggestion mentioned above.
  5. 01:08:775 - finisher? here is cymbal sound.
  6. 01:46:596 - add d
  7. 02:03:525 - ~ 02:04:168 - remove finisher? I think that the blue line rhythm of the big note is too difficult in Muzukashii. and the big note is noisy.
- - - - - - - - - - - - - - - - - - - - - - - - -


[Senritsu's Oni]
  1. 00:13:810 - 00:13:918 - del. this is unfit note,imo.
  2. 00:29:346 - add d. Consider following the snare sound to make more natural rhythm.
  3. 00:58:703 - remove finisher? there isn't the sound of cymbals here, so the big note is noisy.
  4. 00:59:132 - same as above.
  5. 01:00:203 - add d? You can follow strange sound lol However, I don't feel sense of incongruity.
  6. 01:10:489 - finisher? here is cymbal sound. you can follow cymbal here.
  7. 01:10:810 - same as above.
  8. 01:10:810 - same as above.
  9. 01:11:346 - same as above.
  10. 01:11:668 - same as above.
  11. 01:18:846 - finisher? here is cymbal sound. you can follow cymbal here.
  12. 01:32:560 - same as above.
  13. 01:46:703 - del or change to d or 01:46:489 - dkdk stream? It does unfit a sound to put k.Because there is not a sound here.
  14. 01:47:239 - kkddkd? I suggest follow a sound of 01:47:453 - and 01:47:668 -
done~.
good luck~ :3
HelloSCV
From DenoisoGoiso's request in my queue

[General]
  1. you cannot use "Short ver" on title accroding to the ranking criteria
[Easy]
  1. 00:39:632 (1) - adding a repeat on this slider fits better with the music instead of a slider on 00:40:918 - here
  2. 01:01:060 (1) - delete this NC, it doesn't really needed
  3. 01:13:918 (5) - on the other hand, this slider needs NC
[Normal]
  1. actually i expected CS 3 on this diff
  2. 00:58:918 (4,5) - i don't recommend using 1/4 beat on low diffs... perhaps move the slider to 00:59:346 - here would be nice
[Goiso's Hard]
  1. pls increase OD by 6, 5 seems too low for Hard diff imo
  2. 00:13:703 (1) - whistle on this spinner hears doesn't really good, i prefer to delete it
  3. 00:26:239 (1) - reduce a repeat and add a note 00:26:775 - here to follow with the music
  4. 01:32:239 (5) - add NC for consistency
  5. 01:48:525 (1) - same as 00:26:239 (1) - here (oh...you copied and pasted previous pattern)
[pramana's Insane]
  1. 00:12:203 (3) - what about dividing this into 1/2 slider with a repeat and a note? i usually don't use over 2 repeats with long slider on high diffs
  2. 00:21:418 (1) - delete NC for consistency
  3. 00:32:775 (7,1) - swap NC? same reason with above
  4. 01:01:703 (1) - delete NC for consistency
  5. 01:18:846 (1,2,3,4) - this part seems inappropriate for anti-jump notes, try giving jump or just keeping DS consistently instead?
  6. 01:32:132 (9) - delete clap on slider end, it doesn't really fit well with the music
  7. 01:49:918 (1,2,3,4) - i have no idea which rhythm did you try to fit, making them as 1/4 slider with 2 repeats would be great
  8. 01:57:846 (4) - adding NC for indicating anti-jumps or just stacking them with previous slider


[Insane]
  1. 00:11:560 (6,7) - the jump between these notes seems kinda unexpected, i'd rather add jump between 00:09:203 (1,2) - these notes instead of 00:11:775 (7) - here
  2. 00:13:918 (1,1) - this rhythm hears little bit awkward (and plays bit hard too), try shortening the spinner's length by previous white tick? i mean, shortening it 00:16:918 - by here
  3. 00:22:489 (2) - this rhythm should be changed like this if you have tried to follow with guitar(?) sounds
  4. 00:44:775 (1,2,3) - doesn't this jump seem too sudden? i recommend you to reduce DS little (i found that there are more patterns that have similar issue like here, for example like 00:51:203 (5,6) - here, 00:55:489 (2,3,4,5) - here etc. you'd better to fix them all if you agree with me)
  5. 00:58:275 (4) - i think this slider need to be snapped on next white tick, i mean make it as 1/1 slider
  6. 00:59:132 (6) - add NC for indicating anti-jumps?
  7. 01:10:489 (1,2,3,4,5,6,7,8) - according to the cymbal sounds on background, it would be much better if you snap the notes on 3/4 beat like this
  8. 01:18:739 (1) - is there anything special reason that you added a note here?if not, i think this note should be on 01:18:632 - here instead of blue tick because there isn't any reasonable sound for placing a note here
  9. 01:18:418 (4,1) - if you apply above suggestion, try making these objects as triplet
  10. 01:19:810 (4) - this rhythm...yea it might be acceptable but in my opinion, changing it like this feels much better for rhythm
  11. 01:33:524 (7) - ^
  12. 01:44:132 - consider adding a note here to follow with the vocal
  13. 02:03:418 (5) - how about moving this note to 02:03:525 - here? or just adding a note 02:03:525 - here to have better rhythm


good luck~
DenoisoGoiso

Reisen Udongein wrote:

Hello!

[Goiso's Hard]

00:08:560 (9,10) - since you didn't place triplets on previous parts, i think it would be better to put triplets to all or remove these It's only imo, doesn't shown up with the "didn't place triplets on previous parts" well, nope :3
00:13:703 (1) - better end this at 00:15:203 - since when the second spinner starts, the first one overlay the second one no sry
00:20:775 (1) - add finish as you did ya
00:22:060 (2) - remove finish on 00:22:060 - and add finish on 00:22:275 - will be much fit with the following two finishes ya, it's better now :3/
00:26:239 - ~ 00:29:132 - better remove the clap sound on 00:27:632 (4) - , add whistles on 00:26:560 - , 00:27:203 - , 00:27:632 - , 00:28:275 - , 00:28:918 - done~
00:31:060 (1) - since 00:32:775 (3) - is the start part of melody, you need to RNC this and add NC on 00:32:775 (3) - NC-ing randomly by me.
00:32:775 - ~ 00:35:989 - same issue, better remove the clap sound and add whistles on 00:32:775 (3,5) - , 00:34:060 - , 00:34:489 (1,3) - , 00:35:775 - okay (;w;)b
00:39:632 - add finish no
00:46:489 - ^ no
00:58:275 - ^ no
00:59:132 - remove finish no
01:07:060 - , 01:08:775 - 01:10:489 - 01:11:346 - 01:11:668 - 01:12:203 - 01:13:060 - add finish noooooooooooo
01:12:203 (5) - NC ya
01:13:918 (1) - shorten this to 01:15:203 - (same reason as previous spinner) , and add finish omg u no pls
01:25:918 (6) - NC ya
01:25:918 - 01:26:346 - 01:26:775 - add finish :3/ yes

and need to add so much finish sounds on the following melody (listen to the cymbals sound)

01:36:418 (5) - NC no it's looks like weird D:
01:43:382 (7) - ^ k
01:44:775 (1) - same issue, shorten this to 01:46:060 - fak u
01:46:489 (1) - add finish
01:48:525 - ~ 02:04:382 - umm, copy&paste can be seen monotone, at least ctrl H + ctrl J these (and add hitsounds as i told up there) HOLY SHIT i forgot these :3/ okay done

good luck!
just helpfull a bit `3`

Mako Sakata wrote:

Hi M4M~

[Hard]
00:08:560 (1) - NC hahahaa no
00:11:989 (7) - NC NO
00:13:703 - Add note here, you can hear a piano sound, then move this spinner 00:13:703 (1) - begin at 00:13:918 - and end at 00:15:418 - no
If you follow the mod above, add green line on 00:15:418 - and set the volume 5% yes
Add green line and use normal sample set from this part 00:17:346 - until the end of the song, because the song start to upbeat h no
01:42:953 (5) - Maybe change into slider stream? no

That's all :)
Makasih mako~

HelloSCV wrote:

From DenoisoGoiso's request in my queue

[Goiso's Hard]
  1. pls increase OD by 6, 5 seems too low for Hard diff imo `3` kay
  2. 00:13:703 (1) - whistle on this spinner hears doesn't really good, i prefer to delete it ^ `3`
  3. 00:26:239 (1) - reduce a repeat and add a note 00:26:775 - here to follow with the music i agree! done `3`
  4. 01:32:239 (5) - add NC for consistency why not NC 01:32:775 (1) - for consistency? `3`
  5. 01:48:525 (1) - same as 00:26:239 (1) - here (oh...you copied and pasted previous pattern) hahhahaha i'm lazy
good luck~
Thanks! just helpfull a bit `3`

here
My baka diff! `3`
osu file format v12

[General]
AudioFilename: Wild Arms 5 - Opening.mp3
AudioLeadIn: 0
PreviewTime: 76918
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
Bookmarks: 17364,25903,46524,60650,77364,91078,108221
DistanceSpacing: 1.3
BeatDivisor: 4
GridSize: 4

[Metadata]
Title:Justice to Believe
TitleUnicode:Justice to Believe
Artist:Mizuki Nana
ArtistUnicode:水樹奈々
Creator:Rey-volution
Version:Goiso's Hard
Source:Wild Arms 5
Tags:Senritsu pramana DenoisoGoiso
BeatmapID:360322
BeatmapSetID:134774

[Difficulty]
HPDrainRate:6
CircleSize:4
OverallDifficulty:6
ApproachRate:8
SliderMultiplier:1.6
SliderTickRate:2

[Events]
//Background and Video events
0,0,"01.jpg",0,0
Video,0,"Wild Arms 5 - Opening_xvid.avi"
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

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296,64,36203,6,2,P|224:72|140:36,1,160,2|2,0:0|0:0,0:0:0:0:
44,72,36846,1,0,0:0:0:0:
92,152,37060,2,2,L|76:188,3,40
40,228,37489,2,0,L|48:284,3,40
28,316,37918,6,0,P|108:324|176:280,1,160,8|0,0:0|0:0,0:0:0:0:
152,180,38560,1,0,0:0:0:0:
216,96,38775,2,0,L|296:48,1,80
380,96,39203,2,0,L|311:137,1,80
332,240,39632,6,0,P|300:276|216:292,2,120,8|0|0,0:0|0:0|0:0,0:0:0:0:
240,188,40489,2,0,P|208:136|216:76,2,120,8|0|0,0:0|0:0|0:0,0:0:0:0:
324,128,41346,2,0,L|364:116,3,40,8|0|0|0,0:0|0:0|0:0|0:0,0:0:0:0:
412,136,41775,1,0,0:0:0:0:
400,240,41989,1,0,0:0:0:0:
312,296,42203,1,8,0:0:0:0:
208,276,42418,2,0,L|224:220,1,40
172,264,42632,2,0,P|108:268|24:320,1,160,0|8,0:0|0:0,0:0:0:0:
256,192,43168,12,0,46060,0:0:0:0:
336,116,46489,6,0,P|276:104|204:112,2,120,8|0|0,0:0|0:0|0:0,0:0:0:0:
336,116,47560,1,0,0:0:0:0:
372,212,47775,1,0,0:0:0:0:
320,300,47989,1,0,0:0:0:0:
224,344,48203,2,0,B|168:360|168:360|104:348,2,120,8|0|0,0:0|0:0|0:0,0:0:0:0:
432,344,49275,2,0,L|408:248,1,80
468,180,49703,1,0,0:0:0:0:
424,84,49918,6,0,P|344:64|264:80,1,160,8|0,0:0|0:0,0:0:0:0:
204,160,50560,2,0,P|284:180|364:164,1,160
468,180,51203,2,0,L|476:268,1,80
376,336,51632,2,0,L|368:256,1,80,8|0,0:0|0:0,0:0:0:0:
284,200,52060,1,0,0:0:0:0:
188,244,52275,2,0,P|112:264|36:224,1,160
124,164,52918,1,0,0:0:0:0:
92,64,53132,1,0,0:0:0:0:
192,32,53346,6,0,P|240:32|292:48,1,80,8|0,0:0|0:0,0:0:0:0:
308,136,53775,2,0,P|260:136|208:120,1,80
124,164,54203,2,0,L|104:332,1,160
208,304,54846,1,0,0:0:0:0:
304,324,55060,2,0,B|356:348|408:320|408:320|424:256,1,160,8|0,0:0|0:0,0:0:0:0:
392,168,55703,2,0,B|340:144|288:172|288:172|272:236,1,160
180,220,56346,1,0,0:0:0:0:
88,172,56560,6,0,B|96:116|96:116|116:76|116:76|124:16,1,160,2|0,0:0|0:0,0:0:0:0:
216,48,57203,2,0,P|280:44|312:60,1,80,2|0,0:0|0:0,0:0:0:0:
384,104,57632,2,0,P|420:140|432:192,1,80,2|0,0:0|0:0,0:0:0:0:
444,268,58060,1,0,0:0:0:0:
344,244,58275,2,0,B|288:244|288:244|244:264|244:264|176:264,1,160,2|0,0:0|0:0,0:0:0:0:
92,300,58918,2,4,P|84:252|104:212,1,80
184,172,59346,5,0,0:0:0:0:
108,104,59560,1,0,0:0:0:0:
200,56,59775,2,0,P|272:52|304:64,1,80
316,72,60096,2,0,L|340:200,1,120,0|4,0:0|0:0,0:0:0:0:
356,292,60632,6,0,P|408:276|432:172,1,160,4|0,0:0|0:0,0:0:0:0:
464,84,61275,1,0,0:0:0:0:
364,60,61489,2,0,P|320:68|276:92,1,80
244,108,61810,1,0,0:0:0:0:
200,136,61918,6,0,P|163:152|124:159,1,80,4|0,0:0|0:0,0:0:0:0:
100,260,62346,2,0,P|136:243|175:236,1,80
260,296,62775,2,0,P|320:304|384:224,1,160
288,196,63418,1,0,0:0:0:0:
360,120,63632,6,0,B|312:92|312:92|260:92|260:92|208:56,1,160,8|0,0:0|0:0,0:0:0:0:
56,192,64489,2,0,B|99:221|99:221|151:221|151:221|199:249,1,160
288,196,65132,1,0,0:0:0:0:
380,244,65346,2,0,P|376:312|328:348,2,120,8|0|0,0:0|0:0|0:0,0:0:0:0:
376,140,66203,2,0,P|427:95|486:105,2,120
288,196,67060,6,0,P|220:190|184:142,2,120,8|0|0,0:0|0:0|0:0,0:0:0:0:
272,248,67810,1,0,0:0:0:0:
256,300,67918,2,0,L|416:340,1,160,8|0,0:0|0:0,0:0:0:0:
476,140,68775,2,0,B|432:124|416:88|416:88|388:128|324:128,1,160,8|0,0:0|0:0,0:0:0:0:
248,120,69418,1,0,0:0:0:0:
200,144,69525,1,0,0:0:0:0:
176,188,69632,2,0,P|168:236|232:332,1,160,8|0,0:0|0:0,0:0:0:0:
428,356,70489,6,0,P|436:308|372:212,1,160,8|0,0:0|0:0,0:0:0:0:
296,160,71132,1,0,0:0:0:0:
340,132,71239,1,0,0:0:0:0:
356,84,71346,2,0,P|312:60|236:64,2,120,8|0|0,0:0|0:0|0:0,0:0:0:0:
396,172,72203,6,0,B|368:200|320:204|320:204|360:248|336:312|336:312|304:344,1,240,8|0,0:0|0:0,0:0:0:0:
204,340,73060,2,0,B|176:312|176:312|152:248|192:204|192:204|144:200|116:172,1,240,8|0,0:0|0:0,0:0:0:0:
256,192,73918,12,0,75525,0:0:0:0:
256,192,75632,12,4,77346,0:0:0:0:
352,184,77560,5,0,0:0:0:0:
252,112,77775,2,0,P|176:108|148:116,1,95.9999970703126
56,184,78203,2,0,L|52:284,1,95.9999970703126,8|0,0:0|0:0,0:0:0:0:
100,324,78525,2,0,P|164:320|204:288,1,95.9999970703126
204,244,78846,6,0,L|312:228,1,95.9999970703126,0|8,0:0|0:0,0:0:0:0:
404,296,79275,1,0,0:0:0:0:
456,184,79489,1,0,0:0:0:0:
400,72,79703,2,0,L|432:24,2,47.9999985351563,0|0|8,0:0|0:0|0:0,0:0:0:0:
284,120,80132,1,0,0:0:0:0:
244,132,80239,1,0,0:0:0:0:
204,144,80346,1,0,0:0:0:0:
104,68,80560,1,0,0:0:0:0:
48,176,80775,6,0,P|52:240|112:292,2,143.999995605469,8|0|0,0:0|0:0|0:0,0:0:0:0:
152,196,81632,2,0,P|252:176|300:208,2,143.999995605469,8|0|0,0:0|0:0|0:0,0:0:0:0:
228,296,82489,2,0,P|288:304|340:280,1,95.9999970703126
356,240,82810,2,8,P|402:227|472:296,1,143.999995605469,2|2,0:0|0:0,0:0:0:0:
476,160,83346,2,0,L|468:64,1,95.9999970703126
352,20,83775,1,2,0:0:0:0:
240,76,83989,1,2,0:0:0:0:
124,32,84203,5,8,0:0:0:0:
236,184,84525,1,0,0:0:0:0:
52,212,84846,1,0,0:0:0:0:
144,128,85060,2,0,P|132:224|200:292,1,191.999994140625,8|0,0:0|0:0,0:0:0:0:
304,236,85703,1,0,0:0:0:0:
420,288,85918,6,0,B|432:240|432:240|420:192,1,95.9999970703126,4|0,0:0|0:0,0:0:0:0:
305,143,86346,2,0,B|293:191|293:191|305:239,1,95.9999970703126,4|0,0:0|0:0,0:0:0:0:
384,56,86775,2,0,L|180:60,1,191.999994140625,12|0,0:0|0:0,0:0:0:0:
192,60,87632,6,0,B|144:48|144:48|88:68,1,95.9999970703126,8|0,0:0|0:0,0:0:0:0:
64,116,87953,1,0,0:0:0:0:
132,220,88168,1,0,0:0:0:0:
132,220,88275,1,0,0:0:0:0:
68,328,88489,2,0,P|116:344|168:336,1,95.9999970703126,8|0,0:0|0:0,0:0:0:0:
212,300,88810,2,0,P|259:295|304:310,1,95.9999970703126
348,356,89132,1,0,0:0:0:0:
436,268,89346,5,8,0:0:0:0:
436,268,89453,1,0,0:0:0:0:
376,156,89668,2,2,L|388:52,2,95.9999970703126
200,220,90418,2,0,P|140:224|188:140,1,191.999994140625,2|0,0:0|0:0,0:0:0:0:
204,136,90953,1,0,0:0:0:0:
236,132,91060,6,0,P|284:116|324:88,1,95.9999970703126,4|0,0:0|0:0,0:0:0:0:
208,32,91489,2,0,P|160:48|120:76,1,95.9999970703126,0|0,0:0|0:0,0:0:0:0:
84,192,91918,1,8,0:0:0:0:
180,272,92132,1,0,0:0:0:0:
204,284,92239,2,0,B|268:316|268:316|352:300,1,143.999995605469
460,272,92775,5,8,0:0:0:0:
452,148,92989,1,0,0:0:0:0:
328,124,93203,1,0,0:0:0:0:
280,240,93418,1,0,0:0:0:0:
248,240,93525,2,2,P|172:264|116:212,1,143.999995605469
36,132,94060,2,2,P|96:120|148:144,1,95.9999970703126
212,28,94489,6,0,L|196:176,2,143.999995605469,8|0|0,0:0|0:0|0:0,0:0:0:0:
336,32,95346,2,0,P|392:36|432:72,1,95.9999970703126,8|0,0:0|0:0,0:0:0:0:
432,120,95668,2,0,P|424:172|436:232,1,95.9999970703126
456,272,95989,2,0,L|388:348,1,95.9999970703126,0|8,0:0|0:0,0:0:0:0:
324,256,96418,1,0,0:0:0:0:
308,280,96525,2,0,P|240:296|172:248,1,143.999995605469
168,232,96953,1,0,0:0:0:0:
156,204,97060,2,0,B|152:156|152:156|164:108|164:108|160:56,2,143.999995605469,8|0|0,0:0|0:0|0:0,0:0:0:0:
272,152,97918,6,0,P|344:168|368:288,1,191.999994140625,8|0,0:0|0:0,0:0:0:0:
267,332,98560,1,0,0:0:0:0:
236,332,98668,2,2,B|188:332|188:332|144:348|144:348|88:348,1,143.999995605469
44,232,99203,2,2,P|36:168|52:128,1,95.9999970703126
152,76,99632,6,0,L|352:92,1,191.999994140625,8|0,0:0|0:0,0:0:0:0:
428,180,100275,1,0,0:0:0:0:
440,208,100382,2,2,B|400:244|400:244|384:284|384:284|336:316,1,143.999995605469
228,356,100918,2,2,P|216:308|240:248,1,95.9999970703126
304,168,101346,6,0,L|104:140,1,191.999994140625,8|0,0:0|0:0,0:0:0:0:
40,40,101989,1,0,0:0:0:0:
164,64,102203,2,0,B|212:56|212:56|260:80,1,95.9999970703126,8|0,0:0|0:0,0:0:0:0:
216,248,102632,2,0,B|168:256|168:256|120:232,1,95.9999970703126
108,212,102953,2,0,L|96:160,2,47.9999985351563,0|8|0,0:0|0:0|0:0,0:0:0:0:
132,196,103275,1,0,0:0:0:0:
152,176,103382,6,0,L|304:168,1,143.999995605469
316,148,103810,2,0,L|320:100,2,47.9999985351563,0|8|0,0:0|0:0|0:0,0:0:0:0:
332,176,104132,2,0,P|348:232|344:276,1,95.9999970703126
368,348,104560,1,0,0:0:0:0:
256,192,104775,12,0,106382,0:0:0:0:
256,192,106489,12,0,108203,0:0:0:0:
384,224,108525,6,0,L|408:352,2,120,0|2|0,0:0|0:0|0:0,0:0:0:0:
336,200,109275,2,0,P|264:204|228:228,1,80,0|2,0:0|0:0,0:0:0:0:
188,284,109704,1,0,0:0:0:0:
88,264,109918,2,0,P|40:216|40:152,2,120,2|0|2,0:0|0:0|0:0,0:0:0:0:
140,176,110775,2,0,P|200:148|240:60,1,160,0|2,0:0|0:0,0:0:0:0:
340,36,111418,1,0,0:0:0:0:
428,92,111632,6,0,P|432:156|420:192,1,80,8|0,0:0|0:0,0:0:0:0:
336,216,112061,2,0,P|332:152|344:116,1,80,0|0,0:0|0:0,0:0:0:0:
256,72,112489,2,0,P|196:76|128:160,1,160
180,236,113132,1,0,0:0:0:0:
264,296,113346,2,0,L|440:312,2,160,8|0|0,0:0|0:0|0:0,0:0:0:0:
168,340,114418,2,0,P|116:356|72:356,2,80
180,236,115061,5,6,0:0:0:0:
316,160,115382,1,0,0:0:0:0:
180,88,115704,1,2,0:0:0:0:
284,268,116132,2,0,L|300:376,2,80
180,236,116775,1,2,0:0:0:0:
32,284,117096,1,0,0:0:0:0:
68,132,117418,1,0,0:0:0:0:
112,336,117846,2,0,P|52:376|12:376,2,80,0|2|0,0:0|0:0|0:0,0:0:0:0:
216,320,118489,6,2,P|288:312|372:348,1,160,2|2,0:0|0:0,0:0:0:0:
468,312,119132,1,0,0:0:0:0:
420,232,119346,2,2,L|436:196,3,40
472,156,119775,2,0,L|464:100,3,40
484,68,120204,6,0,P|404:60|336:104,1,160,8|0,0:0|0:0,0:0:0:0:
360,204,120846,1,0,0:0:0:0:
296,288,121061,2,0,L|216:336,1,80
132,288,121489,2,0,L|201:247,1,80
192,144,121918,5,2,0:0:0:0:
200,168,122025,2,0,B|160:172|160:172|128:184|128:184|76:188,1,120
72,208,122453,2,0,P|20:184|0:152,1,80,2|0,0:0|0:0,0:0:0:0:
32,12,122989,1,2,0:0:0:0:
124,56,123203,2,0,P|200:36|264:60,1,120
260,92,123632,2,0,L|304:104,3,40,2|0|2|0,0:0|0:0|0:0|0:0,0:0:0:0:
360,188,124168,2,0,L|364:280,1,80,0|4,0:0|0:0,0:0:0:0:
Topic Starter
Rey-volution

HelloSCV wrote:

From DenoisoGoiso's request in my queue

[General]
  1. you cannot use "Short ver" on title accroding to the ranking criteria Okay :)
[Easy]
  1. 00:39:632 (1) - adding a repeat on this slider fits better with the music instead of a slider on 00:40:918 - here Fixed
  2. 01:01:060 (1) - delete this NC, it doesn't really needed Fixed
  3. 01:13:918 (5) - on the other hand, this slider needs NC Fixed


[Normal]
  1. actually i expected CS 3 on this diff Fixed, with DS up into 1,2
  2. 00:58:918 (4,5) - i don't recommend using 1/4 beat on low diffs... perhaps move the slider to 00:59:346 - here would be nice Fixed
[Goiso's Hard]
  1. pls increase OD by 6, 5 seems too low for Hard diff imo
  2. 00:13:703 (1) - whistle on this spinner hears doesn't really good, i prefer to delete it
  3. 00:26:239 (1) - reduce a repeat and add a note 00:26:775 - here to follow with the music
  4. 01:32:239 (5) - add NC for consistency
  5. 01:48:525 (1) - same as 00:26:239 (1) - here (oh...you copied and pasted previous pattern)
Goiso will mod it

[pramana's Insane]
  1. 00:12:203 (3) - what about dividing this into 1/2 slider with a repeat and a note? i usually don't use over 2 repeats with long slider on high diffs
  2. 00:21:418 (1) - delete NC for consistency
  3. 00:32:775 (7,1) - swap NC? same reason with above
  4. 01:01:703 (1) - delete NC for consistency
  5. 01:18:846 (1,2,3,4) - this part seems inappropriate for anti-jump notes, try giving jump or just keeping DS consistently instead?
  6. 01:32:132 (9) - delete clap on slider end, it doesn't really fit well with the music
  7. 01:49:918 (1,2,3,4) - i have no idea which rhythm did you try to fit, making them as 1/4 slider with 2 repeats would be great
  8. 01:57:846 (4) - adding NC for indicating anti-jumps or just stacking them with previous slider

Pramana will mod it

[Insane]
  1. 00:11:560 (6,7) - the jump between these notes seems kinda unexpected, i'd rather add jump between 00:09:203 (1,2) - these notes instead of 00:11:775 (7) - here
    Fixed
  2. 00:13:918 (1,1) - this rhythm hears little bit awkward (and plays bit hard too), try shortening the spinner's length by previous white tick? i mean, shortening it 00:16:918 - by here Fixed
  3. 00:22:489 (2) - this rhythm should be changed like this if you have tried to follow with guitar(?) sounds Fixed
  4. 00:44:775 (1,2,3) - doesn't this jump seem too sudden? i recommend you to reduce DS little (i found that there are more patterns that have similar issue like here, for example like 00:51:203 (5,6) - here, 00:55:489 (2,3,4,5) - here etc. you'd better to fix them all if you agree with me) I think no, because if I do that, this map will have minimum jump :? But I've change 00:55:489 (2,3,4,5) to 2,00 DS
  5. 00:58:275 (4) - i think this slider need to be snapped on next white tick, i mean make it as 1/1 slider
    I make it like this
  6. 00:59:132 (6) - add NC for indicating anti-jumps? Fixed
  7. 01:10:489 (1,2,3,4,5,6,7,8) - according to the cymbal sounds on background, it would be much better if you snap the notes on 3/4 beat like this Fixed
  8. 01:18:739 (1) - is there anything special reason that you added a note here?if not, i think this note should be on 01:18:632 - here instead of blue tick because there isn't any reasonable sound for placing a note here I make 01:18:418 (4) - as a backslider
  9. 01:18:418 (4,1) - if you apply above suggestion, try making these objects as triplet ^
  10. 01:19:810 (4) - this rhythm...yea it might be acceptable but in my opinion, changing it like this feels much better for rhythm Fixed
  11. 01:33:524 (7) - ^ ^
  12. 01:44:132 - consider adding a note here to follow with the vocal If I make it like this? Is it okay?
  13. 02:03:418 (5) - how about moving this note to 02:03:525 - here? or just adding a note 02:03:525 - here to have better rhythm add note


good luck~
Thank you HelloSCV :D
Yoeri

god damn it zexous


  1. mp3 quality isn't too great. Try to find a better one?
  2. Hitsounding is bad in most difficulties. I would suggest soft sampleset for the timing points, with normal sampleset on every bass drum and claps on every second and fourth white tick starting at 00:25:918.
    I've listed some additional suggestions at the Insane.

[Easy]
  1. 00:04:489 (4) - This slider needs an extra point in the curve to blanket (1) properly.
  2. 00:07:918 (3) - ^
  3. 00:09:203 (1,2) - These look bad. Please use sliders with three points instead of four for these.
  4. 00:13:918 (1) - Maybe end spinner at 00:16:489 instead?
  5. 00:22:489 (1,2,3) - Try making a regular triangle out of these?
  6. 00:29:346 (1,2) - This would look better if it was blanketed.
  7. 00:30:632 (2,3) - Doesn't flow too great.
  8. 00:32:775 (1,2,3,4) - These blankets are a bit messy.
  9. 00:38:775 (4,1) - ^
  10. 00:43:060 (1,2) - For better flow, try something like this: http://puu.sh/6VdHw.jpg
  11. 00:53:775 (2,3) - Blanket maybe?
  12. 00:56:775 (1) - Start spinner at 00:57:203?
  13. 01:00:203 (1,2) - Blanket doesn't look too great.
  14. 01:07:060 (1,3) - Making pretty looking wave sliders is tough. Basically, move the two points you have now closet to the center, then place an extra point in each curve. Something along the lines of this: http://puu.sh/6Vf0a.jpg
  15. 01:17:346 (1,2,3) - Blankets look a bit bad.
  16. 01:20:775 (1,2,3,4) - ^
  17. 01:24:203 (1) - Move a bit further away from (3), I'd say.
  18. 01:28:918 (2,3) - Curve needs to be a bit stronger for a good blanket.
  19. 01:31:489 (2,3) - This blanket isn't too great either.
  20. 01:43:060 (3,4) - Blanket?
  21. 01:44:775 (1) - End at 01:47:775?
  22. 01:52:489 (2,3) - Blanket doesn't look too good.
  23. 01:58:489 (1) - Why does this slider have four points? The curve is weird this way.
  24. 02:03:632 (3,4) - A single slider would probably be better for an Easy.
[Normal]
  1. 00:04:489 (6) - Add a point in the curve to make it more round?
  2. 00:05:775 (1,2) - Move (2) down a bit to let it flow better. Also avoid the circles touching each other.
  3. 00:07:918 (3) - Add a point?`
  4. 00:11:989 (1,2) - This feels a bit weird to me. Try placing a circle at 00:11:989 and a 1/2 slider with one return at 00:12:203.
  5. 00:20:132 (4,5) - The objects touching each other looks bad.
  6. 00:27:632 (3,4) - Blanket isn't too great.
  7. 00:34:275 (3,4) - ^
  8. 00:39:632 (1,3) - This overlap is ugly.
  9. 00:41:132 (4,5) - Again, objects touching each other.
  10. 00:41:989 (6,7) - This blanket isn't too great.
  11. 00:47:132 (2,3) - ^
  12. 00:52:489 (5,6) - Ugly overlap.
  13. 00:53:132 (6,1) - Messy blanket.
  14. 00:53:346 (1,2) - Ugly overlap again.
  15. 00:56:132 (6,1) - ^
  16. 01:01:703 (2,3) - Another messy blanket.
  17. 01:03:632 (1,3) - Bad overlap again.
  18. 01:10:489 (1,3) - Why not make these 3/4 long instead of 4/4? You could catch the cymbals that way.
  19. 01:25:918 (4,5) - It would probably be better to unstack these.
  20. 01:28:489 (2,3) - Blanket could be better.
  21. 01:37:918 (1,2) - Again, objects touching each other.
  22. 01:39:632 (4,5) - Try making these parallel.
  23. 01:40:703 (5,1) - Pretty messy blanket.
  24. 01:51:632 (1) - This touches the HP bar on my screen.
  25. 01:53:346 (4,5) - This blanket isn't too great either.
  26. 01:56:775 (1,2) - ^
  27. 02:00:203 (1,2) - ^
  28. 02:03:525 (3) - Point this downward to make it easier to read.
[Goiso's Hard]Fantastic map.
  1. OD 6 maybe?
  2. 00:13:703 (1,1) - End this spinner at 00:15:632 and start the second at 00:15:739.
  3. 00:20:560 (6,1) - Blanket's not too great.
  4. 00:22:060 (2,3) - ^
  5. 00:23:239 (5,6) - In the music there's a triplet starting at 00:23:346, which means (6) doesn't quite fit right. You could just put a circle at 00:23:239 and a 1/3 kickslider at 00:23:346.
  6. 00:40:489 (2,3) - This could be a blanket as well.
  7. 01:00:096 (4,1) - Messy blanket.
  8. 01:02:775 (3,4) - ^
  9. 01:07:060 (1,2,3) - This flow is pretty bad. Can't you make it a bit more linear?
  10. 01:13:918 (1,1) - Same as the first two spinners, move the end of the first and the start of the second back by 1/4.
  11. 01:17:346 - This entire section has kind of bad overlaps. Try to get rid of them by raising the slider velocity or distance snap slightly.
  12. 01:42:953 (5) - Point this to the left to make it more comfortable to read.
  13. 01:44:775 (1,1) - Same as with the other spinners.
[pramana's Insane]
  1. Raise slider tick rate to 2.
  2. 00:23:346 (5,6,7,8,9) - These are 1/3 in the music, not 1/4.
  3. 00:35:132 (3) - This slider velocity change isn't hinted at all and is just overall confusing and random.
  4. 00:36:203 (1) - Weird curve.
  5. 01:07:060 - I feel like you're missing a lot of the music by only mapping the vocals in this part.
  6. 01:18:846 (1,2,3,4) - Why the antijumps? Spacing them out more would play better.
  7. 01:30:418 (1) - Just two circles would be better. This plays very awkwardly.
  8. 01:49:275 (1,2,3) - Stack these under the sliderend like you did before. Inconsistency is confusing.
  9. 01:57:418 (3) - Again, random and confusing SV change.
  10. 01:57:846 (4,5,6) - Stack under sliderend.
  11. 01:58:489 (1) - Just two point for this slider please.
  12. 02:02:775 (4) - The start of this slider doesn't match the rhythm.
[Insane]This map has a lot of ugly overlaps due to low spacing. This is an Insane, so higher spacing should be implied.
You're also using a lot of kicksliders, which is fine, but you could turn most of those into streams to make the map more exciting.
  1. AR 8 please.
  2. Slider tick rate 2.
  3. 00:02:989 (5) - Looks weird.
  4. 00:06:418 (4) - ^
  5. 00:23:346 (7,8,9,10,11) - This rhythm here is 1/3, not 1/4.
  6. 00:49:060 (5,6) - Avoid the overlap.
  7. 00:56:775 (1,2) - ^
  8. 01:12:203 (1,2) - Blanket?
  9. 01:14:775 (5,6,7) - This is 1/3, not 1/4.
  10. 01:29:132 - Put something here?
  11. 01:47:989 (10,1) - Ugly overlap.
  12. 01:49:703 (7,1) - ^
  13. 01:51:632 (1,2) - ^
  14. 01:56:560 (7,1,2) - ^
  15. 02:03:418 (5,6,7) - Stack please.
Hitsounds suggestions:
  1. 00:18:846 (2,3,5) - Soft finishes.
  2. 00:20:132 (6) - Finish on end.
  3. 00:24:203 (1) - Try a drum whistle on the start.
  4. 00:58:918 (6) - Finish.
  5. 00:59:989 (4) - Drum whistle on the white tick, and remove the inheriting section.
  6. 01:10:810 (2,5) - Finishes.
  7. 01:18:846 (1) - Normal finish on start.
  8. 01:27:632 (1) - Remove finish and put it on (3).
  9. 01:32:560 (1) - Finish on start.
  10. 01:38:668 (3) - Normal finish on start.
  11. 01:40:382 (3) - ^
  12. 01:41:346 (1) - ^
  13. 01:41:989 (2) - Normal finish on end.
  14. 01:44:775 (1) - Normal finish on start.
  15. 01:46:489 (6) - ^
DenoisoGoiso
Rey-volution, can you update my diff? lol seems before was you don't updating my diff.

I tell to modder, 1/4 spinner doesn't have problem, it just any technique only. It's looks like a glitch.

Please delete Wild Arms 5 from tags, because it's already written at tags. i delete it by myself.

Do not forget update my diff.
osu file format v12

[General]
AudioFilename: Wild Arms 5 - Opening.mp3
AudioLeadIn: 0
PreviewTime: 76918
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
Bookmarks: 17364,25903,46524,60650,77364,91078,108221
DistanceSpacing: 1.3
BeatDivisor: 4
GridSize: 4

[Metadata]
Title:Justice to Believe
TitleUnicode:Justice to Believe
Artist:Mizuki Nana
ArtistUnicode:水樹奈々
Creator:Rey-volution
Version:Goiso's Hard
Source:Wild Arms 5
Tags:Senritsu pramana DenoisoGoiso Opening
BeatmapID:360322
BeatmapSetID:134774

[Difficulty]
HPDrainRate:6
CircleSize:4
OverallDifficulty:6
ApproachRate:8
SliderMultiplier:1.6
SliderTickRate:2

[Events]
//Background and Video events
0,0,"01.jpg",0,0
Video,0,"Wild Arms 5 - Opening_xvid.avi"
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

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Combo3 : 18,124,255
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404,296,79275,1,0,0:0:0:0:
456,184,79489,1,0,0:0:0:0:
400,72,79703,2,0,L|432:24,2,47.9999985351563,0|0|8,0:0|0:0|0:0,0:0:0:0:
284,120,80132,1,0,0:0:0:0:
244,132,80239,1,0,0:0:0:0:
204,144,80346,1,0,0:0:0:0:
104,68,80560,1,0,0:0:0:0:
48,176,80775,6,0,P|52:240|112:292,2,143.999995605469,8|0|0,0:0|0:0|0:0,0:0:0:0:
152,196,81632,2,0,P|252:176|300:208,2,143.999995605469,8|0|0,0:0|0:0|0:0,0:0:0:0:
228,296,82489,2,0,P|288:304|340:280,1,95.9999970703126
356,240,82810,2,8,P|402:227|472:296,1,143.999995605469,2|2,0:0|0:0,0:0:0:0:
476,160,83346,2,0,L|468:64,1,95.9999970703126
352,20,83775,1,2,0:0:0:0:
240,76,83989,1,2,0:0:0:0:
124,32,84203,5,8,0:0:0:0:
236,184,84525,1,0,0:0:0:0:
52,212,84846,1,0,0:0:0:0:
144,128,85060,2,0,P|132:224|200:292,1,191.999994140625,8|0,0:0|0:0,0:0:0:0:
304,236,85703,1,0,0:0:0:0:
420,288,85918,6,0,B|432:240|432:240|420:192,1,95.9999970703126,4|0,0:0|0:0,0:0:0:0:
305,143,86346,2,0,B|293:191|293:191|305:239,1,95.9999970703126,4|0,0:0|0:0,0:0:0:0:
384,56,86775,2,0,L|180:60,1,191.999994140625,12|0,0:0|0:0,0:0:0:0:
192,60,87632,6,0,B|144:48|144:48|88:68,1,95.9999970703126,8|0,0:0|0:0,0:0:0:0:
64,116,87953,1,0,0:0:0:0:
132,220,88168,1,0,0:0:0:0:
132,220,88275,1,0,0:0:0:0:
68,328,88489,2,0,P|116:344|168:336,1,95.9999970703126,8|0,0:0|0:0,0:0:0:0:
212,300,88810,2,0,P|259:295|304:310,1,95.9999970703126
348,356,89132,1,0,0:0:0:0:
436,268,89346,5,8,0:0:0:0:
436,268,89453,1,0,0:0:0:0:
376,156,89668,2,2,L|388:52,2,95.9999970703126
200,220,90418,2,0,P|140:224|188:140,1,191.999994140625,2|0,0:0|0:0,0:0:0:0:
204,136,90953,1,0,0:0:0:0:
236,132,91060,6,0,P|284:116|324:88,1,95.9999970703126,4|0,0:0|0:0,0:0:0:0:
208,32,91489,2,0,P|160:48|120:76,1,95.9999970703126,0|0,0:0|0:0,0:0:0:0:
84,192,91918,1,8,0:0:0:0:
180,272,92132,1,0,0:0:0:0:
204,284,92239,2,0,B|268:316|268:316|352:300,1,143.999995605469
460,272,92775,5,8,0:0:0:0:
452,148,92989,1,0,0:0:0:0:
328,124,93203,1,0,0:0:0:0:
280,240,93418,1,0,0:0:0:0:
248,240,93525,2,2,P|172:264|116:212,1,143.999995605469
36,132,94060,2,2,P|96:120|148:144,1,95.9999970703126
212,28,94489,6,0,L|196:176,2,143.999995605469,8|0|0,0:0|0:0|0:0,0:0:0:0:
336,32,95346,2,0,P|392:36|432:72,1,95.9999970703126,8|0,0:0|0:0,0:0:0:0:
432,120,95668,2,0,P|424:172|436:232,1,95.9999970703126
456,272,95989,2,0,L|388:348,1,95.9999970703126,0|8,0:0|0:0,0:0:0:0:
324,256,96418,1,0,0:0:0:0:
308,280,96525,2,0,P|240:296|172:248,1,143.999995605469
168,232,96953,1,0,0:0:0:0:
156,204,97060,2,0,B|152:156|152:156|164:108|164:108|160:56,2,143.999995605469,8|0|0,0:0|0:0|0:0,0:0:0:0:
272,152,97918,6,0,P|344:168|368:288,1,191.999994140625,8|0,0:0|0:0,0:0:0:0:
267,332,98560,1,0,0:0:0:0:
236,332,98668,2,2,B|188:332|188:332|144:348|144:348|88:348,1,143.999995605469
44,232,99203,2,2,P|36:168|52:128,1,95.9999970703126
152,76,99632,6,0,L|352:92,1,191.999994140625,8|0,0:0|0:0,0:0:0:0:
428,180,100275,1,0,0:0:0:0:
440,208,100382,2,2,B|400:244|400:244|384:284|384:284|336:316,1,143.999995605469
228,356,100918,2,2,P|216:308|240:248,1,95.9999970703126
304,168,101346,6,0,L|104:140,1,191.999994140625,8|0,0:0|0:0,0:0:0:0:
40,40,101989,1,0,0:0:0:0:
164,64,102203,2,0,B|212:56|212:56|260:80,1,95.9999970703126,8|0,0:0|0:0,0:0:0:0:
216,248,102632,2,0,B|168:256|168:256|120:232,1,95.9999970703126
108,212,102953,2,0,L|96:160,2,47.9999985351563,0|8|0,0:0|0:0|0:0,0:0:0:0:
132,196,103275,1,0,0:0:0:0:
152,176,103382,6,0,L|304:168,1,143.999995605469
316,148,103810,2,0,L|320:100,2,47.9999985351563,0|8|0,0:0|0:0|0:0,0:0:0:0:
332,176,104132,2,0,P|348:232|344:276,1,95.9999970703126
368,348,104560,1,0,0:0:0:0:
256,192,104775,12,0,106382,0:0:0:0:
256,192,106489,12,0,108203,0:0:0:0:
384,224,108525,6,0,L|408:352,2,120,0|2|0,0:0|0:0|0:0,0:0:0:0:
336,200,109275,2,0,P|264:204|228:228,1,80,0|2,0:0|0:0,0:0:0:0:
188,284,109704,1,0,0:0:0:0:
88,264,109918,2,0,P|40:216|40:152,2,120,2|0|2,0:0|0:0|0:0,0:0:0:0:
140,176,110775,2,0,P|200:148|240:60,1,160,0|2,0:0|0:0,0:0:0:0:
340,36,111418,1,0,0:0:0:0:
428,92,111632,6,0,P|432:156|420:192,1,80,8|0,0:0|0:0,0:0:0:0:
336,216,112061,2,0,P|332:152|344:116,1,80,0|0,0:0|0:0,0:0:0:0:
256,72,112489,2,0,P|196:76|128:160,1,160
180,236,113132,1,0,0:0:0:0:
264,296,113346,2,0,L|440:312,2,160,8|0|0,0:0|0:0|0:0,0:0:0:0:
168,340,114418,2,0,P|116:356|72:356,2,80
180,236,115061,5,6,0:0:0:0:
316,160,115382,1,0,0:0:0:0:
180,88,115704,1,2,0:0:0:0:
284,268,116132,2,0,L|300:376,2,80
180,236,116775,1,2,0:0:0:0:
32,284,117096,1,0,0:0:0:0:
68,132,117418,1,0,0:0:0:0:
112,336,117846,2,0,P|52:376|12:376,2,80,0|2|0,0:0|0:0|0:0,0:0:0:0:
216,320,118489,6,2,P|288:312|372:348,1,160,2|2,0:0|0:0,0:0:0:0:
468,312,119132,1,0,0:0:0:0:
420,232,119346,2,2,L|436:196,3,40
472,156,119775,2,0,L|464:100,3,40
484,68,120204,6,0,P|404:60|336:104,1,160,8|0,0:0|0:0,0:0:0:0:
360,204,120846,1,0,0:0:0:0:
296,288,121061,2,0,L|216:336,1,80
132,288,121489,2,0,L|201:247,1,80
192,144,121918,5,2,0:0:0:0:
200,168,122025,2,0,B|160:172|160:172|128:184|128:184|76:188,1,120
72,208,122453,2,0,P|20:184|0:152,1,80,2|0,0:0|0:0,0:0:0:0:
32,12,122989,1,2,0:0:0:0:
124,56,123203,2,0,P|200:36|264:60,1,120
260,92,123632,2,0,L|304:104,3,40,2|0|2|0,0:0|0:0|0:0|0:0,0:0:0:0:
360,188,124168,2,0,L|364:280,1,80,0|4,0:0|0:0,0:0:0:0:
Topic Starter
Rey-volution
Oh god, knapa lu formatnya gtu wwww, bikin susah ngopinya -_-
For Yoeri mod, I'll mod it later.
but for Insane, why must AR 8? I think AR 9 is okay for Insane.
Senritsu

Lundlerol wrote:

[ General]
  1. 00:01:918 - vol50% I think that a sound is loud first.
  2. 00:17:346 - vol60%
  3. 00:22:489 - vol80%
  4. 00:24:203 - vol70%
  5. 00:46:489 - vol60%
  6. 00:58:275 - vol70%
  7. 01:17:346 - vol80%
  8. 01:48:203 - vol70%
    hitsound is noisy now.
    not a fan of reducing vol all over here and there.. but changed all~
- - - - - - - - - - - - - - - - - - - - - - - - -


[Senritsu's Muzukashii]
  1. 00:29:668 - move to 00:29:775 - Consider following the snare sound to make more natural rhythm. done~
  2. 00:32:132 - add d? You should follow this sound to unify these part.> 00:30:418 (81,82,83,84,85,86,87,88) - you can follow drum here. added d.. nah i prefer this way tho X)
  3. 01:03:632 - remove finisher? move to 01:01:918 - finisher. there isn't the sound of cymbals and vocal accent here, so the big note is noisy.
    Because it is a long tone, a vocal is different from the accent.;w; yeah yeah lool xD kinda confused myself why did i add finish here and there.. >_>
  4. 01:04:060 - umm, add d? You don't need to put d when you do not adopt the suggestion mentioned above.:3
  5. 01:08:775 - finisher? here is cymbal sound. asdjaiowjeaw why did i forget at the important parts-- done btw (:
  6. 01:46:596 - add d donee~
  7. 02:03:525 - ~ 02:04:168 - remove finisher? I think that the blue line rhythm of the big note is too difficult in Muzukashii. and the big note is noisy. uh.. ok owo
- - - - - - - - - - - - - - - - - - - - - - - - -


[Senritsu's Oni]
  1. 00:13:810 - 00:13:918 - del. this is unfit note,imo.
  2. 00:29:346 - add d. Consider following the snare sound to make more natural rhythm.
  3. 00:58:703 - remove finisher? there isn't the sound of cymbals here, so the big note is noisy.
  4. 00:59:132 - same as above.
  5. 01:00:203 - add d? You can follow strange sound lol However, I don't feel sense of incongruity. loool no xD felt so weird, and late note at my ears at least..
  6. 01:10:489 - finisher? here is cymbal sound. you can follow cymbal here.
  7. 01:10:810 - same as above.
  8. 01:10:810 - same as above.
  9. 01:11:346 - same as above.
  10. 01:11:668 - same as above.
  11. 01:18:846 - finisher? here is cymbal sound. you can follow cymbal here.
  12. 01:32:560 - same as above.
  13. 01:46:703 - del or change to d or 01:46:489 - dkdk stream? It does unfit a sound to put k.Because there is not a sound here. changed to dkdk ;3
  14. 01:47:239 - kkddkd? I suggest follow a sound of 01:47:453 - and 01:47:668 - changed to kddkkk
done~.
good luck~ :3
thank you so much lundle! >w<
almost fixed all ><b

Muzu
Oni
JUDYDANNY
Hello~ :3
Here's a Taiko Mod via Senritsu's PM Reqs.

My mod is for suggetions. if you dont like, ignore please.
~Taiko~
d is Red Note.
k is Blue Note.
and, D ,K is finisher .. .
“+ ?” is I like pattern (※example→ add? , remove?
Big text is storong suggestion.

[General]
  1. Uncheck the widescreen support(that is for SB options). This beatmap has not SB.
    http://puu.sh/728Ot.png
[Oni]
  1. 00:10:382 –k? sounds more clean, I think.
  2. 00:32:132 - d? 00:31:918 -~ 1/2 patterns,, k-d k-k ?
  3. 00:36:203 ( – add d? no violins ,yes. But if put, can catch rhyyhm simply, and hear the backsounds,and drums.
  4. 00:44:989 – try to move 1/2 right.:3 more simply rhythm,(for 4beat.)& hear the snea feels good for me.
  5. how about 00:42:525 – k?
  6. 01:00:096 ( – d? ._. instead of 01:00:203 – adding d.
  7. 01:37:489 (1,2,3,4,5) – how about? https://osu.ppy.sh/ss/1349045
    01:37:489 (1,2,3,4,5) - same 01:38:989 (1,2,3,4,5) – dkdk patterns. And there's no violin pitch variation.
  8. 02:02:668 – k??? …dk-kd , k-kd-d….? feels better I think.
  9. plays fun :3:3
[Muzukashii]
  1. 00:29:346 - add d? reason is same Oni.
  2. 01:51:632 -,01:58:489 - ^. Same.
  3. 00:44:989 – move 1/2 right reason is same Oni.
  4. 00:57:203 (1,2) – swap?
  5. 00:57:953 – k?
  6. 00:58:703 (1,2) – delete finisher
  7. 01:08:560 (1,2) – 1delete, 2 D 01:07:060 - D-kd, D-dk …k///
  8. so,, 01:10:489 – finisher? lol
  9. 01:11:346 –^ same
  10. 01:14:668 (1,2) - how about?http://osu.ppy.sh/ss/1349084
  11. 01:20:775 – d…? d~k~d k~d~k…
  12. 01:23:561 – move 1/2 left?
  13. 01:27:632 (1,3) – finisher?
  14. 01:32:560 – finisher :3:3:
  15. uuummm,, 01:43:382 – how about add d? music stress is good 4 streams…
  16. 01:44:025 – ^same.
  17. 01:45:418 – delete the finisher.
  18. 01:47:668 – how about add k?
That’s all! I thank you for reading it through ;)
Good Luck! :D

~~~~~~~
10crystalmask01
Hello, test played your map.

The Easy diff looks perfect :P

Normal

this map still needs some adjusting. There's a lot of small nasty overlaps that needs to be fixed:
00:39:632 (1,3) -
00:50:560 (2,4) -
01:55:060 (1,1) -

Hard

Looks okay.

No pass for the next 2 Insane diffs.

Good luck *Brofist*
Sharlo
From Accel's Modding Queue.

[Hard]
00:08:560 (9) - NC
00:08:775 (1) - Remove NC
00:42:418 (7) - Don't like this style, change to 2 circle?
01:42:953 (5,6) - I think here is hard to read
01:46:489 (1) - notes instead of spinner

[pramana's Insane]
00:06:418 (6) - this slider Turned down will better for flow
00:12:203 (3) - change to 4 circles in Insane diff
00:27:632 (1,2,3) - these sliders put badly. pack them please
00:29:346 (1) - I think SV x0.5 is too slow. Try to set as x0.75
00:36:203 (1) - ^
00:38:560 (5,6,7) - Ctrl+G
00:51:632 (1) - The jump is too huge, move closely
01:21:632 (2) - Ctrl+G
01:27:203 (4,1) - tooooo closed. move A little farther

[Insane]
00:06:418 (4) - Concave downward is better for flow
00:23:239 (6,7,8,9,10,11) - ...so urgly. put them More smoothly

Umm... Seems need much mod.
good luck.
mingmichael
yoo
senritsu, you are the one who get a slot from my queue that i chose randomly :)

okay start, btw bahasa indo atau inggris neh? lol indo aja ya biar gampang /is slapped


Red ~> unrakable issue, must be changed
Blue ~> highly suggested, consider to use it
Black ~> suggestion, just free to choose it


====================


[ Muzukashii]


General
☞ oke~!

Notes Structure
☞ penggunaan "finisher" yang berlebihan dan ga begitu pas dengan beberapa part di lagu ini. buat liat beberapa saran, bisa di liat di Notes box nanti

Notes
ganti note gede jadi kecil di 00:05:346 - ; 00:08:775 - . oke aku tau kamu gunain finisher disana mungkin buat nekanin beberapa nada disana. dan sebenernya pada dasarnya bagus itu~ tapi, setelah diliat, pada part awal bisa didengar kalau lagunya itu masih slow sama calm dan juga masih pelan juga. penggunaan finisher buat part yang seperti itu kaga terlalu disarankan karena jadi kaga gitu cocok kalo dihubungin sama background soundnya. pikirin lagi dalam penggunaan finisher disini lagi

• ini dua note berfungsi untuk apa? 00:15:418 (33,34) - . well mungkin biar kaga gitu kosong jadinya kamu kasih not tambahan disana buat ngisi. well bagus~ tapi jujur kaga cocok disana. mending kamu kasih spinner aja dari 00:13:918 - sampe 00:16:489 - . btw spinner yang ku kasih itu mendukung sangat suara biola yang panjang (coba deh kamu denger)

• aku ada saran sedikit. dicoba dulu ganti hehe. 00:31:060 - ganti ke don, delete 00:31:275 - , pindahin 00:31:703 - ke 00:32:132 - . atau kalo kamu binggung bisa liat disini dari 00:31:060 - sampe 00:32:775 - . well tadi pas aku liat kamu gunain kat di 00:31:060 - buat ngikutin suara biola yang rada tegas dan tinggi disana bukan? oke bagus kalo bener >w< tapi setelah ku denger lagi dengan not berikutnya di 00:31:489 - , nada disana itu ternyata lebih tinggi dari 00:31:060 - . jadinya buat bisa tunjukin perubahaan nada yang ngepas, jadi aku ubah jadi o o. dan sisanya yang laen itu buat ngikutin instrument

• ganti 00:38:989 - ke don, biar samain tekanan nadanya kayak 00:38:775 - yang don disana. bisa didengar baik-baik kalo nadanya baru berubah jadi lebih tinggi itu ternyata di 00:39:203 - dan 00:38:989 - itu masih belom naik

• kat di 01:01:489 - . ngikutin vokal yang uda naek disini btw

• kasih note (kat) di 01:04:060 - dan pindahin 01:04:275 - 1/2 ke belakang. pada dasarnya biar ngikutin pattern yang konstan kayak sebelomnya dari 01:01:918 - sampe 01:02:775 -

• ganti 01:59:560 - jadi kat, jadinya bisa diliat kalo notnya itu jadi o o o o << not tersebut bagus buat ngikutin droping pitch sounds disana. bisa kamu denger baik-baik kalo suara biolanya dari tinggi jadi turun kan disana?


====================


[ Oni]

General
☞ oke~!


Notes
• huegh?! delete 00:13:810 (44,45) - . untuk apa digunain triplet disana dan dapat didenger juga kalo instrument uda slese di 00:13:703 - , bukan di 00:13:918 -

• delete 00:15:418 - sampe 00:15:632 - . those notes don't follow anysounds. well sama kayak muzukashii, ganti ke spinner aja biar ngikutin suara biola yang panjang itu

• not di 00:37:918 - mustinya don karena biar didenger baik-baik dari 00:37:060 - sampe 00:37:918 - itu droping violin sound disana. dari paling tinggi ke paling rendah. coba aja didengerin baik-baik lagi. aku ada saran disini << stream tersebut ngikutin droping violin sound dan cocok pula dibandingin not yang kamu gunain sebelumnya

• delete 00:38:239 - kalo kamu gunain mod diatas ^ karena pada dasarnya not di 00:38:239 - yang merupakan not tambahan itu kaga gitu berfungsi maksimal juga disana yang kamu jadiin ooo-triplet

• ganti 00:39:096 - jadi don, jadi ooooo

• ganti 01:25:918 - jadi kat (big kat). kat ini berfungsi buat nekanin suara vokal yang paling tinggi kalo dibandingin dengan 01:26:346 - dan 01:26:775 - . terlalu monoton kalo digunain O O O yang kamu gunain tadi

• dari 01:59:346 - sampe 02:00:632 - ganti dengan mod yang diatas atas tadi yang sama ku mod itu


====================


oke sigini aja dari ku
saran dari ku buat senritsu, lain kali kamu gunain pattern-pattern dasar dalam mapping taiko. maksudnya pattern dasar itu pattern yang konstan kayak penggunaan kat yang konstan buat ketukan beat (it's called by kat pattern). aku liat diff kamu secara keseluruhan kalo kamu ngikutin vokal sama instrument (tapi kebanyak vokal). okee itu bagus, tapi kalo kamu kaga ada pegangan yang disebut "pattern dasar" tersebut, jadinya rada sedikit aneh dan banyak part yang kurang konsistent.

aku bisa bilang kayak gitu soalnya aku pernah diminta Ono buat ngecheck salah satu map yang mayoritas ngikutin vokal. sebenernya kayak tadi yang ku bilang. bagus ngikutin vokal ataupun instrument namun harus ada pegangan itu.

dan satu hal lagi dengan pemberian "break" atau jeda. disarankan sangat penggunaan jeda itu 1/2 ataupun 1/1


oke deh sejauh ini buat diff kamu, aku sih fine-fine aja :3 karena dilihat dari pengikutan vokal dan instrument kamu uda pas hehee. tapi jujur sayang karena kaga ada pattern yang mendasar tersebut.. tapi well ga apa :P laen kali digunain ya hehe
goodluck >w<
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